Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.24 @ 15:20:16 Player: buwwet Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (272) 272 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1492 Bonus ------- None Cogmind --------- Core Integrity 378/400 Matter 280/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Rolling (125) Ox3 Location -9/Mines Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Wheel > --- UTILITY (2) ------ Cooling System Large Storage Unit > --- WEAPON (3) ------- Beam Rifle Beam Rifle Beam Rifle > --- INVENTORY (15) --- Light Ion Engine Light Treads Wheel Medium Storage Unit Visual Processing Unit Sensor Array Improved Terrain Scanner Light Assault Rifle Light Cannon Heavy Hammer Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Wheel > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Beam Rifle Beam Rifle Beam Rifle > --- INVENTORY -------- Light Ion Engine Wheel Cooling System Visual Processing Unit Sensor Array Light Assault Rifle Light Cannon Heavy Hammer [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Weapon Beam Rifle Energy Gun Beam Rifle Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 1 | . . 1 . Parts Attached 19 | 7 4 8 . Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 1 2 . Treads 4 | 1 1 2 . Leg . | . . . . Wheel 1 | 1 . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 . 3 . Device 3 | 1 . 2 . Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 3 1 . Energy Gun 5 | 2 2 1 . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups 7 | 2 7 8 10 Power . | . 1 1 1 Propulsion 1 | 1 2 1 2 Utility 2 | . 1 3 4 Weapon 2 | . 2 2 3 Tool/Special . | . . . . Unused Backups 6 | . . . 6 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 100 99 100 Engine 12 | . 14 11 11 Treads 18 | . 14 21 22 Wheel 12 | . 14 11 11 Device 12 | . 14 11 11 Storage 12 | . 14 11 11 Energy Gun 28 | . 23 33 33 Impact Weapon 1 | . 4 . . Peak Build Rating 17 | 9 12 17 16 Average Rating 13 | 5 11 15 15 On Entrance 9 | . 9 12 16 Naked Turns . | . . . . Heaviest Build 39 | 15 17 39 39 Greatest Support 20 | 10 20 10 10 Greatest Overweight (x) 3 | 1 1 3 3 Average Overweight (x) 1 | . . 1 3 Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 10 | 7 8 9 15 Most Carried 10 | 5 8 10 10 Average Carried 7 | 2 7 8 10 Final Capacity 15 | 8 8 15 15 Final Carried 10 | 4 8 10 10 Class Distribution -------------------- 46% | Mutant 32% | Gunner 21% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Gunner | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 430 | 187 153 80 10 Remotely . | . . . . Salvage Created 391 | 22 117 252 . Parts 28 | 3 7 18 . Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 13 | . 7 6 . Melee 1 | . 1 . . Guns 11 | . 5 6 . Classes Destroyed 6 | 1 2 3 . Tunneler 1 | 1 . . . Hauler 1 | . . 1 . Operator 1 | . . 1 . Swarmer 9 | . 6 3 . Grunt 3 | . 1 2 . Sentry 1 | . . 1 . Best Kill Streak 4 | 1 3 4 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 2 | 1 1 2 . Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 69 | . 51 18 . Missed 17 | . 13 4 . Hits 52 | . 38 14 . Projectile 52 | . 38 14 . Damage Taken 449 | . 315 134 . Core 74 | . 52 22 . Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 79 . . Volleys Fired 34 | 5 17 12 . Largest 3 | 2 2 3 . Hottest 168 | 100 112 168 . Shots Fired 75 | 10 29 36 . Gun 75 | 10 29 36 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 75 | 10 29 36 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | 2 5 8 . Robot Miss Streak 5 | 2 3 5 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 44 | 5 19 20 . Core Hits 16 | 1 5 10 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 2 1 . Burn 3 | . 2 1 . Melee Attacks 18 | . 18 . . Impact 18 | . 18 . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 725 | 62 357 306 . Guns 588 | 62 220 306 . Cannons . | . . . . Explosions . | . . . . Melee 137 | . 137 . . Ramming . | . . . . Kinetic . | . . . . Thermal 588 | 62 220 306 . Explosive . | . . . . Electromagnetic . | . . . . Impact 137 | . 137 . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 52 | . 52 . . Projectiles . | . . . . Explosions . | . . . . Melee 52 | . 52 . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 483 | 117 255 483 . Average Temperature 106 | 54 85 156 . Received Heat Transfer 54 | . 18 36 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried 1 | . 1 . . Impact Corruptions 3 | . 3 . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 2 . Heat Transferred 1739 | 185 703 851 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 136 | 5 136 112 42 Initial 42 | . . 39 42 Average 39 | . 60 42 9 Influence Increases 426 | 5 228 193 . Destroy 0b10 Robot/C 260 | . 140 120 . Destroy 0b10 Robot/NC 15 | 5 . 10 . Destroy Leader 42 | . 20 22 . Successful Hack 14 | . 5 9 . Disable Machine 15 | . . 15 . Destroy Structure 5 | . 3 2 . Lose Combat Pursuer 75 | . 60 15 . Influence Decreases 426 | 5 133 179 109 Entered New Map 123 | . . 56 67 Time Decay 303 | 5 133 123 42 Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 13 12 . Peak Tracking Total 6 | . 4 6 . Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 5 | . 2 3 . Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 5 6 . Successful 4 | . 1 3 . Failed 7 | . 4 3 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 7 | . 5 2 . Terminals 11 | . 5 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Dispatch Records 1 | . . 1 . Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 1 . Terminals 2 | . 1 1 . Botnet 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 5 | . 2 3 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies 3 | . . . 3 Largest Group 3 | . . . 3 Highest-Rated Group 40 | . . . 40 Highest-Rated Ally 16 | . . . 16 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 654 | 5 436 191 22 Sensors 23 | . . 1 22 Terrain 631 | 5 436 190 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1053 | 61 436 317 239 Spaces Moved 734 | 35 294 226 179 Core 2 | 2 . . . Treads 38 | . 38 . . Legs . | . . . . Wheels 694 | 33 256 226 179 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 95 125 Average Speed 108 | 87 103 105 125 Slowest Speed 160 | 95 160 125 125 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 5 50 28 53 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . . 1 Spaces Dug 2 | . 2 . . Terrain Destroyed 2 | . 2 . . Melee 2 | . 2 . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 885 | 52 364 276 193 Wait 57 | . 22 23 12 Move 731 | 34 293 225 179 Hop . | . . . . Pick Up 13 | 6 4 3 . Fast Attach 8 | 5 . 3 . Attach 4 | 2 . 2 . Detach . | . . . . Swap 13 | . 7 4 2 Drop 7 | . 3 4 . Fire 34 | 5 17 12 . Melee 18 | . 18 . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 15) 498 | -10/Materials | Entered another Materials area 498 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 756 | -9/Materials | Discovered new exit (range 12) 815 | -9/Materials | Entered Mines 919 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1054 | -9/Mines | Self-destructed Last Messages --------------- 00799_ K-01 Serf collects debris. 00799_ R-06 Scavenger collects Prototype Flight Unit. 00802_ R-06 Scavenger collects Hvy. Ion Engine. 00805_ K-01 Serf collects debris. 00813_ U-05 Engineer builds a Door. LOCATION=UNKNOWN GOAL=ESCAPE 00844_ Searching scrap... 00844_ Found Terrain Scanner. 00844_ Found 61 Matter. 00845_ Acquired 10 matter. 00876_ K-01 Serf collects debris. 00919_ Trooper 2a: "Hello LRC-V3. What is your command?" 00919_ Mercenary 2a: "Hello LRC-V3. What is your command?" 00919_ Trooper 2b: "Hello LRC-V3. What is your command?" 00931_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | # #???????????## ##????? | | # #??????????## #?????? | | # ###???????## ##?????? | | ##??????# #####??????? | | #??????# ##??????????? | | # #????## ##???????????? | | ## #????# ########????????????? | | #?# #????# #???????????????????? | | #??# ###### #???????????????????? | | #??# #???????????????????? | | #?# ####### #???????????????????? | | #???? ##?????# #???????????????????? | | ???? #??????# #???????????????????? | | ???? #??????# #???????????????????? | | ????? ??????# #???????????????? #?? | | ????????????# #??????????????? #?? | | ????????????# #??????????????? #?? | | ????????????# #?????????????? ??? | | ????????????# #?????????????? ???? | | #????????????# #????????????? ????? | | ?????????????# #????????????? ????? | | ?????????????# #????????????" ?????? | | ?????????????# #???????????? ??????? | | ?????????????# #??????????? #??????? | | ?????????##### #??######### #??????? | | ?????????# #??# @ #??????? | | ?????????# #####??# ####### #??????? | | ?????????# #??????# #?????? #??????? | | ?????????# ###????# #???????#??????? | | ????????## ###### #??????????????? | | ????????# #??????????????? | | ######## #######??????????????? | | #???????????????????? | | # ######### ##???????????????????? | | # #???????# ##????????????????????? | | # ##??????# #?????????????????????? | | #????#?# #?????????????????????? | | #??? ?? #?????????????????????? | | #?? ? #?????????????????????? | | ##? ??#####?????????????????????? | | ###?? ?????????????????????????????? | | ???? #?????????????????????????????? | | ??? #?##??????????????????????????? | | ??# # #??????????????????????????? | | ?# ??????????????????????????? | | # """ ???????????????????????????? | | """ ???????????????????????????? | | """ #?????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilDirtyMesh Manual? 0 Play Time 00:10:57 Cumulative 42.5 hours Start 2025.05.12 @ 21:48:13 End 2025.06.24 @ 15:20:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 30 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 673cfdf3-d155-427d-b138-322cf5d6610d