Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.10 @ 21:29:31 Player: Player Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (92) 460 Value Destroyed (2843) 2843 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (92) 92 TOTAL SCORE: 8175 Bonus ------- High Alert Combat Kills 92 Cogmind --------- Core Integrity 0/1150 Matter 31/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Transmission Jammer Advanced ECM Suite Hacking Suite Hardcell Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Gyrokinetic Inverter Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Weight Redist. System Enhanced Optical Array Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Transmission Jammer > --- WEAPON ----------- Advanced Plasma Cannon > --- INVENTORY -------- Fission Core Fission Core Advanced ECM Suite Force Field Hacking Suite System Shield Proton Cannon Remote Datajack [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Gravmag System Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Chainsword Energy Gun EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 . 2 2 2 2 2 Power 1 | . . . . . . . 1 . Propulsion 3 | . . 1 . 1 . 1 . . Utility 7 | . . 1 . 1 1 1 1 2 Weapon 1 | . . . . . 1 . . . Parts Attached 194 | 7 5 15 10 46 70 22 13 6 Power 25 | 1 2 3 2 5 5 4 2 1 Engine 19 | 1 2 2 2 3 3 3 2 1 Core 6 | . . 1 . 2 2 1 . . Reactor . | . . . . . . . . . Propulsion 57 | 2 1 3 6 17 23 2 2 1 Treads 7 | . . . 1 1 5 . . . Leg 15 | 2 1 3 . 9 . . . . Wheel 4 | . . . . . 2 1 . 1 Hover 17 | . . . . 4 10 1 2 . Flight 14 | . . . 5 3 6 . . . Utility 50 | 1 2 4 1 11 15 8 7 1 Device 31 | . 1 2 . 6 8 7 6 1 Storage 5 | 1 1 . . 2 1 . . . Processor 10 | . . 1 1 1 5 1 1 . Hackware . | . . . . . . . . . Protection 4 | . . 1 . 2 1 . . . Artifact . | . . . . . . . . . Weapon 62 | 3 . 5 1 13 27 8 2 3 Energy Gun 19 | 3 . 3 1 . 8 3 . 1 Energy Cannon 18 | . . . . 7 7 2 2 . Ballistic Gun 7 | . . . . 3 3 1 . . Ballistic Cannon 5 | . . 1 . . 2 . . 2 Launcher 3 | . . . . 2 1 . . . Special Weapon 4 | . . 1 . . 1 2 . . Impact Weapon 4 | . . . . 1 3 . . . Slashing Weapon 2 | . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 9 | . . 1 . 2 3 3 . . Parts Lost 51 | . . . 7 11 16 3 5 9 Power 3 | . . . 1 . 1 . . 1 Propulsion 24 | . . . 3 5 9 2 3 2 Utility 15 | . . . 1 4 2 1 2 5 Weapon 9 | . . . 2 2 4 . . 1 Highest Loss Streak 7 | . . . 7 6 3 2 5 4 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 82 | . 99 98 82 92 87 59 58 32 Engine 4 | . 14 9 9 4 3 3 2 . Core 1 | . . 1 . 3 2 . . . Treads 1 | . . . 1 . 3 . . . Leg 8 | . 28 32 21 19 . . . . Wheel 1 | . . . . . 2 2 4 4 Hover 8 | . . . . 4 16 1 5 4 Flight 4 | . . . 5 8 2 9 4 . Device 10 | . 13 21 7 9 9 8 11 5 Storage 7 | . 14 11 8 9 7 6 4 . Processor 13 | . . . 13 9 17 21 18 11 Protection 1 | . . . . 6 . . . . Energy Gun 4 | . 28 11 7 . 2 3 . 3 Energy Cannon 3 | . . . . 6 5 . 1 . Ballistic Gun 1 | . . . . 3 1 . . . Ballistic Cannon 1 | . . 6 7 . 2 . . . Impact Weapon 1 | . . . . 5 1 . . . Slashing Weapon 2 | . . . . . 5 . . . Peak Build Rating 54 | 6 8 17 18 31 50 47 54 46 Average Rating 30 | 5 7 14 14 24 38 35 44 31 On Entrance 17 | . 6 8 17 9 29 27 32 25 Naked Turns 20 | . . . . . . . . 20 Heaviest Build 45 | 14 20 24 23 31 45 22 25 20 Greatest Support 54 | 20 20 30 30 54 40 28 34 16 Greatest Overweight (x) 9 | . . 1 4 4 9 1 4 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 8 8 8 5 Average Capacity 8 | 6 9 10 8 7 8 8 7 5 Most Carried 10 | 8 10 10 10 8 8 8 8 5 Average Carried 7 | 4 8 9 8 7 7 7 6 4 Final Capacity 10 | 8 10 10 5 8 8 8 5 5 Final Carried 10 | 8 10 10 5 8 8 8 5 5 Class Distribution -------------------- 49% | Mutant 18% | Scavenger-Mutant 18% | Scout 5% | Assassin 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Matter Collected 2508 | 270 64 241 105 666 1029 122 . 11 Remotely . | . . . . . . . . . Salvage Created 3280 | 186 252 287 34 1072 1438 . . 11 Parts 213 | 15 19 23 3 63 89 . . 1 Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed 4 | . . . . 1 3 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 56 | . 4 5 3 24 20 . . . Melee 2 | . . . . . 2 . . . Guns 22 | . 4 . 3 9 6 . . . Cannons 22 | . . 5 . 6 11 . . . AOE 8 | . . . . 7 1 . . . Classes Destroyed 17 | 2 3 1 2 5 4 . . . Worker 3 | . . . . 1 1 . . 1 Builder 5 | . . . . 4 1 . . . Tunneler 8 | 5 1 . . . 2 . . . Hauler 1 | . . . . . 1 . . . Recycler 5 | 1 . . . 1 3 . . . Mechanic 1 | . . . . 1 . . . . Operator 3 | . 1 1 . . 1 . . . Watcher 11 | . 1 4 . 5 1 . . . Swarmer 10 | . . . 2 6 2 . . . Grunt 18 | . 4 3 . 11 . . . . Brawler 1 | . . . . 1 . . . . Duelist 1 | . . . . 1 . . . . Sentry 14 | . . 2 . 5 7 . . . Specialist 2 | . . . . . 2 . . . Hunter 2 | . . . . . 2 . . . Programmer 7 | . . . . . 7 . . . Assembled 1 | . . . 1 . . . . . Best Kill Streak 8 | 3 5 3 2 8 4 . . 1 Combat Bots Only 6 | . 2 2 2 6 2 . . . Max Kills in Single Turn 2 | 1 1 1 1 2 1 . . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 2 1 . . . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Hostile Shots Fired 840 | . 18 18 49 142 316 33 73 191 Missed 290 | . 7 6 13 37 105 16 25 81 Damage Taken 7626 | . 125 154 866 1569 2204 226 821 1661 Core 2703 | . . 26 324 286 511 97 305 1154 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 63 | 100 100 . 12 48 27 88 69 . Volleys Fired 285 | 12 18 31 9 98 99 . 7 11 Largest 3 | 2 2 2 2 2 3 . 1 2 Hottest 171 | 80 80 100 94 123 171 . 98 153 Shots Fired 414 | 24 36 51 18 107 159 . 7 12 Gun 217 | 24 36 27 9 50 60 . . 11 Cannon 183 | . . 23 9 45 98 . 7 1 Launcher 13 | . . . . 12 1 . . . Special 1 | . . 1 . . . . . . Kinetic 115 | . . 23 9 50 32 . . 1 Thermal 139 | . . 2 9 11 99 . 7 11 Explosive 13 | . . . . 12 1 . . . Electromagnetic 147 | 24 36 26 . 34 27 . . . Robot Hit Streak 12 | 4 4 9 2 12 11 . . 1 Robot Miss Streak 6 | 3 3 4 6 4 5 . . 1 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 234 | 11 21 33 5 69 93 . . 2 Core Hits 133 | 6 11 16 4 50 45 . . 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 4 | . . . . 4 . . . . Critical Strikes 11 | . . 1 2 4 4 . . . Burn 3 | . . . 2 . 1 . . . Blast 4 | . . 1 . . 3 . . . Smash 4 | . . . . 4 . . . . Melee Attacks 63 | . . . . 15 48 . . . Impact 23 | . . . . 15 8 . . . Slashing 40 | . . . . . 40 . . . Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . . 1 4 . . . Combat Hostiles 2 | . . . . . 2 . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6758 | 169 304 612 115 2649 2850 . 5 54 Guns 2107 | 169 304 294 74 453 762 . . 51 Cannons 2436 | . . 272 41 784 1339 . . . Explosions 1261 | . . 46 . 1117 98 . . . Melee 946 | . . . . 295 651 . . . Ramming 8 | . . . . . . . 5 3 Kinetic 1125 | . . 272 41 453 359 . . . Thermal 1878 | . . 64 74 222 1467 . . 51 Explosive 1039 | . . . . 1039 . . . . Electromagnetic 1762 | 169 304 276 . 640 373 . . . Impact 295 | . . . . 295 . . . . Slashing 651 | . . . . . 651 . . . Piercing . | . . . . . . . . . Highest Corruption 13 | . 2 . . 6 13 6 . . Average Corruption 7 | . 2 . . 5 9 5 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 144 | . 7 . . 40 85 12 . . Message Errors 39 | . 1 . . 12 23 3 . . Matter Fused 36 | . 3 . . 8 21 4 . . Heat Flow Errors 18 | . 1 . . 4 10 3 . . Energy Discharges 11 | . . . . 6 5 . . . Parts Rejected 1 | . . . . . 1 . . . Parts Fused 1 | . . . . . 1 . . . Data Loss (minor) 18 | . . . . 6 10 2 . . Data Loss (major) 5 | . 1 . . . 4 . . . Misfires 3 | . . . . 2 1 . . . Alerts 4 | . 1 . . 1 2 . . . Misdirections 2 | . . . . . 2 . . . Weapon Failures 6 | . . . . 1 5 . . . Overload Shots 2 | . . . . . 2 . . . Overflow Damage 394 | . . . . 261 133 . . . Projectiles 23 | . . . . 13 10 . . . Explosions 67 | . . . . 67 . . . . Melee 304 | . . . . 181 123 . . . Knockbacks 8 | . . 1 1 4 2 . . . Impact 4 | . . . . 4 . . . . Kinetic 4 | . . 1 1 . 2 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 164 | . . . . 136 25 . 2 1 Shots 5 | . . . . 4 1 . . . Rammed 3 | . . . . . . . 1 2 Targets Rammed 3 | . . . . . . . 1 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 342 | 72 174 99 136 228 342 201 108 39 Average Temperature 74 | 26 73 34 65 74 100 92 44 7 Received Heat Transfer 1313 | . 69 93 80 522 423 9 99 18 Effects 7 | . . . . . 7 . . . Interference 7 | . . . . . 7 . . . Siege Activations . | . . . . . . . . . Robots Corrupted 4 | . 1 . . 3 . . . . Combat Hostiles 2 | . . . . 2 . . . . Parts Fried 8 | . 3 . . 4 1 . . . Impact Corruptions 8 | . . . . 8 . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . . 1 1 2 . . . Heat Transferred 3067 | . . 37 296 359 2301 . . 74 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . 1 . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Peak Influence 622 | 30 175 167 82 622 418 231 149 96 Initial 282 | . 19 5 31 10 282 196 65 41 Average 183 | 15 114 63 55 383 178 156 89 37 Maximum Alert Level 2 | . . . . 2 2 1 . . Low Security (%) 64 | 100 100 100 100 10 62 66 100 100 Level 1 23 | . . . . 41 30 33 . . Level 2 12 | . . . . 48 7 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . 1 1 . 3 9 2 1 1 Investigation 4 | . . . . 2 1 1 . . Extermination 6 | . . . . . 6 . . . Reinforcement 8 | . 1 1 . 1 2 1 1 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Distress Signals 9 | . 1 2 1 3 1 1 . . Communications Jammed 8 | . . . . . . 8 . . Distress Signals 8 | . . . . . . 8 . . Times Spotted 148 | . 8 10 12 42 30 11 16 19 Peak Tracking Total 10 | . 2 5 5 8 3 4 9 10 Tactical Retreats 31 | . 1 2 1 11 7 2 4 3 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Traps Triggered 6 | . 1 1 . 1 . 2 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Machines Disabled 9 | . . . . 4 5 . . . Max in Single Turn 4 | . . . . 1 4 . . . Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Machines Accessed 31 | . 3 2 1 9 8 6 2 . Terminals 15 | . 2 1 . 6 4 2 . . Fabricators 3 | . . . . . . 2 1 . Repair Stations 4 | . 1 . . . 2 1 . . Recycling Units 4 | . . 1 . 1 1 1 . . Scanalyzers 3 | . . . . 1 1 . 1 . Garrison Access 1 | . . . . 1 . . . . Total Hacks 57 | . 8 3 1 22 12 8 3 . Successful 24 | . 3 1 1 11 4 3 1 . Failed 33 | . 5 2 . 11 8 5 2 . Catastrophic 11 | . 1 . . 5 2 2 1 . Database Lockouts . | . . . . . . . . . Manual 17 | . 2 2 . 7 4 2 . . Terminals 26 | . 6 2 . 10 6 2 . . Fabricators 4 | . . . . . . 3 1 . Repair Stations 6 | . 2 . . . 2 2 . . Recycling Units 6 | . . 1 . 3 1 1 . . Scanalyzers 11 | . . . . 6 3 . 2 . Garrison Access 3 | . . . . 3 . . . . Terminal Hacks 8 | . 3 . 1 3 1 . . . Record 1 | . . . . 1 . . . . Open Door 1 | . . . 1 . . . . . Locate Traps 2 | . 1 . . 1 . . . . Dispatch Records 1 | . 1 . . . . . . . Reinforcement Status 1 | . . . . . 1 . . . Zone Layout 2 | . 1 . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . . Load Schematic 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks 1 | . . . . . . 1 . . Scan Component 1 | . . . . . . 1 . . Recycling Unit Hacks 3 | . . 1 . 1 1 . . . Report Inventory 3 | . . 1 . 1 1 . . . Scanalyzer 9 | . . . . 6 2 . 1 . Insert Component 5 | . . . . 3 1 . 1 . Analyze 4 | . . . . 3 1 . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 22 | . 2 1 . 6 5 6 2 . Full Trace Events 3 | . . . . 1 1 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . 2 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time 84 | . . . . . . 84 . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . . . 2 1 . 1 . Part Schematics Acquired 3 | . . . . 2 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Turns Passed 8023 | 175 407 621 241 1555 3395 671 461 497 Spaces Moved 5564 | 108 262 329 190 903 1865 960 380 567 Core 187 | 15 . . 9 . 5 . 25 133 Treads 223 | . . . . . 223 . . . Legs 1296 | 93 262 329 82 530 . . . . Wheels 227 | . . . . . 2 73 4 148 Hover 2150 | . . . . 208 1503 . 153 286 Flight 1481 | . . . 99 165 132 887 198 . Fastest Speed 34 | 50 120 120 34 34 37 37 40 50 Average Speed 95 | 110 120 120 86 116 109 50 84 74 Slowest Speed 545 | 120 120 190 260 380 545 120 370 110 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 5 | . . . 2 . . 3 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 6 47 37 48 73 41 23 13 13 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 5 | . . 1 1 . 1 1 1 . Unknown Exits Taken 3 | 1 1 . . 1 . . . . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug 59 | . . 2 . 6 43 . 7 1 Terrain Destroyed 193 | . . 6 1 123 55 . 7 1 Melee 36 | . . . . 6 30 . . . Projectile 30 | . . 2 1 2 17 . 7 1 AOE 127 | . . 4 . 115 8 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Total 7753 | 138 324 505 247 1267 2984 1147 512 629 Wait 1415 | . 23 98 31 159 827 143 97 37 Move 5546 | 107 261 328 185 902 1864 953 379 567 Hop 5 | . . . 2 . . 3 . . Pick Up 94 | 12 8 17 2 22 22 3 6 2 Fast Attach 82 | 2 . 3 6 15 38 13 3 2 Attach 46 | 4 1 2 . 10 12 7 6 4 Detach 24 | . . . . 2 6 9 4 3 Swap 66 | 1 4 10 4 21 20 2 4 . Drop 124 | . 9 16 8 23 48 14 5 1 Fire 285 | 12 18 31 9 98 99 . 7 11 Melee 63 | . . . . 15 48 . . . Ram 3 | . . . . . . . 1 2 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 176 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 6) 481 | -10/Materials | Discovered new exit (range 8) 583 | -10/Materials | Entered another Materials area 583 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 898 | -9/Materials | Build established: Scavenger-Mutant 1113 | -9/Materials | Discovered new exit (range 7) 1194 | -9/Materials | Identified exit to Mines 1204 | -9/Materials | Entered Mines 1205 | -9/Mines | Assembled infested the area 1207 | -9/Mines | Learned location of Recycling (-9) 1234 | -9/Mines | Met a Derelict bent on vengeance 1285 | -9/Mines | Found the Drone Emporium 1297 | -9/Mines | Found Prototype Device 1376 | -9/Mines | Core integrity fell below 50% 1386 | -9/Mines | Core integrity fell below 20% 1411 | -9/Mines | Lost 7 parts (1p3n1u2w) 1436 | -9/Mines | Discovered new exit (range 7) 1444 | -9/Mines | Identified exit to Materials 1445 | -9/Mines | Entered Materials 1445 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1445 | -8/Materials | Identified Bomb Drone Bay 1567 | -8/Materials | Lost 6 parts (2n3u1w) 2357 | -8/Materials | Build established: Mutant 2655 | -8/Materials | Core integrity fell below 50% 2889 | -8/Materials | Discovered new exit (range 12) 2962 | -8/Materials | Build established: Scavenger-Mutant 3000 | -8/Materials | Entered Factory 3000 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3290 | -7/Factory | Discovered new exit (range 9) 3904 | -7/Factory | Build established: Scout 4203 | -7/Factory | Lost 3 parts (2n1u) 4480 | -7/Factory | Build established: Mutant 4868 | -7/Factory | System corruption reached 10% 5953 | -7/Factory | Lost 3 parts (2n1w) 6002 | -7/Factory | Core integrity fell below 50% 6290 | -7/Factory | Discovered new exit (range 8) 6293 | -7/Factory | Identified exit to Factory 6395 | -7/Factory | Entered another Factory area 6395 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6921 | -6/Factory | Discovered new exit (range 13) 6927 | -6/Factory | Identified exit to Lower Caves 7054 | -6/Factory | Discovered new exit (range 20) 7065 | -6/Factory | Identified exit to Factory 7066 | -6/Factory | Entered another Factory area 7066 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7524 | -5/Factory | Discovered new exit (range 8) 7526 | -5/Factory | Identified exit to Factory 7527 | -5/Factory | Entered another Factory area 7527 | -4/Factory | Evolved 2 slots: Utility x2 7556 | -4/Factory | Lost 5 parts (3n2u) 7864 | -4/Factory | Lost 4 parts (1p3u) 7991 | -4/Factory | Core integrity fell below 50% 7994 | -4/Factory | Lost 4 parts (2n1u1w) 8022 | -4/Factory | Core integrity fell below 20% 8024 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- K-01 Serf destroyed. Penetrated by Slug. Critical hit (Destroy). Gyrokinetic Inverter destroyed. Slug penetrates Wall. Slug penetrates Subcomponent Replicator. Subcomponent Replicator disabled. Penetrated by Slug. Centrium Wheel destroyed. Slug penetrates Fusion Modulator. Slug penetrates Wall. Adv. Terrain Scan Processor destroyed. Slug penetrates Wall. Slug penetrates Door. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ???????##############????????????????????????????? | | ???????# #????????????????????????????? | | ???????# ! #????????????????????????????? | | ???????# " " " #????????????????????????????? | | ???????# " " " #????????????????????????????? | | ???????# " " " #????????????????????????????? | | ???????# " [! " " #????????????????????????????? | | ??????## " ! " " #????????????????????????????? | | ??????# " " " #?????????????????????? [???? | | ??????## " / " " #?????????????????????? [=??? | | ???????# " " " #?????????????????????? ??? | | ???????# " ! " " #??????????????????????? ?? | | ???????# #?????????????????????????[ ? | | #########"####"####################+############+# | | **# s ss @ | | """ *[# s | | """ # s hh | | """ # h | | + h R | | """ #+#####+#####+########### ""t "" "" "" | | """ !# ??? ??? ?????????# "" "" "" "" | | """ % # ??? ??? ?????????# """ """ """ """ | | # ? ?"" #????????# """ """ """ """ | | ######### ""?"" ?"" #????????# """ """ """ """ | | ????????# ""R"" """ #????????# | | ????????# """" #????????# * | | ????????################????????########## ####### | | ?????????????????????????????????????????# ####??? | | ?????????????????????????????????????????# # """"? | | ?????????????????????????????????????????# # """"" | | ?????????????????????????????????????????# # """ | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????? # | | ?????????????????????????????????????????? # ? | | ??????????????????????????????????????????## ??? | | ???????????????????????????????????????????##????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- Terrain Scanner | -8/Materials | Scanalyzed Flight Unit | -8/Materials | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed GunJunkComputer Manual? 0 Play Time 03:54:21 Cumulative 50.5 hours Start 2025.04.10 @ 12:18:31 End 2025.04.10 @ 21:29:31 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 29 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 449a6db6-8c85-45b7-8bad-f241a1269975