Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.08 @ 20:40:42 Player: reason Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (37) 185 Value Destroyed (1381) 1381 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4746 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 273/300 Energy 100/100 System Corruption 13% Temperature Cool (9) Movement Core (200) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Heart of Steel > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Aluminum Leg > --- UTILITY ---------- Heart of Steel > --- WEAPON ----------- Beamcaster Flamer Spear > --- INVENTORY -------- High-capacity Storage Unit [Rating: 42] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Improved Signal Interpreter Device Structural Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Light Cannon Special Weapon Flamer Slashing Weapon Mining Claw Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Slots Evolved 6 | . . . 2 . 2 2 . . Power 1 | . . . 1 . . . . . Propulsion 1 | . . . 1 . . . . . Utility 3 | . . . . . 2 1 . . Weapon 1 | . . . . . . 1 . . Parts Attached 66 | 5 5 2 2 1 22 16 6 7 Power 14 | 1 . 1 1 . 4 5 1 1 Engine 9 | 1 . 1 . . 3 2 1 1 Core 5 | . . . 1 . 1 3 . . Reactor . | . . . . . . . . . Propulsion 15 | 2 2 . 1 1 4 2 1 2 Treads 9 | 2 . . . . 4 2 . 1 Leg 2 | . . . . . . . 1 1 Wheel . | . . . . . . . . . Hover 3 | . 2 . 1 . . . . . Flight 1 | . . . . 1 . . . . Utility 16 | 1 . 1 . . 8 4 1 1 Device 7 | . . 1 . . 4 1 . 1 Storage 2 | 1 . . . . . 1 . . Processor 2 | . . . . . 1 1 . . Hackware 1 | . . . . . 1 . . . Protection 4 | . . . . . 2 1 1 . Artifact . | . . . . . . . . . Weapon 21 | 1 3 . . . 6 5 3 3 Energy Gun 8 | . 1 . . . 3 1 2 1 Energy Cannon 1 | . . . . . . 1 . . Ballistic Gun 7 | 1 . . . . 2 3 1 . Ballistic Cannon 1 | . 1 . . . . . . . Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . 1 . . . 1 . . . Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . 1 Parts Lost 33 | . . . . 8 4 1 14 6 Power 5 | . . . . 2 . . 2 1 Propulsion 9 | . . . . 3 . 1 3 2 Utility 8 | . . . . 1 2 . 5 . Weapon 11 | . . . . 2 2 . 4 3 Highest Loss Streak 13 | . . . . 8 3 1 13 6 Average Slot Usage (%) 74 | . 80 85 100 48 77 95 83 31 Engine 6 | . 14 14 11 5 10 7 . 7 Core 5 | . . . 11 5 3 6 12 . Treads 15 | . 16 . . . 19 22 18 2 Leg 1 | . . . . . . . . 6 Hover 2 | . 11 28 33 15 . . . . Device 9 | . . . 11 5 9 15 12 . Storage 1 | . 14 14 11 5 . . . . Processor 7 | . . . . . 5 12 12 . Hackware 1 | . . . . . 6 . . . Protection 4 | . . . . . 6 7 5 . Energy Gun 4 | . 4 . . . 4 10 . 7 Ballistic Gun 8 | . 4 . . . 7 6 18 . Ballistic Cannon 1 | . 9 14 11 5 . . . . Slashing Weapon 1 | . 4 14 11 5 1 . . . Naked Turns 59 | . . . . 41 . . 18 . Heaviest Build 42 | 9 12 13 18 18 27 42 34 29 Greatest Support 60 | 40 40 12 18 18 60 60 60 23 Greatest Overweight (x) 4 | . 1 1 . 2 . 1 1 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 4 4 4 4 Average Capacity 4 | 5 6 6 6 4 4 4 4 4 Most Carried 6 | 6 6 6 4 6 4 4 4 4 Average Carried 3 | 3 5 5 3 4 3 3 3 3 Final Capacity 6 | 6 6 6 6 4 4 4 4 4 Final Carried 6 | 6 6 5 3 3 2 4 4 1 Class Distribution -------------------- 39% | Mutant 29% | Scavenger-Gunner 16% | Scavenger-Skirmisher 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Matter Collected 1358 | 202 98 24 . 10 387 135 425 77 Remotely . | . . . . . . . . . Salvage Created 1579 | . . 24 . 10 774 293 423 55 Parts 91 | . . . . 3 44 21 19 4 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . 33 4 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Combat Hostiles Destroyed 31 | . . 1 . 1 14 6 8 1 Melee 5 | . . . . 1 4 . . . Guns 25 | . . . . . 10 6 8 1 Cannons 1 | . . 1 . . . . . . Classes Destroyed 10 | . . 1 . 1 6 1 . 1 Worker 2 | . . . . . 2 . . . Recycler 1 | . . . . . 1 . . . Watcher 3 | . . . . . 1 2 . . Swarmer 7 | . . . . 1 1 4 1 . Grunt 11 | . . 1 . . 6 . 4 . Brawler 2 | . . . . . 1 . 1 . Duelist 2 | . . . . . 2 . . . Sentry 6 | . . . . . 4 1 1 . Programmer 2 | . . . . . . 1 1 . Mutant 1 | . . . . . . . . 1 Best Kill Streak 5 | . . 1 . 1 4 5 3 1 Combat Bots Only 4 | . . 1 . 1 4 4 3 1 Max Kills in Single Turn 2 | . . 1 . 1 1 2 1 1 Gunslinging 1 | . . . . . . 1 . . Exploded . | . . . . . . . . . Melee 1 | . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Damage Taken 4740 | . . 139 . 594 996 379 1606 1026 Core 1186 | . . 46 . 299 136 5 360 340 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 70 | 100 . 81 . 25 75 . . . Volleys Fired 111 | . . 5 . . 53 16 23 14 Largest 3 | . . 1 . . 2 3 3 2 Hottest 190 | . . 35 . . 130 190 84 150 Shots Fired 186 | . . 5 . . 54 48 64 15 Gun 177 | . . . . . 54 44 64 15 Cannon 9 | . . 5 . . . 4 . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 154 | . . 5 . . 49 36 64 . Thermal 32 | . . . . . 5 12 . 15 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 17 | . . 2 . . 9 9 17 14 Robot Miss Streak 7 | . . 1 . . 7 2 1 1 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . . . . . . 2 3 . Max Gunslinging Chain 1 | . . . . . . 1 1 . Shots Hit Robots 162 | . . 8 . 4 47 36 56 11 Core Hits 75 | . . 2 . 2 36 14 17 4 Critical Hits 2 | . . 1 . . . . 1 . Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 1 | . . 1 . . . . . . Melee Attacks 24 | . . 9 . 8 7 . . . Impact . | . . . . . . . . . Slashing 24 | . . 9 . 8 7 . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . 1 . 1 . . . . Combat Hostiles 2 | . . 1 . 1 . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3318 | . . 187 . 122 1090 632 1052 235 Guns 2745 | . . . . . 884 579 1052 230 Cannons 121 | . . 68 . . . 53 . . Explosions . | . . . . . . . . . Melee 436 | . . 119 . 122 195 . . . Ramming 16 | . . . . . 11 . . 5 Kinetic 2472 | . . 68 . . 823 529 1052 . Thermal 394 | . . . . . 61 103 . 230 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 436 | . . 119 . 122 195 . . . Piercing . | . . . . . . . . . Highest Corruption 13 | . . . . . . . 13 13 Average Corruption 7 | . . . . . . . 4 13 Corruption Purged . | . . . . . . . . . Effects 48 | . . . . . . . 12 36 Message Errors 5 | . . . . . . . 3 2 Matter Fused 11 | . . . . . . . . 11 Heat Flow Errors 4 | . . . . . . . 1 3 Energy Discharges 2 | . . . . . . . . 2 Parts Rejected 2 | . . . . . . . 1 1 Data Loss (minor) 8 | . . . . . . . 4 4 Misfires 3 | . . . . . . . 1 2 Alerts 1 | . . . . . . . . 1 Misdirections 6 | . . . . . . . . 6 Targeting Errors 3 | . . . . . . . 1 2 Weapon Failures 3 | . . . . . . . 1 2 Overload Shots . | . . . . . . . . . Overflow Damage 38 | . . 34 . . 4 . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 38 | . . 34 . . 4 . . . Knockbacks 2 | . . 2 . . . . . . Impact . | . . . . . . . . . Kinetic 2 | . . 2 . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . . 2 Shots . | . . . . . . . . . Rammed 15 | . . . . . 11 . . 4 Targets Rammed 16 | . . . . . 12 . . 4 Kicked . | . . . . . . . . . Crushed 1 | . . . . . 1 . . . Highest Temperature 369 | . . 1 . . 107 369 252 150 Average Temperature 79 | . . 1 . . 30 115 84 65 Received Heat Transfer 1094 | . . 81 . 9 324 54 339 287 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . Heat Transferred 740 | . . . . . 148 185 . 407 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Peak Influence 303 | . . 50 19 57 303 168 . . Initial 82 | . . . 19 7 11 82 . . Average 78 | . . 27 19 23 147 64 . . Maximum Alert Level 1 | . . . . . 1 . . . Low Security (%) 95 | 100 100 100 100 100 87 100 . . Level 1 4 | . . . . . 12 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . 1 . . . . 2 . 1 Investigation . | . . . . . . . . . Extermination 2 | . . . . . . 2 . . Reinforcement 1 | . 1 . . . . . . . Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Distress Signals 4 | . 1 . . . 3 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 73 | . 1 3 . 9 26 9 17 8 Peak Tracking Total 10 | . 1 2 . 4 7 5 9 10 Tactical Retreats 9 | . . 2 . 2 . . 5 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Machines Disabled 1 | . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Machines Accessed 14 | . 2 . . . 6 4 2 . Terminals 6 | . 1 . . . 4 1 . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . Recycling Units 3 | . 1 . . . 1 1 . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 42 | . 3 . . . 25 12 2 . Successful 28 | . 1 . . . 18 7 2 . Failed 14 | . 2 . . . 7 5 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 19 | . 2 . . . 15 2 . . Fabricators . | . . . . . . . . . Repair Stations 7 | . . . . . . 7 . . Recycling Units 7 | . 1 . . . 3 3 . . Scanalyzers 7 | . . . . . 7 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 12 | . . . . . 9 1 2 . Record 2 | . . . . . 2 . . . Prototype ID Bank 1 | . . . . . 1 . . . Open Door 2 | . . . . . . . 2 . Branch Access Points 1 | . . . . . . 1 . . Emergency Access Points 2 | . . . . . 2 . . . Alert Level 1 | . . . . . 1 . . . Unreport Threat 1 | . . . . . 1 . . . Zone Layout 2 | . . . . . 2 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 5 | . . . . . . 5 . . Scan Component 3 | . . . . . . 3 . . Repair 2 | . . . . . . 2 . . Recycling Unit Hacks 4 | . 1 . . . 2 1 . . Report Inventory 3 | . 1 . . . 1 1 . . Retrieve Components 1 | . . . . . 1 . . . Scanalyzer 7 | . . . . . 7 . . . Insert Component 3 | . . . . . 3 . . . Analyze 4 | . . . . . 4 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 1 . . . 3 4 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . Time 64 | . . . . . . 64 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . . . . . 1 . . . Parts Scanalyzed 3 | . . . . . 3 . . . Part Schematics Acquired 3 | . . . . . 3 . . . Parts Damaged 1 | . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 137 | . . . . . . . . 137 Highest-Rated Ally 137 | . . . . . . . . 137 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . 1 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Turns Passed 3656 | 74 184 92 17 128 633 801 1118 609 Spaces Moved 2315 | 40 175 92 28 199 301 393 741 346 Core 274 | 4 . . . 79 13 . 162 16 Treads 1380 | 36 61 . . . 226 393 521 143 Legs 245 | . . . . . . . 58 187 Wheels . | . . . . . . . . . Hover 296 | . 114 92 28 62 . . . . Flight 120 | . . . . 58 62 . . . Fastest Speed 40 | 50 56 56 52 40 40 160 50 150 Average Speed 127 | 149 93 56 52 49 130 160 135 158 Slowest Speed 250 | 160 160 116 52 180 160 180 160 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 3 37 31 4 41 22 10 91 41 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . 1 . . . . Known Exits Taken 2 | . . . . . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 5 | . . . . . . . 4 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Total 2812 | 55 198 109 29 212 477 535 809 388 Wait 141 | . . . . . 49 62 25 5 Move 2307 | 39 174 91 27 198 300 392 740 346 Hop . | . . . . . . . . . Pick Up 95 | 11 10 1 . 3 25 28 9 8 Fast Attach . | . . . . . . . . . Attach 47 | 5 2 1 2 1 18 6 5 7 Detach . | . . . . . . . . . Swap 19 | . 3 1 . . 4 10 1 . Drop 52 | . 9 1 . 2 9 21 6 4 Fire 111 | . . 5 . . 53 16 23 14 Melee 24 | . . 9 . 8 7 . . . Ram 4 | . . . . . . . . 4 Kick . | . . . . . . . . . Crush 12 | . . . . . 12 . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 16) 259 | -10/Materials | Entered Mines 264 | -10/Mines | Met a Derelict bent on vengeance 310 | -10/Mines | Build established: Mutant 314 | -10/Mines | Discovered new exit (range 15) 330 | -10/Mines | Learned location of Storage (-9) 351 | -10/Mines | Entered Materials 351 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 353 | -9/Materials | Discovered new exit (range 7) 368 | -9/Materials | Entered Mines 399 | -9/Mines | Assembled infested the area 401 | -9/Mines | Learned location of Recycling (-9) 404 | -9/Mines | Assisted by a Guerilla fighting off Assembled 436 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 438 | -9/Mines | Core integrity fell below 50% 460 | -9/Mines | Lost 8 parts (2p3n1u2w) 494 | -9/Mines | Discovered new exit (range 5) 496 | -9/Mines | Entered Materials 496 | -8/Materials | Evolved 2 slots: Utility x2 956 | -8/Materials | Build established: Scavenger-Mutant 1025 | -8/Materials | Lost 3 parts (2u1w) 1073 | -8/Materials | Discovered new exit (range 4) 1128 | -8/Materials | Identified exit to Factory 1129 | -8/Materials | Entered Factory 1129 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1399 | -7/Factory | Build established: Scavenger-Skirmisher 1423 | -7/Factory | Identified exit to Lower Caves 1504 | -7/Factory | Repaired Lgt. Treads 1571 | -7/Factory | Repaired Lgt. Nuclear Core 1930 | -7/Factory | Entered Lower Caves 1963 | -7/Lower Caves | Found Prototype Device 2201 | -7/Lower Caves | Build established: Scavenger-Gunner 2228 | -7/Lower Caves | Learned Factory security intel 2807 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2835 | -7/Lower Caves | System corruption reached 10% 2881 | -7/Lower Caves | Lost 13 parts (2p3n4u4w) 2907 | -7/Lower Caves | Core integrity fell below 50% 2914 | -7/Lower Caves | Encountered a Warlord checkpoint 3033 | -7/Lower Caves | Discovered new exit (range 12) 3048 | -7/Lower Caves | Entered another Lower Caves area 3049 | -7/Lower Caves | Encountered a Warlord checkpoint 3116 | -7/Lower Caves | Build established: Mutant 3344 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3492 | -7/Lower Caves | Learned location of 1 exit from Factory 3615 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3619 | -7/Lower Caves | Identified Heart of Steel 3643 | -7/Lower Caves | Core integrity fell below 20% 3657 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03620_ Aluminum Leg destroyed. 03621_ Beamcaster destroyed. 03621_ Penetrated by Slug. 03621_ Flamer destroyed. 03624_ Spear destroyed. 03624_ Penetrated by Slug. 03630_ System corrupted: Heat flow error (+166). 03630_ Imp. Treads destroyed. 03632_ Slammed into G-47 Trooper. 03634_ Penetrated by Slug. 03635_ Imp. Deuterium Engine destroyed. 03635_ Slammed into G-47 Trooper. 03637_ Penetrated by Slug. 03637_ Slammed into G-47 Trooper. A strange signal echoes through the caves. 03639_ Slammed into G-47 Trooper. 03641_ G-47 Trooper destroyed. 03645_ System corrupted: Matter fused (-8). 03645_ Particle Gun fries itself beyond repair. 03654_ Lgt. Nuclear Core fries itself beyond repair. 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Nuclear Core | -8/Materials | Scanalyzed Recoil Stabilizer | -8/Materials | Scanalyzed Mining Laser | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Challenges ------------ None Game ------ Seed EnhancedCloakNetwork Manual? 0 Play Time 00:44:03 Cumulative 17.6 hours Start 2021.05.08 @ 17:57:54 End 2021.05.08 @ 20:40:42 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 726113cd-fe6f-4070-908e-db4e54f8acb9