Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.12.31 @ 23:41:34 // Winter2021/Sauler Player: Minty Result: Destroyed by YI-UF0 with YI-UF0's Doublenader Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (371) 371 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2056 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 227/300 Energy 107/125 System Corruption 0% Temperature Cool (34) Movement Walking (105) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Potential Leg > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Beam Rifle Shotgun > --- INVENTORY (15) --- Reinforced Deuterium Engine Fission Core Light Fission Core Potential Leg Wheel Improved Heat Sink Structural Scanner Seismic Detector Power Shielding Weapon Shielding Weapon Shielding Assault Rifle Grenade Launcher Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Assault Rifle Grenade Launcher > --- INVENTORY -------- Light Ion Engine Reinforced Deuterium Engine Fission Core Light Fission Core Aluminum Leg Wheel Improved Heat Sink Structural Scanner Seismic Detector Power Shielding Weapon Shielding Weapon Shielding Rocket Launcher Mining Laser [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 24 | . 10 1 2 11 Power 4 | . 1 . . 3 Engine 4 | . 1 . . 3 Core . | . . . . . Reactor . | . . . . . Propulsion 5 | . 2 . . 3 Treads . | . . . . . Leg 5 | . 2 . . 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | . 3 . . 2 Device . | . . . . . Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . 2 . . 2 Artifact . | . . . . . Weapon 10 | . 4 1 2 3 Energy Gun 3 | . 2 . . 1 Energy Cannon . | . . . . . Ballistic Gun 5 | . 1 . 2 2 Ballistic Cannon . | . . . . . Launcher 2 | . 1 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . 1 . . 4 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . . 2 Weapon 2 | . 1 . . 1 Highest Loss Streak 3 | . 1 . . 3 To Critical Strikes . | . . . . . Average Backups 12 | . 8 10 14 14 Power 2 | . 1 2 4 3 Propulsion 1 | . 1 1 1 2 Utility 4 | . 2 4 5 5 Weapon 2 | . 2 3 3 2 Tool/Special . | . . . . . Unused Backups 19 | . 8 . . 11 Power 4 | . . . . 4 Propulsion 6 | . 5 . . 1 Utility 6 | . 1 . . 5 Weapon 3 | . 2 . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 98 100 100 91 Engine 13 | . 14 14 14 13 Leg 28 | . 28 28 28 28 Storage 14 | . 14 14 14 14 Protection 13 | . 13 14 14 12 Energy Gun 6 | . 18 10 . . Ballistic Gun 17 | . 8 10 26 20 Launcher 1 | . . 6 1 1 Peak Build Rating 28 | . 8 9 11 28 Average Rating 11 | . 6 8 9 17 On Entrance 8 | 6 6 8 9 11 Naked Turns . | . . . . . Heaviest Build 33 | 13 32 33 33 33 Greatest Support 60 | 20 20 20 20 60 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 15 | . 15 15 15 15 Average Capacity 13 | . 11 15 15 15 Most Carried 15 | . 10 12 15 15 Average Carried 12 | . 8 10 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 10 12 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 575 | 181 108 . . 286 Remotely . | . . . . . Salvage Created 581 | . 322 . . 259 Parts 30 | . 11 . . 19 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 12 | . 6 . . 6 Guns 8 | . 5 . . 3 AOE 4 | . 1 . . 3 Classes Destroyed 6 | . 3 . . 3 Worker 1 | . . . . 1 Tunneler 2 | . . . . 2 Hauler 1 | . 1 . . . Recycler 1 | . 1 . . . Swarmer 4 | . . . . 4 Grunt 8 | . 6 . . 2 Best Kill Streak 4 | . 3 . . 4 Combat Bots Only 4 | . 3 . . 4 Max Kills in Single Turn 4 | . 1 . . 4 Gunslinging . | . . . . . Exploded 3 | . 1 . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 81 | . 40 . . 41 Missed 29 | . 9 . . 20 Damage Taken 1135 | . 374 . . 761 Core 261 | . 88 . . 173 Absorbed by Shields . | . . . . . Redirected to Shielding 4 | . 4 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 55 | . 33 . . 22 Largest 2 | . 2 . . 2 Hottest 100 | . 100 . . 79 Shots Fired 98 | . 60 . . 38 Gun 92 | . 56 . . 36 Cannon . | . . . . . Launcher 6 | . 4 . . 2 Special . | . . . . . Kinetic 35 | . 1 . . 34 Thermal 57 | . 55 . . 2 Explosive 6 | . 4 . . 2 Electromagnetic . | . . . . . Robot Hit Streak 11 | . 11 . . 9 Robot Miss Streak 4 | . 4 . . 3 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 65 | . 42 . . 23 Core Hits 29 | . 15 . . 14 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 4 . . 1 Burn 4 | . 4 . . . Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1095 | . 673 . . 422 Guns 809 | . 512 . . 297 Cannons . | . . . . . Explosions 286 | . 161 . . 125 Melee . | . . . . . Ramming . | . . . . . Kinetic 290 | . 7 . . 283 Thermal 519 | . 505 . . 14 Explosive 286 | . 161 . . 125 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 358 | . 358 . . 34 Average Temperature 147 | . 168 . . 9 Received Heat Transfer 222 | . 210 . . 12 Effects 6 | . 6 . . . Energy Bleed 4 | . 4 . . . Interference 2 | . 2 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 4 . . . Heat Transferred 1813 | . 1776 . . 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | . 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 100 | . 77 . . 100 Initial . | . . . . . Average 22 | . 28 . . 21 Influence Increases 390 | . 205 . . 185 Destroy 0b10 Robot/C 240 | . 120 . . 120 Destroy 0b10 Robot/NC 30 | . 10 . . 20 Destroy Leader 52 | . 32 . . 20 Successful Hack 29 | . 29 . . . Disable Machine 15 | . . . . 15 Destroy Structure 24 | . 14 . . 10 Influence Decreases 324 | . 205 . . 119 Time Decay 284 | . 175 . . 109 Lost Part 20 | . 10 . . 10 Purge Threat 20 | . 20 . . . Squads Dispatched 3 | . 3 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 21 | . 13 . . 8 Peak Tracking Total 5 | . 5 . . 4 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 8 | . 6 . 2 . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 31 | . 29 . 2 . Successful 18 | . 16 . 2 . Failed 13 | . 13 . . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 18 | . 17 . 1 . Terminals 27 | . 27 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 14 | . 12 . 2 . Record 1 | . . . 1 . Robot Analysis 2 | . 2 . . . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Emergency Access Points 2 | . 2 . . . Terminal Index 2 | . 2 . . . Alert Level 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Registered Components 1 | . 1 . . . Zone Layout 1 | . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 2 | . 2 . . . Botnet 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 6 . . . Full Trace Events 3 | . 3 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) . | . . . . . Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 2 | . . . . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 1478 | . 484 78 399 517 Spaces Moved 819 | 1 243 39 206 330 Core . | . . . . . Treads . | . . . . . Legs 819 | 1 243 39 206 330 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 45 | 120 120 190 190 45 Average Speed 154 | 120 151 190 190 130 Slowest Speed 190 | 120 190 190 190 190 Overloaded Moves 10 | . . . . 10 Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 2 51 12 60 68 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . . . 1 Spaces Dug . | . . . . . Terrain Destroyed 33 | . 20 . . 13 Melee . | . . . . . Projectile . | . . . . . AOE 33 | . 20 . . 13 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 937 | . 299 42 214 382 Wait 1 | . . . . 1 Move 815 | . 242 38 205 330 Hop . | . . . . . Pick Up 20 | . 6 2 5 7 Fast Attach 3 | . 2 . . 1 Attach 4 | . . . . 4 Detach . | . . . . . Swap 23 | . 10 2 2 9 Drop 16 | . 6 . 2 8 Fire 55 | . 33 . . 22 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 329 | -10/Materials | Identified exit to Mines 485 | -10/Materials | Entered Mines 486 | -10/Mines | Assembled infested the area 489 | -10/Mines | Met a Derelict bent on vengeance 491 | -10/Mines | Assisted by a Guerilla fighting off Assembled 535 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 555 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 555 | -10/Mines | Discovered new exit (range 5) 563 | -10/Mines | Entered Exiles 617 | -10/Exiles | Met 8R-AWN 649 | -10/Exiles | Met EX-HEX 699 | -10/Exiles | Met EX-BIN 723 | -10/Exiles | Aligned with FarCom system 725 | -10/Exiles | Given EX-Vault access code 773 | -10/Exiles | Opened EX-Vault 785 | -10/Exiles | Found Potential Leg 788 | -10/Exiles | Found Potential Leg 827 | -10/Exiles | Warned to stay clear of 0b10 Research branches 878 | -10/Exiles | Met EX-DEC 886 | -10/Exiles | Learned location of Zion (-7) 945 | -10/Exiles | Discovered new exit (range 10) 962 | -10/Exiles | Left Exiles lab with Potential Leg 962 | -10/Exiles | Entered Mines 1014 | -9/Mines | Learned Materials stockpile data 1251 | -9/Mines | Core integrity fell below 50% 1288 | -9/Mines | Lost 3 parts (1n1u1w) 1476 | -9/Mines | Core integrity fell below 20% 1479 | -9/Mines | Destroyed by YI-UF0 with YI-UF0's Doublenader Last Messages --------------- 01399_ K-01 Serf collects debris. 01404_ The unstable cave ceiling collapses. 01407_ S-10 Pest destroyed. 01408_ The unstable cave ceiling collapses. 01417_ Acquired 5 matter. 01421_ The unstable cave ceiling collapses. 01421_ Acquired 11 matter. 01428_ Searching scrap... 01428_ Found Flight Unit. 01428_ Found Beam Rifle. 01428_ Found Shotgun. 01428_ Found 42 Matter. 01429_ Acquired 42 matter. 01431_ Acquired Shotgun. 01433_ Dropped Lgt. Ion Engine. 01434_ Acquired Beam Rifle. 01469_ Acquired 2 matter. 01476_ The unstable cave ceiling collapses. 01477_ Hrd. Light Armor Plating destroyed. 01478_ YI-UF0 mumbles something. Map ----- +----------------------------------------------------+ | ??????????????????????## =%! ### | | ????????????????????### # * = | | ????????????????????# [# # # % | | ????????????????????# # # ## | | ????????????????????# ## # # #??## | | ????????????????????# # # ## ##???##[ | | ??????????????????? ## ## ####????# | | ????????????????? ? ## #????????## | | ???????????????%= ?? # # #####??????????## | | ?????????????? ??#### # ##??????????????## | | ?????????????????????#######???????????????## | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ??????????????????????????????????????????## | | ??????????????????????????????????????????# | | ?????????????#????????????????????????????# # | | ?????????????? ???????????????????????????# # | | ?????????????## ??????????????????????????# # | | ?????????????# ?????????????????????????# # | | ?????????##???# ?##???????????????????### # | | ?????????# ## ## #####????????####?## | | ?????????# g ##??????## ### | | ??????????# #####??# | | ???????????# #### ## | | ????????????# @ ### ### | | ?????????????# #### #?####?? | | ?????????????## ######??## ##??????? | | ??????????????#### #???????####???????? | | ?????????????????### ##??????????????????? | | ???????????????????? # ###???????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Evasion (%) 57 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeGravitonPlatform Manual? 0 Play Time 00:09:05 Cumulative 967.3 hours Start 2024.12.31 @ 23:34:55 End 2024.12.31 @ 23:41:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2021/Sauler Game No. 1188 Rogue 908 Adventurer 124 Explorer 156 Win Type - Total 42 Types 29/0/8/3/1/0/0/1/0 Lore% 85 Gallery% 90 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f054fccf-71d4-4427-b093-727f7381eb3a