Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.14 @ 17:04:32 Player: ClassActJerk Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (922) 922 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 2244 Bonus ------- High Alert Combat Kills 27 Cogmind --------- Core Integrity 253/400 Matter 75/300 Energy 20/100 System Corruption 16% Temperature Hot (204) Movement Walking (260) Ox2 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Hardened Light Armor Plating > --- WEAPON (3) ------- Improved Light Cannon Mining Laser > --- INVENTORY (15) --- Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Light Armor Plating Small Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Hardened Light Armor Plating > --- WEAPON ----------- Small Laser Light Assault Rifle Improved Light Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Mining Laser [Rating: 13] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Power Shielding Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Protection Power Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 29 | 8 8 11 2 Power 5 | 1 1 2 1 Engine 5 | 1 1 2 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 2 3 1 Treads 2 | 2 . . . Leg 6 | . 2 3 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 3 2 . Device 1 | 1 . . . Storage 3 | 1 2 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 9 | 3 2 4 . Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 3 | 2 1 . . Ballistic Cannon 2 | . . 2 . Launcher 1 | . . 1 . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . 4 4 4 Power 3 | . 1 1 1 Propulsion 2 | . 1 . 1 Utility 3 | . 1 1 1 Weapon 4 | . 1 2 1 Highest Loss Streak 4 | . 4 3 4 To Critical Strikes . | . . . . Average Backups 4 | 2 3 5 8 Power 1 | 1 1 . 2 Propulsion . | . . 1 3 Utility . | . . . 1 Weapon 2 | 1 2 3 2 Tool/Special . | . . . . Unused Backups 2 | . . . 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 94 | . 97 91 92 Engine 11 | . 12 9 9 Treads 7 | . 16 . . Leg 17 | . 10 22 20 Device 3 | . 7 . . Storage 12 | . 14 11 11 Processor 4 | . . 8 9 Protection 8 | . 5 11 11 Ballistic Gun 20 | . 27 16 6 Ballistic Cannon 5 | . . 8 11 Launcher 2 | . . 3 . Peak Build Rating 13 | 7 7 13 13 Average Rating 8 | 5 6 10 12 On Entrance 6 | . 7 7 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 38 | 13 26 38 38 Greatest Support 40 | 40 40 20 20 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 9 15 15 Most Carried 8 | 5 7 8 8 Average Carried 4 | 2 4 5 8 Final Capacity 15 | 8 15 15 15 Final Carried 8 | 2 5 8 8 Class Distribution -------------------- 64% | Mutant 31% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 832 | 295 106 431 . Remotely . | . . . . Salvage Created 945 | 56 178 711 . Parts 83 | 8 14 61 . Haulers Intercepted . | . . . . Recyclers Shooed 2 | 1 . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 24 | . 6 18 . Guns 10 | . 6 4 . Cannons 10 | . . 10 . AOE 4 | . . 4 . Classes Destroyed 9 | 1 2 6 . Worker 6 | . . 6 . Builder 4 | . . 4 . Tunneler 2 | 2 . . . Operator 1 | . . 1 . Watcher 2 | . . 2 . Swarmer 3 | . 3 . . Grunt 18 | . 3 15 . Brawler 1 | . . 1 . Sentry 2 | . . 2 . Best Kill Streak 9 | 1 3 9 . Combat Bots Only 4 | . 3 4 . Max Kills in Single Turn 3 | 1 2 3 . Gunslinging 1 | . 1 . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 161 | . 77 84 . Missed 42 | . 21 21 . Hits 119 | . 56 63 . Projectile 119 | . 56 63 . AOE 1 | . . 1 . Critical Strikes 3 | . 1 2 . Damage Taken 2011 | . 652 1007 352 Core 296 | . 149 147 . Absorbed by Shields . | . . . . Redirected to Shielding 51 | . . 51 . Core Remaining (%) 70 | 100 40 . . Volleys Fired 113 | 15 32 57 9 Largest 3 | 2 2 3 1 Hottest 100 | 60 100 100 100 Shots Fired 236 | 17 59 151 9 Gun 150 | 17 55 78 . Cannon 53 | . . 53 . Launcher 16 | . . 16 . Special 17 | . 4 4 9 Kinetic 198 | 15 55 128 . Thermal 20 | . 4 7 9 Explosive 16 | . . 16 . Electromagnetic 2 | 2 . . . Robot Hit Streak 10 | 5 8 10 . Robot Miss Streak 5 | 3 4 5 . Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 129 | 11 32 86 . Core Hits 73 | 4 16 53 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2171 | 94 259 1818 . Guns 811 | 94 259 458 . Cannons 559 | . . 559 . Explosions 801 | . . 801 . Melee . | . . . . Ramming . | . . . . Kinetic 1322 | 81 259 982 . Thermal 35 | . . 35 . Explosive 801 | . . 801 . Electromagnetic 13 | 13 . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 16 | . . 3 16 Average Corruption 3 | . . 2 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 12 | . . 10 2 Message Errors 2 | . . 2 . Matter Fused 6 | . . 5 1 Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . 1 . Data Loss (minor) 2 | . . 2 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . . 4 . Impact . | . . . . Kinetic 4 | . . 4 . Secondary . | . . . . Self-Inflicted Damage 48 | . . 48 . Shots 3 | . . 3 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 159 | 20 22 159 84 Average Temperature 37 | 15 8 42 46 Received Heat Transfer 675 | . 306 369 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 75 | . . 75 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level 2 | . . 2 . Low Security (%) 84 | 100 100 66 100 Level 1 11 | . . 25 . Level 2 3 | . . 8 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 431 | 5 75 431 176 Initial 176 | . . . 176 Average 74 | . 11 133 146 Influence Increases 869 | 10 169 685 5 Destroy 0b10 Robot/C 480 | . 120 360 . Destroy 0b10 Robot/NC 75 | 10 . 65 . Destroy Leader 124 | . 30 94 . Disable Machine 60 | . . 60 . Destroy Structure 100 | . 4 91 5 Lose Combat Pursuer 30 | . 15 15 . Influence Decreases 778 | 10 169 266 333 Entered New Map 243 | . . . 243 Time Decay 432 | 10 136 236 50 Lost Part 103 | . 33 30 40 Squads Dispatched 6 | . 1 5 . Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 4 | . 1 3 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 3 | . . 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 12 31 . Peak Tracking Total 5 | . 3 5 . Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 3 | . . 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 4 | . . 4 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 1 | . . 1 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . . 3 . Successful . | . . . . Failed 3 | . . 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 11 | . 8 3 . Terminals 3 | . . 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events 3 | . 2 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 1313 | 20 464 735 94 Optics 829 | . . 735 94 Seismic 484 | 20 464 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 2154 | 222 817 1003 112 Spaces Moved 753 | 99 358 272 24 Core 16 | 16 . . . Treads 253 | 83 170 . . Legs 484 | . 188 272 24 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 190 Average Speed 166 | 142 153 190 190 Slowest Speed 190 | 160 190 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 20 | 6 39 33 5 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 17 | . 4 4 9 Terrain Destroyed 97 | . 4 84 9 Melee . | . . . . Projectile 18 | . 4 5 9 AOE 79 | . . 79 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1441 | 165 570 645 61 Wait 503 | 36 159 283 25 Move 750 | 98 357 271 24 Hop . | . . . . Pick Up 31 | 7 10 14 . Fast Attach 3 | 3 . . . Attach 20 | 5 5 10 . Detach . | . . . . Swap 12 | . 4 5 3 Drop 9 | 1 3 5 . Fire 113 | 15 32 57 9 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials -9/Storage History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 223 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 7) 575 | -10/Materials | Discovered new exit (range 16) 698 | -10/Materials | Core integrity fell below 50% 742 | -10/Materials | Lost 4 parts (1p1n1u1w) 968 | -10/Materials | Discovered new exit (range 13) 1040 | -10/Materials | Entered another Materials area 1040 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1739 | -9/Materials | Build established: Scavenger-Tank 1981 | -9/Materials | Discovered new exit (range 11) 2028 | -9/Materials | Lost 3 parts (1u2w) 2043 | -9/Materials | Entered Storage 2137 | -9/Storage | Crushed by falling debris 2137 | -9/Storage | System corruption reached 10% 2155 | -9/Storage | Self-destructed Last Messages --------------- 02038_ K-01 Serf collects debris. 02039_ Acquired 5 matter. 02041_ System corrupted: Component data lost. 02043_ K-01 Serf collects debris. LOCATION=UNKNOWN GOAL=ESCAPE 02130_ U-05 Engineer builds a Wall. 02137_ The unstable cave ceiling collapses. 02137_ Crushed by falling debris. 02137_ Aluminum Leg destroyed. 02137_ System corrupted by crushing effect (+5). 02137_ Visual Processing Unit destroyed. 02137_ System corrupted by crushing effect (+1). 02137_ Sml. Laser destroyed. 02137_ System corrupted by crushing effect (+5). 02137_ Imp. Ion Engine destroyed. 02137_ System corrupted by crushing effect (+2). 02138_ System corrupted: Matter fused (-6). 02139_ U-05 Engineer builds a Wall. 02155_ System corrupted: Heat flow error (+120). 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