Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.28 @ 14:04:33 Player: Boris Result: Destroyed by 8R-AWN with 8R-AWN's Boregun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (694) 694 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (360) 360 TOTAL SCORE: 2564 Bonus ------- Follower Combat Kills 60 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 186/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -10/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit > --- WEAPON ----------- Datajack Makeshift Spear > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Reinforced Deuterium Engine Reinforced Deuterium Engine Fission Core Light Treads Improved Treads Improved Treads Improved Treads Improved Treads Armored Wheel Large Storage Unit High-capacity Matter Pod Cloak of Protection PSU Rigger EM Shotgun EM Shotgun AWS/Thermal Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Botcube [Rating: 21] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Assault Rifle Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 46 | 8 21 6 11 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 3 . 4 Treads 6 | 2 1 . 3 Leg . | . . . . Wheel 3 | . 2 . 1 Hover . | . . . . Flight . | . . . . Utility 7 | 2 4 1 . Device 2 | 1 1 . . Storage 3 | 1 2 . . Processor 1 | . . 1 . Hackware 1 | . 1 . . Protection . | . . . . Artifact . | . . . . Weapon 27 | 3 13 5 6 Energy Gun 9 | . 6 . 3 Energy Cannon 2 | . 1 1 . Ballistic Gun 11 | 3 6 1 1 Ballistic Cannon . | . . . . Launcher 3 | . . 2 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon 1 | . . 1 . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 1 | . 1 . . Parts Lost 11 | . . . 11 Power 2 | . . . 2 Propulsion 5 | . . . 5 Utility . | . . . . Weapon 4 | . . . 4 Highest Loss Streak 11 | . . . 11 To Critical Strikes 9 | . . . 9 Average Slot Usage (%) 95 | . 97 99 87 Engine 14 | . 14 14 14 Treads 15 | . 26 . 1 Wheel 12 | . 1 28 25 Device 3 | . 7 . . Storage 13 | . 14 14 12 Processor 3 | . . 11 3 Hackware 3 | . 5 1 . Energy Gun 1 | . 1 . 2 Energy Cannon 5 | . 4 13 . Ballistic Gun 13 | . 21 4 1 Piercing Weapon 4 | . . 9 12 Special Melee Weapon 2 | . . . 10 Naked Turns . | . . . . Heaviest Build 94 | 15 93 94 93 Greatest Support 43 | 40 43 24 24 Greatest Overweight (x) 7 | . 7 3 3 Average Overweight (x) 2 | . 1 3 2 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 21 | 7 20 25 23 Most Carried 25 | 4 25 25 25 Average Carried 18 | 2 16 24 18 Final Capacity 25 | 8 25 25 5 Final Carried 25 | 3 25 25 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Exi Matter Collected 1292 | 276 701 247 68 Remotely . | . . . . Salvage Created 1073 | 111 798 160 4 Parts 73 | 4 53 16 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Combat Hostiles Destroyed 26 | . 16 8 2 Guns 17 | . 16 1 . Cannons 1 | . . 1 . AOE 8 | . . 6 2 Classes Destroyed 9 | 2 5 1 1 Worker 3 | . . 3 . Tunneler 2 | 1 1 . . Hauler 2 | . 2 . . Recycler 2 | 1 1 . . Operator 2 | . 2 . . Watcher 3 | . 3 . . Swarmer 12 | . 6 6 . Grunt 12 | . 10 2 . Assembled 2 | . . . 2 Best Kill Streak 6 | 1 6 4 2 Combat Bots Only 4 | . 4 3 2 Max Kills in Single Turn 3 | 1 2 3 1 Gunslinging 1 | . 1 . . Exploded 3 | . . 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Exi Hostile Shots Fired 169 | . 74 19 76 Missed 45 | . 26 6 13 Damage Taken 1716 | . 456 125 1135 Core 252 | . 34 9 209 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 65 | . 65 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 137 | 2 82 15 38 Largest 2 | 2 2 2 2 Hottest 90 | 40 90 80 65 Shots Fired 250 | 4 164 24 58 Gun 227 | 4 159 9 55 Cannon 15 | . 5 10 . Launcher 8 | . . 5 3 Special . | . . . . Kinetic 180 | 4 137 9 30 Thermal 15 | . 5 10 . Explosive 8 | . . 5 3 Electromagnetic 47 | . 22 . 25 Robot Hit Streak 16 | 2 16 6 16 Robot Miss Streak 5 | 1 5 3 3 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 180 | 3 107 12 58 Core Hits 68 | 3 41 14 10 Critical Kills 2 | . 2 . . Critical Parts Destroyed 2 | . 2 . . Critical Strikes 5 | . 4 . 1 Destroy 4 | . 4 . . Impale 1 | . . . 1 Melee Attacks 14 | . . 1 13 Impact . | . . . . Slashing . | . . . . Piercing 11 | . . 1 10 Sneak Attacks 4 | . . 1 3 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2472 | 35 1470 474 493 Guns 1727 | 35 1412 72 208 Cannons 107 | . 52 55 . Explosions 389 | . . 291 98 Melee 243 | . . 56 187 Ramming 6 | . 6 . . Kinetic 1385 | 35 1070 72 208 Thermal 107 | . 52 55 . Explosive 389 | . . 291 98 Electromagnetic 342 | . 342 . . Impact . | . . . . Slashing . | . . . . Piercing 243 | . . 56 187 Highest Corruption 2 | . 2 2 2 Average Corruption 2 | . 2 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 32 | . 7 9 16 Message Errors 6 | . 1 . 5 Matter Fused 7 | . 1 4 2 Heat Flow Errors 4 | . 1 . 3 Energy Discharges 5 | . 3 . 2 Parts Fused 2 | . . 2 . Data Loss (minor) 5 | . . 3 2 Data Loss (major) 2 | . . . 2 Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 8 | . . . 8 Projectiles . | . . . . Explosions 8 | . . . 8 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 268 | . 268 158 264 Average Temperature 59 | . 55 49 65 Received Heat Transfer 192 | . 162 30 . Effects 1 | . . . 1 Interference 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 222 | . 111 111 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Peak Influence 215 | 10 215 192 . Initial 6 | . 6 1 . Average 62 | 2 71 43 . Maximum Alert Level 1 | . 1 . . Low Security (%) 98 | 100 98 100 . Level 1 1 | . 1 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 5 1 . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Exi Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 40 10 3 Peak Tracking Total 9 | . 4 4 9 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 4 | . 4 . . Reused 1 | . 1 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Exi Machines Disabled 6 | . . 4 2 Max in Single Turn 4 | . . 4 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Exi Machines Accessed 11 | . 9 . 2 Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 17 . 2 Successful 12 | . 10 . 2 Failed 7 | . 7 . . Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual 7 | . 6 . 1 Terminals 12 | . 12 . . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 5 . 2 Record 1 | . . . 1 Robot Analysis 2 | . 2 . . Branch Access Points 1 | . 1 . . Reprogram Traps 1 | . 1 . . Zone Layout 1 | . 1 . . Derelict Proto ID Bank 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Assimilate 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 11 | . 11 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Exi Used RIF Installer . | . . . . Robots Hacked 3 | . . . 3 Non-combat 2 | . . . 2 Combat 1 | . . . 1 Robot Hacks Applied 3 | . . . 3 parse_system 3 | . . . 3 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Exi Total Allies 4 | . . 3 1 Largest Group 2 | . . 2 1 Highest-Rated Group 56 | . . 56 39 Highest-Rated Ally 39 | . . 31 39 Total Orders 1 | . . . 1 STAY 1 | . . . 1 Ally Attacks 13 | . . 12 1 Total Damage 177 | . . 166 11 Kills 2 | . . 2 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Exi Turns Passed 4857 | 111 2676 971 1099 Spaces Moved 2289 | 58 928 659 644 Core 2 | 2 . . . Treads 905 | 56 848 . 1 Legs . | . . . . Wheels 1382 | . 80 659 643 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 135 135 135 Average Speed 170 | 156 221 135 135 Slowest Speed 320 | 160 320 135 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 66 | 5 97 98 66 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 2 | . . 2 . Spaces Dug 6 | . . 6 . Terrain Destroyed 28 | . . 17 11 Melee . | . . . . Projectile . | . . . . AOE 28 | . . 17 11 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Exi Total 2992 | 72 1382 717 821 Wait 418 | 2 311 31 74 Move 2286 | 57 927 658 644 Hop . | . . . . Pick Up 43 | 2 26 2 13 Fast Attach 16 | 7 6 2 1 Attach 10 | 1 3 . 6 Detach 8 | 1 5 1 1 Swap 20 | . 12 4 4 Drop 39 | . 9 3 27 Fire 137 | 2 82 15 38 Melee 14 | . . 1 13 Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 14) 112 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 737 | -10/Materials | Discovered new exit (range 11) 1441 | -10/Materials | Discovered new exit (range 16) 1675 | -10/Materials | Discovered new exit (range 16) 1824 | -10/Materials | Repaired Assault Rifle 2788 | -10/Materials | Entered Mines 2798 | -10/Mines | Learned location of 1 exit from Materials 2853 | -10/Mines | Met a Derelict testing a Signal Generator 2967 | -10/Mines | Discovered new exit (range 10) 3119 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3260 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3260 | -10/Mines | Discovered new exit (range 5) 3405 | -10/Mines | Discovered new exit (range 10) 3630 | -10/Mines | Learned location of Storage (-8) 3759 | -10/Mines | Entered Exiles 3792 | -10/Exiles | Met 8R-AWN 3818 | -10/Exiles | Met EX-HEX 3871 | -10/Exiles | Met EX-DEC 3909 | -10/Exiles | Learned location of Zion (-7) 3948 | -10/Exiles | Discovered new exit (range 10) 4039 | -10/Exiles | Met EX-BIN 4058 | -10/Exiles | Aligned with FarCom system 4060 | -10/Exiles | Given EX-Vault access code 4091 | -10/Exiles | Opened EX-Vault 4099 | -10/Exiles | Found PSU Rigger 4103 | -10/Exiles | Found Cloak of Protection 4105 | -10/Exiles | Found AWS/Thermal 4134 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4568 | -10/Exiles | Botcube activated 4590 | -10/Exiles | Botcube completed mutation into treaded form, armed with 2 guns. 4645 | -10/Exiles | Attacked by the Exiles 4808 | -10/Exiles | Core integrity fell below 50% 4834 | -10/Exiles | Core integrity fell below 20% 4858 | -10/Exiles | Destroyed by 8R-AWN with 8R-AWN's Boregun Last Messages --------------- 04846_ Penetrated by HV Slug. 04846_ HV Slug penetrates Earth. 04850_ Penetrated by HV Slug. 04850_ HV Slug penetrates Earth. 04850_ Penetrated by HV Slug. 04850_ Critical hit (Destroy). 04850_ Lgt. Treads destroyed. 04850_ HV Slug penetrates Earth. 04853_ Earth collapses. 04854_ Penetrated by HV Slug. 04854_ HV Slug penetrates Earth. 04854_ Penetrated by HV Slug. 04854_ Critical hit (Destroy). 04854_ Cld. Ion Engine destroyed. 04854_ HV Slug penetrates Earth. 04858_ Penetrated by HV Slug. 04858_ Critical hit (Destroy). 04858_ Lgt. Assault Rifle destroyed. 04858_ HV Slug penetrates Earth. 04858_ Penetrated by HV Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#####?????????????????????????????????????? | | ??????## ##????????????????????????????????????? | | ??????# #????????????????????????????????????? | | ??????# < #????????????????????????????????????? | | ??????#!!! ###??????????????????????????????????? | | ??????#]!] #??????????????????????????????????? | | ??????#[! ##??????????????????????????????????? | | ??????##! #???????????????????????????????????? | | ???????# ##??????????????????????????????????? | | ???????## #????????????#######???????????????? | | ????????# #######??????#! ! "#???????????????? | | ????????# #""##?????# "#???????????????? | | ????????## #?????# "#???????????????? | | ?????????##" ##???## ""#????????????##?? | | ?????????#"" #####" ""#???????????? "" | | ?????????#### ##" ""#????????????" "" | | ????????????## #"" ###????????????" | | ?????????????#"## ##???????????"" | | ?????????????####### #???????????"" | | ???????????????????### !]g ###????????? " | | ?????????????########" !!@ # #??????????" " | | ?????????????#! """ / # #?????????# # | | ?????????????#! M ; #####???### # | | ???????????# ; "; # "#####X# # | | ?????????# ## #; ## | | ???????????# ; !""" ""### ###"# %% | | ??????????? #####;##;#?# #?#### | | ????????????????# #?#???# #????### | | ???????????????# #??????# #??????### | | ??????????????# #????????#?????????## | | ?????????????? ?????????????????????## | | ????????????? ???????????????????????##" | | ??????????????????????????????????????#"" | | ?????????????????????????????????????##" | | ?????????????????????????????????????#"" | | ????????????????????????????????????##""" | | ????????????????????????????????????#""" | | ????????????????????????????????????#""" | | ????????????????????????????????????#"" | | ????????????????????????????????????#""" | | ????????????????????????????????????#"" | | ????????????????????????????????????##"" | | ?????????????????????????????????????#"""" | | ?????????????????????????????????????## | | ??????????????????????????????????????#" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireArmorCanceller Manual? 0 Play Time 00:24:46 Cumulative 476.3 hours Start 2024.01.28 @ 13:38:04 End 2024.01.28 @ 14:04:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 155 Adventurer 15 Explorer 0 Win Type - Total 30 Types 8/3/8/2/2/0/4/2/1 Lore% 91 Gallery% 93 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d253130a-3f8c-4af2-9c36-d4ab17e94439