Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.04.02 @ 20:29:04 Player: psychoweb Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (59) 295 Value Destroyed (1739) 1739 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 3669 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 2/550 Matter 300/300 Energy 275/275 System Corruption 3% Temperature Cool (0) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Improved Power Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Light Treads Light Treads Aluminum Leg Small Storage Unit Medium Storage Unit Large Storage Unit High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter Improved Power Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Particle Gun Particle Gun Gatling Laser Shotgun > --- INVENTORY -------- Light Treads Light Treads Aluminum Leg Small Storage Unit Medium Storage Unit Large Storage Unit High-capacity Matter Pod Shock Rifle Autogun [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Storage Small Storage Unit Processor Signal Interpreter Protection Improved Power Shielding Weapon Shotgun Energy Gun Particle Gun Ballistic Gun Shotgun Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 2 | . . 1 1 Parts Attached 40 | 6 13 5 16 Power 6 | 1 3 1 1 Engine 5 | 1 2 1 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 11 | 2 3 2 4 Treads 9 | 2 3 2 2 Leg 2 | . . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 1 2 Device . | . . . . Storage 2 | 1 . 1 . Processor 2 | . 2 . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 17 | 2 5 1 9 Energy Gun 8 | . 2 . 6 Energy Cannon . | . . . . Ballistic Gun 8 | 2 3 1 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | . 1 1 15 Power . | . . . . Propulsion 5 | . 1 1 3 Utility 1 | . . . 1 Weapon 11 | . . . 11 Highest Loss Streak 11 | . 1 1 11 Average Slot Usage (%) 95 | . 97 95 94 Engine 9 | . 9 11 8 Core 1 | . 4 . . Treads 21 | . 27 20 16 Storage 13 | . 14 21 10 Processor 11 | . 13 11 9 Protection 6 | . . . 15 Energy Gun 7 | . 6 . 11 Ballistic Gun 21 | . 21 31 18 Launcher 1 | . . . 2 Naked Turns . | . . . . Heaviest Build 42 | 11 14 32 42 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 11 | . 3 1 11 Average Overweight (x) . | . . . . Largest Inventory Capacity 12 | 6 6 12 12 Average Capacity 8 | 4 6 11 10 Most Carried 10 | 4 6 8 10 Average Carried 6 | 2 5 6 8 Final Capacity 12 | 6 6 12 10 Final Carried 7 | 4 6 6 7 Class Distribution -------------------- 54% | Mutant 21% | Scavenger-Tank 12% | Tank 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1558 | 187 477 283 611 Remotely . | . . . . Salvage Created 1931 | . 606 418 907 Parts 108 | . 37 20 51 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 50 | . 14 10 26 Guns 49 | . 14 10 25 AOE 1 | . . . 1 Classes Destroyed 8 | . 4 1 3 Builder 2 | . 1 . 1 Recycler 1 | . . . 1 Operator 5 | . 2 1 2 Watcher 1 | . 1 . . Swarmer 13 | . . . 13 Grunt 31 | . 14 8 9 Sentry 5 | . . 2 3 Hunter 1 | . . . 1 Best Kill Streak 6 | . 2 6 6 Combat Bots Only 6 | . 2 5 6 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging 2 | . . . 2 Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3100 | . 527 260 2313 Core 616 | . 47 21 548 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 81 94 . Volleys Fired 131 | . 49 19 63 Largest 4 | . 2 3 4 Hottest 233 | . 85 69 233 Shots Fired 310 | . 96 57 157 Gun 310 | . 96 57 157 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 238 | . 84 57 97 Thermal 63 | . 12 . 51 Explosive . | . . . . Electromagnetic 9 | . . . 9 Robot Hit Streak 20 | . 20 10 15 Robot Miss Streak 6 | . 3 5 6 Penetration Max . | . . . . Secondary Targets 5 | . 1 . 4 Max Gunslinging Chain 2 | . 1 . 2 Shots Hit Robots 225 | . 78 40 107 Core Hits 111 | . 34 23 54 Critical Hits 1 | . . 1 . Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3256 | . 1020 621 1615 Guns 3222 | . 1017 621 1584 Cannons . | . . . . Explosions 30 | . . . 30 Melee . | . . . . Ramming 4 | . 3 . 1 Kinetic 2214 | . 878 621 715 Thermal 909 | . 139 . 770 Explosive . | . . . . Electromagnetic 129 | . . . 129 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 2 . 3 Average Corruption 2 | . 2 . 2 Corruption Purged . | . . . . Effects 7 | . 3 . 4 Message Errors 3 | . . . 3 Heat Flow Errors 1 | . 1 . . Energy Discharges 2 | . 1 . 1 Data Loss (minor) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 54 | . 1 . 53 Shots 1 | . . . 1 Rammed 3 | . 2 . 1 Targets Rammed 3 | . 2 . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 760 | . 178 42 760 Average Temperature 173 | . 37 15 240 Received Heat Transfer 1077 | . 300 111 666 Effects 31 | . . . 31 Shutdowns 6 | . . . 6 Energy Bleed 6 | . . . 6 Interference 3 | . . . 3 Matter Decay 5 | . . . 5 Short Circuit 4 | . . . 4 Damage (minor) 3 | . . . 3 Damage (major) 2 | . . . 2 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 1 . 4 Heat Transferred 2085 | . 333 . 1752 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 453 | . 185 341 453 Average Influence 136 | . 66 215 197 Maximum Alert Level 2 | . . 1 2 Low Security (%) 76 | 100 100 58 54 Level 1 22 | . . 41 42 Level 2 1 | . . . 2 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 5 2 3 Investigation 6 | . 3 2 1 Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 82 | . 24 12 46 Peak Tracking Total 7 | . 3 4 7 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 6 | . 4 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 10 | . 3 2 5 Terminals 9 | . 3 2 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 34 | . 11 6 17 Successful 15 | . 1 3 11 Failed 19 | . 10 3 6 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 33 | . 11 6 16 Terminals 33 | . 11 6 16 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Terminal Hacks 8 | . . 2 6 Level Access Points 1 | . . . 1 Terminal Index 3 | . . 1 2 Alert Level 2 | . . 1 1 Unreport Threat 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 19 | . 4 4 11 Terminals 6 | . 1 1 4 Botnet 6 | . 1 1 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used 1 | . . . 1 Hacking Detections 8 | . 3 2 3 Full Trace Events 7 | . 3 2 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2595 | 82 1127 343 1043 Spaces Moved 1132 | 45 477 152 458 Core 11 | 2 3 . 6 Treads 1109 | 43 474 152 440 Legs 12 | . . . 12 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 160 150 Average Speed 163 | 155 159 160 167 Slowest Speed 600 | 160 200 180 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 4 80 21 41 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 5 | . . . 5 Melee . | . . . . Projectile . | . . . . AOE 5 | . . . 5 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1619 | 54 744 207 614 Wait 278 | . 191 28 59 Move 1129 | 44 476 151 458 Hop . | . . . . Pick Up 21 | 4 6 2 9 Fast Attach 28 | 6 10 3 9 Attach 11 | . 2 2 7 Detach 1 | . . . 1 Swap 1 | . 1 . . Drop 16 | . 7 2 7 Fire 131 | . 49 19 63 Melee . | . . . . Ram 1 | . 1 . . Kick 1 | . . . 1 Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 3) 755 | -10/Materials | Discovered new exit (range 15) 904 | -10/Materials | Discovered new exit (range 14) 972 | -10/Materials | Discovered new exit (range 14) 1207 | -10/Materials | Identified exit to Materials 1210 | -10/Materials | Entered another Materials area 1210 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1548 | -9/Materials | Discovered new exit (range 4) 1551 | -9/Materials | Identified exit to Materials 1553 | -9/Materials | Entered another Materials area 1553 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1564 | -8/Materials | Build established: Gunner 1568 | -8/Materials | Identified exit to Factory 1888 | -8/Materials | Build established: Tank 1905 | -8/Materials | Lost 3 parts (3w) 2212 | -8/Materials | Build established: Scavenger-Tank 2479 | -8/Materials | Core integrity fell below 50% 2559 | -8/Materials | Core integrity fell below 20% 2596 | -8/Materials | Self-destructed Last Messages --------------- 02556_ K-01 Serf collects debris. 02557_ Acquired 48 matter. 02557_ U-05 Engineer builds a Wall. 02558_ U-05 Engineer lays Concrete. 02560_ Acquired Particle Gun. 02561_ K-01 Serf collects debris. 02565_ Destroyed Aluminum Leg. 02566_ Aluminum Leg destroyed. 02567_ K-01 Serf collects debris. 02567_ G-47 Trooper destroyed. 02569_ C-30 ARC bursts open, deploying its payload. 02569_ S-10 Pest unfolds itself. 02570_ K-01 Serf collects debris. 02573_ Slammed into U-05 Engineer. 02573_ K-01 Serf collects debris. 02573_ Particle Gun destroyed. 02576_ Acquired 11 matter. 02582_ S-10 Pest destroyed. 02586_ Aluminum Leg destroyed. 02587_ M,&O8NVONJZKQLINQHMX,A Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????