Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.09 @ 13:53:24 Player: celerysam Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (50) 250 Value Destroyed (1569) 1569 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (541) 541 TOTAL SCORE: 4920 Bonus ------- High Alert Combat Kills 68 Follower Combat Kills 286 Entered Garrisons 200 Friendly Fire -13 Cogmind --------- Core Integrity 0/700 Matter 232/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Salvage Targeting Computer Weapon Cycler Relay Coupler [Cutter] (23) Peak State ------------ > --- POWER ------------ Ion Engine Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Aluminum Leg Cesium-ion Thruster > --- UTILITY ---------- Transport Network Coupler Advanced Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Improved Light Cannon Assault Cannon Axe > --- INVENTORY -------- Airjet Improved Salvage Targeting Computer Flak Cannon [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Axe Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 2 | . . 1 1 . . Utility 1 | . . 1 . . . Weapon 2 | . . . . 2 . Parts Attached 64 | 8 2 12 26 12 4 Power 7 | 1 . 1 3 2 . Engine 6 | 1 . 1 2 2 . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 26 | 4 . 6 11 3 2 Treads 17 | 2 . 6 7 2 . Leg 3 | 2 . . . 1 . Wheel . | . . . . . . Hover 4 | . . . 3 . 1 Flight 2 | . . . 1 . 1 Utility 11 | 1 . 2 5 3 . Device 4 | . . 1 3 . . Storage 1 | 1 . . . . . Processor 3 | . . 1 1 1 . Hackware . | . . . . . . Protection 3 | . . . 1 2 . Artifact . | . . . . . . Weapon 20 | 2 2 3 7 4 2 Energy Gun 5 | 1 1 . 3 . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 3 | 1 . 2 . . . Ballistic Cannon 7 | . 1 1 1 3 1 Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . 1 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 2 . . Parts Lost 25 | . . 2 12 . 11 Power 3 | . . . 2 . 1 Propulsion 12 | . . 1 6 . 5 Utility 1 | . . . 1 . . Weapon 9 | . . 1 3 . 5 Highest Loss Streak 10 | . . 1 10 . 10 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 87 | . 85 96 92 68 81 Engine 11 | . 14 11 10 9 13 Core 1 | . . . 5 . . Treads 18 | . . 27 21 10 13 Leg 5 | . 28 4 . 6 6 Hover 2 | . . . 10 . . Device 4 | . . 9 8 . . Storage 6 | . 14 11 9 . . Processor 11 | . . 10 9 14 14 Protection 2 | . . . . 4 6 Energy Gun 5 | . 14 11 6 . . Ballistic Gun 1 | . 1 1 2 . . Ballistic Cannon 10 | . 12 9 3 5 17 Slashing Weapon 2 | . . . . 6 6 Peak Build Rating 27 | 6 6 12 25 27 27 Average Rating 17 | 4 6 10 20 19 24 On Entrance 9 | . 6 6 12 8 27 Naked Turns 11 | . . . . . 11 Heaviest Build 37 | 13 15 17 29 31 37 Greatest Support 82 | 20 20 60 82 46 46 Greatest Overweight (x) 4 | . . . 4 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 6 | 5 8 8 8 5 5 Most Carried 8 | 6 8 8 8 6 5 Average Carried 6 | 4 7 7 7 3 4 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 8 | 6 8 8 7 4 3 Class Distribution -------------------- 56% | Mutant 31% | Scavenger-Mutant 12% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 1221 | 211 32 337 285 . 356 Remotely . | . . . . . . Salvage Created 1468 | . 49 468 842 . 109 Parts 101 | . 3 33 55 . 10 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 39 | . 4 12 16 . 7 Guns 10 | . 3 4 3 . . Cannons 21 | . 1 8 5 . 7 AOE 8 | . . . 8 . . Classes Destroyed 14 | . 1 4 7 . 2 Worker 2 | . . . 2 . . Builder 3 | . . . 3 . . Tunneler 1 | . . . 1 . . Hauler 1 | . . . 1 . . Recycler 1 | . . . 1 . . Operator 1 | . . . 1 . . Watcher 2 | . . 2 . . . Swarmer 12 | . 4 3 3 . 2 Cutter 3 | . . . . . 3 Grunt 12 | . . 3 8 . 1 Brawler 1 | . . 1 . . . Sentry 9 | . . 5 4 . . Hunter 1 | . . . 1 . . Programmer 1 | . . . . . 1 Best Kill Streak 13 | . 3 3 13 . 4 Combat Bots Only 5 | . 3 3 5 . 4 Max Kills in Single Turn 3 | . 1 1 3 . 1 Gunslinging . | . . . . . . Exploded 3 | . . . 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 400 | . 48 59 149 . 144 Missed 109 | . 19 18 39 . 33 Damage Taken 4388 | . 230 478 1761 . 1919 Core 1252 | . 22 77 447 . 706 Absorbed by Shields . | . . . . . . Core Remaining (%) 72 | 100 91 80 18 . . Volleys Fired 116 | . 16 31 41 1 27 Largest 2 | . 2 2 2 2 2 Hottest 118 | . 85 85 118 83 88 Shots Fired 208 | . 32 59 77 2 38 Gun 88 | . 16 34 38 . . Cannon 113 | . 16 25 32 2 38 Launcher 7 | . . . 7 . . Special . | . . . . . . Kinetic 110 | . 16 28 26 2 38 Thermal 65 | . 16 31 18 . . Explosive 7 | . . . 7 . . Electromagnetic 26 | . . . 26 . . Robot Hit Streak 11 | . 2 6 11 . 10 Robot Miss Streak 11 | . 11 3 4 2 6 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 121 | . 8 38 47 . 28 Core Hits 100 | . 4 20 48 . 28 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . 3 . . 1 Burn 2 | . . 2 . . . Blast 2 | . . 1 . . 1 Melee Attacks 18 | . . . 1 . 17 Impact . | . . . . . . Slashing 18 | . . . 1 . 17 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3168 | . 124 579 1744 . 721 Guns 823 | . 50 308 465 . . Cannons 1400 | . 74 271 367 . 688 Explosions 909 | . . . 909 . . Melee . | . . . . . . Ramming 36 | . . . 3 . 33 Kinetic 1278 | . 74 306 210 . 688 Thermal 638 | . 50 273 315 . . Explosive 842 | . . . 842 . . Electromagnetic 374 | . . . 374 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . . 7 Message Errors 3 | . . . . . 3 Matter Fused 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 24 | . . . 10 . 14 Projectiles 23 | . . . 9 . 14 Explosions 1 | . . . 1 . . Melee . | . . . . . . Knockbacks 14 | . 1 1 . . 12 Impact . | . . . . . . Kinetic 14 | . 1 1 . . 12 Secondary . | . . . . . . Self-Inflicted Damage 56 | . . . 41 . 15 Shots 1 | . . . 1 . . Rammed 8 | . . . 1 . 7 Targets Rammed 8 | . . . 1 . 7 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 481 | . 130 102 225 27 481 Average Temperature 85 | . 60 35 77 16 134 Received Heat Transfer 1545 | . 12 147 792 . 594 Effects 2 | . . . . . 2 Shutdowns 1 | . . . . . 1 Matter Decay 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 1 2 3 . . Heat Transferred 1691 | . 148 962 581 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . 3 . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 619 | . 116 389 457 222 619 Initial 207 | . . 48 118 207 155 Average 276 | . 51 239 255 207 411 Maximum Alert Level 2 | . . 1 2 1 2 Low Security (%) 31 | 100 100 37 34 . 15 Level 1 42 | . . 62 47 100 17 Level 2 25 | . . . 17 . 67 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . 2 5 . . Investigation 3 | . . 1 2 . . Extermination . | . . . . . . Reinforcement 4 | . . 1 3 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 6 | . 2 1 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 9 19 25 . 21 Peak Tracking Total 11 | . 5 5 10 1 11 Tactical Retreats 2 | . . 1 1 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 4 | . . . 1 . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 9 | . . 5 2 1 1 Terminals 8 | . . 5 2 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 18 | . . 11 5 1 1 Successful 8 | . . 5 1 1 1 Failed 10 | . . 6 4 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 11 | . . 9 2 . . Terminals 17 | . . 11 5 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 2 | . . 1 . . 1 Emergency Access Points 2 | . . 1 . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 5 | . . 4 1 . . Terminals 5 | . . 4 1 . . Assimilate 1 | . . 1 . . . Botnet 3 | . . 3 . . . Search 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . . 4 1 1 1 Full Trace Events 2 | . . 1 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 160 | . . . . . 160 Highest-Rated Ally 80 | . . . . . 80 Total Orders . | . . . . . . Ally Attacks 33 | . . . . . 33 Total Damage 944 | . . . . . 944 Kills 10 | . . . . . 10 Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 2150 | 79 106 576 517 196 676 Spaces Moved 1217 | 58 44 296 344 117 358 Core 57 | 15 . . 11 . 31 Treads 791 | 1 . 262 130 80 318 Legs 157 | 42 44 34 . 37 . Wheels . | . . . . . . Hover 152 | . . . 143 . 9 Flight 60 | . . . 60 . . Fastest Speed 35 | 50 120 120 35 120 50 Average Speed 132 | 102 120 155 99 147 147 Slowest Speed 250 | 160 120 160 250 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 19 33 42 3 55 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 3 | . . . 1 . 2 Terrain Destroyed 62 | . . . 60 . 2 Melee 3 | . . . 1 . 2 Projectile 3 | . . . 3 . . AOE 56 | . . . 56 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 1510 | 75 64 358 436 140 437 Wait 27 | . 1 . 5 . 21 Move 1213 | 57 43 295 343 117 358 Hop . | . . . . . . Pick Up 38 | 10 2 10 8 7 1 Fast Attach 7 | 2 . 2 2 . 1 Attach 30 | 4 . 5 6 12 3 Detach 3 | . . . . 2 1 Swap 27 | 2 2 5 18 . . Drop 23 | . . 10 11 1 1 Fire 116 | . 16 31 41 1 27 Melee 18 | . . . 1 . 17 Ram 8 | . . . 1 . 7 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 6) 186 | -10/Materials | Entered another Materials area 186 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 302 | -9/Materials | Build established: Mutant 506 | -9/Materials | Discovered new exit (range 10) 736 | -9/Materials | Discovered new exit (range 15) 747 | -9/Materials | Build established: Scavenger-Mutant 762 | -9/Materials | Entered another Materials area 762 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1247 | -8/Materials | Core integrity fell below 50% 1257 | -8/Materials | Core integrity fell below 20% 1275 | -8/Materials | Discovered new exit (range 13) 1279 | -8/Materials | Entered Factory 1279 | -7/Factory | Evolved 2 slots: Weapon x2 1283 | -7/Factory | Lost 10 parts (2p4n1u3w) 1475 | -7/Factory | Identified exit to Garrison 1475 | -7/Factory | Entered Garrison 1498 | -7/Garrison | Found embedded Infiltrators 1534 | -7/Garrison | Build established: Mutant 1571 | -7/Garrison | Triggered checkpoint 1599 | -7/Garrison | Garrison Relay disabled 1674 | -7/Garrison | Triggered checkpoint 1691 | -7/Garrison | Triggered checkpoint 1801 | -7/Garrison | Triggered checkpoint 1911 | -7/Garrison | Triggered checkpoint 2067 | -7/Garrison | Triggered checkpoint 2136 | -7/Garrison | Core integrity fell below 50% 2142 | -7/Garrison | Core integrity fell below 20% 2151 | -7/Garrison | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 02112_ Slammed into C-17 Slicer. 02112_ Adv. Targeting Computer broken. 02112_ Destabilizing: Short circuit. 02112_ Broken Adv. Targeting Computer severed. 02113_ Acquired 21 matter. 02113_ Acquired 5 matter. 02114_ Acquired Blade Saw. 02122_ Blade Saw destroyed. 02123_ Penetrated by Slug. 02123_ Cesium-ion Thruster destroyed. 02129_ Airjet destroyed. 02136_ Slammed into G-50 Soldier. 02137_ Slammed into C-17 Slicer. 02138_ Slammed into G-47 Trooper. 02140_ Transport Network Coupler severed. 02140_ Slammed into G-47 Trooper. 02141_ Critical hit (Burn: +37). 02142_ Acquired 3 matter. 02142_ Slug penetrates Wall. 02147_ Knocked back. Map ----- +----------------------------------------------------+ | #?????????????????????# #???# #??# #???????? | | #?????????????????????# #???# #??# !"#???????? | | #??????????????????#### ##### +??+ ! 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