Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.23 @ 19:30:38 Player: Legion Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (34) 170 Value Destroyed (1261) 1261 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1366) 1366 TOTAL SCORE: 9057 Bonus ------- Pacifist 470 Follower Combat Kills 96 Entered DSFs 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 207/300 Energy 98/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Fission Core Neutrino Core Neutrino Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Improved Cryofiber Web Medium Storage Unit Triangulator Enhanced Optical Array Improved Transmission Jammer Improved Reaction Control System > --- WEAPON ----------- Precision Assault Rifle Improved Proton Missile Launcher > --- INVENTORY -------- Antigrav System Antigrav System Antigrav System Antigrav System Matter Compressor Enhanced Optical Array Cooled Plasma Cannon Cooled Plasma Cannon Coil Gun [Rating: 95] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Treads Advanced Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility ECM Suite Device ECM Suite Storage Small Storage Unit Processor Enhanced Optical Array Protection Heavy Armor Plating Weapon Mini Assault Cannon Energy Gun Small Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Mini Assault Cannon Launcher Improved Proton Missile Launcher Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Fac Slots Evolved 12 | . . 2 . 2 . 2 . . . . 2 . 2 2 Power 2 | . . . . . . 1 . . . . . . 1 . Propulsion 5 | . . . . 1 . 1 . . . . 1 . 1 1 Utility 5 | . . 2 . 1 . . . . . . 1 . . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 124 | 6 1 3 1 15 4 8 2 2 . 9 15 9 14 35 Power 15 | 1 . . . 2 . 2 . 1 . 1 . 1 3 4 Engine 2 | 1 . . . 1 . . . . . . . . . . Core 13 | . . . . 1 . 2 . 1 . 1 . 1 3 4 Reactor . | . . . . . . . . . . . . . . . Propulsion 52 | 2 . . . 6 4 1 1 . . 4 5 5 6 18 Treads 5 | . . . . . . . . . . 1 . . . 4 Leg 4 | 2 . . . 1 . . . . . 1 . . . . Wheel 6 | . . . . 1 . . . . . . 5 . . . Hover 24 | . . . . 3 3 1 1 . . . . 5 6 5 Flight 13 | . . . . 1 1 . . . . 2 . . . 9 Utility 35 | 1 1 3 1 4 . 2 1 1 . 2 6 2 3 8 Device 21 | . 1 1 1 4 . 1 1 1 . 1 1 2 3 4 Storage 4 | 1 . . . . . . . . . . 2 . . 1 Processor 9 | . . 1 . . . 1 . . . 1 3 . . 3 Hackware . | . . . . . . . . . . . . . . . Protection 1 | . . 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 22 | 2 . . . 3 . 3 . . . 2 4 1 2 5 Energy Gun 7 | 1 . . . 2 . 1 . . . 1 . . . 2 Energy Cannon 6 | . . . . . . . . . . . 2 1 . 3 Ballistic Gun 5 | 1 . . . . . 1 . . . . 1 . 2 . Ballistic Cannon 2 | . . . . . . 1 . . . 1 . . . . Launcher 2 | . . . . 1 . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 3 2 1 . . . . 2 . 1 3 Parts Lost 72 | . . . . 4 2 . 1 2 . 15 . 6 17 25 Power 12 | . . . . 1 . . . . . 2 . 1 4 4 Propulsion 34 | . . . . 2 . . . . . 6 . 2 9 15 Utility 20 | . . . . 1 1 . 1 1 . 5 . 3 3 5 Weapon 6 | . . . . . 1 . . 1 . 2 . . 1 1 Highest Loss Streak 13 | . . . . 2 2 . 1 2 . 7 . 3 13 9 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 6 | . 5 5 7 6 6 6 7 6 8 6 6 9 7 4 Power . | . 1 1 1 . . . 1 1 2 1 2 2 . . Propulsion 1 | . . . . . 2 2 2 2 2 . 1 1 2 1 Utility 2 | . 3 3 5 4 2 1 1 . 2 2 . 1 2 . Weapon 1 | . 1 1 1 1 2 2 3 2 2 1 1 4 2 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 11 | . . . 1 2 . 1 1 . . . . . 1 5 Power 1 | . . . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . Utility 5 | . . . 1 2 . 1 . . . . . . . 1 Weapon 5 | . . . . . . . 1 . . . . . 1 3 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 98 91 84 77 86 95 100 99 100 68 72 94 93 61 Engine 1 | . 14 11 11 7 . . . . . . . . . . Core 8 | . . . . 1 9 10 15 15 15 10 6 11 14 4 Treads 2 | . . . . . . . . . . . 1 . . 10 Leg 3 | . 28 22 22 11 . . . . . . 1 . . . Wheel 1 | . . . . . . . . . . . 23 13 . . Hover 14 | . . . . 1 26 30 30 30 30 14 . 16 33 3 Flight 2 | . . . . . . . . . . 1 4 . . 11 Device 17 | . 12 18 18 26 24 28 23 22 23 15 8 18 18 10 Storage 7 | . 14 11 11 9 9 7 7 7 7 5 7 13 7 3 Processor 5 | . . 6 . . . 1 7 7 7 5 9 6 5 8 Energy Gun 3 | . 14 11 11 12 . 6 7 1 . . . . . . Energy Cannon 1 | . . . . . . . . . . . 3 10 . 6 Ballistic Gun 4 | . 14 10 11 4 8 . 7 7 7 4 . . 5 . Ballistic Cannon 1 | . . . . . . 3 . 5 7 5 . . . . Launcher 1 | . . . . . 9 2 . . . . 3 1 3 . Peak Build Rating 95 | 6 7 13 11 39 37 50 50 52 52 56 43 76 95 74 Average Rating 42 | 4 6 8 9 16 35 45 48 48 52 36 30 62 87 56 On Entrance 29 | . 6 7 8 11 36 32 49 48 52 52 18 43 72 2 Avg Prop Armor Cover (%) 17 | . . . . 9 . . . . . 26 20 3 4 18 Naked Turns 75 | . . . . . . . . . . 62 . . 5 8 Heaviest Build 66 | 11 13 15 13 23 22 29 28 33 33 39 39 48 66 30 Greatest Support 90 | 20 20 20 26 27 27 32 34 34 34 34 50 55 66 90 Greatest Overweight (x) 11 | 2 . 1 . 5 1 . . . . 11 . 2 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 10 10 10 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 7 7 10 9 5 Most Carried 10 | 2 7 8 8 8 8 8 8 8 8 8 10 10 10 5 Average Carried 6 | . 6 5 7 7 6 6 7 6 8 6 6 9 7 4 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 8 5 10 10 5 5 Final Carried 10 | 2 7 8 8 6 8 8 7 8 8 2 10 8 5 . Class Distribution -------------------- 82% | Mutant 9% | Scavenger-Mutant 6% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Infiltrator-Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/DSF Infiltrator-Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Fac Matter Collected 1988 | 190 . . 117 242 . 28 321 103 . 386 . 97 93 411 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1283 | . . . . 424 . 28 161 55 . 118 . 70 . 427 Parts 50 | . . . . 9 . . 4 7 . 3 . 3 . 24 Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . Recyclers Shooed 5 | . . . . 3 . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . 3 12 . 9 . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Fac Combat Hostiles Destroyed 31 | . . . . 6 . 1 2 4 . 5 . 1 . 12 Guns 12 | . . . . 6 . 1 2 1 . 1 . . . 1 Cannons 18 | . . . . . . . . 3 . 4 . 1 . 10 AOE 1 | . . . . . . . . . . . . . . 1 Classes Destroyed 10 | . . . . 4 . 1 1 . . 1 . 1 . 2 Worker 1 | . . . . . . . . . . . . . . 1 Hauler 1 | . . . . 1 . . . . . . . . . . Recycler 1 | . . . . 1 . . . . . . . . . . Drone 2 | . . . . . . . . . . 2 . . . . Swarmer 12 | . . . . . . 1 . 4 . . . . . 7 Cutter 2 | . . . . . . . . . . . . . . 2 Grunt 8 | . . . . 5 . . . . . 3 . . . . Hunter 2 | . . . . 1 . . 1 . . . . . . . Programmer 4 | . . . . . . . 1 . . . . . . 3 Heavy 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 4 | . . . . 4 . 1 1 2 . 2 . 1 . 4 Combat Bots Only 4 | . . . . 4 . 1 1 2 . 2 . 1 . 4 Max Kills in Single Turn 1 | . . . . 1 . 1 1 1 . 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Fac Hostile Shots Fired 845 | . 40 4 . 66 17 15 20 41 . 132 . 65 95 350 Missed 319 | . 25 1 . 13 8 11 8 17 . 42 . 19 34 141 Hits 526 | . 15 3 . 53 9 4 12 24 . 90 . 46 61 209 Melee 25 | . . . . . . . . . . . . . . 25 Projectile 501 | . 15 3 . 53 9 4 12 24 . 90 . 46 61 184 AOE 3 | . . . . . . . . . . . . . . 3 Critical Strikes 29 | . . . . 1 . . 1 . . 7 . 2 5 13 Damage Taken 8905 | . 182 42 . 860 153 59 211 319 . 1172 . 888 1517 3502 Core 2458 | . 33 14 . 135 25 . 16 43 . 424 . 70 545 1153 Absorbed by Shields 324 | . . . . . . . 29 52 . 243 . . . . Regen/Repaired (Parts) 91 | . . . . . . . . . . . . . 91 . Core Remaining (%) 74 | 100 86 . 96 . 70 . . . . 31 . 91 45 . Volleys Fired 166 | . 2 . . 51 . 2 17 8 . 25 . 3 4 54 Largest 2 | . 2 . . 2 . 2 2 2 . 2 . 1 1 2 Hottest 205 | . 60 . . 101 . 83 83 68 . 109 . 35 43 205 Shots Fired 273 | . 4 . . 87 . 4 28 16 . 50 . 3 4 77 Gun 155 | . 4 . . 85 . 4 28 8 . 25 . . . 1 Cannon 112 | . . . . . . . . 8 . 25 . 3 . 76 Launcher 6 | . . . . 2 . . . . . . . . 4 . Special . | . . . . . . . . . . . . . . . Kinetic 122 | . 2 . . 44 . 2 11 16 . 47 . . . . Thermal 126 | . 2 . . 41 . . . . . 3 . 3 . 77 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 25 | . . . . 2 . 2 17 . . . . . 4 . Robot Hit Streak 18 | . 3 . . 18 . 2 9 4 . 7 . 2 3 7 Robot Miss Streak 6 | . 1 . . 3 . 3 6 5 . 6 . 2 1 5 Penetration Max 1 | . . . . . . . . . . 1 . . . . Secondary Targets 2 | . . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . Shots Hit Robots 187 | . 3 . . 67 . 2 24 12 . 35 . 2 3 39 Core Hits 91 | . . . . 20 . 2 12 9 . 27 . 2 2 17 Critical Kills 2 | . . . . . . . . . . 2 . . . . Critical Parts Destroyed 3 | . . . . . . . . . . 3 . . . . Critical Strikes 12 | . . . . 4 . . 1 1 . 6 . . . . Burn 4 | . . . . 4 . . . . . . . . . . Destroy 5 | . . . . . . . . . . 5 . . . . Blast 2 | . . . . . . . . 1 . 1 . . . . Corrupt 1 | . . . . . . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 3995 | . 36 . . 1080 33 33 348 205 . 779 . 60 63 1358 Guns 1856 | . 36 . . 964 . 33 295 95 . 387 . . . 46 Cannons 1874 | . . . . . . . . 110 . 392 . 60 . 1312 Explosions 216 | . . . . 112 . . 53 . . . . . 51 . Melee . | . . . . . . . . . . . . . . . Ramming 49 | . . . . 4 33 . . . . . . . 12 . Kinetic 1559 | . 26 . . 466 . 15 126 205 . 721 . . . . Thermal 2037 | . 10 . . 498 . . 53 . . 58 . 60 . 1358 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 350 | . . . . 112 . 18 169 . . . . . 51 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . 4 . . . . . 2 2 12 7 Average Corruption 3 | . . . . . 4 . . . . . 2 2 4 4 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 21 | . . . . . 1 . . . . . 1 2 3 14 Message Errors 6 | . . . . . . . . . . . 1 . 1 4 Matter Fused 7 | . . . . . . . . . . . . 1 . 6 Heat Flow Errors 1 | . . . . . . . . . . . . . 1 . Energy Discharges 2 | . . . . . . . . . . . . 1 1 . Data Loss (minor) 2 | . . . . . 1 . . . . . . . . 1 Misfires 2 | . . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 58 | . . . . . . . 24 . . 15 . . . 19 Projectiles 34 | . . . . . . . . . . 15 . . . 19 Explosions 24 | . . . . . . . 24 . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . 1 . 3 . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . 1 . 3 . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 77 | . . . . 15 16 . 40 . . . . . 6 . Shots 2 | . . . . 1 . . 1 . . . . . . . Rammed 6 | . . . . 3 1 . . . . . . . 2 . Targets Rammed 8 | . . . . 5 1 . . . . . . . 2 . Kicked 2 | . . . . 2 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 514 | . 6 . . 324 3 66 231 80 . 196 . . 514 240 Average Temperature 121 | . 6 . . 133 3 33 83 31 . 93 . . 192 60 Received Heat Transfer 1156 | . 105 18 . 405 45 . . 42 . 343 . 108 54 36 Effects 13 | . . . . 4 . . . . . . . . 9 . Energy Bleed 3 | . . . . 2 . . . . . . . . 1 . Interference 8 | . . . . 2 . . . . . . . . 6 . Damage (major) 2 | . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 5 | . . . . 1 . . 1 . . . . . . 3 Heat Transferred 3334 | . 25 . . 1261 . . 50 . . 111 . 100 . 1787 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Fac Maximum Alert Level 1 | . . . . . . . . . . . 1 . . . Low Security (%) 98 | 100 100 100 100 100 100 100 . . . . 83 100 100 100 Level 1 1 | . . . . . . . . . . . 16 . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 219 | . . . . 72 15 37 . . . . 219 79 60 107 Initial 219 | . . . . . 10 . . . . . 219 79 20 . Average 24 | . . . . 19 3 2 . . . . 164 63 1 24 Influence Increases 1502 | . . . . 167 15 50 65 90 . 329 155 20 68 543 Destroy 0b10 Robot/C 680 | . . . . 120 . 20 40 80 . 160 . 20 . 240 Destroy 0b10 Robot/NC 30 | . . . . 10 . . 5 . . 10 . . . 5 Destroy Leader 122 | . . . . 22 . 10 20 10 . 30 . . . 30 Allied During Kill 24 | . . . . . . . . . . 24 . . . . Successful Hack 18 | . . . . . . 5 . . . . 5 . 8 . Disable Machine 15 | . . . . 15 . . . . . . . . . . Destroy Structure 58 | . . . . . . . . . . . . . . 58 Advance Influence 150 | . . . . . . . . . . . 150 . . . Partial Spotted 75 | . . . . . 15 15 . . . . . . . 45 Lose Combat Pursuer 330 | . . . . . . . . . . 105 . . 60 165 Influence Decreases 1456 | . . . . 142 40 21 94 80 10 219 151 95 107 497 Entered New Map 131 | . . . . . 15 . 11 . 10 . 41 35 19 . Time Decay 882 | . . . . 122 25 21 83 80 . 137 110 . 28 276 Lost Part 423 | . . . . 20 . . . . . 62 . 60 60 221 Lost Ally 20 | . . . . . . . . . . 20 . . . . Squads Dispatched 21 | . 1 . . 2 . 2 . 1 . . 1 2 2 10 Investigation 1 | . . . . . . . . . . . . . . 1 Extermination 7 | . . . . . . 1 . . . . 1 . 1 4 Reinforcement 12 | . 1 . . 2 . 1 . . . . . 2 1 5 Assault 1 | . . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Fac Distress Signals 7 | . 2 . . . 2 . . . . . . . . 3 Communications Jammed 11 | . . . . 8 . . . . . . . . 3 . Distress Signals 10 | . . . . 8 . . . . . . . . 2 . Times Spotted 185 | . 17 2 . 21 17 13 2 24 . 23 . 8 12 46 Peak Tracking Total 14 | . 8 3 . 4 12 4 1 10 . 7 . 4 12 14 Tactical Retreats 36 | . 4 . . 1 1 2 . 5 . 12 . 2 1 8 ECM-based Alert Blocks 65 | . 11 . . 1 10 9 . 19 . 12 . 3 . . Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Fac Traps Triggered 3 | . . 1 . . . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Fac Machines Disabled 1 | . . . . 1 . . . . . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Fac Machines Accessed 22 | . 1 . . 1 3 4 1 1 4 . 1 . 1 5 Terminals 12 | . 1 . . 1 3 4 . . . . 1 . . 2 Fabricators 1 | . . . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . 1 . Recycling Units 1 | . . . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 67 | . 2 . . 2 4 11 1 1 31 . 2 . 5 8 Successful 52 | . . . . 2 1 7 1 1 31 . 1 . 4 4 Failed 15 | . 2 . . . 3 4 . . . . 1 . 1 4 Catastrophic 2 | . . . . . 1 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 23 | . 2 . . 2 4 11 . . . . 2 . . 2 Fabricators 2 | . . . . . . . . . . . . . . 2 Repair Stations 5 | . . . . . . . . . . . . . 5 . Recycling Units 3 | . . . . . . . . . . . . . . 3 Scanalyzers 1 | . . . . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 46 | . . . . 2 1 7 1 1 31 . 1 . . 2 Record 15 | . . . . 1 . 1 1 . 11 . . . . 1 Part Schematic 13 | . . . . . . . . . 13 . . . . . Robot Schematic 6 | . . . . . . 2 . . 4 . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . Open Door 2 | . . . . . 1 . . 1 . . . . . . Open DSF 3 | . . . . . . 1 . . . . 1 . . 1 Alert Level 1 | . . . . . . 1 . . . . . . . . Locate Traps 2 | . . . . 1 . 1 . . . . . . . . Reinforcement Status 1 | . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . 4 . Scan Component 2 | . . . . . . . . . . . . . 2 . Repair 2 | . . . . . . . . . . . . . 2 . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . 2 Report Inventory 1 | . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 9 | . 1 . . . 2 1 . . . . . . 1 4 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . 2 . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . 13 . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . 2 . Time 106 | . . . . . . . . . . . . . 106 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . 3 Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Fac Total Allies 1 | . . . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . . . 1 . . . . Highest-Rated Group 96 | . . . . . . . . . . 96 . . . . Highest-Rated Ally 96 | . . . . . . . . . . 96 . . . . Total Orders 2 | . . . . . . . . . . . . . . 2 EXPLORE 1 | . . . . . . . . . . . . . . 1 RETURN 1 | . . . . . . . . . . . . . . 1 Ally Attacks 17 | . . . . . . . . . . 17 . . . . Total Damage 546 | . . . . . . . . . . 546 . . . . Kills 5 | . . . . . . . . . . 5 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Fac Active Infowar (turns) 5238 | . 252 121 101 556 121 400 366 213 45 1134 237 156 535 1001 Optics 1743 | . . . . . . . . . . . 84 156 503 1000 Sensors 2062 | . . . . 243 . 286 366 213 45 909 . . . . Terrain 693 | . . . . . . . . . . . . . . 693 Decoding 17 | . . . . . . . . . . 17 . . . . Machine Analysis 1722 | . . . . . . 88 366 213 45 1010 . . . . Triangulation 958 | . . . . . . . . . . . . . 250 708 Jamming 513 | . . . . 20 16 . . . . . . . 477 . ECM 3095 | . 252 121 101 556 121 400 352 213 45 546 237 151 . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 1 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Fac Turns Passed 5482 | 54 268 121 101 578 121 424 366 213 45 1231 237 156 540 1027 Spaces Moved 5264 | 38 144 93 82 235 215 653 722 391 104 925 246 175 443 798 Core 186 | 6 . . . 12 . . . . . 126 . . 9 33 Treads 196 | . . . . . . . . . . . . . . 196 Legs 510 | 32 144 93 82 159 . . . . . . . . . . Wheels 271 | . . . . 35 . . . . . . 178 58 . . Hover 3563 | . . . . 29 215 653 722 391 104 544 . 117 434 354 Flight 538 | . . . . . . . . . . 255 68 . . 215 Fastest Speed 32 | 50 120 120 120 52 42 38 38 43 43 32 62 44 40 40 Average Speed 62 | 114 120 120 120 119 48 38 40 43 43 58 75 66 43 88 Slowest Speed 600 | 150 120 190 120 300 116 38 43 43 43 600 80 186 108 235 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . 3 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 30 23 32 22 53 22 82 60 75 89 6 87 19 26 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . Known Exits Taken 2 | . . . . . . . 1 . . . 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . 1 1 1 . . 1 . Scrap Searched 5 | . . . 1 . . . 1 1 . 2 . . . . Spaces Dug 12 | . . . . . . . . . . 1 . . . 11 Terrain Destroyed 41 | . . . . . . . 1 3 . 9 . . . 28 Melee . | . . . . . . . . . . . . . . . Projectile 40 | . . . . . . . . 3 . 9 . . . 28 AOE 1 | . . . . . . . 1 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Fac Total 7140 | 45 235 101 84 441 231 824 767 418 103 1565 294 210 787 1035 Wait 1423 | . 82 . . 114 3 148 21 14 . 587 16 16 300 122 Move 5243 | 37 143 92 81 234 214 652 721 390 103 924 245 174 441 792 Hop 3 | . . . . . . . . . . . . . . 3 Pick Up 63 | 2 5 . 1 3 3 6 1 1 . 5 9 3 7 17 Fast Attach 75 | 6 1 4 1 11 3 2 . 1 . 3 13 5 6 19 Attach 63 | . 1 2 . 4 1 5 1 2 . 14 1 3 11 18 Detach 28 | . 1 3 . 6 2 2 . 1 . 4 3 . 3 3 Swap 20 | . . . . 3 . 3 4 1 . 2 2 1 4 . Drop 47 | . . . 1 10 4 4 2 . . 1 5 5 8 7 Fire 166 | . 2 . . 51 . 2 17 8 . 25 . 3 4 54 Melee . | . . . . . . . . . . . . . . . Ram 6 | . . . . 3 1 . . . . . . . 2 . Kick 2 | . . . . 2 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low / DSF) -6/DSF -5/Factory -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 8) 323 | -10/Materials | Entered another Materials area 323 | -9/Materials | Evolved 2 slots: Utility x2 439 | -9/Materials | Discovered new exit (range 5) 444 | -9/Materials | Entered Mines 518 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 521 | -9/Mines | Found Prototype Device 536 | -9/Mines | Discovered new exit (range 8) 545 | -9/Mines | Entered Materials 545 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1107 | -8/Materials | Identified Exp. Sensor Array 1120 | -8/Materials | Discovered new exit (range 6) 1123 | -8/Materials | Entered Storage 1240 | -8/Storage | Discovered new exit (range 9) 1244 | -8/Storage | Entered Factory 1244 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1655 | -7/Factory | Discovered new exit (range 15) 1660 | -7/Factory | Discovered new exit (range 16) 1668 | -7/Factory | Entered Lower Caves 1683 | -7/Lower Caves | Entered a destroyed Warlord outpost 1717 | -7/Lower Caves | Identified exit to Lower Caves 1749 | -7/Lower Caves | Learned Factory garrison access intel 2034 | -7/Lower Caves | Entered another Lower Caves area 2054 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2085 | -7/Lower Caves | Learned location of 1 exit from Factory 2228 | -7/Lower Caves | Discovered new exit (range 7) 2247 | -7/Lower Caves | Entered Data Miner 2247 | -7/Data Miner | Discovered new exit (range 6) 2257 | -7/Data Miner | Met Data Miner 2271 | -7/Data Miner | Learned location of Section 7 (-2) 2271 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2280 | -7/Data Miner | Received God Mode back door access code from Data Miner 2292 | -7/Data Miner | Entered Proximity Caves 2295 | -6/Proximity Caves | Spotter reported a threat 2609 | -6/Proximity Caves | Spotted B-75 Beast 2789 | -6/Proximity Caves | Lost 7 parts (1p5n1w) 3302 | -6/Proximity Caves | Released all parts (5) 3333 | -6/Proximity Caves | Lost 6 parts (1p1n3u1w) 3359 | -6/Proximity Caves | Core integrity fell below 50% 3368 | -6/Proximity Caves | Escorted by Enhanced Grunt 3475 | -6/Proximity Caves | Discovered new exit (range 6) 3523 | -6/Proximity Caves | Entered Factory 3523 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3524 | -6/Factory | Identified exit to Lower Caves 3525 | -6/Factory | Loaded intel: 4 garrison access locations 3760 | -6/Factory | Identified exit to DSF 3760 | -6/Factory | Entered DSF 3792 | -6/DSF | Additional patrols routed to DSF 3871 | -6/DSF | Discovered new exit (range 21) 3916 | -6/DSF | Entered Factory 3916 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3944 | -5/Factory | Lost 3 parts (1p2u) 4009 | -5/Factory | Repaired Imp. Reaction Control System 4067 | -5/Factory | Repaired Antigrav System 4428 | -5/Factory | Discovered new exit (range 15) 4451 | -5/Factory | Released all parts (6) 4452 | -5/Factory | System corruption reached 10% 4456 | -5/Factory | Core integrity fell below 50% 4456 | -5/Factory | Entered another Factory area 4456 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4482 | -4/Factory | Lost 13 parts (2p9n2u) 4885 | -4/Factory | Build established: Scavenger-Mutant 4943 | -4/Factory | Lost 3 parts (1p2n) 5159 | -4/Factory | Incoming investigation squad redirected 5223 | -4/Factory | Lost 7 parts (1p6n) 5224 | -4/Factory | Build established: Mutant 5334 | -4/Factory | Discovered new exit (range 21) 5387 | -4/Factory | Lost 5 parts (1p2n2u) 5451 | -4/Factory | Core integrity fell below 50% 5472 | -4/Factory | Core integrity fell below 20% 5483 | -4/Factory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 05454_ R-10 Processor collects Lgt. Nuclear Core. 05457_ R-10 Processor collects Autogun. 05457_ Com. Ion Cannon severed. 05458_ C-35 Carver destroyed. 05460_ R-10 Processor collects VTOL Module. 05460_ Enh. Optical Array severed. 05463_ R-10 Processor collects VTOL Module. 05463_ Imp. Gyrokinetic Inverter severed. 05464_ S-27 Virus destroyed. 05466_ P-70 Sage resets A-15 Conveyor, system corruption cleaned. 05466_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 05469_ Imp. Target Analyzer severed. 05474_ Penetrated by Slug. 05476_ Nuclear Pulse Array destroyed. 05476_ Knocked back. 05476_ C-35 Carver destroyed. 05477_ K%T 7FQRCHB1LJH