Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.09 @ 15:23:59 Player: Zephirth Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (107) 535 Value Destroyed (3724) 3724 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (740) 740 TOTAL SCORE: 8299 Bonus ------- High Alert Combat Kills 240 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 252/300 Energy 100/100 System Corruption 14% Temperature Hot (238) Movement Core (800) Ox15 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Cargo Storage Unit Weight Redist. System > --- WEAPON (4) ------- (None) > --- INVENTORY (30) --- Light Ion Engine Compact Wheel Gravmag System Medium Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Matter Compressor (0) Machine Analyzer Advanced Terrain Scanner Advanced Melee Analysis Suite Matter Filter Actuator Array Transmission Jammer Light Armor Plating Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Armored Leg > --- UTILITY ---------- Cargo Storage Unit Improved Terrain Scan Processor Melee Analysis Suite > --- WEAPON ----------- Thermic Laser Light EM Pulse Cannon Coil Gun Heavy Mace > --- INVENTORY -------- Carbon-fiber Leg Compact Wheel Gravmag System Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Matter Compressor Weight Redist. System Machine Analyzer Advanced Terrain Scanner Advanced Melee Analysis Suite Matter Filter Actuator Array Transmission Jammer Light Armor Plating Hardened Light Armor Plating Scythe [Rating: 53] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Actuator Array Storage Large Storage Unit Processor Melee Analysis Suite Protection Improved Light Armor Plating Weapon Ion Cannon Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 2 | . . . 1 . . 1 Propulsion 2 | . . 2 . . . . Utility 2 | . . . 1 . . 1 Weapon 2 | . . . . 2 . . Parts Attached 109 | 6 4 16 37 2 6 38 Power 21 | 1 1 2 9 . . 8 Engine 18 | 1 1 2 8 . . 6 Core 3 | . . . 1 . . 2 Reactor . | . . . . . . . Propulsion 40 | 2 . 10 11 . 4 13 Treads 7 | 2 . . 1 . . 4 Leg 27 | . . 10 10 . 1 6 Wheel 2 | . . . . . . 2 Hover 1 | . . . . . . 1 Flight 3 | . . . . . 3 . Utility 17 | 1 2 . 7 . 1 6 Device 5 | . . . 1 . . 4 Storage 5 | 1 1 . 1 . 1 1 Processor 4 | . 1 . 2 . . 1 Hackware . | . . . . . . . Protection 3 | . . . 3 . . . Artifact . | . . . . . . . Weapon 31 | 2 1 4 10 2 1 11 Energy Gun 3 | . . 1 . . . 2 Energy Cannon 9 | . . 1 3 . . 5 Ballistic Gun 10 | 2 1 . 2 2 1 2 Ballistic Cannon 1 | . . . 1 . . . Launcher 2 | . . . 2 . . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . 1 . . 1 Slashing Weapon 4 | . . 2 1 . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . Parts Lost 71 | . . 7 20 . 11 33 Power 16 | . . 1 6 . 1 8 Propulsion 28 | . . 4 8 . 5 11 Utility 9 | . . . 3 . 2 4 Weapon 18 | . . 2 3 . 3 10 Highest Loss Streak 10 | . . 7 6 . 9 10 To Critical Strikes 2 | . . . . . 1 1 Average Slot Usage (%) 83 | . 96 86 87 90 85 77 Engine 9 | . 13 10 13 . . 7 Core 2 | . . . 1 7 5 4 Treads 6 | . 28 . 1 7 1 5 Leg 14 | . . 31 26 23 18 5 Flight 1 | . . . . . 7 2 Device 3 | . . . 2 . . 7 Storage 9 | . 19 11 9 7 12 6 Processor 8 | . 5 11 9 15 8 7 Protection 1 | . . . 5 . . . Energy Cannon 8 | . . 9 4 . . 14 Ballistic Gun 6 | . 28 3 3 21 22 2 Impact Weapon 3 | . . . 1 7 7 5 Slashing Weapon 2 | . . 9 5 . . . Peak Build Rating 53 | 6 8 14 22 27 35 53 Average Rating 26 | 4 7 9 17 26 27 43 On Entrance 13 | . 6 8 12 22 27 18 Naked Turns . | . . . . . . . Heaviest Build 183 | 12 32 31 46 37 41 183 Greatest Support 90 | 40 40 40 40 30 30 90 Greatest Overweight (x) 19 | . . 3 14 1 2 19 Average Overweight (x) 1 | . . . . 1 1 3 Largest Inventory Capacity 30 | 8 15 15 15 15 15 30 Average Capacity 17 | 6 13 15 15 15 15 21 Most Carried 18 | 6 15 15 15 14 15 18 Average Carried 13 | 4 11 12 13 13 13 14 Final Capacity 30 | 8 15 15 15 15 15 30 Final Carried 16 | 6 15 14 15 13 12 16 Class Distribution -------------------- 29% | Scavenger-Mutant 25% | Mutant 23% | Gunner 15% | Hauler-Gunner 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/DSF Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Matter Collected 2478 | 230 244 248 883 . 152 721 Remotely 229 | . . . 229 . . . Salvage Created 4417 | . 408 568 1448 . 145 1848 Parts 232 | . 24 34 68 . 7 99 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 5 | . 1 . . . . 4 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 78 | . 7 9 32 . 2 28 Melee 3 | . . . 3 . . . Guns 28 | . 7 3 7 . 2 9 Cannons 28 | . . 6 12 . . 10 AOE 15 | . . . 7 . . 8 Classes Destroyed 13 | . 3 2 5 . 1 2 Worker 7 | . . . 3 . . 4 Builder 10 | . . . 2 . . 8 Hauler 1 | . . . 1 . . . Recycler 5 | . 1 1 1 . . 2 Watcher 6 | . 3 1 1 . . 1 Swarmer 11 | . . . 4 . . 7 Grunt 44 | . 7 5 22 . . 10 Brawler 3 | . . . 1 . . 2 Duelist 3 | . . 1 1 . . 1 Sentry 10 | . . 3 4 . . 3 Specialist 2 | . . . . . 2 . Hunter 1 | . . . . . . 1 Programmer 4 | . . . . . . 4 Best Kill Streak 12 | . 5 3 5 . 2 12 Combat Bots Only 8 | . 4 3 5 . 2 8 Max Kills in Single Turn 4 | . 1 1 4 . 1 3 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . . 2 Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Hostile Shots Fired 750 | . 30 55 200 . 69 396 Missed 204 | . 9 11 48 . 11 125 Damage Taken 9067 | . 284 763 2480 . 1198 4342 Core 1702 | . 52 120 452 . 214 864 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 338 | . 12 113 92 . . 121 Core Remaining (%) 67 | 100 79 70 17 . 69 . Volleys Fired 277 | . 29 41 122 . 10 75 Largest 3 | . 2 2 2 . 3 3 Hottest 205 | . 40 56 110 . 71 205 Shots Fired 513 | . 58 54 151 . 29 221 Gun 247 | . 58 41 28 . 29 91 Cannon 251 | . . 13 108 . . 130 Launcher 15 | . . . 15 . . . Special . | . . . . . . . Kinetic 260 | . 58 41 63 . 29 69 Thermal 141 | . . . 28 . . 113 Explosive 15 | . . . 15 . . . Electromagnetic 97 | . . 13 45 . . 39 Robot Hit Streak 12 | . 12 7 11 . 7 10 Robot Miss Streak 7 | . 3 2 7 . 4 6 Penetration Max 2 | . . . . . . 2 Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 342 | . 39 39 106 . 17 141 Core Hits 196 | . 18 19 71 . 5 83 Critical Kills . | . . . . . . . Critical Parts Destroyed 4 | . 1 1 . . . 2 Critical Strikes 13 | . 1 2 5 . . 5 Burn 2 | . . . . . . 2 Destroy 4 | . 1 1 . . . 2 Blast 2 | . . . 2 . . . Corrupt 5 | . . 1 3 . . 1 Melee Attacks 31 | . . 1 10 . 1 19 Impact 13 | . . . 3 . 1 9 Slashing 18 | . . 1 7 . . 10 Piercing . | . . . . . . . Sneak Attacks 6 | . . 1 . . . 5 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9443 | . 524 645 3293 . 363 4618 Guns 2831 | . 524 360 293 . 321 1333 Cannons 3788 | . . 236 1612 . . 1940 Explosions 1818 | . . . 1095 . . 723 Melee 1006 | . . 49 293 . 42 622 Ramming . | . . . . . . . Kinetic 2932 | . 524 360 678 . 321 1049 Thermal 2743 | . . . 598 . . 2145 Explosive 1281 | . . . 1061 . . 220 Electromagnetic 1481 | . . 236 663 . . 582 Impact 437 | . . . 101 . 42 294 Slashing 569 | . . 49 192 . . 328 Piercing . | . . . . . . . Highest Corruption 14 | . . . 1 . . 14 Average Corruption 3 | . . . 1 . . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 38 | . . . 4 . . 34 Message Errors 8 | . . . 3 . . 5 Matter Fused 11 | . . . . . . 11 Heat Flow Errors 6 | . . . 1 . . 5 Energy Discharges 4 | . . . . . . 4 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 6 | . . . . . . 6 Data Loss (major) 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 428 | . . . 39 . . 389 Projectiles 62 | . . . . . . 62 Explosions 165 | . . . 26 . . 139 Melee 201 | . . . 13 . . 188 Knockbacks 8 | . . . 4 . 1 3 Impact 5 | . . . 1 . 1 3 Kinetic 2 | . . . 2 . . . Secondary 1 | . . . 1 . . . Self-Inflicted Damage 454 | . . . 129 . . 325 Shots 9 | . . . 4 . . 5 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 579 | . 8 205 560 . 11 579 Average Temperature 159 | . 3 43 170 . 7 166 Received Heat Transfer 3162 | . 144 237 1125 . 306 1350 Effects 32 | . . . 14 . . 18 Shutdowns 12 | . . . 3 . . 9 Energy Bleed 5 | . . . 1 . . 4 Interference 3 | . . . 3 . . . Matter Decay 5 | . . . 2 . . 3 Short Circuit 4 | . . . 4 . . . Damage (minor) 1 | . . . . . . 1 Damage (core) 2 | . . . 1 . . 1 Siege Activations . | . . . . . . . Robots Corrupted 6 | . . . 3 . . 3 Combat Hostiles 4 | . . . 3 . . 1 Parts Fried 16 | . . 1 7 . . 8 Impact Corruptions 6 | . . . . . . 6 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 10 | . . . 2 . . 8 Heat Transferred 4186 | . . . 864 . . 3322 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . . 1 . . 4 Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Peak Influence 707 | . 191 191 707 275 192 513 Initial 270 | . . 20 80 270 192 79 Average 209 | . 52 84 393 270 181 192 Maximum Alert Level 3 | . . . 3 1 . 2 Low Security (%) 65 | 100 100 100 20 . 100 68 Level 1 13 | . . . 29 100 . 12 Level 2 19 | . . . 43 . . 18 Level 3 1 | . . . 6 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 20 | . 3 1 8 . 1 7 Investigation 4 | . 1 . 3 . . . Extermination 3 | . . . . . . 3 Reinforcement 9 | . 2 1 2 . 1 3 Assault . | . . . . . . . Garrison 4 | . . . 3 . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Distress Signals 5 | . . 1 2 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 125 | . 14 13 48 . 7 43 Peak Tracking Total 7 | . 3 3 6 . 4 7 Tactical Retreats 8 | . . . 5 . 1 2 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Traps Triggered 5 | . 2 . 1 . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Disabled 11 | . . . 2 . 1 8 Max in Single Turn 4 | . . . 1 . 1 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Accessed 20 | . 5 3 6 1 . 5 Terminals 14 | . 4 2 4 1 . 3 Fabricators . | . . . . . . . Repair Stations 5 | . 1 1 1 . . 2 Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 71 | . 12 19 24 1 . 15 Successful 55 | . 10 14 21 1 . 9 Failed 16 | . 2 5 3 . . 6 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 45 | . 8 12 13 1 . 11 Fabricators . | . . . . . . . Repair Stations 23 | . 4 7 8 . . 4 Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 33 | . 6 8 11 1 . 7 Record 18 | . 1 6 7 . . 4 Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 2 | . 2 . . . . . Open DSF 1 | . . . . 1 . . Emergency Access Points 1 | . . 1 . . . . Terminal Index 1 | . . 1 . . . . Scanalyzer Index 1 | . . . 1 . . . Alert Level 2 | . . . 1 . . 1 Locate Traps 1 | . . . . . . 1 Dispatch Records 1 | . 1 . . . . . Maintenance Status 1 | . . . 1 . . . Assault Status 2 | . . . 1 . . 1 Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 19 | . 4 6 7 . . 2 Scan Component 10 | . 2 3 4 . . 1 Repair 9 | . 2 3 3 . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . 3 . . . Insert Component 1 | . . . 1 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 4 2 6 . . 5 Full Trace Events 4 | . . 1 3 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 9 | . 2 3 3 . . 1 Time 256 | . 52 78 88 . . 38 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Turns Passed 5082 | 97 608 700 1333 35 145 2164 Spaces Moved 1817 | 51 313 288 517 18 54 576 Core 24 | 1 . . 3 . . 20 Treads 560 | 50 313 . . . . 197 Legs 1121 | . . 288 514 18 49 252 Wheels 98 | . . . . . . 98 Hover 9 | . . . . . . 9 Flight 5 | . . . . . 5 . Fastest Speed 50 | 50 160 120 120 190 117 115 Average Speed 210 | 157 160 171 166 190 189 305 Slowest Speed 1000 | 160 160 330 750 190 260 1000 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 5 47 30 54 1 50 22 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 1 . 1 . . Unknown Exits Taken 2 | 1 . . 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 205 | . . . 117 . . 88 Melee . | . . . . . . . Projectile 14 | . . . 4 . . 10 AOE 191 | . . . 113 . . 78 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Total 2569 | 67 363 438 819 19 77 786 Wait 221 | . . 74 103 . . 44 Move 1811 | 50 312 287 516 17 53 576 Hop . | . . . . . . . Pick Up 104 | 11 14 15 28 . 5 31 Fast Attach 13 | 1 2 . 3 . 1 6 Attach 74 | 5 1 12 22 2 4 28 Detach 1 | . . . . . . 1 Swap 22 | . 1 4 12 . 1 4 Drop 17 | . 4 4 5 . 2 2 Fire 277 | . 29 41 122 . 10 75 Melee 29 | . . 1 8 . 1 19 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 98 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 595 | -10/Materials | Discovered new exit (range 5) 633 | -10/Materials | Repaired Assault Rifle 659 | -10/Materials | Repaired Lgt. Ion Engine? 705 | -10/Materials | Identified exit to Materials 706 | -10/Materials | Entered another Materials area 706 | -9/Materials | Evolved 2 slots: Propulsion x2 856 | -9/Materials | Lost 7 parts (1p4n2w) 992 | -9/Materials | Repaired Aluminum Leg 1024 | -9/Materials | Repaired Aluminum Leg 1052 | -9/Materials | Repaired Ion Engine 1239 | -9/Materials | Discovered new exit (range 3) 1302 | -9/Materials | Build established: Scavenger-Mutant 1404 | -9/Materials | Identified exit to Materials 1406 | -9/Materials | Entered another Materials area 1406 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1473 | -8/Materials | Repaired Aluminum Leg 1622 | -8/Materials | Repaired Broken Ion Engine 1650 | -8/Materials | Repaired Aluminum Leg 2014 | -8/Materials | Lost 6 parts (2p2n1u1w) 2123 | -8/Materials | Lost 3 parts (2p1u) 2129 | -8/Materials | Garrison activated, responded to threat 2130 | -8/Materials | Core integrity fell below 50% 2254 | -8/Materials | Lost 4 parts (2n1u1w) 2487 | -8/Materials | Lost 4 parts (2p2n) 2512 | -8/Materials | Core integrity fell below 20% 2732 | -8/Materials | Discovered new exit (range 5) 2739 | -8/Materials | Entered Factory 2739 | -7/Factory | Evolved 2 slots: Weapon x2 2768 | -7/Factory | Identified exit to DSF 2774 | -7/Factory | Entered DSF 2795 | -7/DSF | Discovered new exit (range 19) 2817 | -7/DSF | Additional patrols routed to DSF 2919 | -7/DSF | Entered Factory 2919 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2948 | -6/Factory | Lost 9 parts (1p4n1u3w) 3263 | -6/Factory | Repaired Hvy. Mace 3285 | -6/Factory | Build established: Gunner 3801 | -6/Factory | Lost 5 parts (2p2n1u) 4364 | -6/Factory | Lost 3 parts (1p1n1w) 4468 | -6/Factory | Build established: Hauler-Gunner 4468 | -6/Factory | Destroyed 8 combat bots 4863 | -6/Factory | System corruption reached 10% 4869 | -6/Factory | Core integrity fell below 50% 4898 | -6/Factory | Lost 4 parts (1p1n1u1w) 5029 | -6/Factory | Garrison activated, responded to threat 5037 | -6/Factory | Lost 3 parts (3n) 5068 | -6/Factory | Core integrity fell below 20% 5083 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Critical hit (Burn: +37). Carbon-fiber Leg destroyed. Critical hit (Burn: +37). R-10 Processor collects VTOL Module. R-10 Processor collects Microactuators. Overheating: Matter decay (-45). Angular Momentum Engine destroyed. Critical hit (Burn: +37). M-28 Smith repairs Mining Laser. R-10 Processor collects Wheel. Carbon-fiber Leg destroyed. M-28 Smith repairs G-50 Soldier. System corrupted: Energy discharge (-60). Arm. Leg destroyed. Critical hit (Burn: +37). M-28 Smith repairs G-50 Soldier. Scythe destroyed. Imp. Terrain Scan Processor destroyed. Lgt. Fission Core destroyed. M-28 Smith repairs G-50 Soldier. Map ----- +----------------------------------------------------+ | ????????####???# #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ????????????####+####????????????????????????????? | | ????????????# # ?????????????????????????? | | ????????????# """" # ???????????????????????? | | ????????????# """" # #??????????????????????? | | ????????????# """" # #??????????????????????? | | ????????????# """" # #??????????????????????? | | ????????????# """" # #??????????????????????? | | ????????????# """" + #??????????????????????? | | ????????????# """" # #??????????????????????? | | ????????????# # #????? ????????????????? | | ????????????# # #???? ???????????????? | | ????????????# # #? ????????????????? | | ????????????# "" #% % #? ????????????????? | | ????????????#""" # k #]! ?????????????????? | | ????????????#"F # # ???????????????????? | | ????????????#""" +% R ?????????????????????? | | ??????# ????# "" # #??????????????????????? | | ??????# ??# #% #??????????????????????? | | ????### ######### #??????????????????????? | | ??? t #??????????????????????? | | ??? gg % #??????????????????????? | | ??? mg R #####+#####????????????? | | ??? ^ g @ ????????? | | ??? g u !##???????????????? | | ????###########+#########u " u #????????????????? | | ????????????? ????????# RT #????????????????? | | ???????????? ?????????# " #????????????????? | | ??????????# ??????????" #????????????????? | | ??????????# ???????????T #????????????????? | | ??????????# ????????????" [!! #????????????????? | | ??????????#?????????????# [! #????????????????? | | ????????????????????????? [! = #????????????????? | | ?????????????????????????+##### #????????????????? | | ??????????????????????????????? #????????????????? | | ????????????????????????????????+????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 44 Energy Capacity 410 Matter Stores 345 Matter Capacity 500 Sight Range 20 Terrain Scan Density 110 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Imp. Heat Sink | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Please Form A Line Tank Troublemaker Use The Force Challenges ------------ None Game ------ Seed MachineCorruptionComputer Manual? 0 Play Time 01:07:18 Cumulative 4.1 hours Start 2024.10.09 @ 14:15:12 End 2024.10.09 @ 15:23:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 3 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2c05b2f6-1236-4d11-95f0-ea6ad8364c7b