Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.27 @ 01:04:34 Player: lrcTempest Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (418) 2090 Value Destroyed (13410) 13410 Prototype IDs (71) 1420 Alien Tech Used (2) 400 Bonus (8498) 8498 TOTAL SCORE: 36518 Bonus ------- High Alert Combat Kills 1191 Follower Combat Kills 1941 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 548 Win 3000 Friendly Fire -82 Cogmind --------- Core Integrity 1600/1600 Matter 260/300 Energy 518/530 System Corruption 0% Temperature Cool (-184) Movement Hovering (40) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (8) --- Combat Gravmag System Improved Antigrav System Zionite Glidesys II Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Combat Linear Gravjet > --- UTILITY (13) ----- Advanced Cryofiber Web Advanced Heat Sink Experimental Cooling System Large Storage Unit Makeshift Trap Scanner Advanced Sensor Array Advanced Signal Interpreter Terrain Scanner Terrain Scan Processor Seismic Detector Experimental Melee Analysis Suite Zionite Weapon Casing Zionite Light Carapace > --- WEAPON (2) ------- Zionite Phaser-H Zionite Phaser-H > --- INVENTORY (15) --- Nuclear Core Advanced Weight Redist. System Layered Light Armor Plating Layered Light Armor Plating Z-Drone Bay (2/2) Transdimensional Reconstructor Smartbomb Launcher Fusion Bomb Launcher Molecular Deconstructor Thunder Hammer Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Gravmag System Improved Antigrav System Zionite Glidesys II Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Experimental Cooling System Advanced Weight Redist. System Advanced Sensor Array Advanced Signal Interpreter Terrain Scan Processor Experimental Melee Analysis Suite Experimental ECM Suite Zionite Weapon Casing Zionite Light Carapace Layered Heavy Armor Plating > --- WEAPON ----------- Zionite Phaser-H Zionite Phaser-H > --- INVENTORY -------- Transdimensional Reconstructor Fusion Bomb Launcher Molecular Deconstructor Thunder Hammer [Rating: 188] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Hover Unit Gravmag Array Utility Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Power Sword Energy Gun Zionite Phaser-H Energy Cannon Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Smartbomb Launcher Special Weapon Advanced Remote Datajack Impact Weapon Power Maul Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . . . 2 . 2 . . . . . . 2 . . . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 6 | . . . 1 . 1 . . . . . . . 1 . 1 . . . . . . 1 . . . . . . 1 . . Utility 11 | . . . 1 . 1 2 . . . . . . 1 . 1 . . . . . . 1 . . . . . . 1 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 286 | 7 17 2 22 . 24 12 6 10 1 6 4 7 8 24 11 2 32 . . . . 1 . 10 . . 7 . 32 35 6 Power 37 | 2 2 . 1 . 3 . 1 . . 1 . . 1 6 2 2 4 . . . . . . 2 . . 1 . 6 2 1 Engine 16 | 2 2 . 1 . 2 . . . . . . . 1 6 1 1 . . . . . . . . . . . . . . . Core 9 | . . . . . 1 . 1 . . 1 . . . . 1 1 3 . . . . . . 1 . . . . . . . Reactor 12 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . 6 2 1 Propulsion 75 | 2 1 . 8 . 14 . 5 3 . 2 1 1 2 4 2 . 7 . . . . 1 . 1 . . 3 . 9 9 . Treads 24 | 2 1 . 8 . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 48 | . . . . . 1 . 5 3 . 2 . 1 2 2 2 . 7 . . . . 1 . 1 . . 3 . 9 9 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 124 | 1 7 1 5 . 5 9 . 4 1 2 . 4 4 11 5 . 17 . . . . . . 7 . . 3 . 14 19 5 Device 54 | . 1 . 2 . 3 1 . . . 1 . 4 1 2 3 . 7 . . . . . . 4 . . 2 . 8 11 4 Storage 8 | 1 3 . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 Processor 15 | . 1 . . . . 4 . . . . . . . 3 . . . . . . . . . . . . . . 4 3 . Hackware 12 | . 1 . . . 1 3 . 2 . . . . 1 . . . 3 . . . . . . . . . . . . 1 . Protection 35 | . 1 1 2 . 1 1 . 1 1 1 . . 2 5 2 . 7 . . . . . . 3 . . 1 . 2 4 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 50 | 2 7 1 8 . 2 3 . 3 . 1 3 2 1 3 2 . 4 . . . . . . . . . . . 3 5 . Energy Gun 8 | 2 2 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . Energy Cannon 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Ballistic Gun 7 | . 3 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . Ballistic Cannon 10 | . 1 . 4 . 2 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . Launcher 6 | . 1 . 1 . . . . 1 . . . . . . . . 2 . . . . . . . . . . . 1 . . Special Weapon 3 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . Impact Weapon 4 | . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 7 | . . . . . . 1 . 1 . . 2 . . . 2 . 1 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . 1 . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . 1 . 1 . . . 1 . . 1 . 1 . 1 . . 2 . . 1 . . . . . . 4 . . 3 1 Parts Lost 45 | . . . 1 1 3 . . . . . . . 4 6 1 . 4 . . . . . . . . . . . 16 9 . Power 9 | . . . 1 1 . . . . . . . . 2 . . . 1 . . . . . . . . . . . 3 1 . Propulsion 11 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 5 4 . Utility 23 | . . . . . 2 . . . . . . . . 6 . . 3 . . . . . . . . . . . 8 4 . Weapon 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Highest Loss Streak 9 | . . . 1 1 1 . . . . . . . 1 2 1 . 2 . . . . . . . . . . . 9 4 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 1 13 14 18 19 19 19 6 4 7 12 13 12 13 13 13 14 13 12 12 12 12 10 10 11 12 12 12 12 11 10 6 Power . | . . . . . . 1 . . . . . 1 . . 1 3 1 . . . . . . . 1 1 . 1 1 . . Propulsion 3 | . 4 5 6 6 4 5 . 1 3 3 2 1 . 1 1 2 3 4 4 4 4 3 3 3 3 3 4 5 3 3 . Utility 4 | . 1 2 4 5 6 6 3 1 2 3 3 4 8 7 6 6 4 4 4 3 3 2 2 3 3 3 1 1 1 1 1 Weapon 4 | . 5 6 5 6 5 4 . . 2 4 5 4 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 63 | . 1 1 6 . 2 1 3 4 . . 4 1 1 4 2 . 10 . . 1 . . . . . . 1 . 1 13 7 Power 7 | . . . . . . . . . . . . 1 . 2 1 . . . . . . . . . . . . . 1 1 1 Propulsion 22 | . 1 . . . 1 . 1 . . . 1 . . . . . 5 . . 1 . . . . . . . . . 12 . Utility 14 | . . . 1 . 1 . 1 1 . . 1 . 1 1 1 . 2 . . . . . . . . . 1 . . . 3 Weapon 17 | . . 1 5 . . 1 . 2 . . 2 . . 1 . . 3 . . . . . . . . . . . . . 2 Tool/Special 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 96 99 99 90 93 93 84 97 100 93 94 96 93 94 85 88 88 82 79 78 80 84 85 83 85 84 83 80 79 90 94 Engine 4 | . 13 14 10 1 6 7 . . . . . . 2 9 9 5 1 . . . . . . . . . . . . . . Core 3 | . . . . . 1 . 6 7 7 7 9 10 7 . . 5 7 5 5 5 5 5 5 3 5 5 4 5 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 5 5 5 5 5 5 5 5 5 5 5 6 7 10 Treads 10 | . 27 28 33 33 35 30 1 . . . . . . . . . . . . . . . . . . . . . . . . Hover 16 | . . . . . . . 26 29 30 28 28 28 27 30 24 27 24 16 16 16 16 20 20 20 20 20 20 20 24 29 26 Device 12 | . . 1 10 11 16 11 7 7 5 3 . 3 8 6 12 16 14 16 16 15 16 19 20 21 24 25 25 25 15 20 25 Storage 6 | . 12 14 10 11 9 7 . . 7 7 7 7 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 3 2 Processor 5 | . . . . . . 7 7 7 7 7 7 7 6 6 11 11 7 5 5 5 5 5 5 5 5 5 5 5 11 14 11 Hackware 5 | . 1 . . . 1 5 23 24 23 21 21 21 18 14 3 . . . . . . . . . . . . . . . . Protection 8 | . 11 12 11 11 3 6 . 4 1 3 7 3 3 6 5 5 12 16 16 16 16 15 15 13 10 10 10 10 4 5 7 Ballistic Gun 2 | . 20 27 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . 2 . 17 21 17 12 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 1 7 12 7 7 11 11 8 3 9 11 10 9 4 1 5 8 10 9 9 7 8 . 7 . . Peak Build Rating 188 | 5 13 13 19 17 29 40 50 54 55 58 57 63 75 81 91 89 100 99 99 100 99 105 103 107 108 114 120 113 132 177 188 Average Rating 66 | 3 10 12 15 16 24 37 45 50 51 52 52 56 67 68 84 88 95 96 97 97 95 103 103 100 107 107 109 112 118 158 176 On Entrance 71 | . 3 11 13 17 17 27 40 46 47 49 53 52 59 65 73 89 89 97 90 99 95 94 103 103 107 102 107 113 113 131 169 Avg Prop Armor Cover (%) 16 | 34 33 . . . 6 . . . . . . . . 5 . . . . . . . . . . . . . . . 3 . Naked Turns 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 101 | 12 34 34 58 57 74 81 9 38 38 38 40 43 51 67 70 60 68 67 64 65 68 65 62 71 77 72 80 77 85 101 98 Greatest Support 122 | 40 40 40 60 60 80 80 39 39 39 38 38 45 58 67 77 68 68 66 66 66 66 74 74 79 79 79 79 79 118 122 107 Greatest Overweight (x) 2 | 2 . . . . 1 1 . 1 1 1 1 1 1 1 1 . 1 1 . . 1 . . . . . 1 . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 5 13 15 19 20 20 20 6 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 12 Most Carried 20 | 5 15 15 20 20 20 20 19 6 11 15 15 15 15 15 15 15 15 15 15 15 15 14 13 15 15 15 15 15 15 15 12 Average Carried 14 | 2 13 14 18 19 19 19 5 4 7 13 14 14 14 14 14 14 14 14 14 14 14 12 13 14 15 14 14 14 14 13 8 Final Capacity 20 | 5 15 15 20 20 20 20 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 15 Final Carried 20 | 4 14 15 20 20 20 19 5 6 11 15 15 15 14 15 15 15 15 15 15 15 15 13 13 15 15 15 15 15 15 5 12 Class Distribution -------------------- 33% | Mutant 20% | Hacker-Mutant 13% | Scavenger-Mutant 9% | Infiltrator-Mutant 7% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Extension Scavenger-Gladiator | -5/Factory Gladiator | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Infiltrator-Mutant | -4/Upper Caves Infiltrator-Mutant | -4/Upper Caves Infiltrator-Mutant | -4/Warlord Infiltrator-Mutant | -3/Proximity Caves Gladiator | -3/Research Scavenger-Scout | -2/Research Messiah-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Matter Collected 12505 | 251 499 240 1626 255 1088 739 60 395 37 446 177 569 209 942 327 . 674 301 287 70 138 . . 414 159 112 112 514 823 946 95 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15553 | 20 493 236 1428 59 1365 432 . 552 . 220 . 190 542 2388 737 . 1750 284 265 101 331 120 . 472 66 52 187 321 1098 1636 208 Parts 805 | 4 38 10 94 17 84 18 . 32 . 14 . 11 41 71 36 . 81 11 14 3 8 5 . 27 3 1 5 10 84 76 7 Haulers Intercepted 38 | . 2 . 6 . 4 . . 2 . . . 1 . 12 3 . 6 . . . . . . . . . . . 1 1 . Recyclers Shooed 14 | 1 . 1 3 . 1 . . . . . . . . 1 . . 2 . . . . . . . . . . . 1 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . . . 3 2 . 20 . . . . . 3 10 3 1 . . . . . . 7 . . . Prevented 13 | . . . . . . . . . 1 1 . 8 . . . . . . 1 . . . . . 2 . . . . . . Parts Restored 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Broken 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 250 | . 10 5 34 8 32 5 . 4 . 8 . 3 4 20 9 . 16 7 6 . 7 3 . 7 . . 4 14 20 24 . Melee 43 | . . . . . . . . 1 . . . . 4 3 6 . 12 1 2 . . . . 2 . . . . 10 2 . Guns 19 | . 10 2 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . Cannons 53 | . . . 21 1 26 5 . . . . . . . . . . . . . . . . . . . . . . . . . AOE 130 | . . 3 10 7 6 . . 3 . 7 . 3 . 13 3 . 4 6 4 . 7 3 . 5 . . 4 14 10 18 . Classes Destroyed 22 | 1 6 1 2 . 3 1 . . . 2 . 2 . 1 . . 1 . . . . . . 1 . . . 1 . . . Worker 37 | . 1 1 6 1 2 . . 4 . . . . 4 3 . . 3 . . . . 1 . 3 . . . . 5 2 1 Builder 22 | . . . 1 1 2 1 . 2 . . . . 1 2 1 . 1 . . . . . . . . . . . . 10 . Tunneler 10 | 1 . 1 . 1 . . . 1 . . . . . . . . 4 . . . . . . 1 . . . . 1 . . Hauler 38 | . 2 . 6 . 4 . . 2 . . . 1 . 12 3 . 6 . . . . . . . . . . . 1 1 . Recycler 30 | . . 1 6 . 3 4 . 2 . . . . 2 4 2 . 1 . . . . . . 1 . . . . 1 3 . Minesweeper 5 | . . . . . . . . . . . . 2 . . . . . 2 . . . . . . 1 . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Operator 6 | . 1 . 3 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Watcher 21 | . 2 . 4 . 3 . . 2 . . . . 2 1 1 . 2 . . . . . . 1 . . . . . 3 . Swarmer 85 | . 3 3 18 8 4 . . 3 . 4 . . . 7 8 . 4 . . . . . . 5 . . . 4 11 3 . Grunt 80 | . 7 2 8 . 19 2 . . . . . 1 . 9 . . 2 5 3 . 6 3 . . . . 4 5 . 4 . Brawler 5 | . . . . . 2 . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . Duelist 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 17 | . . . 8 . 5 . . . . . . . . 2 . . 1 1 . . . . . . . . . . . . . Hunter 9 | . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . 2 2 2 . Programmer 41 | . . . . . . 3 . 1 . . . . 4 . 1 . 6 . 2 . . . . 2 . . . . 7 15 . Behemoth 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Z-Courier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Z-Light 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Samaritan 7 | . . . . . . . . . . 2 . . . . . . . 2 1 . . . . . 1 1 . . . . . Assembled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fireman 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 28 | 1 2 3 11 4 6 3 . 7 . 4 . 2 4 9 4 . 5 6 3 . 4 4 . 6 1 . 4 5 6 28 1 Combat Bots Only 12 | . 2 3 9 3 4 2 . 3 . 4 . 2 2 4 3 . 5 6 3 . 4 3 . 5 . . 4 5 4 12 . Max Kills in Single Turn 6 | 1 1 2 5 3 3 1 . 6 . 2 . 1 1 5 3 . 3 3 1 . 2 2 . 5 1 1 2 2 6 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 4 3 3 . . 3 . 2 . 1 . 4 3 . 3 3 1 . 2 1 . 4 . . 2 2 3 4 . Melee 1 | . . . . . . . . 1 . . . . 1 1 1 . 1 1 1 . . . . 1 . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 1270 | . 32 13 138 20 112 34 . 39 . 7 . 15 102 182 52 . 73 . 20 . 3 . . 17 . . . 22 253 136 . Missed 478 | . 9 4 37 8 33 12 . 22 . 1 . 12 51 92 17 . 17 . 4 . 1 . . 2 . . . 12 85 59 . Hits 792 | . 23 9 101 12 79 22 . 17 . 6 . 3 51 90 35 . 56 . 16 . 2 . . 15 . . . 10 168 77 . Melee 5 | . . . . . 2 . . . . . . . . 3 . . . . . . . . . . . . . . . . . Projectile 787 | . 23 9 101 12 77 22 . 17 . 6 . 3 51 87 35 . 56 . 16 . 2 . . 15 . . . 10 168 77 . AOE 4 | . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . Critical Strikes 36 | . 2 . 4 . 5 2 . . . . . . 2 2 . . 3 . 2 . . . . 1 . . . 1 9 3 . Actively Blocked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Part Disruptions 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 2 . Damage Taken 13579 | . 247 134 1159 160 1241 339 . 189 . 139 . 65 762 1271 734 . 1123 . 234 . 30 . . 240 . . 190 167 2845 2310 . Core 1813 | . 8 38 102 20 108 29 . 18 . 29 . 17 201 223 176 . 139 . 14 . . . . 12 . . . 14 339 326 . Absorbed by Shields 47 | . . . . . . . . . . . . . . 47 . . . . . . . . . . . . . . . . . Redirected to Shielding 276 | . . . . . . . . . . . . . . . . . 102 . 36 . 19 . . . . . . . . 119 . Ignored by Resistances 807 | . . . . . . . . . . . . . . . 46 . 81 . 84 . . . . 60 . . . . 536 . . Regen/Repaired (Parts) 588 | . . . 403 . 117 . . . . . . . . . . . 66 . . . . . . . . . 2 . . . . Core Remaining (%) 80 | 100 . 81 . 69 80 . . . . . . 86 . 50 . . . . . . 67 . . . . . . 97 73 77 100 Volleys Fired 639 | 4 36 14 136 11 101 25 . 1 . 12 . 9 . 32 4 . 12 16 7 . 12 6 . 5 8 15 8 34 38 79 14 Largest 2 | 1 2 2 2 2 2 2 . 1 . 1 . 1 . 1 1 . 1 1 1 . 1 1 . 1 1 1 1 1 1 2 2 Hottest 160 | 50 86 46 66 66 66 66 . 39 . 39 . 39 . 69 39 . 90 46 46 . 90 46 . 43 90 90 46 90 90 160 160 Shots Fired 970 | 4 66 18 267 17 200 50 . 1 . 12 . 9 . 32 4 . 12 16 7 . 12 6 . 5 8 15 8 34 38 109 20 Gun 234 | 4 65 16 54 . . . . . . . . . . 12 . . . . . . . . . . . . . . . 65 18 Cannon 555 | . 1 . 207 11 197 50 . . . . . 2 . . . . 9 . . . 5 . . . 8 10 . 8 30 17 . Launcher 167 | . . 2 6 6 3 . . 1 . 12 . 7 . 15 4 . 3 16 7 . 7 6 . 5 . . 7 26 8 26 . Special 14 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . 5 1 . . 1 2 Kinetic 605 | . 59 16 261 11 197 50 . . . . . 2 . 9 . . . . . . . . . . . . . . . . . Thermal 101 | 4 7 . . . . . . . . . . . . 3 . . 9 . . . 5 . . . 8 10 . 8 30 17 . Explosive 167 | . . 2 6 6 3 . . 1 . 12 . 7 . 15 4 . 3 16 7 . 7 6 . 5 . . 7 26 8 26 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 83 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65 18 Robot Hit Streak 13 | 2 7 5 13 5 11 8 . . . . . 4 . 4 . . . . . . 2 . . . . . . . 5 11 10 Robot Miss Streak 11 | 1 3 1 11 1 4 4 . . . . . 1 . 2 . . . . . . 2 . . . . . . . . 4 1 Penetration Max 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 794 | 3 36 10 152 6 134 36 . 24 . 4 . 10 26 70 22 . 80 9 9 3 4 . . 24 2 1 . . 63 59 7 Core Hits 608 | 2 20 9 72 12 68 11 . 13 . 16 . 13 11 54 17 . 33 28 10 1 18 11 . 18 1 1 9 29 43 85 3 Critical Kills 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 17 | . . . . . . . . . . 1 . 1 . 10 1 . . . . . . . . . . . . . . 4 . Critical Strikes 65 | . . . 5 1 3 2 . 2 . 1 . 2 . 15 4 . 8 1 2 . . . . 6 . . . . 7 6 . Destroy 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Blast 11 | . . . 5 1 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . Smash 15 | . . . . . . . . . . 1 . 1 . 8 1 . . . . . . . . . . . . . . 4 . Sever 33 | . . . . . . . . 2 . . . 1 . 3 3 . 8 1 2 . . . . 6 . . . . 7 . . Intensify 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Melee Attacks 734 | . . . . . 4 10 . 100 6 9 . 20 63 78 46 . 140 15 11 3 7 1 . 41 14 7 9 . 103 47 . Impact 94 | . . . . . 2 . . 9 6 8 . 1 1 30 4 . . . . . . . . . . . . . . 33 . Slashing 617 | . . . . . . 9 . 91 . 1 . 17 58 34 42 . 140 15 11 3 7 1 . 41 14 7 9 . 103 14 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 141 | . . . . . 2 5 . 10 . 2 . 4 12 33 9 . 24 7 3 . 2 . . 9 2 1 . . 9 7 . Combat Hostiles 6 | . . . . . . . . . . . . . . 1 3 . . . . . . . . 1 . . . . . 1 . Follow-up Attacks 45 | . . . . . . . . 2 . . . 1 2 8 4 . 13 1 1 . . . . 3 . . . . 10 . . Damage Inflicted 50647 | 38 546 274 3360 648 3328 1094 . 1788 . 1213 . 1104 1313 5372 1824 . 4890 2049 1241 224 1285 974 . 1830 160 89 774 2479 4672 7770 308 Guns 3159 | 38 546 172 589 . . . . . . . . . . 98 . . . . . . . . . . . . . . . 1408 308 Cannons 6280 | . . . 2230 138 2953 758 . . . . . 27 . . . . . . . . 69 . . . . . . . 105 . . Explosions 20315 | . . 102 524 510 333 . . 324 . 913 . 548 . 2168 492 . 421 1423 744 . 1058 974 . 520 . . 774 2479 1642 4366 . Melee 20834 | . . . . . . 336 . 1464 . 300 . 529 1313 3106 1332 . 4469 626 497 224 158 . . 1310 160 89 . . 2925 1996 . Ramming 59 | . . . 17 . 42 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7413 | . 486 172 2819 138 2953 758 . . . . . 27 . 60 . . . . . . . . . . . . . . . . . Thermal 654 | 38 60 . . . . . . 75 . . . . . 307 . . . . . . 69 . . . . . . . 105 . . Explosive 19971 | . . 102 524 510 333 . . 249 . 913 . 548 . 1899 492 . 421 1423 744 . 1058 974 . 520 . . 774 2479 1642 4366 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 3803 | . . . . . . . . 122 . 300 . 122 98 1735 86 . . . . . . . . . . . . . . 1340 . Slashing 17031 | . . . . . . 336 . 1342 . . . 407 1215 1371 1246 . 4469 626 497 224 158 . . 1310 160 89 . . 2925 656 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 1716 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1408 308 Highest Corruption 15 | . 13 13 5 5 1 1 13 13 13 13 13 . 1 1 1 1 1 . 2 . . . 6 6 . . . . 15 8 . Average Corruption 5 | . 8 13 5 5 1 1 6 13 13 13 13 . 1 1 1 1 1 . 1 . . . 6 3 . . . . 7 2 . Corruption Purged 19 | . . . . . . . . . . . . . . . . . 2 . 3 . . . . 9 . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 335 | . 43 38 49 19 10 6 3 71 15 15 1 . . 13 7 2 5 . . . . . 1 6 . . . . 18 13 . Message Errors 92 | . 15 11 11 5 4 1 . 17 6 4 1 . . 4 2 1 2 . . . . . 1 3 . . . . 1 3 . Matter Fused 74 | . 8 7 11 4 1 1 2 20 3 1 . . . 2 2 1 2 . . . . . . 3 . . . . 5 1 . Heat Flow Errors 45 | . 5 5 6 3 . 2 . 10 . 3 . . . 4 1 . . . . . . . . . . . . . 3 3 . Energy Discharges 36 | . 7 3 6 2 1 . 1 7 1 5 . . . . . . . . . . . . . . . . . . 1 2 . Parts Rejected 4 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . Parts Fused 6 | . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . 1 . . Data Loss (minor) 40 | . 4 3 7 4 1 1 . 11 4 . . . . 2 . . . . . . . . . . . . . . 1 2 . Data Loss (major) 18 | . 2 4 1 . 1 . . 2 1 1 . . . . 1 . 1 . . . . . . . . . . . 3 1 . Misfires 7 | . . 1 3 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 7 | . 1 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 5 | . . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5318 | . . 13 79 46 24 53 . 262 . 260 . 177 225 1227 140 . 820 296 189 . . 88 . 139 50 . 71 29 301 829 . Projectiles 60 | . . . 26 . 24 10 . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 736 | . . 13 53 46 . . . 35 . 26 . . . 67 . . 49 10 19 . . 88 . . . . 71 29 100 130 . Melee 4522 | . . . . . . 43 . 227 . 234 . 177 225 1160 140 . 771 286 170 . . . . 139 50 . . . 201 699 . Knockbacks 88 | . . . 21 2 40 14 . . . 1 . . . 1 . . . . . . . . . . . . . . . 9 . Impact 11 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 9 . Kinetic 68 | . . . 19 2 34 13 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 9 | . . . 2 . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 330 | . . . 15 63 . . . 25 . 66 . . . 81 . . . . . . . . . . . . . 28 . 52 . Shots 11 | . . . 1 2 . . . 1 . 2 . . . 2 . . . . . . . . . . . . . 1 . 2 . Rammed 7 | . . . 3 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 7 | . . . 3 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 468 | . 282 277 206 256 135 154 . 257 . 190 . 15 6 248 468 . 318 178 84 . 270 123 . 48 389 233 80 200 308 98 . Average Temperature 82 | . 80 103 62 121 30 31 . 98 . 99 . 5 4 52 137 . 91 93 35 . 100 65 . 13 125 109 38 55 100 34 . Received Heat Transfer 2118 | . 132 45 336 . 675 63 . 18 . 60 . 24 114 297 54 . 108 . . . . . . . . . . . 66 126 . Effects 12 | . . 1 . . . . . . . . . . . . 2 . 4 . . . 3 . . . 1 . . . 1 . . Shutdowns 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Interference 6 | . . 1 . . . . . . . . . . . . . . 2 . . . 3 . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 16 | . . . . . . . . . . 2 . . . 10 . . . . . . . . . . . . . . . 4 . Combat Hostiles 4 | . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . 1 . Parts Fried 20 | . . . . . . . . . . 3 . . . 8 . . 1 . . . . . . . . . . . . 8 . Impact Corruptions 61 | . . . . . . . . . . 12 . 4 . 21 1 . . . . . . . . . . . . . . 23 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Heat Transferred 718 | 111 148 . . . . . . 50 . . . . . 224 . . . . . . 74 . . . . . . . 111 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Maximum Alert Level 5 | . . . 2 1 2 1 . . . . . . 3 2 2 . 1 . . . . . . 1 . . . . 2 5 3 Low Security (%) 53 | 100 100 100 22 10 35 95 100 100 . . . . . . . 100 85 . . . . 100 100 62 . . . . 44 20 . Level 1 24 | . . . 12 89 39 4 . . . . . . . 42 85 . 14 . . . . . . 37 . . . . 23 50 . Level 2 18 | . . . 65 . 24 . . . . . . . 89 57 13 . . . . . . . . . . . . . 32 1 . Level 3 1 | . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . 100 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1640 | 5 125 92 697 373 525 238 18 164 . . . . 726 642 447 139 220 . . . . 147 34 311 . . . . 581 1640 979 Initial 979 | . 3 8 10 269 81 238 18 . . . . . 726 245 275 139 55 . . . . . 34 2 . . . . 94 303 979 Average 232 | . 46 21 395 266 256 52 3 45 . . . . 585 444 277 113 57 . . . . 98 21 101 . . . . 274 590 948 Influence Increases 12641 | 5 334 207 1298 392 1039 224 . 499 . 90 . 473 982 1124 578 . 827 175 140 5 150 159 . 419 5 . 80 280 991 2133 32 Destroy 0b10 Robot/C 5820 | . 200 140 760 180 640 100 . 80 . 80 . 260 80 560 300 . 360 140 120 . 140 60 . 140 . . 80 240 400 760 . Destroy 0b10 Robot/NC 890 | 5 30 15 130 15 75 25 . 70 . . . 25 45 115 40 . 85 10 . 5 . 5 . 35 5 . . . 40 110 5 Destroy Leader 1126 | . 58 20 200 30 154 40 . 18 . 10 . 20 44 52 40 . 86 10 20 . 10 10 . 22 . . . 40 62 180 . Allied During Kill 583 | . . 5 11 6 . . . . . . . 123 . 164 32 . 14 . . . . . . . . . . . . 228 . Successful Hack 144 | . 15 . 3 . 27 10 . 44 . . . . 4 . 32 . 9 . . . . . . . . . . . . . . Disable Machine 600 | . . 15 45 60 15 45 . 75 . . . . . 30 45 . 30 . . . . 30 . 120 . . . . 45 45 . Destroy Structure 1678 | . 1 12 59 41 53 4 . 77 . . . . 29 98 74 . 138 . . . . 54 . 102 . . . . 204 705 27 Advance Influence 600 | . . . . . . . . . . . . . 600 . . . . . . . . . . . . . . . . . . Partial Spotted 165 | . . . . . . . . 45 . . . . 15 . . . . . . . . . . . . . . . 45 60 . Lose Combat Pursuer 1035 | . 30 . 90 60 75 . . 90 . . . 45 165 105 15 . 105 15 . . . . . . . . . . 195 45 . Influence Decreases 11720 | . 317 201 634 873 725 696 53 474 25 34 56 272 681 1063 742 320 688 320 155 63 150 60 95 223 200 5 16 204 592 1039 744 Entered New Map 3177 | . 2 14 18 423 130 287 35 . 10 . 56 . 75 257 288 260 24 82 15 58 . . 65 2 74 2 . 64 46 236 654 Time Decay 7103 | . 315 187 586 440 565 409 18 416 15 34 . 172 326 486 404 60 522 238 140 5 150 60 30 221 126 3 16 140 376 553 90 Search Patrol Dispatched 200 | . . . . . . . . . . . . . 200 . . . . . . . . . . . . . . . . . . Lost Part 450 | . . . 10 10 30 . . . . . . . 40 60 10 . 40 . . . . . . . . . . . 160 90 . Lost Ally 732 | . . . 20 . . . . . . . . 100 40 260 40 . 102 . . . . . . . . . . . 10 160 . Purge Threat 58 | . . . . . . . . 58 . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 74 | . 2 1 4 . 4 4 . 10 . . . . 6 2 6 . 12 . . . . . . 3 . . . . 7 12 1 Investigation 16 | . . . . . 2 1 . 3 . . . . 2 1 3 . 3 . . . . . . . . . . . 1 . . Extermination 26 | . . . . . . 2 . 4 . . . . 2 . 2 . 4 . . . . . . 3 . . . . 3 5 1 Reinforcement 24 | . 2 . 4 . 2 1 . 3 . . . . 2 1 1 . 2 . . . . . . . . . . . 2 4 . Assault 4 | . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . Garrison 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 3 . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Distress Signals 23 | . . . 3 . 3 . . . . . . . 1 4 . . . . . . . . . . . . . . 8 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 467 | . 17 6 64 13 46 7 6 17 . 7 . 17 27 36 35 13 32 2 3 . 3 . 6 5 . . . 5 51 48 1 Peak Tracking Total 12 | . 3 4 9 3 7 2 6 4 . 4 . 5 7 8 10 6 5 7 3 . 4 4 6 2 . . 4 5 12 7 1 Tactical Retreats 64 | . 1 . 5 3 3 . . 4 . . . 1 7 4 7 2 6 1 . . 2 1 . 1 . . . 2 8 6 . ECM-based Alert Blocks 35 | . . . . . . . . . . . . . . . 17 . . . . . 2 1 . 1 . . . 2 8 4 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Traps Triggered 24 | . 6 1 1 . 3 1 . 4 . . . . . 1 2 . 1 . . . . 2 . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 14 | . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Traps Extracted 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Most Traps Carried 3 | . . . 3 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Machines Disabled 43 | . . 1 4 4 1 3 . 5 1 . . . . 3 3 . 2 . . . . 2 . 8 . . . . 3 3 . Max in Single Turn 7 | . . 1 1 2 1 1 . 2 1 . . . . 1 1 . 1 . . . . 1 . 7 . . . . 1 1 . Garrison Access 6 | . . . . . . . . 2 . . . . 1 . . . 2 . . . . 1 . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Machines Accessed 84 | . 4 1 5 . 9 4 . 21 . . 1 . 6 1 7 . 9 . . 6 . 1 . 1 . . 2 . 4 . 2 Terminals 27 | . 4 . 1 . 6 3 . 9 . . . . 2 1 . . . . . . . . . . . . . . . . 1 Fabricators 11 | . . . . . . 1 . 3 . . . . 2 . 1 . 4 . . . . . . . . . . . . . . Repair Stations 7 | . . . 1 . 1 . . 2 . . . . . . 2 . 1 . . . . . . . . . . . . . . Recycling Units 12 | . . . 2 . 1 . . 2 . . . . 1 . 1 . 2 . . . . . . 1 . . . . 2 . . Scanalyzers 7 | . . . 1 . 1 . . 2 . . . . . . 2 . 1 . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . . 3 . . . . 1 . 1 . 1 . . . . 1 . . . . . . 2 . 1 Total Hacks 201 | . 13 1 10 . 24 10 . 54 . . 1 . 11 2 17 . 22 . . 19 . 2 . 1 . . 5 . 6 . 3 Successful 119 | . 5 1 6 . 13 5 . 27 . . 1 . 10 1 8 . 16 . . 19 . 1 . 1 . . 5 . . . . Failed 80 | . 8 . 3 . 10 5 . 27 . . . . 1 1 9 . 6 . . . . 1 . . . . . . 6 . 3 Catastrophic 12 | . 1 . . . 2 1 . 2 . . . . . . 1 . 2 . . . . . . . . . . . 1 . 2 Database Lockouts 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 179 | . 14 . 2 . 13 10 . 23 1 . . . 19 13 13 . 26 . . . . . . 18 . . . . 7 11 9 Terminals 72 | . 13 . 1 . 16 9 . 28 . . . . 2 2 . . . . . . . . . . . . . . . . 1 Fabricators 31 | . . . . . . 1 . 8 . . . . 6 . 3 . 13 . . . . . . . . . . . . . . Repair Stations 19 | . . . 3 . 2 . . 5 . . . . . . 7 . 2 . . . . . . . . . . . . . . Recycling Units 19 | . . . 4 . 2 . . 3 . . . . 1 . 2 . 4 . . . . . . 1 . . . . 2 . . Scanalyzers 17 | . . . 2 . 4 . . 5 . . . . . . 4 . 2 . . . . . . . . . . . . . . Garrison Access 17 | . . . . . . . . 5 . . . . 2 . 1 . 1 . . . . 2 . . . . . . 4 . 2 Terminal Hacks 45 | . 1 1 1 . 5 2 . 7 . . 1 . 2 1 . . . . . 19 . . . . . . 5 . . . . Record 11 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . 4 . . . . Part Schematic 7 | . . . . . . . . 2 . . 1 . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 9 | . . . 1 . 2 . . 2 . . . . . . . . . . . 4 . . . . . . . . . . . Open Door 4 | . . 1 . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 20 | . . . . . . 1 . 6 . . . . 4 . 1 . 8 . . . . . . . . . . . . . . Network Status 4 | . . . . . . 1 . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . Load Schematic 11 | . . . . . . . . 3 . . . . 2 . 1 . 5 . . . . . . . . . . . . . . Build 5 | . . . . . . . . 2 . . . . 1 . . . 2 . . . . . . . . . . . . . . Repair Station Hacks 12 | . . . 2 . 2 . . 3 . . . . . . 3 . 2 . . . . . . . . . . . . . . Scan Component 8 | . . . 1 . 1 . . 2 . . . . . . 3 . 1 . . . . . . . . . . . . . . Repair 4 | . . . 1 . 1 . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . 2 . . . . 2 . . . . 1 . . . . . . . . . . 1 . . . . . . . Retrieve Matter 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Retrieve Components 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . 1 . 3 . . 3 . . . . . . 3 . 1 . . . . . . . . . . . . . . Insert Component 4 | . . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 5 | . . . 1 . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . 2 . . . . 1 . . . 1 . . . . 1 . . . . . . . . . Seal Access 5 | . . . . . . . . 2 . . . . 1 . . . 1 . . . . 1 . . . . . . . . . Unauthorized Hacks 20 | . 4 . . . 3 2 . 4 . . . . 2 . 1 . 4 . . . . . . . . . . . . . . Terminals 9 | . 4 . . . 1 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . 1 . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . 2 . . . . 2 . 1 . 2 . . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Recompile 5 | . . . . . . . . 1 . . . . 1 . 1 . 2 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . . Reject 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recyclers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 4 . 3 . 7 2 . 15 . . . . 4 1 6 . 6 . . . . . . . . . . . 4 . 2 Full Trace Events 6 | . . . . . . 1 . 2 . . . . . . 2 . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 4 . . . . . . . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 55 | . . . . . 1 . . 3 . . 1 . 12 9 . . . . . 4 . . . 25 . . . . . . . Parts Built 8 | . . . . . . . . 3 . . . . 2 . . . 3 . . . . . . . . . . . . . . Authchips 4 | . . . . . . . . 1 . . . . 1 . . . 2 . . . . . . . . . . . . . . Time 374 | . . . . . . . . 98 . . . . 95 . . . 181 . . . . . . . . . . . . . . Total Part Build Rating 35 | . . . . . . . . 11 . . . . 10 . . . 14 . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . 1 . 1 . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Time 176 | . . . 26 . 32 . . 44 . . . . . . . . 74 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 101 | . . . 101 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Non-combat 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . parse_system 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . find_chute 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . 2 9 . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Total Allies 45 | . . 1 . 1 . . 1 . . . 4 1 2 14 2 . 7 . . . . . . . . . . . 1 9 2 Largest Group 9 | . . 1 1 1 . . 1 . . . 4 5 1 9 2 . 3 . . . . . . . . . . . 1 4 . Highest-Rated Group 488 | . . 31 31 31 . . 31 . . . 154 239 30 260 170 . 210 . . . . . . . . . . . 33 488 . Highest-Rated Ally 122 | . . 31 31 31 . . 31 . . . 40 85 30 39 85 . 70 . . . . . . . . . . . 33 122 . Zionite Dispatches 15 | . . . . . . . . . . . . . 1 2 1 . 3 . . . . . . . . . . . 1 4 3 Heavy 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . Light 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Recon 3 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 Fire 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 13 | . . . . . . . . . . . . . 1 . . . 2 . . . . 4 . 1 . . 5 . . . . EXPLORE 8 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . 1 . . 3 . . . . RETURN 5 | . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . 2 . . . . Ally Attacks 218 | . . 6 13 4 . . 3 . . . . 56 10 51 9 . 14 . . . . . . . . . . . . 52 . Total Damage 8137 | . . 123 209 41 . . 21 . . . . 1507 149 960 478 . 306 . . . . . . . . . . . . 4343 . Kills 54 | . . 2 4 1 . . . . . . . 12 . 9 7 . 2 . . . . . . . . . . . . 17 . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Allies Melted 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) 17156 | . 40 108 80 . 968 1549 139 1924 281 214 . 301 528 689 843 120 2172 502 295 101 468 152 68 1090 357 315 501 829 711 1616 195 Optics 34 | . . . . . . 34 . . . . . . . . . . . . . . . . . . . . . . . . . Sensors 14578 | . . . . . . 1282 139 1685 279 212 . 301 528 638 622 120 2137 489 274 101 468 152 68 952 354 315 501 829 542 1395 195 Terrain 2212 | . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . . 423 1577 192 Structural 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 . Traps 2999 | . . . . . 967 1191 . 358 2 2 . . 265 51 . . . . . . . . . . . . . . . . 163 Seismic 389 | . 40 108 80 . . . . . . . . . . . . . . . . . . . . . . . . . . . 161 Cloaking 2618 | . . . . . . . . . . . . . . . . . . . . . . . . 273 357 315 501 829 343 . . Jamming 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . ECM 5926 | . . . . . . . . . . . . . . . 679 120 148 13 21 . 386 152 68 869 357 315 501 829 642 826 . Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . 2 . . . . . 1 1 . . . . . . 1 1 . 2 . . . . 1 . . . . . Drone Launches 9 | . . . . . . . . . . . . . 2 . . . 2 . . . . 2 . 1 . . 2 . . . . Drone Recoveries 7 | . . . . . . . . . . . . . 2 . . . 1 . . . . 2 . . . . 2 . . . . Zionite Intel Received 15 | . . . . . . . . . . . . . 3 2 2 . 2 . . . . . . 5 . . . . 1 . . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Prototype Schematics 3 | . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . Unaware Schematics 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Trap Installations 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Turns Passed 26683 | 73 1376 944 2349 1094 1696 1623 139 1927 359 446 586 830 737 1267 969 120 2450 502 295 154 483 152 68 1183 357 315 501 829 1048 1616 195 Spaces Moved 23796 | 74 809 555 965 582 782 712 244 2572 632 560 810 689 813 1033 1187 203 2371 706 395 230 614 147 123 876 394 421 541 788 1064 1587 317 Core 175 | 72 103 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4304 | 2 706 555 965 582 782 712 . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 19317 | . . . . . . . 244 2572 632 560 810 689 813 1033 1187 203 2371 706 395 230 614 147 123 876 394 421 541 788 1064 1587 317 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 17 | 50 50 160 160 160 160 160 40 40 40 45 50 44 44 63 51 51 38 52 52 52 52 45 45 45 53 53 45 53 17 29 40 Average Speed 70 | 62 145 160 160 160 160 164 44 46 45 56 50 56 56 64 58 51 49 52 52 52 56 45 45 47 53 53 53 53 47 39 40 Slowest Speed 200 | 160 160 160 160 160 200 200 45 105 105 105 112 121 118 144 130 51 102 102 52 52 102 45 45 53 53 53 108 53 96 104 40 Overloaded Moves 272 | . . . . . . . 7 6 1 . . 26 136 . . . . . . . . . . . . . . . 55 41 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 10 . 2 . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Exploration Rate (%) 60 | 3 97 97 87 94 78 16 94 55 74 70 87 68 25 71 29 85 62 75 58 62 78 6 69 21 53 50 89 83 32 50 10 Regions Visited 31 Branch Regions 15 Pre-discovered Areas 9 | . . 1 . . . . . . . . 1 . . . 4 . . . . 3 . . . . . . . . . . . Known Exits Taken 20 | . . 1 . . . . . 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 26 | . . 1 . 1 . . . . 1 4 4 1 . . . . . 1 2 . 1 . . . 4 2 . 4 . . . Spaces Dug 508 | . . . 18 45 22 3 . 54 5 54 . 16 29 18 12 . 44 5 . . 5 1 . 11 10 11 2 19 76 40 8 Terrain Destroyed 2060 | . . 13 49 56 51 3 . 92 5 145 . 78 29 169 37 . 73 185 60 . 116 27 . 50 17 15 111 267 117 286 9 Melee 238 | . . . . . 2 3 . 54 5 2 . 7 29 6 12 . 38 5 . . 5 1 . 11 9 5 2 . 25 17 . Projectile 149 | . . . 4 1 22 . . . . . . 1 . . . . 9 . . . 2 . . . 8 10 . 7 26 50 9 AOE 1673 | . . 13 45 55 27 . . 38 . 143 . 70 . 163 25 . 26 180 60 . 109 26 . 39 . . 109 260 66 219 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Total 31594 | 97 943 591 1508 726 1019 1092 278 3158 689 647 991 1079 990 1481 1395 218 3446 802 461 259 726 226 135 1579 514 482 738 1163 1416 2383 362 Wait 5168 | . 31 10 291 126 52 300 16 444 35 23 161 307 85 227 113 12 801 39 43 11 78 54 13 628 98 27 133 333 127 544 6 Move 23765 | 73 808 554 964 581 781 712 243 2571 631 559 809 688 812 1032 1187 202 2370 705 394 229 613 147 122 875 393 420 539 787 1062 1586 316 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 308 | 8 21 1 40 1 16 7 1 11 4 8 6 8 5 21 13 1 36 6 2 4 3 3 . 4 . 3 11 3 22 30 9 Fast Attach 128 | . 5 3 7 . 5 4 . 5 . 2 1 3 2 15 9 . 8 . . 2 . . . 6 . . 8 . 17 19 7 Attach 144 | 7 13 . 3 . 6 4 5 3 1 4 1 2 5 10 4 . 13 6 1 3 3 5 . 1 . 3 5 3 18 12 3 Detach 25 | 3 7 1 . . . . . 1 1 . 1 3 1 4 1 . 1 . . . . . . 1 . . . . . . . Swap 405 | 1 10 5 23 6 27 23 1 18 11 27 4 35 17 41 9 2 48 4 2 2 7 . . 17 4 5 6 . 27 23 . Drop 333 | 1 12 3 27 1 23 7 12 12 . 4 8 8 3 31 19 1 40 6 2 5 3 3 . 8 . 3 21 3 17 43 7 Fire 639 | 4 36 14 136 11 101 25 . 1 . 12 . 9 . 32 4 . 12 16 7 . 12 6 . 5 8 15 8 34 38 79 14 Melee 635 | . . . . . 4 10 . 85 6 8 . 16 60 68 36 . 116 14 10 3 7 1 . 34 11 6 6 . 87 47 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . . . 3 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . 7 . . . . . . . . . . . . . 7 . . . . 1 . 1 . . Rewire 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Trap 20 | . . . 14 . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / [*Sto x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac / *Low / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / [*Arm] / Tes) -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 564 | -10/Materials | Discovered new exit (range 16) 637 | -10/Materials | Discovered new exit (range 8) 916 | -10/Materials | Discovered new exit (range 13) 990 | -10/Materials | System corruption reached 10% 1100 | -10/Materials | Discovered new exit (range 4) 1450 | -10/Materials | Entered Mines 1599 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1697 | -10/Mines | Learned location of Mines (-9) 1855 | -10/Mines | Identified exit to Materials 2046 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2046 | -10/Mines | Discovered new exit (range 5) 2092 | -10/Mines | Met a Derelict testing a Signal Generator 2376 | -10/Mines | Discovered exit to Materials (range 9) 2394 | -10/Mines | Entered Materials 2394 | -9/Materials | Accompanied by 1 ally 2394 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2551 | -9/Materials | Discovered new exit (range 4) 2687 | -9/Materials | Discovered new exit (range 5) 2875 | -9/Materials | Central database locked down 2976 | -9/Materials | Destroyed 9 combat bots 3189 | -9/Materials | Discovered new exit (range 10) 3387 | -9/Materials | Discovered new exit (range 11) 3466 | -9/Materials | Repaired Hcp. Storage Unit 3594 | -9/Materials | Discovered new exit (range 12) 3597 | -9/Materials | Build established: Scavenger-Mutant 4183 | -9/Materials | Discovered new exit (range 6) 4743 | -9/Materials | Entered Mines 4766 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4784 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4825 | -9/Mines | Discovered new exit (range 9) 4860 | -9/Mines | Discovered new exit (range 9) 4956 | -9/Mines | Received a Mining Laser from a helpful Derelict 4998 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5005 | -9/Mines | Found Prototype Device 5017 | -9/Mines | Learned Materials terminal intel 5237 | -9/Mines | Build established: Mutant 5694 | -9/Mines | Learned Materials terminal intel 5837 | -9/Mines | Entered Materials 5837 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5838 | -8/Materials | Loaded intel: 12 terminal locations 6133 | -8/Materials | Build established: Scavenger-Mutant 6468 | -8/Materials | Repaired Imp. Light Cannon? 6682 | -8/Materials | Discovered new exit (range 16) 6830 | -8/Materials | Central database locked down 6830 | -8/Materials | Identified Exp. Sensor Array 7215 | -8/Materials | Discovered new exit (range 16) 7445 | -8/Materials | Build established: Mutant 7533 | -8/Materials | Entered Factory 7533 | -7/Factory | Evolved 2 slots: Utility x2 7832 | -7/Factory | Build established: Skirmisher 9069 | -7/Factory | Build established: Hacker-Mutant 9156 | -7/Factory | Sucked down chute 9156 | -7/Factory | Entered Waste 9157 | -7/Waste | Met a frightened Derelict 9171 | -7/Waste | EMP discharged 9205 | -7/Waste | Spotted C-40 Crusher 9214 | -7/Waste | Spotted C-40 Crusher 9216 | -7/Waste | Spotted C-40 Crusher 9218 | -7/Waste | Spotted C-40 Crusher 9244 | -7/Waste | Spotted C-40 Crusher 9246 | -7/Waste | Spotted C-40 Crusher 9271 | -7/Waste | EMP discharged 9271 | -7/Waste | System corruption reached 10% 9279 | -7/Waste | Discovered new exit (range 16) 9295 | -7/Waste | Identified exit to Factory 9295 | -7/Waste | Entered Factory 9402 | -7/Factory | Discovered new exit (range 11) 9402 | -7/Factory | Discovered new exit (range 3) 9402 | -7/Factory | Identified exit to Lower Caves 9706 | -7/Factory | Discovered new exit (range 9) 10457 | -7/Factory | Repaired Broken Cld. Airjet 10465 | -7/Factory | Discovered new exit (range 16) 10986 | -7/Factory | Fabricated Cmb. Airjet? 11041 | -7/Factory | Fabricated Lrg. Storage Unit? 11222 | -7/Factory | Entered Lower Caves 11397 | -7/Lower Caves | Encountered a Warlord checkpoint 11473 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 11480 | -7/Lower Caves | Found Prototype Special Weapon 11576 | -7/Lower Caves | Discovered new exit (range 5) 11578 | -7/Lower Caves | Identified exit to Lower Caves 11581 | -7/Lower Caves | Entered another Lower Caves area 11599 | -7/Lower Caves | Found Alien Artifact 11601 | -7/Lower Caves | Identified Core Expander 11601 | -7/Lower Caves | Installed Core Expander, added new Power slot 11642 | -7/Lower Caves | Discovered new exit (range 12) 11679 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11825 | -7/Lower Caves | Ambushed by wild Derelicts 11903 | -7/Lower Caves | Learned Factory terminal intel 12009 | -7/Lower Caves | Discovered new exit (range 8) 12012 | -7/Lower Caves | Identified exit to Zion 12027 | -7/Lower Caves | Entered Zion 12055 | -7/Zion | System corruption cleaned by Quarantine Array 12211 | -7/Zion | Learned location of Extension (-6) 12295 | -7/Zion | Met Imprinter 12304 | -7/Zion | Imprinted 12306 | -7/Zion | Declared Zion's savior 12443 | -7/Zion | Discovered new exit (range 15) 12450 | -7/Zion | Identified exit to Proximity Caves 12613 | -7/Zion | Entered Proximity Caves 12613 | -6/Proximity Caves | Accompanied by 4 allies 12759 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12904 | -6/Proximity Caves | Spotted B-75 Beast 12908 | -6/Proximity Caves | Befriended a Behemoth using the annoying Tinkerer's hack 12974 | -6/Proximity Caves | Spotter reported a threat 13001 | -6/Proximity Caves | Spotter reported a threat 13030 | -6/Proximity Caves | Spotter reported a threat 13083 | -6/Proximity Caves | Spotter reported a threat 13234 | -6/Proximity Caves | Found Imp. Powered Armor 13381 | -6/Proximity Caves | Lost 3 allies 13393 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13436 | -6/Proximity Caves | Discovered new exit (range 7) 13439 | -6/Proximity Caves | Identified exit to Factory 13443 | -6/Proximity Caves | Entered Factory 13443 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13444 | -6/Factory | Loaded intel: 28 terminal locations 13501 | -6/Factory | Identified exit to DSF 13585 | -6/Factory | Discovered new exit (range 13) 13710 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 13711 | -6/Factory | Zion Recon squad teleported in 13793 | -6/Factory | Search patrols dispatched 13821 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 13822 | -6/Factory | Discovered new exit (range 12) 13877 | -6/Factory | Identified exit to Lower Caves 13905 | -6/Factory | Discovered new exit (range 4) 13949 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 14027 | -6/Factory | Discovered new exit (range 6) 14029 | -6/Factory | Identified exit to Extension 14096 | -6/Factory | Fabricated Cmb. Airjet? 14143 | -6/Factory | Search patrols dispatched 14180 | -6/Factory | Entered Extension 14249 | -6/Extension | Zion Fire squad teleported in 14265 | -6/Extension | Energy Cycler disabled 14266 | -6/Extension | Rescued a captive Derelict 14268 | -6/Extension | Rescued a captive Derelict 14270 | -6/Extension | Rescued a captive Derelict 14272 | -6/Extension | Rescued a captive Derelict 14295 | -6/Extension | Lost 4 allies 14341 | -6/Extension | Retrieved Zion intel report: Prototype Schematics 14342 | -6/Extension | Zion Recon squad teleported in 14580 | -6/Extension | Disrupted transfer network 14811 | -6/Extension | Identified Molecular Deconstructor 14848 | -6/Extension | Retrieved Zion intel report: Active Terminals 15147 | -6/Extension | Spotted B-75 Beast 15158 | -6/Extension | Allies destroyed B-75 Beast 15170 | -6/Extension | Discovered new exit (range 16) 15171 | -6/Extension | Spotted B-75 Beast 15209 | -6/Extension | Lost 8 allies 15254 | -6/Extension | Destroyed B-75 Beast 15330 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 15425 | -6/Extension | Discovered new exit (range 16) 15425 | -6/Extension | Discovered new exit (range 16) 15436 | -6/Extension | Identified exit to Cetus 15446 | -6/Extension | Identified exit to Factory 15447 | -6/Extension | Entered Factory 15447 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15467 | -5/Factory | Found Unknown Protection 15468 | -5/Factory | Identified Hvy. Insulated Plating 15621 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 15684 | -5/Factory | Build established: Scavenger-Gladiator 15911 | -5/Factory | Found Hvy. Insulated Plating 15962 | -5/Factory | Discovered new exit (range 14) 15970 | -5/Factory | Identified exit to Factory 16110 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 16111 | -5/Factory | Zion Heavy squad teleported in 16260 | -5/Factory | Build established: Gladiator 16416 | -5/Factory | Sucked down chute 16416 | -5/Factory | Entered Waste 16420 | -5/Waste | Spotted C-40 Crusher 16421 | -5/Waste | Spotted C-40 Crusher 16443 | -5/Waste | Spotted C-40 Crusher 16450 | -5/Waste | Spotted C-40 Crusher 16455 | -5/Waste | Spotted C-40 Crusher 16457 | -5/Waste | Spotted C-40 Crusher 16506 | -5/Waste | Discovered new exit (range 16) 16534 | -5/Waste | Identified exit to Factory 16536 | -5/Waste | Entered Factory 16556 | -5/Factory | Zion Demo squad teleported in 16591 | -5/Factory | Fabricated Cmb. Airjet (x2) 16614 | -5/Factory | Discovered exit to Factory (range 27) 16742 | -5/Factory | Found Prototype Launcher 16918 | -5/Factory | Identified Scatter Rocket Array 16923 | -5/Factory | Discovered new exit (range 15) 16930 | -5/Factory | Identified exit to Upper Caves 17027 | -5/Factory | Retrieved Zion intel report: Branch Access 17297 | -5/Factory | Retrieved Zion intel report: Trap Installations 17298 | -5/Factory | Zion Light squad teleported in 17409 | -5/Factory | Found Prototype Protection 17418 | -5/Factory | Zion Hacker squad teleported in 17424 | -5/Factory | Identified Zio. Weapon Casing 17520 | -5/Factory | Repaired Lgt. Quantum Reactor? 17741 | -5/Factory | Fabricated Cld. Airjet (x1) 17809 | -5/Factory | Build established: Mutant 18125 | -5/Factory | Terminal network hard line cut 18677 | -5/Factory | Discovered exit to Factory (range 9) 18986 | -5/Factory | Entered Upper Caves 19075 | -5/Upper Caves | Learned location of 1 exit from Factory 19342 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19478 | -5/Upper Caves | Discovered new exit (range 8) 19484 | -5/Upper Caves | Identified exit to Upper Caves 19488 | -5/Upper Caves | Entered another Upper Caves area 19530 | -5/Upper Caves | Discovered exit to Factory (range 8) 19769 | -5/Upper Caves | Learned Factory emergency access door positions 19776 | -5/Upper Caves | Discovered new exit (range 13) 19782 | -5/Upper Caves | Identified exit to Zhirov 19783 | -5/Upper Caves | Entered Zhirov 19783 | -5/Zhirov | Discovered new exit (range 3) 19793 | -5/Zhirov | Met Zhirov 19807 | -5/Zhirov | Learned location of Quarantine (-2) 19807 | -5/Zhirov | Learned location of Testing (-3) 19807 | -5/Zhirov | Learned location of Command (-1) 19812 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19825 | -5/Zhirov | Found Alien Artifact 19825 | -5/Zhirov | Identified Integrated Reactor 19825 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19861 | -5/Zhirov | Found Alien Artifact 19886 | -5/Zhirov | Identified exit to Proximity Caves 19937 | -5/Zhirov | Entered Proximity Caves 19942 | -4/Proximity Caves | Learned location of 1 exit from Research 19987 | -4/Proximity Caves | Spotted B-86 Titan 20304 | -4/Proximity Caves | Learned Research stockpile data 20386 | -4/Proximity Caves | Discovered exit to Factory (range 8) 20420 | -4/Proximity Caves | Entered Factory 20420 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20421 | -4/Factory | Identified exit to Upper Caves 20572 | -4/Factory | Sucked down chute 20572 | -4/Factory | Entered Waste 20579 | -4/Waste | Spotted C-40 Crusher 20586 | -4/Waste | Spotted C-40 Crusher 20587 | -4/Waste | EMP discharged 20587 | -4/Waste | Spotted C-40 Crusher 20605 | -4/Waste | Spotted C-40 Crusher 20619 | -4/Waste | Spotted C-40 Crusher 20628 | -4/Waste | Spotted C-40 Crusher 20633 | -4/Waste | Discovered new exit (range 15) 20640 | -4/Waste | Identified exit to Factory 20640 | -4/Waste | Entered Factory 21399 | -4/Factory | Retrieved Zion intel report: Trap Installations 21464 | -4/Factory | Discovered new exit (range 15) 21473 | -4/Factory | Identified exit to Research 21509 | -4/Factory | Discovered exit to Upper Caves (range 7) 21514 | -4/Factory | Retrieved Zion intel report: Component Schematics 21526 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 21539 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 21560 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 21817 | -4/Factory | Build established: Infiltrator-Mutant 21823 | -4/Factory | Entered Upper Caves 22158 | -4/Upper Caves | Discovered new exit (range 9) 22162 | -4/Upper Caves | Identified exit to Upper Caves 22180 | -4/Upper Caves | Entered another Upper Caves area 22339 | -4/Upper Caves | Learned Research terminal intel 22475 | -4/Upper Caves | Discovered new exit (range 10) 22476 | -4/Upper Caves | Encountered a Warlord checkpoint 22480 | -4/Upper Caves | Identified exit to Warlord 22495 | -4/Upper Caves | Entered Warlord 22508 | -4/Warlord | Discovered new exit (range 14) 22641 | -4/Warlord | Found Prototype Device 22641 | -4/Warlord | Identified Thermal Barrier 22662 | -4/Warlord | Found Prototype Reactor 22662 | -4/Warlord | Identified Vortex Chain Reactor 22721 | -4/Warlord | Rebuked by Warlord 22746 | -4/Warlord | Warlord's base attacked by MAIN.C 22810 | -4/Warlord | Opened side exit 22993 | -4/Warlord | Crushed by falling debris 22996 | -4/Warlord | Identified exit to Proximity Caves 22996 | -4/Warlord | Entered Proximity Caves 23064 | -3/Proximity Caves | Encountered an infested base 23763 | -3/Proximity Caves | Spotted B-86 Titan 23769 | -3/Proximity Caves | Destroyed B-86 Titan 23820 | -3/Proximity Caves | Discovered exit to Research (range 9) 23825 | -3/Proximity Caves | Entered Research 23825 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 23826 | -3/Research | Identified exit to Testing 23828 | -3/Research | Loaded intel: 22 terminal locations 24449 | -3/Research | System corruption reached 10% 24512 | -3/Research | Lost 9 parts (2p2n5u) 24553 | -3/Research | Spotted B-86 Titan 24631 | -3/Research | Retrieved Zion intel report: Main Access 24631 | -3/Research | Identified exit to Research 24758 | -3/Research | Crushed by falling debris 24781 | -3/Research | Discovered new exit (range 11) 24809 | -3/Research | Zion Hover Resupply teleported in 24825 | -3/Research | First assault squad dispatched 24873 | -3/Research | Entered another Research area 24873 | -2/Research | Evolved 2 slots: Utility x2 24940 | -2/Research | Discovered new exit (range 4) 24942 | -2/Research | Identified exit to Quarantine 25067 | -2/Research | Found Exp. Melee Analysis Suite 25151 | -2/Research | Build established: Scavenger-Scout 25413 | -2/Research | Zion Heavy squad teleported in 25458 | -2/Research | Zion Heavy squad teleported in 25651 | -2/Research | Build established: Scavenger-Ninja 25719 | -2/Research | Lost 3 allies 25817 | -2/Research | Spotted B-90 Cyclops 25875 | -2/Research | Zion Heavy squad teleported in 26047 | -2/Research | Garrison activated, responded to threat 26066 | -2/Research | Destroyed 12 combat bots 26114 | -2/Research | Spotted B-90 Cyclops 26121 | -2/Research | Found Zio. Weapon Casing 26153 | -2/Research | Zion Light squad teleported in 26283 | -2/Research | Found Zio. Weapon Casing 26284 | -2/Research | Terminal network hard line cut 26297 | -2/Research | Lost 4 parts (1p1n2u) 26355 | -2/Research | Spotted B-90 Cyclops 26423 | -2/Research | Found Fusion Bomb Launcher 26484 | -2/Research | Discovered new exit (range 15) 26489 | -2/Research | Identified exit to Access 26489 | -2/Research | Entered Access 26489 | -1/Access | Evolved 2 slots: Power x1, Utility x1 26512 | -1/Access | Zion Infowar Resupply teleported in 26516 | -1/Access | Found Prototype Device 26516 | -1/Access | Identified Exp. ECM Suite 26541 | -1/Access | Zion Explosive Resupply teleported in 26574 | -1/Access | Build established: Messiah-Scout 26647 | -1/Access | Zion Recon squad teleported in 26680 | -1/Access | Discovered new exit (range 6) 26684 | -1/Access | Identified exit to Surface 26684 | *** | Escaped! Last Messages --------------- 26648_ Acquired Z-Drone Bay. 26656_ Connecting with Terminal... 26659_ Dropped Zio. Phaser-H. 26661_ Acquired Zio. Phaser-H. 26664_ Entropy package melds with Wall. 26665_ Wall disintegrates. 26665_ Sealed Barrier disintegrates. 26668_ Entropy package melds with Main Access Shell. 26669_ Concrete disintegrates. 26669_ Sealed Barrier disintegrates. 26670_ Concrete destabilizing. 26671_ Concrete disintegrates. 26671_ Sealed Barrier disintegrates. 26671_ Concrete destabilizing. 26671_ Dropped Molecular Deconstructor. 26672_ Concrete disintegrates. 26674_ Acquired Molecular Deconstructor. 26676_ Concrete disintegrates. 26680_ EXIT=FOUND 26684_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ???????????????????????????????????? ????#?# ##### | | ?????????????????????????????????########### # | | ?????????????????????????????????# # # | | ?????????????????????????????????# =! # # " | | ????????????????????#????#?????#?# !! # # "" | | ?????????????????????????????????# # # G | | ????????????????#????????#???????# ! # # "" | | ????????????????????????????????## # # " | | ?????????????? ????#??#?????#????# ??# # | | ??????????????????????#??????#???? ??? # " | | ????????????? #####################+####### ##### | | ???????????? | | ???????????# R | | ?????????????????##?# ""#####+############# | | ?????????? ????????## ""#?# | ## " | | ??????????????????#?# ""### ## " | | ????????????????????# T#?# ## """ | | ??????????????? ?#?# ""### " " #?? """ | | ??????????????????### ""#?# " " ## " | | ?????????????? ????# ""#?# ## " | | ???????????????????#" """"""""## ## | | ???????????????? ???# #?# ## | | ????????????????????# #?############ | | ?????????? ? ? ????# """""" #?#??????????# | | ????????????????? ??# " " #???????????## | | ?????????????? ? ???# @" " #????????????###### | | ??????????#?????????# " "" " #?????????????????? | | ????????????#???#??## " " #?#?????????????? ? | | ?????????????#??#???# """"" #???#?#???????????? | | ????????????????????# #?#???????#???????? | | ?????????????????#??#""""""""""##??#?????????????? | | ????????????????#???????"???"???#?#??????????????? | | ??????????????????##?????????""#?????????????????? | | ???????????????#??#??????"?????#?????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????#???BB????BB???????????????????? | | ??????????????????????BB????BB????????#??#???????? | | ????????????????????#????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 75 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 85 ECM Strength 1 Cloak Strength 3 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 200 Corruption Containment 12 Armor Coverage 1000 Resistance: EM 30 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 100 Point Defense Rating 240 Phase Shifting 10 Evasion (%) 79 Targeting Accuracy 5 Melee Accuracy 18 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 30 Offensive Hacking 40 Defensive Hacking 12 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Cld. Airjet | -7/Factory | Scanalyzed Cmb. Airjet | -7/Factory | Hacked Lrg. Storage Unit | -7/Factory | Hacked Battle Cannon | -7/Zion | Free Cld. Deuterium Engine | -6/Factory | Z-intel Cold Fusion Reactor | -6/Factory | Z-intel Exp. Targeting Computer | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Shock Maul | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Imp. Airjet | -6/Factory | Z-intel Imp. Spread Laser | -6/Factory | Z-intel Cld. VTOL Module | -6/Factory | Z-intel Imp. Cesium-ion Thruster | -6/Factory | Z-intel Cld. Pulse Rifle | -6/Factory | Z-intel Gui. EMP Blaster | -6/Extension | Z-intel Prc. Shock Rifle | -6/Extension | Z-intel Imp. Heavy Machine Gun | -6/Extension | Z-intel Com. Ion Cannon | -6/Extension | Z-intel Antimatter Cannon | -6/Extension | Z-intel Imp. VTOL Module | -6/Extension | Z-intel Mni. Assault Cannon | -6/Extension | Z-intel Biomechanical Wings | -6/Extension | Z-intel Exp. Weapon Shielding | -6/Extension | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. ECM Suite | -4/Factory | Z-intel Adv. Trap Extractor | -4/Factory | Z-intel Lgt. Antimatter Reactor | -4/Factory | Z-intel Imp. Linear Gravjet | -4/Factory | Z-intel Plasma Rifle | -4/Factory | Z-intel Matter Neutralizer | -4/Factory | Z-intel Adv. Cryofiber Web | -4/Factory | Z-intel Field Propulsion Drive | -4/Factory | Z-intel Imp. Terrain Scan Processor | -4/Factory | Z-intel Med. Storage Unit | -4/Factory | Z-intel Jamming Amplifier | -4/Factory | Z-intel Lyr. Light Armor Plating | -4/Factory | Z-intel Force Field | -4/Factory | Z-intel Force Booster | -4/Factory | Z-intel Adv. System Restoration Module | -4/Factory | Z-intel Prc. Energy Filter | -4/Factory | Z-intel Cld. Plasma Rifle | -4/Factory | Z-intel Enh. Armored Medium Treads | -4/Factory | Z-intel Lgt. Neutrino Core | -4/Factory | Z-intel Enh. Flexi-carbon Leg | -4/Factory | Z-intel Imp. Matter Compressor | -4/Factory | Z-intel Adv. Myomer Leg | -4/Factory | Z-intel Imp. Energy Well | -4/Factory | Z-intel Adv. Gravity Neutralizer | -4/Factory | Z-intel Exp. Melee Analysis Suite | -4/Factory | Z-intel Robot Schematics ------------------ M-22 Extractor | -6/Factory | Z-intel A-15 Conveyor | -6/Factory | Z-intel O-24 Administrator | -6/Factory | Z-intel B-48 Gladiator | -6/Factory | Z-intel T-07 Excavator | -4/Factory | Z-intel A-02 Transporter | -4/Factory | Z-intel R-10 Processor | -4/Factory | Z-intel Fabricated ------------ Cmb. Airjet | x2 | -7/Factory | Authchip Lrg. Storage Unit | x1 | -7/Factory Cmb. Airjet | x2 | -6/Factory | Authchip Cmb. Airjet | x2 | -5/Factory | Authchip Cld. Airjet | x1 | -5/Factory | Authchip Repaired ---------- Hcp. Storage Unit | 19% | -9/Materials Imp. Light Cannon | 13% | -8/Materials Cld. Airjet | 99% | -7/Factory | Broken Lgt. Quantum Reactor | 17% | -5/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Cmb. Airjet | -5/Factory | Hacked Power Sword | -5/Factory | Hacked Gravmag Array | -5/Factory | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Achievements -------------- Analysis Probe Friend Of Zion Look Less Dangerous Next Time Challenges ------------ None Game ------ Seed CommSmartSpecial Manual? 0 Play Time 08:06:00 Cumulative 26.0 hours Start 2025.11.17 @ 13:51:05 End 2025.12.27 @ 01:04:34 Sessions 25 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 28 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6558b454-b701-4b59-8ebc-0c27cbcfc755