Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 16:56:44 Player: Cmdr.Laserstrahl Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (305) 305 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 1013 Bonus ------- Follower Combat Kills 33 Cogmind --------- Core Integrity 0/250 Matter 298/300 Energy 194/200 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Subdweller Monowheel Subdweller Monowheel > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Beamcaster Subdweller Machine Gun > --- INVENTORY (15) --- Light Nuclear Core Wheel Subdweller Monowheel Subdweller Monowheel Improved Heat Sink Medium Matter Pod (100) Medium Matter Pod (100) Subdweller Optics Improved Terrain Scanner Core Shielding Scrap Shield Subdweller Beam Cannon Subdweller Beam Cannon Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Beamcaster Subdweller Machine Gun > --- INVENTORY -------- Light Nuclear Core Wheel Wheel Compact Wheel Improved Heat Sink Medium Matter Pod Medium Matter Pod Improved Terrain Scanner Core Shielding Scrap Shield Beam Cannon Subdweller Beam Cannon Subdweller Shrapnel Launcher [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 28 | 7 1 5 15 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 . . 8 Treads . | . . . . Leg . | . . . . Wheel 10 | 2 . . 8 Hover . | . . . . Flight . | . . . . Utility 4 | 2 1 . 1 Device 1 | 1 . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 10 | 2 . 3 5 Energy Gun 3 | 1 . 1 1 Energy Cannon . | . . . . Ballistic Gun 6 | 1 . 1 4 Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . . 9 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 2 | . . . 2 Weapon 3 | . . . 3 Highest Loss Streak 8 | . . . 8 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 100 100 94 Engine 13 | . 14 14 13 Wheel 27 | . 28 28 26 Device 9 | . 14 14 5 Storage 14 | . 14 14 14 Protection 3 | . . . 7 Energy Gun 13 | . 14 14 12 Ballistic Gun 9 | . 14 10 8 Ballistic Cannon 4 | . . 3 5 Naked Turns . | . . . . Heaviest Build 37 | 12 27 34 37 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 3 | . 1 1 3 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 12 15 15 Most Carried 15 | 8 12 15 15 Average Carried 13 | 5 9 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 8 12 15 15 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 779 | 280 14 275 210 Remotely . | . . . . Salvage Created 562 | 158 37 257 110 Parts 34 | 11 . 17 6 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . . 4 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 7 | . 1 3 3 Guns 7 | . 1 3 3 Classes Destroyed 7 | 2 1 2 2 Worker 1 | . . 1 . Tunneler 5 | 3 . 2 . Recycler 2 | 1 . 1 . Swarmer 1 | . . . 1 Grunt 4 | . 1 2 1 Sentry 1 | . . 1 . Subdweller 1 | . . . 1 Best Kill Streak 4 | 4 1 3 1 Combat Bots Only 1 | . 1 1 1 Max Kills in Single Turn 2 | 2 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 75 | . 4 12 59 Missed 23 | . 1 4 18 Damage Taken 995 | . 27 141 827 Core 250 | . . 56 194 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 53 | 10 4 23 16 Largest 2 | 2 2 2 2 Hottest 105 | 70 70 100 105 Shots Fired 99 | 20 6 46 27 Gun 89 | 20 6 42 21 Cannon 10 | . . 4 6 Launcher . | . . . . Special . | . . . . Kinetic 53 | 10 4 23 16 Thermal 46 | 10 2 23 11 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | 4 6 6 8 Robot Miss Streak 3 | 3 1 3 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 62 | 10 4 27 21 Core Hits 26 | 5 2 12 7 Critical Kills 1 | 1 . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | 1 . . . Destroy 1 | 1 . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 880 | 119 34 341 386 Guns 776 | 119 34 309 314 Cannons 104 | . . 32 72 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 429 | 32 22 130 245 Thermal 451 | 87 12 211 141 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 10 | . . 10 . Projectiles 10 | . . 10 . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 168 | 100 46 168 9 Average Temperature 43 | 40 23 49 4 Received Heat Transfer 315 | . 6 102 207 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1147 | 259 37 555 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 143 | 20 57 143 . Initial 22 | . 13 22 . Average 61 | 8 42 74 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 4 4 17 Peak Tracking Total 10 | . 3 2 10 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 3 . . Successful 1 | . 1 . . Failed 2 | . 2 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 3 | . . 3 . Total Damage 62 | . . 62 . Kills 1 | . . 1 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1139 | 91 79 465 504 Spaces Moved 905 | 51 73 385 396 Core 14 | 14 . . . Treads . | . . . . Legs . | . . . . Wheels 891 | 37 73 385 396 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 95 95 Average Speed 96 | 71 88 95 103 Slowest Speed 125 | 80 95 95 125 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 4 14 65 30 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 1 1 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1084 | 87 82 443 472 Wait 38 | 4 . 16 18 Move 902 | 50 72 384 396 Hop . | . . . . Pick Up 40 | 15 4 7 14 Fast Attach 5 | 1 . 2 2 Attach 15 | 6 . . 9 Detach . | . . . . Swap 8 | . 1 3 4 Drop 23 | 1 1 8 13 Fire 53 | 10 4 23 16 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 16) 171 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 333 | -10/Mines | Learned Materials terminal intel 338 | -10/Mines | Learned Materials garrison access intel 463 | -10/Mines | Received a Mining Laser from a helpful Derelict 629 | -10/Mines | Discovered new exit (range 8) 636 | -10/Mines | Entered Subcaves 819 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 822 | -10/Subcaves | Ambushed by swarm of Subdwellers 825 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 825 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 825 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 835 | -10/Subcaves | Core integrity fell below 50% 840 | -10/Subcaves | Core integrity fell below 20% 878 | -10/Subcaves | Lost 8 parts (1p3n1u3w) 894 | -10/Subcaves | Lost 3 allies 1128 | -10/Subcaves | Build established: Scavenger-Mutant 1140 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00927_ Subatomizers dissect the Disposable Heat Sink. 00940_ Dropped Wheel. 00941_ Acquired Sub. Optics. 00988_ Dropped Sub. Machine Gun. 00990_ Acquired 1 matter. 00991_ Acquired 9 matter. 00993_ Dropped Sub. Monowheel. 01075_ HV Slug penetrates Wall. 01078_ G-47 Trooper suffers critical hit (Destroy). 01083_ Aluminum Leg fries itself beyond repair. 01086_ Sml. Laser fries itself beyond repair. 01086_ G-47 Trooper destroyed. 01090_ Heat Sink fries itself beyond repair. 01098_ Acquired 18 matter. 01103_ Imp. Heat Sink fries itself beyond repair. 01110_ Searching scrap... 01110_ Found Sub. Laser. 01110_ Found 13 Matter. 01139_ Lgt. Armor Plating destroyed. 01139_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????######??????????????????????????? | | ???????????????## ??????????????????????????? | | ???????????????# ??????????????????????????? | | ???????????????# ??????????????????????????? | | ???????????????? ??????????????????????????? | | ????????????????? ?????????????"????????????? | | ?????????????????? ??????????? ????????????? | | ??????????????????# ######### "???????????? | | ?????????????????## ""???????????? | | ????????????????## ????????????? | | ????????????????# =%[ ?????????????????? | | ???????????????## s##?????????????????????? | | ???????????????# ####??????????????????? | | ???????????????## #??????????????????? | | ????????????????### @ #??????????????????? | | ??????????????????## #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# ##??????????????????? | | ??????????????????## ##???????????????????? | | ??????????????????# ##????????????????????? | | ??????????????????# ##?????????????????????? | | ??????????????????# ##????????????????????#?? | | ??????????????????## #?????????????????????# ? | | ???????????????????# #?????????????????????# | | ???????????????????## #?????????????????????## | | ???????????????####### #?????????????????????? | | ??????????????## # ### #??????????????????????? | | ??????????????# [ #?????????#?????????????? | | ??????????????##% #???????? ###???????????? | | ???????????????# # # ##??????? ##??????????? | | ???????????????# ######???????? #????#####?? | | ??????????????## ##???????????# ###### ### | | ??????????????# ##???####?## ## | | ??????????????# #??## ### #?## ### | | ??????????????## #### #??## ##?## | | ???????????????# # # #??## ##?##### | | ??????????????## #?### ## ##?# | | ?????????????## %%% ### ### | | ????????????# " ###" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularReinforcedBoregun Manual? 0 Play Time 00:30:00 Cumulative 236.4 hours Start 2024.04.05 @ 16:26:16 End 2024.04.05 @ 16:56:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 104 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 53 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4927d44e-e83f-4e8a-a9a3-c55ce4af2b27