Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.04 @ 10:29:10 Player: Asimov Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (20) 100 Value Destroyed (363) 363 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2483 Bonus ------- None Cogmind --------- Core Integrity 420/550 Matter 255/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (750) Ox14 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Visual Processing Unit > --- WEAPON (3) ------- Heavy Assault Rifle > --- INVENTORY (20) --- Heat Sink Medium Matter Pod (40) Improved Targeting Computer Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit > --- WEAPON ----------- Beam Cannon Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Heat Sink Medium Matter Pod Improved Targeting Computer Light Armor Plating EM Pulse Gun EM Pulse Gun Heavy Assault Rifle Improved Assault Rifle [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . 1 . . Propulsion 1 | . . . 1 . . Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 28 | 6 8 . 6 5 3 Power 7 | 1 1 . 2 2 1 Engine 7 | 1 1 . 2 2 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 5 . . . . Treads . | . . . . . . Leg . | . . . . . . Wheel 7 | 2 5 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 1 . 3 . 1 Device . | . . . . . . Storage 4 | 1 1 . 2 . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 8 | 2 1 . 1 3 1 Energy Gun 2 | . . . . 1 1 Energy Cannon 1 | . . . 1 . . Ballistic Gun 5 | 2 1 . . 2 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 18 | . 1 . 6 6 5 Power 7 | . . . 3 2 2 Propulsion 5 | . 1 . 2 2 . Utility 1 | . . . . . 1 Weapon 5 | . . . 1 2 2 Highest Loss Streak 6 | . 1 . 3 6 5 To Critical Strikes . | . . . . . . Average Backups 6 | 1 6 7 8 8 3 Power 1 | . 1 2 2 2 . Propulsion . | . 2 2 . . . Utility 2 | . . 1 2 4 3 Weapon 1 | . 1 2 3 2 . Tool/Special . | . . . . . . Unused Backups 4 | . . . 2 . 2 Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon 1 | . . . 1 . . Tool/Special . | . . . . . . Average Slot Usage (%) 78 | . 77 85 90 57 65 Engine 16 | . 12 14 21 7 15 Wheel 18 | . 25 28 27 6 . Storage 11 | . 14 14 11 11 9 Processor 6 | . . . 8 11 9 Protection 2 | . . . . . 8 Energy Gun 4 | . . . . 6 15 Energy Cannon 4 | . . . 10 3 . Ballistic Gun 14 | . 25 28 11 11 9 Peak Build Rating 12 | 6 6 6 11 12 10 Average Rating 8 | 4 5 6 9 7 9 On Entrance 5 | . 6 6 6 9 6 Naked Turns . | . . . . . . Heaviest Build 59 | 13 29 29 53 59 56 Greatest Support 48 | 20 32 32 48 32 3 Greatest Overweight (x) 18 | . 4 . 1 14 18 Average Overweight (x) 1 | . . . . 5 17 Largest Inventory Capacity 20 | 8 15 15 20 20 20 Average Capacity 17 | 6 13 15 19 20 20 Most Carried 11 | 2 11 7 11 10 6 Average Carried 6 | 1 7 7 8 7 3 Final Capacity 20 | 8 15 15 20 20 20 Final Carried 11 | 2 7 7 11 7 3 Class Distribution -------------------- 78% | Mutant 19% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 648 | 174 134 . 335 5 . Remotely . | . . . . . . Salvage Created 486 | . 134 . 352 . . Parts 43 | . 15 . 28 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 18 | . 7 . 10 1 . Guns 13 | . 7 . 5 1 . Cannons 5 | . . . 5 . . Classes Destroyed 6 | . 2 . 3 1 . Recycler 1 | . . . 1 . . Watcher 1 | . . . 1 . . Swarmer 13 | . 6 . 7 . . Grunt 2 | . 1 . 1 . . Sentry 2 | . . . 2 . . Demolisher 1 | . . . . 1 . Best Kill Streak 5 | . 4 . 5 1 . Combat Bots Only 4 | . 4 . 4 1 . Max Kills in Single Turn 1 | . 1 . 1 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 162 | . 35 . 68 13 46 Missed 36 | . 8 . 18 1 9 Hits 126 | . 27 . 50 12 37 Projectile 126 | . 27 . 50 12 37 AOE 13 | . . . . 13 . Critical Strikes 2 | . 1 . . . 1 Damage Taken 1886 | . 256 . 443 654 533 Core 461 | . 61 . 84 186 130 Absorbed by Shields . | . . . . . . Core Remaining (%) 69 | 100 . 75 . 32 . Volleys Fired 44 | . 18 . 22 4 . Largest 2 | . 2 . 2 2 . Hottest 80 | . 40 . 80 63 . Shots Fired 85 | . 36 . 44 5 . Gun 64 | . 36 . 23 5 . Cannon 21 | . . . 21 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 63 | . 36 . 23 4 . Thermal 21 | . . . 21 . . Explosive . | . . . . . . Electromagnetic 1 | . . . . 1 . Robot Hit Streak 12 | . 12 . 4 1 . Robot Miss Streak 3 | . 3 . 2 3 . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 50 | . 24 . 25 1 . Core Hits 24 | . 8 . 14 2 . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 1 | . . . 1 . . Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 658 | . 240 . 390 28 . Guns 449 | . 240 . 181 28 . Cannons 209 | . . . 209 . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 449 | . 240 . 181 28 . Thermal 209 | . . . 209 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 124 | . 12 . 124 . 9 Average Temperature 43 | . 7 . 49 . 9 Received Heat Transfer 246 | . 54 . 30 . 162 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 444 | . . . 444 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 95 | . 95 21 65 30 . Initial 21 | . . 21 . 11 . Average 18 | . 40 10 22 10 . Influence Increases 471 | . 175 . 266 30 . Destroy 0b10 Robot/C 360 | . 140 . 200 20 . Destroy 0b10 Robot/NC 10 | . . . 10 . . Destroy Leader 82 | . 20 . 52 10 . Successful Hack 4 | . . . 4 . . Lose Combat Pursuer 15 | . 15 . . . . Influence Decreases 471 | . 120 55 236 60 . Entered New Map 53 | . . 34 . 19 . Time Decay 367 | . 110 21 196 40 . Lost Part 51 | . 10 . 40 1 . Squads Dispatched 3 | . 2 . 1 . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 27 | . 9 . 14 2 2 Peak Tracking Total 5 | . 4 . 5 2 2 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 4 | . 4 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 3 | . 2 . 1 . . Terminals 3 | . 2 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . 3 . 1 . . Successful 3 | . 2 . 1 . . Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . 3 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 . 1 . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 910 | . . . 467 98 345 Optics 910 | . . . 467 98 345 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1421 | 46 292 61 579 98 345 Spaces Moved 798 | 45 205 62 422 27 37 Core 48 | 1 1 . . 9 37 Treads . | . . . . . . Legs . | . . . . . . Wheels 750 | 44 204 62 422 18 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 100 100 115 750 Average Speed 152 | 79 102 100 114 326 921 Slowest Speed 950 | 80 250 100 115 750 950 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 1 | . . . . 1 . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 14 | 3 28 13 27 9 7 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 918 | 52 252 61 474 38 41 Wait 5 | . 3 . . 2 . Move 793 | 44 204 61 421 26 37 Hop . | . . . . . . Pick Up 28 | 2 11 . 15 . . Fast Attach 8 | 6 2 . . . . Attach 21 | . 5 . 8 4 4 Detach 1 | . . . 1 . . Swap 10 | . 6 . 3 1 . Drop 8 | . 3 . 4 1 . Fire 44 | . 18 . 22 4 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 17) 292 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Mutant 339 | -10/Materials | Entered Mines 394 | -10/Mines | Discovered new exit (range 6) 400 | -10/Mines | Entered Materials 400 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 476 | -9/Materials | Lost 3 parts (1p1n1w) 947 | -9/Materials | Discovered new exit (range 18) 979 | -9/Materials | Entered Mines 980 | -9/Mines | Assembled infested the area 998 | -9/Mines | Discovered new exit (range 6) 1009 | -9/Mines | Core integrity fell below 50% 1038 | -9/Mines | Crushed by falling debris 1041 | -9/Mines | Lost 6 parts (2p2n2w) 1077 | -9/Mines | Entered Materials 1077 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1422 | -8/Materials | Self-destructed Last Messages --------------- 01049_ U-05 Engineer lays Concrete. 01050_ The unstable cave ceiling collapses. 01050_ K-01 Serf collects debris. 01050_ U-05 Engineer builds a Wall. 01053_ K-01 Serf collects debris. 01054_ U-05 Engineer builds a Wall. 01055_ Acquired 5 matter. 01057_ K-01 Serf collects debris. 01058_ U-05 Engineer builds a Wall. PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE 01291_ K-01 Serf collects debris. 01332_ Critical hit (Burn: +37). 01363_ Lgt. Ion Engine destroyed. 01376_ K-01 Serf collects debris. 01378_ EM Pulse Gun destroyed. 01393_ Lgt. Armor Plating destroyed. 01396_ K-01 Serf cleans the Atomic Centrifuge. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ??#########??????????????????????????????????????? | | ??# """" #??????????????????????????????????????? | | ??# ""R" #???????#??????????????????????????????? | | ??# "" " #??##### #####?????????????????????????? | | ??# #??? !!] #?????????????????????????? | | ???? ????? !] !#?????????????????????????? | | ??####+####???? !] #?????????????????????????? | | ??# #????* #?????????????????????????? | | ??# #????? " " ??????? #?????????????????? | | ??# #????? "G"??######+####??????????????? | | ??######+#####??? 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