Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.20 @ 15:49:07 Player: MiniMilk Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (129) 645 Value Destroyed (3650) 3650 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (3535) 3535 TOTAL SCORE: 16930 Bonus ------- Follower Combat Kills 235 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Array Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Structural Scanner Advanced Visual Processing Unit Advanced Signal Interpreter Advanced ECM Suite Advanced Reaction Control System Improved Cloaking Device Improved Utility Shielding Improved Medium Armor Plating Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Enhanced Hardcell Cannon Enhanced Force Lance > --- INVENTORY -------- Micro Nuclear Core Light Fission Core Nuclear Pulse Thruster Improved Surge Thruster [Rating: 132] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Grenade Launcher Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Great Axe Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Ext Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . 2 2 . . . . 2 . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . . . 2 . . . . . . . . . 1 . 1 1 1 . Utility 11 | . . . . . 2 2 . . 2 2 . . . . 1 . . 1 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 116 | 6 5 1 . . 30 13 . . 12 3 3 1 . 3 13 2 11 10 1 2 Power 23 | 1 1 . . . 3 3 . . 3 1 . . . 2 1 1 3 3 . 1 Engine 9 | 1 1 . . . 3 1 . . 2 1 . . . . . . . . . . Core 7 | . . . . . . 2 . . 1 . . . . 2 . . 1 1 . . Reactor 7 | . . . . . . . . . . . . . . . 1 1 2 2 . 1 Propulsion 32 | 2 . . . . 13 1 . . . . 3 1 . . 5 . 4 2 1 . Treads 15 | 2 . . . . 13 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . 1 . . . . 3 1 . . 5 . 4 2 1 . Utility 40 | 1 3 . . . 9 7 . . 7 2 . . . . 4 1 2 4 . . Device 13 | . 1 . . . . 2 . . 4 . . . . . 1 . 1 4 . . Storage 5 | 1 1 . . . . 2 . . . 1 . . . . . . . . . . Processor 2 | . . . . . . . . . . . . . . . . 1 1 . . . Hackware 6 | . 1 . . . . 3 . . 1 . . . . . 1 . . . . . Protection 14 | . . . . . 9 . . . 2 1 . . . . 2 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 21 | 2 1 1 . . 5 2 . . 2 . . . . 1 3 . 2 1 . 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | 2 . 1 . . 2 . . . . . . . . 1 . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . 1 . . Launcher 6 | . 1 . . . 2 . . . 1 . . . . . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 1 . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 . . 1 . . . . . 2 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 2 | . . . . . . . . . 1 . . . . . . . 1 . . . Parts Lost 52 | . 1 . . . 6 . 1 . 3 1 . 4 . 1 . 2 10 . . 23 Power 11 | . 1 . . . . . . . 1 . . 1 . 1 . 1 2 . . 4 Propulsion 12 | . . . . . 2 . . . . . . . . . . 1 2 . . 7 Utility 22 | . . . . . 2 . . . 2 1 . 2 . . . . 5 . . 10 Weapon 7 | . . . . . 2 . 1 . . . . 1 . . . . 1 . . 2 Highest Loss Streak 23 | . 1 . . . 2 . 1 . 3 1 . 2 . 1 . 1 5 . . 23 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | . 10 18 17 14 14 5 8 9 9 9 6 4 3 3 4 2 3 3 4 3 Power 1 | . . 1 1 1 1 1 1 1 . . 1 . . . . . . 1 2 1 Propulsion 2 | . 4 6 5 3 2 . 2 3 3 4 3 2 2 2 . . . 2 1 . Utility 4 | . 3 9 8 8 7 3 4 4 4 3 2 2 1 1 1 1 2 . . . Weapon 1 | . 1 2 2 2 2 . 1 1 . . . . . . 1 . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 35 | . 4 . 5 . 7 10 . . 4 1 1 . . . . . . 3 . . Power 6 | . . . . . 2 2 . . 1 . . . . . . . . 1 . . Propulsion 10 | . . . 4 . . 1 . . 3 . . . . . . . . 2 . . Utility 15 | . 4 . 1 . 3 5 . . . 1 1 . . . . . . . . . Weapon 4 | . . . . . 2 2 . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 98 100 100 100 91 75 72 69 79 79 82 70 69 73 72 88 74 82 80 67 Engine 6 | . 13 14 14 14 9 4 . . 3 5 5 5 5 1 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 4 4 5 4 8 6 Treads 14 | . 28 28 28 28 35 . . . . . . . . . . . . . . . Flight 7 | . . . . . . 6 7 7 6 5 10 17 17 17 15 18 18 21 24 19 Device 7 | . 2 . . . . 11 7 7 15 17 23 13 11 11 11 15 12 17 20 17 Storage 6 | . 14 14 14 14 9 3 7 7 6 5 3 . . . . . . . . . Processor 1 | . . . . . . . . . . . . . . . . 4 6 8 8 6 Hackware 18 | . 9 14 14 14 9 28 30 30 28 26 23 23 23 23 25 26 22 13 12 10 Protection 5 | . . . . . 11 . . . 2 4 3 . 4 5 6 8 1 7 4 3 Ballistic Gun 5 | . 14 14 14 14 9 . . . . . . . . 3 . . . . . . Launcher 6 | . 13 14 14 14 8 6 3 . 5 5 5 3 . . . 3 . . . . Slashing Weapon 1 | . . . . . . 3 . . 3 5 5 5 5 5 5 5 1 . . . Peak Build Rating 132 | 6 10 10 13 13 40 58 57 55 75 82 82 65 53 56 91 88 110 132 126 125 Average Rating 52 | 4 9 10 10 13 31 54 55 55 71 80 74 55 52 53 77 83 89 115 125 102 On Entrance 53 | . 6 10 10 13 13 35 57 55 55 73 82 65 50 53 56 85 74 83 120 125 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . . . . . . . . 19 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 81 | 13 51 48 48 48 81 54 34 30 49 48 44 27 23 23 37 35 38 49 42 42 Greatest Support 112 | 40 40 40 40 40 112 112 50 50 50 50 50 27 27 27 36 36 47 53 60 60 Greatest Overweight (x) 9 | . 1 1 1 1 1 . . . . . . . . . 1 . 1 . . 9 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 15 15 15 15 10 5 5 5 5 5 5 5 5 5 Average Capacity 13 | 6 19 20 20 20 20 7 15 15 15 11 7 5 5 5 5 5 5 5 5 5 Most Carried 20 | . 19 19 20 17 20 20 9 9 14 12 9 5 4 4 5 5 5 5 5 4 Average Carried 10 | . 10 18 18 17 17 5 8 9 9 10 7 4 3 3 4 2 3 3 4 3 Final Capacity 20 | 8 20 20 20 20 20 15 15 15 15 10 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | . 18 18 17 17 20 8 9 9 10 9 5 4 3 4 2 3 4 5 4 . Class Distribution -------------------- 36% | Mutant 23% | Hacker-Mutant 18% | Hacker-Scout 9% | Scavenger-Mutant 6% | Hacker-Ninja 5% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Ninja | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Extension Hacker-Scout | -3/Research Scavenger-Ninja | -2/Research Scavenger-Ninja | -1/Access Scavenger-Ninja | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Ext Res Res Acc Com Matter Collected 3037 | 216 289 45 . 10 1012 188 6 . 170 300 90 130 20 36 14 173 145 110 78 5 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 4037 | . 551 48 . . 1651 239 47 . 347 307 89 36 . 120 14 268 201 38 37 44 Parts 276 | . 32 6 . . 124 11 4 . 23 16 3 5 . 11 2 14 20 4 1 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . 2 . . . . . . . 1 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 2 . . . 1 2 . 10 . . . . . . Prevented 4 | . . . . . . . 1 . . . . . . 3 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Ext Res Res Acc Com Combat Hostiles Destroyed 78 | . 9 3 . . 36 3 2 . 2 5 5 4 . 4 . 2 3 . . . Melee 17 | . . . . . . 3 2 . 1 1 1 . . 4 . 2 3 . . . Guns 36 | . 6 3 . . 27 . . . . . . . . . . . . . . . AOE 24 | . 3 . . . 9 . . . . 4 4 4 . . . . . . . . Classes Destroyed 12 | . 5 . . . 4 1 . . . . . . . . . 1 1 . . . Worker 10 | . . . . . 2 1 . . 5 2 . . . . . . . . . . Builder 14 | . 2 . . . 3 . . . 6 2 . . . . . . 1 . . . Recycler 9 | . 4 . . . 2 1 . . 1 1 . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . 1 . . . . Operator 10 | . 1 . . . 1 2 . . 2 . . . . . 1 1 1 1 . . Watcher 7 | . 3 . . . 1 . . . . . . . . . . 1 . . 1 1 Swarmer 33 | . 9 3 . . 10 . 2 . . . 2 4 . 3 . . . . . . Cutter 2 | . . . . . . . . . . . . . . . . . 2 . . . Grunt 13 | . . . . . 10 . . . . 1 2 . . . . . . . . . Sentry 20 | . . . . . 15 . . . . 1 1 . . . . 2 1 . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . Programmer 9 | . . . . . . 3 . . 2 3 . . . 1 . . . . . . Best Kill Streak 8 | . 5 3 . . 7 1 2 . 8 2 5 4 . 3 1 2 2 1 1 1 Combat Bots Only 5 | . 3 3 . . 5 1 2 . 1 2 5 4 . 3 . 1 2 . . . Max Kills in Single Turn 5 | . 3 1 . . 2 1 1 . 5 2 1 3 . 1 1 1 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 . . . 2 . . . . 1 1 3 . . . . . . . . Melee 1 | . . . . . . 1 1 . 1 1 1 . . 1 . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Ext Res Res Acc Com Hostile Shots Fired 800 | . 40 18 . . 261 63 15 . 36 12 16 28 3 27 3 31 130 8 7 102 Missed 319 | . 16 1 . . 74 25 6 . 21 6 7 15 1 10 3 15 71 6 6 36 Hits 481 | . 24 17 . . 187 38 9 . 15 6 9 13 2 17 . 16 59 2 1 66 Melee 27 | . . . . . . . . . . . . . . . . . 22 . . 5 Projectile 454 | . 24 17 . . 187 38 9 . 15 6 9 13 2 17 . 16 37 2 1 61 AOE 12 | . . . . . . . . . . 2 . . . . . . 2 . . 8 Critical Strikes 27 | . . . . . 7 1 . . . . . 1 . . . 1 9 . . 8 Actively Blocked 1 | . . . . . . . . . . . . . . . . 1 . . . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 9658 | . 234 135 . . 2518 496 137 . 508 219 225 222 38 260 . 359 1517 53 101 2636 Core 2983 | . 48 19 . . 201 37 . . 124 17 25 14 . 76 . 74 697 29 14 1608 Absorbed by Shields 18 | . . . . . . . . . . . . . . . . 18 . . . . Redirected to Shielding 308 | . . . . . 2 . . . 22 . . . 24 49 . 109 40 . 16 46 Ignored by Resistances 173 | . . . . . 173 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 195 | . . . . . . 67 . . . . . . 7 . 16 . . 105 . . Core Remaining (%) 82 | 100 . . . 73 63 . . 94 85 . . . . 86 . 93 46 98 . . Volleys Fired 310 | . 62 15 . . 200 . . . 2 10 9 3 . 2 . 1 . 6 . . Largest 2 | . 2 1 . . 2 . . . 1 1 1 1 . 1 . 1 . 1 . . Hottest 58 | . 40 20 . . 43 . . . 43 43 43 43 . 25 . 46 . 58 . . Shots Fired 324 | . 69 15 . . 204 . 1 . 4 10 9 3 . 2 . 1 . 6 . . Gun 280 | . 68 15 . . 195 . . . . . . . . 2 . . . . . . Cannon 6 | . . . . . . . . . . . . . . . . . . 6 . . Launcher 38 | . 1 . . . 9 . 1 . 4 10 9 3 . . . 1 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 286 | . 68 15 . . 195 . . . . . . . . 2 . . . 6 . . Thermal . | . . . . . . . . . . . . . . . . . . . . . Explosive 37 | . 1 . . . 9 . 1 . 4 10 9 3 . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . . 1 . . . . Robot Hit Streak 13 | . 6 11 . . 13 . . . 3 12 5 1 . . . . . 3 . . Robot Miss Streak 7 | . 7 6 . . 6 . . . . . 1 1 . 2 . 3 . 1 . . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 284 | . 36 8 . . 132 15 2 . 12 21 8 1 . 7 1 16 11 6 2 6 Core Hits 170 | . 23 3 . . 77 5 1 . 13 15 9 6 . 4 . 6 4 2 . 2 Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . 1 . . . 1 3 1 . 2 . . . . . . . . . . . Critical Strikes 14 | . 1 . . . 1 4 1 . 2 . . . . 1 . 1 2 . . 1 Destroy 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Smash 7 | . . . . . . 4 1 . 2 . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . 1 . 1 . . . . Impale 3 | . . . . . . . . . . . . . . . . . 2 . . 1 Melee Attacks 236 | . . . . . 5 52 4 . 43 30 1 4 . 9 21 18 30 8 5 6 Impact 67 | . . . . . 5 34 4 . 24 . . . . . . . . . . . Slashing 123 | . . . . . . 18 . . 19 30 1 4 . 9 21 18 3 . . . Piercing 46 | . . . . . . . . . . . . . . . . . 27 8 5 6 Sneak Attacks 17 | . . . . . . 3 . . 5 5 . . . . 1 1 1 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11000 | . 577 97 . . 2707 805 78 . 1742 1282 710 345 . 278 107 816 565 306 182 403 Guns 2644 | . 452 97 . . 2095 . . . . . . . . . . . . . . . Cannons 171 | . . . . . . . . . . . . . . . . . . 171 . . Explosions 3449 | . 125 . . . 612 . . . 1127 535 660 345 . . . 45 . . . . Melee 4736 | . . . . . . 805 78 . 615 747 50 . . 278 107 771 565 135 182 403 Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 2815 | . 452 97 . . 2095 . . . . . . . . . . . . 171 . . Thermal 116 | . . . . . . . . . . 116 . . . . . . . . . . Explosive 3288 | . 125 . . . 612 . . . 1127 419 660 345 . . . . . . . . Electromagnetic 45 | . . . . . . . . . . . . . . . . 45 . . . . Impact 983 | . . . . . . 642 78 . 263 . . . . . . . . . . . Slashing 2468 | . . . . . . 163 . . 352 747 50 . . 278 107 771 . . . . Piercing 1285 | . . . . . . . . . . . . . . . . . 565 135 182 403 Highest Corruption 12 | . . . . . . 3 3 3 11 . . . . . . . 1 1 1 12 Average Corruption 3 | . . . . . . 2 3 3 7 . . . . . . . 1 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 54 | . . . . . . 1 3 . 33 . . . . . . . 9 5 1 2 Message Errors 12 | . . . . . . . 1 . 5 . . . . . . . 2 2 1 1 Matter Fused 9 | . . . . . . . . . 7 . . . . . . . 2 . . . Heat Flow Errors 7 | . . . . . . . . . 5 . . . . . . . 2 . . . Energy Discharges 10 | . . . . . . . 1 . 5 . . . . . . . 1 2 . 1 Parts Rejected 2 | . . . . . . 1 . . 1 . . . . . . . . . . . Data Loss (minor) 8 | . . . . . . . . . 5 . . . . . . . 2 1 . . Data Loss (major) 3 | . . . . . . . . . 3 . . . . . . . . . . . Misfires 3 | . . . . . . . 1 . 2 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1410 | . 3 . . . 28 314 32 . 378 223 86 43 . . 77 56 57 . 72 41 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 337 | . 3 . . . 28 . . . 146 50 57 43 . . . 10 . . . . Melee 1073 | . . . . . . 314 32 . 232 173 29 . . . 77 46 57 . 72 41 Knockbacks 5 | . . . . . . 2 . . 3 . . . . . . . . . . . Impact 5 | . . . . . . 2 . . 3 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 144 | . . . . . 91 . . . 22 . 31 . . . . . . . . . Shots 5 | . . . . . 3 . . . 1 . 1 . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 274 | . . . . . 22 . . . 274 6 9 . . 4 . 6 268 15 . . Average Temperature 40 | . . . . . 5 . . . 115 4 5 . . 4 . 5 45 4 . . Received Heat Transfer 1185 | . . . . . 846 36 . . 21 27 36 21 9 . . 42 57 9 . 81 Effects 2 | . . . . . . . . . 2 . . . . . . . . . . . Interference 2 | . . . . . . . . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 . . 2 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . Parts Fried 7 | . . . . . . 2 . . 5 . . . . . . . . . . . Impact Corruptions 17 | . . . . . . 9 1 . 7 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . Heat Transferred 50 | . . . . . . . . . . 50 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Ext Res Res Acc Com Maximum Alert Level 1 | . . . . . 1 . . . 1 1 . . . . 1 . 1 . . . Low Security (%) 79 | 100 100 100 . 100 44 100 . . 97 70 . . . . 92 100 80 100 100 100 Level 1 20 | . . . . . 55 . . . 2 29 . . . . 7 . 19 . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 393 | . 129 60 . . 393 178 . . 240 303 . . . . 228 119 303 90 119 110 Initial 190 | . . . . . . 178 . . 12 38 . . . . 190 . 55 78 18 76 Average 86 | . 21 10 . . 193 28 . . 28 87 . . . . 57 21 108 14 54 37 Influence Increases 5351 | . 327 70 . . 1376 133 80 . 489 457 100 375 . 135 272 337 693 86 219 202 Destroy 0b10 Robot/C 1700 | . 180 60 . . 740 60 40 . 40 100 100 80 . 80 . 160 60 . . . Destroy 0b10 Robot/NC 255 | . 50 . . . 45 20 . . 70 25 . . . . 5 15 10 5 5 5 Destroy Leader 434 | . 36 10 . . 222 30 10 . 20 30 . 10 . 10 . 32 20 . 2 2 Allied During Kill 18 | . . . . . 2 . . . . . . . . . . 16 . . . . Successful Hack 164 | . 12 . . . 5 . . . 37 13 . . . . 40 22 . 12 23 . Disable Machine 345 | . 15 . . . 105 . . . 120 90 . . . . . 15 . . . . Destroy Structure 470 | . 4 . . . 92 23 . . 112 154 . . . . 32 2 18 24 9 . Advance Influence 150 | . . . . . . . . . . . . . . . 150 . . . . . Partial Spotted 135 | . . . . . 30 . . . 30 . . . . . 30 15 30 . . . Lose Combat Pursuer 1680 | . 30 . . . 135 . 30 . 60 45 . 285 . 45 15 60 555 45 180 195 Influence Decreases 5261 | . 327 70 . . 983 482 97 6 431 271 159 200 381 70 337 230 660 195 131 231 Entered New Map 1003 | . . . . . . 215 17 6 9 41 99 40 381 . 25 . 52 62 13 43 Time Decay 3344 | . 317 70 . . 701 267 70 . 265 230 60 120 . 60 312 150 371 133 118 100 Lost Part 332 | . 10 . . . 60 . 10 . 7 . . 40 . 10 . 20 87 . . 88 Lost Ally 72 | . . . . . 12 . . . . . . . . . . 60 . . . . Purge Threat 510 | . . . . . 210 . . . 150 . . . . . . . 150 . . . Squads Dispatched 45 | . . . . . 13 6 . . 5 2 . 1 . . 2 1 9 1 4 1 Investigation 5 | . . . . . 2 1 . . . . . . . . . . . 1 1 . Extermination 17 | . . . . . . 3 . . 3 2 . . . . 2 . 4 . 2 1 Reinforcement 13 | . . . . . 2 2 . . 2 . . . . . . 1 5 . 1 . Assault 1 | . . . . . . . . . . . . 1 . . . . . . . . Garrison 9 | . . . . . 9 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Ext Res Res Acc Com Distress Signals 21 | . 2 . . . 3 1 . . . 1 . . . 1 . 1 . 7 4 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 299 | . 20 3 . . 69 11 5 . 10 9 5 15 9 9 1 15 50 7 16 45 Peak Tracking Total 55 | . 4 3 . . 5 2 4 . 3 4 4 12 11 5 1 6 14 2 13 55 Tactical Retreats 52 | . 2 . . . 7 1 1 . 4 3 . 8 . 3 1 3 11 2 3 3 ECM-based Alert Blocks 5 | . . . . . . 2 . . 3 . . . . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Ext Res Res Acc Com Traps Triggered 7 | . 2 . . . 2 1 . . . . . . . . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 5 | . . . . . . . . . 5 . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . 6 . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Ext Res Res Acc Com Machines Disabled 23 | . 1 . . . 7 . . . 8 6 . . . . . 1 . . . . Max in Single Turn 5 | . 1 . . . 1 . . . 4 5 . . . . . 1 . . . . Garrison Access 7 | . . . . . . 2 . . 1 1 . . . . 1 . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Ext Res Res Acc Com Machines Accessed 93 | . 6 . 5 . 7 14 . . 11 6 . . 8 . 7 9 6 2 9 3 Terminals 62 | . 6 . . . 6 9 . . 9 1 . . . . 5 9 4 2 8 3 Fabricators 2 | . . . . . . . . . . 1 . . . . . . 1 . . . Repair Stations 3 | . . . . . . 2 . . . . . . . . 1 . . . . . Recycling Units 3 | . . . . . 1 . . . . 2 . . . . . . . . . . Scanalyzers 3 | . . . . . . 1 . . 1 1 . . . . . . . . . . Garrison Access 7 | . . . . . . 2 . . 1 1 . . . . 1 . 1 . 1 . Total Hacks 286 | . 16 . 50 . 17 45 . . 38 23 . . 9 . 30 23 9 6 16 4 Successful 190 | . 8 . 50 . 13 28 . . 22 12 . . 9 . 18 16 5 2 6 1 Failed 96 | . 8 . . . 4 17 . . 16 11 . . . . 12 7 4 4 10 3 Catastrophic 11 | . . . . . . 2 . . 2 . . . . . 2 . 1 . 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 33 | . . . 1 . 5 4 . . 6 . . . . . 5 1 6 . 4 1 Terminals 175 | . 16 . . . 16 27 . . 34 5 . . . . 25 23 7 6 12 4 Fabricators 5 | . . . . . . . . . . 4 . . . . . . 1 . . . Repair Stations 13 | . . . . . . 10 . . . . . . . . 3 . . . . . Recycling Units 7 | . . . . . 1 . . . . 6 . . . . . . . . . . Scanalyzers 12 | . . . . . . 3 . . 3 6 . . . . . . . . . . Garrison Access 15 | . . . . . . 5 . . 1 2 . . . . 2 . 1 . 4 . Terminal Hacks 163 | . 8 . 50 . 12 20 . . 19 3 . . 9 . 14 16 3 2 6 1 Record 85 | . 1 . 49 . . 12 . . 4 . . . 7 . 6 2 1 1 2 . Part Schematic 2 | . . . . . . 2 . . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . . . . 1 . . . . . 1 . . . . . Open Door 13 | . . . . . . . . . . . . . 2 . 1 7 . . 3 . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . . . . . . . 1 . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . . . Alert Level 16 | . 1 . . . 5 3 . . 4 . . . . . 1 1 . . . 1 Unreport Threat 4 | . . . . . 2 . . . 1 . . . . . . . 1 . . . Locate Traps 6 | . 2 . . . . . . . 1 1 . . . . . 2 . . . . Disarm Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . 1 . . . . . . . . . . Dispatch Records 3 | . 1 . . . 1 . . . . . . . . . . 1 . . . . Maintenance Status 1 | . . . . . . . . . 1 . . . . . . . . . . . Security Status 1 | . . . . . . . . . 1 . . . . . . . . . . . Surveillance Status 2 | . . . . . . 1 . . 1 . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . 1 . . . . . Transport Status 1 | . . . . . . . . . 1 . . . . . . . . . . . Extermination Status 2 | . . . . . . . . . . . . . . . 1 . . 1 . . Reinforcement Status 1 | . . . . . 1 . . . . . . . . . . . . . . . Assault Status 1 | . . . . . . . . . . . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 2 | . . . . . 1 1 . . . . . . . . . . . . . . Registered Components 4 | . . . . . 1 1 . . . 1 . . . . . 1 . . . . Zone Layout 5 | . 1 . . . 1 . . . 1 . . . . . 1 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 2 . . . . . . 1 . . . Network Status 2 | . . . . . . . . . . 1 . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 6 | . . . . . . 4 . . . . . . . . 2 . . . . . Scan Component 4 | . . . . . . 3 . . . . . . . . 1 . . . . . Repair 2 | . . . . . . 1 . . . . . . . . 1 . . . . . Recycling Unit Hacks 3 | . . . . . 1 . . . . 2 . . . . . . . . . . Report Inventory 3 | . . . . . 1 . . . . 2 . . . . . . . . . . Scanalyzer 8 | . . . . . . 2 . . 2 4 . . . . . . . . . . Insert Component 3 | . . . . . . 1 . . 1 1 . . . . . . . . . . Analyze 3 | . . . . . . 1 . . 1 1 . . . . . . . . . . Retrieve Study 2 | . . . . . . . . . . 2 . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . 2 . . 1 1 . . . . 2 . 1 . . . Seal Access 6 | . . . . . . 2 . . 1 1 . . . . 1 . 1 . . . Coupler Status 1 | . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . 1 . . . . 1 . . 1 . . . . . 1 . 1 . . . Used 1 | . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 47 | . 3 . . . 5 8 . . 7 4 . . . . 5 2 5 2 5 1 Full Trace Events 4 | . . . . . 1 1 . . . . . . . . . . . 1 1 . Feedback Events 2 | . . . . . . . . . . . . . . . . . . 1 1 . Corruption 2 | . . . . . . . . . . . . . . . . . . 1 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 2 . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . 2 . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 . . . . . . . . 1 . . . . . Time 35 | . . . . . . 22 . . . . . . . . 13 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Ext Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Ext Res Res Acc Com Total Allies 9 | . . 3 . . . . . . . . . . . . . 6 . . . . Largest Group 3 | . . 3 3 3 3 . . . . . . . . . . 3 . . . . Highest-Rated Group 256 | . . 40 40 40 40 . . . . . . . . . . 256 . . . . Highest-Rated Ally 159 | . . 16 16 16 16 . . . . . . . . . . 159 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 52 | . . . . . 19 . . . . . . . . . . 33 . . . . Total Damage 1104 | . . . . . 159 . . . . . . . . . . 945 . . . . Kills 7 | . . . . . 1 . . . . . . . . . . 6 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . 1 . . . . . . . 2 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Ext Res Res Acc Com Active Infowar (turns) 9985 | . 325 . . . . 1348 144 8 1523 882 139 256 831 132 1062 1143 957 727 292 216 Optics 3246 | . . . . . . . . . . . . . . . . 1055 957 727 292 215 Structural 9883 | . 325 . . . . 1348 144 8 1434 882 139 256 831 132 1049 1143 957 727 292 216 Traps 5616 | . . . . . . . . . 411 882 139 256 831 132 1062 1143 760 . . . Cloaking 3469 | . . . . . . . . . 1191 882 139 67 . . . . . 692 292 206 ECM 1130 | . . . . . . 767 . . 362 . . . . . . . . 1 . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . . 1 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Ext Res Res Acc Com Turns Passed 17786 | 71 1604 361 972 366 4670 1380 144 8 1523 882 139 256 831 132 1062 1150 965 727 292 251 Spaces Moved 18254 | 42 605 131 402 153 1760 1893 246 16 2056 1086 278 685 1733 263 1150 1173 1539 1543 996 504 Core 54 | 4 . . . . . . . . . . . . . . . . . . . 50 Treads 3103 | 38 605 131 402 153 1760 14 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 15097 | . . . . . . 1879 246 16 2056 1086 278 685 1733 263 1150 1173 1539 1543 996 454 Fastest Speed 25 | 50 160 240 240 240 160 50 50 50 50 50 34 34 34 34 31 31 26 26 25 25 Average Speed 64 | 149 236 240 240 240 166 50 50 50 50 50 39 34 34 34 33 32 31 28 25 29 Slowest Speed 390 | 160 240 240 240 240 240 160 50 50 50 50 50 34 34 34 117 34 120 31 25 390 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 82 | . . . . . . . . . 26 6 . . . 1 2 11 18 10 4 4 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . Exploration Rate (%) 48 | 3 76 34 72 54 82 53 56 6 51 33 48 80 94 44 29 57 43 47 28 23 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 2 | . . . 1 . . . . . . . . . . 1 . . . . . . Known Exits Taken 7 | . . 1 . . . . 1 . . . . . . 1 . 1 1 1 1 . Unknown Exits Taken 13 | 1 1 . 1 1 1 1 . 1 1 1 1 1 1 . 1 . . . . . Scrap Searched 6 | . . . . 2 . . 1 . . . 2 1 . . . . . . . . Spaces Dug 108 | . . . . . 4 23 . . 28 15 . 4 . . 16 . 9 6 3 . Terrain Destroyed 483 | . 4 . . . 110 23 7 . 127 90 56 30 . . 16 . 9 8 3 . Melee 108 | . . . . . 4 23 . . 28 15 . 4 . . 16 . 9 6 3 . Projectile 2 | . . . . . . . . . . . . . . . . . . 2 . . AOE 373 | . 4 . . . 106 . 7 . 99 75 56 26 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Ext Res Res Acc Com Total 23382 | 47 713 164 413 153 3282 2240 260 15 2451 1354 296 697 1974 285 1782 1901 1939 1805 1025 586 Wait 4289 | . 13 16 6 1 1236 226 10 . 341 222 2 3 241 9 578 700 359 231 20 75 Move 18084 | 41 604 130 401 152 1759 1892 245 15 2012 1073 277 684 1732 260 1145 1151 1505 1524 986 496 Hop 67 | . . . . . . . . . 17 6 . . . 1 2 10 15 8 4 4 Pick Up 111 | . 23 1 1 . 22 19 1 . 13 3 . 1 . 1 7 1 7 9 2 . Fast Attach 44 | 6 2 . . . 10 5 . . 1 . . . . 1 8 . 8 3 . . Attach 58 | . 1 . . . 6 7 . . 6 3 3 2 1 1 6 4 8 5 1 4 Detach 13 | . 1 . . . . 1 . . . . 1 . . . 1 4 4 1 . . Swap 45 | . 2 1 . . 17 5 . . 9 4 . . . 1 1 . . 5 . . Drop 107 | . 5 1 5 . 27 33 . . 7 3 3 . . . 13 . 3 5 2 . Fire 310 | . 62 15 . . 200 . . . 2 10 9 3 . 2 . 1 . 6 . . Melee 236 | . . . . . 5 52 4 . 43 30 1 4 . 9 21 18 30 8 5 6 Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . . . . . . . 12 . . 5 . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Extension (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: *Res x2) -2/Research -1/Access -1/Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 16) 1337 | -10/Materials | Discovered new exit (range 15) 1676 | -10/Materials | Entered Mines 1731 | -10/Mines | Met a Derelict bent on vengeance 1793 | -10/Mines | Discovered new exit (range 15) 1853 | -10/Mines | Identified exit to Exiles 1853 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2022 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2037 | -10/Mines | Entered Exiles 2037 | -10/Exiles | Accompanied by 3 allies 2080 | -10/Exiles | Discovered new exit (range 14) 2132 | -10/Exiles | Met 8R-AWN 2175 | -10/Exiles | Met EX-HEX 2264 | -10/Exiles | Met EX-DEC 2336 | -10/Exiles | Learned location of Zion (-7) 2423 | -10/Exiles | Discovered new exit (range 14) 2615 | -10/Exiles | Met EX-BIN 2658 | -10/Exiles | Aligned with FarCom system 2660 | -10/Exiles | Given EX-Vault access code 2761 | -10/Exiles | Opened EX-Vault 2788 | -10/Exiles | Found Flying Fortress v7 2835 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3009 | -10/Exiles | Left Exiles lab with Flying Fortress v7 3009 | -10/Exiles | Entered Mines 3009 | -9/Mines | Accompanied by 3 allies 3132 | -9/Mines | Learned location of 1 exit from Lower Caves 3344 | -9/Mines | Discovered new exit (range 15) 3375 | -9/Mines | Entered Materials 3375 | -8/Materials | Accompanied by 3 allies 3375 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3530 | -8/Materials | Lost 3 allies 3616 | -8/Materials | Garrison activated, responded to threat 4029 | -8/Materials | Build established: Scavenger-Mutant 4190 | -8/Materials | Garrison activated, responded to threat 4622 | -8/Materials | Discovered new exit (range 11) 5682 | -8/Materials | Build established: Mutant 5922 | -8/Materials | Discovered new exit (range 6) 8045 | -8/Materials | Entered Factory 8045 | -7/Factory | Evolved 2 slots: Utility x2 8368 | -7/Factory | Build established: Hacker-Mutant 8378 | -7/Factory | Repaired Broken Rocket Launcher 8654 | -7/Factory | Discovered new exit (range 4) 8787 | -7/Factory | Discovered new exit (range 8) 9422 | -7/Factory | Discovered new exit (range 6) 9425 | -7/Factory | Entered Lower Caves 9426 | -7/Lower Caves | Identified exit to Lower Caves 9569 | -7/Lower Caves | Entered another Lower Caves area 9572 | -7/Lower Caves | Discovered new exit (range 11) 9577 | -7/Lower Caves | Entered Factory 9577 | -6/Factory | Evolved 2 slots: Utility x2 10322 | -6/Factory | Identified exit to Lower Caves 10351 | -6/Factory | Crushed by falling debris 10351 | -6/Factory | System corruption reached 10% 10382 | -6/Factory | Lost 3 parts (1p2u) 11088 | -6/Factory | Discovered new exit (range 13) 11100 | -6/Factory | Entered another Factory area 11100 | -5/Factory | Evolved 2 slots: Utility x2 11410 | -5/Factory | Build established: Hacker-Ninja 11973 | -5/Factory | Discovered new exit (range 8) 11982 | -5/Factory | Entered Upper Caves 12020 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12105 | -5/Upper Caves | Learned Factory security intel 12119 | -5/Upper Caves | Encountered a Warlord checkpoint 12119 | -5/Upper Caves | Discovered new exit (range 7) 12121 | -5/Upper Caves | Entered another Upper Caves area 12145 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12161 | -5/Upper Caves | Learned Factory garrison access intel 12188 | -5/Upper Caves | Spotted B-75 Beast 12285 | -5/Upper Caves | Build established: Hacker-Mutant 12363 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12373 | -5/Upper Caves | Discovered new exit (range 15) 12377 | -5/Upper Caves | Entered Warlord 12652 | -5/Warlord | Met Warlord 12677 | -5/Warlord | Warlord's base attacked by MAIN.C 13027 | -5/Warlord | Warlord forces counterattacked 13059 | -5/Warlord | Lost 3 allies 13089 | -5/Warlord | Opened side exit 13101 | -5/Warlord | Spotted Executioner 13206 | -5/Warlord | Discovered new exit (range 9) 13206 | -5/Warlord | Spotted Executioner 13208 | -5/Warlord | Entered Proximity Caves 13249 | -4/Proximity Caves | Lost 3 allies 13257 | -4/Proximity Caves | Identified exit to Factory 13297 | -4/Proximity Caves | Spotter reported a threat 13340 | -4/Proximity Caves | Entered Factory 13340 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13342 | -4/Factory | Loaded intel: 4 garrison access locations 13507 | -4/Factory | Discovered new exit (range 13) 13647 | -4/Factory | Build established: Hacker-Scout 14008 | -4/Factory | Repaired Structural Scanner 14402 | -4/Factory | Entered Extension 14464 | -4/Extension | Spotted B-86 Titan 15226 | -4/Extension | Identified exit to Research 15226 | -4/Extension | Watched by a mysterious "MATRIX" hacker 15232 | -4/Extension | Rescued a captive Derelict 15238 | -4/Extension | Rescued a captive Derelict 15273 | -4/Extension | Rescued a captive Derelict 15357 | -4/Extension | Rescued A7 15507 | -4/Extension | Rescued a captive Derelict 15512 | -4/Extension | Rescued a captive Derelict 15528 | -4/Extension | Rescued a captive Derelict 15539 | -4/Extension | Spotted B-86 Titan 15552 | -4/Extension | Entered Research 15552 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 15866 | -3/Research | Lost 3 parts (2u1w) 15878 | -3/Research | Spotted B-86 Titan 15923 | -3/Research | Spotted B-86 Titan 16433 | -3/Research | Core integrity fell below 50% 16463 | -3/Research | Lost 5 parts (1p1n3u) 16484 | -3/Research | Discovered new exit (range 15) 16508 | -3/Research | Discovered new exit (range 10) 16517 | -3/Research | Identified exit to Research 16517 | -3/Research | Entered another Research area 16517 | -2/Research | Warlord forces began assault on 0b10 16517 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16585 | -2/Research | Met up with Warlord 16627 | -2/Research | Research machine network offline 16962 | -2/Research | Build established: Scavenger-Ninja 16964 | -2/Research | Borebot progress halted 17049 | -2/Research | Discovered new exit (range 18) 17089 | -2/Research | Lost 3 allies 17112 | -2/Research | Spotted Striker 17150 | -2/Research | Lost 8 allies 17244 | -2/Research | Identified exit to Access 17244 | -2/Research | Entered Access 17244 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 17269 | -1/Access | Spotted B-99 Colossus 17362 | -1/Access | Found Gamma Bomb Array 17389 | -1/Access | Identified exit to Command 17536 | -1/Access | Entered Command 17727 | -1/Command | Spotted Alpha 7 17727 | -1/Command | Spotted Striker 17727 | -1/Command | Spotted Executioner 17727 | -1/Command | Spotted Executioner 17727 | -1/Command | Spotted Alpha 7 17727 | -1/Command | Spotted Striker 17727 | -1/Command | Spotted Executioner 17727 | -1/Command | Spotted Executioner 17737 | -1/Command | Spotted M Guard 17737 | -1/Command | Spotted M Guard 17739 | -1/Command | Spotted Combat Programmer 17739 | -1/Command | Spotted Combat Programmer 17752 | -1/Command | Core integrity fell below 50% 17771 | -1/Command | Core integrity fell below 20% 17771 | -1/Command | System corruption reached 10% 17787 | -1/Command | Destroyed by Striker with Plasma Lance Last Messages --------------- System Shield destroyed. Critical hit (Blast). The unstable cave ceiling collapses. Structural Scanner destroyed. Penetrated by EMDS Slug. The unstable cave ceiling collapses. EMDS Slug penetrates Wall. Penetrated by EMDS Slug. System corrupted: Energy discharge (-40). Penetrated by EMDS Slug. EMDS Slug penetrates Combat Programmer. Penetrated by EMDS Slug. Combat Programmer resets Combat Programmer, system corruption cleaned. Slammed into G-73 Enforcer. Critical hit (Burn: +37). G-73 Enforcer springs to life. Gamma Bomb Array destroyed. G-73 Enforcer springs to life. Lgt. Fission Core destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# ####+### | | ???????????????????????????????????????# #?? | | ???????????????????????????????????????# #?? | | ???????????????????????????????????????# ### ### | | ???????????????????????????????????????# #?# # | | ???????????????????????????????????????# #?# # | | ???????????????????????????????????????# #?# # | | ???????????????????????????????????????# #?# # | | ???????????????????????????????????????# #?# # | | ???????????????????????????????????????# #?# # | | ?????????????????????????##????????????# #?# # | | ????????????????????????? ????????????# #?# # | | ????????????????????????? ????????w???# #?# + | | ????????????????????????? #???????????# #?## # | | ????????????????????????? #???????????# #??# # | | ????????????????????????? #???????????# #??# + | | ????????????????????????? #???????????# #??# # | | ???????????????????????## ##??????????# #??# # | | ??????????????????????g#g gg#??????????# #??# # | | ?????????????????????gg#gggg#??????????# #??# # | | ???????????????????gggg#gggg???????????# #??# ### | | ???????????????????gggg#gggg???????????# #??# #?? | | ???????????????????gggg?gggg???????????# #### ### | | ???????????????????gggg?gggg???????????# | | ??????????###??###?###??#g#????????????# | | ??????????# #??# #?#g#??#@#????????????# | | ??????????# #??# #?# #??#K#????????????# | | ??????????# #### ###%####p#????????????# | | ??????????# g gKp#????????????# | | ??????????########"++######????????????# | | ?????????????????# #???????????????###+######### | | ?????????????????# #???????????????# # | | ?????????????????# #???????????????# # | | ?????????????????#% #???????????????# # | | ?????????????????# #???????????????# # | | ?????????????????# Y #???????????????# # | | ?????????????????# Y #???????????????# # | | ?????????????????# #???????????????# # | | ?????????????????# #???????????????############# | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# ##??????????????????????????? | | ????????????????## #??????????????????????????? | | ???????????????## ##?????????????????????????? | | ??????????????## ###???????????????????????? | | ??????????????# #???????????????????????? | | ??????????????# ##???????????????????????? | | ??????????????# ##??????????????????????? | | ??????????????# # #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 39 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 3 Armor Coverage 600 Resistance: KI 30 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 77 Recoil Reduction 4 Offensive Hacking 34 Defensive Hacking 30 Item Schematics ----------------- Lyr. Light Armor Plating | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Nuclear Pulse Thruster | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Rocket Launcher | 4% | -7/Factory | Broken Structural Scanner | 20% | -4/Factory Studied --------- Nuclear Pulse Thruster | -5/Factory | Hacked Great Axe | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club A Powerful Ally? All-out Warlord Can't Catch Me Charge!!! Cya! Dangerous Findings Deadly Force Denied? Dodgeball, But With Guns Dynamic Key Explorer GoHome() I'm Back, Baby! Item+ Leap Before You Look Look Less Dangerous Next Time Maybe Next Time I'll Detach My Launcher Origins Part-time Excavator Part-time Mechanic Please Form A Line Power Corrupts Prison Break Prolific Hacker Respectable Loadout Sixth Sense Slippery One System Compromised That Tickles Throw Away The Key Tourist Troublemaker Unlikely Earthworm Challenges ------------ None Game ------ Seed RecoilBoreSplitter Manual? 0 Play Time 07:03:29 Cumulative 10.0 hours Start 2026.08.16 @ 13:57:43 End 2026.08.20 @ 15:49:07 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 9 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c2a32fbb-ab57-46b6-8d18-5181d8477697