Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.24 @ 20:13:56 Player: Pannacotta Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (1419) 1419 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-19) -19 TOTAL SCORE: 4100 Bonus ------- Friendly Fire -19 Cogmind --------- Core Integrity 0/700 Matter 58/450 Energy 92/100 System Corruption 1% Temperature Cool (9) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Compact Matter Pod > --- WEAPON (2) ------- Power Maul > --- INVENTORY (5) ---- Heavy Missile Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Compact Matter Pod Improved Propulsion Shielding Long-range Tractor Beam > --- WEAPON ----------- Battle Cannon Heavy Missile Launcher > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Nuclear Core Wheel Improved Heat Sink Improved Heat Sink Coolant Injector Coolant Injector Coolant Injector Coolant Injector Compact Battery Compact Matter Pod Seismic Detector Light Armor Plating Hardened Medium Armor Plating Battle Rifle Subdweller Machine Gun Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher [Rating: 30] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Matter Pod Device Sensor Array Storage Medium Matter Pod Processor Targeting Computer Protection Improved Propulsion Shielding Weapon Battle Cannon Energy Gun Medium Laser Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Launcher Heavy Missile Launcher Impact Weapon Power Maul Build | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Slots Evolved 6 | . . . . 4 2 Power 1 | . . . . 1 . Propulsion 3 | . . . . 1 2 Utility 2 | . . . . 2 . Weapon . | . . . . . . Parts Attached 86 | 6 12 1 8 29 30 Power 24 | 1 3 . 3 7 10 Engine 20 | 1 3 . 3 7 6 Core 4 | . . . . . 4 Reactor . | . . . . . . Propulsion 18 | 2 3 1 3 6 3 Treads 6 | . . . . 5 1 Leg 9 | 2 3 1 2 1 . Wheel 3 | . . . 1 . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 1 2 . . 12 7 Device 10 | . 2 . . 3 5 Storage 6 | 1 . . . 4 1 Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 5 | . . . . 4 1 Artifact . | . . . . . . Weapon 22 | 2 4 . 2 4 10 Energy Gun 5 | 2 3 . . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | . . . 1 3 2 Ballistic Cannon 3 | . . . 1 . 2 Launcher 7 | . 1 . . 1 5 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 28 | . 6 . 1 4 17 Power 8 | . 2 . . . 6 Propulsion 9 | . 2 . 1 2 4 Utility 7 | . . . . 2 5 Weapon 4 | . 2 . . . 2 Highest Loss Streak 11 | . 6 . 1 4 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 86 100 100 92 69 Engine 13 | . 11 14 14 17 8 Treads 7 | . . . . 17 12 Leg 15 | . 26 28 28 5 . Device 11 | . 4 14 14 9 14 Storage 14 | . 14 14 14 16 11 Protection 2 | . . . . 5 2 Energy Gun 6 | . 26 28 2 . . Ballistic Gun 7 | . . . 12 8 3 Ballistic Cannon 7 | . . . 12 9 5 Naked Turns . | . . . . . . Heaviest Build 65 | 8 13 13 15 62 65 Greatest Support 60 | 20 20 20 20 60 60 Greatest Overweight (x) 8 | . 2 . 1 2 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 5 5 5 5 20 20 Average Capacity 8 | 5 5 5 5 13 12 Most Carried 20 | 4 5 5 5 20 20 Average Carried 7 | 1 3 5 4 11 11 Final Capacity 20 | 5 5 5 5 20 5 Final Carried 19 | 4 5 5 5 19 2 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Matter Collected 1454 | 339 155 4 281 552 123 Remotely 346 | . . . . 292 54 Salvage Created 1127 | 59 219 17 179 460 193 Parts 82 | 5 20 4 13 26 14 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . . 7 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Combat Hostiles Destroyed 31 | 1 7 3 4 11 5 Melee 1 | . . . . . 1 Guns 11 | 1 4 . 2 4 . Cannons 8 | . . . 2 5 1 AOE 11 | . 3 3 . 2 3 Classes Destroyed 11 | 2 3 . 1 2 3 Worker 4 | 1 2 . . 1 . Builder 1 | . . . . . 1 Tunneler 1 | . 1 . . . . Watcher 3 | . 2 . . 1 . Swarmer 6 | . 3 3 . . . Grunt 12 | 1 4 . . 5 2 Sentry 6 | . . . . 5 1 Specialist 1 | . . . . . 1 Hunter 1 | . . . . 1 . Programmer 1 | . . . . . 1 Subdweller 4 | . . . 4 . . Best Kill Streak 4 | 1 4 3 2 2 2 Combat Bots Only 4 | 1 4 3 2 2 2 Max Kills in Single Turn 3 | 1 2 3 1 2 1 Gunslinging . | . . . . . . Exploded 3 | . 2 3 . 1 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Hostile Shots Fired 464 | 7 74 . 12 78 293 Missed 158 | 1 26 . 5 21 105 Damage Taken 4330 | 62 639 51 210 869 2499 Core 1080 | 21 118 . 110 120 711 Absorbed by Shields . | . . . . . . Redirected to Shielding 97 | . . . . 97 . Core Remaining (%) 56 | 91 . . . 78 . Volleys Fired 122 | 9 27 1 38 36 11 Largest 2 | 2 2 2 2 2 2 Hottest 115 | 90 115 115 115 78 78 Shots Fired 244 | 18 54 2 76 72 22 Gun 148 | 18 48 2 41 33 6 Cannon 78 | . . . 35 36 7 Launcher 18 | . 6 . . 3 9 Special . | . . . . . . Kinetic 152 | . . . 70 69 13 Thermal 74 | 18 48 2 6 . . Explosive 18 | . 6 . . 3 9 Electromagnetic . | . . . . . . Robot Hit Streak 9 | 3 4 . 5 9 3 Robot Miss Streak 4 | 2 4 2 3 4 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 120 | 10 25 . 14 49 22 Core Hits 62 | 3 18 3 5 23 10 Critical Kills . | . . . . . . Critical Parts Destroyed 4 | . . . . . 4 Critical Strikes 13 | . 3 . 2 2 6 Burn 4 | . 3 . 1 . . Blast 4 | . . . 1 2 1 Smash 5 | . . . . . 5 Melee Attacks 13 | . . . . . 13 Impact 13 | . . . . . 13 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2950 | 119 531 184 283 1097 736 Guns 1089 | 119 287 . 186 445 52 Cannons 744 | . . . 97 542 105 Explosions 755 | . 233 184 . 110 228 Melee 350 | . . . . . 350 Ramming 12 | . 11 . . . 1 Kinetic 1372 | . . . 228 987 157 Thermal 645 | 119 287 184 55 . . Explosive 550 | . 233 . . 89 228 Electromagnetic 21 | . . . . 21 . Impact 350 | . . . . . 350 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 2 . 1 Average Corruption 1 | . 2 2 2 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . . 14 . . Message Errors 3 | . . . 3 . . Matter Fused 4 | . . . 4 . . Heat Flow Errors 3 | . . . 3 . . Energy Discharges 1 | . . . 1 . . Data Loss (minor) 2 | . . . 2 . . Data Loss (major) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 229 | . . 29 . 8 192 Projectiles 8 | . . . . 8 . Explosions 38 | . . 29 . . 9 Melee 183 | . . . . . 183 Knockbacks 3 | . . . . 3 . Impact . | . . . . . . Kinetic 3 | . . . . 3 . Secondary . | . . . . . . Self-Inflicted Damage 396 | . 47 51 . 99 199 Shots 16 | . 3 3 . 4 6 Rammed 1 | . . . . . 1 Targets Rammed 5 | . 4 . . . 1 Kicked 4 | . 4 . . . . Crushed . | . . . . . . Highest Temperature 259 | 162 216 90 259 72 8 Average Temperature 62 | 63 73 54 126 24 6 Received Heat Transfer 1619 | 36 366 . 326 252 639 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 5 | . . . . . 5 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | 1 1 . . . . Heat Transferred 1721 | 322 977 200 222 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Peak Influence 234 | 25 180 198 . 184 234 Initial 83 | . 16 12 . . 83 Average 71 | 3 66 198 . 64 98 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 96 | 100 100 100 . 100 87 Level 1 3 | . . . . . 12 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 1 . . 6 6 Investigation 1 | . . . . 1 . Extermination 1 | . . . . . 1 Reinforcement 8 | . 1 . . 2 5 Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Distress Signals 7 | . 1 . . 4 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | 1 13 . 10 17 14 Peak Tracking Total 5 | 1 5 . 2 4 5 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Machines Disabled 15 | . . 6 . 7 2 Max in Single Turn 6 | . . 6 . 6 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Machines Accessed 10 | . 3 . 1 4 2 Terminals 7 | . 2 . . 3 2 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 22 | . 9 . 1 10 2 Successful 16 | . 7 . 1 7 1 Failed 6 | . 2 . . 3 1 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 17 | . 6 . . 9 2 Fabricators . | . . . . . . Repair Stations 4 | . 3 . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 5 . 1 7 1 Record 4 | . 2 . 1 1 . Robot Analysis 1 | . . . . 1 . Open DSF 1 | . . . . . 1 Emergency Access Points 2 | . 1 . . 1 . Alert Level 3 | . 1 . . 2 . Unreport Threat 1 | . . . . 1 . Locate Traps 2 | . 1 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 2 | . 2 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 . . 1 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . 1 . . Intel | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Turns Passed 3266 | 161 602 15 947 908 633 Spaces Moved 1909 | 111 409 9 673 429 278 Core 78 | 16 16 . . . 46 Treads 489 | . . . . 286 203 Legs 1312 | 95 393 9 672 143 . Wheels 30 | . . . 1 . 29 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 50 120 110 120 50 Average Speed 139 | 109 120 120 120 169 182 Slowest Speed 450 | 120 150 120 190 260 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 9 48 8 44 30 8 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . 4 . . Spaces Dug . | . . . . . . Terrain Destroyed 144 | . 20 26 . 44 54 Melee . | . . . . . . Projectile 5 | . . . . 5 . AOE 139 | . 20 26 . 39 54 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Total 2231 | 129 464 10 738 539 351 Wait 8 | . 2 . 2 . 4 Move 1904 | 110 408 8 672 428 278 Hop . | . . . . . . Pick Up 48 | 4 7 . 8 25 4 Fast Attach 23 | 6 2 . 1 11 3 Attach 28 | . 5 . 3 8 12 Detach 7 | . . . 1 4 2 Swap 35 | . 5 1 4 10 15 Drop 38 | . 4 . 9 17 8 Fire 122 | 9 27 1 38 36 11 Melee 13 | . . . . . 13 Ram . | . . . . . . Kick 4 | . 4 . . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 131 | -11/Scrapyard | Discovered new exit (range 8) 162 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 430 | -10/Materials | Core integrity fell below 50% 467 | -10/Materials | Lost 6 parts (2p2n2w) 735 | -10/Materials | Discovered new exit (range 15) 764 | -10/Materials | Build established: Scavenger-Mutant 764 | -10/Materials | Entered Mines 764 | -10/Mines | Discovered new exit (range 13) 779 | -10/Mines | Entered Subcaves 899 | -10/Subcaves | Ambushed by swarm of Subdwellers 953 | -10/Subcaves | Lost 3 allies 1449 | -10/Subcaves | Visited Clippyterm 1493 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1541 | -10/Subcaves | Core integrity fell below 20% 1716 | -10/Subcaves | Discovered new exit (range 9) 1725 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 1726 | -10/Subcaves | Entered Materials 1726 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1838 | -8/Materials | Garrison activated, responded to threat 1958 | -8/Materials | Lost 4 parts (2n2u) 2457 | -8/Materials | Discovered new exit (range 3) 2542 | -8/Materials | Build established: Mutant 2634 | -8/Materials | Entered Factory 2634 | -7/Factory | Evolved 2 slots: Propulsion x2 3244 | -7/Factory | Core integrity fell below 50% 3259 | -7/Factory | Core integrity fell below 20% 3267 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03226_ Acquired 35 matter. 03235_ W-25 Informer sends out distress signal. 03237_ Y-54 Guardian suffers critical hit (Smash). 03237_ Destroyed Imp. Heat Sink. 03237_ Y-54 Guardian system corrupted by crushing effect. 03243_ Lgt. Ion Engine destroyed. 03248_ Y-54 Guardian suffers critical hit (Smash). 03249_ Mic. Nuclear Core destroyed. 03251_ Imp. Heat Sink destroyed. 03262_ Y-54 Guardian heat short circuits Imp. Deuterium Engine. 03262_ Critical hit (Burn: +37). 03267_ G-47 Trooper suffers critical hit (Smash). 03267_ Destroyed Imp. Heat Sink. 03267_ G-47 Trooper system corrupted by crushing effect. Map ----- +----------------------------------------------------+ | ?????# #?# ### | | ?????# ### ## | | ?????#! T ! ## | | ?????# ## ## | | ?????# ## ######### # ## | | ?????### #### #???????## !# | | ???????# #??# #????????#### " # | | ???????# #??# #???????????# "T / | | ???????# #??# +???????????# # | | ????#### #??# #???????????# / # | | ????# #??# #???????????## ## | | ????# ####??? ?????????????# ## | | ????# #?????? ?????????????# ## | | ????# #?????? ?????????????# ### | | ????# #?????? ?????????????# #?? | | #####+####### ?????????????# #?? | | # # ?????????????# #?? | | # """" """" + ?????????????# #?? | | # """" """" #??????????????# #?? | | # """" """" #?######???????# #?? | | # """" """" # ??????? ?? | | # """" """" # ???????? ?? | | # """" """" + ????????? ?? | | # """" """" #??????????? ?? | | # [ g #?????????? #? | | # !@ g#??????????+### #? | | # #?????????????# #? | | # ] g#?????????????# ? | | # #?????????????# ? | | #############????????????? ? | | ??????????????????????????# ? | | ???????????????????????????? ? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 25 Energy Capacity 440 Matter Stores 400 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Challenges ------------ None Game ------ Seed DecoderReactionTearclaws Manual? 0 Play Time 01:21:27 Cumulative 4.4 hours Start 2024.07.23 @ 18:48:49 End 2024.07.24 @ 20:13:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5e34cd1-8562-44a1-be37-40f5ab9ac9f7