Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.11 @ 02:21:15 Player: Archivar Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (51) 255 Value Destroyed (1207) 1207 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (111) 111 TOTAL SCORE: 3393 Bonus ------- Follower Combat Kills 111 Cogmind --------- Core Integrity 0/550 Matter 106/300 Energy 50/100 System Corruption 0% Temperature Cool (18) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Weight Redist. System > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Ion Engine Improved Ion Engine Light Nuclear Core Heat Sink Light Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- VSS Leg Wheel > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Improved Shield Generator > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Nuclear Core Heat Sink Light Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Parts Attached 37 | 7 6 . 9 15 Power 5 | 1 . . 2 2 Engine 4 | 1 . . 2 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 12 | 2 1 . 4 5 Treads . | . . . . . Leg 10 | 2 1 . 3 4 Wheel 2 | . . . 1 1 Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 2 . 2 3 Device 5 | 1 . . 1 3 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 1 . 1 . Artifact . | . . . . . Weapon 11 | 2 3 . 1 5 Energy Gun 2 | 1 1 . . . Energy Cannon . | . . . . . Ballistic Gun 6 | 1 . . . 5 Ballistic Cannon . | . . . . . Launcher 3 | . 2 . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . 1 . . . Parts Lost 20 | . 1 . 5 14 Power 3 | . . . 1 2 Propulsion 9 | . 1 . 2 6 Utility 4 | . . . 2 2 Weapon 4 | . . . . 4 Highest Loss Streak 7 | . 1 . 1 7 To Critical Strikes . | . . . . . Average Backups 7 | 3 7 10 7 7 Power 1 | . 1 2 1 2 Propulsion 1 | 1 3 3 1 . Utility . | . . 2 1 . Weapon 3 | . 2 3 3 3 Tool/Special . | . . . . . Unused Backups 7 | . 3 . . 4 Power 3 | . . . . 3 Propulsion 3 | . 2 . . 1 Utility . | . . . . . Weapon 1 | . 1 . . . Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 99 100 93 82 Engine 10 | . 14 14 10 5 Core 1 | . . . . 2 Leg 25 | . 27 28 30 20 Wheel 1 | . . . . 2 Device 10 | . 6 . 10 16 Storage 11 | . 14 14 11 9 Protection 5 | . 7 14 8 . Energy Gun 7 | . 13 14 7 2 Ballistic Gun 13 | . 13 14 7 19 Launcher 3 | . . . 8 2 Peak Build Rating 28 | 9 12 10 15 28 Average Rating 13 | 5 10 10 13 18 On Entrance 8 | . 9 10 10 12 Naked Turns . | . . . . . Heaviest Build 36 | 15 23 23 29 36 Greatest Support 46 | 20 20 20 36 46 Greatest Overweight (x) 3 | 1 2 1 1 3 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 6 10 10 9 10 Average Carried 7 | 3 7 10 7 7 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 6 10 10 9 9 Class Distribution -------------------- 66% | Mutant 16% | Scavenger-Gunner 8% | Tank 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1221 | 219 222 . 265 515 Remotely . | . . . . . Salvage Created 1520 | 24 247 . 395 854 Parts 97 | 4 18 . 23 52 Haulers Intercepted 3 | . 2 . . 1 Recyclers Shooed 3 | . 1 . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 34 | . 6 . 12 16 Guns 15 | . 3 . 3 9 AOE 19 | . 3 . 9 7 Classes Destroyed 10 | 1 4 . 2 3 Worker 5 | . 1 . 1 3 Builder 1 | . . . . 1 Tunneler 1 | 1 . . . . Hauler 3 | . 2 . . 1 Recycler 5 | . . . 2 3 Mechanic 2 | . . . . 2 Swarmer 14 | . 3 . 7 4 Grunt 11 | . 3 . 2 6 Sentry 5 | . . . 3 2 Specialist 4 | . . . . 4 Best Kill Streak 8 | 1 5 . 5 8 Combat Bots Only 5 | . 3 . 4 5 Max Kills in Single Turn 6 | 1 3 . 4 6 Gunslinging . | . . . . . Exploded 4 | . 2 . 2 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 262 | . 62 5 36 159 Missed 76 | . 22 4 10 40 Hits 186 | . 40 1 26 119 Projectile 186 | . 40 1 26 119 Critical Strikes 11 | . . . 2 9 Damage Taken 2868 | . 410 18 475 1965 Core 683 | . 51 18 53 561 Absorbed by Shields 206 | . . . . 206 Core Remaining (%) 86 | 100 . 72 86 . Volleys Fired 88 | 1 17 2 19 49 Largest 3 | 2 2 2 2 3 Hottest 99 | 70 76 76 76 99 Shots Fired 203 | 2 34 4 38 125 Gun 169 | 2 28 4 22 113 Cannon . | . . . . . Launcher 34 | . 6 . 16 12 Special . | . . . . . Kinetic 135 | 1 14 2 11 107 Thermal 34 | 1 14 2 11 6 Explosive 34 | . 6 . 16 12 Electromagnetic . | . . . . . Robot Hit Streak 16 | 1 7 . 9 16 Robot Miss Streak 5 | . 4 . 2 5 Penetration Max 1 | . . . . 1 Secondary Targets 4 | . . . . 4 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 118 | 1 21 . 21 75 Core Hits 84 | 1 12 . 23 48 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | 1 . . 1 2 Burn 4 | 1 . . 1 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3807 | 12 684 . 929 2182 Guns 1648 | 12 261 . 274 1101 Cannons . | . . . . . Explosions 2130 | . 416 . 655 1059 Melee . | . . . . . Ramming 29 | . 7 . . 22 Kinetic 1267 | . 149 . 117 1001 Thermal 381 | 12 112 . 157 100 Explosive 2130 | . 416 . 655 1059 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 59 | . . . 50 9 Projectiles . | . . . . . Explosions 59 | . . . 50 9 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 189 | . 22 . 88 79 Shots 6 | . 1 . 3 2 Rammed 1 | . . . . 1 Targets Rammed 3 | . 1 . . 2 Kicked 2 | . 1 . . 1 Crushed . | . . . . . Highest Temperature 171 | 9 171 48 100 79 Average Temperature 35 | 6 62 24 35 19 Received Heat Transfer 975 | . 150 9 105 711 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1147 | 111 259 . 407 370 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . 1 1 Low Security (%) 84 | 100 100 100 97 54 Level 1 15 | . . . 2 45 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 275 | 5 182 26 233 275 Initial 94 | . 3 26 . 94 Average 96 | . 73 5 54 184 Influence Increases 1298 | 5 265 15 409 604 Destroy 0b10 Robot/C 740 | . 120 . 240 380 Destroy 0b10 Robot/NC 85 | 5 15 . 15 50 Destroy Leader 166 | . 24 . 50 92 Allied During Kill 12 | . . . . 12 Successful Hack 23 | . 6 . . 17 Disable Machine 105 | . 45 15 30 15 Destroy Structure 167 | . 55 . 74 38 Influence Decreases 1102 | . 201 84 184 633 Entered New Map 176 | . 2 43 . 131 Time Decay 676 | . 189 41 144 302 Lost Part 190 | . 10 . 40 140 Lost Ally 60 | . . . . 60 Squads Dispatched 8 | . 2 . . 6 Investigation 4 | . 1 . . 3 Extermination . | . . . . . Reinforcement 4 | . 1 . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . 1 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 14 2 18 27 Peak Tracking Total 5 | . 4 2 5 5 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 7 | . 3 1 2 1 Max in Single Turn 2 | . 2 1 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 7 | . 2 . 2 3 Terminals 4 | . 1 . 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . . 1 Total Hacks 16 | . 4 . 4 8 Successful 11 | . 3 . 2 6 Failed 5 | . 1 . 2 2 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 5 | . 2 . . 3 Terminals 11 | . 3 . 2 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 2 | . . . 2 . Garrison Access 2 | . . . . 2 Terminal Hacks 5 | . 1 . . 4 Record 5 | . 1 . . 4 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 1 . . 2 Terminals 2 | . 1 . . 1 Assimilate 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Reprogram 1 | . . . . 1 Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 . 2 2 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 3 | . . . . 3 Largest Group 3 | . . . . 3 Highest-Rated Group 48 | . . . . 48 Highest-Rated Ally 16 | . . . . 16 Total Orders . | . . . . . Ally Attacks 32 | . . . . 32 Total Damage 398 | . . . . 398 Kills 3 | . . . . 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 257 | 12 245 . . . Terrain 257 | 12 245 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2005 | 96 523 176 541 669 Spaces Moved 1055 | 65 231 90 325 344 Core 25 | 12 . . . 13 Treads . | . . . . . Legs 917 | 53 231 90 325 218 Wheels 113 | . . . . 113 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 120 95 Average Speed 137 | 115 175 190 120 118 Slowest Speed 260 | 190 260 190 190 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 5 51 19 32 29 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 242 | . 63 . 137 42 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 241 | . 63 . 137 41 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1414 | 80 314 91 430 499 Wait 176 | 2 42 . 71 61 Move 1051 | 64 230 89 324 344 Hop . | . . . . . Pick Up 21 | 6 10 . 1 4 Fast Attach 15 | 7 . . 2 6 Attach 12 | . 1 . 4 7 Detach 4 | . . . . 4 Swap 31 | . 7 . 8 16 Drop 13 | . 6 . 1 6 Fire 88 | 1 17 2 19 49 Melee . | . . . . . Ram 1 | . . . . 1 Kick 2 | . 1 . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 15) 605 | -10/Materials | Discovered new exit (range 9) 620 | -10/Materials | Entered Mines 719 | -10/Mines | Discovered new exit (range 7) 796 | -10/Mines | Entered Materials 796 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1150 | -9/Materials | Discovered new exit (range 10) 1337 | -9/Materials | Entered another Materials area 1337 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1651 | -8/Materials | Build established: Scavenger-Gunner 1768 | -8/Materials | Core integrity fell below 50% 1773 | -8/Materials | Lost 6 parts (1p4n1u) 1999 | -8/Materials | Core integrity fell below 20% 2006 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01978_ U-05 Engineer builds a Wall. 01978_ U-05 Engineer destroyed. 01979_ R-06 Scavenger collects Hpw. Shotgun. 01980_ Slug penetrates Wall. 01981_ K-01 Serf collects debris. 01982_ U-05 Engineer builds a Wall. 01989_ K-01 Serf collects debris. 01989_ VSS Leg destroyed. 01989_ Slammed into Y-45 Defender. 01990_ U-05 Engineer builds a Wall. 01992_ Critical hit (Burn: +27). 01993_ U-05 Engineer builds a Wall. 01994_ Gauss Rifle destroyed. 01995_ U-05 Engineer builds a Wall. 01996_ U-05 Engineer destroyed. 02000_ K-01 Serf collects debris. 02002_ U-05 Engineer builds a Wall. 02002_ Imp. Shield Generator destroyed. 02004_ K-01 Serf collects debris. 02006_ Imp. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ??????????????????????# #????????????????????? | | ?????????????????????## """ #????????????????????? | | ?????????????????????# "R #????????????????????? | | ?????????????????????## """ #????????????????????? | | ?????????????????????##Y @ #????????????????????? | | ?????????????????????##%! #????????????????????? | | ??????????????????????#=! #????????????????????? | | ??????????????????????#!!! #????????????????????? | | ?????????????????#????#!!! #????????????????????? | | ?????????????????# ???#!! #????????????????????? | | ?????????????????# ??#% % #????????????????????? | | ????????????????## ?# ggk!#??????????? ????????? | | ????????????????# ###H########## ???????? | | ????????????????# %u* ???????? | | ????????????????# = %= ???????? | | ??????????? %*!##########??????????? | | ??????????? ####!%%##??????????????????? | | ???????????########+###### =!##??????????????????? | | ????????????#? ## !=##??????????????????? | | ????????????? """ """ ## !##??????????????????? | | ?????????????? """ """ ##% ##??????????????????? | | ???????????????""" """ ]## [##??????????????????? | | ?????#######???? ## !##??????????????????? | | ###### ############## = #??????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | # ##########+### ! #??????????????????? | | #######???# """ ##### #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Challenges ------------ None Game ------ Seed ChargeMasterScanner Manual? 0 Play Time 00:23:08 Cumulative 2.4 hours Start 2025.10.11 @ 01:55:24 End 2025.10.11 @ 02:21:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e01b3a6-9eef-443f-9218-45ee44ba228d