Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.14 @ 06:40:50 Player: CaptainWalker Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (71) 355 Value Destroyed (1657) 1657 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4012 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 122/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (2) ------ Large Storage Unit Targeting Computer > --- WEAPON (4) ------- Improved Light Cannon Improved Grenade Launcher > --- INVENTORY (15) --- Compact Matter Pod (150) Terrain Scan Processor Small Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer > --- WEAPON ----------- Improved Light Cannon Improved Grenade Launcher > --- INVENTORY -------- Compact Matter Pod Terrain Scan Processor [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Targeting Computer Storage Large Storage Unit Processor Targeting Computer Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility . | . . . . . . Weapon 2 | . . . . . 2 Parts Attached 24 | 6 6 2 10 . . Power 4 | 1 2 . 1 . . Engine 3 | 1 2 . . . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 8 | 2 . . 6 . . Treads 6 | 2 . . 4 . . Leg . | . . . . . . Wheel 2 | . . . 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 3 | 1 2 . . . . Device . | . . . . . . Storage 2 | 1 1 . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 9 | 2 2 2 3 . . Energy Gun 3 | 1 1 . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 2 | . 1 . 1 . . Launcher 2 | . . 1 1 . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 4 | . . . 4 . . Power 2 | . . . 2 . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . . 2 . . Highest Loss Streak 2 | . . . 2 . . To Critical Strikes . | . . . . . . Average Backups 4 | 1 2 7 5 3 . Power 1 | . 1 2 1 . . Propulsion . | . . 2 1 . . Utility 1 | . . 1 2 2 . Weapon 1 | . . 2 . 1 . Tool/Special . | . . . . . . Unused Backups 5 | 1 2 . . . 2 Power . | . . . . . . Propulsion 1 | 1 . . . . . Utility 4 | . 2 . . . 2 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 99 100 81 97 . Engine 11 | . 14 14 4 . . Treads 28 | . 27 28 30 41 . Storage 13 | . 14 14 11 11 . Processor 12 | . 13 14 11 11 . Energy Gun 10 | . 14 2 12 . . Ballistic Gun 2 | . 6 . . . . Ballistic Cannon 3 | . 6 . 3 11 . Launcher 5 | . . 13 4 11 . Special Weapon 3 | . . 11 . . . Peak Build Rating 22 | 6 7 9 22 22 . Average Rating 9 | 4 6 8 12 21 . On Entrance 10 | . 6 7 9 22 19 Avg Prop Armor Cover (%) 21 | . . . 21 . . Naked Turns . | . . . . . . Heaviest Build 35 | 11 26 29 35 35 . Greatest Support 80 | 40 40 40 80 80 . Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 . Average Capacity 12 | 6 9 15 15 15 . Most Carried 12 | 5 6 9 12 3 . Average Carried 4 | 1 2 7 5 3 . Final Capacity 15 | 8 15 15 15 15 15 Final Carried 9 | 1 5 9 3 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 969 | 278 338 133 220 . . Remotely . | . . . . . . Salvage Created 1737 | 164 558 195 785 35 . Parts 113 | 14 36 19 42 2 . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 3 | 1 . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 48 | . 14 10 22 2 . Guns 20 | . 8 1 11 . . Cannons 8 | . 6 . 2 . . AOE 20 | . . 9 9 2 . Classes Destroyed 11 | 3 5 . 3 . . Worker 8 | 2 2 1 3 . . Builder 3 | . 1 2 . . . Tunneler 3 | 2 . 1 . . . Hauler 1 | . 1 . . . . Recycler 3 | 1 1 . 1 . . Operator 2 | . . . 2 . . Watcher 3 | . 2 . 1 . . Swarmer 15 | . 6 6 3 . . Grunt 26 | . 8 4 13 1 . Duelist 3 | . . . 2 1 . Sentry 4 | . . . 4 . . Best Kill Streak 6 | 3 6 4 6 2 . Combat Bots Only 6 | . 6 3 6 2 . Max Kills in Single Turn 4 | 1 1 4 4 1 . Gunslinging . | . . . . . . Exploded 3 | . . 2 3 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 199 | . 88 16 93 2 . Missed 64 | . 26 4 33 1 . Hits 135 | . 62 12 60 1 . Melee 3 | . . . 2 1 . Projectile 132 | . 62 12 58 . . Critical Strikes 5 | . 2 1 1 1 . Damage Taken 1568 | . 489 223 721 135 . Core 260 | . 123 4 133 . . Absorbed by Shields . | . . . . . . Ignored by Resistances 462 | . 151 65 210 36 . Regen/Repaired (Parts) 284 | . 175 . 109 . . Core Remaining (%) 71 | 100 . 49 . 66 . Volleys Fired 134 | 6 59 15 51 3 . Largest 2 | 2 2 2 2 2 . Hottest 100 | 60 80 100 80 69 . Shots Fired 248 | 12 112 16 102 6 . Gun 163 | 12 73 1 77 . . Cannon 54 | . 39 . 12 3 . Launcher 24 | . . 8 13 3 . Special 7 | . . 7 . . . Kinetic 99 | 6 78 . 12 3 . Thermal 104 | 6 14 7 77 . . Explosive 24 | . . 8 13 3 . Electromagnetic 21 | . 20 1 . . . Robot Hit Streak 17 | 9 13 13 17 5 . Robot Miss Streak 2 | . 2 1 2 1 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 168 | 9 61 11 82 5 . Core Hits 100 | 6 26 15 51 2 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 2 . . . . Blast 2 | . 2 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3924 | 100 981 755 1824 264 . Guns 1349 | 100 526 11 712 . . Cannons 691 | . 455 . 197 39 . Explosions 1737 | . . 600 912 225 . Melee . | . . . . . . Ramming 3 | . . . 3 . . Kinetic 1080 | 31 813 . 197 39 . Thermal 948 | 69 23 144 712 . . Explosive 1737 | . . 600 912 225 . Electromagnetic 156 | . 145 11 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 24 | . . 4 20 . . Projectiles 4 | . . 4 . . . Explosions 20 | . . . 20 . . Melee . | . . . . . . Knockbacks 10 | . 8 . 1 1 . Impact . | . . . . . . Kinetic 9 | . 7 . 1 1 . Secondary 1 | . 1 . . . . Self-Inflicted Damage 307 | . . 109 87 111 . Shots 10 | . . 4 3 3 . Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 318 | . 318 20 87 18 . Average Temperature 56 | . 125 9 20 10 . Received Heat Transfer 618 | . 258 75 285 . . Effects 1 | . 1 . . . . Interference 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . 4 . . Heat Transferred 2125 | 150 50 300 1625 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 1 | . . . 1 . . Low Security (%) 96 | 100 100 100 87 100 . Level 1 3 | . . . 12 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 254 | 15 120 91 254 126 . Initial 74 | . . . . 74 37 Average 36 | 1 26 26 67 83 . Influence Increases 1565 | 25 387 339 742 72 . Destroy 0b10 Robot/C 960 | . 280 200 440 40 . Destroy 0b10 Robot/NC 115 | 25 35 20 35 . . Destroy Leader 228 | . 56 40 122 10 . Successful Hack 8 | . 7 . 1 . . Disable Machine 72 | . 9 27 36 . . Destroy Structure 152 | . . 52 78 22 . Lose Combat Pursuer 30 | . . . 30 . . Influence Decreases 1528 | 25 387 339 515 183 79 Entered New Map 232 | . . . . 153 79 Time Decay 1221 | 25 387 339 440 30 . Lost Part 10 | . . . 10 . . Purge Threat 65 | . . . 65 . . Squads Dispatched 4 | . 1 . 3 . . Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 2 | . . . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 3 | . 2 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 22 10 27 2 . Peak Tracking Total 6 | . 4 3 6 2 . Tactical Retreats 2 | . . . 2 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 9 | . 2 3 4 . . Max in Single Turn 3 | . 1 3 2 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 11 | . 8 . 3 . . Terminals 6 | . 5 . 1 . . Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units 2 | . 2 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 26 | . 19 . 7 . . Successful 17 | . 13 . 4 . . Failed 9 | . 6 . 3 . . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 11 | . 10 . 1 . . Fabricators . | . . . . . . Repair Stations 8 | . 6 . 2 . . Recycling Units 3 | . 3 . . . . Scanalyzers 4 | . . . 4 . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 5 . 1 . . Emergency Access Points 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Unreport Threat 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . 5 . 2 . . Scan Component 4 | . 3 . 1 . . Repair 3 | . 2 . 1 . . Recycling Unit Hacks 3 | . 3 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 2 | . 2 . . . . Scanalyzer 1 | . . . 1 . . Insert Component 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 3 . 1 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 3 | . 2 . 1 . . Time 90 | . 52 . 38 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 12 | . 12 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 4191 | 151 1743 1190 1041 66 . Spaces Moved 2293 | 101 929 712 517 34 . Core 38 | 38 . . . . . Treads 2210 | 63 929 712 472 34 . Legs . | . . . . . . Wheels 45 | . . . 45 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 100 170 . Average Speed 158 | 118 160 160 158 170 . Slowest Speed 170 | 160 160 160 170 170 . Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 4 93 92 40 13 1 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . 2 . . . Spaces Dug 14 | . . 14 . . . Terrain Destroyed 190 | . . 60 95 35 . Melee . | . . . . . . Projectile 1 | . . 1 . . . AOE 189 | . . 59 95 35 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2604 | 121 1075 732 640 36 . Wait 97 | . 59 . 38 . . Move 2288 | 100 928 711 516 33 . Hop . | . . . . . . Pick Up 33 | 8 13 4 8 . . Fast Attach . | . . . . . . Attach 22 | 6 4 . 12 . . Detach 6 | . 1 . 5 . . Swap 9 | . 5 2 2 . . Drop 14 | 1 6 . 7 . . Fire 134 | 6 59 15 51 3 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 152 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 9) 683 | -10/Materials | Discovered new exit (range 4) 1074 | -10/Materials | Discovered new exit (range 5) 1537 | -10/Materials | Discovered new exit (range 3) 1720 | -10/Materials | Repaired Lgt. Treads 1752 | -10/Materials | Repaired Lgt. Treads 1895 | -10/Materials | Entered Mines 1916 | -10/Mines | Learned 2 Materials zone layouts 1920 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1984 | -10/Mines | Discovered new exit (range 7) 2051 | -10/Mines | Received a Mining Laser from a helpful Derelict 2431 | -10/Mines | Discovered new exit (range 5) 2447 | -10/Mines | Learned Materials trap positions 2535 | -10/Mines | Found a hidden stash of uninstalled traps 2675 | -10/Mines | Core integrity fell below 50% 3085 | -10/Mines | Entered Materials 3085 | -9/Materials | Evolved 2 slots: Propulsion x2 3086 | -9/Materials | Identified exit to Materials 3087 | -9/Materials | Loaded intel: 11 trap records 4008 | -9/Materials | Repaired Arm. Treads 4061 | -9/Materials | Discovered new exit (range 16) 4126 | -9/Materials | Entered Mines 4127 | -9/Mines | Assembled infested the area 4132 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4132 | -9/Mines | Discovered exit to Materials (range 14) 4169 | -9/Mines | Discovered exit to Materials (range 7) 4192 | -9/Mines | Entered Materials 4192 | -8/Materials | Evolved 2 slots: Weapon x2 4192 | -8/Materials | Self-destructed Last Messages --------------- need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 04132_ EXIT=FOUND: MATERIALS 04134_ U-05 Engineer builds a Wall. 04138_ U-05 Engineer lays Concrete. 04140_ U-05 Engineer builds a Wall. 04165_ HV Slug penetrates Wall. 04168_ NA-AFB(h) destroyed. 04169_ G-34 Mercenary destroyed. 04169_ EXIT=FOUND: MATERIALS 04172_ The unstable cave ceiling collapses. 04174_ Arm. Treads severed. 04175_ L-31 Rogue knocked back. 04175_ L-31 Rogue destroyed. 04181_ The unstable cave ceiling collapses. PARAMETERS=WEAPON+2 LOCATION=MATERIALS GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ##?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #####?????????????????? | | ???????????????????????# //#?????????????????? | | ???????????????????????# //#?????????????????? | | ???????????????????????# !!#?????????????????? | | ???????????????????????# !!#?????????????????? | | ???????????????????????# @ !!#?????????????????? | | ???????????????????????# !!#?????????????????? | | ???????????????????????#########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 32% | -10/Materials Lgt. Treads | 42% | -10/Materials Arm. Treads | 63% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Resistances Are Futile Challenges ------------ None Game ------ Seed TransportExpertShielding Manual? 0 Play Time 00:27:05 Cumulative 2.3 hours Start 2025.11.13 @ 12:04:25 End 2025.11.14 @ 06:40:50 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue -1 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 25x20 Zoom Use 97% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 2a5c2626-621d-44bb-a905-30c27f8c8f3f