Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.20 @ 19:59:16 Player: Pitt Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (85) 425 Value Destroyed (3284) 3284 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (542) 542 TOTAL SCORE: 7411 Bonus ------- High Alert Combat Kills 242 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 215/220 System Corruption 21% Temperature Danger (454) Movement Core (450) Ox8 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Target Analyzer System Shield > --- WEAPON (2) ------- Particle Gun Great Maul > --- INVENTORY (10) --- Coolant Injector Large Storage Unit Medium Matter Pod (100) Seismic Detector Transmission Jammer System Restoration Module Heavy Laser Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Targeting Computer Improved Targeting Computer Kinecellerator > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Coolant Injector Large Storage Unit Seismic Detector Target Analyzer Transmission Jammer System Restoration Module Gauss Rifle Gauss Rifle [Rating: 39] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Tractor Beam Storage Medium Storage Unit Processor Target Analyzer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Flak Cannon Energy Gun Heavy Laser Energy Cannon Latent Energy Streamer Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power 1 | . . . . . . 1 . . Propulsion 2 | . . . . . 2 . . . Utility 3 | . . . . . 2 1 . . Weapon . | . . . . . . . . . Parts Attached 94 | 7 . 1 4 2 35 27 12 6 Power 15 | 1 . . . . 5 4 3 2 Engine 4 | 1 . . . . . . 3 . Core 11 | . . . . . 5 4 . 2 Reactor . | . . . . . . . . . Propulsion 26 | 2 . . . 1 11 7 4 1 Treads 9 | . . . . . 4 3 1 1 Leg 16 | 2 . . . 1 7 4 2 . Wheel 1 | . . . . . . . 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 26 | 2 . . 1 1 10 8 2 2 Device 10 | 1 . . 1 . 2 5 1 . Storage 3 | 1 . . . . 2 . . . Processor 5 | . . . . . 3 2 . . Hackware 1 | . . . . . . . . 1 Protection 7 | . . . . 1 3 1 1 1 Artifact . | . . . . . . . . . Weapon 27 | 2 . 1 3 . 9 8 3 1 Energy Gun 5 | 1 . . 1 . . 1 1 1 Energy Cannon 5 | . . . 1 . 3 1 . . Ballistic Gun 8 | 1 . . . . 2 5 . . Ballistic Cannon 7 | . . 1 1 . 3 1 1 . Launcher 1 | . . . . . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . . . Corrupted Parts 5 | . . . . 1 3 . . 1 System Corruption 49 | . . . . 10 30 . . 9 Parts Lost 48 | . . . . . 14 16 10 8 Power 7 | . . . . . 1 2 2 2 Propulsion 18 | . . . . . 6 5 3 4 Utility 15 | . . . . . 5 5 3 2 Weapon 8 | . . . . . 2 4 2 . Highest Loss Streak 12 | . . . . . 6 12 5 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 87 | . 100 100 96 100 81 88 82 79 Engine 9 | . 14 14 14 14 2 . 12 13 Core 3 | . . . . . 5 12 . . Treads 5 | . . . . . 7 21 1 6 Leg 18 | . 28 28 28 28 21 4 17 6 Device 10 | . 14 14 10 . 1 12 15 13 Storage 9 | . 14 14 14 14 10 9 7 7 Processor 6 | . . . . . 8 12 7 7 Protection 3 | . . . . 14 7 . 2 . Energy Gun 4 | . 14 14 10 . . . 3 7 Energy Cannon 2 | . . . 3 14 7 1 . . Ballistic Gun 3 | . 14 10 . . 1 11 3 . Ballistic Cannon 4 | . . 3 13 14 7 . 2 . Impact Weapon 1 | . . . . . . . 1 7 Naked Turns . | . . . . . . . . . Heaviest Build 49 | 15 15 19 26 34 37 36 49 39 Greatest Support 96 | 20 20 20 20 20 91 96 50 48 Greatest Overweight (x) 5 | . . . 1 1 1 5 2 1 Average Overweight (x) . | . . . . 1 . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 8 10 10 10 Most Carried 10 | 2 2 8 8 8 10 10 10 9 Average Carried 8 | . 2 5 7 7 7 9 9 8 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 Final Carried 10 | 2 2 8 8 8 9 10 9 8 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Matter Collected 2791 | 209 . . 50 185 816 807 645 79 Remotely 1130 | . . . . . . 416 635 79 Salvage Created 4126 | 63 . . . 234 1738 870 1092 129 Parts 174 | 9 . . . 6 85 42 27 5 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | 1 . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . 15 4 Prevented 1 | . . . . . . . . 1 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 70 | . . . . 5 38 15 9 3 Melee 1 | . . . . . . . . 1 Guns 25 | . . . . . 6 14 4 1 Cannons 24 | . . . . 1 18 . 5 . AOE 16 | . . . . 3 13 . . . Classes Destroyed 14 | 1 . . . 1 10 1 1 . Worker 5 | . . . . . 3 2 . . Builder 3 | . . . . . 2 1 . . Tunneler 4 | 3 . . . . . 1 . . Recycler 2 | . . . . . 1 1 . . Operator 3 | . . . . . 3 . . . Watcher 1 | . . . . . 1 . . . Swarmer 7 | . . . . . 4 3 . . Grunt 42 | . . . . 5 25 8 2 2 Brawler 2 | . . . . . 2 . . . Duelist 3 | . . . . . 2 . 1 . Sentry 7 | . . . . . 4 2 1 . Hunter 1 | . . . . . 1 . . . Programmer 4 | . . . . . . 2 1 1 Decomposer 1 | . . . . . . . 1 . Packrat 6 | . . . . . . . 6 . Samaritan 1 | . . . . . . . 1 . Thug 1 | . . . . . . . 1 . Savage 3 | . . . . . . . 3 . Best Kill Streak 13 | 2 . . . 3 13 12 4 2 Combat Bots Only 11 | . . . . 3 11 6 4 2 Max Kills in Single Turn 5 | 1 . . . 2 5 2 1 1 Gunslinging . | . . . . . . . . . Exploded 5 | . . . . 2 5 . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Damage Taken 6669 | . 18 . . 212 2209 2076 1199 955 Core 992 | . 18 . . 44 223 395 132 180 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 38 | . . . . . 38 . . . Core Remaining (%) 78 | 100 . . . 75 59 . . . Volleys Fired 307 | 8 2 2 . 6 142 64 59 24 Largest 2 | 2 2 2 . 2 2 2 2 1 Hottest 135 | 70 70 70 . 104 135 123 85 69 Shots Fired 401 | 16 4 4 . 8 140 123 82 24 Gun 244 | 16 4 4 . . 28 111 57 24 Cannon 151 | . . . . 8 106 12 25 . Launcher 6 | . . . . . 6 . . . Special . | . . . . . . . . . Kinetic 289 | 8 2 2 . 5 105 99 68 . Thermal 81 | 8 2 2 . . 19 12 14 24 Explosive 6 | . . . . . 6 . . . Electromagnetic 25 | . . . . 3 10 12 . . Robot Hit Streak 19 | 5 2 3 . 4 13 19 13 3 Robot Miss Streak 12 | 1 1 2 . 4 12 3 5 4 Penetration Max 1 | . . . . . . 1 1 . Secondary Targets 1 | . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . 1 . . Shots Hit Robots 293 | 10 2 3 . 3 107 94 55 19 Core Hits 206 | 3 1 . . 8 129 36 26 3 Critical Kills 10 | . . . . . . 3 7 . Critical Parts Destroyed 11 | . . . . . . 3 7 1 Critical Strikes 25 | . . 1 . . . 6 15 3 Burn 3 | . . 1 . . . . . 2 Destroy 20 | . . . . . . 6 14 . Smash 2 | . . . . . . . 1 1 Melee Attacks 19 | . . . . . . . 6 13 Impact 19 | . . . . . . . 6 13 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . . . 4 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9450 | 121 25 34 . 528 4505 1938 1765 534 Guns 3291 | 121 25 34 . . 356 1796 790 169 Cannons 2213 | . . . . 46 1651 142 374 . Explosions 2980 | . . . . 482 2498 . . . Melee 957 | . . . . . . . 592 365 Ramming 9 | . . . . . . . 9 . Kinetic 4358 | 71 . 22 . 46 1658 1591 970 . Thermal 965 | 50 25 12 . . 373 142 194 169 Explosive 425 | . . . . . 425 . . . Electromagnetic 2736 | . . . . 482 2049 205 . . Impact 957 | . . . . . . . 592 365 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 69 | . . . . 20 69 9 10 21 Average Corruption 18 | . . . . 13 44 8 9 12 Corruption Purged . | . . . . . . . . . Corruption Blocked 4 | . . . . . . 4 . . Effects 218 | . . . . 12 76 9 92 29 Message Errors 42 | . . . . 3 13 1 20 5 Matter Fused 53 | . . . . . 17 2 26 8 Heat Flow Errors 26 | . . . . . 5 1 13 7 Energy Discharges 19 | . . . . 3 6 1 8 1 Parts Rejected 4 | . . . . . 3 . 1 . Parts Fused 3 | . . . . 2 1 . . . Data Loss (minor) 24 | . . . . 1 11 1 8 3 Data Loss (major) 12 | . . . . 1 3 1 6 1 Misfires 8 | . . . . 1 1 . 4 2 Alerts 4 | . . . . 1 2 . 1 . Misdirections 3 | . . . . . 3 . . . Weapon Failures 20 | . . . . . 11 2 5 2 Overload Shots . | . . . . . . . . . Overflow Damage 472 | . . . . . 31 . 397 44 Projectiles . | . . . . . . . . . Explosions 31 | . . . . . 31 . . . Melee 441 | . . . . . . . 397 44 Knockbacks 37 | . . . . 1 33 . 2 1 Impact 2 | . . . . . . . 1 1 Kinetic 35 | . . . . 1 33 . 1 . Secondary . | . . . . . . . . . Self-Inflicted Damage 298 | . . . . 182 116 . . . Shots 4 | . . . . 2 2 . . . Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . Kicked 1 | . . . . . . . 1 . Crushed . | . . . . . . . . . Highest Temperature 447 | 27 18 18 . 108 257 263 412 447 Average Temperature 82 | 11 10 10 . 43 55 95 90 148 Received Heat Transfer 2517 | . 9 . . 36 882 786 336 468 Effects 13 | . . . . . 3 . 8 2 Shutdowns 3 | . . . . . . . 1 2 Energy Bleed 2 | . . . . . 1 . 1 . Interference 7 | . . . . . 2 . 5 . Short Circuit 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted 4 | . . . . 1 2 1 . . Combat Hostiles 3 | . . . . 1 1 1 . . Parts Fried 14 | . . . . 5 6 . 3 . Impact Corruptions 13 | . . . . . . . 12 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . Heat Transferred 2077 | 148 74 111 . . 597 259 370 518 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . Latent Energy Used 2068 | . . . . 600 1468 . . . LE Corruption 35 | . . . . 9 26 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Peak Influence 769 | 15 24 9 . 208 769 394 . . Initial 349 | . 9 9 . . 2 349 . . Average 257 | 8 19 7 . 171 361 320 . . Maximum Alert Level 3 | . . . . 1 3 1 . . Low Security (%) 40 | 100 100 100 . 88 22 5 . . Level 1 45 | . . . . 11 40 94 . . Level 2 9 | . . . . . 23 . . . Level 3 5 | . . . . . 14 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 1 1 . . 6 1 . . Investigation 2 | . . 1 . . 1 . . . Extermination 1 | . . . . . . 1 . . Reinforcement 4 | . 1 . . . 3 . . . Assault 2 | . . . . . 2 . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Distress Signals 8 | . . . . . 7 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 100 | . 4 . . 2 57 19 13 5 Peak Tracking Total 8 | . 4 . . 1 8 6 4 4 Tactical Retreats 9 | . . . . . 5 . 4 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Traps Triggered 2 | . . . . . 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . 2 . . Most Traps Carried 4 | . . 4 2 1 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Machines Disabled 9 | . . . . 3 6 . . . Max in Single Turn 2 | . . . . 2 2 . . . Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Machines Accessed 12 | . . 1 1 . 7 2 1 . Terminals 8 | . . . . . 6 1 1 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 30 | . . 1 1 . 23 4 1 . Successful 18 | . . 1 1 . 13 2 1 . Failed 12 | . . . . . 10 2 . . Catastrophic 4 | . . . . . 4 . . . Database Lockouts . | . . . . . . . . . Manual 16 | . . . 1 . 15 . . . Terminals 22 | . . . . . 20 1 1 . Fabricators . | . . . . . . . . . Repair Stations 6 | . . . . . 3 3 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 13 | . . 1 1 . 9 1 1 . Record 2 | . . . 1 . . . 1 . Part Schematic 1 | . . . . . 1 . . . Robot Analysis 1 | . . . . . . 1 . . Open Door 1 | . . 1 . . . . . . Terminal Index 2 | . . . . . 2 . . . Alert Level 2 | . . . . . 2 . . . Unreport Threat 1 | . . . . . 1 . . . Locate Traps 1 | . . . . . 1 . . . Zone Layout 2 | . . . . . 2 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . . . . 2 1 . . Scan Component 2 | . . . . . 1 1 . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . . . . . 2 . . . Terminals 2 | . . . . . 2 . . . Botnet 2 | . . . . . 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . . . . . 6 2 . . Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . Time 26 | . . . . . 26 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . Machine Destruction 1 | . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Robot Analysis Total 1 | . . . . . . 1 . . Derelict Logs Recovered 2 | . . . . . . . 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Turns Passed 7565 | 185 54 466 987 407 1379 1074 2377 636 Spaces Moved 3908 | 84 41 327 748 193 537 489 1283 206 Core 7 | 4 . . . . . 3 . . Treads 1013 | . . . . . 155 403 249 206 Legs 2767 | 80 41 327 748 193 382 83 913 . Wheels 121 | . . . . . . . 121 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 120 120 115 160 Average Speed 154 | 116 120 120 130 190 148 152 164 238 Slowest Speed 300 | 120 120 120 190 190 225 300 260 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 4 11 65 92 60 52 13 87 47 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . 1 . . . 2 Spaces Dug . | . . . . . . . . . Terrain Destroyed 231 | . . . . 66 153 . 12 . Melee . | . . . . . . . . . Projectile 14 | . . . . . 2 . 12 . AOE 217 | . . . . 66 151 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Total 4983 | 151 42 397 759 227 962 692 1454 299 Wait 586 | 51 . 57 1 25 227 83 92 50 Move 3900 | 83 40 326 747 192 536 488 1282 206 Hop . | . . . . . . . . . Pick Up 37 | 2 . 8 1 1 9 15 1 . Fast Attach 64 | 7 . 1 4 . 24 16 9 3 Attach 16 | . . . . 1 5 7 2 1 Detach 5 | . . . . . 3 2 . . Swap 14 | . . . . 1 6 4 1 2 Drop 34 | . . 3 6 1 10 13 1 . Fire 307 | 8 2 2 . 6 142 64 59 24 Melee 19 | . . . . . . . 6 13 Ram . | . . . . . . . . . Kick 1 | . . . . . . . 1 . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Zio]) History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 186 | -11/Junkyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 16) 240 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 321 | -10/Mines | Found a hidden stash of uninstalled traps 470 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 577 | -10/Mines | Met a Derelict shopkeep closing up shop 700 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 700 | -10/Mines | Discovered new exit (range 5) 706 | -10/Mines | Entered Exiles 736 | -10/Exiles | Met 8R-AWN 756 | -10/Exiles | Met EX-HEX 811 | -10/Exiles | Met EX-BIN 901 | -10/Exiles | Met EX-DEC 950 | -10/Exiles | Visited The Gauntlet 1166 | -10/Exiles | Discovered new exit (range 11) 1327 | -10/Exiles | Discovered new exit (range 14) 1421 | -10/Exiles | Aligned with FarCom system 1422 | -10/Exiles | Given EX-Vault access code 1450 | -10/Exiles | Opened EX-Vault 1456 | -10/Exiles | Found Prototype Device 1456 | -10/Exiles | Identified Trap Reconfigurator 1461 | -10/Exiles | Found Prototype Energy Gun 1461 | -10/Exiles | Identified AWS/Thermal 1468 | -10/Exiles | Found Prototype Energy Cannon 1468 | -10/Exiles | Identified Latent Energy Streamer 1522 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1693 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1693 | -10/Exiles | Entered Mines 1809 | -9/Mines | System corruption reached 10% 2079 | -9/Mines | Discovered new exit (range 12) 2100 | -9/Mines | Entered Materials 2100 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2434 | -8/Materials | Destroyed 11 combat bots 2444 | -8/Materials | System corruption reached 10% 2515 | -8/Materials | System corruption reached 30% 2760 | -8/Materials | Build established: Scavenger-Mutant 3054 | -8/Materials | Destroyed 7 combat bots 3059 | -8/Materials | Lost 6 parts (3n2u1w) 3300 | -8/Materials | First assault squad dispatched 3314 | -8/Materials | Build established: Mutant 3329 | -8/Materials | Repaired Grenade Launcher 3468 | -8/Materials | Discovered new exit (range 4) 3479 | -8/Materials | Entered Factory 3479 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4095 | -7/Factory | Lost 4 parts (2n2w) 4366 | -7/Factory | Core integrity fell below 50% 4387 | -7/Factory | Lost 12 parts (2p3n5u2w) 4401 | -7/Factory | Cargo convoy interrupted 4486 | -7/Factory | Discovered new exit (range 14) 4553 | -7/Factory | Entered Lower Caves 4685 | -7/Lower Caves | Ambushed by wild Derelicts 4704 | -7/Lower Caves | Build established: Scavenger-Mutant 4716 | -7/Lower Caves | System corruption reached 10% 4765 | -7/Lower Caves | Lost 3 parts (1n2u) 5371 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5382 | -7/Lower Caves | Learned 4 Factory zone layouts 5490 | -7/Lower Caves | Spotted B-75 Beast 5715 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 5973 | -7/Lower Caves | Learned location of Zion (-7) 6118 | -7/Lower Caves | Discovered new exit (range 11) 6930 | -7/Lower Caves | Entered another Lower Caves area 7212 | -7/Lower Caves | Encountered a Warlord checkpoint 7463 | -7/Lower Caves | Discovered new exit (range 14) 7491 | -7/Lower Caves | Core integrity fell below 20% 7566 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07527_ Tractor Beam destroyed. 07529_ Acquired Corrupted Lgt. Nuclear Core. 07529_ Integrated Corrupted Lgt. Nuclear Core (+9). 07533_ System corrupted: Hvy. Laser failed to cycle. 07534_ Critical hit (Burn: +37). 07536_ Med. Treads destroyed. 07537_ |N| M,OD5HTUKN= ,M:%UGW/MYT1IU2 BDLXX 07538_ System corrupted: Particle Gun failed to cycle. 07540_ G-50 Soldier suffers critical hit (Burn). 07541_ Hrd. Light Armor Plating destroyed. 07544_ Imp. Deuterium Engine destroyed. 07548_ G-50 Soldier suffers critical hit (Burn). 07549_ G-50 Soldier heat damages core (-15). 07549_ G-50 Soldier overheating. 07552_ System corrupted: Substantial component data lost. 07552_ G-50 Soldier overheating. 07557_ G-50 Soldier heat damages Hvy. Laser. 07557_ G-50 Soldier overheating. 07558_ G-50 Soldier heat damages Lgt. Angular Momentum Engine. 07561_ Power failure, Lgt. Nuclear Core shutdown. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????# ??? | | ??????????????????????????????????????????# ? | | ????????????????????????###?????????????## ?? | | ???????????????????????## ##???????????? ??? | | ???????????????????????# ##??????????? #??? | | ???????????????????????# ######?????? ##?? | | ???????????????????????### ## ##????? ##? | | ?????????????????????????## ####??# #? | | ??????????????????????????# ##?# #? | | ??????????????????????????# ### ## | | ??????????????????????????## ### ## #?# # | | ???????????????????????#######?# #?## # | | ???????????????????????? #???# ### #? | | ????????????????????????# #???# ## ##? | | ???????????????????????## #???## #? | | ??????????????????????## ##???## #? | | ????????????????####### #????## ## ## ## | | ????????????????# #?????# #### ## # | | ????????????????# ????# ####### #??#### # | | ????????????????# ?##?# #?????# | | ???????????????## ## ?## ##########????## | | ???????????# ### ??#@g #?????????##### | | ??????????## ### ##????????# | | ??????????# g #????????## | | ??????????# < #### #?????????# ###### | | ??????????## ##### ##??####?????????##?????#### | | ???????????????????###???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 65 Energy Generation 29 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 11 Target Analysis 5 Recoil Reduction 5 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- Weapon Shielding | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearHypervelocityClaws Manual? 0 Play Time 01:05:26 Cumulative 160.2 hours Start 2023.08.20 @ 17:42:54 End 2023.08.20 @ 19:59:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 243 Rogue 243 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 57 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6fc3a24-b55f-42c2-87ea-5e983f1fa93e