Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.21 @ 00:29:26 Player: alice_fexa Result: Destroyed by as-95483 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (570) 570 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1150 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 265/300 Energy 80/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Grenade Launcher Hammer > --- INVENTORY (15) --- Light Ion Engine Aluminum Leg Improved Aluminum Leg Cooling System High-capacity Matter Pod (200) Seismic Detector Medium Armor Plating Medium Armor Plating Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Hammer Hammer Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Aluminum Leg Improved Aluminum Leg Particle Gun Particle Gun Assault Rifle Improved Assault Rifle Improved Assault Rifle [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Visual Processing Unit Storage Large Storage Unit Processor Visual Processing Unit Weapon Hammer Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 6 10 . Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads . | . . . Leg 5 | 2 3 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 5 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | 2 2 . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon 2 | . 2 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 2 | . 1 1 Power 1 | . . 1 Propulsion 1 | . 1 . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 10 | 1 11 15 Power . | . 1 1 Propulsion 1 | . 2 2 Utility 1 | . 1 5 Weapon 6 | . 6 7 Tool/Special . | . . . Unused Backups 17 | . 5 12 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 7 | . 2 5 Weapon 7 | . 3 4 Tool/Special . | . . . Average Slot Usage (%) 96 | . 96 95 Engine 13 | . 14 9 Leg 27 | . 27 28 Storage 14 | . 14 14 Processor 11 | . 11 14 Ballistic Gun 5 | . 5 . Impact Weapon 21 | . 21 23 Peak Build Rating 15 | 6 15 12 Average Rating 11 | 5 11 11 On Entrance 6 | . 6 12 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 28 | 11 28 27 Greatest Support 26 | 20 26 26 Greatest Overweight (x) 2 | 2 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 13 15 Most Carried 15 | 2 15 15 Average Carried 10 | 1 11 15 Final Capacity 15 | 8 15 15 Final Carried 15 | 2 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 750 | 266 484 . Remotely . | . . . Salvage Created 804 | 68 715 21 Parts 29 | 1 28 . Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 20 | . 17 3 Melee 5 | . 4 1 Guns 2 | . 2 . AOE 9 | . 7 2 Classes Destroyed 9 | 1 7 1 Worker 2 | . 2 . Hauler 1 | . 1 . Recycler 3 | 1 2 . Mechanic 1 | . 1 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 5 | . 5 . Grunt 12 | . 12 . Assembled 3 | . . 3 Best Kill Streak 12 | 1 12 3 Combat Bots Only 10 | . 10 3 Max Kills in Single Turn 2 | 1 2 2 Gunslinging . | . . . Exploded 2 | . 2 2 Melee 1 | . 1 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 87 | . 76 11 Missed 28 | . 24 4 Hits 59 | . 52 7 Melee 1 | . . 1 Projectile 58 | . 52 6 Damage Taken 706 | . 561 145 Core 263 | . 209 54 Absorbed by Shields . | . . . Regen/Repaired (Parts) 138 | . 138 . Core Remaining (%) 100 | 100 . . Volleys Fired 28 | 7 20 1 Largest 2 | 2 2 1 Hottest 46 | 40 46 30 Shots Fired 47 | 14 32 1 Gun 38 | 14 24 . Cannon . | . . . Launcher 9 | . 8 1 Special . | . . . Kinetic 38 | 14 24 . Thermal . | . . . Explosive 9 | . 8 1 Electromagnetic . | . . . Robot Hit Streak 9 | 3 9 . Robot Miss Streak 2 | 1 2 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 63 | 8 54 1 Core Hits 28 | 2 21 5 Critical Kills 1 | . 1 . Critical Parts Destroyed 5 | . 5 . Critical Strikes 6 | . 6 . Smash 6 | . 6 . Melee Attacks 47 | . 46 1 Impact 47 | . 46 1 Slashing . | . . . Piercing . | . . . Sneak Attacks 8 | . 8 . Combat Hostiles . | . . . Follow-up Attacks 5 | . 5 . Damage Inflicted 2549 | 98 2344 107 Guns 388 | 98 290 . Cannons . | . . . Explosions 879 | . 810 69 Melee 1282 | . 1244 38 Ramming . | . . . Kinetic 388 | 98 290 . Thermal . | . . . Explosive 879 | . 810 69 Electromagnetic . | . . . Impact 1282 | . 1244 38 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 410 | . 410 . Projectiles . | . . . Explosions 13 | . 13 . Melee 397 | . 397 . Knockbacks 3 | . 3 . Impact 3 | . 3 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 40 | . . 40 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 7 | . 7 . Average Temperature 2 | . 2 . Received Heat Transfer 250 | . 210 40 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 7 | . 7 . Combat Hostiles 4 | . 4 . Parts Fried 6 | . 6 . Impact Corruptions 18 | . 18 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level 1 | . 1 . Low Security (%) 83 | 100 81 100 Level 1 16 | . 18 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 239 | 5 239 46 Initial 46 | . . 46 Average 118 | . 127 43 Influence Increases 507 | 5 497 5 Destroy 0b10 Robot/C 340 | . 340 . Destroy 0b10 Robot/NC 55 | 5 50 . Destroy Leader 58 | . 58 . Successful Hack 10 | . 10 . Destroy Structure 29 | . 24 5 Lose Combat Pursuer 15 | . 15 . Influence Decreases 476 | 5 378 93 Entered New Map 73 | . . 73 Time Decay 383 | 5 368 10 Lost Part 20 | . 10 10 Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 25 7 Peak Tracking Total 8 | . 6 8 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 4 | . 4 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 12 . Successful 9 | . 9 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 7 | . 7 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 6 | . 6 . Scan Component 3 | . 3 . Repair 3 | . 3 . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 3 | . 3 . Time 84 | . 84 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 889 | . 869 20 Optics 889 | . 869 20 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1169 | 73 1076 20 Spaces Moved 482 | 37 438 7 Core 9 | 9 . . Treads . | . . . Legs 473 | 28 438 7 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 164 | 105 169 190 Slowest Speed 190 | 150 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 4 76 8 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 38 | . 33 5 Melee . | . . . Projectile . | . . . AOE 38 | . 33 5 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 738 | 55 672 11 Wait 135 | 4 130 1 Move 480 | 36 437 7 Hop . | . . . Pick Up 20 | 2 18 . Fast Attach 13 | 6 7 . Attach 1 | . 1 . Detach 4 | . 4 . Swap 6 | . 5 1 Drop 10 | . 10 . Fire 28 | 7 20 1 Melee 41 | . 40 1 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 436 | -10/Materials | Destroyed 10 combat bots 528 | -10/Materials | Discovered new exit (range 5) 730 | -10/Materials | Core integrity fell below 50% 797 | -10/Materials | Core integrity fell below 20% 842 | -10/Materials | Discovered new exit (range 18) 984 | -10/Materials | Repaired Imp. Aluminum Leg 1012 | -10/Materials | Repaired Grenade Launcher 1039 | -10/Materials | Repaired Hammer 1053 | -10/Materials | Discovered new exit (range 10) 1150 | -10/Materials | Entered Mines 1151 | -10/Mines | Assembled infested the area 1151 | -10/Mines | Learned location of Storage (-7) 1170 | -10/Mines | Destroyed by as-95483 with Assembled Heavy Rifle Last Messages --------------- 01039_ Repair station completes Hammer repairs. 01039_ Acquired Hammer. 01053_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 01151_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01151_ A derelict emerges from the shadows: "Are any of them following you? I'm here trying to lose some heat after our second raid on Storage failed. Whatever you do stay away from that place, they've tightened security following our previous successful raids." World map updated: -7/Storage. 01153_ EC-JOW(g): "We scattered so the Unaware couldn't effectively use their advantage in numbers, and I suggest you do the same." 01153_ EC-JOW(g) slips back into the shadows. 01165_ as-26080 destroyed. 01165_ Lgt. Ion Engine destroyed. 01169_ as-64468 destroyed. 01169_ as-46400 destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ####?????????????????? | | ??????????????????????????? # ##????????????????? | | ???????????????????????????? ##???????????????? | | ???????????????????????????? ###?????????????? | | ???????????????????????????? ####??????????? | | ???????????????????????????? ##?????????? | | ????????????????????????????# ??????????? | | ????????????????????????????# ??????????????? | | ????????????????????????????# #?????????????????? | | ???????????????????????????##a #?????????????????? | | ????????????????????????### aaa#?????????????????? | | ??????????????????????### % #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# @ #?????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????# #?????????????? | | ??????????????????????##### #????????????? | | ??????????????????????????## #??????????? | | ???????????????????????????## #?????????? | | ????????????????????????????# ### #????????? | | ?????????????????????????????# ##??? ##????????? | | ??????????????????????????????###?????##?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Aluminum Leg | 21% | -10/Materials Grenade Launcher | 48% | -10/Materials Hammer | 72% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeWeldingCompressor Manual? 0 Play Time 00:05:46 Cumulative 1695.4 hours Start 2026.07.21 @ 00:23:50 End 2026.07.21 @ 00:29:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1211 Rogue 1171 Adventurer 40 Explorer 0 Win Type - Total 223 Types 105/11/76/2/2/4/16/2/1/4 Lore% 97 Gallery% 98 Achievement% 90 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ae3489e-44c3-48fe-b781-c92f8bd957b9