Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.16 @ 05:23:59 Player: shapeshifter Result: Destroyed by Q463-f with Advanced Micro-nuke Launcher Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (143) 715 Value Destroyed (5332) 5332 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (2395) 2395 TOTAL SCORE: 15822 Bonus ------- High Alert Combat Kills 133 Follower Combat Kills 1193 Met Imprinter 300 Was Imprinted 300 Scanned by Researcher 500 Friendly Fire -31 Cogmind --------- Core Integrity 0/1450 Matter 4/300 Energy 70/150 System Corruption 16% Temperature Cool (0) Movement Hovering (70) Location -2/Research Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- Improved Gyrokinetic Inverter > --- UTILITY (12) ----- Improved Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Capacitor Potential Cannon Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Shield Leg Shield Leg Shield Leg Shield Leg Zionite Composite Leg II Improved Thunder Leg > --- UTILITY ---------- Experimental Thermal Generator Improved Cryofiber Web Advanced Heat Sink Huge Storage Unit Advanced Energy Well Advanced Gravity Neutralizer Advanced Signal Interpreter Improved Terrain Scan Processor Centrium Medium Armor Plating Advanced Force Field > --- WEAPON ----------- Gamma Rifle Improved Matter Neutralizer Linear Accelerator > --- INVENTORY -------- Heavy Antimatter Reactor Light Particle Reactor Shield Leg Shield Leg Shield Leg Experimental Energy Well Zionite Biocell Advanced Sensor Array Advanced Terrain Scanner Quantum Capacitor Improved Phase Shifter Hardened Heavy Armor Plating Advanced Force Field Gamma Rifle Zionite Phaser-S Potential Cannon Zionite Alpha Cannon Mk. II Improved Potential Cannon Enhanced Gauss Cannon Ionic Axe CR-A16's Pointy Stick [Rating: 164] Favorites ----------- Power Nuclear Core Engine Hybrid Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Shield Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Gauss Rifle Energy Gun Enhanced Force Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Advanced Remote Datajack Impact Weapon Hammer Slashing Weapon Ionic Axe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Res Tes Res Slots Evolved 16 | . . 2 . 2 2 . . . 4 2 2 . 2 Power 1 | . . . . . . . . . 1 . . . . Propulsion 4 | . . 1 . . 1 . . . 2 . . . . Utility 10 | . . 1 . 2 1 . . . 1 2 1 . 2 Weapon 1 | . . . . . . . . . . . 1 . . Parts Attached 161 | 7 5 13 5 23 8 . 5 5 21 22 8 33 6 Power 20 | 1 2 1 . 3 . . 1 1 3 2 1 4 1 Engine 8 | 1 2 1 . 1 . . . 1 2 . . . . Core 4 | . . . . 2 . . 1 . 1 . . . . Reactor 8 | . . . . . . . . . . 2 1 4 1 Propulsion 44 | 2 2 4 1 7 1 . 2 1 3 12 . 7 2 Treads 18 | 2 . 3 . 3 1 . 2 1 3 3 . . . Leg 14 | . . . . . . . . . . 7 . 7 . Wheel 10 | . 2 1 1 4 . . . . . 2 . . . Hover 2 | . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . Utility 57 | 2 . 4 2 9 5 . 2 3 7 6 6 10 1 Device 23 | 1 . . 1 2 2 . 2 2 2 2 4 4 1 Storage 9 | 1 . 1 . 3 . . . . . . . 4 . Processor 11 | . . 1 . 2 1 . . . 2 3 1 1 . Hackware 1 | . . . . . 1 . . . . . . . . Protection 13 | . . 2 1 2 1 . . 1 3 1 1 1 . Artifact . | . . . . . . . . . . . . . . Weapon 40 | 2 1 4 2 4 2 . . . 8 2 1 12 2 Energy Gun 9 | 1 1 . . . . . . . 1 2 . 3 1 Energy Cannon 5 | . . . 1 . . . . . . . . 4 . Ballistic Gun 14 | 1 . 3 1 4 1 . . . 4 . . . . Ballistic Cannon 3 | . . . . . . . . . . . 1 1 1 Launcher 4 | . . . . . 1 . . . 1 . . 2 . Special Weapon 1 | . . . . . . . . . . . . 1 . Impact Weapon 1 | . . 1 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . 1 . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . Unidentified Prototypes 25 | . 1 . 1 3 . . 1 . 1 . 1 17 . Corrupted Parts 2 | . . . . . . . . 1 . . . 1 . System Corruption 8 | . . . . . . . . 3 . . . 5 . Parts Lost 67 | . 3 5 . 3 1 . . 2 6 12 . 28 7 Power 9 | . 1 1 . . . . . . 2 1 . 4 . Propulsion 21 | . 1 1 . 1 . . . 1 1 5 . 10 1 Utility 22 | . . 2 . . . . . 1 2 4 . 9 4 Weapon 15 | . 1 1 . 2 1 . . . 1 2 . 5 2 Highest Loss Streak 24 | . 2 2 . 1 1 . . 2 2 8 . 24 5 To Critical Strikes 2 | . . . . . . . . . . . . 2 . Average Backups 20 | 4 5 12 11 18 24 24 24 24 23 22 23 20 11 Power 1 | 1 . . . . 1 2 2 3 2 2 2 1 1 Propulsion 1 | 1 1 2 . 2 1 2 2 1 . 1 3 3 . Utility 10 | . 1 6 7 10 15 14 12 12 12 10 9 7 5 Weapon 5 | 1 . 2 3 5 6 4 6 5 7 6 6 6 3 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 47 | . . . . 8 4 3 5 . 7 1 9 7 3 Power 3 | . . . . . 1 . . . . 1 . 1 . Propulsion 1 | . . . . . . . . . . . . 1 . Utility 25 | . . . . 5 1 3 1 . 4 . 6 2 3 Weapon 16 | . . . . 3 2 . 4 . 2 . 2 3 . Tool/Special 2 | . . . . . . . . . 1 . 1 . . Average Slot Usage (%) 90 | . 97 98 99 99 99 100 86 96 92 81 98 95 21 Engine 4 | . 13 10 11 3 . . . . 9 5 3 . . Core 2 | . . . . 5 7 7 7 6 . . . . . Reactor 1 | . . . . . . . . . . 3 4 8 . Treads 19 | . 25 23 . 9 30 30 30 30 28 6 . . . Leg 4 | . . . . . . . . . . 12 28 27 . Wheel 3 | . 2 8 32 17 . . . . . . . . . Device 11 | . 14 4 3 15 7 7 14 12 12 9 17 21 3 Storage 7 | . 14 11 11 9 7 7 7 7 5 5 4 7 7 Processor 16 | . . 5 7 11 22 23 23 23 18 22 19 11 7 Protection 4 | . . 10 11 9 7 7 . 1 2 4 4 3 . Energy Gun 2 | . 12 11 . . . . . . . 7 9 4 . Ballistic Gun 8 | . 14 10 10 16 14 15 1 12 10 2 . . . Peak Build Rating 164 | 7 10 16 19 38 47 47 48 52 81 113 141 164 65 Average Rating 58 | 3 7 14 17 30 45 46 41 47 74 87 132 151 34 On Entrance 46 | . 7 10 15 18 38 47 47 45 51 73 113 141 43 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 177 | 14 18 39 41 100 100 100 100 106 129 129 148 177 92 Greatest Support 172 | 40 40 60 32 66 88 88 94 94 160 150 150 172 24 Greatest Overweight (x) 38 | . . 1 1 2 1 1 1 1 . 38 . 37 27 Average Overweight (x) . | . . . 1 . 1 1 . . . 1 . . 18 Largest Inventory Capacity 25 | 8 8 15 15 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 8 14 15 19 25 25 25 25 25 25 25 25 24 Most Carried 25 | 7 8 15 15 25 25 25 25 25 25 25 25 25 16 Average Carried 21 | 4 5 12 11 18 24 24 24 24 24 22 24 23 14 Final Capacity 25 | 8 8 15 15 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 7 15 14 25 25 25 24 24 24 25 25 25 5 Class Distribution -------------------- 63% | Mutant 19% | Skirmisher 10% | Scavenger-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Skirmisher | -4/Factory Skirmisher | -3/Research Skirmisher | -3/Testing Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Res Tes Res Matter Collected 4906 | 230 182 339 130 581 267 44 147 517 1071 522 . 806 70 Remotely . | . . . . . . . . . . . . . . Salvage Created 6150 | 45 218 772 128 779 421 . . 162 1401 781 . 1355 88 Parts 333 | 5 18 65 7 44 22 . . 5 68 30 . 62 7 Haulers Intercepted 5 | . . 1 . 3 . . . . . . . 1 . Recyclers Shooed 11 | 1 2 . . . 1 . . . . . . 7 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . 4 . 6 . . . . . Prevented 6 | . . . . . . . . 6 . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Res Tes Res Combat Hostiles Destroyed 112 | . 7 27 5 16 8 . . 5 25 7 . 10 2 Melee 3 | . . . . . . . . . 2 . . . 1 Guns 89 | . 7 25 3 16 8 . . 5 17 7 . 1 . Cannons 9 | . . . 2 . . . . . . . . 6 1 AOE 9 | . . 2 . . . . . . 6 . . 1 . Classes Destroyed 18 | 1 3 4 . 2 2 . . 1 1 1 . 2 1 Worker 4 | . 1 . . . . . . . . . . 3 . Builder 6 | . . 2 . . . . . . 1 . . 3 . Tunneler 2 | 2 . . . . . . . . . . . . . Hauler 5 | . . 1 . 3 . . . . . . . 1 . Recycler 6 | . . . . . . . . . 1 1 . 4 . Mechanic 1 | . . . . . . . . . . . . 1 . Operator 1 | . . . . . 1 . . . . . . . . Watcher 4 | . . 2 . 1 . . . . . 1 . . . Swarmer 39 | . 3 18 3 7 . . . 4 4 . . . . Grunt 35 | . 4 7 2 3 6 . . . 11 1 . 1 . Duelist 1 | . . . . 1 . . . . . . . . . Researcher 2 | . . . . . . . . . . . . 2 . Sentry 12 | . . 2 . 3 . . . . 1 4 . 2 . Specialist 2 | . . . . 2 . . . . . . . . . Hunter 3 | . . . . . . . . . . 2 . 1 . Programmer 17 | . . . . . 2 . . . 9 . . 5 1 Q-Series 1 | . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . 1 . . . . . Protovariant Y 1 | . . . . . . . . . . . . 1 . Best Kill Streak 9 | 1 3 9 2 4 4 . . 4 8 3 . 9 1 Combat Bots Only 9 | . 3 9 2 4 3 . . 4 8 3 . 3 1 Max Kills in Single Turn 6 | 1 1 2 1 2 2 . . 1 2 1 . 6 1 Gunslinging 1 | . . . . 1 1 . . . . . . . . Exploded 2 | . . 2 . . . . . . 2 . . 1 . Melee 1 | . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Res Tes Res Hostile Shots Fired 1420 | . 62 150 7 82 54 . . 51 223 138 12 548 93 Missed 409 | . 14 30 3 38 16 . . 15 72 34 8 157 22 Deflected 13 | . . . . . . . . . . . . 13 . Hits 1011 | . 48 120 4 44 38 . . 36 151 104 4 391 71 Melee 4 | . . . . 4 . . . . . . . . . Projectile 1007 | . 48 120 4 40 38 . . 36 151 104 4 391 71 AOE 13 | . . . . . . . . . 1 . . . 12 Critical Strikes 55 | . 2 5 . 1 3 . . . 5 8 1 25 5 Damage Taken 17622 | . 629 1448 33 620 598 . . 938 2259 1995 39 6702 2361 Core 3613 | . 119 166 . 70 97 . . 77 275 338 . 1017 1454 Absorbed by Shields 2024 | . . . . . . . . . 609 256 41 1118 . Regen/Repaired (Parts) 395 | . . . . . . . 395 . . . . . . Core Remaining (%) 66 | 100 52 . 58 87 . . . 75 72 70 . 21 . Volleys Fired 470 | 5 38 83 7 53 39 . . 30 90 38 8 73 6 Largest 3 | 1 2 2 2 2 2 . . 2 2 2 3 3 1 Hottest 242 | 20 70 73 91 91 56 . . 56 70 162 209 242 200 Shots Fired 840 | 5 69 157 14 106 76 . . 57 164 62 10 114 6 Gun 748 | 5 69 157 7 103 75 . . 57 156 62 2 52 3 Cannon 80 | . . . 7 3 . . . . . . 8 60 2 Launcher 11 | . . . . . 1 . . . 8 . . 1 1 Special 1 | . . . . . . . . . . . . 1 . Kinetic 578 | 5 38 74 7 103 75 . . 57 156 22 8 32 1 Thermal 205 | . 31 83 7 3 . . . . . 40 2 38 1 Explosive 11 | . . . . . 1 . . . 8 . . 1 1 Electromagnetic 45 | . . . . . . . . . . . . 42 3 Robot Hit Streak 16 | 2 10 9 6 13 9 . . 8 13 16 15 8 8 Robot Miss Streak 6 | 1 3 5 3 3 4 . . 4 4 2 1 6 . Penetration Max 3 | . . . . 1 1 . . . 3 . . 1 . Secondary Targets 7 | . 1 1 . 1 1 . . 1 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . 1 1 1 . . . Shots Hit Robots 540 | 4 44 99 9 63 49 . . 43 100 50 3 68 8 Core Hits 247 | 2 15 47 7 28 16 . . 9 59 23 . 36 5 Critical Kills 33 | . 1 . . 1 4 . . . 18 6 . 3 . Critical Parts Destroyed 51 | . . . . 2 5 . . 1 30 12 . 1 . Critical Strikes 95 | . 1 3 . 3 9 . . 1 49 18 2 9 . Burn 3 | . . 3 . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . 1 . Destroy 85 | . 1 . . 3 9 . . 1 49 18 . 4 . Blast 6 | . . . . . . . . . . . 2 4 . Melee Attacks 20 | . . 2 . . . . . . 7 . . . 11 Impact 2 | . . 2 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 17 | . . . . . . . . . 6 . . . 11 Sneak Attacks 1 | . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12738 | 50 568 1514 166 1436 1067 . . 966 1769 1005 84 3678 435 Guns 8188 | 50 568 1280 64 1373 1067 . . 966 1038 955 25 733 69 Cannons 2016 | . . . 102 62 . . . . . . 59 1653 140 Explosions 2340 | . . 234 . . . . . . 665 . . 1290 151 Melee 61 | . . . . . . . . . . . . . 61 Ramming 133 | . . . . 1 . . . . 66 50 . 2 14 Kinetic 6604 | 50 330 706 64 1373 1067 . . 966 1038 137 59 789 25 Thermal 4047 | . 238 574 102 62 . . . . . 818 25 2090 138 Explosive 1269 | . . 234 . . . . . . 665 . . 242 128 Electromagnetic 624 | . . . . . . . . . . . . 555 69 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 61 | . . . . . . . . . . . . . 61 Highest Corruption 30 | . . . . . 4 4 4 3 12 . 1 30 16 Average Corruption 6 | . . . . . 3 4 4 3 5 . 1 14 10 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 113 | . . . . . 11 15 1 . 39 . 2 39 6 Message Errors 26 | . . . . . 4 5 1 . 11 . . 4 1 Matter Fused 25 | . . . . . 3 5 . . 7 . 1 9 . Heat Flow Errors 18 | . . . . . . 2 . . 8 . . 7 1 Energy Discharges 13 | . . . . . 1 1 . . 3 . . 5 3 Parts Rejected 1 | . . . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . Data Loss (minor) 12 | . . . . . 1 2 . . 3 . 1 5 . Data Loss (major) 3 | . . . . . 1 . . . 1 . . . 1 Misfires 2 | . . . . . . . . . . . . 2 . Alerts 2 | . . . . . 1 . . . . . . 1 . Misdirections 3 | . . . . . . . . . 1 . . 2 . Weapon Failures 7 | . . . . . . . . . 3 . . 4 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 205 | . . 48 . . . . . . . . . 157 . Projectiles 19 | . . . . . . . . . . . . 19 . Explosions 186 | . . 48 . . . . . . . . . 138 . Melee . | . . . . . . . . . . . . . . Knockbacks 8 | . . . . . . . . . 1 . . 7 . Impact 1 | . . . . . . . . . 1 . . . . Kinetic 7 | . . . . . . . . . . . . 7 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 313 | . . 153 . . . . . . . . . 155 5 Shots 5 | . . 3 . . . . . . . . . 2 . Rammed 18 | . . . . 1 . . . . 6 7 . . 4 Targets Rammed 22 | . . . . 1 . . . . 8 7 . 2 4 Kicked 2 | . . . . . . . . . . . . 2 . Crushed 2 | . . . . . . . . . 2 . . . . Highest Temperature 398 | . 186 183 90 21 31 153 . 8 287 309 . 398 251 Average Temperature 64 | . 72 36 39 10 9 70 . 5 72 84 . 134 75 Received Heat Transfer 2697 | . 375 330 . 72 225 . . 132 438 320 . 769 36 Effects 1 | . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations 3 | . . . . . . . . . . . . 3 . Total Turns 76 | . . . . . . . . . . . . 76 . Longest Duration 37 | . . . . . . . . . . . . 37 . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 2 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Fried 2 | . . . . . . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Melted 11 | . . . . 1 1 . . . . 9 . . . Heat Transferred 6693 | . 620 1924 185 111 . . . . . 1258 37 2428 130 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Res Tes Res Maximum Alert Level 2 | . . 2 . 1 . . . . 2 1 1 1 . Low Security (%) 62 | 100 100 36 100 94 100 . . . 19 73 81 20 100 Level 1 27 | . . 27 . 5 . . . . 52 26 18 79 . Level 2 9 | . . 35 . . . . . . 27 . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 577 | 5 70 521 175 213 141 . . . 577 276 270 317 48 Initial 276 | . . 7 175 16 80 . . . 37 276 20 145 48 Average 158 | . 18 304 98 77 46 . . . 282 155 84 233 6 Influence Increases 4632 | 10 191 840 138 522 259 . . 187 1077 217 450 651 90 Destroy 0b10 Robot/C 2840 | . 140 540 100 320 160 . . 140 700 140 220 340 40 Destroy 0b10 Robot/NC 165 | 10 5 25 . 20 5 . . . 10 10 10 70 . Destroy Leader 534 | . 30 76 20 78 40 . . 30 90 52 32 66 20 Allied During Kill 189 | . . . 3 2 . . . 17 38 . 93 36 . Successful Hack 64 | . 16 15 . 9 24 . . . . . . . . Disable Machine 180 | . . 60 . 30 15 . . . 30 . 30 15 . Destroy Structure 330 | . . 34 . 3 15 . . . 74 . 50 124 30 Partial Spotted 15 | . . . . . . . . . 15 . . . . Lose Combat Pursuer 315 | . . 90 15 60 . . . . 120 15 15 . . Influence Decreases 4620 | 10 174 407 545 388 402 34 . 127 572 743 230 824 164 Entered New Map 906 | . . 10 275 27 97 14 . . 23 289 19 114 38 Time Decay 2953 | 10 144 347 270 306 295 20 . 85 489 334 171 410 72 Lost Part 610 | . 30 50 . 20 10 . . . 60 120 . 280 40 Lost Ally 151 | . . . . 35 . . . 42 . . 40 20 14 Squads Dispatched 42 | . 1 2 . 4 3 . . . 13 6 3 9 1 Investigation 4 | . 1 . . . 1 . . . . . . 2 . Extermination 11 | . . . . . 2 . . . 3 1 2 2 1 Reinforcement 16 | . . 2 . 4 . . . . 4 2 1 3 . Assault . | . . . . . . . . . . . . . . Garrison 11 | . . . . . . . . . 6 3 . 2 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Res Tes Res Distress Signals 8 | . 1 4 . 1 . . . . . . 1 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 217 | . 14 46 6 21 10 . . 7 49 14 15 31 4 Peak Tracking Total 12 | . 4 6 3 4 3 . . 5 8 3 12 8 2 Tactical Retreats 16 | . . 3 1 3 . . . . 7 1 1 . . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Res Tes Res Traps Triggered 4 | . 1 1 . . . . . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 2 | . . . 2 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Most Traps Carried 2 | . . . 2 2 . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Res Tes Res Machines Disabled 13 | . . 5 . 2 1 . . . 2 . 2 1 . Max in Single Turn 2 | . . 2 . 1 1 . . . 1 . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Res Tes Res Machines Accessed 21 | . 3 3 . 3 6 1 . . 3 . 1 1 . Terminals 12 | . 3 3 . 2 4 . . . . . . . . Fabricators 4 | . . . . . 1 . . . 2 . . 1 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . 1 . . Total Hacks 43 | . 9 9 . 9 8 1 . . 3 . 1 3 . Successful 22 | . 5 4 . 6 1 1 . . 2 . . 3 . Failed 21 | . 4 5 . 3 7 . . . 1 . 1 . . Catastrophic 8 | . . 1 . . 5 . . . 1 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 56 | . 8 6 . 4 2 . . . 8 . 10 18 . Terminals 30 | . 9 9 . 6 6 . . . . . . . . Fabricators 6 | . . . . . 1 . . . 2 . . 3 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . Scanalyzers 3 | . . . . 3 . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . 1 . . Terminal Hacks 11 | . 3 3 . 3 1 1 . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . Branch Access Points 2 | . . 1 . . 1 . . . . . . . . Emergency Access Points 2 | . 1 1 . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . Alert Level 2 | . . 1 . 1 . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . Registered Components 2 | . 1 . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 1 . . 3 . Network Status 2 | . . . . . . . . . 1 . . 1 . Load Schematic 1 | . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . . . 1 . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 2 1 . 1 . . . . . . . . . Terminals 4 | . 2 1 . 1 . . . . . . . . . Botnet 4 | . 2 1 . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 16 | . 3 3 . 2 5 . . . 1 . 1 1 . Full Trace Events 2 | . . . . . 1 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 3 . . . . 3 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . 1 . . 14 . . . . 16 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . . 95 . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 1 . . 1 . Non-combat . | . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . 1 . . 1 . Robot Hacks Applied 2 | . . . . . . . . . 1 . . 1 . parse_system 2 | . . . . . . . . . 1 . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Res Tes Res Total Allies 13 | . . . 3 . . . 4 . 3 . 3 . . Largest Group 4 | . . . 3 3 . . 4 4 2 . 3 1 . Highest-Rated Group 475 | . . . 40 40 . . 147 147 170 . 475 269 . Highest-Rated Ally 269 | . . . 16 16 . . 38 38 85 . 269 269 . Zionite Dispatches 4 | . . . . . . . . . 2 . 2 . . Heavy 2 | . . . . . . . . . 1 . 1 . . Experimental 1 | . . . . . . . . . . . 1 . . Infowar Resupply 1 | . . . . . . . . . 1 . . . . Total Orders 2 | . . . . . . . . . 1 . . . 1 DROP 1 | . . . . . . . . . 1 . . . . EXPLORE 1 | . . . . . . . . . . . . . 1 Ally Attacks 101 | . . . . 10 . . . 25 31 . 27 8 . Total Damage 5657 | . . . . 105 . . . 546 2109 . 1721 1176 . Kills 33 | . . . . . . . . 2 11 . 13 7 . Allies Corrupted 1 | . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Res Tes Res Active Infowar (turns) 11010 | 14 545 331 184 919 944 818 1926 496 2110 751 640 901 431 Optics 1736 | . . . . . . . . . . 749 640 347 . Sensors 8117 | . . . . . 943 818 1926 496 2110 145 489 759 431 Terrain 2738 | . . . . . . . . . 656 541 640 901 . Structural 330 | . . . . 330 . . . . . . . . . Seismic 1994 | 14 545 331 184 919 1 . . . . . . . . T.N.C. 529 | . . . . . . . . . 529 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 2 . . 2 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . Zionite Intel Received 5 | . . . . . . . . . . . 1 4 . Branch Access 1 | . . . . . . . . . . . 1 . . Prototype Stockpiles 1 | . . . . . . . . . . . . 1 . Component Schematics 1 | . . . . . . . . . . . . 1 . Unaware Schematics 1 | . . . . . . . . . . . . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Res Tes Res Turns Passed 12267 | 116 545 783 582 919 947 818 1926 557 2110 751 640 985 588 Spaces Moved 5888 | 62 275 350 535 532 354 362 1245 231 896 284 315 397 50 Core 46 | 9 . . . . . . . . . 4 . 1 32 Treads 3805 | 53 237 225 . 158 354 362 1245 231 896 44 . . . Legs 927 | . . . . . . . . . . 216 315 396 . Wheels 1092 | . 38 125 535 374 . . . . . 20 . . . Hover 18 | . . . . . . . . . . . . . 18 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 98 96 225 225 148 148 155 136 136 120 211 Average Speed 161 | 144 148 134 98 121 225 225 150 194 159 184 136 138 985 Slowest Speed 1950 | 160 160 160 98 225 225 225 228 228 161 1950 136 1900 1400 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 37 | 5 46 35 98 54 10 45 89 38 22 8 10 59 3 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 4 | . . . . . . . . . . . . 4 . Known Exits Taken 10 | . . 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . . . Scrap Searched 5 | . . . 1 . . . 3 1 . . . . . Spaces Dug 13 | . . 1 . . . . . . 7 . 5 . . Terrain Destroyed 176 | . . 34 . 2 11 . . . 30 . 7 74 18 Melee 7 | . . 1 . . . . . . 6 . . . . Projectile 31 | . . . . 2 1 . . . . . 7 21 . AOE 128 | . . 33 . . 10 . . . 14 . . 53 18 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Res Tes Res Total 7793 | 84 341 506 578 705 432 370 1302 281 1396 440 522 736 100 Wait 776 | . 14 38 17 18 12 . 29 1 309 53 159 119 7 Move 5875 | 61 274 349 534 531 353 361 1244 230 895 283 314 396 50 Hop . | . . . . . . . . . . . . . . Pick Up 209 | 11 8 18 5 44 11 4 6 5 26 24 14 27 6 Fast Attach 12 | . . . . 1 . . . . 5 2 2 2 . Attach 127 | 7 3 9 3 11 4 . 4 4 13 20 4 35 10 Detach 28 | . . . . . 1 . 4 1 1 1 . 15 5 Swap 114 | . 2 4 5 16 5 1 7 7 20 4 5 38 . Drop 138 | . 2 3 5 30 7 4 8 3 22 8 16 29 1 Fire 470 | 5 38 83 7 53 39 . . 30 90 38 8 73 6 Melee 20 | . . 2 . . . . . . 7 . . . 11 Ram 5 | . . . . 1 . . . . . . . . 4 Kick 2 | . . . . . . . . . . . . 2 . Crush 15 | . . . . . . . . . 8 7 . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 2 | . . . 2 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves (discovered 2 exits: Low / *Zio) -6/Zion -5/Proximity Caves -5/Factory -4/Factory -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 569 | -10/Materials | Discovered new exit (range 15) 662 | -10/Materials | Entered another Materials area 662 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1021 | -9/Materials | Destroyed 9 combat bots 1231 | -9/Materials | Identified exit to Mines 1445 | -9/Materials | Entered Mines 1463 | -9/Mines | Learned 4 Materials zone layouts 1540 | -9/Mines | Discovered new exit (range 7) 1613 | -9/Mines | Learned Materials garrison access intel 1653 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1822 | -9/Mines | Found a hidden stash of uninstalled traps 1839 | -9/Mines | Discovered new exit (range 15) 1894 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2027 | -9/Mines | Entered Materials 2027 | -8/Materials | Accompanied by 3 allies 2027 | -8/Materials | Evolved 2 slots: Utility x2 2028 | -8/Materials | Identified exit to Factory 2029 | -8/Materials | Loaded intel: 1 garrison access location 2288 | -8/Materials | Lost 3 allies 2946 | -8/Materials | Entered Factory 2946 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3208 | -7/Factory | Discovered new exit (range 5) 3217 | -7/Factory | Identified exit to Storage 3360 | -7/Factory | Discovered exit to Storage (range 11) 3528 | -7/Factory | Identified exit to Lower Caves 3893 | -7/Factory | Entered Lower Caves 4586 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4605 | -7/Lower Caves | Identified exit to Zion 4622 | -7/Lower Caves | Encountered a Warlord checkpoint 4639 | -7/Lower Caves | Identified exit to Lower Caves 4659 | -7/Lower Caves | Learned Factory stockpile data 4711 | -7/Lower Caves | Entered Zion 4753 | -6/Zion | Received a hallucinogenic algorithm 4845 | -6/Zion | System corruption cleaned by Quarantine Array 4883 | -6/Zion | Discovered new exit (range 15) 5125 | -6/Zion | Given the Hacking Drone Bay 5125 | -6/Zion | Found Prototype Device 5301 | -6/Zion | Visited the Megawrench Repair Shop 5585 | -6/Zion | Found CR-A16's Pointy Stick 5671 | -6/Zion | Identified Hacking Drone Bay 6142 | -6/Zion | Met Imprinter 6166 | -6/Zion | Imprinted 6169 | -6/Zion | Declared Zion's savior 6290 | -6/Zion | Megawrench repaired 7 parts 6613 | -6/Zion | Identified exit to Proximity Caves 6637 | -6/Zion | Entered Proximity Caves 6637 | -5/Proximity Caves | Accompanied by 4 allies 6686 | -5/Proximity Caves | Spotted B-75 Beast 6748 | -5/Proximity Caves | Lost 3 allies 6784 | -5/Proximity Caves | Destroyed B-75 Beast 7172 | -5/Proximity Caves | Discovered new exit (range 12) 7187 | -5/Proximity Caves | Identified exit to Factory 7194 | -5/Proximity Caves | Entered Factory 7194 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 7487 | -5/Factory | Zion Heavy squad teleported in 7511 | -5/Factory | Build established: Scavenger-Mutant 7693 | -5/Factory | Zion Infowar Resupply teleported in 7793 | -5/Factory | P-70 Sage assimilated allied UD-3M5(A) 8188 | -5/Factory | Build established: Scavenger-Skirmisher 8568 | -5/Factory | Terminal network hard line cut 8709 | -5/Factory | Garrison activated, responded to threat 8749 | -5/Factory | Destroyed 8 combat bots 8752 | -5/Factory | System corruption reached 10% 8937 | -5/Factory | Build established: Skirmisher 9001 | -5/Factory | Discovered new exit (range 9) 9302 | -5/Factory | Identified exit to Factory 9304 | -5/Factory | Entered another Factory area 9304 | -4/Factory | Evolved 2 slots: Utility x2 9324 | -4/Factory | Discovered new exit (range 13) 9331 | -4/Factory | Garrison activated, responded to threat 9374 | -4/Factory | Lost 4 parts (1n1u2w) 9545 | -4/Factory | Lost 8 parts (1p4n3u) 9715 | -4/Factory | Identified exit to Research 10055 | -4/Factory | Entered Research 10055 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 10163 | -3/Research | Found Quantum Capacitor 10389 | -3/Research | Retrieved Zion intel report: Branch Access 10389 | -3/Research | Identified exit to Armory 10389 | -3/Research | Identified exit to Testing 10390 | -3/Research | Zion Experimental squad teleported in 10442 | -3/Research | Zion Heavy squad teleported in 10684 | -3/Research | Cargo convoy interrupted 10695 | -3/Research | Entered Testing 10695 | -3/Testing | Accompanied by 1 ally 10723 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 10750 | -3/Testing | Scanned by Researcher 10770 | -3/Testing | Found Prototype Energy Cannon 10776 | -3/Testing | Found Prototype Energy Cannon 10779 | -3/Testing | Identified Imp. Potential Cannon 10780 | -3/Testing | Identified Potential Cannon 10889 | -3/Testing | Garrison activated, responded to threat 10951 | -3/Testing | Found Corrupted Prototype Energy Cannon 11055 | -3/Testing | Retrieved Zion intel report: Component Schematics 11073 | -3/Testing | Found Prototype Processor 11091 | -3/Testing | Identified Spectral Analyzer 11120 | -3/Testing | System corruption reached 10% 11208 | -3/Testing | Found Fusion Bomb Launcher 11301 | -3/Testing | Found Prototype Launcher 11302 | -3/Testing | Identified Tesla Bomb Launcher 11357 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 11363 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/-3 11392 | -3/Testing | Spotted PY-DTX3V2IGSO 11426 | -3/Testing | Garrison activated, responded to threat 11442 | -3/Testing | Destroyed PY-DTX3V2IGSO 11485 | -3/Testing | Lost 3 parts (3n) 11585 | -3/Testing | Discovered new exit (range 19) 11662 | -3/Testing | Identified exit to Research 11664 | -3/Testing | Identified Zio. Alpha Cannon Mk. II 11665 | -3/Testing | System corruption reached 30% 11673 | -3/Testing | Core integrity fell below 50% 11680 | -3/Testing | Entered Research 11680 | -2/Research | Evolved 2 slots: Utility x2 11708 | -2/Research | Lost 24 parts (3p7n9u5w) 11874 | -2/Research | Build established: Mutant 12166 | -2/Research | System corruption reached 10% 12169 | -2/Research | Core integrity fell below 50% 12247 | -2/Research | Core integrity fell below 20% 12268 | -2/Research | Destroyed by Q463-f with Advanced Micro-nuke Launcher Last Messages --------------- 12245_ K-01 Serf collects debris. 12245_ Fusion Bomb Launcher destroyed. 12246_ The unstable cave ceiling collapses. 12246_ A-15 Conveyor destroyed. 12247_ Drone Bay destroyed. 12248_ K-01 Serf collects debris. 12251_ The unstable cave ceiling collapses. 12252_ Q237-i destroyed. 12253_ System corrupted: Energy discharge (-6). 12253_ The unstable cave ceiling collapses. 12254_ K-01 Serf collects debris. 12255_ The unstable cave ceiling collapses. 12258_ Adv. Energy Well destroyed. 12258_ K-01 Serf destroyed. 12259_ The unstable cave ceiling collapses. 12263_ Penetrated by Slug. 12263_ Gamma Rifle destroyed. 12265_ The unstable cave ceiling collapses. 12267_ Dropped Huge Storage Unit. 12268_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##########+#####???????????????? | | ??########????????# ???????????????? | | ??# ! #????????# ???????????????? | | ??# #????????# ???????????????? | | ?# #????????# ?????????????????? | | # #????###?# #########??????????? | | + #???### # # !!! ??????????? | | ??# #???# ! ??????????? | | #+### ###### !! #?????????? | | ! ] #?????????? | | Q +?????????? | | ################ !!] #?????????? | | #####?????????# % # |@! #????????? | | #?????????# *!/ #?????????? | | ############ #?????????? | | " # |! ! Y #?????????? | | " # = #?????????? | | " # # #??????????? | | # ##??????????? | | # ####+########### #???????????? | | # # ##???????????? | | ##### # #???????????? | | # ????????????? | | # # # #????????????? | | # #########??????????????? | | # #??????????????????????? | | ########## #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????##################??????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 41 Energy Capacity 1165 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Additional Mass Support 16 Base Temperature (-) 150 Armor Coverage 600 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 6 Kinecelleration 30 Salvage Targeting 1 Item Schematics ----------------- Adv. Treads | -8/Materials | Scanalyzed IFF Parser | -6/Zion | Archive Lance | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Adv. Hardlight Generator | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Exp. EM Disruption Field | -3/Testing | Archive Centrium Heavy Armor Plating | -3/Testing | Archive Hvy. Siege Treads | -3/Testing | Z-intel Adv. Thermal Generator | -3/Testing | Z-intel Micro-nuke Launcher | -3/Testing | Z-intel Arm. Huge Wheel | -3/Testing | Z-intel HERF Cannon | -3/Testing | Z-intel Adv. Cooling System | -3/Testing | Z-intel Adv. Trap Extractor | -3/Testing | Z-intel Adv. Targeting Computer | -3/Testing | Z-intel Fusion Compressor | -3/Testing | Z-intel Imp. Corruption Screen | -3/Testing | Z-intel Quantum Rifle | -3/Testing | Z-intel Dispersion Rifle | -3/Testing | Z-intel Spear | -3/Testing | Z-intel Adv. Shield Generator | -3/Testing | Z-intel Robot Schematics ------------------ K-01 Serf | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive R-10 Processor | -6/Zion | Archive L-61 Swordsman | -3/Testing | Z-intel T-07 Excavator | -3/Testing | Z-intel Y-72 Warden | -3/Testing | Z-intel Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectUltimateJammer Manual? 0 Play Time 02:21:13 Cumulative 152.6 hours Start 2025.08.16 @ 02:15:16 End 2025.08.16 @ 05:23:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 257 Rogue 257 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 76 Gallery% 71 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 457978ff-c4af-4d8d-a0d6-9656fc6eb727