Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.11 @ 15:21:31 Player: Lazz Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (1471) 1471 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6106 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Target Analyzer Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Plasma Cannon Heavy Plasma Cannon Junk Cannon (6) DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Carbon-fiber Leg Improved VSS Leg Thunder Leg Advanced VSS Leg > --- UTILITY ---------- Large Storage Unit Target Analyzer Improved Target Analyzer Hardened Heavy Armor Plating Makeshift Light Armor Plating Advanced Drone Bay > --- WEAPON ----------- Gatling Laser Heavy Plasma Cannon Heavy Mace > --- INVENTORY -------- Carbon-fiber Leg High-capacity Storage Unit Advanced Particle Charger Force Booster Makeshift System Shield Wave Gun Heavy Plasma Cannon Heavy Plasma Cannon Junk Cannon DRS Beacon [Rating: 71] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Target Analyzer Protection Makeshift Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Gauss Rifle Special Weapon Junk Cannon Impact Weapon Heavy Mace Piercing Weapon Heavy Pick Build | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Slots Evolved 10 | . . . . 8 2 Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 6 | . . . . 4 2 Weapon 2 | . . . . 2 . Parts Attached 44 | 6 . 2 7 9 20 Power 4 | 1 . . 1 . 2 Engine 4 | 1 . . 1 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 16 | 2 . . 3 3 8 Treads 5 | . . . 3 2 . Leg 10 | 2 . . . . 8 Wheel . | . . . . . . Hover 1 | . . . . 1 . Flight . | . . . . . . Utility 13 | 1 . 1 2 4 5 Device 3 | . . 1 . . 2 Storage 3 | 1 . . 2 . . Processor 3 | . . . . 2 1 Hackware . | . . . . . . Protection 4 | . . . . 2 2 Artifact . | . . . . . . Weapon 11 | 2 . 1 1 2 5 Energy Gun 3 | 2 . . . . 1 Energy Cannon 3 | . . 1 . . 2 Ballistic Gun 2 | . . . . 2 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . 1 . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 30 | . . . . 9 21 Power 4 | . . . . 2 2 Propulsion 12 | . . . . 4 8 Utility 7 | . . . . 1 6 Weapon 7 | . . . . 2 5 Highest Loss Streak 9 | . . . . 7 9 To Critical Strikes . | . . . . . . Average Backups 7 | 3 5 7 7 7 8 Power 1 | . 1 1 1 2 . Propulsion 1 | 1 2 3 2 . . Utility 3 | . . 1 2 3 4 Weapon 1 | . 1 1 1 1 3 Tool/Special . | . . . . . . Unused Backups 12 | . . 1 2 2 7 Power 1 | . . . . 1 . Propulsion 3 | . . 1 1 1 . Utility 5 | . . . 1 . 4 Weapon 3 | . . . . . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 83 | . 85 96 99 90 48 Engine 8 | . 14 14 14 5 1 Treads 9 | . . . 6 22 . Leg 11 | . 28 28 21 . 8 Device 8 | . . 10 14 6 3 Storage 9 | . 14 14 14 6 4 Processor 6 | . . . . 12 7 Protection 5 | . . . . 12 6 Energy Gun 6 | . 28 25 13 . . Energy Cannon 5 | . . 2 13 . 5 Ballistic Gun 4 | . . . . 12 . Special Weapon 2 | . . . . 5 . Impact Weapon 1 | . . . . . 4 Peak Build Rating 71 | 6 6 11 28 54 71 Average Rating 31 | 4 6 9 12 50 38 On Entrance 12 | . 6 6 11 28 25 Avg Prop Armor Cover (%) 4 | . . . . 4 4 Naked Turns . | . . . . . . Heaviest Build 71 | 13 13 20 45 61 71 Greatest Support 76 | 20 20 20 40 76 71 Greatest Overweight (x) 8 | 4 . . 2 8 3 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 13 | 7 8 8 10 15 14 Most Carried 15 | 4 6 8 15 15 14 Average Carried 9 | 3 5 7 8 11 11 Final Capacity 15 | 8 8 8 15 15 5 Final Carried 15 | 4 6 8 15 14 5 Class Distribution -------------------- 58% | Mutant 32% | Scavenger-Tank 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Tank | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -8 -6 -5 ----------- Run | Yrd Mat Sub Scr Fac Fac Matter Collected 923 | 192 27 51 80 389 184 Remotely . | . . . . . . Salvage Created 1596 | . 27 . 27 910 632 Parts 61 | . 1 . 1 39 20 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . 7 . . . Prevented 1 | . . 1 . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Combat Hostiles Destroyed 23 | . . . 1 13 9 Guns 5 | . . . . 5 . Cannons 9 | . . . 1 3 5 Classes Destroyed 9 | . 1 . 1 6 1 Worker 3 | . . . . 1 2 Builder 3 | . . . . 3 . Tunneler 1 | . . . . . 1 Watcher 1 | . 1 . . . . Grunt 10 | . . . . 6 4 Sentry 2 | . . . . 1 1 Specialist 4 | . . . . 2 2 Programmer 6 | . . . . 4 2 Guru 1 | . . . 1 . . Best Kill Streak 5 | . 1 . 1 5 3 Combat Bots Only 4 | . . . 1 4 3 Max Kills in Single Turn 2 | . 1 . 1 2 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Hostile Shots Fired 469 | . . 8 24 142 295 Missed 153 | . . 3 7 48 95 Hits 316 | . . 5 17 94 200 Projectile 316 | . . 5 17 94 200 AOE 1 | . . . . . 1 Critical Strikes 12 | . . . . 5 7 Damage Taken 6764 | . . 71 231 1956 4506 Core 1343 | . . 14 48 278 1003 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 . . 75 67 . Volleys Fired 84 | . 5 5 6 52 16 Largest 3 | . 2 2 1 3 2 Hottest 180 | . 80 80 . 48 180 Shots Fired 197 | . 10 10 6 138 33 Gun 123 | . 10 10 . 100 3 Cannon 30 | . . . . . 30 Launcher . | . . . . . . Special 44 | . . . 6 38 . Kinetic 100 | . . . . 100 . Thermal 43 | . 5 5 . . 33 Explosive . | . . . . . . Electromagnetic 10 | . 5 5 . . . Impact 44 | . . . 6 38 . Robot Hit Streak 12 | . 2 5 3 12 8 Robot Miss Streak 4 | . 3 2 1 4 1 Penetration Max 1 | . . . . 1 . Secondary Targets . | . . . . . . Shots Hit Robots 143 | . 5 8 4 89 37 Core Hits 46 | . 1 1 1 27 16 Critical Kills 5 | . . . . 3 2 Critical Parts Destroyed 9 | . . . . 6 3 Critical Strikes 14 | . . . . 9 5 Meltdown 2 | . . . . . 2 Destroy 3 | . . . . 3 . Smash 9 | . . . . 6 3 Melee Attacks 21 | . . . . . 21 Impact 21 | . . . . . 21 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . . . . 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4520 | . 63 98 299 2657 1403 Guns 1344 | . 63 98 . 1117 66 Cannons 758 | . . . . . 758 Explosions 17 | . . . . 17 . Melee 576 | . . . . . 576 Ramming 5 | . . . . 2 3 Kinetic 1117 | . . . . 1117 . Thermal 906 | . 35 47 . . 824 Explosive . | . . . . . . Electromagnetic 96 | . 28 51 . 17 . Impact 2396 | . . . 299 1521 576 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . . . 2 11 Average Corruption 4 | . . . . 1 6 Corruption Purged 5 | . . . . . 5 Corruption Blocked . | . . . . . . Effects 51 | . . . . 21 30 Message Errors 12 | . . . . 5 7 Matter Fused 12 | . . . . 9 3 Heat Flow Errors 7 | . . . . 3 4 Energy Discharges 4 | . . . . . 4 Parts Rejected 2 | . . . . . 2 Data Loss (minor) 9 | . . . . 3 6 Misfires 2 | . . . . . 2 Alerts 1 | . . . . . 1 Weapon Failures 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 885 | . . . 37 622 226 Projectiles 659 | . . . 37 622 . Explosions . | . . . . . . Melee 226 | . . . . . 226 Knockbacks 20 | . . . 4 13 3 Impact 19 | . . . 3 13 3 Kinetic . | . . . . . . Secondary 1 | . . . 1 . . Self-Inflicted Damage 27 | . . . . 27 . Shots 2 | . . . . 2 . Rammed 2 | . . . . 2 . Targets Rammed 3 | . . . . 2 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 259 | . 54 . . 259 258 Average Temperature 78 | . 23 . . 99 82 Received Heat Transfer 1344 | . . 42 48 498 756 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 8 | . . . . 5 3 Combat Hostiles 6 | . . . . 5 1 Parts Fried 14 | . . . . 9 5 Impact Corruptions 33 | . . . 2 22 9 Robots Melted 3 | . . . . . 3 Combat Hostiles 3 | . . . . . 3 Parts Melted 9 | . 1 . . . 8 Heat Transferred 1475 | . 75 100 . . 1300 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Maximum Alert Level 1 | . . . . 1 . Low Security (%) 98 | 100 100 . . 97 100 Level 1 1 | . . . . 2 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 213 | . 27 . . 213 67 Initial 21 | . . . . . 21 Average 63 | . 5 . . 104 17 Influence Increases 854 | . 27 . . 535 292 Destroy 0b10 Robot/C 440 | . . . . 260 180 Destroy 0b10 Robot/NC 40 | . 5 . . 20 15 Destroy Leader 132 | . 2 . . 80 50 Trap Triggered on 0b10 10 | . . . . . 10 Successful Hack 19 | . 5 . . 14 . Disable Machine 120 | . 15 . . 105 . Destroy Structure 33 | . . . . 11 22 Lose Combat Pursuer 60 | . . . . 45 15 Influence Decreases 854 | . 20 7 . 492 335 Entered New Map 26 | . . 4 . . 22 Time Decay 646 | . 20 3 . 402 221 Lost Part 182 | . . . . 90 92 Squads Dispatched 12 | . . . . 8 4 Investigation 1 | . . . . 1 . Extermination 5 | . . . . 3 2 Reinforcement 6 | . . . . 4 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 59 | . 4 4 7 19 25 Peak Tracking Total 7 | . 3 2 5 3 7 Tactical Retreats 4 | . . . . 3 1 Traps | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Traps Triggered 1 | . . . . 1 . Indirectly 1 | . . . . 1 . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 1 | . . . . . 1 Traps Extracted . | . . . . . . Installed 1 | . . . . . 1 Triggered 1 | . . . . . 1 Most Traps Carried 1 | . . . 1 1 1 Machines | -11 -10 -10 -8 -6 -5 ---------- Run | Yrd Mat Sub Scr Fac Fac Machines Disabled 9 | . 1 . 1 7 . Max in Single Turn 7 | . 1 . 1 7 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Machines Accessed 13 | . 1 . 2 6 4 Terminals 7 | . 1 . . 3 3 Fabricators 2 | . . . . 2 . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 33 | . 3 . 11 10 9 Successful 22 | . 1 . 11 4 6 Failed 11 | . 2 . . 6 3 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 14 | . 3 . . 5 6 Fabricators 3 | . . . . 3 . Repair Stations 2 | . . . . 2 . Recycling Units 3 | . . . . . 3 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 17 | . 1 . 11 2 3 Record 11 | . . . 10 . 1 Prototype ID Bank 1 | . 1 . . . . Open DSF 3 | . . . . 1 2 Zone Layout 1 | . . . . 1 . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks 1 | . . . . 1 . Scan Component 1 | . . . . 1 . Recycling Unit Hacks 3 | . . . . . 3 Process 1 | . . . . . 1 Retrieve Components 2 | . . . . . 2 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 1 . . 4 3 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 ------------ Run | Yrd Mat Sub Scr Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 1 | . . . . . 1 EXPLORE 1 | . . . . . 1 Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted 4 | . . . 4 . . Intel | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 2 . . Drone Launches 2 | . . . . . 2 Drone Recoveries 2 | . . . . . 2 Exploration | -11 -10 -10 -8 -6 -5 ------------- Run | Yrd Mat Sub Scr Fac Fac Turns Passed 4660 | 68 131 204 1570 1547 1140 Spaces Moved 2217 | 43 87 113 868 654 452 Core 35 | 21 . . . 3 11 Treads 843 | . . . 192 651 . Legs 1290 | 22 87 113 676 . 392 Wheels . | . . . . . . Hover 49 | . . . . . 49 Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 146 50 Average Speed 187 | 128 120 120 177 208 211 Slowest Speed 450 | 250 120 120 320 450 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 2 | . . . . . 2 Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 23 | 3 27 12 71 14 14 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug 11 | . . . . 2 9 Terrain Destroyed 24 | . . . 1 10 13 Melee 7 | . . . . . 7 Projectile 17 | . . . 1 10 6 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Total 2515 | 52 103 171 898 733 558 Wait 96 | . 10 47 . 4 35 Move 2211 | 42 86 112 867 653 451 Hop . | . . . . . . Pick Up 32 | 4 2 3 10 6 7 Fast Attach 24 | 6 . 2 . 2 14 Attach 17 | . . . 1 9 7 Detach 2 | . . . . 2 . Swap 7 | . . . 6 . 1 Drop 16 | . . 2 8 3 3 Fire 84 | . 5 5 6 52 16 Melee 21 | . . . . . 21 Ram . | . . . . . . Kick 1 | . . . . . 1 Crush 2 | . . . . 2 . Escape Stasis 1 | . . . . . 1 Rewire . | . . . . . . Trap 1 | . . . . . 1 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Mat / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 69 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Met a group of wandering Federalists 190 | -10/Materials | Discovered new exit (range 9) 200 | -10/Materials | Entered Subcaves 200 | -10/Subcaves | Accompanied by 3 allies 200 | -10/Subcaves | Identified exit to Materials 201 | -10/Subcaves | Continued accompanying wandering Federalists (5) 201 | -10/Subcaves | Approached by a straggling Scientist 237 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 308 | -10/Subcaves | Build established: Mutant 352 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 361 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 394 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 404 | -10/Subcaves | Entered Scraptown 653 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 657 | -8/Scraptown | Learned location of 1 exit from Lower Caves 659 | -8/Scraptown | Learned Factory security intel 794 | -8/Scraptown | Discovered new exit (range 7) 900 | -8/Scraptown | Visited Fellowship of the Rings 929 | -8/Scraptown | Visited The Evicted 955 | -8/Scraptown | Visited UFD Registry 1027 | -8/Scraptown | Visited Cyclists 1088 | -8/Scraptown | Visited IN-MT5's Study 1280 | -8/Scraptown | Registered with UFD as "Nulltorch" 1324 | -8/Scraptown | Visited Science Guys 1429 | -8/Scraptown | Visited Derelict Rescue Squad 1444 | -8/Scraptown | Found DRS Beacon 1485 | -8/Scraptown | Visited Junk Cannon Lab 1496 | -8/Scraptown | Found Prototype Special Weapon 1682 | -8/Scraptown | Visited Scrapoid Research Area 1749 | -8/Scraptown | Met Optimus 1749 | -8/Scraptown | Accepted into 0bPrime 1821 | -8/Scraptown | Visited Science Testing Area 1858 | -8/Scraptown | Civil war broke out across Scraptown 1868 | -8/Scraptown | Discovered new exit (range 5) 1875 | -8/Scraptown | Identified Junk Cannon 1899 | -8/Scraptown | Lost 3 allies 1974 | -8/Scraptown | Entered Factory 1974 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 2278 | -6/Factory | Build established: Scavenger-Tank 3471 | -6/Factory | Discovered new exit (range 13) 3521 | -6/Factory | Entered another Factory area 3521 | -5/Factory | Evolved 2 slots: Utility x2 3541 | -5/Factory | Lost 7 parts (2p2n1u2w) 3655 | -5/Factory | Crushed by falling debris 3686 | -5/Factory | Lost 3 parts (1n1u1w) 3978 | -5/Factory | Build established: Mutant 4228 | -5/Factory | Lost 4 parts (1p2n1u) 4623 | -5/Factory | Core integrity fell below 50% 4636 | -5/Factory | System corruption reached 10% 4655 | -5/Factory | Core integrity fell below 20% 4661 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04629_ Penetrated by Slug. 04630_ YG7D FO79M, 04651_ Terminal disabled. 04652_ Penetrated by Slug. 04654_ Adv. VSS Leg destroyed. 04654_ Dropped Lrg. Storage Unit. 04655_ Dropped Hcp. Storage Unit. 04656_ Acquired DRS Beacon. 04656_ Penetrated by Slug. 04657_ Slug penetrates Wall. 04658_ Penetrated by Slug. 04658_ Slug penetrates Wall. 04661_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#######???##### | | ???????????????????????????????????# #####| ! | | ??????????? ####+################!"" | | ?????????? k ! ![ | | ?????????? u###!! | | ?????????? @ #?#= ##### | | ?????????? k #?#######???#" | | ?????????? #???????????##% | | ??????????? k h #???########## | | ??????????? #???# # | | ????????????##### #####h####???# # | | ????????????????# ????# #??????# # | | ????????????????# ????# #??????# # | | ??????????????? w ????# #??????# + | | ?????????????? k ?????# #??????# # | | ?????????????? ?????# #??????# # | | ?????????????? ?#####/######## ! # | | ???????????????? k ??# # # | | ?????????????????? ??# ! ####+##+## | | ????????????????????? ??# + | | ????????????????????????# # | | ????????????????????????# # | | ????????????????????????# + | | ????????????????????????+ ########## | | ????????????????????????# #????????# | | ????????????????????????# #????????# | | ????????????????????????# #????????# | | ????????????????????????# #????????# | | ????????????????????????# #??####### % | | ????????????????????????##############??# % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 700 Evasion (%) 55 Target Analysis 8 Recoil Reduction 4 Salvage Targeting 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ContainmentGlidesysMatrix Manual? 0 Play Time 00:39:46 Cumulative 62.3 hours Start 2025.11.11 @ 14:43:49 End 2025.11.11 @ 15:21:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 43 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x22 Zoom Use 8% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 2489578a-21c2-4686-9c12-53e0dbde44c6