Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.02 @ 16:13:32 Player: Floating Point Exception Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (168) 840 Value Destroyed (5413) 5413 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1232) 1232 TOTAL SCORE: 9845 Bonus ------- High Alert Combat Kills 615 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -83 Cogmind --------- Core Integrity 0/550 Matter 245/300 Energy 137/140 System Corruption 0% Temperature Cool (5) Movement Hovering (62) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Aerolev Unit Combat Airjet Combat Airjet > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Visual Processing Unit Experimental Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- Mini Grenade Launcher Improved Datajack > --- INVENTORY (12) --- Aerolev Unit Aerolev Unit Medium Storage Unit Large Storage Unit Hacking Suite Hacking Suite Relay Coupler [Hunter] (13) Relay Coupler [Behemoth] (8) Precision Beam Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aerolev Unit Combat Airjet Combat Airjet > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Experimental Sensor Array Improved Signal Interpreter Relay Coupler [Sentry] > --- WEAPON ----------- Mini Grenade Launcher Improved Datajack > --- INVENTORY -------- Aerolev Unit Aerolev Unit Medium Storage Unit Large Storage Unit Hacking Suite Hacking Suite Relay Coupler [Hunter] Relay Coupler [Behemoth] Precision Beam Rifle Improved Datajack [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [NC] Weapon Assault Rifle Energy Gun EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Slots Evolved 4 | . . . 2 2 . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 3 | . . . 1 2 . . Weapon . | . . . . . . . Parts Attached 126 | 6 13 3 36 29 28 11 Power 14 | 1 2 2 6 . 3 . Engine 12 | 1 . 2 6 . 3 . Core 2 | . 2 . . . . . Reactor . | . . . . . . . Propulsion 38 | 2 2 . 8 14 8 4 Treads 19 | 2 2 . 7 3 5 . Leg 13 | . . . . 10 3 . Wheel 1 | . . . 1 . . . Hover 5 | . . . . 1 . 4 Flight . | . . . . . . . Utility 20 | 1 3 . 2 6 2 6 Device 9 | . 1 . 1 4 2 1 Storage 7 | 1 2 . 1 2 . 1 Processor 2 | . . . . . . 2 Hackware 2 | . . . . . . 2 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 54 | 2 6 1 20 9 15 1 Energy Gun 16 | 1 3 . 5 6 1 . Energy Cannon 6 | . . . 1 . 5 . Ballistic Gun 16 | 1 2 . 8 1 4 . Ballistic Cannon . | . . . . . . . Launcher 15 | . 1 1 6 2 5 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 5 | . . . 3 2 . . Parts Lost 34 | . 4 1 7 6 15 1 Power 6 | . 1 1 2 . 2 . Propulsion 10 | . 1 . 1 1 7 . Utility 2 | . . . . . 1 1 Weapon 16 | . 2 . 4 5 5 . Highest Loss Streak 5 | . 3 1 3 3 5 1 Average Slot Usage (%) 94 | . 91 99 97 99 88 99 Engine 8 | . 4 10 10 9 8 9 Core 2 | . 9 2 . . . . Treads 19 | . 20 28 30 8 16 . Leg 4 | . . . . 17 5 . Hover 1 | . . . . . . 26 Device 3 | . 1 . . 8 4 9 Storage 30 | . 26 28 33 35 36 10 Energy Gun 10 | . 14 14 8 14 3 . Energy Cannon 1 | . . . 1 . 7 . Ballistic Gun 6 | . 13 . 9 2 3 . Launcher 2 | . . 14 2 . 2 9 Naked Turns . | . . . . . . . Heaviest Build 77 | 11 42 44 64 71 77 40 Greatest Support 69 | 40 40 40 60 69 60 55 Greatest Overweight (x) 23 | 1 2 1 1 2 23 . Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 26 | 6 16 16 22 26 26 26 Average Capacity 20 | 5 14 16 21 25 26 11 Most Carried 26 | 6 16 16 22 26 26 26 Average Carried 19 | 4 13 15 21 25 25 10 Final Capacity 26 | 6 16 16 22 26 26 12 Final Carried 26 | 6 16 16 22 26 26 10 Class Distribution -------------------- 46% | Hauler-Mutant 33% | Mutant 13% | Scavenger-Mutant 4% | Bothacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Bothacker-Scout | -8/Materials Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Mat Gar Mat Matter Collected 2878 | 192 423 92 940 534 541 156 Remotely . | . . . . . . . Salvage Created 5248 | . 788 160 1501 1696 1029 74 Parts 319 | . 49 13 116 94 46 1 Haulers Intercepted 7 | . 2 . 3 2 . . Recyclers Shooed 2 | . . . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Combat Hostiles Destroyed 120 | . 14 9 40 28 27 2 Guns 59 | . 11 1 22 21 4 . Cannons 10 | . . . 1 1 8 . AOE 47 | . 3 8 16 4 14 2 Classes Destroyed 13 | . 7 1 4 . 1 . Worker 9 | . 4 . 2 3 . . Builder 5 | . 1 . 1 3 . . Tunneler 3 | . . 1 . 2 . . Hauler 7 | . 2 . 3 2 . . Recycler 5 | . . . 3 2 . . Operator 7 | . 3 . 3 . . 1 Watcher 12 | . 3 . 4 5 . . Swarmer 28 | . 3 3 15 3 4 . Grunt 64 | . 11 6 14 16 16 1 Duelist 3 | . . . 1 1 . 1 Protector 1 | . . . 1 . . . Sentry 23 | . . . 9 8 6 . Specialist 1 | . . . . . 1 . Best Kill Streak 12 | . 3 6 9 12 7 2 Combat Bots Only 9 | . 3 5 9 8 7 2 Max Kills in Single Turn 4 | . 3 3 4 3 2 1 Gunslinging . | . . . . . . . Exploded 3 | . 3 3 3 2 2 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Mat Damage Taken 5838 | . 791 155 1533 1472 1780 107 Core 918 | . 99 26 237 180 347 29 Absorbed by Shields . | . . . . . . . Core Remaining (%) 63 | 100 . 50 40 . . . Volleys Fired 435 | . 103 10 113 123 79 7 Largest 2 | . 2 2 2 2 2 1 Hottest 130 | . 70 78 112 117 130 30 Shots Fired 730 | . 175 12 189 226 121 7 Gun 595 | . 174 2 160 206 53 . Cannon 73 | . . . 12 12 49 . Launcher 62 | . 1 10 17 8 19 7 Special . | . . . . . . . Kinetic 258 | . 78 . 90 62 28 . Thermal 319 | . 89 . 39 131 60 . Explosive 62 | . 1 10 17 8 19 7 Electromagnetic 91 | . 7 2 43 25 14 . Robot Hit Streak 29 | . 16 4 13 29 15 . Robot Miss Streak 7 | . 4 1 7 6 3 2 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . 2 1 1 . Max Gunslinging Chain 1 | . . . 1 1 1 . Shots Hit Robots 478 | . 114 8 125 153 71 7 Core Hits 303 | . 45 17 92 81 60 8 Critical Hits 3 | . . . . 3 . . Critical Kills 2 | . . . . 2 . . Critical Parts Destroyed 1 | . . . . 1 . . Melee Attacks 9 | . . . . . . 9 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . . 3 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 12475 | . 1480 960 3367 3661 2770 237 Guns 5734 | . 1264 20 1652 2373 425 . Cannons 1319 | . . . 211 221 887 . Explosions 5422 | . 216 940 1504 1067 1458 237 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2084 | . 495 . 976 494 119 . Thermal 4003 | . 792 261 321 1812 817 . Explosive 4944 | . 143 679 1504 923 1458 237 Electromagnetic 1444 | . 50 20 566 432 376 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 199 | . . 54 77 59 9 . Projectiles 28 | . . . 10 12 6 . Explosions 171 | . . 54 67 47 3 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 492 | . . 9 178 80 191 34 Shots 13 | . . 1 4 2 5 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 300 | . 237 26 195 220 300 . Average Temperature 48 | . 41 11 54 45 67 . Received Heat Transfer 2052 | . 411 60 447 522 576 36 Siege Activations . | . . . . . . . Robots Corrupted 5 | . 1 . 1 2 1 . Combat Hostiles 4 | . . . 1 2 1 . Parts Fried 11 | . . . 3 6 2 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 11 | . 2 . . 8 1 . Heat Transferred 8038 | . 1900 300 804 3665 1369 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 1 . 1 2 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Peak Influence 1131 | . 205 206 495 753 1131 789 Initial 551 | . . 1 23 180 232 551 Average 317 | . 54 98 257 432 727 599 Maximum Alert Level 4 | . 1 1 2 3 4 3 Low Security (%) 42 | 100 99 78 36 4 . . Level 1 25 | . . 21 46 53 10 . Level 2 20 | . . . 16 38 26 97 Level 3 10 | . . . . 4 61 2 Level 4 . | . . . . . 1 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 3 . 7 1 . 1 Investigation 2 | . . . 2 . . . Extermination . | . . . . . . . Reinforcement 8 | . 3 . 3 1 . 1 Assault 2 | . . . 2 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Mat Distress Signals 10 | . 2 . 2 4 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 200 | . 37 9 58 50 33 13 Peak Tracking Total 9 | . 4 5 5 6 9 4 Tactical Retreats 16 | . 2 . 6 2 5 1 Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Traps Triggered 4 | . 1 . 2 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 2 | . . . 2 . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Mat Gar Mat Machines Disabled 17 | . . 3 6 1 5 2 Max in Single Turn 2 | . . 1 2 1 1 1 Garrison Relay 2 | . . . . . 2 . Phase Generator 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Mat Machines Accessed 25 | . 5 . 10 7 . 3 Terminals 18 | . 4 . 8 5 . 1 Fabricators . | . . . . . . . Repair Stations 3 | . 1 . 1 . . 1 Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 1 1 . 1 Garrison Access 1 | . . . . 1 . . Total Hacks 78 | . 12 . 32 26 . 8 Successful 49 | . 6 . 21 15 . 7 Failed 29 | . 6 . 11 11 . 1 Catastrophic 7 | . 1 . 2 3 . 1 Database Lockouts . | . . . . . . . Manual 17 | . 6 . 5 4 . 2 Terminals 49 | . 10 . 20 17 . 2 Fabricators . | . . . . . . . Repair Stations 7 | . 2 . 3 . . 2 Recycling Units . | . . . . . . . Scanalyzers 21 | . . . 9 8 . 4 Garrison Access 1 | . . . . 1 . . Terminal Hacks 23 | . 4 . 11 8 . . Prototype ID Bank 2 | . 1 . 1 . . . Emergency Access Points 1 | . . . . 1 . . Alert Level 4 | . 1 . 2 1 . . Unreport Threat 5 | . . . 3 2 . . Locate Traps 3 | . 1 . . 2 . . Dispatch Records 1 | . . . . 1 . . Assault Status 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Registered Components 3 | . 1 . 1 1 . . Registered Prototypes 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . 2 . 2 . . 2 Scan Component 3 | . 1 . 1 . . 1 Repair 3 | . 1 . 1 . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 18 | . . . 8 6 . 4 Insert Component 9 | . . . 4 3 . 2 Analyze 9 | . . . 4 3 . 2 Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 1 | . . . . . . 1 Terminals 1 | . . . . . . 1 Assimilate 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 24 | . 5 . 10 7 . 2 Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 8 | . . . 4 3 . 1 Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 1 . 1 . . 1 Time 132 | . 26 . 80 . . 26 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 8 | . . . 4 3 . 1 Part Schematics Acquired 8 | . . . 4 3 . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked 6 | . . . . . . 6 Non-combat 5 | . . . . . . 5 Combat 1 | . . . . . . 1 Robot Hacks Applied 6 | . . . . . . 6 parse_system 1 | . . . . . . 1 drop_inventory 2 | . . . . . . 2 reprogram_traps 1 | . . . . . . 1 link_fov 1 | . . . . . . 1 reboot_system 1 | . . . . . . 1 Relay Couplers Released 10 | . . . . . 10 . Machine Destruction 10 | . . . . . 10 . Attached 2 | . . . . . . 2 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Mat Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 10 | . . . . . . 10 Highest-Rated Ally 10 | . . . . . . 10 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Mat Gar Mat Turns Passed 8211 | 75 2073 645 2085 1644 1292 397 Spaces Moved 3910 | 43 981 339 936 744 502 365 Core 24 | 9 . . . . 15 . Treads 2821 | 34 981 339 936 167 364 . Legs 700 | . . . . 577 123 . Wheels . | . . . . . . . Hover 365 | . . . . . . 365 Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 150 150 62 Average Speed 163 | 142 172 179 170 155 204 62 Slowest Speed 1200 | 160 200 180 180 180 1200 62 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 63 | 4 98 90 85 68 54 45 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 39 | . . 14 16 . . 9 Terrain Destroyed 492 | . 11 99 108 59 163 52 Melee . | . . . . . . . Projectile 2 | . . . . . 2 . AOE 490 | . 11 99 108 59 161 52 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Mat Total 5027 | 54 1184 366 1239 1007 646 531 Wait 334 | . 55 . 101 60 4 114 Move 3905 | 42 980 338 935 744 501 365 Hop . | . . . . . . . Pick Up 105 | 6 19 7 28 24 16 5 Fast Attach 39 | 6 10 2 5 6 10 . Attach 24 | . 1 . 6 6 7 4 Detach 2 | . . . 1 . 1 . Swap 63 | . 2 1 25 17 11 7 Drop 104 | . 14 8 23 27 12 20 Fire 435 | . 103 10 113 123 79 7 Melee 9 | . . . . . . 9 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 5 | . . . . . 5 . Rewire . | . . . . . . . Trap 2 | . . . 2 . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 76 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 525 | -10/Materials | Discovered new exit (range 5) 700 | -10/Materials | Discovered new exit (range 11) 742 | -10/Materials | Repaired Lgt. Treads 867 | -10/Materials | Lost 3 parts (1p2w) 920 | -10/Materials | Discovered new exit (range 11) 1236 | -10/Materials | Discovered new exit (range 5) 2149 | -10/Materials | Entered Mines 2173 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2241 | -10/Mines | Discovered new exit (range 5) 2386 | -10/Mines | Learned 2 Materials zone layouts 2413 | -10/Mines | Found a hidden stash of uninstalled traps 2545 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2550 | -10/Mines | Found Prototype Device 2699 | -10/Mines | Discovered new exit (range 5) 2794 | -10/Mines | Entered Materials 2794 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2794 | -9/Materials | Identified Exp. Sensor Array 3092 | -9/Materials | Build established: Hauler-Mutant 3324 | -9/Materials | Repaired Exp. Sensor Array 3498 | -9/Materials | Lost 3 parts (1p1n1w) 3900 | -9/Materials | Discovered new exit (range 16) 4115 | -9/Materials | Build established: Scavenger-Mutant 4200 | -9/Materials | Discovered new exit (range 15) 4363 | -9/Materials | Discovered new exit (range 16) 4394 | -9/Materials | First assault squad dispatched 4482 | -9/Materials | Core integrity fell below 50% 4528 | -9/Materials | Destroyed 9 combat bots 4709 | -9/Materials | Discovered new exit (range 11) 4847 | -9/Materials | Build established: Hauler-Mutant 4879 | -9/Materials | Entered another Materials area 4879 | -8/Materials | Evolved 2 slots: Utility x2 5094 | -8/Materials | Lost 3 parts (1n2w) 5502 | -8/Materials | Destroyed 8 combat bots 5662 | -8/Materials | Discovered new exit (range 5) 6302 | -8/Materials | Discovered new exit (range 5) 6523 | -8/Materials | Identified exit to Garrison 6523 | -8/Materials | Entered Garrison 6592 | -8/Garrison | Triggered checkpoint 6617 | -8/Garrison | Core integrity fell below 50% 6643 | -8/Garrison | Destroyed 7 combat bots 6668 | -8/Garrison | Lost 5 parts (1p1n1u2w) 6761 | -8/Garrison | Triggered checkpoint 6807 | -8/Garrison | Lost 4 parts (3n1w) 6900 | -8/Garrison | Lost 4 parts (1p2n1w) 7117 | -8/Garrison | Discovered new exit (range 15) 7156 | -8/Garrison | Installed Relay Interface Framework 7254 | -8/Garrison | Triggered checkpoint 7355 | -8/Garrison | Triggered checkpoint 7488 | -8/Garrison | Discovered new exit (range 13) 7642 | -8/Garrison | Triggered checkpoint 7675 | -8/Garrison | Garrison Relay disabled 7688 | -8/Garrison | Core integrity fell below 20% 7796 | -8/Garrison | Phase Generator disabled 7815 | -8/Garrison | Entered Materials 8104 | -8/Materials | Repaired Med. Storage Unit 8119 | -8/Materials | Build established: Bothacker-Scout 8212 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- >>reprogram_traps Extracting local trap data... No trap data on record. 08147_ W-25 Informer sends out distress signal. 08181_ Discarded Relay Coupler [NC]. 08185_ Jacked Y-45 Defender... >>reboot_system Initiating full reboot, ETC: 22. [Achievement: Factory Defaults] 08186_ Sneak attack on Y-45 Defender. 08186_ Y-45 Defender system offline. 08198_ Acquired 156 matter. 08204_ L-31 Rogue destroyed. 08205_ Technician 3a reports 0b10 security level has risen to 3. 08206_ Recycling Unit disabled. 08206_ Technician 3a destroyed. 08207_ The unstable cave ceiling collapses. 08209_ Nuclear Reactor explodes. 08209_ Relay Coupler [Sentry] destroyed. 08210_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | # ????????????# # """ #?????????????????????? | | # ????????????# + """ #?????????????????????? | | #?????Y???????# # """ #?????????????s???????? | | ??????????????# # #?????????????????????? | | ??????????????## ##? ! #?????????????????????? | | ???????????????# #??######?????????????????????? | | ???????????????# w #??#######????????????????????? | | ???????????????# #?! ! ! #????????????????????? | | ???????????????# #? #?????????????o??????? | | ???????????????# # """ #????????????????????? | | ???????????????# # """ #????????????????????? | | ???????????????# + """ % #????????????????????? | | ???????????????# ##########????????????????????? | | ???????????????# # #??????????????????????? | | ??????????????## # #??????????????????????? | | ??????????????# # #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# % #??????????????????????? | | ????????????### #??????? ??????????????? | | ????????????# ###?????"" #????????????? | | ???????????## ##????""" #????????????? | | ???????????# Y "" ##?? """ #????????????? | | ????????????# Y #? #????????????? | | ???????????## # ??????????????? | | ???????????# ??????????????????? | | ???????????# @ #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 52 Recoil Reduction 3 Relay Coupler Types 31 Relay Coupler Value 1 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Factory Defaults Challenges ------------ None Game ------ Seed SmallGyrokineticGuard Manual? 0 Play Time 01:22:50 Cumulative 93.1 hours Start 2022.01.02 @ 14:10:28 End 2022.01.02 @ 16:13:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 51 Gallery% 57 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a24029a1-fc21-47ff-bdf6-4a8ab5e6712d