Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.20 @ 16:10:38 Player: Pimski Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (185) 925 Value Destroyed (4214) 4214 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (480) 480 TOTAL SCORE: 10439 Bonus ------- High Alert Combat Kills 579 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -699 Cogmind --------- Core Integrity 0/700 Matter 228/300 Energy 69/100 System Corruption 0% Temperature Cool (12) Movement Flying (29) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit Improved VTOL Module > --- UTILITY (7) ------ Gravity Neutralizing Apparatus Experimental Targeting Computer Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- AWS/Gauss > --- INVENTORY (4) ---- Improved Flight Unit Improved VTOL Module Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved VTOL Module > --- UTILITY ---------- Large Storage Unit Gravity Neutralizing Apparatus Experimental Targeting Computer Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- 8R-AWN's Boregun 8R-AWN's Boregun > --- INVENTORY -------- Improved Flight Unit Improved VTOL Module AWS/Gauss [Rating: 62] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Advanced Weapon Cycler Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . . . . Utility 5 | . . . 2 . . . 2 . 1 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 133 | . 9 13 10 . 19 2 26 10 36 . . 5 3 Power 6 | . . 1 1 . . . 1 1 1 . . 1 . Engine 4 | . . 1 1 . . . 1 1 . . . . . Core 2 | . . . . . . . . . 1 . . 1 . Reactor . | . . . . . . . . . . . . . . Propulsion 33 | . 2 3 3 . 1 . 8 3 13 . . . . Treads 25 | . 2 3 2 . 1 . 8 3 6 . . . . Leg . | . . . . . . . . . . . . . . Wheel 3 | . . . 1 . . . . . 2 . . . . Hover . | . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . 5 . . . . Utility 48 | . 4 1 4 . 11 . 6 5 15 . . 2 . Device 13 | . . . . . 3 . 3 . 5 . . 2 . Storage 11 | . 4 1 1 . 3 . . 1 1 . . . . Processor 2 | . . . . . . . . . 2 . . . . Hackware 4 | . . . . . . . . . 4 . . . . Protection 18 | . . . 3 . 5 . 3 4 3 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 46 | . 3 8 2 . 7 2 11 1 7 . . 2 3 Energy Gun 1 | . 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 35 | . 2 7 1 . 5 1 10 1 4 . . 1 3 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 5 | . . 1 1 . 1 1 1 . . . . . . Special Weapon 2 | . . . . . 1 . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 2 . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 4 . 2 . 2 . . . . Parts Lost 53 | . . 7 2 . 6 2 13 1 19 . 1 . 2 Power 5 | . . 1 . . . 1 1 . 1 . . . 1 Propulsion 18 | . . 2 1 . 1 . 5 1 8 . . . . Utility 14 | . . . 1 . 4 1 2 . 6 . . . . Weapon 16 | . . 4 . . 1 . 5 . 4 . 1 . 1 Highest Loss Streak 15 | . . 4 1 . 6 2 3 1 15 . 1 . 2 Average Slot Usage (%) 92 | . 99 91 100 100 94 83 80 94 95 100 98 92 91 Engine 7 | . 14 8 11 11 11 3 4 4 4 . . . . Treads 17 | . 7 26 21 22 22 22 18 18 16 . . . . Leg 1 | . 20 . . . . . . . . . . . . Flight 2 | . . . . . . . . . 5 23 23 23 23 Device 3 | . . . . . . . 11 7 2 7 7 7 7 Storage 26 | . 27 28 24 33 31 33 27 35 24 7 7 7 . Hackware 4 | . . . . . . . . . 11 30 30 30 30 Protection 6 | . . . 19 11 11 3 1 10 10 . . . . Ballistic Gun 17 | . 20 27 21 22 16 21 17 18 11 . . . 12 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 128 | 12 39 45 68 68 100 100 96 128 128 24 24 37 25 Greatest Support 65 | 20 40 40 40 40 40 40 40 42 65 30 24 30 30 Greatest Overweight (x) 10 | . 1 1 5 1 2 2 2 3 10 . . 2 . Average Overweight (x) . | . . . 1 1 1 2 2 2 . . . . . Largest Inventory Capacity 32 | 6 16 16 22 22 26 26 26 32 32 10 10 10 10 Average Capacity 21 | 6 13 16 17 22 23 26 26 31 26 10 10 10 4 Most Carried 32 | 6 16 16 22 22 26 26 26 32 32 10 10 10 10 Average Carried 20 | 6 12 14 15 22 21 26 25 31 24 10 10 9 4 Final Capacity 32 | 6 16 16 22 22 26 26 26 32 10 10 10 10 4 Final Carried 32 | 6 16 16 22 22 26 26 26 32 10 10 10 10 2 Class Distribution -------------------- 44% | Hauler-Mutant 28% | Scavenger-Mutant 14% | Mutant 10% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Matter Collected 4225 | 220 127 286 296 6 321 84 1226 584 987 18 12 20 38 Remotely . | . . . . . . . . . . . . . . Salvage Created 7398 | 60 523 229 562 77 135 66 2383 1577 1642 . . 45 99 Parts 382 | . 35 13 29 2 8 11 127 79 74 . . 1 3 Haulers Intercepted 11 | . 2 . 1 . . . 4 2 2 . . . . Recyclers Shooed 15 | . 2 . 1 . . . 6 4 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . 1 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 124 | . 8 13 12 . 5 8 37 18 23 . . . . Guns 106 | . 8 11 6 . 1 4 35 18 23 . . . . Cannons 1 | . . . . . 1 . . . . . . . . AOE 17 | . . 2 6 . 3 4 2 . . . . . . Classes Destroyed 14 | 1 3 2 1 . . . 5 1 1 . . . . Worker 10 | . 2 . . . . . 4 3 1 . . . . Builder 2 | . . . . . . . 2 . . . . . . Hauler 11 | . 2 . 1 . . . 4 2 2 . . . . Recycler 28 | 1 4 . 3 1 . . 9 5 5 . . . . Mechanic 3 | . . . . . . . 3 . . . . . . Watcher 4 | . . . . . . . 2 1 1 . . . . Swarmer 44 | . 8 6 7 . . 8 12 . 3 . . . . Grunt 43 | . . 2 3 . . . 18 8 12 . . . . Brawler 1 | . . . . . . . . 1 . . . . . Duelist 4 | . . . . . . . 2 . 2 . . . . Sentry 16 | . . . 2 . . . 4 9 1 . . . . Hunter 3 | . . . . . . . 1 . 2 . . . . Programmer 3 | . . . . . . . . . 3 . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . 1 Assembled 11 | . . 5 . . 6 . . . . . . . . Best Kill Streak 14 | 1 9 4 8 1 4 4 14 4 9 . . . . Combat Bots Only 8 | . 3 4 8 . 4 4 8 3 8 . . . . Max Kills in Single Turn 3 | 1 1 2 3 1 2 3 2 1 2 . . . 1 Gunslinging 1 | . . 1 . . . . 1 . . . . . . Exploded 3 | . . 1 3 . 1 3 1 . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . 2 . . . . . . . . EX-HEX (-9/Exiles) 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Damage Taken 10123 | . 256 1046 600 . 577 181 2099 838 3995 . 63 . 468 Core 1568 | . 33 125 50 . 86 30 333 211 569 . . . 131 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 48 | 100 . 36 . . . 58 . 1 . . . . . Volleys Fired 522 | 5 42 41 31 1 12 13 172 79 120 . . . 6 Largest 2 | 2 2 2 2 2 2 2 2 2 2 . . . 2 Hottest 60 | 40 60 46 46 46 46 46 46 46 51 . . . 60 Shots Fired 1049 | 10 84 79 58 2 60 14 337 158 237 . . . 10 Gun 1027 | 10 84 76 54 2 54 12 330 158 237 . . . 10 Cannon . | . . . . . . . . . . . . . . Launcher 21 | . . 3 4 . 5 2 7 . . . . . . Special 1 | . . . . . 1 . . . . . . . . Kinetic 990 | 10 47 76 54 2 54 12 330 158 237 . . . 10 Thermal 38 | . 37 . . . 1 . . . . . . . . Explosive 21 | . . 3 4 . 5 2 7 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 47 | 1 9 6 21 3 37 38 35 31 47 . . . 1 Robot Miss Streak 7 | 3 5 4 4 . 2 2 3 2 5 . . . 7 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 15 | . 2 2 . . . . 7 1 3 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 1 1 . . . . Autonomous 42 | . . . . . 42 . . . . . . . . Shots Hit Robots 816 | 3 46 50 43 2 55 10 266 128 211 . . 1 1 Core Hits 354 | 2 24 24 22 1 23 8 112 55 79 . . 1 3 Critical Hits 11 | . . 1 . . 2 1 3 1 1 . . . 2 Critical Kills 5 | . . . . . . 1 2 1 . . . . 1 Critical Parts Destroyed 4 | . . 1 . . . . 1 . 1 . . . 1 Melee Attacks 28 | . . . . . . . . . 22 3 1 1 1 Impact . | . . . . . . . . . . . . . . Slashing 26 | . . . . . . . . . 22 3 1 . . Piercing 2 | . . . . . . . . . . . . 1 1 Sneak Attacks 2 | . . . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 14750 | 49 420 598 1260 29 1796 398 4405 1921 3632 . . 97 145 Guns 11786 | 49 420 462 632 29 1326 140 3727 1921 2935 . . . 145 Cannons . | . . . . . . . . . . . . . . Explosions 2147 | . . 127 628 . 458 258 676 . . . . . . Melee 738 | . . . . . . . . . 641 . . 97 . Ramming 67 | . . 9 . . . . 2 . 56 . . . . Kinetic 11532 | 49 166 462 632 29 1326 140 3727 1921 2935 . . . 145 Thermal 315 | . 254 49 . . 12 . . . . . . . . Explosive 2098 | . . 78 628 . 458 258 676 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 641 | . . . . . . . . . 641 . . . . Piercing 97 | . . . . . . . . . . . . 97 . Highest Corruption 3 | . . . . . . . . . 3 3 3 3 . Average Corruption 2 | . . . . . . . . . 2 3 3 3 . Corruption Purged . | . . . . . . . . . . . . . . Effects 28 | . . . . . . . . . 23 3 2 . . Message Errors 7 | . . . . . . . . . 6 1 . . . Matter Fused 4 | . . . . . . . . . 3 . 1 . . Heat Flow Errors 1 | . . . . . . . . . . 1 . . . Energy Discharges 1 | . . . . . . . . . 1 . . . . Data Loss (minor) 5 | . . . . . . . . . 3 1 1 . . Targeting Errors 7 | . . . . . . . . . 7 . . . . Weapon Failures 3 | . . . . . . . . . 3 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 129 | . . . 16 . 3 41 25 . 44 . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 85 | . . . 16 . 3 41 25 . . . . . . Melee 44 | . . . . . . . . . 44 . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 62 | . . 32 30 . . . . . . . . . . Shots 2 | . . 1 1 . . . . . . . . . . Rammed 9 | . . 3 . . . . 1 . 5 . . . . Targets Rammed 9 | . . 3 . . . . 1 . 5 . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 243 | . 60 2 32 . 15 . 19 86 243 139 . . 40 Average Temperature 42 | . 21 2 13 . 10 . 5 20 80 72 . . 22 Received Heat Transfer 2265 | . . 21 135 . 18 . 846 351 759 . 9 . 126 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . Heat Transferred 634 | . 575 50 . . 9 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Peak Influence 1039 | 5 280 135 322 52 . 213 1039 547 596 . . . . Initial 415 | . 3 . . 47 . . 82 415 248 . . . . Average 295 | 3 89 44 206 28 . 189 639 359 336 . . . . Maximum Alert Level 3 | . 1 . 1 . . 1 3 2 2 . . . . Low Security (%) 43 | 100 82 100 37 100 . 29 14 5 15 . . . . Level 1 27 | . 17 . 62 . . 70 10 57 49 . . . . Level 2 17 | . . . . . . . 26 37 35 . . . . Level 3 10 | . . . . . . . 48 . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . . . . . 7 4 7 . . . . Investigation 3 | . . . . . . . 2 . 1 . . . . Extermination 3 | . . . . . . . . . 3 . . . . Reinforcement 5 | . 1 . . . . . 1 1 2 . . . . Assault 2 | . . . . . . . 1 . 1 . . . . Garrison 6 | . . . . . . . 3 3 . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Distress Signals 10 | . . . . . . . 4 2 4 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 207 | . 13 21 13 . 6 8 58 21 56 . 6 . 5 Peak Tracking Total 10 | . 4 8 8 . 7 4 10 5 10 . 4 . 3 Tactical Retreats 21 | . . 4 1 . . . 2 2 11 . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Traps Triggered 4 | . . . . . . . 2 . 2 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 2 | . . . . . 2 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 3 | . . . . . 3 . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Disabled 10 | . . 1 . . 3 3 2 . . . . . 1 Max in Single Turn 2 | . . 1 . . 1 2 1 . . . . . . Garrison Access 4 | . . . . . . . 1 1 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Accessed 29 | . 6 . . . 2 . 8 6 6 . . 1 . Terminals 16 | . 6 . . . . . 4 4 2 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 4 | . . . . . . . 2 1 1 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . Garrison Access 4 | . . . . . . . 1 1 2 . . . . Total Hacks 89 | . 22 . . . 2 . 23 23 17 . . 2 . Successful 49 | . 12 . . . 2 . 11 13 9 . . 2 . Failed 39 | . 9 . . . . . 12 10 8 . . . . Catastrophic 5 | . 1 . . . . . 2 1 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 45 | . 10 . . . 1 . 6 15 8 . . 5 . Terminals 59 | . 22 . . . . . 10 19 8 . . . . Fabricators 4 | . . . . . . . . . 4 . . . . Repair Stations 10 | . . . . . . . 5 3 2 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 5 . . . . . . Garrison Access 7 | . . . . . . . 3 1 3 . . . . Terminal Hacks 26 | . 10 . . . 2 . 2 7 3 . . 2 . Record 1 | . . . . . 1 . . . . . . . . Part Schematic 2 | . . . . . . . . . . . . 2 . Robot Analysis 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 3 | . 3 . . . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . . . . . 1 . 1 . . . . Machine Index 1 | . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . Unreport Threat 3 | . 1 . . . . . . 2 . . . . . Locate Traps 3 | . 2 . . . . . . 1 . . . . . Recall Reinforcements 2 | . 1 . . . . . . 1 . . . . . Hauler Manifests 3 | . 1 . . . . . 1 1 . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 7 | . . . . . . . 4 1 2 . . . . Scan Component 4 | . . . . . . . 2 1 1 . . . . Repair 3 | . . . . . . . 2 . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 1 . . . . Seal Access 2 | . . . . . . . . 1 1 . . . . Unauthorized Hacks 10 | . 2 . . . . . 2 4 2 . . . . Terminals 8 | . 2 . . . . . 1 4 1 . . . . Botnet 7 | . 2 . . . . . 1 3 1 . . . . Operators 1 | . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . Jam 2 | . . . . . . . 1 . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 24 | . 6 . . . . . 8 5 5 . . . . Full Trace Events 1 | . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 1 . . . . 2 . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 2 . 1 . . . . Time 156 | . . . . . . . 131 . 25 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total Allies 5 | . . . . 3 . . . . . . . 2 . Largest Group 3 | . . . . 3 3 . . . . . . 2 2 Highest-Rated Group 188 | . . . . 40 40 . . . . . . 188 188 Highest-Rated Ally 94 | . . . . 16 16 . . . . . . 94 94 Total Orders 3 | . . . . . 3 . . . . . . . . STAY 3 | . . . . . 3 . . . . . . . . Ally Attacks 49 | . . . . . 23 . . . . . . . 26 Total Damage 863 | . . . . . 178 . . . . . . . 685 Kills 5 | . . . . . 2 . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . . 2 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Turns Passed 8884 | 34 872 840 408 671 1373 218 1537 791 1416 68 97 399 160 Spaces Moved 5362 | 17 493 391 156 369 646 90 429 249 908 175 284 913 242 Core . | . . . . . . . . . . . . . . Treads 2798 | . 135 391 142 369 646 90 429 249 347 . . . . Legs 375 | 17 358 . . . . . . . . . . . . Wheels 24 | . . . 14 . . . . . 10 . . . . Hover . | . . . . . . . . . . . . . . Flight 2165 | . . . . . . . . . 551 175 284 913 242 Fastest Speed 29 | 120 120 160 130 180 180 200 200 192 29 29 32 29 29 Average Speed 119 | 120 143 172 175 180 191 200 200 200 86 31 32 31 29 Slowest Speed 225 | 120 160 180 180 180 200 200 200 212 225 32 32 169 32 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . 5 . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 78 84 19 61 67 28 42 44 36 44 46 84 25 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 6 | . . . . 2 1 . . . . . 1 2 . Known Exits Taken 2 | . . . . . . . 1 . 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . 1 . 1 1 1 . Scrap Searched 10 | . . 2 . 1 . 1 . . . 1 2 3 . Spaces Dug 16 | . . . . . . 7 . . 5 3 1 . . Terrain Destroyed 164 | . . 37 25 . 40 14 36 . 5 3 1 . 3 Melee 9 | . . . . . . . . . 5 3 1 . . Projectile 18 | . . . . . 15 . . . . . . . 3 AOE 137 | . . 37 25 . 25 14 36 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total 6973 | 21 590 482 232 375 772 115 882 432 1259 181 286 1024 322 Wait 708 | . 12 18 21 4 43 9 220 55 153 4 3 103 63 Move 5340 | 16 492 390 155 368 645 89 428 248 900 174 281 912 242 Hop 3 | . . . . . . . . . 2 . 1 . . Pick Up 112 | . 20 10 12 1 23 1 20 20 5 . . . . Fast Attach 38 | . 2 3 . . 6 . 12 4 9 . . 2 . Attach 65 | . 2 6 4 . 9 . 11 3 26 . . 1 3 Detach 11 | . . 1 . . 5 . 1 1 2 . . 1 . Swap 30 | . 5 4 6 . 4 2 3 3 1 . . 2 . Drop 104 | . 15 6 3 1 22 1 14 19 14 . . 2 7 Fire 522 | 5 42 41 31 1 12 13 172 79 120 . . . 6 Melee 28 | . . . . . . . . . 22 3 1 1 1 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 9 | . . 3 . . . . 1 . 5 . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 3 | . . . . . 3 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 2) 35 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Central database locked down 90 | -10/Materials | Discovered new exit (range 6) 330 | -10/Materials | Build established: Mutant 590 | -10/Materials | Discovered new exit (range 4) 907 | -10/Materials | Entered Mines 908 | -10/Mines | Assembled infested the area 985 | -10/Mines | Lost 4 parts (1p1n2w) 1089 | -10/Mines | Lost 3 parts (1n2w) 1148 | -10/Mines | Discovered new exit (range 11) 1153 | -10/Mines | Core integrity fell below 50% 1198 | -10/Mines | Found a hidden stash of uninstalled traps 1291 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1405 | -10/Mines | Learned Materials stockpile data 1436 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1610 | -10/Mines | Discovered new exit (range 15) 1613 | -10/Mines | Build established: Scavenger-Mutant 1747 | -10/Mines | Entered Materials 1747 | -9/Materials | Evolved 2 slots: Utility x2 1807 | -9/Materials | Discovered new exit (range 15) 1869 | -9/Materials | Destroyed 8 combat bots 2155 | -9/Materials | Entered Mines 2164 | -9/Mines | Learned location of Zion (-7) 2418 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2432 | -9/Mines | Learned location of Storage (-8) 2674 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2674 | -9/Mines | Discovered new exit (range 5) 2826 | -9/Mines | Entered Exiles 2826 | -9/Exiles | Accompanied by 3 allies 2868 | -9/Exiles | Met 8R-AWN 2965 | -9/Exiles | Met EX-HEX 3179 | -9/Exiles | Met EX-DEC 3475 | -9/Exiles | Met EX-BIN 3503 | -9/Exiles | Aligned with FarCom system 3505 | -9/Exiles | Given EX-Vault access code 3551 | -9/Exiles | Opened EX-Vault 3560 | -9/Exiles | Build established: Hauler-Mutant 3563 | -9/Exiles | Found AWS/Gauss 3566 | -9/Exiles | Found Supersonic Drone Bay 3569 | -9/Exiles | Found Potential Leg 3572 | -9/Exiles | Found Potential Leg 3619 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3747 | -9/Exiles | Discovered new exit (range 15) 3844 | -9/Exiles | Attacked by the Exiles 3853 | -9/Exiles | Allies destroyed EX-HEX 3918 | -9/Exiles | Destroyed 8R-AWN 3924 | -9/Exiles | Found Prototype Processor 3935 | -9/Exiles | Found Prototype Ballistic Gun 3935 | -9/Exiles | Identified 8R-AWN's Boregun 3938 | -9/Exiles | Lost 6 parts (1n4u1w) 3940 | -9/Exiles | Found 8R-AWN's Boregun 4084 | -9/Exiles | Found Prototype Device 4084 | -9/Exiles | Identified AS-neutralizer No. 17b 4199 | -9/Exiles | Stole three prototypes: Potential Leg, Supersonic Drone Bay, AWS/Gauss 4199 | -9/Exiles | Entered Mines 4399 | -8/Mines | Discovered new exit (range 9) 4417 | -8/Mines | Entered Materials 4417 | -8/Materials | Evolved 2 slots: Utility x2 4664 | -8/Materials | Garrison activated, responded to threat 4765 | -8/Materials | Lost 3 parts (1n2w) 4803 | -8/Materials | Build established: Scavenger-Mutant 4821 | -8/Materials | Destroyed 7 combat bots 5217 | -8/Materials | First assault squad dispatched 5246 | -8/Materials | Destroyed 8 combat bots 5277 | -8/Materials | Core integrity fell below 50% 5386 | -8/Materials | Build established: Hauler-Mutant 5589 | -8/Materials | Discovered new exit (range 15) 5701 | -8/Materials | Repaired Gravity Neutralizing Apparatus 5785 | -8/Materials | Repaired Imp. Assault Rifle 5922 | -8/Materials | Discovered new exit (range 11) 5924 | -8/Materials | Identified exit to Storage 5954 | -8/Materials | Entered Storage 6067 | -8/Storage | Garrison activated, responded to threat 6210 | -8/Storage | Core integrity fell below 20% 6713 | -8/Storage | Discovered new exit (range 16) 6745 | -8/Storage | Entered Factory 6745 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7770 | -7/Factory | Core integrity fell below 50% 7771 | -7/Factory | Destroyed 8 combat bots 7830 | -7/Factory | Lost 15 parts (1p6n5u3w) 7885 | -7/Factory | Identified exit to Lower Caves 7945 | -7/Factory | First assault squad dispatched 7990 | -7/Factory | Identified Exp. Targeting Computer 8110 | -7/Factory | Repaired Imp. Flight Unit 8157 | -7/Factory | Core integrity fell below 20% 8161 | -7/Factory | Entered Lower Caves 8227 | -7/Lower Caves | Discovered new exit (range 8) 8229 | -7/Lower Caves | Entered another Lower Caves area 8233 | -7/Lower Caves | Discovered new exit (range 12) 8235 | -7/Lower Caves | Learned location of Extension (-6) 8283 | -7/Lower Caves | Spotted M2-NWW(f) 8284 | -7/Lower Caves | Encountered a Master Thief 8319 | -7/Lower Caves | Learned 4 Factory zone layouts 8321 | -7/Lower Caves | Build established: Hacker-Sprinter 8325 | -7/Lower Caves | Discovered new exit (range 2) 8326 | -7/Lower Caves | Entered Zion 8340 | -7/Zion | System corruption cleaned by Quarantine Array 8344 | -7/Zion | Discovered new exit (range 16) 8360 | -7/Zion | Learned 4 Factory zone layouts 8361 | -7/Zion | Received a hallucinogenic algorithm 8379 | -7/Zion | Given A8's code to call for help 8457 | -7/Zion | Visited the Megawrench Repair Shop 8474 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8481 | -7/Zion | Opened final containment barrier to the Deep Caves 8485 | -7/Zion | Discovered new exit (range 5) 8485 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8566 | -7/Zion | Learned Factory fabricator intel 8656 | -7/Zion | Megawrench repaired 6 parts 8689 | -7/Zion | Enhanced Grunt warped into view, answering call for help 8707 | -7/Zion | Enhanced Grunt warped into view, answering call for help 8725 | -7/Zion | Entered Deep Caves 8725 | -7/Deep Caves | Accompanied by 2 allies 8857 | -7/Deep Caves | Attacked by Z-Imprinter 8885 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 08861_ HV Slug penetrates Z-Imprinter. 08861_ HV Slug penetrates Wall. 08867_ HV Slug penetrates Z-Imprinter. 08867_ HV Slug penetrates Wall. 08870_ PD-U32(z) suffers critical hit. 08870_ Destroyed Phase Shifter. 08870_ HV Slug penetrates Wall. 08873_ HV Slug penetrates Earth. 08873_ HV Slug penetrates Z-Imprinter. 08873_ HV Slug penetrates Wall. 08875_ 8R-AWN's Boregun destroyed. 08875_ Lgt. Fission Core destroyed. 08879_ HV Slug penetrates Enhanced Grunt. 08879_ Enhanced Grunt suffers critical hit. 08879_ Enhanced Grunt destroyed. 08881_ HV Slug penetrates Wall. 08882_ Enhanced Grunt destroyed. 08884_ Dropped 8R-AWN's Boregun. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????###? | | ????????????##?????????????????????###?????### ## | | ??????????### #??????######????????# ##???## # | | ???????? ## # ????### ##???????# #???# | | ??????? ##### #???????# #??## | | ?????? #??????## ##?# | | ????? ???????# "#?# | | ???? #??????## #### | | ??? #??????# ## | | ??" ##????## | | ??" ######;; ### | | ??" ##??# | | """ !!! ##????# | | ? I zz% ######?# | | ?"" @ ;;;;%!;; ## ##? | | ?"" [### ; ## | | ?"" ##????#" # | | """ #??????# # | | " ##????## # | | #???## ### | | #???# #?# | | #???# #?# ## | | ##???## ##?## ###### | | " #?????# #???# ##????? | | """ #????## #???# ####??? | | #?????####???# ##?? | | "" ##?????????######## "#?? | | """ ##?????????## ##?## "### | | ?""" #??????????# #?#" | | ?""" #?????????# ### " | | ??"" ?????????# ## " | | ??" ?????????# ## " | | ?? ??????????# ### | | ? ????????##### ## | | ??" ??????????## | | ???? ????????????# | | ??????? ???????????????# ## # | | ????????? ?????????????????## !/ ### # | | ????????????????????????????????# !!! ##?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 450 Weapon Cycling 25 Evasion (%) 64 Targeting Accuracy 12 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Gravity Neutralizing Apparatus | -8/Materials | Scanalyzed Battle Cannon | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocityWarpMatter Manual? 0 Play Time 01:31:28 Cumulative 738.3 hours Start 2020.09.20 @ 11:37:15 End 2020.09.20 @ 16:10:38 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 475 Rogue 475 Adventurer 0 Explorer 0 Win Type - Total 110 Types 75/7/8/10/5/1/4/0/0 Lore% 96 Gallery% 94 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 640c955e-f680-42ff-ab83-598a5082c16f