Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.01 @ 16:27:34 Player: PlasticHeart Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (29) 5800 Robots Destroyed (172) 860 Value Destroyed (4887) 4887 Prototype IDs (76) 1520 Alien Tech Used (1) 200 Bonus (1837) 1837 TOTAL SCORE: 18104 Bonus ------- High Alert Combat Kills 526 Follower Combat Kills 435 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Friendly Fire -24 Cogmind --------- Core Integrity 972/1150 Matter 293/300 Energy 130/130 System Corruption 5% Temperature Cool (0) Movement Flying (107) Ox1 Location -4/Upper Caves Parts ------- > --- POWER (1) -------- Mini Fusion Reactor > --- PROPULSION (4) --- Biomechanical Wings Field Propulsion Drive Experimental Cesium-ion Thruster > --- UTILITY (12) ----- Large Storage Unit Experimental Signal Interpreter Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced System Shield Experimental System Shield > --- WEAPON (2) ------- Kinetic Spear > --- INVENTORY (10) --- Experimental Melee Analysis Suite Nanoactuators Advanced Actuator Array Improved Transmission Jammer Transdimensional Reconstructor Advanced Datajack Nanosword Nanosword Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- VTOL Module Field Propulsion Drive Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Experimental Signal Interpreter Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced System Shield Experimental System Shield Improved Component Analysis Suite > --- WEAPON ----------- Advanced Datajack Lance > --- INVENTORY -------- Advanced Energy Well Experimental Sensor Array Nanoactuators Advanced Actuator Array Experimental Weapon Shielding Transdimensional Reconstructor Hypervelocity Coil Gun Mini Smartbomb Launcher [Rating: 109] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Mini Fusion Reactor Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Experimental Cesium-ion Thruster Utility Hacking Suite Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Scythe Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Mini Smartbomb Launcher Slashing Weapon Scythe Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Slots Evolved 12 | . . . 2 . . . 2 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Utility 10 | . . . 1 . . . 2 2 . . . . . . 2 . . . . . . 2 . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 214 | 7 12 3 8 3 3 . 39 24 6 4 1 . . 1 9 7 6 6 5 1 1 29 2 8 9 6 13 . 1 Power 19 | 1 2 . 1 1 . . 2 2 . 1 . . . 1 . . 1 . . . 1 3 . . 2 . 1 . . Engine 9 | 1 2 . 1 1 . . 1 1 . . . . . 1 . . 1 . . . . . . . . . . . . Core 6 | . . . . . . . 1 1 . 1 . . . . . . . . . . 1 2 . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 1 . . Propulsion 51 | 2 3 1 4 1 . . 16 6 . 3 . . . . 4 1 4 . . . . 2 . . 2 . 2 . . Treads 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 23 | 2 3 1 4 1 . . 12 . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Flight 24 | . . . . . . . 1 6 . 3 . . . . 4 1 4 . . . . 2 . . 1 . 2 . . Utility 49 | 2 3 . 2 . 3 . 5 11 . . 1 . . . 5 2 . . . 1 . 5 . . 5 . 4 . . Device 11 | . . . . . . . . 3 . . 1 . . . 1 2 . . . . . 1 . . 1 . 2 . . Storage 17 | 2 3 . 1 . 3 . 1 1 . . . . . . . . . . . . . 2 . . 2 . 2 . . Processor 4 | . . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . . . Hackware 12 | . . . . . . . . 5 . . . . . . 3 . . . . . . 2 . . 2 . . . . Protection 5 | . . . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 95 | 2 4 2 1 1 . . 16 5 6 . . . . . . 4 1 6 5 . . 19 2 8 . 6 6 . 1 Energy Gun 6 | 1 1 . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . . . Energy Cannon 10 | . . 2 1 1 . . 6 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 18 | 1 3 . . . . . 1 . . . . . . . . . . . . . . 8 . 3 . . 2 . . Ballistic Cannon 7 | . . . . . . . 1 1 3 . . . . . . 2 . . . . . . . . . . . . . Launcher 17 | . . . . . . . 5 . . . . . . . . . . 3 2 . . 2 1 1 . 3 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . . . 3 3 . . . . . . 1 . 2 2 . . . . . . . . . . Piercing Weapon 19 | . . . . . . . . . . . . . . . . . . . . . . 8 . 4 . 3 3 . 1 Special Melee Weapon 7 | . . . . . . . . 1 . . . . . . . . 1 1 1 . . 1 1 . . . 1 . . Unidentified Prototypes 10 | . . . . . . . 2 . . . . . . . . 2 . . . . . . . . 5 . 1 . . Parts Lost 26 | . 5 . 3 1 . . 11 . . . . . . . 2 . . . . . . . . . . . 2 . 2 Power 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 13 | . 2 . 2 . . . 6 . . . . . . . 1 . . . . . . . . . . . 2 . . Utility 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 Weapon 9 | . 2 . 1 1 . . 5 . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . 2 . 2 1 . . 2 . . . . . . . 2 . . . . . . . . . . . 1 . 2 Average Slot Usage (%) 98 | . 98 100 99 100 100 100 98 97 100 100 100 100 100 100 100 98 99 100 100 100 100 98 100 100 99 100 93 78 77 Engine 4 | . 13 14 11 11 11 11 7 5 7 . . . . . 6 6 6 6 6 6 4 . . . . . . . . Core 1 | . . . . . . . 1 1 . 6 7 7 7 6 . . . . . . 1 3 . . . . . . . Wheel 7 | . 28 28 32 33 33 33 21 . . . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . . . . 23 23 23 23 23 23 23 20 20 19 20 20 20 20 16 17 17 17 17 20 15 15 Device 4 | . . . . . . . . 8 7 7 7 7 7 7 4 5 6 6 6 6 6 6 5 5 2 5 6 5 4 Storage 10 | . 28 28 31 33 33 33 36 1 . . . . . . . . . . . . . 3 5 5 6 5 3 5 5 Processor 4 | . . . . . . . . 8 7 7 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 5 5 Hackware 30 | . . . . . . . . 32 38 38 38 38 38 38 46 46 46 46 46 46 46 46 47 47 47 47 42 42 41 Protection 1 | . . . 1 . . . 9 . . . . . . . . . . . . . . . . . . . . . . Energy Gun 1 | . 7 . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . 26 22 22 22 22 4 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 6 6 7 7 7 7 7 6 2 6 4 5 6 6 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 4 5 3 5 4 4 . . Special Melee Weapon 3 | . . . . . . . . 6 7 7 7 7 7 7 6 6 6 5 5 6 6 4 4 5 5 5 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 141 | 17 57 61 79 79 109 109 141 17 10 11 14 14 14 17 17 18 13 16 16 13 13 20 23 23 22 21 28 24 26 Greatest Support 60 | 20 20 20 36 30 30 30 60 18 18 16 24 16 16 24 24 18 19 19 19 14 14 23 23 23 23 23 31 24 24 Greatest Overweight (x) 7 | 1 2 3 3 2 3 3 7 1 . . . . . . . . . . . . . . . . 1 . . . 1 Average Overweight (x) . | . 1 2 2 2 2 3 3 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 34 | 8 18 18 24 24 28 28 34 34 4 4 4 4 4 4 4 4 4 4 4 4 4 8 8 8 8 8 10 10 10 Average Capacity 11 | 6 15 18 23 24 25 28 34 5 4 4 4 4 4 4 4 4 4 4 4 4 4 6 8 8 8 8 7 10 10 Most Carried 34 | 4 18 18 23 23 26 26 34 32 4 4 4 4 4 4 4 4 4 4 4 4 4 8 8 8 8 8 10 8 9 Average Carried 10 | 2 11 15 19 21 24 26 28 4 4 3 4 4 4 4 3 3 3 4 4 3 4 6 8 8 7 8 6 8 8 Final Capacity 34 | 8 18 18 24 24 28 28 34 4 4 4 4 4 4 4 4 4 4 4 4 4 4 8 8 8 8 8 10 10 10 Final Carried 32 | 4 18 17 23 23 26 26 32 4 4 4 4 4 4 4 4 4 4 4 4 4 4 8 8 8 8 8 8 8 8 Class Distribution -------------------- 48% | Wizard-Sprinter 21% | Hauler-Mutant 20% | Hacker-Sprinter 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Zion Wizard-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Matter Collected 4149 | 282 266 30 75 30 30 18 795 232 148 40 . 10 . . 22 192 95 347 267 10 10 408 111 311 100 160 160 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6994 | 68 347 82 770 219 . . 2155 92 240 61 . . . . 22 266 114 317 312 . . 930 148 362 106 74 309 . . Parts 360 | 4 24 2 55 7 . . 117 7 . 4 . . . . 4 5 3 7 11 . . 44 9 21 4 8 24 . . Haulers Intercepted 14 | . 2 . 1 . . . 6 2 . 1 . . . . . . 1 . . . . 1 . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . . . . . . . . . . 4 5 . 2 . 2 3 4 6 . 3 . Prevented 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Combat Hostiles Destroyed 108 | . 7 4 9 4 . . 35 . 1 . . . . . . 1 . 5 11 . . 7 5 7 . 8 4 . . Melee 5 | . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . 2 . . Guns 21 | . 7 . . . . . 5 . . . . . . . . . . . . . . 4 . 3 . . 2 . . Cannons 26 | . . 4 8 2 . . 11 . . . . . . . . 1 . . . . . . . . . . . . . AOE 49 | . . . . . . . 15 . . . . . . . . . . 5 10 . . 2 5 4 . 8 . . . Classes Destroyed 20 | 1 4 2 3 1 . . 3 . 1 . . . . . . . . 1 2 . . . . 1 . . 1 . . Worker 16 | . 1 . 2 . . . 7 . . . . . . . . . . . . . . 4 . . . . 2 . . Builder 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Tunneler 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Hauler 14 | . 2 . 1 . . . 6 2 . 1 . . . . . . 1 . . . . 1 . . . . . . . Recycler 6 | 1 . . 2 . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . Operator 5 | . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 10 | . . . 1 . . . 2 . . 1 . . . . 1 . . . . . . 4 . . . . 1 . . Swarmer 32 | . 3 . . . . . 4 . . . . . . . . . . . 7 . . . 5 4 . 8 1 . . Grunt 33 | . 4 1 3 3 . . 16 . . . . . . . . . . 3 . . . 3 . . . . . . . Brawler 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . Duelist 5 | . . . . 1 . . 3 . . . . . . . . . . 1 . . . . . . . . . . . Sentry 21 | . . . 6 . . . 10 . . . . . . . . . . . . . . 4 . . . . 1 . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Compactor 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Packrat 3 | . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . Samaritan 4 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 1 . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fireman 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Best Kill Streak 8 | 1 5 2 5 2 . . 8 1 1 1 . . . . 1 1 1 4 7 . . 3 5 4 . 4 2 . . Combat Bots Only 7 | . 4 2 4 2 . . 7 . 1 . . . . . . 1 . 4 7 . . 3 5 4 . 4 1 . . Max Kills in Single Turn 4 | 1 1 1 3 1 . . 3 1 1 1 . . . . 1 1 1 2 3 . . 2 4 3 . 4 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 2 . . . . . . . . . . 2 3 . . 2 4 3 . 4 . . . Melee 1 | . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Damage Taken 4449 | . 450 153 345 177 . 78 2469 . . . . . . . 149 . . 26 14 . . . . . . 25 498 . 65 Core 785 | . 31 55 21 51 . 35 391 . . . . . . . 23 . . . . . . . . . . . 178 . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 80 | 100 . 65 . . . 73 28 . . . . . . 100 . . . . . . 97 . . . . 100 . . . Volleys Fired 342 | 4 42 12 34 13 . . 132 1 9 . . . . . . 9 . 13 10 . . 32 4 15 . 5 7 . . Largest 2 | 2 2 2 2 2 . . 2 1 1 . . . . . . 1 . 1 1 . . 2 1 1 . 1 1 . . Hottest 113 | 60 80 112 112 112 . . 113 57 57 . . . . . . 48 . 80 80 . . 80 80 80 . 80 35 . . Shots Fired 550 | 8 83 24 64 23 . . 233 1 9 . . . . . . 9 . 13 10 . . 42 4 15 . 5 7 . . Gun 258 | 8 83 . . . . . 108 . . . . . . . . . . . . . . 39 . 13 . . 7 . . Cannon 233 | . . 24 64 23 . . 103 1 9 . . . . . . 9 . . . . . . . . . . . . . Launcher 59 | . . . . . . . 22 . . . . . . . . . . 13 10 . . 3 4 2 . 5 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 189 | 4 57 . . . . . 50 1 9 . . . . . . 9 . . . . . 39 . 13 . . 7 . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 50 | . . . . . . . 13 . . . . . . . . . . 13 10 . . 3 4 2 . 5 . . . Electromagnetic 311 | 4 26 24 64 23 . . 170 . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | 5 8 5 9 10 . . 13 1 2 . . . . . . 2 . . . . . 8 . 4 . . 3 . . Robot Miss Streak 12 | 2 7 3 2 2 . . 12 . 2 . . . . . . 2 . . . . . 3 . 1 . . 1 . . Penetration Max 1 | . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 431 | 5 47 12 43 16 . . 153 12 16 12 . . . . 3 4 8 3 8 1 . 49 4 19 2 . 14 . . Core Hits 258 | 2 18 5 22 4 . . 103 2 4 2 . . . . 1 1 2 13 18 . . 25 7 9 2 9 9 . . Critical Hits 52 | . 1 1 . . . . 12 1 6 1 . . . . . 3 1 . . . . 17 . 5 . . 4 . . Critical Kills 19 | . 1 . . . . . 6 . . . . . . . . 1 . . . . . 6 . 3 . . 2 . . Critical Parts Destroyed 22 | . . . . . . . 6 1 1 1 . . . . . . 1 . . . . 8 . 2 . . 2 . . Melee Attacks 437 | . . . . . . . . 24 17 42 18 2 . 3 33 . 82 4 9 1 . 100 4 18 2 4 71 . 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 239 | . . . . . . . . 23 16 42 18 2 . 3 32 . 82 3 9 . . 9 . . . . . . . Piercing 185 | . . . . . . . . . . . . . . . . . . . . . . 89 4 13 2 4 70 . 3 Sneak Attacks 44 | . . . . . . . . 3 . 1 . . . . 1 . 1 3 4 1 . 12 4 9 . . 5 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19690 | 59 616 273 1004 367 . . 5140 521 392 475 . . . . 67 144 343 1259 2178 . . 2769 1140 984 223 938 798 . . Guns 2233 | 59 616 . . . . . 1197 . . . . . . . . . . . . . . 257 . 54 . . 50 . . Cannons 3367 | . . 273 946 367 . . 1400 39 198 . . . . . . 144 . . . . . . . . . . . . . Explosions 7908 | . . . 58 . . . 2543 . . . . . . . . . . 1052 1584 . . 600 638 495 . 938 . . . Melee 6182 | . . . . . . . . 482 194 475 . . . . 67 . 343 207 594 . . 1912 502 435 223 . 748 . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1861 | 20 434 . . . . . 665 39 198 . . . . . . 144 . . . . . 257 . 54 . . 50 . . Thermal 1419 | . . . 58 . . . 799 . . . . . . . . . . . . . . 562 . . . . . . . Explosive 5922 | . . . . . . . 1177 . . . . . . . . . . 1052 1584 . . 38 638 495 . 938 . . . Electromagnetic 4306 | 39 182 273 946 367 . . 2499 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2460 | . . . . . . . . 482 194 475 . . . . 67 . 343 207 594 . . 98 . . . . . . . Piercing 3722 | . . . . . . . . . . . . . . . . . . . . . . 1814 502 435 223 . 748 . . Highest Corruption 5 | . . . . . . . . . . . . . . . 1 1 3 3 3 3 . . . . . . 1 1 5 Average Corruption 1 | . . . . . . . . . . . . . . . 1 1 2 3 3 3 . . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 45 | . . . . . . . . . . . . . . . 5 1 20 12 4 . . . . . . . . . 3 Message Errors 13 | . . . . . . . . . . . . . . . 2 1 6 3 . . . . . . . . . . 1 Matter Fused 11 | . . . . . . . . . . . . . . . . . 4 4 2 . . . . . . . . . 1 Heat Flow Errors 5 | . . . . . . . . . . . . . . . . . 3 1 1 . . . . . . . . . . Energy Discharges 7 | . . . . . . . . . . . . . . . 2 . 3 2 . . . . . . . . . . . Data Loss (minor) 8 | . . . . . . . . . . . . . . . 1 . 4 2 . . . . . . . . . . 1 Targeting Errors 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2337 | . . 13 30 . . . 123 88 . 31 . . . . . . 38 132 423 . . 536 358 339 . 94 132 . . Projectiles 56 | . . 13 30 . . . 13 . . . . . . . . . . . . . . . . . . . . . . Explosions 517 | . . . . . . . 110 . . . . . . . . . . 34 55 . . 77 108 39 . 94 . . . Melee 1764 | . . . . . . . . 88 . 31 . . . . . . 38 98 368 . . 459 250 300 . . 132 . . Knockbacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 396 | . . . . . . . 396 . . . . . . . . . . . . . . . . . . . . . . Shots 13 | . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 333 | 20 151 213 229 216 . . 333 4 28 . . . . . 7 20 205 227 246 . . 76 144 60 . 116 11 . . Average Temperature 73 | 20 86 85 78 83 . . 80 3 11 . . . . . 7 18 109 44 66 . . 30 65 23 . 43 4 . . Received Heat Transfer 1350 | . 177 9 114 66 . 45 918 . . . . . . . . . . . . . . . . . . . 21 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . 2 2 . . 4 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 7 | . . . 1 2 . . 4 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 25 | . . . 9 2 . . 14 . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1200 | . . . 100 . . . 800 . . . . . . . . . . . . . . 300 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . . . 1 . . . 13 . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Peak Influence 835 | 5 296 124 354 267 . . 835 356 136 434 . . . . 117 59 472 . . . . 807 . . . . 675 . . Initial 281 | . 3 39 . 117 . . . 281 82 58 . . . . . . 41 . . . . 20 . . . . 63 . . Average 218 | 2 132 25 149 225 . . 483 261 105 179 . . . . 53 39 41 . . . . 217 . . . . 343 . . Maximum Alert Level 3 | . 1 . 1 1 . . 3 1 . 2 . . . . . . 2 . . . . 3 . . . . 2 . . Low Security (%) 58 | 100 76 100 66 32 . 100 2 26 100 50 . . . . 100 100 97 . . . . 74 . . . . 36 . . Level 1 16 | . 23 . 33 67 . . 14 73 . 43 . . . . . . . . . . . . . . . . 23 . . Level 2 22 | . . . . . . . 77 . . 6 . . . . . . 2 . . . . 15 . . . . 40 . . Level 3 2 | . . . . . . . 5 . . . . . . . . . . . . . . 10 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 1 . 2 . . . 3 1 . 3 . . . . 1 . 2 . . . . 4 . . . . 4 . . Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Extermination 7 | . . . . . . . . . . 2 . . . . 1 . 1 . . . . . . . . . 3 . . Reinforcement 10 | . 1 . 2 . . . 1 1 . 1 . . . . . . 1 . . . . 2 . . . . 1 . . Assault 3 | . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . 1 . . . . . . . . 1 . . . . 2 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Distress Signals 15 | . . 2 1 . . . 4 1 . 2 . . . . 1 . . . . . . . . . . . 4 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 266 | . 20 6 24 5 . 3 84 10 8 11 2 . . . 12 4 9 2 4 . . 16 . 4 . 1 41 . . Peak Tracking Total 11 | . 5 2 5 2 . 3 5 5 6 4 1 . . . 4 3 2 4 4 . . 5 1 2 . 3 11 . . Tactical Retreats 60 | . 4 2 1 1 . . 10 5 4 3 2 . . . 3 . 1 4 1 . . 4 . 2 . . 13 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Traps Triggered 9 | . 1 . . . . . . 1 . . . . . . 4 . 1 . . . . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Machines Disabled 13 | . . 1 . . . . 7 . . . . . . . . . . . . . . 3 . 1 . 1 . . . Max in Single Turn 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . 2 . 1 . 1 . . . Garrison Access 14 | . . . . . . . 1 1 . 1 . . . . 1 . 3 . . . . 4 . . . . 3 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 4 | . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Machines Accessed 123 | . 4 . 4 . 4 . 8 5 . 15 2 1 4 . 11 . 21 2 1 1 . 17 1 1 4 . 17 . . Terminals 72 | . 4 . 4 . . . 8 3 . 12 1 . . . 8 . 12 1 . . . 9 . . . . 10 . . Fabricators 11 | . . . . . . . . 1 . 2 . . . . 1 . 3 . . . . 2 . . . . 2 . . Repair Stations 4 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . Garrison Access 13 | . . . . . . . . 1 . 1 . . . . 1 . 3 . . . . 4 . . . . 3 . . Total Hacks 326 | . 7 . 13 . 4 . 21 13 . 35 2 1 31 . 30 . 52 2 1 4 . 37 1 1 17 . 54 . . Successful 285 | . 6 . 7 . 4 . 11 13 . 28 2 1 31 . 26 . 49 2 1 4 . 32 1 1 17 . 49 . . Failed 39 | . 1 . 6 . . . 10 . . 6 . . . . 3 . 3 . . . . 5 . . . . 5 . . Catastrophic 4 | . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . 1 . . Database Lockouts 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Manual 124 | . . . 4 . 7 . 8 8 . 16 . . . . 14 . 22 . . . . 22 . . . . 23 . . Terminals 199 | . 7 . 13 . . . 21 9 . 28 1 . . . 22 . 31 1 . . . 24 . . . . 42 . . Fabricators 33 | . . . . . . . . 3 . 6 . . . . 4 . 11 . . . . 5 . . . . 4 . . Repair Stations 11 | . . . . . . . . . . . . . . . . . 5 . . . . 2 . . . . 4 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . . . . . . . . 3 . 2 . . . . 2 . . . . 1 . . Garrison Access 13 | . . . . . . . . 1 . 1 . . . . 1 . 3 . . . . 4 . . . . 3 . . Terminal Hacks 172 | . 6 . 5 . 4 . 9 5 . 17 2 1 31 . 13 . 19 2 1 4 . 9 1 1 17 . 25 . . Record 22 | . . . . . 4 . . . . . 1 . 11 . . . . 1 . . . . . . 5 . . . . Part Schematic 31 | . . . . . . . . 1 . 1 . . 10 . 2 . 3 . . 4 . 1 . . 4 . 5 . . Robot Schematic 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 26 | . 1 . 1 . . . 1 1 . 5 . . 3 . 1 . 3 . . . . 1 . . 4 . 5 . . Open Door 6 | . . . . . . . . . . . 1 1 . . . . . 1 1 . . . 1 1 . . . . . Branch Access Points 6 | . 1 . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . Machine Index 4 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . Terminal Index 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . . . . . 3 . . 2 . . . . . . . . . . . . . . . . 1 . . Locate Traps 20 | . 2 . . . . . 2 . . . . . . . 4 . 5 . . . . 1 . . . . 6 . . Recall Extermination 6 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . 3 . . Recall Reinforcements 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 8 | . 1 . 1 . . . 1 . . 2 . . . . 1 . 1 . . . . 1 . . . . . . . Zone Layout 19 | . 1 . 1 . . . 1 1 . 3 . . . . 1 . 4 . . . . 3 . . . . 4 . . Fabricator Hacks 25 | . . . . . . . . 2 . 5 . . . . 3 . 8 . . . . 3 . . . . 4 . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Load Schematic 10 | . . . . . . . . 1 . 2 . . . . 1 . 3 . . . . 1 . . . . 2 . . Build 14 | . . . . . . . . 1 . 3 . . . . 2 . 5 . . . . 1 . . . . 2 . . Repair Station Hacks 11 | . . . . . . . . . . . . . . . . . 5 . . . . 2 . . . . 4 . . Scan Component 5 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 2 . . Repair 5 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 2 . . Refit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . . . . . . . . 3 . 2 . . . . 2 . . . . 1 . . Insert Component 4 | . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . Analyze 4 | . . . . . . . . . . . . . . . 2 . 1 . . . . 1 . . . . . . . Garrison Access Hacks 13 | . . . . . . . . 1 . 1 . . . . 1 . 3 . . . . 4 . . . . 3 . . Seal Access 13 | . . . . . . . . 1 . 1 . . . . 1 . 3 . . . . 4 . . . . 3 . . Unauthorized Hacks 56 | . . . 2 . . . 2 5 . 5 . . . . 6 . 12 . . . . 12 . . . . 12 . . Terminals 48 | . . . 2 . . . 2 4 . 4 . . . . 5 . 9 . . . . 10 . . . . 12 . . Track 19 | . . . . . . . 1 1 . 1 . . . . 3 . 5 . . . . 5 . . . . 3 . . Assimilate 6 | . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . 3 . . Botnet 18 | . . . 1 . . . 1 2 . 2 . . . . 2 . 3 . . . . 4 . . . . 3 . . Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Disrupt 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabricators 8 | . . . . . . . . 1 . 1 . . . . 1 . 3 . . . . 2 . . . . . . . Prioritize 6 | . . . . . . . . 1 . 1 . . . . 1 . 2 . . . . 1 . . . . . . . Siphon 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 3 . 3 . . . 7 3 . 11 . . . . 8 . 12 1 . . . 6 . . . . 6 . . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . . . . . . 1 . 1 . . 10 . 3 . 4 . . 4 . 2 . . 4 . 5 . . Parts Built 12 | . . . . . . . . 1 . 3 . . . . 2 . 3 . . . . 1 . . . . 2 . . Matter 3301 | . . . . . . . . 168 . 570 . . . . 570 . 874 . . . . 351 . . . . 768 . . Time 1379 | . . . . . . . . 84 . 237 . . . . 228 . 337 . . . . 187 . . . . 306 . . Total Part Build Rating 70 | . . . . . . . . 4 . 15 . . . . 10 . 18 . . . . 7 . . . . 16 . . Parts Repaired 5 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 2 . . Time 314 | . . . . . . . . . . . . . . . . . 136 . . . . 89 . . . . 89 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . 1 1 . . . . . 1 . . 1 . 1 . . . . . . . . . Non-combat 3 | . . . . . . . . 1 . . . . . . 1 . . 1 . . . . . . . . . . . Combat 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . 1 1 . . . . . 1 . . 1 . 1 . . . . . . . . . parse_system 3 | . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . find_chute 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Total Allies 51 | . . . . . . . . 1 19 1 . . . . . 18 1 . . 3 . . . 5 . . 3 . . Largest Group 20 | . . . . . . . . 1 20 2 . . . . . 18 1 . . 3 3 . . 4 4 4 2 . . Highest-Rated Group 650 | . . . . . . . . 26 503 36 . . . . . 650 10 . . 90 90 . . 119 119 119 36 . . Highest-Rated Ally 50 | . . . . . . . . 26 35 26 . . . . . 50 10 . . 42 42 . . 31 31 31 26 . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 252 | . . . . . . . . . 139 . . . . . . 79 . . . . 4 . . 21 . 9 . . . Total Damage 9472 | . . . . . . . . . 6005 . . . . . . 2893 . . . . 116 . . 332 . 126 . . . Kills 28 | . . . . . . . . . 17 . . . . . . 8 . . . . 2 . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 21 | . . 2 . 1 . . . . . . 1 1 . 1 . . . 2 3 1 3 . 1 3 . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Turns Passed 17784 | 68 554 697 493 197 664 168 2449 565 284 1411 560 435 28 363 845 287 1754 535 290 378 218 1623 178 369 69 195 1489 172 446 Spaces Moved 29667 | 53 400 418 345 137 633 153 1425 1064 450 3146 994 726 88 600 1464 559 3227 1227 1023 1043 853 3431 648 1045 169 464 3038 490 354 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 155 | . . . . . . . 155 . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3406 | 50 400 418 345 137 633 153 1270 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 26103 | . . . . . . . . 1064 450 3146 994 726 88 600 1464 559 3227 1227 1023 1043 853 3431 648 1045 169 464 3038 490 354 Fastest Speed 22 | 50 80 100 96 100 100 110 116 29 29 32 29 32 32 29 23 29 22 22 22 22 22 22 24 24 24 24 23 29 29 Average Speed 36 | 79 96 109 101 100 103 110 130 32 30 32 31 32 32 31 28 29 27 22 22 22 22 22 24 24 24 24 23 29 29 Slowest Speed 225 | 100 100 110 110 100 110 110 225 103 32 32 32 32 32 32 29 29 29 22 22 22 22 24 24 24 112 24 29 29 107 Overloaded Moves 12 | . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 107 | . . . . . . . . 1 . 19 . . . . 5 . 56 . . . . 19 . . . . 7 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 66 | 2 62 84 38 22 90 34 98 22 95 64 84 82 72 73 33 96 57 90 86 85 83 55 82 97 60 60 64 65 45 Regions Visited 29 Branch Regions 18 Pre-discovered Areas 14 | . . 2 . . . . . . . . . . 1 . . . . 1 . 4 1 . . 1 3 . . 1 . Known Exits Taken 20 | . 1 . 1 . . 1 . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . 1 . 2 . 1 . . . . 4 1 . 2 . . . 2 2 2 2 . 1 3 . 1 . 1 2 Spaces Dug 290 | . . . . . . . . 11 . 23 18 2 . 3 27 . 72 1 . . . 64 . 4 . 2 61 . 2 Terrain Destroyed 1003 | . . . 2 . . . 143 11 3 23 18 2 . 3 27 3 72 179 140 . . 173 40 30 . 71 61 . 2 Melee 290 | . . . . . . . . 11 . 23 18 2 . 3 27 . 72 1 . . . 64 . 4 . 2 61 . 2 Projectile 21 | . . . . . . . 15 . 3 . . . . . . 3 . . . . . . . . . . . . . AOE 692 | . . . 2 . . . 128 . . . . . . . . . . 178 140 . . 109 40 26 . 69 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Total 35164 | 67 480 638 424 174 640 152 1785 1265 557 3470 1208 924 87 766 1830 674 3928 1467 1059 1190 882 4080 657 1121 192 531 3706 519 691 Wait 4362 | . 9 192 18 18 . . 142 111 76 286 195 197 . 162 303 89 656 218 13 144 28 489 . 36 . 53 565 30 332 Move 29446 | 52 399 417 344 136 632 152 1424 1062 449 3108 993 725 87 599 1454 558 3130 1226 1022 1042 852 3395 647 1044 168 463 3023 489 354 Hop 87 | . . . . . . . . 1 . 18 . . . . 5 . 40 . . . . 16 . . . . 7 . . Pick Up 117 | 4 17 6 15 2 3 . 29 5 . 5 . . . . 5 3 5 . . 1 . 7 . . 3 . 6 . 1 Fast Attach 56 | 7 3 . . 1 . . 5 4 . 2 1 . . 1 3 5 5 . . . 1 6 . . 8 . 4 . . Attach 63 | . 5 2 5 1 . . 19 16 . 2 . . . . 4 . . . . . . 6 . . . . 2 . 1 Detach 10 | . . . . . . . . 2 . . . . . . . . . . . . . 4 . . 1 . 3 . . Swap 97 | . 4 1 3 1 3 . 16 4 6 . . . . . 2 2 1 6 5 1 . 17 2 8 2 6 7 . . Drop 129 | . 1 8 5 2 2 . 18 35 . 7 1 . . 1 3 8 9 . . 1 1 8 . . 8 . 11 . . Fire 342 | 4 42 12 34 13 . . 132 1 9 . . . . . . 9 . 13 10 . . 32 4 15 . 5 7 . . Melee 437 | . . . . . . . . 24 17 42 18 2 . 3 33 . 82 4 9 1 . 100 4 18 2 4 71 . 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / Low) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 1 exit: *Res) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 3) 225 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Build established: Mutant 420 | -10/Materials | Identified exit to Mines 472 | -10/Materials | Discovered new exit (range 8) 623 | -10/Materials | Entered Mines 686 | -10/Mines | Assembled infested the area 1192 | -10/Mines | Learned 2 Materials zone layouts 1205 | -10/Mines | Learned location of Storage (-7) 1265 | -10/Mines | Discovered new exit (range 6) 1320 | -10/Mines | Entered Materials 1320 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1321 | -9/Materials | Identified exit to Materials 1572 | -9/Materials | Identified exit to Mines 1665 | -9/Materials | Build established: Hauler-Mutant 1813 | -9/Materials | Entered Mines 1973 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1995 | -9/Mines | Learned Materials garrison access intel 2006 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2006 | -9/Mines | Discovered new exit (range 5) 2010 | -9/Mines | Entered Exiles 2010 | -9/Exiles | Found Exiles lab abandoned 2459 | -9/Exiles | Discovered new exit (range 10) 2674 | -9/Exiles | Entered Mines 2704 | -8/Mines | Discovered exit to Materials (range 9) 2842 | -8/Mines | Entered Materials 2842 | -8/Materials | Evolved 2 slots: Utility x2 2843 | -8/Materials | Loaded intel: 1 garrison access location 3375 | -8/Materials | Destroyed 7 combat bots 3444 | -8/Materials | Core integrity fell below 50% 3738 | -8/Materials | Discovered new exit (range 8) 4362 | -8/Materials | Discovered new exit (range 8) 4713 | -8/Materials | Discovered new exit (range 13) 5242 | -8/Materials | First assault squad dispatched 5291 | -8/Materials | Entered Factory 5291 | -7/Factory | Evolved 2 slots: Utility x2 5510 | -7/Factory | Fabricated Lrn. Sensor Array (x1) 5579 | -7/Factory | Build established: Hacker-Sprinter 5856 | -7/Factory | Manually triggered Chute Trap 5856 | -7/Factory | Sucked down chute 5856 | -7/Factory | Entered Waste 5863 | -7/Waste | Spotted C-40 Crusher 5864 | -7/Waste | Spotted C-40 Crusher 5870 | -7/Waste | Spotted C-40 Crusher 5873 | -7/Waste | Spotted C-40 Crusher 5874 | -7/Waste | Discovered new exit (range 14) 5874 | -7/Waste | Spotted C-40 Crusher 5878 | -7/Waste | Identified exit to Factory 5895 | -7/Waste | 1 allies followed down the chute 5906 | -7/Waste | Spotted C-40 Crusher 5923 | -7/Waste | Warlord forces began an assault 5974 | -7/Waste | Allies destroyed C-40 Crusher 5975 | -7/Waste | Allies destroyed C-40 Crusher 5990 | -7/Waste | Allies destroyed C-40 Crusher 5998 | -7/Waste | Allies destroyed C-40 Crusher 6015 | -7/Waste | Allies destroyed C-40 Crusher 6100 | -7/Waste | Destroyed C-40 Crusher 6140 | -7/Waste | Entered Factory 6140 | -7/Factory | Accompanied by 1 ally 6413 | -7/Factory | Identified exit to Storage 6413 | -7/Factory | Identified exit to Lower Caves 6680 | -7/Factory | Fabricated Imp. Hacking Suite? 6730 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 6846 | -7/Factory | Local fabrication network quarantined 6935 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 7487 | -7/Factory | Central database locked down 7551 | -7/Factory | Entered Lower Caves 7610 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8050 | -7/Lower Caves | Identified exit to Lower Caves 8111 | -7/Lower Caves | Entered another Lower Caves area 8111 | -7/Lower Caves | Discovered new exit (range 13) 8377 | -7/Lower Caves | Learned location of 1 exit from Factory 8495 | -7/Lower Caves | Discovered new exit (range 7) 8496 | -7/Lower Caves | Identified exit to Data Miner 8512 | -7/Lower Caves | Encountered a Warlord checkpoint 8546 | -7/Lower Caves | Entered Data Miner 8546 | -7/Data Miner | Discovered new exit (range 6) 8553 | -7/Data Miner | Met Data Miner 8561 | -7/Data Miner | Learned location of Section 7 (-2) 8561 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8567 | -7/Data Miner | Received God Mode back door access code from Data Miner 8574 | -7/Data Miner | Identified exit to Proximity Caves 8574 | -7/Data Miner | Entered Proximity Caves 8605 | -6/Proximity Caves | Learned location of 1 exit from Factory 8919 | -6/Proximity Caves | Discovered new exit (range 11) 8937 | -6/Proximity Caves | Identified exit to Factory 8937 | -6/Proximity Caves | Entered Factory 8937 | -6/Factory | Evolved 2 slots: Utility x2 8938 | -6/Factory | Identified exit to Factory 8938 | -6/Factory | Identified exit to Lower Caves 9112 | -6/Factory | Discovered exit to Factory (range 5) 9201 | -6/Factory | Fabricated Exp. Sensor Array (x1) 9224 | -6/Factory | Central database locked down 9241 | -6/Factory | Build established: Wizard-Sprinter 9462 | -6/Factory | Discovered exit to Factory (range 11) 9704 | -6/Factory | Fabricated Exp. Sensor Array (x1) 9782 | -6/Factory | Manually triggered Chute Trap 9782 | -6/Factory | Sucked down chute 9782 | -6/Factory | Entered Waste 9788 | -6/Waste | Spotted C-40 Crusher 9789 | -6/Waste | Spotted C-40 Crusher 9792 | -6/Waste | Spotted C-40 Crusher 9797 | -6/Waste | Spotted C-40 Crusher 9809 | -6/Waste | Spotted C-40 Crusher 9820 | -6/Waste | Warlord forces began an assault 9820 | -6/Waste | Allies destroyed C-40 Crusher 9847 | -6/Waste | Destroyed C-40 Crusher 9856 | -6/Waste | Allies destroyed C-40 Crusher 9893 | -6/Waste | Allies destroyed C-40 Crusher 9959 | -6/Waste | Discovered new exit (range 16) 10069 | -6/Waste | Identified exit to Factory 10069 | -6/Waste | Entered Factory 10557 | -6/Factory | Found Faulty Exp. Targeting Computer 10590 | -6/Factory | Repaired Broken Adv. Actuator Array? 10855 | -6/Factory | Found Prototype Processor 10857 | -6/Factory | Discovered exit to Lower Caves (range 16) 11010 | -6/Factory | Identified Exp. Terrain Scan Processor 11296 | -6/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 11380 | -6/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 11549 | -6/Factory | Repaired Lgt. Angular Momentum Engine 11655 | -6/Factory | Fabricated Mni. Smartbomb Launcher (x1) 11783 | -6/Factory | Local fabrication network quarantined 11823 | -6/Factory | Entered Lower Caves 11824 | -6/Lower Caves | Encountered a Warlord checkpoint 11955 | -6/Lower Caves | Learned location of Extension (-5) 12042 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 12224 | -6/Lower Caves | Spotted B-75 Beast 12304 | -6/Lower Caves | Discovered new exit (range 10) 12310 | -6/Lower Caves | Identified exit to Lower Caves 12358 | -6/Lower Caves | Entered another Lower Caves area 12360 | -6/Lower Caves | Learned 4 Factory zone layouts 12390 | -6/Lower Caves | Ambushed by wild Derelicts 12424 | -6/Lower Caves | Learned Factory trap positions 12425 | -6/Lower Caves | Encountered a Warlord checkpoint 12468 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 12472 | -6/Lower Caves | Discovered exit to Factory (range 16) 12568 | -6/Lower Caves | Destroyed 7 combat bots 12624 | -6/Lower Caves | Discovered new exit (range 7) 12635 | -6/Lower Caves | Identified exit to Zion 12648 | -6/Lower Caves | Entered Zion 12656 | -6/Zion | System corruption cleaned by Quarantine Array 12673 | -6/Zion | Discovered new exit (range 15) 12690 | -6/Zion | Received a visual enhancement algorithm 12711 | -6/Zion | Learned location of Quarantine (-2) 12737 | -6/Zion | Found Exp. Signal Interpreter 12739 | -6/Zion | Found Prototype Hackware 12757 | -6/Zion | Learned location of Warlord (-4) 12771 | -6/Zion | Learned Factory terminal intel 12832 | -6/Zion | Gained Derelict followers 12956 | -6/Zion | Identified exit to Proximity Caves 13026 | -6/Zion | Entered Proximity Caves 13026 | -5/Proximity Caves | Accompanied by 3 allies 13053 | -5/Proximity Caves | Learned Factory stockpile data 13056 | -5/Proximity Caves | Learned location of 1 exit from Proximity Caves 13244 | -5/Proximity Caves | Entered Factory 13244 | -5/Factory | Evolved 2 slots: Utility x2 13246 | -5/Factory | Loaded intel: 87 trap records 13248 | -5/Factory | Loaded intel: 21 terminal locations 13293 | -5/Factory | Identified Exp. System Shield 13460 | -5/Factory | Repaired Exp. Cesium-ion Thruster 13521 | -5/Factory | Discovered new exit (range 10) 13521 | -5/Factory | Identified exit to Upper Caves 13521 | -5/Factory | Identified exit to Extension 14367 | -5/Factory | Incoming investigation squad redirected 14460 | -5/Factory | Local fabrication network quarantined 14531 | -5/Factory | Fabricated Mni. Fusion Reactor (x1) 14744 | -5/Factory | First assault squad dispatched 14853 | -5/Factory | Incoming assault squad redirected 14867 | -5/Factory | Entered Upper Caves 14871 | -5/Upper Caves | Learned Factory interactive machine intel 15015 | -5/Upper Caves | Discovered new exit (range 15) 15044 | -5/Upper Caves | Identified exit to Upper Caves 15045 | -5/Upper Caves | Entered another Upper Caves area 15074 | -5/Upper Caves | Discovered new exit (range 5) 15076 | -5/Upper Caves | Identified exit to Factory 15198 | -5/Upper Caves | Learned Factory emergency access door positions 15321 | -5/Upper Caves | Discovered new exit (range 14) 15345 | -5/Upper Caves | Identified exit to Zhirov 15414 | -5/Upper Caves | Entered Zhirov 15414 | -5/Zhirov | Accompanied by 4 allies 15414 | -5/Zhirov | Discovered new exit (range 3) 15419 | -5/Zhirov | Met Zhirov 15423 | -5/Zhirov | Learned location of Testing (-3) 15423 | -5/Zhirov | Learned location of Command (-1) 15426 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15430 | -5/Zhirov | Found Alien Artifact 15430 | -5/Zhirov | Identified Integrated Reactor 15430 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15455 | -5/Zhirov | Found Alien Artifact 15483 | -5/Zhirov | Identified exit to Proximity Caves 15483 | -5/Zhirov | Entered Proximity Caves 15483 | -4/Proximity Caves | Accompanied by 4 allies 15489 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 15659 | -4/Proximity Caves | Learned Research terminal intel 15678 | -4/Proximity Caves | Entered Factory 15678 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15680 | -4/Factory | Loaded intel: 46 interactive machine locations 15914 | -4/Factory | Discovered new exit (range 9) 16025 | -4/Factory | Repaired Exp. Sensor Array 16238 | -4/Factory | Discovered new exit (range 16) 16276 | -4/Factory | Found Exp. Melee Analysis Suite 16396 | -4/Factory | Identified Transdimensional Reconstructor 16568 | -4/Factory | Local fabrication network quarantined 16584 | -4/Factory | Repaired Mni. Fusion Reactor 16603 | -4/Factory | Fabricated Nanosword? 16605 | -4/Factory | Identified exit to Research 16643 | -4/Factory | Spotted B-86 Titan 16703 | -4/Factory | Fabricated Nanosword? 17114 | -4/Factory | Identified exit to Upper Caves 17167 | -4/Factory | Entered Upper Caves 17286 | -4/Upper Caves | Discovered new exit (range 8) 17288 | -4/Upper Caves | Identified exit to Upper Caves 17339 | -4/Upper Caves | Entered another Upper Caves area 17349 | -4/Upper Caves | Discovered exit to Research (range 12) 17714 | -4/Upper Caves | Crushed by falling debris 17785 | -4/Upper Caves | Self-destructed Last Messages --------------- 17350_ Found Mak. Terrain Scanner. 17350_ Found Hcp. Matter Pod. 17350_ Found 23 Matter. 17350_ Found Overload Regulator. 17350_ Found 16 Matter. 17357_ Searching scrap... 17357_ Found Imp. Transmission Jammer. 17357_ Found Adv. Shield Generator. 17357_ Found Mak. Thermal Plating. 17357_ Found 26 Matter. 17361_ Acquired Imp. Transmission Jammer. 17380_ &FQHOT4O57|BXOGVJ>5B9UKOMD 17514_ System corrupted: Component data lost. 17714_ The unstable cave ceiling collapses. 17714_ Crushed by falling debris. 17714_ Imp. Hacking Suite destroyed. 17714_ System corrupted by crushing effect (+1). 17714_ Exp. Sensor Array destroyed. 17714_ System corrupted by crushing effect (+3). 17726_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | ????????????????????##???????# # ##?????????? | | ???????????????????? #?????## ##????????# | | ???????????????????? ????## ########## | | ????????????????????? ##??# | | ????????????????????? | | ????????????????????? ########## | | ?????????????####???? ### ## # #????????? | | ?????????????# ???? #?## ??## # #????????? | | ???????????### #????? #??# #???## # #????????? | | ??????????## #?????# #??# #????### ###??????? | | ??????????# ##????# #??? #??????# ##?????# | | ??????????### ###### #### ####???# ##???## | | ??????????# # # ## ##??## ##??# | | ??????????# ## #???# ##?# | | ??????????# ### ## #???# ## ### | | ?????????# ## ##???###### ## | | ?????????## ##???????## | | ??????????## ##### #????????# | | ???????????## #???## ########## | | ????????????########### | | ??????????????????# | | ?????????????????## ## ########## | | ????????????????## ##### #????????# | | ???????????????## ##?## ##???????# ### | | ??????????????## ### #???????# #?? | | ??????????????# ## @ ## ###???????## #?? | | ??????????????# ######;#### #??????????## ##?? | | ?????????????## ##??####### #???????????####??? | | ????????????## #??# #?????????????????? | | ????????????# ##??# ########?????????????????# | | ????????????## ##???# #????????????????????????# | | ?????????????## ##????# #?????????????????????# | | ??????????????###?????# ##????????????????????## | | ??????????????????????# ##????????????????????### | | ??????????????????????# ##?????????????????????# | | ??????????????????##### #?????????????????????? | | ?????????????????## ## #?????????????????????? | | ?????????#?????### #?????????????????????? | | ??? ### ### #?????????????????????? | | ???? #?????????????????????? | | ????? ## #########?????????????????????? | | ???? $ ##?????????????????????????????? | | ??? ???????????????????????????????? | | ????##### ### #???????????????????????????????? | | ????????# ???####????????????????????????????????? | | ??????? ????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 37 Energy Capacity 930 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 65 Recoil Reduction 3 Offensive Hacking 76 Defensive Hacking 30 Item Schematics ----------------- Lrn. Sensor Array | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Cld. VTOL Module | -6/Factory | Scanalyzed Exp. Signal Interpreter | -6/Factory | Hacked Nuclear Pulse Array | -6/Factory | Hacked Imp. Powered Armor | -6/Factory | Hacked Exp. Cesium-ion Thruster | -6/Factory | Hacked Exp. Terrain Scan Processor | -6/Factory | Scanalyzed Exp. Utility Shielding | -6/Factory | Hacked Beamcaster | -6/Zion | Free Riot Gun | -6/Zion | Free Hvy. Battle Rifle | -6/Zion | Free Plasma Flamer | -6/Zion | Free Mni. Fusion Reactor | -5/Factory | Hacked Prc. Energy Filter | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Melee Analysis Suite | -4/Factory | Hacked Exp. Matter Compressor | -4/Factory | Hacked Adv. Reaction Control System | -4/Factory | Hacked Com. HERF Cannon | -4/Factory | Hacked Nanosword | -4/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Lrn. Sensor Array | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Exp. Sensor Array | x1 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Exp. Cesium-ion Thruster | x1 | -6/Factory Exp. Cesium-ion Thruster | x1 | -6/Factory Mni. Smartbomb Launcher | x1 | -6/Factory Mni. Fusion Reactor | x1 | -5/Factory Nanosword | x1 | -4/Factory Nanosword | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeVisualBattery Manual? 0 Play Time 04:46:50 Cumulative 808.4 hours Start 2020.10.31 @ 21:27:52 End 2020.11.01 @ 16:27:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 429 Rogue 429 Adventurer 0 Explorer 0 Win Type - Total 64 Types 35/5/13/6/1/1/3/0/0 Lore% 89 Gallery% 89 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 4566cf2a-bfa8-43d6-93ad-7a9cff791304