Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.23 @ 14:03:53 Player: 7604 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (75) 375 Value Destroyed (2329) 2329 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (953) 953 TOTAL SCORE: 8577 Bonus ------- Follower Combat Kills 353 Registered with UFD 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 77/100 System Corruption 0% Temperature Cool (0) Movement Rolling (96) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- Compact Wheel Compact Wheel Centrium Wheel > --- UTILITY (5) ------ Large Storage Unit Experimental Signal Interpreter Hardened Light Armor Plating Layered Light Armor Plating A0-MCA's Component Scanner > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (15) --- Light Ion Engine Improved Cooling System Advanced Sensor Array Improved Signal Interpreter 0b10 Decoder Chip [Scout] Experimental Melee Analysis Suite Faulty Experimental Melee Analysis Suite Microactuators Improved Hardlight Generator Hacking Suite Advanced System Shield Authchip [Propulsion] Recalibrator Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Wheel Wheel Compact Wheel Centrium Wheel > --- UTILITY ---------- Large Storage Unit Damper Plating > --- WEAPON ----------- Heavy Machine Gun Companion Sword > --- INVENTORY -------- Nuclear Pulse Thruster Advanced Surge Thruster Improved Cooling System Medium Storage Unit Deep Structural Scanner Improved Signal Interpreter Improved Propulsion Shielding Improved Light Armor Plating Improved Shield Generator Relay Coupler [Proto] A0-MCA's Component Scanner Rocket Launcher Plasma Cutter [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Hardened Light Armor Plating Device Advanced Sensor Array Storage Medium Storage Unit Processor A0-MCA's Component Scanner Protection Hardened Light Armor Plating Weapon Companion Sword Energy Gun EM Pulse Gun Ballistic Gun Makeshift Shrapnel Gun Launcher Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Companion Sword Build | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Pro Slots Evolved 8 | . . . . . . 8 . . . . . . Power . | . . . . . . . . . . . . . Propulsion 5 | . . . . . . 5 . . . . . . Utility 3 | . . . . . . 3 . . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 107 | 6 16 3 1 2 5 27 4 33 5 . 2 3 Power 16 | 1 3 1 . . . 4 1 6 . . . . Engine 10 | 1 3 . . . . 3 . 3 . . . . Core 5 | . . 1 . . . 1 . 3 . . . . Reactor 1 | . . . . . . . 1 . . . . . Propulsion 36 | 2 4 . . 1 . 14 . 12 2 . . 1 Treads . | . . . . . . . . . . . . . Leg 6 | 2 2 . . . . 2 . . . . . . Wheel 30 | . 2 . . 1 . 12 . 12 2 . . 1 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 33 | 1 3 . . . 1 6 3 14 2 . 2 1 Device 9 | . . . . . . 2 . 7 . . . . Storage 3 | 1 1 . . . . . 1 . . . . . Processor 4 | . . . . . . 1 . 1 . . 2 . Hackware . | . . . . . . . . . . . . . Protection 17 | . 2 . . . 1 3 2 6 2 . . 1 Artifact . | . . . . . . . . . . . . . Weapon 22 | 2 6 2 1 1 4 3 . 1 1 . . 1 Energy Gun 8 | 1 3 1 . 1 2 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 8 | 1 2 1 1 . . 2 . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . 1 . . . . . . . . . . 1 Special Weapon 2 | . . . . . . 1 . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 2 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . 1 . . . 1 . . . . . . . Parts Lost 41 | . 2 . . . . 18 . 16 2 . . 3 Power 6 | . . . . . . 2 . 3 . . . 1 Propulsion 21 | . 1 . . . . 10 . 8 1 . . 1 Utility 10 | . . . . . . 5 . 4 1 . . . Weapon 4 | . 1 . . . . 1 . 1 . . . 1 Highest Loss Streak 8 | . 1 . . . . 7 . 8 1 . . 3 To Critical Strikes 1 | . 1 . . . . . . . . . . . Average Slot Usage (%) 80 | . 96 100 100 100 100 73 39 56 70 73 73 74 Engine 2 | . 14 8 . . . 3 . . . . . . Core 6 | . . 6 14 14 14 2 . 1 6 6 6 5 Leg 2 | . 20 . . . . . . . . . . . Wheel 21 | . 4 28 28 28 28 25 13 18 20 20 20 21 Device 3 | . . . . . . 10 . 4 6 6 6 5 Storage 9 | . 14 14 14 14 14 6 6 6 6 6 6 6 Processor 2 | . . . . . . 4 . 1 6 6 12 13 Protection 10 | . 13 14 14 14 14 6 5 7 12 13 6 6 Energy Gun 4 | . 12 14 2 3 8 . . . . . . . Ballistic Gun 8 | . 14 14 25 24 14 2 . 4 . . . . Special Weapon 1 | . . . . . . 2 . . 3 6 6 5 Slashing Weapon 4 | . . . . . 5 6 6 6 6 6 6 6 Peak Build Rating 58 | 6 11 14 15 16 22 41 46 58 47 46 57 57 Average Rating 31 | 5 8 13 14 15 20 34 41 45 44 46 54 56 On Entrance 25 | . 6 11 14 15 15 22 16 45 44 46 46 56 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 90 | 10 26 27 26 26 26 40 85 90 43 43 43 42 Greatest Support 92 | 20 32 32 32 32 28 92 32 88 58 42 42 58 Greatest Overweight (x) 5 | 3 2 . . . . 1 5 5 1 1 1 . Average Overweight (x) . | . . . . . . . 2 1 . 1 . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 15 15 15 15 15 15 Average Capacity 12 | 7 9 10 10 10 10 10 14 15 15 15 15 15 Most Carried 15 | 3 10 10 10 10 10 10 13 15 15 15 15 15 Average Carried 11 | 2 8 9 9 9 9 9 11 12 14 15 14 15 Final Capacity 15 | 8 10 10 10 10 10 10 15 15 15 15 15 15 Final Carried 15 | 3 10 10 10 10 9 8 12 15 15 15 15 15 Class Distribution -------------------- 58% | Mutant 18% | Commander-Mutant 16% | Scavenger-Mutant 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scavenger-Assassin | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Pro Matter Collected 1539 | 265 196 50 117 53 50 313 40 207 132 . 76 40 Remotely . | . . . . . . . . . . . . . Salvage Created 3790 | 43 207 39 70 128 . 1034 670 1476 46 . . 77 Parts 192 | 6 19 1 3 12 . 42 10 84 6 . . 9 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . 1 . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . 8 . . . . . 5 . . 3 Prevented 1 | . . . . . . . . . . 1 . . Kills | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Pro Combat Hostiles Destroyed 50 | . 7 1 3 3 . 12 . 20 1 . . 3 Melee 32 | . . . . . . 10 . 19 1 . . 2 Guns 14 | . 5 1 3 3 . 2 . . . . . . AOE 3 | . 2 . . . . . . . . . . 1 Classes Destroyed 15 | 1 3 . . 3 . 6 . 2 . . . . Worker 3 | . . . . 1 . . . 2 . . . . Builder 9 | . . . . . . 1 . 8 . . . . Tunneler 3 | 2 . . . . . . . 1 . . . . Recycler 4 | . . . . . . 3 . 1 . . . . Mechanic 1 | . . . . . . 1 . . . . . . Operator 2 | . . . . . . . . 2 . . . . Watcher 3 | . 2 . . . . . . 1 . . . . Swarmer 13 | . 3 . 2 . . 2 . 3 . . . 3 Grunt 23 | . 4 1 1 . . 7 . 10 . . . . Brawler 1 | . . . . . . . . 1 . . . . Duelist 1 | . . . . . . 1 . . . . . . Protector 1 | . . . . 1 . . . . . . . . Sentry 6 | . . . . 2 . . . 4 . . . . Hunter 1 | . . . . . . 1 . . . . . . Programmer 4 | . . . . . . 1 . 2 1 . . . Best Kill Streak 7 | 1 3 1 2 2 . 3 . 7 1 . . 3 Combat Bots Only 5 | . 3 1 2 1 . 2 . 5 1 . . 3 Max Kills in Single Turn 2 | 1 2 1 2 2 . 1 . 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . . . 1 Melee 1 | . . . . . . 1 . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Pro Hostile Shots Fired 711 | . 72 . 39 11 . 206 . 328 24 . . 31 Missed 207 | . 23 . 20 3 . 62 . 89 6 . . 4 Damage Taken 5446 | . 424 22 178 92 . 1886 . 2310 210 . . 324 Core 1038 | . 77 9 79 23 . 417 . 331 54 . . 48 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 73 | . . . . . . . . 73 . . . . Ignored by Resistances 1775 | . 129 7 54 26 . 524 . 883 61 . . 91 Regen/Repaired (Parts) 440 | . 175 . . . . 87 . 178 . . . . Core Remaining (%) 62 | 100 . . . . 24 . . . . . . . Volleys Fired 96 | 5 44 3 17 5 . 14 . 3 . 1 1 3 Largest 2 | 2 2 2 2 2 . 1 . 1 . 1 1 1 Hottest 80 | 60 80 64 64 54 . 30 . 30 . 5 5 39 Shots Fired 158 | 10 78 6 33 9 . 14 . 3 . 1 1 3 Gun 146 | 10 77 6 33 9 . 8 . 3 . . . . Cannon . | . . . . . . . . . . . . . Launcher 3 | . 1 . . . . . . . . . . 2 Special 9 | . . . . . . 6 . . . 1 1 1 Kinetic 96 | 5 40 3 28 9 . 8 . 3 . . . . Thermal 35 | 5 30 . . . . . . . . . . . Explosive 1 | . 1 . . . . . . . . . . . Electromagnetic 17 | . 7 3 5 . . . . . . . . 2 Robot Hit Streak 17 | 2 10 4 16 17 . 8 . 1 . . 2 . Robot Miss Streak 4 | 1 3 1 3 1 . 4 . 1 . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . Shots Hit Robots 272 | 5 54 4 14 9 . 65 18 98 1 . 1 3 Core Hits 100 | 2 20 2 5 6 . 20 3 38 1 . . 3 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . Critical Strikes 6 | . 2 . 1 1 . . . 2 . . . . Burn 2 | . 2 . . . . . . . . . . . Destroy 1 | . . . . 1 . . . . . . . . Corrupt 1 | . . . 1 . . . . . . . . . Melee Attacks 218 | . . . . . . 59 20 121 4 4 1 9 Impact . | . . . . . . . . . . . . . Slashing 218 | . . . . . . 59 20 121 4 4 1 9 Piercing . | . . . . . . . . . . . . . Sneak Attacks 22 | . . . . . . 7 . 15 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 . . . . Damage Inflicted 9298 | 57 683 74 342 211 . 2645 674 4368 54 . . 190 Guns 1370 | 57 570 74 342 211 . 91 . 25 . . . . Cannons . | . . . . . . . . . . . . . Explosions 174 | . 113 . . . . . . . . . . 61 Melee 7751 | . . . . . . 2554 674 4343 51 . . 129 Ramming 3 | . . . . . . . . . 3 . . . Kinetic 956 | 27 247 61 294 211 . 91 . 25 . . . . Thermal 296 | 30 266 . . . . . . . . . . . Explosive 113 | . 113 . . . . . . . . . . . Electromagnetic 179 | . 57 13 48 . . . . . . . . 61 Impact . | . . . . . . . . . . . . . Slashing 7751 | . . . . . . 2554 674 4343 51 . . 129 Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . 7 8 8 8 . Average Corruption 7 | . . . . . . . . 6 7 8 8 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 34 | . . . . . . . . 13 11 9 1 . Message Errors 10 | . . . . . . . . 5 2 3 . . Matter Fused 7 | . . . . . . . . 1 1 4 1 . Heat Flow Errors 4 | . . . . . . . . 1 2 1 . . Energy Discharges 2 | . . . . . . . . 2 . . . . Parts Rejected 1 | . . . . . . . . . 1 . . . Data Loss (minor) 7 | . . . . . . . . 3 4 . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . Alerts 2 | . . . . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 755 | . 30 . . . . 282 . 443 . . . . Projectiles . | . . . . . . . . . . . . . Explosions 30 | . 30 . . . . . . . . . . . Melee 725 | . . . . . . 282 . 443 . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . 1 . . . Shots . | . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 345 | 40 345 55 12 27 . 10 . 161 202 229 . . Average Temperature 84 | 20 112 27 7 10 . 7 . 28 99 119 . . Received Heat Transfer 2134 | . 252 15 114 36 . 678 . 1030 . . . 9 Effects 1 | . 1 . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . Heat Transferred 906 | 75 831 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Pro Peak Influence 368 | 10 195 53 . 174 . 203 13 368 . . . . Initial 26 | . 5 26 . 7 . . 13 . . . . . Average 65 | 3 55 37 . 85 . 57 8 104 . . . . Maximum Alert Level 1 | . . . . . . 1 . 1 . . . . Low Security (%) 95 | 100 100 100 . 100 . 99 100 87 . . . . Level 1 4 | . . . . . . . . 12 . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 9 | . . . . . . 3 . 6 . . . . Investigation 2 | . . . . . . 1 . 1 . . . . Extermination 3 | . . . . . . 1 . 2 . . . . Reinforcement 4 | . . . . . . 1 . 3 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Pro Distress Signals 6 | . . . . . . 3 . 3 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 116 | . 16 2 14 4 . 26 . 43 2 . . 9 Peak Tracking Total 12 | . 3 2 6 3 . 4 . 12 1 . . 4 Tactical Retreats 11 | . . . 1 . . . . 7 . . . 3 Traps | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Pro Traps Triggered 6 | . . . . . . 1 . 5 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Pro Machines Disabled 3 | . 1 . 1 . . . . 1 . . . . Max in Single Turn 1 | . 1 . . . . . . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Pro Machines Accessed 37 | . 8 . . 10 3 7 . 8 1 . . . Terminals 18 | . 5 . . 6 . 3 . 4 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 3 | . 1 . . . . 1 . 1 . . . . Recycling Units 9 | . 2 . . 4 . 2 . 1 . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 134 | . 32 . . 43 19 14 . 25 1 . . . Successful 89 | . 19 . . 31 19 5 . 14 1 . . . Failed 44 | . 13 . . 11 . 9 . 11 . . . . Catastrophic 1 | . . . . . . 1 . . . . . . Database Lockouts 1 | . . . . 1 . . . . . . . . Manual 75 | . 20 . . 36 . 7 . 11 . . 1 . Terminals 68 | . 22 . . 27 . 7 . 12 . . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 7 | . 3 . . . . 2 . 2 . . . . Recycling Units 30 | . 7 . . 16 . 4 . 3 . . . . Scanalyzers 6 | . . . . . . . . 6 . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Terminal Hacks 47 | . 10 . . 14 19 . . 3 1 . . . Record 18 | . . . . 1 17 . . . . . . . Part Schematic 4 | . 1 . . 3 . . . . . . . . Robot Analysis 5 | . 4 . . 1 . . . . . . . . Prototype ID Bank 2 | . . . . 2 . . . . . . . . Open Door 2 | . . . . . 1 . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Terminal Index 3 | . 1 . . 1 . . . 1 . . . . Repair Station Index 1 | . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . Locate Traps 4 | . 2 . . 1 . . . 1 . . . . Security Status 1 | . . . . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 3 | . . . . 3 . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . 1 . . . . Repair Station Hacks 6 | . 2 . . . . 2 . 2 . . . . Scan Component 3 | . 1 . . . . 1 . 1 . . . . Repair 3 | . 1 . . . . 1 . 1 . . . . Recycling Unit Hacks 7 | . 2 . . 4 . . . 1 . . . . Retrieve Components 7 | . 2 . . 4 . . . 1 . . . . Scanalyzer 5 | . . . . . . . . 5 . . . . Insert Component 2 | . . . . . . . . 2 . . . . Analyze 3 | . . . . . . . . 3 . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks 22 | . 5 . . 13 . 2 . 2 . . . . Terminals 11 | . 4 . . 4 . 1 . 2 . . . . Track 1 | . 1 . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . Botnet 9 | . 3 . . 4 . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 11 | . 1 . . 9 . 1 . . . . . . Reject 3 | . 1 . . 2 . . . . . . . . Recyclers 2 | . . . . 2 . . . . . . . . Mask 2 | . . . . 1 . 1 . . . . . . Tunnel 4 | . . . . 4 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . 1 . . . . Used 2 | . . . . . . 1 . 1 . . . . Hacking Detections 26 | . 7 . . 5 . 6 . 8 . . . . Full Trace Events 2 | . 1 . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 20 | . 1 . . 3 . . . 2 . . 14 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . 1 . 1 . . . . Time 150 | . 32 . . . . 32 . 86 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 19 | . 5 . . 11 . . . 3 . . . . Parts Scanalyzed 2 | . . . . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 7 | . . . . 5 . 1 . 1 . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Pro Total Allies 11 | . . 3 . 5 . 2 . 1 . . . . Largest Group 8 | . . 3 3 8 8 8 . 1 . . . . Highest-Rated Group 136 | . . 40 40 136 136 136 . 29 . . . . Highest-Rated Ally 41 | . . 16 16 34 34 41 . 29 . . . . Total Orders 4 | . . . . . 3 1 . . . . . . STAY 3 | . . . . . 2 1 . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . Ally Attacks 85 | . . 9 23 9 . 40 . 4 . . . . Total Damage 1161 | . . 75 247 112 . 653 . 74 . . . . Kills 17 | . . 1 5 4 . 7 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Pro Robot Analysis Total 5 | . 4 . . 1 . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . 2 . . . 1 1 3 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Pro Turns Passed 10055 | 113 974 765 719 558 1525 1016 579 1781 322 227 938 538 Spaces Moved 7943 | 70 525 637 643 446 1571 693 357 994 302 197 1000 508 Core 18 | 18 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 409 | 52 355 . . . . 2 . . . . . . Wheels 7516 | . 170 637 643 446 1571 691 357 994 302 197 1000 508 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 95 95 95 100 82 90 106 90 90 Average Speed 104 | 110 146 100 100 97 95 97 143 115 98 106 91 90 Slowest Speed 260 | 200 260 100 100 100 95 190 175 175 106 106 106 96 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 72 98 39 77 92 20 92 26 56 43 85 56 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 11 | . . 1 . 4 5 . . . . . 1 . Known Exits Taken 5 | . 1 . . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . Scrap Searched 19 | . . 1 . . 8 . . . 3 . 4 3 Spaces Dug 33 | . . . . . . 2 . 20 2 4 . 5 Terrain Destroyed 57 | . 13 . . . . 2 . 20 2 4 . 16 Melee 33 | . . . . . . 2 . 20 2 4 . 5 Projectile . | . . . . . . . . . . . . . AOE 24 | . 13 . . . . . . . . . . 11 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Pro Total 9258 | 93 658 759 687 562 1605 929 398 1445 320 208 1024 570 Wait 736 | 10 56 111 23 53 15 123 11 270 5 7 5 47 Move 7932 | 69 524 636 642 445 1570 693 356 993 301 196 999 508 Hop . | . . . . . . . . . . . . . Pick Up 51 | 3 8 2 1 2 5 5 5 10 2 . 8 . Fast Attach 66 | 6 7 2 1 1 4 18 3 19 4 . . 1 Attach 18 | . 2 . . . . 7 . 9 . . . . Detach 9 | . 3 . 1 1 . 2 1 1 . . . . Swap 23 | . 7 1 . 1 1 2 1 5 1 . 2 2 Drop 46 | . 7 4 2 3 10 6 3 1 2 . 8 . Fire 96 | 5 44 3 17 5 . 14 . 3 . 1 1 3 Melee 215 | . . . . . . 59 18 120 4 4 1 9 Ram 1 | . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 65 | . . . . 51 . . . 14 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 371 | -10/Materials | Identified exit to Mines 425 | -10/Materials | Discovered new exit (range 16) 512 | -10/Materials | Repaired Hrd. Light Armor Plating 936 | -10/Materials | Discovered new exit (range 8) 1088 | -10/Materials | Entered Mines 1157 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1166 | -10/Mines | Met a Derelict bent on vengeance 1260 | -10/Mines | Learned location of Storage (-9) 1260 | -10/Mines | Discovered new exit (range 11) 1334 | -10/Mines | Learned Materials terminal intel 1370 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1479 | -10/Mines | Discovered new exit (range 10) 1546 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1845 | -10/Mines | Discovered new exit (range 4) 1853 | -10/Mines | Entered Subcaves 1853 | -10/Subcaves | Accompanied by 3 allies 1959 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1961 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1966 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1977 | -10/Subcaves | Core integrity fell below 50% 2033 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2034 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2048 | -10/Subcaves | Discovered new exit (range 15) 2203 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2204 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2204 | -10/Subcaves | Discovered new exit (range 14) 2572 | -10/Subcaves | Entered Recycling 2572 | -9/Recycling | Accompanied by 3 allies 3074 | -9/Recycling | Scanned before Scraplab entrance 3087 | -9/Recycling | Entered Scraplab 3094 | -9/Recycling | Discovered new exit (range 3) 3130 | -9/Recycling | Entered Scraptown 3130 | -9/Scraptown | Accompanied by 8 allies 3283 | -9/Scraptown | Build established: Commander-Mutant 3353 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3356 | -9/Scraptown | Learned location of Zion (-6) 3415 | -9/Scraptown | Visited Comm Corps 3454 | -9/Scraptown | Visited Junk Repository 3472 | -9/Scraptown | Visited Fellowship of the Rings 3492 | -9/Scraptown | Visited Red Mages 3514 | -9/Scraptown | Found Relay Coupler [Proto] 3534 | -9/Scraptown | Visited Cyclists 3676 | -9/Scraptown | Visited Assassins FH 3728 | -9/Scraptown | Visited Junk Repository 3802 | -9/Scraptown | Discovered new exit (range 11) 3887 | -9/Scraptown | Visited UFD Registry 3887 | -9/Scraptown | Registered with UFD as "Arckit" 3932 | -9/Scraptown | Visited Chapter 10 3959 | -9/Scraptown | Visited Scrap Suit Storage 3986 | -9/Scraptown | Visited Curators Association 4037 | -9/Scraptown | Visited Sword Containment 4073 | -9/Scraptown | Visited Scrapoid Pod Storage 4092 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4104 | -9/Scraptown | Found DCF Scrap (30 items) 4118 | -9/Scraptown | Visited Cartography Club 4226 | -9/Scraptown | Learned location of Cetus (-5) 4226 | -9/Scraptown | Learned 12 Materials zone layouts 4226 | -9/Scraptown | Learned 12 Factory zone layouts 4226 | -9/Scraptown | Learned 16 Factory zone layouts 4226 | -9/Scraptown | Learned 16 Research zone layouts 4226 | -9/Scraptown | Learned 16 Lower Caves zone layouts 4226 | -9/Scraptown | Learned 20 Lower Caves zone layouts 4226 | -9/Scraptown | Learned 8 Upper Caves zone layouts 4226 | -9/Scraptown | Learned 24 Proximity Caves zone layouts 4226 | -9/Scraptown | Learned location of 2 exits from Factory 4226 | -9/Scraptown | Learned location of 2 exits from Research 4275 | -9/Scraptown | Found Deep Structural Scanner 4319 | -9/Scraptown | Visited A0-MCA Data Center 4325 | -9/Scraptown | Given an A+ rating by A0-MCA 4328 | -9/Scraptown | Found A0-MCA's Component Scanner 4348 | -9/Scraptown | Visited Derelict Rescue Squad 4373 | -9/Scraptown | Visited Science Guys 4641 | -9/Scraptown | Discovered new exit (range 5) 4655 | -9/Scraptown | Entered Factory 4655 | -6/Factory | Accompanied by 8 allies 4655 | -6/Factory | Evolved 8 slots: Propulsion x5, Utility x3 4656 | -6/Factory | Identified exit to Lower Caves 4657 | -6/Factory | Identified exit to Factory 4964 | -6/Factory | Repaired Arm. Wheel 5122 | -6/Factory | Lost 4 allies 5168 | -6/Factory | Spotted B-75 Beast 5392 | -6/Factory | Lost 7 parts (1p5n1u) 5558 | -6/Factory | Lost 3 parts (1n1u1w) 5638 | -6/Factory | Lost 3 parts (2n1u) 5671 | -6/Factory | Manually triggered Chute Trap 5671 | -6/Factory | Sucked down chute 5671 | -6/Factory | Entered Waste 5671 | -6/Waste | The area was eerily silent 5697 | -6/Waste | Lost 4 parts (1p1n2u) 5744 | -6/Waste | Found Damper Plating 5878 | -6/Waste | Discovered new exit (range 16) 6014 | -6/Waste | Found Damper Plating 6035 | -6/Waste | Build established: Scavenger-Mutant 6250 | -6/Waste | Entered Factory 6513 | -6/Factory | Core integrity fell below 50% 6784 | -6/Factory | Build established: Mutant 7056 | -6/Factory | Repaired Broken Centrium Wheel 7189 | -6/Factory | Build established: Scavenger-Mutant 7240 | -6/Factory | Lost 3 parts (1p1n1u) 7580 | -6/Factory | Lost 8 parts (2p3n2u1w) 7676 | -6/Factory | Core integrity fell below 20% 7725 | -6/Factory | Lost 3 parts (2n1u) 7978 | -6/Factory | Build established: Mutant 8031 | -6/Factory | Entered Lower Caves 8287 | -6/Lower Caves | Learned location of 1 exit from Factory 8334 | -6/Lower Caves | Discovered new exit (range 12) 8351 | -6/Lower Caves | Identified exit to Lower Caves 8353 | -6/Lower Caves | Entered another Lower Caves area 8354 | -6/Lower Caves | Identified exit to Zion 8468 | -6/Lower Caves | Encountered a Warlord checkpoint 8580 | -6/Lower Caves | Entered Zion 8617 | -6/Zion | Learned 12 Factory zone layouts 8624 | -6/Zion | Found Prototype Device 8642 | -6/Zion | System corruption cleaned by Quarantine Array 8687 | -6/Zion | Identified Phasing AFG 8688 | -6/Zion | Found Exp. Signal Interpreter 8696 | -6/Zion | Found Exp. Melee Analysis Suite 8825 | -6/Zion | Learned location of Armory (-3) 9105 | -6/Zion | Turned away by Imprinter 9307 | -6/Zion | Received a visual enhancement algorithm 9417 | -6/Zion | Found Faulty Exp. Melee Analysis Suite 9443 | -6/Zion | Given A8's code to call for help 9505 | -6/Zion | Discovered new exit (range 15) 9517 | -6/Zion | Identified exit to Proximity Caves 9518 | -6/Zion | Entered Proximity Caves 9844 | -5/Proximity Caves | Learned 8 Factory zone layouts 10056 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09810_ Z6-FKN(k) breaks down the debris. 09844_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x8). 09917_ Searching scrap... 09917_ Found Mak. Sword. 09917_ Found Imp. Datajack. 09917_ Found Com. Wheel. 09917_ Found 56 Matter. 09920_ Acquired Com. Wheel. 09923_ Acquired 10 matter. 09942_ Searching scrap... 09942_ Found Component Analysis Suite. 09942_ Found 44 Matter. 10042_ Wheel destroyed. 10045_ S-27 Virus destroyed. 10048_ Mic. Nuclear Core destroyed. 10050_ Autogun fries itself beyond repair. 10052_ Acquired 20 matter. 10054_ Proton Missile Launcher destroyed. 10055_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ??????????#########??????????????????????????????? | | ??????????# ## #????????????????####??????????? | | ?#####????# ##???????????????# #??????????? | | ?# #???## ##?????????????## #??????????? | | ?## ##??# ## ##???????????## #??????????? | | ??# ##?# ##### #??????????## ##??????????? | | ??# #### #???## #???######## #???????????? | | ??# ### #????# #??## < ##??????????? | | ??# ## ###### #??# ##?????????? | | ??# ## ##?## ##### # #?????????? | | ??## ####### ## #??# ##?# ## ##?????????? | | ???## #""""# ## #### ### ####??????????? | | ????# # "# ## #?????????????? | | ????## # ##????????????? | | ?????# # ###### ##???????????? | | ?????# # "# #??## #???????????? | | ###### #""""# ## #### ##??????????? | | ## ####### ### #??????????? | | ## #?# ##?????????? | | ?# ##########?# ### #?????????? | | ## #??## ##???## #?# #?????????? | | #### #### ########?## #?????????? | | /#?## $ #?????# #????????????????????? | | #??# #?????#* #????????????????????? | | ##?## ! ##???###%s#????????????????????? | | #### % ##????#s@=[#????????????????????? | | ### ###?????# ####????????????????????? | | #?###???????# #???????????????????????? | | #######??????# #???????????????????????? | | #??????# #???????????????????????? | | ### ##### #?????## ##??????????????????????? | | ??###???# ##### ####### ##?????????????????????? | | ????????###???# ###???????????????????? | | ??????????????######### #???????????????????? | | ??????????????????????## #??????????????????? | | ???????????????????????## ##??????????????????? | | ????????????????????????######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 1600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 100 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 55 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- ECM Suite | -10/Materials | Hacked Sensor Array | -9/Recycling | Hacked Machine Analyzer | -9/Recycling | Hacked Field Recycling Unit | -9/Recycling | Hacked Adv. Surge Thruster | -6/Factory | Scanalyzed Centrium Wheel | -6/Factory | Scanalyzed Magnetic Acceleration Cannon | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Coil Gun | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Focal Shield | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Phase Gun | -6/Zion | Archive Robot Schematics ------------------ E-15 Imp | -6/Zion | Archive K-01 Serf | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleInertialMinigun Manual? 0 Play Time 01:31:15 Cumulative 111.0 hours Start 2024.10.23 @ 12:08:30 End 2024.10.23 @ 14:03:53 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 56 Rogue 0 Adventurer 56 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 61 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d369b2c9-33a8-4488-bf37-58e5ed9b8729