Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.10 @ 00:29:18 Player: Queso Result: Destroyed by exploding Fusion Modulator Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (745) 745 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2935 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Treading (250) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Armored Treads Titanium Leg > --- UTILITY (4) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Heavy Flail > --- INVENTORY (15) --- Armored Treads Titanium Leg Small Storage Unit Medium Storage Unit Large Storage Unit Hacking Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer High-powered Tractor Beam > --- WEAPON ----------- Shock Rifle Heavy Flail Mining Claw > --- INVENTORY -------- Light Ion Engine Armored Treads Armored Treads Titanium Leg Titanium Leg Small Storage Unit Medium Storage Unit Large Storage Unit Shock Rifle Mining Laser [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility Large Storage Unit Device High-powered Tractor Beam Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon 1 | . . . . . 1 Parts Attached 29 | 6 2 . 8 1 12 Power 4 | 1 . . 1 . 2 Engine 4 | 1 . . 1 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 . . 2 . 3 Treads 6 | 2 . . 2 . 2 Leg 1 | . . . . . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 1 . 4 . 2 Device 2 | . . . 1 . 1 Storage 4 | 1 1 . 2 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 10 | 2 1 . 1 1 5 Energy Gun 3 | 1 . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon 3 | . . . 1 1 1 Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . . . 5 . 12 Power 4 | . . . 1 . 3 Propulsion 2 | . . . . . 2 Utility 3 | . . . 1 . 2 Weapon 8 | . . . 3 . 5 Highest Loss Streak 6 | . . . 5 . 6 To Critical Strikes . | . . . . . . Average Backups 6 | 1 3 5 7 9 8 Power . | . 1 1 . . . Propulsion 1 | . . . 1 4 3 Utility 2 | . 1 2 3 4 3 Weapon . | . . 1 . 1 1 Tool/Special . | . . . . . . Unused Backups 1 | . . . . . 1 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 77 | . 96 100 66 77 72 Engine 10 | . 14 14 9 11 7 Treads 19 | . 28 28 20 22 14 Device 3 | . . . 2 . 5 Storage 14 | . 25 28 11 11 9 Processor 2 | . . . . . 6 Protection 1 | . . . 1 11 3 Energy Gun 7 | . 14 14 7 . 2 Ballistic Gun 3 | . 1 . 2 11 5 Launcher 6 | . 12 14 8 . . Special Weapon 2 | . . . . 11 4 Impact Weapon 1 | . . . . . 3 Slashing Weapon 3 | . . . . . 8 Peak Build Rating 23 | 6 7 7 15 12 23 Average Rating 10 | 5 6 7 8 12 16 On Entrance 7 | . 6 7 7 12 12 Naked Turns . | . . . . . . Heaviest Build 36 | 11 33 33 29 28 36 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 11 | . . . 9 . 11 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 13 15 15 15 15 Most Carried 11 | 5 5 5 11 9 11 Average Carried 6 | 1 3 5 7 9 8 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 10 | 1 5 5 10 9 6 Class Distribution -------------------- 96% | Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 664 | 276 54 30 97 . 207 Remotely 235 | . . . 78 . 157 Salvage Created 938 | 124 123 64 219 . 408 Parts 52 | 5 9 5 18 . 15 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 22 | . 3 2 8 . 9 Guns 11 | . 2 . 4 . 5 Cannons 1 | . . . 1 . . AOE 7 | . 1 2 3 . 1 Classes Destroyed 8 | 2 2 . 4 . . Worker 2 | . . . 1 . 1 Builder 1 | . 1 . . . . Tunneler 2 | 2 . . . . . Recycler 1 | 1 . . . . . Watcher 2 | . . . 1 . 1 Swarmer 8 | . . . 4 . 4 Grunt 11 | . 3 2 3 . 3 Sentry 3 | . . . 1 . 2 Best Kill Streak 5 | 2 4 2 5 . 3 Combat Bots Only 5 | . 3 2 5 . 3 Max Kills in Single Turn 2 | 1 2 1 2 . 1 Gunslinging . | . . . . . . Exploded 1 | . 1 1 1 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 263 | . 16 2 69 . 176 Missed 80 | . 7 . 23 . 50 Hits 183 | . 9 2 46 . 126 Projectile 183 | . 9 2 46 . 126 Critical Strikes 7 | . . . 1 . 6 Damage Taken 2665 | . 130 21 663 . 1851 Core 650 | . 35 11 53 . 551 Absorbed by Shields . | . . . . . . Core Remaining (%) 89 | 100 . 81 . 86 . Volleys Fired 91 | 20 6 3 23 . 39 Largest 2 | 2 2 2 2 . 2 Hottest 120 | 60 70 70 70 . 120 Shots Fired 139 | 40 9 6 35 . 49 Gun 111 | 40 6 3 21 . 41 Cannon . | . . . . . . Launcher 14 | . 3 3 8 . . Special 14 | . . . 6 . 8 Kinetic 64 | 20 . . 16 . 28 Thermal 14 | . . . 6 . 8 Explosive 14 | . 3 3 8 . . Electromagnetic 47 | 20 6 3 5 . 13 Robot Hit Streak 12 | 10 3 1 7 . 12 Robot Miss Streak 4 | 4 2 1 3 . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 89 | 26 4 3 20 . 36 Core Hits 46 | 8 7 4 17 . 10 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 4 | 1 . . . . 3 Destroy 1 | . . . . . 1 Corrupt 2 | 1 . . . . 1 Smash 1 | . . . . . 1 Melee Attacks 14 | . . . . . 14 Impact 11 | . . . . . 11 Slashing 3 | . . . . . 3 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 1965 | 293 201 145 549 . 777 Guns 789 | 293 51 . 116 . 329 Cannons . | . . . . . . Explosions 807 | . 150 139 423 . 95 Melee 353 | . . . . . 353 Ramming 6 | . . 6 . . . Kinetic 327 | 83 . . 104 . 140 Thermal 105 | . . . 10 . 95 Explosive 712 | . 150 139 423 . . Electromagnetic 462 | 210 51 . 12 . 189 Impact 285 | . . . . . 285 Slashing 68 | . . . . . 68 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 118 | . . . . . 118 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 118 | . . . . . 118 Knockbacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 143 | . 29 . 114 . . Shots 5 | . 1 . 4 . . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 61 | 40 42 30 51 . 61 Average Temperature 20 | 19 23 15 20 . 21 Received Heat Transfer 912 | . 54 12 162 . 684 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 3 | . . . . . 3 Combat Hostiles 3 | . . . . . 3 Parts Fried 5 | 1 . . . . 4 Impact Corruptions 5 | . . . . . 5 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 175 | . . . 75 . 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 139 | 10 85 84 139 46 75 Initial 46 | . . 25 16 46 17 Average 24 | . 16 58 31 46 25 Influence Increases 723 | 15 100 69 280 . 259 Destroy 0b10 Robot/C 440 | . 60 40 160 . 180 Destroy 0b10 Robot/NC 40 | 15 5 . 10 . 10 Destroy Leader 94 | . 10 10 32 . 42 Successful Hack 14 | . 5 . 9 . . Disable Machine 30 | . . . 30 . . Destroy Structure 90 | . 20 19 39 . 12 Lose Combat Pursuer 15 | . . . . . 15 Influence Decreases 693 | 15 35 90 203 75 275 Entered New Map 172 | . . 40 28 75 29 Time Decay 394 | 15 35 50 125 . 169 Lost Part 127 | . . . 50 . 77 Squads Dispatched 4 | . 2 . . . 2 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 3 | . 1 . 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 33 | . 4 1 13 . 15 Peak Tracking Total 8 | . 3 1 8 . 4 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 4 | . 1 . 2 . 1 Terminals 3 | . 1 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 8 | . 2 . 5 . 1 Successful 7 | . 2 . 4 . 1 Failed 1 | . . . 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . 2 . 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 6 | . 2 . 4 . . Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Alert Level 1 | . . . 1 . . Locate Traps 1 | . . . 1 . . Dispatch Records 1 | . . . 1 . . Investigation Status 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . 2 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1530 | 216 228 101 415 13 557 Spaces Moved 699 | 100 129 57 199 8 206 Core 18 | 11 . . 3 . 4 Treads 681 | 89 129 57 196 8 202 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 170 170 Average Speed 171 | 147 160 160 169 170 196 Slowest Speed 600 | 160 160 160 500 170 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 16 | 5 23 22 21 5 21 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 18 | . . . 13 . 5 Terrain Destroyed 93 | . 19 22 38 . 14 Melee . | . . . . . . Projectile 6 | . . . . . 6 AOE 87 | . 19 22 38 . 8 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 868 | 132 142 60 246 8 280 Wait . | . . . . . . Move 694 | 99 128 56 198 7 206 Hop . | . . . . . . Pick Up 30 | 7 5 . 11 . 7 Fast Attach . | . . . . . . Attach 30 | 6 2 . 9 1 12 Detach 5 | . 1 . 3 . 1 Swap 1 | . . . . . 1 Drop 3 | . . . 2 . 1 Fire 91 | 20 6 3 23 . 39 Melee 13 | . . . . . 13 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 217 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 14) 445 | -10/Materials | Entered Mines 446 | -10/Mines | Met a Derelict bent on vengeance 504 | -10/Mines | Learned 2 Materials zone layouts 539 | -10/Mines | Discovered new exit (range 3) 546 | -10/Mines | Entered Materials 546 | -9/Materials | Evolved 2 slots: Utility x2 868 | -9/Materials | Discovered new exit (range 14) 949 | -9/Materials | Lost 5 parts (1p1u3w) 961 | -9/Materials | Entered Mines 962 | -9/Mines | Assembled infested the area 962 | -9/Mines | Discovered new exit (range 8) 967 | -9/Mines | Assisted by a Guerilla fighting off Assembled 974 | -9/Mines | Entered Materials 974 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1131 | -8/Materials | Garrison activated, responded to threat 1199 | -8/Materials | Lost 3 parts (1p1u1w) 1379 | -8/Materials | Core integrity fell below 50% 1391 | -8/Materials | Lost 6 parts (1p2n1u2w) 1525 | -8/Materials | Core integrity fell below 20% 1531 | -8/Materials | Destroyed by exploding Fusion Modulator Last Messages --------------- Acquired 10 matter. Acquired Hacking Suite. Critical hit (Burn: +37). Mining Laser destroyed. Mining Claw follow-up attack on Y-45 Defender. Lgt. Ion Engine destroyed. Mining Claw destroyed. Destroyed Heat Sink. Y-45 Defender system corrupted by crushing effect. Critical hit (Burn: +37). Y-45 Defender suffers critical hit (Smash). Destroyed Lgt. Treads. Y-45 Defender system corrupted by crushing effect. Y-45 Defender system terminally corrupted. Heat Sink fried. Beam Rifle fried. Acquired 10 matter. Fusion Modulator explodes. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ???????????###+#????????????? | | ???????????# ?????????????? | | ???????????# ?????????????? | | ???????????# ##############? | | ???????????# # !@%#? | | ???????????+ + """ =##? | | ???????????# # "T" Y ;?? | | ??########## # [ #?? | | ??+ # #?? | | ??# # #?? | | ??# """"""" # #?? | | ??# """"""" ####+########## | | ?## """"""" #### ## # | | ?# """"""" ##[ # | | """"""" # # | | + # | | ?# % # # | | ?## #######+##### # # | | ??# #?# # # """ # | | ??# #?# # # """ # | | ??# #?# # =# """ # | | ?## ### #=%# """ # | | ## [## # # # | | ![## # ######### | | ## + # #???????? | | ?# ## +%=#???????? | | ?## #############+#######??? | | ??# #??????# %[ #??? | | ??# #??????# """ " " #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed DispersalCannonSpear Manual? 0 Play Time 00:14:59 Cumulative 2.7 hours Start 2025.08.10 @ 00:15:17 End 2025.08.10 @ 00:29:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 2 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 25x20 Zoom Use 100% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c7889bc8-2239-47a2-b541-ec6251e1ed2d