Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 10:09:24 Player: Olafz Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (0) 0 Value Destroyed (10) 10 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (37826) 37826 TOTAL SCORE: 44416 Bonus ------- Pacifist 10869 Win 3000 Win Speed 23957 Cogmind --------- Core Integrity 385/1600 Matter 119/300 Energy 100/100 System Corruption 2% Temperature Cool (2) Movement Flying (40) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Field Propulsion Array > --- UTILITY (18) ----- Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Hacking Suite Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Signal Interpreter Terrain Scan Processor Advanced ECM Suite Hacking Suite System Shield System Shield System Shield > --- WEAPON ----------- Heavy Flail > --- INVENTORY -------- Light Nuclear Core Cooled Nuclear Pulse Thruster Field Propulsion Array [Rating: 64] Favorites ----------- Power Light Quantum Reactor Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Cooled Nuclear Pulse Thruster Flight Unit Cooled Nuclear Pulse Thruster Utility System Shield Device Improved Terrain Scanner Processor Signal Interpreter Hackware System Shield Protection Improved Propulsion Shielding Weapon Heavy Flail Impact Weapon Heavy Flail Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . Utility 16 | . . 2 1 1 2 2 2 2 2 2 Weapon . | . . . . . . . . . . . Parts Attached 39 | . 2 1 3 6 5 9 4 2 3 4 Power 3 | . . . . . . . . 1 1 1 Engine . | . . . . . . . . . . . Core 2 | . . . . . . . . 1 . 1 Reactor 1 | . . . . . . . . . 1 . Propulsion 19 | . 1 1 1 3 1 6 3 . 1 2 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 19 | . 1 1 1 3 1 6 3 . 1 2 Utility 15 | . 1 . 2 3 3 3 . 1 1 1 Device 4 | . 1 . . 1 . . . . 1 1 Storage . | . . . . . . . . . . . Processor 4 | . . . 1 1 2 . . . . . Hackware 6 | . . . . 1 1 3 . 1 . . Protection 1 | . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . Weapon 2 | . . . . . 1 . 1 . . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . Slashing Weapon 1 | . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . 1 2 . . . Parts Lost 33 | . . 1 2 . 5 7 2 . 1 15 Power 2 | . . . . . . . . . . 2 Propulsion 16 | . . 1 1 . 2 5 1 . 1 5 Utility 13 | . . . 1 . 2 2 1 . . 7 Weapon 2 | . . . . . 1 . . . . 1 Highest Loss Streak 14 | . . 1 2 . 5 4 2 . 1 14 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 48 | . 23 22 22 45 67 52 61 61 58 34 Flight 16 | . 11 11 9 16 25 12 21 19 16 10 Device 3 | . 11 11 2 4 5 . . . 2 2 Processor 13 | . . . 6 13 16 23 21 14 13 6 Hackware 9 | . . . . 2 8 15 15 19 17 12 Protection 2 | . . . 4 7 5 . . . . . Impact Weapon 1 | . . . . . . . 3 4 4 2 Peak Build Rating 64 | . 3 3 7 26 45 46 50 52 64 64 Average Rating 30 | . 2 2 5 16 34 29 48 50 58 39 On Entrance 25 | . . 3 3 7 26 28 46 47 52 64 Naked Turns 11 | . 11 . . . . . . . . . Heaviest Build 21 | . 1 1 2 3 8 . 3 8 21 21 Greatest Support 33 | 3 4 4 4 19 10 33 33 33 24 24 Greatest Overweight (x) 2 | . . . . . . . . . 2 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 3 3 5 5 5 5 5 4 5 5 Average Carried 4 | . 1 2 4 4 4 4 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 3 3 5 5 5 5 5 4 4 2 Class Distribution -------------------- 39% | Hacker-Mutant 33% | Mutant 20% | Hacker-Sprinter 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Sprinter | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 237 | 143 . . . . . . . . 14 80 Remotely . | . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . Parts . | . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 409 | . 14 32 27 51 13 70 29 2 26 145 Missed 218 | . 8 19 11 38 7 32 19 2 15 67 Damage Taken 4084 | . 49 140 140 160 354 576 380 2 297 1986 Core 2328 | . 24 111 111 79 82 339 179 . 188 1215 Absorbed by Shields 42 | . . . . 11 . . . . 31 . Redirected to Shielding 119 | . . . 8 50 61 . . . . . Core Remaining (%) 80 | 100 90 72 79 88 90 66 84 100 87 24 Volleys Fired . | . . . . . . . . . . . Largest . | . . . . . . . . . . . Hottest . | . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . Core Hits . | . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks 3 | . . . . . . . . . 2 1 Impact 3 | . . . . . . . . . 2 1 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11 | . . . . . 6 . . 5 . . Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 11 | . . . . . 6 . . 5 . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . 1 . . . . 2 Average Corruption 1 | . . . . . 1 . . . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 118 | . . . . . 3 . . 2 . 113 Shots 1 | . . . . . . . . . . 1 Rammed 2 | . . . . . 1 . . 1 . . Targets Rammed 2 | . . . . . 1 . . 1 . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 36 | . . 2 . . . 23 . 36 . . Average Temperature 17 | . . 2 . . . 12 . 29 . . Received Heat Transfer 240 | . . 36 18 42 48 18 12 . 39 27 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Peak Influence 346 | . . 80 48 33 121 346 271 175 134 296 Initial 169 | . . . 33 18 16 56 169 139 98 74 Average 107 | . . 37 33 22 64 167 204 150 124 172 Maximum Alert Level 1 | . . . . . . 1 1 . . 1 Low Security (%) 84 | 100 100 100 100 100 100 67 66 100 100 57 Level 1 15 | . . . . . . 32 33 . . 42 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 5 | . . . 1 . 2 . . . 1 1 Investigation . | . . . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 5 | . . . 1 . 2 . . . 1 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 5 | . . . 2 . . 1 1 . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 133 | . 3 14 7 2 20 25 17 1 12 32 Peak Tracking Total 20 | . 3 14 7 1 10 13 15 1 9 20 Tactical Retreats 20 | . . 1 1 . 3 6 3 . 1 5 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 7 | . . 1 . 3 2 . . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 1 | . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 6 | . . . . 2 2 . 1 1 . . Terminals 6 | . . . . 2 2 . 1 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 18 | . . . . 4 5 . 4 5 . . Successful 4 | . . . . . 2 . 1 1 . . Failed 14 | . . . . 4 3 . 3 4 . . Catastrophic 3 | . . . . 1 . . . 2 . . Database Lockouts . | . . . . . . . . . . . Manual 18 | . . . . 4 5 . 4 5 . . Terminals 18 | . . . . 4 5 . 4 5 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks . | . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . 2 . 1 1 . . Terminals 4 | . . . . . 2 . 1 1 . . Botnet 4 | . . . . . 2 . 1 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 6 | . . . . 2 2 . 1 1 . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 1035 | 10 60 49 42 165 157 161 136 14 93 148 Spaces Moved 2686 | 20 140 133 102 387 449 437 374 38 231 375 Core 56 | 20 31 . . . . . . . 1 4 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2630 | . 109 133 102 387 449 437 374 38 230 371 Fastest Speed 17 | 50 35 35 35 27 32 17 17 17 26 26 Average Speed 34 | 50 38 35 35 34 32 33 34 27 29 36 Slowest Speed 150 | 50 50 35 35 35 35 40 35 32 150 150 Overloaded Moves 40 | . . . . . . 13 13 11 . 3 Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 46 | . 2 4 . . 9 17 6 . 4 4 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 17 | 3 36 24 20 20 23 20 16 3 11 20 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 2 | . . . . . . . . . 2 . Terrain Destroyed 11 | . . . . . . . . . 2 9 Melee 2 | . . . . . . . . . 2 . Projectile . | . . . . . . . . . . . AOE 9 | . . . . . . . . . . 9 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 2733 | 19 142 130 106 415 448 431 376 40 247 379 Wait 10 | . . . . 5 . . . . 3 2 Move 2590 | 19 135 125 101 386 432 404 361 38 223 366 Hop 41 | . 2 3 . . 8 15 6 . 3 4 Pick Up 18 | . 3 1 2 2 3 3 2 . . 2 Fast Attach 22 | . 2 . 2 4 3 6 1 1 2 1 Attach 17 | . . 1 1 2 2 3 3 1 1 3 Detach 2 | . . . . . . . 1 . 1 . Swap . | . . . . . . . . . . . Drop 2 | . . . . . . . 2 . . . Fire . | . . . . . . . . . . . Melee 3 | . . . . . . . . . 2 1 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 28 | . . . . 16 . . . . 12 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 13) 11 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Discovered new exit (range 8) 71 | -10/Materials | Entered another Materials area 71 | -9/Materials | Evolved 2 slots: Utility x2 114 | -9/Materials | Discovered new exit (range 16) 120 | -9/Materials | Entered another Materials area 120 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 157 | -8/Materials | Discovered new exit (range 15) 162 | -8/Materials | Identified exit to Factory 162 | -8/Materials | Entered Factory 162 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 292 | -7/Factory | Discovered new exit (range 19) 306 | -7/Factory | Build established: Mutant 316 | -7/Factory | Identified exit to Lower Caves 320 | -7/Factory | Discovered new exit (range 20) 327 | -7/Factory | Identified exit to Factory 327 | -7/Factory | Entered another Factory area 327 | -6/Factory | Evolved 2 slots: Utility x2 421 | -6/Factory | Discovered new exit (range 12) 426 | -6/Factory | Identified exit to Lower Caves 483 | -6/Factory | Discovered new exit (range 4) 483 | -6/Factory | Identified exit to Factory 484 | -6/Factory | Entered another Factory area 484 | -5/Factory | Evolved 2 slots: Utility x2 492 | -5/Factory | Lost 5 parts (2n2u1w) 570 | -5/Factory | Lost 3 parts (2n1u) 605 | -5/Factory | Spotted B-75 Beast 637 | -5/Factory | Discovered new exit (range 19) 642 | -5/Factory | Lost 4 parts (3n1u) 645 | -5/Factory | Identified exit to Factory 645 | -5/Factory | Entered another Factory area 645 | -4/Factory | Evolved 2 slots: Utility x2 694 | -4/Factory | Spotted B-86 Titan 724 | -4/Factory | Discovered new exit (range 10) 726 | -4/Factory | Identified exit to Upper Caves 776 | -4/Factory | Discovered new exit (range 15) 781 | -4/Factory | Identified exit to Research 781 | -4/Factory | Entered Research 781 | -3/Research | Evolved 2 slots: Utility x2 792 | -3/Research | Discovered new exit (range 13) 794 | -3/Research | Identified exit to Research 795 | -3/Research | Entered another Research area 795 | -2/Research | Evolved 2 slots: Utility x2 871 | -2/Research | Discovered new exit (range 14) 888 | -2/Research | Identified exit to Access 888 | -2/Research | Entered Access 888 | -1/Access | Evolved 2 slots: Utility x2 936 | -1/Access | Energy Cycler disabled 970 | -1/Access | Core integrity fell below 50% 1010 | -1/Access | Lost 14 parts (1p5n7u1w) 1013 | -1/Access | Spotted B-99 Colossus 1034 | -1/Access | Discovered new exit (range 5) 1036 | *** | Escaped! Last Messages --------------- Penetrated by Slug. ECM Suite destroyed. Penetrated by Slug. Terrain Scan Processor destroyed. Penetrated by Slug. System Shield destroyed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Lgt. Nuclear Core destroyed. Slug penetrates H-88 Terminator. K-01 Serf suffers critical hit (Destroy). K-01 Serf destroyed. Slug penetrates Wall. Penetrated by Slug. Acquired 26 matter. The Access Shell folds into the floor. EXIT=FOUND [Achievement: 40k Club] [Achievement: Straight Shot] Map ----- +----------------------------------------------------+ | #????????????????# +?????????????????????????? | | #????????????????# #?????????????????????????? | | #????????????????# #?????????????????????????? | | #????????????????# ###########???????????????? | | #?????????####+### #???????????????? | | #?????????+ #???????????????? | | #?????????# #?????""????????? | | #??????????# #?????" ????????? | | ????????????# #????? ????????? | | #????????????# #????? ????????? | | #????????????# #????? ????????? | | ############## ######/########## | | ## + =! | | ## ######## * = | | ## = #??????###################### ###+##???? | | ## #???????????????????????????# #????????? | | ## #???????????????????????????# #????????? | | ## #???????????????????????????# #????????? | | ## #???????????????????????????# #????????? | | / #???????????????????###?????# #????????? | | ## = #??????????########## ####### #????????? | | ## #??????????" s #????????? | | ## #??????????" #????????? | | ######+###??????????" #????????? | | ??? ???????????" #????????? | | ? ?????????" 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"""T""" #????????? | | ????????????######??########## ####### #????????? | | ?????????????????????????????###?????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? +????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 190 Matter Stores 243 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Propulsion Shielding 66 Evasion (%) 66 Offensive Hacking 10 Defensive Hacking 36 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 40k Club Straight Shot Challenges ------------ None Game ------ Seed ImprovedPiercingCompressor Manual? 0 Play Time 00:28:38 Cumulative 195.0 hours Start 2024.08.11 @ 09:38:16 End 2024.08.11 @ 10:09:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 340 Rogue 338 Adventurer 2 Explorer 0 Win Type 0 Total 9 Types 8/0/0/1/0/0/0/0/0 Lore% 69 Gallery% 64 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b1b3ff0-5984-4864-9e7b-4ce5b831274c