Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.15 @ 14:17:41 Player: Scuttle Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (288) 1440 Value Destroyed (10735) 10735 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (2151) 2151 TOTAL SCORE: 20086 Bonus ------- High Alert Combat Kills 1078 Follower Combat Kills 73 Entered Garrisons 200 Entered DSFs 500 Acquired ECA 300 Cogmind --------- Core Integrity 0/1150 Matter 182/300 Energy 75/100 System Corruption 7% Temperature Cool (0) Movement Walking (110) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Multireflex Exoskeleton > --- UTILITY (8) ------ Advanced Target Analyzer Makeshift Transmission Jammer Graphene Brace Authchip [Weapon] > --- WEAPON (4) ------- Makeshift Spear Makeshift Spear > --- INVENTORY (5) ---- Light Nuclear Core Makeshift Transmission Jammer Faulty Plasma Sword Peak State ------------ > --- POWER ------------ Fission Core Light Antimatter Reactor > --- PROPULSION ------- Advanced Treads Advanced Medium Treads Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Huge Storage Unit Advanced Signal Interpreter Experimental Targeting Computer Improved Target Analyzer Layered Heavy Armor Plating > --- WEAPON ----------- Cooled Plasma Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Multireflex Exoskeleton Multireflex Exoskeleton Myomer Leg High-capacity Storage Unit Advanced Gravity Neutralizer Improved Trap Scanner Advanced Sensor Array Improved Melee Analysis Suite Improved Transmission Jammer EM Shield Cooled Plasma Rifle Cooled Plasma Rifle Heavy Phase Cannon Precision Grenade Launcher Gravity Flail Plasma Sword Plasma Sword Plasma Sword Plasma Sword Plasma Sword Plasma Sword [Rating: 104] Favorites ----------- Power Micro Nuclear Core Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Multireflex Exoskeleton Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Authchip [Weapon] Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Plasma Sword Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac DSF Fac Upp Slots Evolved 12 | . . 2 2 . . 2 2 2 . 2 . Power 1 | . . . . . . . 1 . . . . Propulsion 3 | . . 1 1 . . . . . . 1 . Utility 6 | . . 1 1 . . 1 1 2 . . . Weapon 2 | . . . . . . 1 . . . 1 . Parts Attached 214 | 6 5 24 28 12 21 29 35 4 7 28 15 Power 20 | 1 . 3 2 . 2 2 6 . 1 2 1 Engine 9 | 1 . 3 2 . . 1 2 . . . . Core 8 | . . . . . 2 1 4 . . . 1 Reactor 3 | . . . . . . . . . 1 2 . Propulsion 74 | 2 2 10 11 8 7 12 14 . 2 5 1 Treads 49 | 1 2 7 8 8 5 11 5 . 1 1 . Leg 4 | . . . . . . . 1 . . 2 1 Wheel 21 | 1 . 3 3 . 2 1 8 . 1 2 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 69 | 1 2 4 7 2 9 9 12 4 2 10 7 Device 35 | 1 1 . 2 2 1 7 5 4 1 4 7 Storage 6 | . 1 1 . . 1 . 2 . . 1 . Processor 8 | . . . . . 2 . 4 . . 2 . Hackware 1 | . . . . . . . . . . 1 . Protection 19 | . . 3 5 . 5 2 1 . 1 2 . Artifact . | . . . . . . . . . . . . Weapon 51 | 2 1 7 8 2 3 6 3 . 2 11 6 Energy Gun 7 | . 1 2 1 . . . . . . 3 . Energy Cannon 4 | . . 2 . . . . 1 . 1 . . Ballistic Gun 26 | 2 . 2 7 . 3 3 1 . 1 4 3 Ballistic Cannon 1 | . . 1 . . . . . . . . . Launcher 4 | . . . . 1 . 3 . . . . . Special Weapon 1 | . . . . . . . 1 . . . . Impact Weapon 3 | . . . . 1 . . . . . 2 . Slashing Weapon 2 | . . . . . . . . . . 2 . Piercing Weapon 3 | . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 11 | . . 3 1 . . 1 2 . . 4 . Parts Lost 57 | . . . 3 2 5 4 7 . 2 22 12 Power 7 | . . . 1 . . . 1 . . 4 1 Propulsion 20 | . . . 1 1 3 2 4 . 1 5 3 Utility 14 | . . . 1 1 1 1 . . 1 5 4 Weapon 16 | . . . . . 1 1 2 . . 8 4 Highest Loss Streak 12 | . . . 1 2 3 3 2 . 1 12 9 To Critical Strikes 1 | . . . . . . . . . . 1 . Average Backups 13 | 1 4 12 14 13 14 14 16 20 19 17 3 Power . | . 1 1 1 1 1 1 . 1 1 . 1 Propulsion 1 | . 2 3 2 1 1 . 2 3 3 2 . Utility 3 | . . . 1 2 2 4 6 9 8 8 . Weapon 7 | . 1 5 8 9 9 8 7 7 6 7 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 40 | 1 . 7 11 . 3 2 1 . . 12 3 Power 5 | . . 3 . . 1 . . . . . 1 Propulsion 5 | 1 . 1 . . . . . . . 3 . Utility 10 | . . . . . 2 2 1 . . 4 1 Weapon 19 | . . 3 10 . . . . . . 5 1 Tool/Special 1 | . . . 1 . . . . . . . . Average Slot Usage (%) 94 | . 99 97 96 99 99 97 92 82 90 80 45 Engine 5 | . 14 11 7 9 3 2 2 . . . . Core 2 | . . . . . 5 4 7 11 7 4 3 Treads 20 | . 14 20 17 34 29 26 18 11 11 8 . Wheel 8 | . 13 12 17 1 6 3 7 11 9 8 . Device 12 | . 14 11 9 16 12 17 10 5 14 10 7 Storage 8 | . 13 11 9 9 9 7 6 5 5 4 . Processor 3 | . . . . . 5 . 9 11 11 12 5 Protection 8 | . . 8 16 10 9 10 6 5 5 4 . Energy Gun 1 | . 10 4 . . . . . . . . . Energy Cannon 1 | . . 8 1 . . . . . . . . Ballistic Gun 16 | . 17 7 16 14 17 22 19 17 16 17 11 Peak Build Rating 104 | 6 7 23 31 31 29 51 67 72 81 104 62 Average Rating 38 | 4 6 18 27 28 27 45 54 64 74 88 48 On Entrance 34 | . 6 7 23 28 28 29 40 64 71 81 42 Avg Prop Armor Cover (%) 12 | 16 11 15 11 13 13 14 11 8 7 12 38 Naked Turns 1 | . . . . . . . . . . 1 . Heaviest Build 145 | 10 30 43 51 51 51 57 125 125 142 145 34 Greatest Support 112 | 16 20 32 32 82 80 112 88 32 32 45 97 Greatest Overweight (x) 8 | . 1 2 2 2 3 4 6 3 8 7 . Average Overweight (x) 1 | . . 1 1 . . 1 2 3 3 2 . Largest Inventory Capacity 25 | 5 15 15 15 15 15 15 25 25 25 25 5 Average Capacity 16 | 5 14 15 15 15 15 15 20 25 25 23 5 Most Carried 25 | 4 7 15 15 15 15 15 25 25 25 25 5 Average Carried 14 | 2 4 12 14 13 14 14 19 24 24 20 3 Final Capacity 25 | 5 15 15 15 15 15 15 25 25 25 5 5 Final Carried 25 | 4 7 15 15 14 15 15 25 23 24 4 3 Class Distribution -------------------- 38% | Mutant 20% | Scavenger-Mutant 13% | Tank 11% | Scavenger-Skirmisher 8% | Scavenger-Gunner 4% | Scavenger-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Tank | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -5/DSF Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Resources | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac DSF Fac Upp Matter Collected 10012 | 220 287 456 1184 953 941 1420 1978 . 354 2089 130 Remotely 265 | . . . . . . . . . . 265 . Salvage Created 13851 | 111 396 1109 2330 911 1472 1532 2553 . 287 3028 122 Parts 669 | 6 27 60 125 61 71 74 115 . 7 115 8 Haulers Intercepted 28 | . 1 5 6 . 3 3 5 . . 5 . Recyclers Shooed 27 | . 1 7 3 . . 2 9 . . 5 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . 6 Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac DSF Fac Upp Combat Hostiles Destroyed 201 | . 6 14 36 27 25 22 23 . 4 39 5 Melee 4 | . . . . 2 . . . . . 1 1 Guns 159 | . 6 4 27 19 25 18 23 . 4 29 4 Cannons 18 | . . 10 8 . . . . . . . . AOE 14 | . . . . 5 . 4 . . . 5 . Classes Destroyed 18 | 2 5 3 3 . . 1 . . 1 3 . Worker 17 | . 2 . 5 . 1 2 3 . . 4 . Builder 5 | . . . 2 . . . 1 . . 2 . Tunneler 5 | 1 . . 1 . . . 2 . . 1 . Hauler 28 | . 1 5 6 . 3 3 5 . . 5 . Recycler 20 | 1 2 2 3 . . 4 5 . . 3 . Mechanic 1 | . . . . . . . . . . 1 . Operator 2 | . . 1 . . . . . . . 1 . Watcher 8 | . 1 3 1 . . . 3 . . . . Swarmer 45 | . 4 . 7 9 2 4 2 . . 12 5 Grunt 77 | . 2 5 21 8 16 5 8 . 2 10 . Brawler 3 | . . . 2 . . . . . 1 . . Duelist 4 | . . 1 . . 1 1 1 . . . . Protector 1 | . . . . . . . . . . 1 . Sentry 37 | . . 8 5 10 4 7 3 . . . . Specialist 3 | . . . . . . . . . 1 2 . Hunter 15 | . . . 1 . 2 1 2 . . 9 . Programmer 15 | . . . . . . 4 7 . . 4 . Heavy 1 | . . . . . . . . . . 1 . Thug 1 | . . . . . 1 . . . . . . Best Kill Streak 11 | 2 4 4 7 5 4 4 5 . 3 11 5 Combat Bots Only 8 | . 3 3 4 5 4 4 4 . 3 8 5 Max Kills in Single Turn 4 | 1 1 1 2 2 2 2 2 . 1 4 1 Gunslinging 1 | . . . . 1 1 . . . . 1 . Exploded 4 | . . . . 2 . 2 . . . 4 . Melee 1 | . . . . 1 . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac DSF Fac Upp Hostile Shots Fired 1803 | . 41 60 174 129 147 252 228 . 51 577 144 Missed 572 | . 12 17 40 28 39 95 67 . 12 217 45 Hits 1231 | . 29 43 134 101 108 157 161 . 39 360 99 Melee 19 | . . . . . 6 7 3 . 3 . . Projectile 1212 | . 29 43 134 101 102 150 158 . 36 360 99 AOE 1 | . . 1 . . . . . . . . . Critical Strikes 33 | . . 1 4 8 5 3 3 . . 8 1 Actively Blocked 2 | . . . . 1 . . . . . . 1 Part Disruptions 1 | . . . . . . . . . . 1 . Damage Taken 17219 | . 295 723 1861 1214 1686 1519 1755 . 903 5804 1459 Core 1852 | . 27 143 81 81 240 76 39 . 9 854 302 Absorbed by Shields 1001 | . . . . 239 66 204 359 . 133 . . Redirected to Shielding 93 | . . . 20 61 . 8 4 . . . . Ignored by Resistances 143 | . . . . . . . 80 . . 63 . Regen/Repaired (Parts) 615 | . 69 . 231 . . 315 . . . . . Core Remaining (%) 80 | 100 89 64 . . 26 89 95 . 99 . . Volleys Fired 773 | 6 28 73 151 61 96 87 134 . 14 109 14 Largest 4 | 2 2 2 2 2 2 3 3 . 3 4 3 Hottest 108 | 40 60 108 91 50 50 75 90 . 90 100 69 Shots Fired 1891 | 12 56 146 303 115 191 244 384 . 38 366 36 Gun 1732 | 12 56 78 251 108 191 242 375 . 36 347 36 Cannon 143 | . . 68 52 . . . 7 . 2 14 . Launcher 14 | . . . . 7 . 2 . . . 5 . Special 2 | . . . . . . . 2 . . . . Kinetic 1668 | 12 47 48 251 108 191 242 375 . 36 322 36 Thermal 207 | . 9 98 52 . . . 7 . 2 39 . Explosive 14 | . . . . 7 . 2 . . . 5 . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 42 | 1 11 13 23 23 28 41 23 . 18 42 16 Robot Miss Streak 5 | 3 3 4 5 4 3 3 3 . 1 3 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets 23 | . 2 . 1 3 3 1 4 . 2 6 1 Max Gunslinging Chain 2 | . 1 . 1 1 1 1 1 . 1 2 1 Shots Hit Robots 1360 | 4 39 101 224 89 144 165 274 . 29 268 23 Core Hits 569 | 3 17 38 87 39 55 61 109 . 13 135 12 Critical Kills 12 | 1 1 . 1 2 1 . 3 . . 3 . Critical Parts Destroyed 12 | . 1 . . 1 . . 1 . . 8 1 Critical Strikes 26 | 1 2 1 1 3 1 . 4 . . 12 1 Burn 1 | . . . . . . . . . . 1 . Meltdown 1 | . . . 1 . . . . . . . . Destroy 19 | 1 2 . . 1 1 . 4 . . 9 1 Blast 1 | . . 1 . . . . . . . . . Smash 4 | . . . . 2 . . . . . 2 . Melee Attacks 72 | . . . . 48 . 1 . . . 20 3 Impact 64 | . . . . 48 . 1 . . . 15 . Slashing 5 | . . . . . . . . . . 5 . Piercing 3 | . . . . . . . . . . . 3 Sneak Attacks 4 | . . . . . . . . . . 4 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Martial Strikes 4 | . . . . . . . . . . 4 . Damage Inflicted 27374 | 68 490 1492 3745 2681 2598 3075 5068 . 523 7319 315 Guns 21301 | 68 490 680 3077 1324 2598 2780 5032 . 523 4470 259 Cannons 1478 | . . 812 666 . . . . . . . . Explosions 2768 | . . . . 774 . 294 . . . 1700 . Melee 1750 | . . . . 569 . . . . . 1128 53 Ramming 77 | . . . 2 14 . 1 36 . . 21 3 Kinetic 20493 | 68 426 493 3077 1324 2598 2780 5032 . 523 3913 259 Thermal 2286 | . 64 999 666 . . . . . . 557 . Explosive 2768 | . . . . 774 . 294 . . . 1700 . Electromagnetic . | . . . . . . . . . . . . Impact 1401 | . . . . 569 . . . . . 832 . Slashing 296 | . . . . . . . . . . 296 . Piercing 53 | . . . . . . . . . . . 53 Highest Corruption 7 | . . . 2 2 2 1 4 . 3 7 7 Average Corruption 2 | . . . 1 2 2 1 2 . 3 4 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 98 | . . . 16 17 15 1 16 . 1 24 8 Message Errors 24 | . . . 4 5 2 . 6 . . 4 3 Matter Fused 21 | . . . 6 1 3 . 5 . 1 3 2 Heat Flow Errors 13 | . . . 2 3 5 . . . . 3 . Energy Discharges 8 | . . . 1 2 1 1 . . . 2 1 Parts Rejected 1 | . . . . . 1 . . . . . . Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 12 | . . . . 3 2 . 2 . . 5 . Data Loss (major) 5 | . . . 1 1 . . 1 . . . 2 Misfires 4 | . . . 1 2 . . 1 . . . . Alerts 3 | . . . 1 . . . . . . 2 . Weapon Failures 6 | . . . . . 1 . 1 . . 4 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 527 | . . 5 22 56 . 79 . . . 365 . Projectiles 27 | . . 5 22 . . . . . . . . Explosions 152 | . . . . 35 . 79 . . . 38 . Melee 348 | . . . . 21 . . . . . 327 . Knockbacks 9 | . . 2 . 3 . . . . . 4 . Impact 7 | . . . . 3 . . . . . 4 . Kinetic 2 | . . 2 . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 56 | . . . . . . . . . . 56 . Shots 1 | . . . . . . . . . . 1 . Rammed 14 | . . . 1 3 1 . 7 . . 2 . Targets Rammed 19 | . . . 1 3 1 1 7 . . 2 4 Kicked 4 | . . . . . . . . . . . 4 Crushed 1 | . . . . . . 1 . . . . . Highest Temperature 348 | . . 66 107 214 258 65 279 . 20 348 . Average Temperature 54 | . . 15 11 68 51 20 64 . 13 87 . Received Heat Transfer 3901 | . 48 240 846 538 672 301 436 . 119 701 . Effects 1 | . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Martial Activations 1 | . . . . . . . . . . 1 . Total Turns 35 | . . . . . . . . . . 35 . Longest Duration 35 | . . . . . . . . . . 35 . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 5 | . . . . 1 . . . . . 4 . Combat Hostiles 5 | . . . . 1 . . . . . 4 . Parts Fried 12 | . . . . 1 . . . . . 11 . Impact Corruptions 11 | . . . . 2 . . . . . 9 . Robots Melted 1 | . . . 1 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Melted 10 | . . 4 3 1 . . . . . 2 . Heat Transferred 4682 | . 150 2098 1184 . . . . . . 1250 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac DSF Fac Upp Maximum Alert Level 4 | . . . 2 4 3 2 1 . . 3 . Low Security (%) 40 | 100 100 100 24 . . . 33 100 100 77 . Level 1 26 | . . . 45 12 . 45 66 . . 7 . Level 2 23 | . . . 29 24 72 54 . . . 10 . Level 3 7 | . . . . 38 27 . . . . 4 . Level 4 2 | . . . . 23 . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1364 | 5 70 139 491 1364 944 522 324 157 195 742 . Initial 664 | . . . 1 276 664 423 246 157 95 102 . Average 318 | . 7 65 286 805 665 414 233 151 127 150 . Influence Increases 6865 | 10 209 510 1042 1168 808 773 776 . 120 1339 110 Destroy 0b10 Robot/C 4060 | . 120 280 720 600 500 440 460 . 80 760 100 Destroy 0b10 Robot/NC 435 | 10 30 55 90 . 20 45 95 . . 90 . Destroy Leader 912 | . 24 116 164 20 136 156 146 . 10 130 10 Allied During Kill 33 | . . . . 22 11 . . . . . . Successful Hack 284 | . 34 12 32 21 19 61 50 . . 55 . Select Force Hacks 50 | . . . . . . . . . . 50 . Disable Machine 90 | . . . 15 . 45 15 . . . 15 . Anti-Garrison Action 350 | . . . . 350 . . . . . . . Destroy Structure 276 | . 1 2 6 155 2 26 10 . . 74 . Lose Combat Pursuer 375 | . . 45 15 . 75 30 15 . 30 165 . Influence Decreases 6535 | 10 209 505 621 230 1240 1201 958 185 62 802 512 Entered New Map 2193 | . . . 4 150 700 509 258 165 42 93 272 Time Decay 3692 | 10 209 505 587 . 470 652 630 20 . 489 120 Lost Part 570 | . . . 30 20 50 40 70 . 20 220 120 Lost Ally 80 | . . . . 60 20 . . . . . . Squads Dispatched 45 | . . 2 5 . 7 5 13 . 1 12 . Investigation 7 | . . . 2 . 2 . 2 . . 1 . Extermination 13 | . . . . . . 4 6 . . 3 . Reinforcement 14 | . . 2 3 . 1 1 1 . 1 5 . Assault . | . . . . . . . . . . . . Garrison 11 | . . . . . 4 . 4 . . 3 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 . Haulers Reinforced 3 | . . . . . . . 1 . . 2 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac DSF Fac Upp Distress Signals 19 | . 3 5 2 . 2 . 3 . . 4 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 317 | . 13 29 52 29 44 28 36 . 6 73 7 Peak Tracking Total 15 | . 4 4 4 4 7 5 4 . 3 15 5 Tactical Retreats 20 | . . 3 1 . 4 2 1 . 2 7 . Traps | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac DSF Fac Upp Traps Triggered 11 | . 1 . 3 1 2 . 2 . . 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac DSF Fac Upp Machines Disabled 11 | . . . 1 5 3 1 . . . 1 . Max in Single Turn 1 | . . . 1 1 1 1 . . . 1 . Garrison Access 1 | . . . . . . . 1 . . . . Garrison Relay 5 | . . . . 5 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . 1 . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac DSF Fac Upp Machines Accessed 65 | . 10 7 11 2 5 13 9 1 . 6 1 Terminals 41 | . 8 5 8 2 4 5 5 1 . 3 . Fabricators 6 | . . . . . . 3 2 . . 1 . Repair Stations 8 | . 1 1 1 . 1 3 . . . 1 . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 5 | . . 1 1 . . 1 1 . . 1 . Garrison Access 3 | . . . 1 . . 1 1 . . . . Total Hacks 161 | . 20 20 40 4 13 22 21 1 . 19 1 Successful 88 | . 12 10 28 2 6 11 9 1 . 8 1 Failed 69 | . 7 9 11 2 7 11 12 . . 10 . Catastrophic 11 | . 1 . . . 1 6 . . . 3 . Database Lockouts 4 | . 1 1 1 . . . . . . 1 . Manual 90 | . 13 16 29 . 9 4 9 . . 10 . Terminals 114 | . 17 18 32 4 11 6 12 1 . 13 . Fabricators 14 | . . . . . . 7 5 . . 2 . Repair Stations 18 | . 2 1 4 . 2 7 . . . 2 . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 10 | . . 1 3 . . 1 3 . . 2 . Garrison Access 3 | . . . 1 . . 1 1 . . . . Terminal Hacks 25 | . 3 3 10 2 1 1 1 1 . 2 1 Robot Analysis 1 | . . 1 . . . . . . . . . Prototype ID Bank 15 | . 3 2 9 . . . . . . 1 . Open Door 2 | . . . . 1 . . . . . . 1 Open DSF 2 | . . . . . . 1 . 1 . . . Emergency Access Points 1 | . . . . 1 . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . Hauler Manifests 3 | . . . 1 . . . 1 . . 1 . Fabricator Hacks 4 | . . . . . . 2 2 . . . . Network Status 2 | . . . . . . 1 1 . . . . Load Schematic 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks 14 | . 2 . 4 . 1 6 . . . 1 . Scan Component 8 | . 1 . 2 . 1 3 . . . 1 . Repair 6 | . 1 . 2 . . 3 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 6 | . . . 3 . . 1 1 . . 1 . Insert Component 1 | . . . 1 . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . Retrieve Study 4 | . . . 1 . . 1 1 . . 1 . Garrison Access Hacks 2 | . . . 1 . . . 1 . . . . Unlock Access 1 | . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 37 | . 7 7 10 . 4 1 4 . . 4 . Terminals 32 | . 7 7 10 . 4 . 2 . . 2 . Assimilate 2 | . . . 1 . . . . . . 1 . Botnet 12 | . 2 2 3 . 2 . 2 . . 1 . Skim 18 | . 5 5 6 . 2 . . . . . . Fabricators 5 | . . . . . . 1 2 . . 2 . Haulers 3 | . . . . . . 1 1 . . 1 . Overload 1 | . . . . . . . . . . 1 . Recompile 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 49 | . 7 5 8 2 5 9 7 . . 6 . Full Trace Events 1 | . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Built 1 | . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . Time 53 | . . . . . . 53 . . . . . Total Part Build Rating 6 | . . . . . . 6 . . . . . Part Studies Acquired 4 | . . . 1 . . 1 1 . . 1 . Parts Repaired 6 | . 1 . 2 . . 3 . . . . . Time 241 | . 26 . 76 . . 139 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac DSF Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . Non-combat 1 | . . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . find_chute 1 | . . . . . . . 1 . . . . Relay Couplers Released 21 | . . . . 21 . . . . . . . Machine Destruction 21 | . . . . 21 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 5 | . . . . 5 . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac DSF Fac Upp Total Allies 5 | . . . . 5 . . . . . . . Largest Group 3 | . . . . 3 2 . . . . . . Highest-Rated Group 62 | . . . . 62 62 . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . Initial Warlord ECA Mod 7 | . . . . . 7 6 5 4 4 3 3 Total Orders . | . . . . . . . . . . . . Ally Attacks 42 | . . . . 24 18 . . . . . . Total Damage 495 | . . . . 284 211 . . . . . . Kills 3 | . . . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac DSF Fac Upp Active Infowar (turns) 2805 | 7 380 . . . . . 1492 40 44 783 59 Sensors 2309 | . . . . . . . 1492 38 . 779 . Traps 529 | . . . . . . . . 3 44 482 . Seismic 387 | 7 380 . . . . . . . . . . Jamming 59 | . . . . . . . . . . . 59 Robot Analysis Total 1 | . . 1 . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac DSF Fac Upp Turns Passed 14515 | 82 1309 1691 2110 1578 1186 2410 2191 40 172 1497 249 Spaces Moved 7963 | 51 714 891 1285 766 609 1293 1221 26 82 845 180 Core 216 | 1 . . . . . . . . . 173 42 Treads 2204 | . 4 1 33 698 376 784 307 . . 1 . Legs 140 | . . . . . . . . . . 2 138 Wheels 5403 | 50 710 890 1252 68 233 509 914 26 82 669 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 100 105 105 105 110 110 135 135 135 50 50 Average Speed 132 | 99 115 127 114 154 140 149 141 135 145 118 99 Slowest Speed 640 | 100 240 240 240 160 160 160 240 135 210 640 115 Overloaded Moves 2 | . . . . . . . . . . 2 . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 45 | 4 94 73 71 71 53 28 29 1 65 23 30 Regions Visited 11 Branch Regions 1 Pre-discovered Areas 3 | . . 1 1 . . . . . . . 1 Known Exits Taken 6 | . 1 . 1 . 1 1 1 1 . . . Unknown Exits Taken 3 | 1 . 1 . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 19 | . . . . 4 . . 7 . . 8 . Terrain Destroyed 114 | . . . 1 48 . 20 8 . . 37 . Melee 4 | . . . . 4 . . . . . . . Projectile 22 | . . . . . . . 8 . . 14 . AOE 87 | . . . . 44 . 20 . . . 23 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac DSF Fac Upp Total 10704 | 68 1142 1304 1672 983 790 1666 1518 30 118 1192 221 Wait 1144 | . 386 264 144 15 24 203 34 . . 74 . Move 7952 | 50 713 890 1284 765 608 1292 1220 25 81 844 180 Hop . | . . . . . . . . . . . . Pick Up 116 | 5 4 19 22 1 10 12 17 . 1 22 3 Fast Attach 89 | 6 3 4 11 1 8 14 13 1 2 15 11 Attach 67 | . . 1 3 2 5 7 10 2 2 31 4 Detach 49 | . 1 3 4 1 4 5 7 . 3 20 1 Swap 205 | . 4 24 16 40 15 20 41 1 10 34 . Drop 171 | 1 3 26 36 8 19 24 27 1 5 20 1 Fire 773 | 6 28 73 151 61 96 87 134 . 14 109 14 Melee 68 | . . . . 48 . 1 . . . 16 3 Ram . | . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . 4 Crush 15 | . . . 1 3 1 1 7 . . 2 . Escape Stasis 13 | . . . . . . . 8 . . 5 . Rewire 38 | . . . . 38 . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x3 / Sto / *Low) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/DSF -4/Factory -4/Upper Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Met a group of wandering Federalists 167 | -10/Materials | Discovered new exit (range 13) 340 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 5) 368 | -10/Materials | Central database locked down 418 | -10/Materials | Discovered new exit (range 4) 789 | -10/Materials | Repaired Lgt. Treads 824 | -10/Materials | Discovered new exit (range 12) 974 | -10/Materials | Discovered new exit (range 14) 1091 | -10/Materials | Identified exit to Subcaves 1091 | -10/Materials | Learned location of 1 exit from Materials 1149 | -10/Materials | Learned Storage security intel 1270 | -10/Materials | Identified exit to Materials 1270 | -10/Materials | Identified exit to Mines 1288 | -10/Materials | Learned 2 Materials zone layouts 1318 | -10/Materials | Learned Storage security intel 1392 | -10/Materials | Entered another Materials area 1392 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1393 | -9/Materials | Identified exit to Mines 2210 | -9/Materials | Discovered exit to Mines (range 6) 2584 | -9/Materials | Discovered new exit (range 16) 2677 | -9/Materials | Central database locked down 2832 | -9/Materials | Discovered new exit (range 16) 2883 | -9/Materials | Loaded intel: 8 trap records 2960 | -9/Materials | Learned location of 2 exits from Materials 2986 | -9/Materials | Learned location of 1 exit from Recycling 3000 | -9/Materials | Learned 2 Materials zone layouts 3004 | -9/Materials | Loaded intel: 2 repair station locations 3041 | -9/Materials | Learned location of 1 exit from Storage 3083 | -9/Materials | Entered another Materials area 3083 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3084 | -8/Materials | Identified exit to Factory 3232 | -8/Materials | Repaired Adv. Treads 4091 | -8/Materials | Learned Storage terminal intel 4142 | -8/Materials | Learned location of 2 exits from Factory 4183 | -8/Materials | Learned Storage stockpile data 4235 | -8/Materials | Learned location of 1 exit from Lower Caves 4306 | -8/Materials | Learned location of Extension (-6) 4474 | -8/Materials | Central database locked down 4841 | -8/Materials | Repaired Hrd. Medium Armor Plating 5170 | -8/Materials | Identified exit to Garrison 5193 | -8/Materials | Entered Garrison 5391 | -8/Garrison | Garrison Relay disabled 5567 | -8/Garrison | Triggered checkpoint 5659 | -8/Garrison | Discovered new exit (range 5) 5666 | -8/Garrison | Build established: Scavenger-Mutant 5767 | -8/Garrison | Triggered checkpoint 5771 | -8/Garrison | Triggered checkpoint 5961 | -8/Garrison | Discovered new exit (range 8) 6063 | -8/Garrison | Garrison Relay disabled 6082 | -8/Garrison | Triggered checkpoint 6130 | -8/Garrison | Garrison Relay disabled 6155 | -8/Garrison | Garrison Relay disabled 6428 | -8/Garrison | Discovered new exit (range 15) 6515 | -8/Garrison | Triggered checkpoint 6537 | -8/Garrison | Garrison Relay disabled 6771 | -8/Garrison | Entered Materials 6771 | -8/Materials | Accompanied by 2 allies 7481 | -8/Materials | Garrison activated, responded to threat 7501 | -8/Materials | Core integrity fell below 50% 7534 | -8/Materials | Lost 3 parts (2n1w) 7849 | -8/Materials | Garrison activated, responded to threat 7957 | -8/Materials | Entered Factory 7957 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7958 | -7/Factory | Identified exit to Storage 7959 | -7/Factory | Identified exit to Lower Caves 7959 | -7/Factory | Identified exit to Factory 8050 | -7/Factory | Lost 3 parts (2n1w) 8378 | -7/Factory | Repaired Hrd. Medium Armor Plating 8529 | -7/Factory | Build established: Tank 8539 | -7/Factory | Discovered exit to Factory (range 12) 9597 | -7/Factory | Fabricated Lyr. Heavy Armor Plating (x1) 9779 | -7/Factory | Repaired Enh. Autogun 9888 | -7/Factory | Discovered exit to Factory (range 15) 9998 | -7/Factory | Repaired Enh. Autogun 10367 | -7/Factory | Entered another Factory area 10367 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10476 | -6/Factory | Garrison activated, responded to threat 10611 | -6/Factory | Discovered new exit (range 12) 10626 | -6/Factory | Identified exit to Lower Caves 10672 | -6/Factory | Build established: Scavenger-Skirmisher 10720 | -6/Factory | Garrison activated, responded to threat 11332 | -6/Factory | Found Prototype Processor 11332 | -6/Factory | Identified Exp. Targeting Computer 11338 | -6/Factory | Found Exp. Targeting Computer 12208 | -6/Factory | Discovered new exit (range 5) 12212 | -6/Factory | Identified exit to Factory 12558 | -6/Factory | Entered another Factory area 12558 | -5/Factory | Evolved 2 slots: Utility x2 12561 | -5/Factory | Identified exit to DSF 12598 | -5/Factory | Entered DSF 12639 | -5/DSF | Additional patrols routed to DSF 12701 | -5/DSF | Discovered new exit (range 12) 12769 | -5/DSF | Identified exit to Factory 12770 | -5/DSF | Entered Factory 12770 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12796 | -4/Factory | Central database locked down 13255 | -4/Factory | Lost 5 parts (1n1u3w) 13506 | -4/Factory | Garrison activated, responded to threat 13555 | -4/Factory | Build established: Skirmisher 14097 | -4/Factory | Destroyed 8 combat bots 14103 | -4/Factory | Cargo convoy interrupted 14156 | -4/Factory | Garrison activated, responded to threat 14158 | -4/Factory | Released all parts (9) 14166 | -4/Factory | Core integrity fell below 50% 14188 | -4/Factory | Lost 12 parts (2p4n2u4w) 14258 | -4/Factory | Discovered new exit (range 13) 14267 | -4/Factory | Entered Upper Caves 14290 | -4/Upper Caves | Core integrity fell below 20% 14321 | -4/Upper Caves | Met a Warlord Commander 14323 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 14326 | -4/Upper Caves | Found Encrypted Comm Array 14334 | -4/Upper Caves | Learned Research stockpile data 14516 | -4/Upper Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 14500_ H-77 Assassin suffers critical hit (Destroy). 14500_ Destroyed Coil Gun. 14502_ Slug penetrates Wall. 14503_ System corrupted: Energy discharge (-35). 14503_ H-77 Assassin destroyed. 14506_ Penetrated by Slug. 14506_ Autogun destroyed. 14506_ Slug penetrates Wall. 14506_ Penetrated by Slug. 14506_ Particle Charger destroyed. 14507_ Acquired 72 matter. 14509_ Wall collapses. 14510_ Autogun destroyed. 14510_ Mak. Spear destroyed. 14510_ Particle Charger destroyed. 14510_ Lgt. Nuclear Core destroyed. 14513_ Penetrated by Slug. 14515_ Lgt. Antimatter Reactor fries itself beyond repair. 14516_ Coil Gun fries itself beyond repair. 14516_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ??????????????????????????????????????????######## | | ?????????????????????????????????????????## | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ????????????????????????????????????????## | | ????????????????????????????????????????# | | ????????????????????????????????????????# ### | | ??????????????????????????????????????### ##?? | | ????????????????????????????#####?????# #??? | | ??????????????????????????## ##????# #? | | ??????????????????????????# #????# ## | | ??????????????????????????# #????## ##? 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" | | ??????????????????#||! # #??????# ##? | | ??????????????????#|| ##;@ #?????## ## | | ??????????????????#######h ##????# ## | | ???????? ????????????## ## #????# | | ???????? ?????????## #### ####### | | ??????? ???????# #??# #?## | | ??????? ?????# ##?# ##?## # | | ?????? ???## ### #?## # | | ?????? !! ### ### #?# # | | ???????#%= ####?# #### | | ????????# #### #????# ##### ### | | ????????# ?????# #????# #### #?? | | ??????? ???????# ????# ## #??? | | ??????? ?????????# #???# #???? | | ???????? ??????????? #???### #????? | | ????????# ????????????? #?????## ##????? | | ??????????????????????? ##??????# ##?????? | | ??????????????????????? ##??????# ##??????? | | ??????????????????????####??????# ##???????? | | ????????????????????????????????# #????????? | | ????????????????????????????????# ????????? | | ????????????????????????????????#### #???????? | | ???????????????????????????????????### #???????? | | ?????????????????????????????????????## ##???????? | | ??????????????????????????????????????###????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 36 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 16 Armor Coverage 600 Resistance: EM 25 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 8 Recoil Reduction 4 Matter Filtering 30 Particle Charging 22 Authchip Count 1 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lyr. Heavy Armor Plating | x1 | -7/Factory | Preloaded Repaired ---------- Lgt. Treads | 50% | -10/Materials Adv. Treads | 63% | -8/Materials Hrd. Medium Armor Plating | 29% | -8/Materials Hrd. Medium Armor Plating | 39% | -7/Factory Enh. Autogun | 39% | -7/Factory Enh. Autogun | 54% | -7/Factory Studied --------- Com. Wheel | -8/Materials | Hacked Minigun | -7/Factory | Hacked Arm. Huge Wheel | -6/Factory | Hacked Antimatter Reactor | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryCorruptionInsulator Manual? 0 Play Time 03:14:55 Cumulative 524.8 hours Start 2026.07.15 @ 09:23:14 End 2026.07.15 @ 14:17:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 225 Rogue 225 Adventurer 0 Explorer 0 Win Type - Total 30 Types 14/3/4/2/1/2/1/1/1/1 Lore% 89 Gallery% 80 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(90)|SATURATION(90) Filters NONE Steam 1 RUN: f745f5ef-3b74-4ca2-b572-b215abc765b1