Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.01 @ 18:47:57 Player: beans Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (130) 650 Value Destroyed (4297) 4297 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1517) 1517 TOTAL SCORE: 11544 Bonus ------- High Alert Combat Kills 110 Follower Combat Kills 770 Entered Garrisons 200 Entered DSFs 500 Acquired ECA 300 Friendly Fire -363 Cogmind --------- Core Integrity 0/1000 Matter 166/300 Energy 90/100 System Corruption 4% Temperature Cool (9) Movement Core (250) Ox4 Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter > --- WEAPON (5) ------- Enhanced Hardcell Cannon > --- INVENTORY (5) ---- Encrypted Comm Array Neutron Cannon Neutron Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Backup Propulsion III Backup Propulsion III Cooled Antigrav System > --- UTILITY ---------- Improved Energy Well Improved Signal Interpreter Encrypted Comm Array Improved Target Analyzer Quantum Capacitor > --- WEAPON ----------- Heavy Disruptor Cannon Neutron Cannon > --- INVENTORY -------- Matter Compressor Long-range Missile Launcher Scatter Rocket Array [Rating: 84] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Hover Unit Backup Propulsion III Flight Unit Surge Thruster Utility Heat Sink Device Heat Sink Storage High-capacity Storage Unit Processor Improved Target Analyzer Hackware System Shield Protection Improved Core Shielding Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Disruptor Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Gar Slots Evolved 10 | . . 2 2 2 . 2 . . . . 2 . Power 1 | . . . . . . . . . . . 1 . Propulsion 2 | . . . . 1 . 1 . . . . . . Utility 4 | . . 1 . 1 . 1 . . . . 1 . Weapon 3 | . . 1 2 . . . . . . . . . Parts Attached 109 | 6 5 12 11 . 7 39 8 . 4 . 5 12 Power 13 | 1 1 1 2 . . 2 2 . 1 . 1 2 Engine 3 | 1 . 1 . . . 1 . . . . . . Core 7 | . 1 . 2 . . 1 1 . . . 1 1 Reactor 3 | . . . . . . . 1 . 1 . . 1 Propulsion 24 | 2 . 2 2 . . 11 1 . . . . 6 Treads 6 | 2 . 2 2 . . . . . . . . . Leg 10 | . . . . . . 4 . . . . . 6 Wheel . | . . . . . . . . . . . . . Hover 2 | . . . . . . 1 1 . . . . . Flight 6 | . . . . . . 6 . . . . . . Utility 36 | 1 2 3 2 . 3 15 3 . 3 . 2 2 Device 16 | . 1 2 . . 1 4 2 . 3 . 1 2 Storage 7 | 1 1 1 . . . 3 . . . . 1 . Processor 8 | . . . 2 . 2 4 . . . . . . Hackware 3 | . . . . . . 3 . . . . . . Protection 2 | . . . . . . 1 1 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 36 | 2 2 6 5 . 4 11 2 . . . 2 2 Energy Gun 11 | 1 2 4 . . 1 3 . . . . . . Energy Cannon 5 | . . . . . . . 2 . . . 2 1 Ballistic Gun 10 | 1 . 2 3 . 1 3 . . . . . . Ballistic Cannon 5 | . . . 2 . 2 . . . . . . 1 Launcher 3 | . . . . . . 3 . . . . . . Special Weapon 1 | . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 2 . . 2 2 1 . . . 2 . Parts Lost 64 | . 1 2 9 . 9 25 . . . . . 18 Power 8 | . 1 . 1 . 1 1 . . . . . 4 Propulsion 18 | . . 1 2 . . 8 . . . . . 7 Utility 20 | . . 1 2 . 3 9 . . . . . 5 Weapon 18 | . . . 4 . 5 7 . . . . . 2 Highest Loss Streak 11 | . 1 1 7 . 8 7 . . . . . 11 To Critical Strikes 2 | . . . . . . . . . . . . 2 Average Backups 7 | . 3 12 18 19 18 4 3 4 4 3 3 3 Power . | . . 1 1 1 . . . 1 . . . . Propulsion . | . . . 1 1 . . . . . . . . Utility 3 | . 1 6 8 11 10 1 1 1 1 1 1 . Weapon 3 | . 1 4 7 6 5 1 1 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 10 | . . . 2 . 5 2 . . 1 . . . Power 3 | . . . 1 . . 1 . . 1 . . . Propulsion 1 | . . . . . 1 . . . . . . . Utility 6 | . . . 1 . 4 1 . . . . . . Weapon . | . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 68 | . 96 95 86 69 81 50 40 53 52 53 60 55 Engine 2 | . 5 11 1 . . . . . . . . . Core 2 | . 8 . 6 7 6 . 2 . . . 4 5 Reactor 1 | . . . . . . . 1 6 6 6 5 2 Treads 8 | . 28 19 14 15 14 . . . . . . . Leg 1 | . . . . . . 4 . . . . . 8 Hover 3 | . . . . . . . 9 13 13 13 15 5 Flight 1 | . . . . . . 5 . . . . . . Device 10 | . 11 20 12 . 1 1 7 13 12 13 11 16 Storage 5 | . 13 11 9 7 6 3 . . . . 3 . Processor 8 | . . . 4 15 19 12 13 13 13 13 11 8 Energy Gun 7 | . 24 30 3 . 1 . . . . . . . Energy Cannon 1 | . . . . . . . 4 6 4 . 3 4 Ballistic Gun 6 | . 3 1 24 23 16 10 . . . . . . Ballistic Cannon 2 | . . . 10 . 11 . . . . . . . Peak Build Rating 84 | 6 10 20 30 30 46 66 61 61 62 53 84 73 Average Rating 35 | 4 8 16 25 30 37 35 41 61 59 53 69 58 On Entrance 32 | . 6 8 20 30 30 17 10 61 61 53 53 70 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . . . 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 68 | 14 21 59 65 56 68 28 39 39 43 25 42 34 Greatest Support 65 | 40 40 46 46 40 40 65 21 21 21 21 29 60 Greatest Overweight (x) 16 | . . 2 16 1 4 5 2 1 2 1 1 6 Average Overweight (x) . | . . . 1 1 . . . 1 . 1 1 . Largest Inventory Capacity 20 | 8 10 20 20 20 20 5 5 5 5 5 5 5 Average Capacity 9 | 6 9 17 20 20 19 5 5 5 5 5 5 5 Most Carried 20 | 3 8 19 20 19 20 5 5 4 5 4 5 5 Average Carried 7 | . 3 12 18 19 18 4 3 4 4 4 3 4 Final Capacity 20 | 8 10 20 20 20 5 5 5 5 5 5 5 5 Final Carried 19 | . 8 19 19 19 5 5 4 4 4 4 5 3 Class Distribution -------------------- 50% | Mutant 38% | Gunner 4% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/DSF Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Gar Matter Collected 4186 | 266 111 219 514 . 704 1120 954 . 103 . 87 108 Remotely . | . . . . . . . . . . . . . Salvage Created 5558 | . 568 1058 710 . 504 1200 738 . . . 364 416 Parts 264 | . 32 63 57 . 28 61 4 . . . 8 11 Haulers Intercepted 12 | . 1 4 3 . 1 2 . . . . 1 . Recyclers Shooed 2 | . 1 . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . 22 6 . . Prevented 2 | . . . . . . . . . 2 . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Gar Combat Hostiles Destroyed 83 | . 7 16 12 . 12 19 3 . . . 3 11 Guns 52 | . 7 15 10 . 5 15 . . . . . . Cannons 16 | . . . 2 . 7 . . . . . . 7 AOE 14 | . . . . . . 4 3 . . . 3 4 Classes Destroyed 19 | . 5 6 3 . 2 1 1 . . . . 1 Worker 8 | . 1 1 2 . . 3 . . . . 1 . Builder 8 | . . 2 3 . . 3 . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . Hauler 12 | . 1 4 3 . 1 2 . . . . 1 . Recycler 10 | . 3 3 1 . . 2 . . . . 1 . Operator 1 | . . 1 . . . . . . . . . . Watcher 5 | . 1 2 1 . . 1 . . . . . . Swarmer 11 | . . 4 4 . . 3 . . . . . . Cutter 4 | . . . . . . 3 . . . . . 1 Grunt 41 | . 7 8 3 . 8 5 . . . . 3 7 Brawler 1 | . . 1 . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . Sentry 7 | . . 3 1 . . 3 . . . . . . Specialist 3 | . . . 2 . 1 . . . . . . . Hunter 4 | . . . 1 . . 1 . . . . . 2 Programmer 4 | . . . . . 1 3 . . . . . . Heavy 3 | . . . 1 . 1 1 . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 Compactor 3 | . . . . . . . 3 . . . . . Wasp 1 | . . . . . . . 1 . . . . . Thug 1 | . . . . . . . 1 . . . . . Best Kill Streak 8 | . 4 8 7 . 4 4 2 . . . 5 4 Combat Bots Only 4 | . 3 4 4 . 4 4 2 . . . 3 4 Max Kills in Single Turn 4 | . 1 2 2 . 1 4 2 . . . 2 4 Gunslinging 1 | . . 1 . . . 1 . . . . . . Exploded 4 | . . . . . . 3 2 . . . 2 4 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Gar Hostile Shots Fired 825 | . 34 60 81 . 76 309 . . . 1 1 263 Missed 276 | . 11 19 21 . 39 118 . . . . 1 67 Deflected 3 | . . . . . . . . . . . . 3 Hits 549 | . 23 41 60 . 37 191 . . . 1 . 196 Melee 13 | . . . . . . 13 . . . . . . Projectile 536 | . 23 41 60 . 37 178 . . . 1 . 196 AOE 5 | . . . . . . 3 . . . . . 2 Critical Strikes 20 | . . . 2 . 3 8 . . . . . 7 Damage Taken 8809 | . 266 493 1133 . 677 2555 125 . 61 12 . 3487 Core 2339 | . 51 145 113 . 177 754 78 . 14 . . 1007 Absorbed by Shields 25 | . . . . . . 25 . . . . . . Redirected to Shielding 100 | . . . . . . 100 . . . . . . Regen/Repaired (Parts) 302 | . . . . . . . 189 . 33 2 . 78 Core Remaining (%) 65 | 100 79 63 79 . 74 . . . . . . . Volleys Fired 327 | 3 47 62 40 . 29 57 13 3 3 . 9 61 Largest 5 | 2 2 3 5 . 5 4 1 1 1 . 1 1 Hottest 223 | 70 115 195 223 . 181 80 110 110 110 . 110 110 Shots Fired 766 | 6 91 160 164 . 116 138 14 3 3 . 9 62 Gun 569 | 6 91 160 124 . 64 123 1 . . . . . Cannon 173 | . . . 40 . 52 . 7 3 2 . 9 60 Launcher 17 | . . . . . . 8 6 . 1 . . 2 Special 7 | . . . . . . 7 . . . . . . Kinetic 413 | 3 16 8 153 . 110 120 . . . . . 3 Thermal 312 | 3 75 152 11 . 6 3 4 . . . 4 54 Explosive 14 | . . . . . . 5 6 . 1 . . 2 Electromagnetic 20 | . . . . . . 3 4 3 2 . 5 3 Robot Hit Streak 16 | 3 8 15 16 . 13 8 4 2 3 . 8 5 Robot Miss Streak 8 | 1 4 3 5 . 2 8 8 2 . . 1 5 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 8 | . 1 2 1 . . 4 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . . . . . Capacitor 78 | . . . . . . . 7 3 2 . 9 57 Shots Hit Robots 436 | 5 51 82 95 . 60 88 7 1 3 . 6 38 Core Hits 244 | 1 27 40 34 . 25 62 16 . . . 5 34 Critical Kills 2 | . . . . . . 2 . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . Critical Strikes 20 | . 4 6 1 . 3 3 . 1 . . 1 1 Burn 11 | . 4 6 1 . . . . . . . . . Destroy 3 | . . . . . . 3 . . . . . . Blast 3 | . . . . . 3 . . . . . . . Corrupt 3 | . . . . . . . . 1 . . 1 1 Melee Attacks 12 | . . . . . . 12 . . . . . . Impact . | . . . . . . . . . . . . . Slashing 12 | . . . . . . 12 . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 4 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13185 | 63 689 1384 1676 . 1357 2850 1951 46 116 . 776 2277 Guns 5807 | 63 689 1384 1209 . 582 1867 13 . . . . . Cannons 3122 | . . . 467 . 775 . 37 46 70 . 225 1502 Explosions 4030 | . . . . . . 757 1901 . 46 . 551 775 Melee 222 | . . . . . . 222 . . . . . . Ramming 4 | . . . . . . 4 . . . . . . Kinetic 5001 | 26 132 98 1589 . 1270 1815 . . . . . 71 Thermal 4243 | 37 557 1286 87 . 87 149 13 . . . 591 1436 Explosive 3222 | . . . . . . 540 1901 . 46 . . 735 Electromagnetic 493 | . . . . . . 120 37 46 70 . 185 35 Impact . | . . . . . . . . . . . . . Slashing 222 | . . . . . . 222 . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . 1 . . . . 4 4 4 4 4 4 4 Average Corruption 2 | . 1 . . . . 1 4 4 4 4 4 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 73 | . 1 . . . . 12 21 4 17 6 . 12 Message Errors 19 | . . . . . . 4 4 2 5 2 . 2 Matter Fused 23 | . . . . . . 2 8 1 5 1 . 6 Heat Flow Errors 7 | . . . . . . 2 2 . 2 1 . . Energy Discharges 7 | . 1 . . . . 1 2 . 1 1 . 1 Parts Fused 2 | . . . . . . 1 . 1 . . . . Data Loss (minor) 8 | . . . . . . 1 3 . 2 . . 2 Data Loss (major) 4 | . . . . . . . 1 . 2 1 . . Misfires 2 | . . . . . . . 1 . . . . 1 Alerts 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 133 | . . . . . 25 . . 11 . . 56 41 Projectiles 76 | . . . . . 25 . . 11 . . . 40 Explosions 57 | . . . . . . . . . . . 56 1 Melee . | . . . . . . . . . . . . . Knockbacks 11 | . . . . . 9 . . . . . . 2 Impact . | . . . . . . . . . . . . . Kinetic 10 | . . . . . 9 . . . . . . 1 Secondary 1 | . . . . . . . . . . . . 1 Self-Inflicted Damage 360 | . . . . . . 47 132 . . . . 181 Shots 19 | . . . . . . 3 7 . . . . 9 Rammed 1 | . . . . . . 1 . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 2269 | 27 181 341 171 . 2269 217 199 174 116 210 273 371 Average Temperature 136 | 14 47 86 25 . 528 60 73 93 61 113 112 111 Received Heat Transfer 1365 | . 147 162 189 . 279 360 . . 12 . . 216 Effects 24 | . . . . . 23 . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . 1 Energy Bleed 4 | . . . . . 4 . . . . . . . Interference 3 | . . . . . 3 . . . . . . . Matter Decay 5 | . . . . . 5 . . . . . . . Short Circuit 4 | . . . . . 4 . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . Damage (major) 5 | . . . . . 5 . . . . . . . Damage (core) 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . 1 Total Turns 2 | . . . . . . . . . . . . 2 Longest Duration 2 | . . . . . . . . . . . . 2 Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 4 | . . . . . . 2 . . . . 2 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . Parts Melted 20 | . 4 14 2 . . . . . . . . . Heat Transferred 6720 | 111 1804 3626 296 . 222 124 37 . . . 450 50 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 1 1 Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Gar Maximum Alert Level 2 | . . . . . 1 2 . 1 . . 1 2 Low Security (%) 81 | 100 100 100 100 100 69 71 100 72 . . 82 . Level 1 8 | . . . . . 30 2 . 27 . . 17 42 Level 2 10 | . . . . . . 25 . . . . . 57 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . Peak Influence 558 | . 60 164 90 . 280 472 162 228 . . 316 558 Initial 207 | . . 4 33 . . 105 149 . . . 39 207 Average 105 | . 14 79 27 . 125 148 50 68 . . 61 387 Influence Increases 4213 | . 212 525 364 . 290 1007 87 258 527 91 331 521 Destroy 0b10 Robot/C 2060 | . 140 320 240 . 240 380 . 80 280 60 60 260 Destroy 0b10 Robot/NC 230 | . 30 70 50 . 5 55 . 5 . . 15 . Destroy Leader 452 | . 34 92 68 . 30 106 . 20 40 10 12 40 Allied During Kill 403 | . . . . . . . . 105 207 21 25 45 Successful Hack 34 | . 6 10 . . . 18 . . . . . . Disable Machine 345 | . . 15 . . . 150 . 15 . . 165 . Anti-Garrison Action 50 | . . . . . . . . . . . . 50 Destroy Structure 429 | . 2 3 6 . . 133 87 33 . . 54 111 Partial Spotted 75 | . . . . . . 75 . . . . . . Lose Combat Pursuer 135 | . . 15 . . 15 90 . . . . . 15 Influence Decreases 3715 | . 200 457 444 . 90 780 514 50 644 119 98 319 Entered New Map 638 | . . 8 47 . . 95 278 . 78 19 24 89 Time Decay 2280 | . 190 429 336 . . 499 216 50 386 100 74 . Lost Part 547 | . 10 20 61 . 90 186 . . . . . 180 Lost Ally 250 | . . . . . . . 20 . 180 . . 50 Squads Dispatched 17 | . 2 1 2 . 1 10 . . . . 1 . Investigation 4 | . 2 1 . . . 1 . . . . . . Extermination 5 | . . . . . . 5 . . . . . . Reinforcement 8 | . . . 2 . 1 4 . . . . 1 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Gar Distress Signals 4 | . 1 2 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 134 | . 9 20 15 . 15 33 6 1 5 3 3 24 Peak Tracking Total 11 | . 3 4 4 . 5 6 3 1 3 3 3 11 Tactical Retreats 6 | . . 1 . . 1 2 1 . . . . 1 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Gar Traps Triggered 11 | . . 2 . . 1 5 . . . . . 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Gar Machines Disabled 25 | . . 1 . . . 10 . 1 . . 11 2 Max in Single Turn 11 | . . 1 . . . 6 . 1 . . 11 1 Garrison Relay 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Gar Machines Accessed 17 | . 4 4 . 1 . 6 . 1 . . 1 . Terminals 9 | . 2 4 . 1 . 2 . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . 1 . 1 . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . Total Hacks 30 | . 10 10 . 2 . 6 . 1 . . 1 . Successful 14 | . 5 3 . 1 . 4 . . . . 1 . Failed 16 | . 5 7 . 1 . 2 . 1 . . . . Catastrophic 4 | . 2 2 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 13 | . 7 4 . . . 2 . . . . . . Terminals 19 | . 5 10 . 2 . 2 . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 7 | . 5 . . . . 1 . 1 . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . Terminal Hacks 6 | . . 3 . 1 . 2 . . . . . . Record 2 | . . 1 . . . 1 . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . Open DSF 1 | . . . . 1 . . . . . . . . Hauler Manifests 2 | . . 1 . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . 1 . . . . . . Retrieve Components 2 | . 1 . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks 5 | . 4 . . . . 1 . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . . . . Monitor 2 | . 2 . . . . . . . . . . . Recyclers 2 | . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Broadcast 1 | . . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 11 | . 3 4 . . . 2 . 1 . . 1 . Full Trace Events 2 | . 2 . . . . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 5 | . 4 . . . . 1 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Gar Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 2 . . . . . . Non-combat 2 | . . . . . . 2 . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 . . . . . . parse_system 1 | . . . . . . 1 . . . . . . find_chute 1 | . . . . . . 1 . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . 5 Machine Destruction 5 | . . . . . . . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Gar Total Allies 20 | . . . . . . . 20 . . . . . Largest Group 19 | . . . . . . . 19 16 14 4 4 4 Highest-Rated Group 684 | . . . . . . . 684 606 556 145 145 144 Highest-Rated Ally 50 | . . . . . . . 50 50 50 46 46 46 Initial Warlord ECA Mod 9 | . . . . . . 9 9 9 9 9 8 8 Total Orders 2 | . . . . . . . . . 2 . . . EXPLORE 1 | . . . . . . . . . 1 . . . RETURN 1 | . . . . . . . . . 1 . . . Ally Attacks 180 | . . . . . . . 53 27 74 5 2 19 Total Damage 4892 | . . . . . . . 1308 928 2033 177 . 446 Kills 31 | . . . . . . . 4 7 15 3 . 2 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Gar Active Infowar (turns) 142 | . . . . . . 142 . . . . . . Sensors 142 | . . . . . . 142 . . . . . . Robot Analysis Total 1 | . . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 1 | . . . . . . . . . 1 . . . Drone Recoveries 1 | . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Gar Turns Passed 8217 | 69 797 1201 912 20 614 1664 839 178 906 218 230 569 Spaces Moved 5274 | 39 401 414 275 9 184 2084 646 104 540 163 122 293 Core 767 | 12 . . 13 . 14 459 256 . . . . 13 Treads 1283 | 27 401 414 262 9 170 . . . . . . . Legs 539 | . . . . . . 327 . . . . . 212 Wheels . | . . . . . . . . . . . . . Hover 1513 | . . . . . . 126 390 104 540 163 122 68 Flight 1172 | . . . . . . 1172 . . . . . . Fastest Speed 14 | 50 160 160 240 250 50 14 50 126 61 126 126 50 Average Speed 119 | 126 160 229 270 250 235 63 88 126 123 126 131 139 Slowest Speed 850 | 160 160 320 850 250 250 300 150 126 191 126 132 350 Overloaded Moves 11 | . . . . . . 11 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 56 48 16 1 81 39 93 4 70 25 4 42 Regions Visited 12 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . Known Exits Taken 5 | . . . . 1 . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched 2 | . . . . . . . . . 2 . . . Spaces Dug 17 | . . . . . . 17 . . . . . . Terrain Destroyed 411 | . . . 5 . . 145 166 . 11 . 27 57 Melee . | . . . . . . . . . . . . . Projectile 23 | . . . 5 . . . 2 . . . 2 14 AOE 388 | . . . . . . 145 164 . 11 . 25 43 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Gar Total 6681 | 53 465 541 343 8 299 2328 904 151 778 175 194 442 Wait 682 | . . 12 . . 48 42 213 45 221 13 43 45 Move 5263 | 38 400 413 274 8 183 2084 645 103 539 162 121 293 Hop . | . . . . . . . . . . . . . Pick Up 104 | 6 11 23 12 . 10 20 7 . 2 . 5 8 Fast Attach 39 | . . 5 . . 2 23 2 . 2 . 2 3 Attach 94 | 6 3 10 10 . 5 30 11 . 4 . 5 10 Detach 30 | . . 1 1 . 3 13 5 . 2 . 3 2 Swap 17 | . 3 5 3 . 2 3 . . . . . 1 Drop 69 | . 1 10 3 . 15 17 8 . 5 . 6 4 Fire 327 | 3 47 62 40 . 29 57 13 3 3 . 9 61 Melee 12 | . . . . . . 12 . . . . . . Ram 1 | . . . . . . 1 . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 43 | . . . . . 2 26 . . . . . 15 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 3 exits: *Fac x3) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 687 | -10/Materials | Discovered new exit (range 11) 799 | -10/Materials | Discovered new exit (range 15) 867 | -10/Materials | Entered another Materials area 867 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1089 | -9/Materials | Discovered new exit (range 12) 1169 | -9/Materials | Build established: Gunner 1362 | -9/Materials | Discovered new exit (range 9) 1879 | -9/Materials | Discovered new exit (range 7) 2068 | -9/Materials | Entered another Materials area 2068 | -8/Materials | Evolved 2 slots: Weapon x2 2673 | -8/Materials | Discovered new exit (range 11) 2727 | -8/Materials | Lost 7 parts (1p2n2u2w) 2980 | -8/Materials | Entered Factory 2980 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3000 | -7/Factory | Identified exit to DSF 3000 | -7/Factory | Entered DSF 3100 | -7/DSF | Additional patrols routed to DSF 3413 | -7/DSF | Discovered new exit (range 16) 3442 | -7/DSF | Sterilization system engaged 3462 | -7/DSF | Ambient heat levels rising (+10) 3477 | -7/DSF | Ambient heat levels rising (+10) 3492 | -7/DSF | Ambient heat levels rising (+10) 3507 | -7/DSF | Ambient heat levels rising (+10) 3522 | -7/DSF | Ambient heat levels rising (+10) 3537 | -7/DSF | Ambient heat levels rising (+10) 3552 | -7/DSF | Ambient heat levels rising (+10) 3567 | -7/DSF | Ambient heat levels rising (+10) 3582 | -7/DSF | Ambient heat levels rising (+10) 3597 | -7/DSF | Ambient heat levels rising (+10) 3612 | -7/DSF | Ambient heat levels rising (+10) 3614 | -7/DSF | Entered Factory 3614 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3616 | -6/Factory | Lost 8 parts (1p3u4w) 3710 | -6/Factory | Discovered new exit (range 4) 3913 | -6/Factory | Lost 4 parts (1n2u1w) 4019 | -6/Factory | Discovered new exit (range 5) 4196 | -6/Factory | Lost 7 parts (1p3n2u1w) 4287 | -6/Factory | Found Prototype Launcher 4288 | -6/Factory | Identified Scatter Rocket Array 4504 | -6/Factory | Core integrity fell below 50% 4882 | -6/Factory | Lost 7 parts (2n2u3w) 4965 | -6/Factory | Discovered new exit (range 12) 5163 | -6/Factory | Build established: Mutant 5206 | -6/Factory | Core integrity fell below 20% 5278 | -6/Factory | Sucked down chute 5278 | -6/Factory | Entered Waste 5279 | -6/Waste | Met a frightened Derelict 5284 | -6/Waste | Found Quantum Capacitor 5292 | -6/Waste | Spotted C-40 Crusher 5320 | -6/Waste | Spotted C-40 Crusher 5350 | -6/Waste | Spotted C-40 Crusher 5350 | -6/Waste | Destroyed C-40 Crusher 5355 | -6/Waste | Spotted C-40 Crusher 5356 | -6/Waste | Spotted C-40 Crusher 5375 | -6/Waste | Destroyed C-40 Crusher 5375 | -6/Waste | Destroyed C-40 Crusher 5399 | -6/Waste | Spotted C-40 Crusher 5451 | -6/Waste | Discovered new exit (range 12) 5456 | -6/Waste | Warlord forces began an assault 5468 | -6/Waste | Allies destroyed C-40 Crusher 5477 | -6/Waste | Allies destroyed C-40 Crusher 5492 | -6/Waste | Allies destroyed C-40 Crusher 5538 | -6/Waste | Lost 3 allies 6092 | -6/Waste | Identified exit to Factory 6117 | -6/Waste | Entered Factory 6117 | -6/Factory | Accompanied by 16 allies 6226 | -6/Factory | Discovered new exit (range 16) 6253 | -6/Factory | Identified exit to Lower Caves 6295 | -6/Factory | Entered Lower Caves 6295 | -6/Lower Caves | Accompanied by 14 allies 6297 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6420 | -6/Lower Caves | Met a Warlord Commander 6421 | -6/Lower Caves | Learned location of Warlord (-5) 6422 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6425 | -6/Lower Caves | Lost 7 allies 6429 | -6/Lower Caves | Found Encrypted Comm Array 7014 | -6/Lower Caves | Spotted B-75 Beast 7044 | -6/Lower Caves | Allies destroyed B-75 Beast 7160 | -6/Lower Caves | Discovered new exit (range 14) 7191 | -6/Lower Caves | Identified exit to Lower Caves 7201 | -6/Lower Caves | Entered another Lower Caves area 7201 | -6/Lower Caves | Accompanied by 4 allies 7403 | -6/Lower Caves | Discovered new exit (range 9) 7412 | -6/Lower Caves | Identified exit to Factory 7419 | -6/Lower Caves | Entered Factory 7419 | -5/Factory | Accompanied by 4 allies 7419 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7647 | -5/Factory | Identified exit to Garrison 7649 | -5/Factory | Entered Garrison 7649 | -5/Garrison | Accompanied by 4 allies 7703 | -5/Garrison | Triggered checkpoint 7824 | -5/Garrison | Garrison Relay disabled 7915 | -5/Garrison | Spotted B-75 Beast 7931 | -5/Garrison | Triggered checkpoint 7936 | -5/Garrison | Destroyed B-75 Beast 8062 | -5/Garrison | Lost 5 parts (1p3n1w) 8182 | -5/Garrison | Triggered checkpoint 8188 | -5/Garrison | Core integrity fell below 50% 8193 | -5/Garrison | Core integrity fell below 20% 8218 | -5/Garrison | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Hvy. Shield Leg destroyed. Penetrated by Slug. The unstable cave ceiling collapses. Acquired Enh. Hardcell Cannon. Penetrated by Slug. Slug penetrates Machine. Critical hit (Burn: +37). Machine disabled. Penetrated by Slug. Slug penetrates Machine. Penetrated by Slug. Activated shielding mode. Deflected attack with Hvy. Shield Leg. Slug penetrates Machine. Penetrated by Slug. Deflected attack with Hvy. Shield Leg. H-66 Slayer knocked back. Deflected attack with Hvy. Shield Leg. Penetrated by Slug. Hvy. Shield Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ""##########?????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | "?????????????????????????????????????????? | | "?????###?????????????????????????????????? | | "????? #?????????????????????????????????? | | "?????# #???############??????????????????? | | ## #???### #???#""""""""""#??????????????????? | | ##% ##### # #####"] *= ]"""#??????????????????? | | ^ "#??????????????????? | | ^^ g +++; ="#??????????????????? | | "###### /% ; *"#??????????????????? | | ## ###??# shhh;^ ="#??????????????????? | | ## #????# # g s/hs *"#??????????????????? | | #### #??? ## g % ""#??????????????????? | | ???# #?# ## ##"**] @]"""#??????????????????? | | ???# #?#?# #""""""""""#??????????????????? | | ???# #???# ############??????????????????? | | ???# #???# % ?????????????????????????????? | | ???# ########%%% ###????????????????????????????? | | ???# ?????????????????????????? | | ???# ?????????????????????????? | | ???########### ##?????????????????????????????? | | ?????????????# ##??????????????????????????????? | | ?????????????? ##???????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 31 Energy Capacity 620 Matter Stores 361 Matter Capacity 600 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 150 Resistance: KI 20 Resistance: TH 10 Core Shielding 30 Phase Shifting 5 Evasion (%) 66 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 6 Core Analysis 6 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightGatlingCharge Manual? 0 Play Time 01:19:22 Cumulative 280.7 hours Start 2026.04.30 @ 19:27:19 End 2026.05.01 @ 18:47:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 738 Rogue 736 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 64 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4a46f8bd-07a6-45cf-9d67-7c748bcb0296