Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.20 @ 06:38:16 Player: Cereal Killer Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (18) 3600 Robots Destroyed (295) 1475 Value Destroyed (13132) 13132 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (4876) 4876 TOTAL SCORE: 25643 Bonus ------- High Alert Combat Kills 2689 Follower Combat Kills 727 Entered Garrisons 600 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Friendly Fire -40 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 34/100 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (7) ------ Experimental Thermal Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Improved Coolant Injector Heart of Steel Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Core Analyzer Hacking Suite System Shield Heart of Steel > --- WEAPON ----------- Heavy Laser Gauss Rifle Hypervelocity Coil Gun > --- INVENTORY -------- Enhanced Nuclear Core Advanced Heat Sink Coolant Injector Improved Coolant Injector High-capacity Matter Pod High-capacity Matter Pod Encrypted Comm Array Target Analyzer Core Analyzer Improved Kinecellerator Improved Weapon Cycler Improved Transmission Jammer Reactive Plating Improved Thermal Shield System Restoration Module Advanced Trap Extractor Trap Reconfigurator Heavy Ion Cannon Heavy Rocket Launcher Improved Plasma Cutter Greatsword [Rating: 67] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Reactive Plating Weapon Enhanced Autogun Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . . 2 . . . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 5 | . . . 2 . . . 1 . . . . . . 2 . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Parts Attached 265 | 6 9 1 23 6 . 6 24 26 13 33 3 25 7 43 6 8 . 26 Power 16 | 1 2 . 2 . . . 2 1 . 1 . 1 . 3 . . . 3 Engine 8 | 1 1 . 2 . . . 1 1 . 1 . . . 1 . . . . Core 8 | . 1 . . . . . 1 . . . . 1 . 2 . . . 3 Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 30 | 2 2 . 3 2 . 2 3 5 . 2 . 1 1 1 1 . . 5 Treads 1 | . . . . 1 . . . . . . . . . . . . . . Leg 4 | . . . . . . . . . . . . . . . . . . 4 Wheel 25 | 2 2 . 3 1 . 2 3 5 . 2 . 1 1 1 1 . . 1 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 97 | 1 2 . 8 2 . . 8 5 5 11 3 7 3 27 2 4 . 9 Device 55 | . 1 . 2 . . . 2 3 3 3 1 4 1 23 2 3 . 7 Storage 3 | 1 1 . . . . . . . . 1 . . . . . . . . Processor 7 | . . . 2 . . . . 2 . 2 . . . 1 . . . . Hackware 2 | . . . . . . . . . . . . . . 2 . . . . Protection 30 | . . . 4 2 . . 6 . 2 5 2 3 2 1 . 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 122 | 2 3 1 10 2 . 4 11 15 8 19 . 16 3 12 3 4 . 9 Energy Gun 14 | . . . 1 . . 2 2 1 1 3 . . . . . . . 4 Energy Cannon 10 | . . . 4 1 . . . . . . . . . . 2 1 . 2 Ballistic Gun 56 | 2 2 1 4 . . 1 5 8 5 9 . 9 2 5 1 2 . . Ballistic Cannon 2 | . 1 . . . . . . . . . . . . 1 . . . . Launcher 7 | . . . . 1 . 1 2 . . . . . . 1 . 1 . 1 Special Weapon 3 | . . . . . . . . 1 . 1 . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . 1 . . . 2 5 2 3 . . . . . . . 1 Piercing Weapon 15 | . . . . . . . . . . 3 . 7 1 4 . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 9 | . . . 2 . . . 2 . . . . . . 2 . . . 3 Parts Lost 68 | . 1 2 11 5 . 1 7 2 2 2 . 5 1 1 1 4 . 23 Power 7 | . . . 1 . . . 1 . . 1 . 1 . . . . . 3 Propulsion 18 | . 1 1 2 2 . . 1 2 . 1 . 1 1 . 1 1 . 4 Utility 20 | . . . 6 2 . . 4 . . . . 1 . . . 1 . 6 Weapon 23 | . . 1 2 1 . 1 1 . 2 . . 2 . 1 . 2 . 10 Highest Loss Streak 13 | . 1 2 3 5 . 1 3 2 1 1 . 2 1 1 1 3 . 13 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 95 | . 86 97 85 98 100 100 97 98 100 97 100 93 96 99 99 94 92 85 Engine 5 | . 7 . 8 11 11 11 6 9 9 8 9 2 . . . . . . Core 3 | . 6 14 . . . . 2 . . . . 6 9 6 7 7 7 6 Wheel 16 | . 27 26 14 11 11 16 17 18 18 17 18 17 18 15 14 10 7 10 Device 8 | . 3 14 12 . . . 8 9 6 . . 1 6 19 7 7 7 11 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 9 9 9 7 7 7 7 6 Processor 12 | . . . 3 11 11 11 9 10 18 18 18 18 18 15 15 15 15 8 Hackware 2 | . . . . . . . . . . . . . . 2 15 15 15 14 Protection 11 | . . . 12 21 22 22 16 14 11 17 18 11 8 7 7 7 7 3 Energy Cannon 1 | . . . 7 6 . . . . . . . . . . 6 6 7 2 Ballistic Gun 17 | . 17 15 13 11 11 12 22 23 26 21 27 22 21 12 7 11 15 9 Ballistic Cannon 1 | . 9 12 . . . . . . . . . . . 5 7 3 . . Piercing Weapon 1 | . . . . . . . . . . . . 4 5 4 . . . . Peak Build Rating 67 | 6 10 11 21 20 20 24 34 43 38 49 50 50 44 61 55 53 51 67 Average Rating 36 | 5 7 9 15 19 19 23 31 34 36 41 45 43 42 52 49 50 51 51 On Entrance 31 | . 6 10 11 19 19 20 23 31 37 38 45 45 42 42 52 48 51 51 Naked Turns 27 | . . . . . . . . . . . . . . . . . . 27 Heaviest Build 119 | 12 95 91 102 103 100 104 110 110 116 119 119 119 114 118 117 119 116 116 Greatest Support 48 | 32 32 32 26 22 10 20 20 24 24 24 24 24 24 24 24 22 12 48 Greatest Overweight (x) 31 | . 2 5 10 10 9 10 9 5 4 9 4 4 4 4 9 9 9 31 Average Overweight (x) 4 | . . 2 5 9 9 7 4 4 4 4 4 4 4 4 4 6 9 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 14 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 4 14 18 25 23 23 25 25 25 25 25 25 25 24 25 25 25 25 25 Average Carried 22 | 3 7 14 21 20 21 23 24 23 24 24 25 23 22 24 24 24 25 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 14 18 23 21 23 24 25 24 25 25 25 23 23 25 25 25 25 5 Class Distribution -------------------- 29% | Mutant 12% | Gunner 12% | Hacker-Gunner 11% | Scavenger-Mutant 11% | Scavenger-Gunner 5% | Scavenger-Tank 4% | Skirmisher 3% | Infiltrator-Gunner 3% | Infiltrator-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Data Miner Hacker-Gunner | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Matter Collected 9529 | 217 317 310 704 143 . 204 1152 1153 714 1332 . 903 183 944 245 422 . 586 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 10724 | . 429 128 1512 159 . 343 1335 1188 1018 1194 44 723 169 751 169 793 . 769 Parts 668 | . 33 5 105 17 . 23 97 74 58 58 5 69 9 50 8 30 . 27 Haulers Intercepted 8 | . 2 . 3 . . . 1 . 1 . . . . 1 . . . . Recyclers Shooed 4 | . . . 3 . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 70 | . . . . . . . . . . . . . . . 6 29 . 35 Prevented 1 | . . . . . . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 242 | . 9 2 25 9 . 13 31 24 16 32 1 29 3 14 4 18 . 12 Melee 11 | . . . 1 . . . 3 . . 1 . . 1 1 . . . 4 Guns 194 | . 5 1 18 4 . 8 27 24 16 31 1 29 2 10 4 8 . 6 Cannons 22 | . 4 1 6 1 . . . . . . . . . 3 . 6 . 1 AOE 13 | . . . . 4 . 5 1 . . . . . . . . 2 . 1 Classes Destroyed 17 | . 6 1 3 1 . 1 . 1 1 . . . 1 . 1 . . 1 Worker 9 | . . . 4 . . . 3 . . . . . . 2 . . . . Builder 3 | . . . 1 . . . 1 . 1 . . . . . . . . . Tunneler 5 | . 1 . 2 . . 1 1 . . . . . . . . . . . Hauler 8 | . 2 . 3 . . . 1 . 1 . . . . 1 . . . . Recycler 10 | . 1 1 3 1 . . 1 . 3 . . . . . . . . . Carrier 1 | . . . . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . . 1 . . . . . Watcher 16 | . 2 . 4 . . . 3 . 3 1 . . . 3 . . . . Swarmer 94 | . 3 1 7 7 . 8 14 10 6 16 . 17 . . . 3 . 2 Grunt 80 | . 6 . 12 . . 3 11 5 2 9 . 4 1 7 1 10 . 9 Brawler 4 | . . . . . . . . . 1 . . . . . . 3 . . Duelist 6 | . . . 1 . . 1 . 2 . 2 . . . . . . . . Sentry 39 | . . 1 5 . . . 6 4 5 2 1 7 2 3 1 2 . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . Hunter 5 | . . . . . . 1 . . 2 . . 1 . . 1 . . . Programmer 11 | . . . . . . . . 3 . 3 . . . 4 . . . 1 Mutant 1 | . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 10 | . 3 1 10 4 . 3 8 6 7 3 1 5 1 3 1 7 . 4 Combat Bots Only 8 | . 3 1 5 4 . 3 8 6 4 3 1 5 1 3 1 7 . 4 Max Kills in Single Turn 4 | . 2 1 1 2 . 3 3 2 2 2 1 4 1 2 1 1 . 1 Gunslinging 1 | . . . . . . . . 1 . 1 . 1 . . . . . . Exploded 3 | . . . . 2 . 3 1 . . . . . . . . 1 . 1 Melee 1 | . . . 1 . . . 1 . . 1 . . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Hostile Shots Fired 1138 | . 33 13 133 34 . 48 116 53 72 89 4 118 6 120 36 85 . 178 Missed 300 | . 10 3 36 4 . 9 37 15 21 17 1 32 5 45 13 17 . 35 Damage Taken 10876 | . 269 121 1255 825 . 431 1132 361 465 861 39 1042 28 767 183 806 . 2291 Core 1544 | . 30 28 225 39 . 51 124 38 72 81 15 130 . 131 20 91 . 469 Absorbed by Shields 199 | . . . . . . . . 169 . 30 . . . . . . . . Ignored by Resistances 1149 | . . . . . . . 69 30 92 72 3 21 . 93 63 126 . 580 Core Remaining (%) 53 | 100 . 76 . . . 21 . . . . . . 16 . . . . . Volleys Fired 625 | . 40 6 108 24 . 29 76 68 44 60 1 43 9 38 12 37 . 30 Largest 3 | . 2 2 2 2 . 2 3 3 3 3 3 3 3 3 3 3 . 3 Hottest 197 | . 55 55 136 88 . 84 91 75 108 121 84 84 91 101 153 156 . 197 Shots Fired 1500 | . 80 10 211 37 . 46 215 188 131 150 3 101 21 111 32 94 . 70 Gun 1246 | . 46 7 124 28 . 40 215 188 131 150 3 101 21 83 11 50 . 48 Cannon 240 | . 34 3 87 7 . . . . . . . . . 28 21 42 . 18 Launcher 12 | . . . . 2 . 6 . . . . . . . . . 2 . 2 Special 2 | . . . . . . . . . . . . . . . . . . 2 Kinetic 1283 | . 80 10 124 28 . 24 204 186 130 133 3 101 21 111 23 70 . 35 Thermal 188 | . . . 87 7 . 16 11 2 1 . . . . . 9 22 . 33 Explosive 12 | . . . . 2 . 6 . . . . . . . . . 2 . 2 Electromagnetic 17 | . . . . . . . . . . 17 . . . . . . . . Robot Hit Streak 16 | . 6 5 12 5 . 4 11 15 16 11 3 7 12 12 10 7 . 12 Robot Miss Streak 13 | . 3 3 3 2 . 5 5 6 3 13 5 8 7 6 1 4 . 4 Penetration Max 1 | . . . . . . 1 1 . 1 1 . . . 1 . 1 . 1 Secondary Targets 32 | . . . 4 . . 1 5 4 3 5 . 8 . 1 . 1 . . Max Gunslinging Chain 1 | . . . 1 . . 1 1 1 1 1 . 1 . 1 . 1 . . Shots Hit Robots 1000 | . 43 6 136 23 . 24 127 127 84 117 3 87 18 74 22 58 . 51 Core Hits 610 | . 23 4 52 14 . 21 59 44 36 102 4 123 15 45 9 34 . 25 Critical Kills 19 | . . . 1 . . 1 1 . 4 1 . . . 1 . 6 . 4 Critical Parts Destroyed 18 | . . . . 1 . . 1 2 2 2 . . . 2 . 3 . 5 Critical Strikes 56 | . 1 . 1 1 . 1 4 5 7 7 . . 1 5 . 11 . 12 Meltdown 3 | . . . 1 . . . . . . . . . . . . 2 . . Destroy 36 | . . . . 1 . 1 2 2 7 3 . . . 3 . 8 . 9 Blast 2 | . 1 . . . . . . . . . . . . . . 1 . . Sever 10 | . . . . . . . 2 3 . 2 . . . . . . . 3 Impale 5 | . . . . . . . . . . 2 . . 1 2 . . . . Melee Attacks 184 | . . . 4 . . . 13 24 2 43 . 51 9 27 . . . 11 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 88 | . . . 4 . . . 13 24 2 34 . . . . . . . 11 Piercing 96 | . . . . . . . . . . 9 . 51 9 27 . . . . Sneak Attacks 6 | . . . 2 . . . 1 . . . . 1 . 2 . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 22517 | . 619 102 2506 683 . 1010 2837 2922 1673 3048 33 1562 452 1681 501 1565 . 1323 Guns 13523 | . 234 61 1284 232 . 389 2182 2039 1673 1639 33 1490 270 962 127 521 . 387 Cannons 3502 | . 385 41 1025 123 . . . . . . . . . 513 374 708 . 333 Explosions 1761 | . . . . 328 . 621 300 . . 42 . . . 13 . 336 . 121 Melee 3731 | . . . 197 . . . 355 883 . 1367 . 72 182 193 . . . 482 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 14525 | . 619 102 1284 232 . 280 2111 2039 1651 1535 33 1490 270 1475 287 844 . 273 Thermal 2830 | . . . 1025 123 . 201 371 . 22 42 . . . . 214 385 . 447 Explosive 1327 | . . . . 328 . 529 . . . . . . . 13 . 336 . 121 Electromagnetic 104 | . . . . . . . . . . 104 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 3161 | . . . 197 . . . 355 883 . 1244 . . . . . . . 482 Piercing 570 | . . . . . . . . . . 123 . 72 182 193 . . . . Highest Corruption 10 | . . . . . . . 5 8 8 10 10 10 10 1 . . . 1 Average Corruption 6 | . . . . . . . 1 5 8 9 10 10 10 1 . . . 1 Corruption Purged 1 | . . . . . . . . . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 268 | . . . . . . . 4 44 56 72 2 63 21 1 . . . 5 Message Errors 64 | . . . . . . . 2 12 12 17 1 13 4 1 . . . 2 Matter Fused 69 | . . . . . . . . 10 16 19 . 18 6 . . . . . Heat Flow Errors 28 | . . . . . . . . 8 3 5 . 10 1 . . . . 1 Energy Discharges 34 | . . . . . . . 1 6 6 11 . 7 3 . . . . . Parts Rejected 2 | . . . . . . . . . . 1 . . 1 . . . . . Parts Fused 5 | . . . . . . . . 1 . 2 . 1 . . . . . 1 Data Loss (minor) 25 | . . . . . . . 1 2 6 7 1 5 2 . . . . 1 Data Loss (major) 10 | . . . . . . . . . 3 3 . 4 . . . . . . Misfires 12 | . . . . . . . . 2 6 2 . . 2 . . . . . Alerts 4 | . . . . . . . . 1 1 1 . . 1 . . . . . Misdirections 1 | . . . . . . . . . . . . 1 . . . . . . Weapon Failures 14 | . . . . . . . . 2 3 4 . 4 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 499 | . 14 . 36 19 . 6 103 30 . 191 . . . 72 8 5 . 15 Projectiles 60 | . 14 . 9 14 . . . . . . . . . . 8 5 . 10 Explosions 97 | . . . . 5 . 6 86 . . . . . . . . . . . Melee 342 | . . . 27 . . . 17 30 . 191 . . . 72 . . . 5 Knockbacks 13 | . 5 . . . . . . . . . . . . 6 2 . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 13 | . 5 . . . . . . . . . . . . 6 2 . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 355 | . . . . 4 . 41 160 . . 54 . . . . . . . 96 Shots 7 | . . . . 1 . 1 2 . . 1 . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 404 | . 28 9 288 284 . 240 264 254 245 324 51 404 212 87 261 276 . 291 Average Temperature 79 | . 11 4 74 132 . 72 73 45 78 84 30 105 54 33 97 99 . 91 Received Heat Transfer 3498 | . 78 18 426 . . 18 486 118 135 195 18 306 . 414 75 201 . 1010 Effects 11 | . . . . 3 . 1 . . . 1 . 3 . . . . . 3 Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . Energy Bleed 4 | . . . . 1 . 1 . . . 1 . 1 . . . . . . Interference 5 | . . . . 2 . . . . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . 1 . . . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2 . . Parts Melted 6 | . . . 1 . . 1 . . . 1 . . . . . 3 . . Heat Transferred 4743 | . . . 1887 222 . 409 348 . 37 50 . . . . 322 750 . 718 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Peak Influence 2388 | . 222 126 506 375 . 340 855 2050 1219 2388 1263 2271 1234 672 . . . . Initial 1164 | . . 45 18 196 . . 132 482 999 792 1164 820 1106 404 . . . . Average 810 | . 87 36 194 299 . 91 495 1340 1018 1531 1197 1552 1102 512 . . . . Maximum Alert Level 5 | . 1 . 2 1 . 1 3 5 4 5 4 5 4 2 . . . . Low Security (%) 20 | 100 88 100 63 . . 93 6 . . . . . . . . . . . Level 1 10 | . 11 . 32 99 . 6 32 . . . . . . 6 . . . . Level 2 22 | . . . 4 . . . 39 13 . . . . . 93 . . . . Level 3 17 | . . . . . . . 21 15 81 28 . 15 29 . . . . . Level 4 15 | . . . . . . . . 35 18 23 100 37 70 . . . . . Level 5 14 | . . . . . . . . 35 . 48 . 46 . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . . . 5 1 . . 5 . 3 . 1 . . 11 . . . 1 Investigation 11 | . . . 3 . . . 3 . 1 . 1 . . 3 . . . . Extermination 3 | . . . . . . . . . . . . . . 3 . . . . Reinforcement 10 | . . . 2 1 . . 1 . 2 . . . . 4 . . . . Assault 2 | . . . . . . . . . . . . . . 1 . . . 1 Garrison 1 | . . . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Distress Signals 13 | . 1 . 5 . . . 2 . 3 . . . . 1 . . . 1 Communications Jammed 2 | . . . . . . . . . . . . . . 2 . . . . Distress Signals 2 | . . . . . . . . . . . . . . 2 . . . . Times Spotted 344 | . 15 4 34 10 . 14 41 32 25 40 2 40 5 30 4 24 . 24 Peak Tracking Total 8 | . 4 2 6 6 . 4 8 4 5 4 2 4 2 7 1 7 . 8 Tactical Retreats 25 | . 2 . 2 . . 2 3 1 1 4 . 1 . 1 . 5 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Traps Triggered 22 | . 3 . 2 . . . 1 2 . 10 . 4 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 7 | . . . . . . . . . . . . . . 6 . 1 . . Traps Reconfigurated 34 | . . . . . . . . 10 . 5 2 3 . 14 . . . . Traps Extracted 7 | . . . . . . . . . . . . . . 7 . . . . Installed 2 | . . . . . . . . . . . . . . . . 2 . . Triggered 9 | . . . . . . . . . . . . . . 7 1 1 . . Most Traps Carried 6 | . . . . . . . . . . . . . . 6 6 6 4 4 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Machines Disabled 47 | . . 1 2 . . 5 4 13 1 9 . 9 . 1 1 1 . . Max in Single Turn 5 | . . 1 1 . . 5 3 2 1 2 . 2 . 1 1 1 . . Garrison Access 3 | . . . . . . . . . . . . . . 3 . . . . Garrison Relay 19 | . . . . . . . . 8 . 5 . 6 . . . . . . Phase Generator 3 | . . . . . . . . 1 . 1 . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . 1 . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Machines Accessed 68 | . 3 . 8 . 1 . 9 4 8 3 2 3 3 16 2 2 4 . Terminals 42 | . 3 . 7 . . . 5 4 6 3 1 3 3 6 . 1 . . Fabricators 5 | . . . . . . . . . . . . . . 5 . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . Scanalyzers 5 | . . . 1 . . . 2 . 1 . . . . 1 . . . . Garrison Access 6 | . . . . . . . 1 . 1 . 1 . . 3 . . . . Total Hacks 218 | . 15 . 23 . 1 . 34 7 20 3 6 5 12 49 7 9 27 . Successful 132 | . 7 . 15 . 1 . 20 2 9 2 3 1 5 24 7 9 27 . Failed 85 | . 7 . 8 . . . 14 5 11 1 3 4 7 25 . . . . Catastrophic 8 | . . . . . . . 4 . 2 . . 1 . 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . Manual 61 | . 12 . 10 . 1 . 12 1 9 . 2 . 7 7 . . . . Terminals 133 | . 15 . 20 . . . 17 7 15 3 3 5 12 28 . 8 . . Fabricators 12 | . . . . . . . . . . . . . . 12 . . . . Repair Stations 2 | . . . . . . . . . . . . . . 2 . . . . Recycling Units 3 | . . . . . . . 3 . . . . . . . . . . . Scanalyzers 24 | . . . 3 . . . 13 . 4 . . . . 4 . . . . Garrison Access 8 | . . . . . . . 1 . 1 . 3 . . 3 . . . . Terminal Hacks 86 | . 5 . 10 . 1 . 4 2 3 2 1 1 4 10 7 9 27 . Record 25 | . . . . . . . . . . . . . . . 6 8 11 . Part Schematic 9 | . . . . . . . . . . . . . . 1 . . 8 . Robot Schematic 5 | . . . . . . . . . . . . . . . . . 5 . Robot Analysis 8 | . 2 . 2 . . . . . . . . . 2 2 . . . . Prototype ID Bank 9 | . 2 . 2 . . . 2 . . . . . . . . . 3 . Open Door 4 | . . . . . . . . 1 . . . 1 . . 1 1 . . Branch Access Points 2 | . . . 1 . . . . . . . . . . 1 . . . . Emergency Access Points 2 | . . . 1 . . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . 1 . . . . Alert Level 4 | . . . 1 . . . 2 . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . . . . . . 1 . . . . . Locate Traps 5 | . 1 . 1 . . . . . 1 . . . . 2 . . . . Dispatch Records 1 | . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . 1 . . . . Zone Layout 6 | . . . 2 . . . . . 1 . 1 . . 2 . . . . Garrison Registry 2 | . . . . . . . . 1 . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . . 6 . . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . . Load Schematic 3 | . . . . . . . . . . . . . . 3 . . . . Build 2 | . . . . . . . . . . . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . 2 . . . 10 . 2 . . . . 2 . . . . Insert Component 8 | . . . 1 . . . 5 . 1 . . . . 1 . . . . Analyze 8 | . . . 1 . . . 5 . 1 . . . . 1 . . . . Garrison Access Hacks 5 | . . . . . . . 1 . 1 . 1 . . 2 . . . . Unlock Access 3 | . . . . . . . 1 . 1 . 1 . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . 2 . . . . Unauthorized Hacks 19 | . 2 . 3 . . . 5 . 3 . 1 . 1 4 . . . . Terminals 14 | . 2 . 2 . . . 3 . 2 . 1 . 1 3 . . . . Botnet 14 | . 2 . 2 . . . 3 . 2 . 1 . 1 3 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . 1 . . . . . . . . . Extract 3 | . . . 1 . . . 1 . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . Jam 1 | . . . . . . . . . . . . . . 1 . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . . . . . 1 . . . . . Hacking Detections 49 | . 3 . 7 . . . 7 3 7 2 2 2 3 12 . 1 . . Full Trace Events 7 | . 1 . 1 . . . 2 . . . 1 . . 2 . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . 1 . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . 3 . . . 6 . 4 . . . . 2 . . 8 . Parts Built 4 | . . . . . . . . . . . . . . 4 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 159 | . . . . . . . . . . . . . . 159 . . . . Total Part Build Rating 24 | . . . . . . . . . . . . . . 24 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 1 . . . 5 . 1 . . . . 1 . . . . Part Schematics Acquired 7 | . . . 1 . . . 4 . 1 . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 76 | . . . . . . . . 32 . 19 . 25 . . . . . . Machine Destruction 76 | . . . . . . . . 32 . 19 . 25 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . 2 . 3 . . . . . . . 2 Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Total Allies 14 | . . 3 . . . . . 3 . 4 . 1 . . . . . 3 Largest Group 3 | . . 3 2 . . . . 3 . 3 3 3 2 1 . . . 2 Highest-Rated Group 257 | . . 40 24 . . . . 257 . 63 63 63 46 21 . . . 96 Highest-Rated Ally 179 | . . 16 16 . . . . 179 . 31 21 25 25 21 . . . 96 Total Orders 2 | . . . . . . . . . . . . 2 . . . . . . STAY 1 | . . . . . . . . . . . . 1 . . . . . . FOLLOW 1 | . . . . . . . . . . . . 1 . . . . . . Ally Attacks 157 | . . 15 10 . . . . 44 . 11 6 43 9 1 . . . 18 Total Damage 2644 | . . 155 132 . . . . 703 . 118 169 770 162 32 . . . 403 Kills 32 | . . 3 3 . . . . 9 . 3 2 8 1 . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Robot Analysis Total 8 | . 2 . 2 . . . . . . . . . 2 2 . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . . . . . . 2 . 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Turns Passed 18882 | 214 617 599 1584 374 473 726 1228 1597 1429 2129 71 1587 521 2959 651 911 221 991 Spaces Moved 9612 | 59 429 432 666 140 220 338 604 796 742 1061 41 822 275 1588 385 420 99 495 Core 51 | 3 . . . . . . . . . . . . . . . . . 48 Treads . | . . . . . . . . . . . . . . . . . . . Legs 9 | . . . . . . . . . . . . . . . . . . 9 Wheels 9552 | 56 429 432 666 140 220 338 604 796 742 1061 41 822 275 1588 385 420 99 438 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 130 135 145 215 155 140 145 150 150 150 150 150 150 150 145 225 50 Average Speed 156 | 97 109 133 173 216 215 187 154 152 150 150 150 150 150 150 155 186 225 159 Slowest Speed 1600 | 100 130 175 230 230 215 230 215 155 150 225 150 150 150 150 225 225 225 1600 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 6 60 83 60 29 61 73 54 94 73 89 7 83 21 46 61 62 75 46 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 5 | . . . . 1 . . . . . . . . . . 2 1 1 . Known Exits Taken 5 | . . . 1 . . . 1 . 1 . 1 . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 . . . . . . 1 . 1 1 1 . Scrap Searched 9 | . . 1 . . . 1 . . . . . . . . 4 3 . . Spaces Dug 47 | . . . . . . . 2 . 2 6 . 15 2 20 . . . . Terrain Destroyed 483 | . . . . 23 . 66 29 68 2 107 . 80 2 56 2 16 . 32 Melee 47 | . . . . . . . 2 . 2 6 . 15 2 20 . . . . Projectile 12 | . . . . . . . . . . 2 . 1 . 2 2 3 . 2 AOE 424 | . . . . 23 . 66 27 68 . 99 . 64 . 34 . 13 . 30 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Dat Pro Total 12093 | 215 500 445 879 174 221 382 797 1053 986 1390 48 1007 352 2040 415 474 98 617 Wait 982 | 141 7 2 46 2 . 4 33 88 170 51 3 42 44 307 6 4 . 32 Move 9594 | 58 428 431 665 139 219 337 603 795 741 1060 40 821 274 1587 384 419 98 495 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 165 | 10 15 5 26 3 2 4 24 9 8 17 . 4 6 16 4 2 . 10 Fast Attach 29 | . 2 . 1 . . . 4 . . 3 . 1 . 8 1 . . 9 Attach 96 | 6 5 1 15 5 . 1 10 6 2 6 . 7 4 7 2 3 . 16 Detach 9 | . . . . . . . 1 1 . 1 . 2 . 1 . . . 3 Swap 141 | . 2 . 7 1 . 5 11 20 11 24 3 17 3 28 3 5 . 1 Drop 103 | . 1 . 7 . . 2 22 8 8 17 1 3 3 21 3 1 . 6 Fire 625 | . 40 6 108 24 . 29 76 68 44 60 1 43 9 38 12 37 . 30 Melee 184 | . . . 4 . . . 13 24 2 43 . 51 9 27 . . . 11 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 93 | . . . . . . . . 8 . 69 . 16 . . . . . . Rewire 54 | . . . . . . . . 18 . 31 . . . . . 1 . 4 Trap 2 | . . . . . . . . . . . . . . . . 2 . . Miscellaneous 16 | . . . . . . . . 8 . 8 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 215 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 5) 379 | -10/Materials | Discovered new exit (range 10) 579 | -10/Materials | Central database locked down 832 | -10/Materials | Entered Mines 1057 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1332 | -10/Mines | Discovered new exit (range 14) 1431 | -10/Mines | Entered Materials 1431 | -9/Materials | Accompanied by 2 allies 1431 | -9/Materials | Evolved 2 slots: Utility x2 2064 | -9/Materials | Lost 3 parts (1n1u1w) 2696 | -9/Materials | Core integrity fell below 50% 2765 | -9/Materials | Identified exit to Mines 3015 | -9/Materials | Entered Mines 3016 | -9/Mines | Assembled infested the area 3090 | -9/Mines | Lost 5 parts (2n2u1w) 3172 | -9/Mines | Discovered new exit (range 10) 3294 | -9/Mines | Learned location of Zion (-6) 3361 | -9/Mines | Discovered new exit (range 10) 3380 | -9/Mines | Discovered new exit (range 5) 3389 | -9/Mines | Entered Exiles 3443 | -9/Exiles | Met 8R-AWN 3478 | -9/Exiles | Met EX-HEX 3536 | -9/Exiles | Met EX-BIN 3561 | -9/Exiles | Aligned with FarCom system 3564 | -9/Exiles | Given EX-Vault access code 3615 | -9/Exiles | Opened EX-Vault 3628 | -9/Exiles | Found Trap Reconfigurator 3674 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3739 | -9/Exiles | Met EX-DEC 3845 | -9/Exiles | Discovered new exit (range 10) 3862 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 3862 | -9/Exiles | Entered Mines 4491 | -8/Mines | Discovered new exit (range 13) 4588 | -8/Mines | Entered Materials 4588 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4868 | -8/Materials | Lost 3 parts (1n1u1w) 4935 | -8/Materials | Build established: Scavenger-Assassin 5256 | -8/Materials | Build established: Skirmisher 5452 | -8/Materials | Destroyed 8 combat bots 5468 | -8/Materials | Discovered new exit (range 8) 5740 | -8/Materials | Build established: Scavenger-Tank 5760 | -8/Materials | Garrison activated, responded to threat 5791 | -8/Materials | Identified exit to Garrison 5816 | -8/Materials | Entered Garrison 5935 | -8/Garrison | Garrison Relay disabled 6025 | -8/Garrison | Phase Generator disabled 6057 | -8/Garrison | Rescued AZ-K3N 6265 | -8/Garrison | Triggered checkpoint 6392 | -8/Garrison | Discovered new exit (range 3) 6436 | -8/Garrison | Triggered checkpoint 6465 | -8/Garrison | Garrison Relay disabled 6638 | -8/Garrison | Triggered checkpoint 6764 | -8/Garrison | Discovered new exit (range 9) 6836 | -8/Garrison | Garrison Relay disabled 6838 | -8/Garrison | Garrison Relay disabled 6843 | -8/Garrison | Garrison Relay disabled 6843 | -8/Garrison | Garrison Relay disabled 6913 | -8/Garrison | Discovered new exit (range 34) 6913 | -8/Garrison | Discovered new exit (range 64) 6913 | -8/Garrison | Discovered new exit (range 23) 6930 | -8/Garrison | Triggered checkpoint 6950 | -8/Garrison | Garrison Relay disabled 7038 | -8/Garrison | Triggered checkpoint 7138 | -8/Garrison | Build established: Skirmisher 7148 | -8/Garrison | Triggered checkpoint 7176 | -8/Garrison | Garrison Relay disabled 7413 | -8/Garrison | Entered Materials 7981 | -8/Materials | Build established: Scavenger-Gunner 8321 | -8/Materials | Discovered new exit (range 3) 8764 | -8/Materials | Discovered new exit (range 4) 8828 | -8/Materials | Identified exit to Garrison 8842 | -8/Materials | Entered Garrison 8922 | -8/Garrison | Triggered checkpoint 8950 | -8/Garrison | Garrison Relay disabled 9032 | -8/Garrison | Triggered checkpoint 9102 | -8/Garrison | Triggered checkpoint 9187 | -8/Garrison | Garrison Relay disabled 9215 | -8/Garrison | Discovered new exit (range 9) 9396 | -8/Garrison | Triggered checkpoint 9538 | -8/Garrison | Discovered new exit (range 12) 9606 | -8/Garrison | Triggered checkpoint 9647 | -8/Garrison | Core integrity fell below 50% 9647 | -8/Garrison | System corruption reached 10% 9741 | -8/Garrison | Garrison Relay disabled 9791 | -8/Garrison | Rescued a captive Derelict 9806 | -8/Garrison | Triggered checkpoint 9862 | -8/Garrison | Triggered checkpoint 9949 | -8/Garrison | Garrison Relay disabled 9991 | -8/Garrison | Garrison Relay disabled 10036 | -8/Garrison | Triggered checkpoint 10076 | -8/Garrison | Build established: Gunner 10266 | -8/Garrison | Triggered checkpoint 10356 | -8/Garrison | Phase Generator disabled 10702 | -8/Garrison | Triggered checkpoint 10716 | -8/Garrison | Triggered checkpoint 10776 | -8/Garrison | Discovered new exit (range 97) 10776 | -8/Garrison | Discovered new exit (range 26) 10776 | -8/Garrison | Discovered new exit (range 69) 10971 | -8/Garrison | Entered Materials 10971 | -8/Materials | Accompanied by 3 allies 11037 | -8/Materials | Identified exit to Garrison 11042 | -8/Materials | Entered Garrison 11042 | -8/Garrison | Accompanied by 3 allies 11260 | -8/Garrison | Triggered checkpoint 11278 | -8/Garrison | Garrison Relay disabled 11290 | -8/Garrison | Garrison Relay disabled 11420 | -8/Garrison | Triggered checkpoint 11492 | -8/Garrison | Triggered checkpoint 11585 | -8/Garrison | Discovered new exit (range 12) 11658 | -8/Garrison | Triggered checkpoint 11738 | -8/Garrison | Garrison Relay disabled 11962 | -8/Garrison | Triggered checkpoint 11986 | -8/Garrison | Core integrity fell below 20% 12007 | -8/Garrison | Garrison Relay disabled 12095 | -8/Garrison | Discovered new exit (range 11) 12188 | -8/Garrison | Phase Generator disabled 12208 | -8/Garrison | Rescued a captive Derelict 12254 | -8/Garrison | Triggered checkpoint 12477 | -8/Garrison | Garrison Relay disabled 12507 | -8/Garrison | Discovered new exit (range 10) 12568 | -8/Garrison | Garrison Relay disabled 12629 | -8/Garrison | Entered Materials 12629 | -8/Materials | Accompanied by 2 allies 13085 | -8/Materials | Discovered new exit (range 15) 13143 | -8/Materials | Build established: Scavenger-Mutant 13150 | -8/Materials | Entered Factory 13150 | -7/Factory | Accompanied by 1 ally 13150 | -7/Factory | Evolved 2 slots: Utility x2 13151 | -7/Factory | Identified exit to Storage 13887 | -7/Factory | Fabricated Imp. Plasma Cutter (x2) 14667 | -7/Factory | Build established: Infiltrator-Gunner 15289 | -7/Factory | Discovered new exit (range 5) 15297 | -7/Factory | Identified exit to Factory 15511 | -7/Factory | Build established: Infiltrator-Mutant 15816 | -7/Factory | Identified exit to Lower Caves 15943 | -7/Factory | Fabricated Adv. Trap Extractor? 15950 | -7/Factory | First assault squad dispatched 16109 | -7/Factory | Entered Lower Caves 16111 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16135 | -7/Lower Caves | Met a Warlord Commander 16136 | -7/Lower Caves | Learned location of Warlord (-5) 16137 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 16141 | -7/Lower Caves | Found Encrypted Comm Array 16270 | -7/Lower Caves | Encountered a Warlord checkpoint 16395 | -7/Lower Caves | Build established: Hacker-Gunner 16426 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 16570 | -7/Lower Caves | Learned location of Extension (-4) 16570 | -7/Lower Caves | Learned Extension emergency access door positions 16570 | -7/Lower Caves | Learned Research stockpile data 16747 | -7/Lower Caves | Discovered new exit (range 8) 16760 | -7/Lower Caves | Entered another Lower Caves area 16766 | -7/Lower Caves | Encountered a Warlord checkpoint 16848 | -7/Lower Caves | Learned Factory security intel 17183 | -7/Lower Caves | Attracted the attention of an 0b10 base 17235 | -7/Lower Caves | Lost 3 parts (1n1u1w) 17241 | -7/Lower Caves | Destroyed 7 combat bots 17262 | -7/Lower Caves | Learned 8 Research zone layouts 17262 | -7/Lower Caves | Learned Armory emergency access door positions 17262 | -7/Lower Caves | Learned Armory security intel 17262 | -7/Lower Caves | Learned Factory terminal intel 17262 | -7/Lower Caves | Learned Extension garrison access intel 17388 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 17523 | -7/Lower Caves | Found Prototype Device 17604 | -7/Lower Caves | Discovered new exit (range 11) 17671 | -7/Lower Caves | Entered Data Miner 17671 | -7/Data Miner | Discovered new exit (range 6) 17714 | -7/Data Miner | Met Data Miner 17757 | -7/Data Miner | Learned location of Section 7 (-2) 17757 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 17809 | -7/Data Miner | Received God Mode back door access code from Data Miner 17892 | -7/Data Miner | Entered Proximity Caves 18098 | -6/Proximity Caves | Identified Heart of Steel 18119 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 18512 | -6/Proximity Caves | Core integrity fell below 50% 18556 | -6/Proximity Caves | Lost 6 parts (1n2u3w) 18608 | -6/Proximity Caves | Learned Factory emergency access door positions 18672 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 18791 | -6/Proximity Caves | Escorted by Enhanced Grunt 18840 | -6/Proximity Caves | Core integrity fell below 20% 18842 | -6/Proximity Caves | Released all parts (5) 18872 | -6/Proximity Caves | Found Prototype Device 18872 | -6/Proximity Caves | Identified Exp. Thermal Shield 18873 | -6/Proximity Caves | Lost 13 parts (1p3n3u6w) 18883 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- Fighter 5a destroyed. Slug penetrates Wall. The unstable cave ceiling collapses. I-36 Angel crushed by falling debris. Acquired Prototype Leg. Identified Enh. Flexi-carbon Leg. G-50 Soldier destroyed. Slug penetrates Wall. Acquired Prototype Device. Identified Exp. Thermal Shield. Hvy. Laser fries itself beyond repair. Lgt. Angular Momentum Engine fries itself beyond repair. Acquired Flexi-carbon Leg. Acquired 30 matter. Slug penetrates Wall. Carbon-fiber Leg fries itself beyond repair. Acquired Enh. Nuclear Core. Enh. Nuclear Core destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #??????????#####????????????????????##???????????? | | ####?????### ##?????????########## ##??????????? | | #####?# ##????????# ## #??????????? | | #??# ###??##??# ;# ## #???????????? | | #### ### #?## ;# ## #######??????? | | #?# #?????? | | ### ! ######## #?????? | | ##### ### % # # "#???????? | | ###???## ## ## %% % # "#???????? | | ##??????####### ## !! % Y + "#???????? | | ####??????????# ###!@* ;## + "#???????? | | # # ##????????## !!%%! ## # "#???????? | | # # ##???????# ##!#!!#g !%/# # "#???????? | | # # ######??# ## !!! % %####+### #?????? | | # #??# ## ##### ### #?????? | | # ##?## # #?## ##?## #######?????? | | #??# ##### #??# ##???????????? | | #?# ##?# #????????????? | | ## ### ### #????????????? | | ## ### #### ## #????????????? | | ## ## ###??# # ##???????????? | | # ##?# #???????????? | | % ##?# ## #???????????? | | #?# ####?# ## #???????????? | | ## #?# ?????# ### #???????????? | | ### ?#??????## ?### #??????????? | | #### ??????????## ???## ##??????????? | | ###????????????## ?????###???????????? | | ##?????????????## ???????????????????? | | ##???????????????##??????????????????? | | ##???????????????????????????????????? | | ###???????????????????????????????????? | | ####### ####???????????????????????????????????? | | #############????????????????????????????????????? | | ###?????####?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Resistance: KI 20 Resistance: TH 30 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 16 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 10 Trap Extractor Capacity 8 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Extracted Mni. Grenade Launcher | -9/Materials | Extracted Hvy. Particle Gun | -8/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Axe | -8/Materials | Extracted Salvage Targeting Computer | -8/Materials | Extracted Enh. Autogun | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Extracted Datajack | -8/Materials | Extracted Reaction Control System | -8/Materials | Extracted Lance | -7/Factory | Scanalyzed Adv. Trap Extractor | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Imp. Plasma Cutter | x2 | -7/Factory | Preloaded Adv. Trap Extractor | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupStormProjector Manual? 0 Play Time 02:58:55 Cumulative 169.6 hours Start 2024.08.19 @ 01:13:26 End 2024.08.20 @ 06:38:16 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 142 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 67 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 11c96a69-258a-4b42-a22c-b9b416577f13