Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.08 @ 12:53:14 Player: Zish Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (1481) 1481 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (314) 314 TOTAL SCORE: 3520 Bonus ------- Follower Combat Kills 314 Cogmind --------- Core Integrity 216/400 Matter 273/300 Energy 340/400 System Corruption 4% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Mines Parts ------- > --- POWER (2) -------- Ion Engine Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Trap Scanner Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Light Treads Improved Light Cannon Improved Light Cannon Shock Bomb Launcher Rocket Launcher Datajack Mace Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Trap Scanner Hacking Suite > --- WEAPON ----------- Shock Bomb Launcher Shock Bomb Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Signal Interpreter EM Shotgun Beam Cannon Beam Cannon Light Cannon Shock Bomb Launcher Datajack Mace Mining Claw [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Trap Scanner Storage High-capacity Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Shock Bomb Launcher Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 30 | 7 4 3 14 2 Power 6 | 2 . . 4 . Engine 6 | 2 . . 4 . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . 2 2 1 Treads 7 | 2 . 2 2 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 1 2 . Device 1 | . . . 1 . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware 1 | . . . 1 . Protection 2 | . 1 1 . . Artifact . | . . . . . Weapon 11 | 2 2 . 6 1 Energy Gun 5 | 2 . . 3 . Energy Cannon 1 | . 1 . . . Ballistic Gun . | . . . . . Ballistic Cannon 2 | . 1 . . 1 Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . 1 . System Corruption 1 | . . . 1 . Parts Lost 10 | . 1 . 6 3 Power 2 | . . . 2 . Propulsion 2 | . . . 1 1 Utility 1 | . . . 1 . Weapon 5 | . 1 . 2 2 Highest Loss Streak 3 | . 1 . 3 1 To Critical Strikes . | . . . . . Average Backups 12 | 1 8 11 13 13 Power 1 | . 1 1 1 2 Propulsion 5 | . 5 5 5 4 Utility . | . . 1 . . Weapon 4 | . 1 3 5 6 Tool/Special . | . . . . . Unused Backups 12 | . 1 . 3 8 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 1 | . . . 1 . Weapon 7 | . 1 . 2 4 Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 95 100 92 99 Engine 17 | . 14 14 19 22 Treads 24 | . 28 28 21 22 Device 3 | . . . 3 11 Storage 12 | . 14 14 11 11 Hackware 5 | . . . 8 11 Protection 6 | . 10 14 4 . Energy Gun 5 | . 7 . 7 . Energy Cannon 5 | . 10 14 3 . Ballistic Cannon 6 | . 10 14 3 5 Launcher 5 | . . . 7 16 Peak Build Rating 19 | 6 8 8 19 19 Average Rating 11 | 5 7 7 14 17 On Entrance 8 | . 6 8 8 19 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 64 | 14 52 54 64 64 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 2 | . 1 1 2 1 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 17 | 7 12 20 20 20 Most Carried 16 | 2 12 13 16 15 Average Carried 12 | 1 8 11 13 13 Final Capacity 20 | 8 20 20 20 20 Final Carried 14 | 2 12 11 14 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1013 | 211 222 76 360 144 Remotely . | . . . . . Salvage Created 2290 | . 688 158 1121 323 Parts 140 | . 44 13 65 18 Haulers Intercepted 4 | . 1 . 3 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 43 | . 12 5 18 8 Guns 18 | . 7 . 11 . Cannons 10 | . 4 5 1 . AOE 14 | . 1 . 6 7 Classes Destroyed 13 | . 8 2 1 2 Worker 3 | . . 1 2 . Builder 4 | . 2 . 1 1 Tunneler 1 | . 1 . . . Hauler 4 | . 1 . 3 . Recycler 3 | . 2 . . 1 Operator 2 | . 1 . 1 . Watcher 2 | . 2 . . . Swarmer 12 | . 3 3 3 3 Grunt 16 | . 9 . 5 2 Brawler 1 | . . . . 1 Duelist 2 | . . . 2 . Sentry 11 | . . 2 9 . Assembled 2 | . . . . 2 Best Kill Streak 7 | . 7 2 4 3 Combat Bots Only 3 | . 3 2 3 3 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging . | . . . . . Exploded 2 | . 1 . 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 164 | . 52 16 76 20 Missed 49 | . 19 1 23 6 Hits 115 | . 33 15 53 14 Melee 6 | . . . 6 . Projectile 109 | . 33 15 47 14 AOE 2 | . . . . 2 Critical Strikes 5 | . . 2 3 . Actively Blocked 1 | . . 1 . . Damage Taken 1803 | . 350 184 996 273 Core 269 | . 61 24 132 52 Absorbed by Shields . | . . . . . Redirected to Shielding 10 | . 4 6 . . Core Remaining (%) 83 | 100 . 66 . . Volleys Fired 139 | . 56 10 58 15 Largest 2 | . 2 2 2 2 Hottest 90 | . 90 90 90 72 Shots Fired 274 | . 111 20 113 30 Gun 131 | . 58 . 73 . Cannon 106 | . 53 20 26 7 Launcher 37 | . . . 14 23 Special . | . . . . . Kinetic 60 | . 28 10 15 7 Thermal 46 | . 25 10 11 . Explosive . | . . . . . Electromagnetic 168 | . 58 . 87 23 Robot Hit Streak 12 | . 6 7 12 3 Robot Miss Streak 7 | . 4 1 6 7 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 165 | . 59 13 83 10 Core Hits 100 | . 28 8 52 12 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Corrupt 1 | . 1 . . . Melee Attacks 5 | . . . 5 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 5 | . . . 5 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3418 | . 1006 234 1671 507 Guns 1257 | . 421 . 836 . Cannons 991 | . 492 234 204 61 Explosions 1170 | . 93 . 631 446 Melee . | . . . . . Ramming . | . . . . . Kinetic 571 | . 301 92 117 61 Thermal 900 | . 284 142 474 . Explosive . | . . . . . Electromagnetic 1947 | . 421 . 1080 446 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 2 2 3 4 Average Corruption 1 | . 1 2 1 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 39 | . 6 4 15 14 Message Errors 9 | . 1 1 4 3 Matter Fused 11 | . 2 1 6 2 Heat Flow Errors 1 | . . . 1 . Energy Discharges 2 | . . . 2 . Parts Rejected 1 | . . . . 1 Parts Fused 1 | . 1 . . . Data Loss (minor) 6 | . . 2 2 2 Data Loss (major) 5 | . 2 . . 3 Misfires 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 26 | . . . 20 6 Projectiles 10 | . . . 10 . Explosions 16 | . . . 10 6 Melee . | . . . . . Knockbacks 6 | . 5 1 . . Impact . | . . . . . Kinetic 6 | . 5 1 . . Secondary . | . . . . . Self-Inflicted Damage 267 | . . . 159 108 Shots 18 | . . . 8 10 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 249 | . 249 135 211 75 Average Temperature 53 | . 51 59 58 29 Received Heat Transfer 414 | . 150 63 189 12 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 6 | . . . 5 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 1 2 3 . Heat Transferred 1538 | . 557 296 685 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 9 | . 2 . 6 1 Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 1 | . . . 1 . Low Security (%) 80 | 100 100 100 61 100 Level 1 19 | . . . 38 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 304 | . 194 85 304 106 Initial 106 | . . . . 106 Average 100 | . 46 23 162 34 Influence Increases 1820 | . 410 160 1081 169 Destroy 0b10 Robot/C 1100 | . 240 100 640 120 Destroy 0b10 Robot/NC 130 | . 45 5 70 10 Destroy Leader 274 | . 56 10 188 20 Allied During Kill 52 | . . . 52 . Successful Hack 41 | . 16 . 25 . Select Force Hacks 30 | . . . 30 . Disable Machine 120 | . 45 30 45 . Destroy Structure 43 | . 8 . 31 4 Lose Combat Pursuer 30 | . . 15 . 15 Influence Decreases 1820 | . 409 161 808 442 Entered New Map 168 | . . 1 . 167 Time Decay 1392 | . 399 160 578 255 Lost Part 90 | . 10 . 60 20 Lost Ally 20 | . . . 20 . Purge Threat 150 | . . . 150 . Squads Dispatched 5 | . 2 . 3 . Investigation 3 | . 1 . 2 . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 82 | . 23 6 41 12 Peak Tracking Total 4 | . 3 3 4 3 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 6 | . 3 . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 8 | . 3 2 3 . Max in Single Turn 2 | . 1 1 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 14 | . 8 . 6 . Terminals 11 | . 7 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 31 | . 18 . 13 . Successful 17 | . 7 . 10 . Failed 12 | . 10 . 2 . Catastrophic 3 | . 2 . 1 . Database Lockouts 2 | . 1 . 1 . Manual 24 | . 16 . 8 . Terminals 26 | . 17 . 9 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 10 | . 5 . 5 . Prototype ID Bank 5 | . 4 . 1 . Branch Access Points 3 | . 1 . 2 . Unreport Threat 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 2 | . . . 2 . Retrieve Study 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 1 . 3 . Terminals 3 | . 1 . 2 . Operators 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Extract 1 | . . . 1 . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 . 2 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 3 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . . 2 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked 3 | . . . 3 . Non-combat 1 | . . . 1 . Combat 2 | . . . 2 . Robot Hacks Applied 3 | . . . 3 . parse_system 3 | . . . 3 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 91 | . . . 91 . Total Damage 1083 | . . . 1083 . Kills 22 | . . . 22 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 1639 | . . . 970 669 Traps 1639 | . . . 970 669 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 5794 | 85 1610 503 2927 669 Spaces Moved 2325 | 50 720 194 1101 260 Core 5 | 5 . . . . Treads 2320 | 45 720 194 1101 260 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 240 240 Average Speed 220 | 149 183 240 240 240 Slowest Speed 320 | 160 240 240 320 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 59 | 4 98 43 83 68 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 41 | . 7 . 30 4 Melee . | . . . . . Projectile . | . . . . . AOE 41 | . 7 . 30 4 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2719 | 57 901 214 1269 278 Wait 168 | . 105 2 61 . Move 2321 | 49 719 193 1100 260 Hop . | . . . . . Pick Up 29 | 1 13 1 13 1 Fast Attach 17 | 6 2 1 8 . Attach 16 | . 1 2 11 2 Detach 9 | . . 3 6 . Swap 3 | 1 1 . 1 . Drop 12 | . 4 2 6 . Fire 139 | . 56 10 58 15 Melee 5 | . . . 5 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sto) -9/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 9) 304 | -10/Materials | Build established: Mutant 595 | -10/Materials | Identified exit to Mines 632 | -10/Materials | Discovered new exit (range 16) 1143 | -10/Materials | Central database locked down 1483 | -10/Materials | Discovered new exit (range 16) 1696 | -10/Materials | Entered Mines 1697 | -10/Mines | Learned location of Storage (-9) 1744 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2134 | -10/Mines | Discovered new exit (range 14) 2165 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2199 | -10/Mines | Entered Materials 2199 | -9/Materials | Accompanied by 3 allies 2199 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2517 | -9/Materials | Central database locked down 2930 | -9/Materials | Discovered new exit (range 8) 2966 | -9/Materials | Identified exit to Mines 2966 | -9/Materials | Identified exit to Storage 3245 | -9/Materials | Discovered new exit (range 16) 4008 | -9/Materials | Lost 3 parts (1p1n1w) 4355 | -9/Materials | Discovered new exit (range 16) 5126 | -9/Materials | Entered Mines 5240 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5494 | -9/Mines | Found a hidden stash of uninstalled traps 5756 | -9/Mines | Assembled infested the area 5795 | -9/Mines | Self-destructed Last Messages --------------- 05632_ Acquired 11 matter. 05633_ U-05 Engineer lays Concrete. 05660_ U CUUB&RR1 05722_ System corrupted: Matter fused (-6). 05742_ System corrupted: Substantial component data lost. 05756_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 05781_ T-07 Excavator destroyed. 05787_ System corrupted: Imp. Light Cannon rejected. 05789_ as-33177 destroyed. 05791_ as-60343 destroyed. 05794_ C-45 Heavy ARC bursts open, deploying its payload. 05794_ D-53 Grenadier unfolds itself. 05794_ Shock Bomb Launcher destroyed. Map ----- +----------------------------------------------------+ | ????? ???????????????????????????? | | ????? ???????????????????????????? | | ????? ???????????????????????????? | | ????? ??????????????##???????????? | | #???? ????????????## #???????????? | | #???? ???????????# #???????????? | | #???? ??????????? #???????????? | | ##### #?????????# ##??# ?????? | | #????????# ### ????? | | #### #???????# #??? | | #??# #????### #??? | | #??# #???## #??? | | ##?# #???# #? ???? | | ### ##### #??? #???? | | #???? ##??? | | ##???? #??? | | ####### ###??? #??? | | #?????# ##??# #??? | | #?????# #### #???? | | ##?????# ## #?????? | | ####??????## d ###????? | | ???????????## % # ##???? | | ????????????## d #???? | | ?????????????## ## #???? | | ??????????????## ### ] #???? | | ???????????????####?# @ #??? | | ????????????????????## #?? | | ?????????????????????## #? | | ?????????????????????# #? | | ?????????????????????## % ##? | | ??????????????????????### ####?? | | ????????????????????????#|###????? | | ????????????????????????#=#??????? | | ????????????????????????#%#??????? | | ?????????????????????????=#??????? | | ?????????????????????????##??????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- ECM Suite | -9/Materials | Extracted Shotgun | -9/Materials | Extracted Wheel | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Beam Cannon | -9/Materials | Hacked Datajack | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftHeavyNukerbomber Manual? 0 Play Time 00:26:02 Cumulative 35.6 hours Start 2026.07.08 @ 11:37:00 End 2026.07.08 @ 12:53:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 28 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be237877-52ea-4559-91c5-ff1aa4622ec5