Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.27 @ 23:05:20 Player: goobie Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (1548) 1548 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3488 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 268/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Walking (185) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg VSS Leg > --- UTILITY (3) ------ Improved Heat Sink High-capacity Storage Unit Visual Processing Unit > --- WEAPON (3) ------- Gauss Rifle > --- INVENTORY (20) --- ECM Suite Medium Armor Plating Shock Rifle Heavy EM Shotgun Medium Laser EM Pulse Cannon Advanced Beam Cannon Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit ECM Suite > --- WEAPON ----------- Improved Medium Laser Minigun Enhanced Autogun > --- INVENTORY -------- Visual Processing Unit Medium Armor Plating Shock Rifle Heavy EM Shotgun Medium Laser EM Pulse Cannon Advanced Beam Cannon Heavy Assault Rifle Gauss Rifle Rocket Launcher [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility ECM Suite Device ECM Suite Storage High-capacity Storage Unit Processor Visual Processing Unit Weapon Enhanced Autogun Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 48 | 7 3 12 26 Power 6 | 1 . 3 2 Engine 5 | 1 . 3 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 14 | 3 . 3 8 Treads 5 | 1 . 1 3 Leg 9 | 2 . 2 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 2 3 3 Device 4 | . 1 2 1 Storage 4 | 1 1 1 1 Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 19 | 2 1 3 13 Energy Gun 7 | 2 . . 5 Energy Cannon 3 | . . 1 2 Ballistic Gun 6 | . . 2 4 Ballistic Cannon . | . . . . Launcher 3 | . 1 . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 6 | . . 1 5 Corrupted Parts 1 | . . . 1 System Corruption 9 | . . . 9 Parts Lost 19 | . . 2 17 Power 4 | . . 1 3 Propulsion 7 | . . . 7 Utility 1 | . . . 1 Weapon 7 | . . 1 6 Highest Loss Streak 8 | . . 1 8 To Critical Strikes . | . . . . Average Backups 9 | 2 3 8 11 Power 1 | . . 1 1 Propulsion . | 1 2 2 . Utility 2 | . . 2 2 Weapon 5 | . . 2 6 Tool/Special . | . . . . Unused Backups 4 | . . . 4 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 86 | . 93 98 81 Engine 7 | . 14 10 5 Core 2 | . . . 3 Treads 13 | . . . 19 Leg 9 | . 28 22 3 Device 14 | . 1 21 13 Storage 10 | . 20 11 9 Energy Gun 6 | . 22 6 5 Energy Cannon 6 | . . 4 7 Ballistic Gun 14 | . . 21 13 Peak Build Rating 26 | 6 7 16 26 Average Rating 16 | 4 6 12 19 On Entrance 7 | . 6 7 16 Avg Prop Armor Cover (%) 10 | . . . 10 Naked Turns . | . . . . Heaviest Build 61 | 14 17 28 61 Greatest Support 80 | 20 20 20 80 Greatest Overweight (x) 17 | . . 1 17 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 8 10 20 Average Capacity 15 | 6 8 9 18 Most Carried 14 | 5 7 10 14 Average Carried 9 | 2 3 8 11 Final Capacity 20 | 8 8 10 20 Final Carried 10 | 2 7 10 8 Class Distribution -------------------- 45% | Scavenger-Gunner 38% | Gunner 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1511 | 173 74 371 893 Remotely . | . . . . Salvage Created 1862 | . 98 424 1340 Parts 95 | . 6 28 61 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 36 | . 5 10 21 Guns 20 | . 1 7 12 Cannons 7 | . . 3 4 AOE 8 | . 4 . 4 Classes Destroyed 11 | . 2 2 7 Worker 2 | . . . 2 Hauler 1 | . . . 1 Recycler 3 | . . 1 2 Watcher 2 | . . . 2 Swarmer 7 | . 3 4 . Grunt 19 | . 2 4 13 Duelist 1 | . . . 1 Sentry 5 | . . 2 3 Specialist 2 | . . . 2 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 6 | . 3 5 6 Combat Bots Only 5 | . 3 4 5 Max Kills in Single Turn 2 | . 2 2 2 Gunslinging 1 | . . 1 . Exploded 2 | . 2 . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 291 | . 36 42 213 Missed 102 | . 17 12 73 Hits 189 | . 19 30 140 Projectile 189 | . 19 30 140 Critical Strikes 5 | . . 2 3 Damage Taken 3373 | . 208 368 2797 Core 685 | . 32 65 588 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 87 83 . Volleys Fired 134 | . 18 24 92 Largest 3 | . 2 3 3 Hottest 161 | . 90 111 161 Shots Fired 316 | . 27 60 229 Gun 245 | . 22 49 174 Cannon 56 | . . 11 45 Launcher 15 | . 5 . 10 Special . | . . . . Kinetic 163 | . . 42 121 Thermal 100 | . 9 18 73 Explosive 15 | . 5 . 10 Electromagnetic 38 | . 13 . 25 Robot Hit Streak 13 | . 5 6 13 Robot Miss Streak 4 | . 3 4 4 Penetration Max . | . . . . Secondary Targets 5 | . . 2 3 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 181 | . 18 29 134 Core Hits 81 | . 6 18 57 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 6 | . 2 . 4 Burn 4 | . 2 . 2 Destroy 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3685 | . 400 391 2894 Guns 2328 | . 189 289 1850 Cannons 473 | . . 102 371 Explosions 868 | . 211 . 657 Melee . | . . . . Ramming 16 | . . . 16 Kinetic 1494 | . . 264 1230 Thermal 843 | . 103 127 613 Explosive 817 | . 211 . 606 Electromagnetic 515 | . 86 . 429 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 11 | . 1 . 11 Average Corruption 8 | . 1 . 8 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 50 | . . . 50 Message Errors 11 | . . . 11 Matter Fused 13 | . . . 13 Heat Flow Errors 3 | . . . 3 Energy Discharges 6 | . . . 6 Parts Rejected 2 | . . . 2 Parts Fused 1 | . . . 1 Data Loss (minor) 7 | . . . 7 Data Loss (major) 5 | . . . 5 Misfires 1 | . . . 1 Misdirections 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 130 | . 52 . 78 Projectiles . | . . . . Explosions 130 | . 52 . 78 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 149 | . 1 . 148 Shots 6 | . 1 . 5 Rammed 2 | . . . 2 Targets Rammed 4 | . . . 4 Kicked 1 | . . . 1 Crushed 1 | . . . 1 Highest Temperature 449 | . 333 111 449 Average Temperature 141 | . 175 37 146 Received Heat Transfer 1053 | . 78 174 801 Effects 12 | . . . 12 Shutdowns 2 | . . . 2 Energy Bleed 8 | . . . 8 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 3 | . . . 3 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1974 | . 444 259 1271 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 65 | 100 100 100 48 Level 1 34 | . . . 51 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 365 | . 110 107 365 Initial 42 | . . 42 9 Average 114 | . 26 43 151 Influence Increases 1333 | . 160 271 902 Destroy 0b10 Robot/C 720 | . 100 200 420 Destroy 0b10 Robot/NC 40 | . . 5 35 Destroy Leader 176 | . 20 50 106 Successful Hack 31 | . . . 31 Disable Machine 90 | . 15 15 60 Destroy Structure 96 | . 25 1 70 Lose Combat Pursuer 180 | . . . 180 Influence Decreases 990 | . 60 348 582 Entered New Map 72 | . . 58 14 Time Decay 728 | . 60 270 398 Lost Part 190 | . . 20 170 Squads Dispatched 6 | . 1 1 4 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 5 | . 1 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . . 2 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 68 | . 6 15 47 Peak Tracking Total 6 | . 4 4 6 Tactical Retreats 10 | . . 2 8 ECM-based Alert Blocks 8 | . . 3 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . 1 1 4 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 2 1 3 Terminals 6 | . 2 1 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 6 4 9 Successful 5 | . . 1 4 Failed 14 | . 6 3 5 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 19 | . 6 4 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . . 1 4 Level Access Points 1 | . . 1 . Locate Traps 1 | . . . 1 Patrol Status 1 | . . . 1 Transport Status 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 1 3 Full Trace Events 2 | . 1 . 1 Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1824 | . 33 721 1070 Optics 27 | . . . 27 Seismic 673 | . . . 673 ECM 1797 | . 33 721 1043 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3206 | 85 233 721 2167 Spaces Moved 1256 | 59 149 337 711 Core 15 | 12 . . 3 Treads 596 | . . . 596 Legs 645 | 47 149 337 112 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 160 Average Speed 193 | 105 120 183 220 Slowest Speed 900 | 120 120 190 900 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 5 29 34 32 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 94 | . 23 . 71 Melee . | . . . . Projectile . | . . . . AOE 94 | . 23 . 71 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1805 | 82 175 398 1150 Wait 289 | 8 . 5 276 Move 1253 | 58 148 336 711 Hop . | . . . . Pick Up 45 | 8 6 10 21 Fast Attach 3 | . . 1 2 Attach 31 | 7 1 3 20 Detach 2 | 1 . . 1 Swap 26 | . 2 12 12 Drop 18 | . . 7 11 Fire 134 | . 18 24 92 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush 3 | . . . 3 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 12) 307 | -10/Materials | Build established: Mutant 319 | -10/Materials | Entered another Materials area 319 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 410 | -9/Materials | Identified exit to Materials 664 | -9/Materials | Build established: Scavenger-Gunner 1040 | -9/Materials | Entered another Materials area 1040 | -8/Materials | Evolved 2 slots: Propulsion x2 2053 | -8/Materials | Build established: Gunner 2070 | -8/Materials | Core integrity fell below 50% 2106 | -8/Materials | Lost 8 parts (1p3n1u3w) 2133 | -8/Materials | System corruption reached 10% 3027 | -8/Materials | Core integrity fell below 20% 3197 | -8/Materials | Lost 5 parts (3n2w) 3207 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 03166_ Slug penetrates X-57 Shotgunner. 03166_ X-57 Shotgunner destroyed. 03166_ Minigun destroyed. 03166_ Destroyed Minigun. 03167_ System corrupted: Energy discharge (-53). 03174_ Acquired 17 matter. 03191_ Acquired 50 matter. 03192_ Knocked back. 03194_ Slug penetrates Wall. 03196_ H-61 Shepherd calls for reinforcements. 03196_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03198_ Penetrated by Slug. 03198_ Rocket Launcher destroyed. 03200_ Knocked back. 03201_ Acquired 10 matter. 03202_ Slug penetrates H-61 Shepherd. 03204_ System corrupted: Matter fused (-6). 03204_ Imp. Ion Engine destroyed. 03206_ Slug penetrates H-61 Shepherd. 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