Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.02 @ 23:01:19 Player: Cypher Result: Destroyed self with Fusion Bomb Launcher Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (231) 1155 Value Destroyed (11620) 11620 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (6853) 6853 TOTAL SCORE: 28868 Bonus ------- High Alert Combat Kills 3244 Follower Combat Kills 220 Aligned with FarCom 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 132 Met Warlord at Research 2000 Friendly Fire -343 Cogmind --------- Core Integrity 0/1450 Matter 409/800 Energy 85/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Combat Gravmag System > --- UTILITY (10) ----- Experimental Matter Compressor Advanced Signal Interpreter Advanced Target Analyzer Experimental Core Analyzer > --- WEAPON (5) ------- Fusion Bomb Launcher > --- INVENTORY (4) ---- Energy Well (500) Cooled Phase Cannon Vortex Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Target Analyzer Advanced Core Analyzer Experimental Core Analyzer Improved Heavy Armor Plating > --- WEAPON ----------- Gamma Rifle Improved Matter Neutralizer Helical Railgun Light Antimatter Cannon Linear Accelerator > --- INVENTORY -------- Particle Reactor Improved Quantum Reactor Armored Heavy Treads Advanced Power Amplifier Advanced Cryofiber Web Experimental Heat Sink Advanced Cooling System Energy Well Experimental Matter Compressor Advanced Armor Integrity Analyzer Advanced Kinecellerator Advanced Weapon Cycler System Backup Module Long-range Tractor Beam Gamma Rifle Enhanced Quantum Rifle Cooled Phase Cannon Vortex Cannon Vortex Cannon Vortex Driver Vortex Driver Hardcell Cannon Hardcell Cannon Gamma Bomb Array Gamma Bomb Array Fusion Bomb Launcher Fusion Bomb Launcher [Rating: 177] Favorites ----------- Power Antimatter Reactor Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Treads Enhanced Armored Medium Treads Leg Myomer Leg Wheel Wheel Hover Unit Combat Gravmag System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Improved Matter Neutralizer Ballistic Gun KE Penetrator Ballistic Cannon Light Antimatter Cannon Launcher Heavy Missile Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Slots Evolved 16 | . . . . . 4 2 2 . . . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 1 . . . . . . . . 1 . . . . . 1 1 Utility 8 | . . . . . 3 1 1 . . . . . . 1 . . . . 1 1 . Weapon 3 | . . . . . . 1 1 . . . . . . . . . . . 1 . . Parts Attached 360 | 6 4 2 2 3 27 16 6 11 12 7 7 12 17 5 2 . 15 10 52 90 54 Power 16 | 1 . . . . 2 2 . 1 . . 1 . . 1 . . . . 1 1 6 Engine 4 | 1 . . . . . 2 . . . . . . . 1 . . . . . . . Core 2 | . . . . . 2 . . . . . . . . . . . . . . . . Reactor 10 | . . . . . . . . 1 . . 1 . . . . . . . 1 1 6 Propulsion 51 | 2 2 1 . . 8 1 1 1 2 . . . 3 1 . . 1 6 10 7 5 Treads 28 | 1 1 . . . 4 1 . 1 2 . . . 1 . . . . 1 5 7 4 Leg 11 | . . . . . . . . . . . . . 1 . . . . 5 5 . . Wheel 11 | 1 1 1 . . 4 . 1 . . . . . 1 1 . . 1 . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 152 | 1 1 . 2 1 4 6 3 6 5 . 1 10 3 1 2 . 3 1 22 56 24 Device 92 | . . . . . 2 1 1 3 . . . 1 2 . 1 . 2 . 14 48 17 Storage 17 | 1 . . 1 1 1 . . 2 3 . . 2 . . . . . . 2 2 2 Processor 16 | . 1 . . . . 1 1 . 1 . . 4 . . . . 1 . 1 2 4 Hackware 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . Protection 25 | . . . 1 . 1 3 1 1 1 . 1 3 1 1 1 . . 1 4 4 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 141 | 2 1 1 . 2 13 7 2 3 5 7 5 2 11 2 . . 11 3 19 26 19 Energy Gun 25 | 2 . . . . 1 3 1 1 . 1 3 1 2 1 . . 3 1 2 . 3 Energy Cannon 14 | . . . . . . . . . . . . . . . . . 2 . 2 5 5 Ballistic Gun 43 | . 1 . . . 3 1 1 . 2 1 . . 6 . . . 5 1 9 11 2 Ballistic Cannon 28 | . . 1 . 1 2 3 . 1 1 2 . . . 1 . . . . 1 9 6 Launcher 18 | . . . . 1 6 . . . 1 2 1 1 2 . . . . . 1 . 3 Special Weapon 5 | . . . . . 1 . . 1 . 1 . . 1 . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . . 1 . 1 . . . . . 1 . 4 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . . . 1 1 . . 1 1 . 5 . . . . 3 . 3 4 10 Parts Lost 70 | . 1 . . . 10 1 . . 3 . . . 13 . . . 1 7 5 15 14 Power 5 | . . . . . 2 . . . . . . . 1 . . . . . . . 2 Propulsion 20 | . . . . . 4 1 . . . . . . 2 . . . 1 4 1 3 4 Utility 17 | . . . . . 2 . . . . . . . 3 . . . . 1 1 7 3 Weapon 28 | . 1 . . . 2 . . . 3 . . . 7 . . . . 2 3 5 5 Highest Loss Streak 14 | . 1 . . . 8 1 . . 3 . . . 6 . . . 1 5 3 7 14 Average Slot Usage (%) 89 | . 89 99 100 100 77 79 95 92 91 93 92 92 91 82 87 88 87 88 97 91 78 Engine 2 | . 14 14 14 14 6 5 6 1 . . . . . 5 5 5 5 5 4 . . Reactor 3 | . . . . . . . . 4 6 6 5 6 5 . . . . . . 4 7 Treads 10 | . 14 14 14 14 13 6 6 6 8 13 13 13 9 5 5 5 4 1 2 16 12 Leg 2 | . . . . . . . . . . . . . 2 . . . . 11 18 . . Wheel 3 | . 13 13 14 14 11 15 13 8 3 . . . . 7 11 11 11 6 . . . Device 7 | . . . . . 11 . 10 10 6 6 6 6 6 3 4 5 4 5 11 15 5 Storage 18 | . 14 14 21 28 15 7 6 9 21 33 29 25 20 17 17 17 17 17 15 18 16 Processor 9 | . 3 14 . . . 6 11 13 9 6 6 6 13 11 11 11 11 11 10 9 13 Protection 3 | . . . 5 . 4 11 6 6 5 . 3 5 5 5 5 5 5 5 5 1 2 Energy Gun 6 | . 23 2 . . . 9 13 16 8 1 18 25 10 3 . . 1 7 . . 2 Ballistic Gun 10 | . 4 14 14 14 6 1 6 3 8 18 6 . 15 17 17 17 19 12 21 11 2 Ballistic Cannon 5 | . . 11 14 13 5 8 6 5 4 4 . . . 1 5 5 1 . . 10 10 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 193 | 10 11 14 21 30 41 67 60 99 94 96 92 108 87 130 106 106 116 104 133 193 171 Greatest Support 230 | 20 10 10 10 10 42 30 22 70 98 98 98 98 98 20 20 20 30 90 140 185 230 Greatest Overweight (x) 10 | . 1 1 2 2 9 3 2 9 8 . . 1 8 8 5 5 5 10 1 1 2 Average Overweight (x) 1 | . . 1 1 1 1 2 2 3 2 . . . 1 6 5 5 4 4 . . . Largest Inventory Capacity 30 | 6 6 6 8 12 12 10 10 10 22 22 22 22 22 22 22 22 22 22 30 30 28 Average Capacity 21 | 5 6 6 7 10 11 10 10 10 12 22 22 22 22 22 22 22 22 22 22 29 26 Most Carried 30 | 5 6 6 8 8 9 10 10 10 18 18 22 22 22 21 22 22 22 22 27 30 28 Average Carried 19 | 2 5 5 6 7 7 9 9 9 9 18 20 21 16 14 21 22 21 21 21 28 24 Final Capacity 30 | 6 6 6 8 12 10 10 10 10 22 22 22 22 22 22 22 22 22 22 30 24 4 Final Carried 27 | 5 6 6 8 8 9 10 10 10 18 18 22 22 12 21 22 22 21 22 27 24 3 Class Distribution -------------------- 34% | Scavenger-Gunner 15% | Hauler-Gunner 12% | Mutant 12% | Scavenger-Tank 7% | Scavenger-Mutant 7% | Scavenger-Skirmisher 7% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -6/Waste Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Hauler-Gunner | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Matter Collected 9638 | 252 23 86 . 60 516 373 192 100 700 22 333 45 602 85 90 . . 729 974 3276 1180 Remotely 2367 | . . . . . . . . . . . . . . . . . . . 662 1429 276 Salvage Created 11439 | 136 225 79 . 25 795 273 192 . 1108 35 505 . 933 227 76 . 59 622 1611 3978 560 Parts 503 | 9 20 1 . 5 29 14 10 . 43 4 26 . 31 9 1 . 6 32 61 180 22 Haulers Intercepted 2 | . . . . . . . . . 2 . . . . . . . . . . . . Recyclers Shooed 10 | . . . . . 2 1 1 . 5 . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 107 | . . . . . . . . . . 5 10 4 19 . 3 . 56 10 . . . Prevented 68 | . . . . . . . . . . . 13 . 10 . 1 . 24 20 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Combat Hostiles Destroyed 179 | . 7 . . 4 16 3 1 . 7 6 8 . 20 . 1 . 1 8 17 62 18 Melee 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . Guns 89 | . 7 . . . 6 3 1 . 1 . 7 . 14 . . . 1 6 15 28 . Cannons 52 | . . . . . 1 . . . 1 . . . . . 1 . . . 1 34 14 AOE 34 | . . . . 4 9 . . . 4 6 . . 6 . . . . 1 . . 4 Classes Destroyed 20 | 2 2 . . . 3 3 . . 2 . 2 . 1 1 . . . . 1 . 3 Worker 6 | . . . . . . 1 1 . 1 . . . . . . . . . 1 2 . Builder 8 | . . . . . 1 . . . 3 . . . . 1 . . . . . 3 . Tunneler 5 | 2 . . . . 1 1 . . . . . . . 1 . . . . . . . Hauler 2 | . . . . . . . . . 2 . . . . . . . . . . . . Recycler 24 | 1 . 1 . . 4 1 1 . 5 . . . . 1 . . . . 5 4 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . 1 . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . . . . Watcher 4 | . . . . . . . . . . . . . . 1 . . . . . 3 . Swarmer 29 | . 3 . . 4 3 . . . . 6 . . 1 . . . . 1 3 3 5 Grunt 69 | . 4 . . . 8 . . . 5 . 4 . 15 . . . . 1 6 26 . Brawler 4 | . . . . . 1 . . . . . . . . . . . . 1 . 2 . Duelist 4 | . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . Protector 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . Sentry 24 | . . . . . 4 1 1 . 1 . . . 1 . 1 . . 2 2 9 2 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hunter 15 | . . . . . . 2 . . . . 2 . 2 . . . 1 2 . 3 3 Programmer 27 | . . . . . . . . . 1 . 1 . . . . . . . 6 17 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . 2 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . 3 Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 12 | 2 3 1 . 4 5 2 1 . 6 4 2 . 7 4 1 . 1 5 6 12 8 Combat Bots Only 12 | . 3 . . 4 3 1 1 . 4 4 2 . 7 . 1 . 1 5 5 12 8 Max Kills in Single Turn 4 | 1 2 1 . 3 3 1 1 . 3 2 2 . 2 2 1 . 1 1 2 2 4 Gunslinging 1 | . 1 . . . . . . . . . . . 1 . . . . . 1 . . Exploded 3 | . . . . 3 3 . . . 2 2 . . 2 . . . . 1 . . 3 Melee 1 | . . . . . . . . . 1 . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Damage Taken 26230 | . 175 24 . 65 1497 891 40 . 645 275 428 . 3390 . 19 99 406 1889 1245 8097 7045 Core 3087 | . 25 . . 15 153 56 . . 57 55 41 . 331 . . . 24 134 101 582 1513 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 1550 | . . . . . . . . . 15 . 29 . 196 . . . . . . 481 829 Core Remaining (%) 77 | 100 . . . 84 72 92 . . . . . . 43 . . . . 84 91 55 . Volleys Fired 478 | 6 11 4 . 6 66 33 5 3 25 7 15 . 35 5 2 . 5 24 43 149 34 Largest 5 | 1 2 2 . 2 2 3 4 4 4 1 4 . 4 4 4 . 4 4 5 5 5 Hottest 418 | 40 80 64 . 64 69 179 206 213 225 39 200 . 211 138 135 . 168 200 232 418 404 Shots Fired 1579 | 6 22 8 . 8 107 59 14 6 84 7 60 . 123 20 8 . 20 89 190 625 123 Gun 968 | 6 22 4 . 2 51 39 12 3 67 . 58 . 114 20 6 . 20 88 182 260 14 Cannon 569 | . . 4 . 3 46 20 2 1 15 . . . . . 2 . . . 5 365 106 Launcher 37 | . . . . 3 9 . . . 2 7 2 . 8 . . . . . 3 . 3 Special 5 | . . . . . 1 . . 2 . . . . 1 . . . . 1 . . . Kinetic 1184 | . 3 8 . 5 86 26 4 2 54 . 12 . 74 15 8 . 16 46 177 582 66 Thermal 126 | . 8 . . . . 20 5 1 20 . . . 12 . . . . . . 25 35 Explosive 37 | . . . . 3 9 . . . 2 7 2 . 8 . . . . . 3 . 3 Electromagnetic 190 | 6 11 . . . 11 13 5 1 8 . 46 . 28 5 . . 4 42 5 . 5 Entropic 37 | . . . . . . . . . . . . . . . . . . . 5 18 14 Robot Hit Streak 54 | 2 10 13 . 3 16 7 12 6 27 1 22 . 29 34 10 . 12 7 10 54 40 Robot Miss Streak 5 | 1 1 . . 2 3 3 2 2 4 2 3 . 1 1 . . 4 5 5 3 2 Penetration Max 3 | . . . . . . . . . . . . . 1 . . . 3 1 1 2 1 Secondary Targets 17 | . 1 . . . . . . . . . 1 . 6 . . . . 5 3 1 . Max Gunslinging Chain 1 | . 1 . . . . . . . . . 1 . 1 . . . . 1 1 1 . Shots Hit Robots 1063 | 4 16 8 . 3 75 45 11 6 63 3 48 . 95 12 8 . 10 61 100 413 82 Core Hits 508 | 3 9 2 . 4 39 16 10 2 34 8 22 . 62 7 2 . 4 26 49 159 50 Critical Hits 151 | . . . . 1 3 2 . . 1 . 1 . 12 3 3 . 5 10 22 72 16 Critical Kills 50 | . . . . . . 1 . . 1 . 1 . 5 . 1 . 1 3 10 26 1 Critical Parts Destroyed 78 | . . . . 1 3 . . . . . . . 6 2 1 . 4 4 11 37 9 Melee Attacks 36 | . . . . . . . . . 4 . 3 . . . . . 2 . 25 2 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 36 | . . . . . . . . . 4 . 3 . . . . . 2 . 25 2 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . 2 . . . . . . . . . 4 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33520 | 76 181 153 . 328 2240 721 255 74 2781 701 1118 . 3155 253 160 . 216 888 2940 13158 4122 Guns 13255 | 76 181 53 . 27 674 515 225 47 1029 . 856 . 1665 253 93 . 216 733 1775 4627 210 Cannons 13392 | . . 100 . 54 701 206 30 27 210 . . . . . 67 . . . 356 8325 3316 Explosions 5907 | . . . . 247 865 . . . 1282 701 246 . 1490 . . . . 155 347 6 568 Melee 718 | . . . . . . . . . 256 . . . . . . . . . 462 . . Ramming 248 | . . . . . . . . . 4 . 16 . . . . . . . . 200 28 Kinetic 19313 | . 22 153 . 81 1261 239 59 49 837 . 248 . 1116 124 160 . 206 324 1746 11310 1378 Thermal 3965 | . 33 . . . 98 308 122 24 1092 . 92 . 214 . . . . 155 . 633 1194 Explosive 4704 | . . . . 247 767 . . . 507 701 117 . 1444 . . . . . 347 6 568 Electromagnetic 2282 | 76 126 . . . 114 174 74 1 85 . 645 . 381 129 . . 10 409 29 . 29 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 718 | . . . . . . . . . 256 . . . . . . . . . 462 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 2290 | . . . . . . . . . . . . . . . . . . . 356 1009 925 Highest Corruption 5 | . . . . . . . . 5 5 5 5 5 . . . . . . 2 4 4 Average Corruption 2 | . . . . . . . . 5 5 5 5 5 . . . . . . 1 2 1 Corruption Purged 9 | . . . . . . . . . . . . . . . . . . . . 5 4 Effects 116 | . . . . . . . . 4 21 8 24 2 . . . . . . 9 39 9 Message Errors 28 | . . . . . . . . 1 1 2 7 1 . . . . . . 2 9 5 Matter Fused 18 | . . . . . . . . 3 2 3 4 . . . . . . . . 6 . Heat Flow Errors 14 | . . . . . . . . . 3 2 4 1 . . . . . . 1 3 . Energy Discharges 10 | . . . . . . . . . 5 1 . . . . . . . . . 3 1 Parts Rejected 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . Data Loss (minor) 14 | . . . . . . . . . 1 . 3 . . . . . . . 4 4 2 Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . . . . . . . Misfires 1 | . . . . . . . . . . . 1 . . . . . . . . . . Targeting Errors 24 | . . . . . . . . . 7 . 3 . . . . . . . 2 11 1 Weapon Failures 4 | . . . . . . . . . 1 . 1 . . . . . . . . 2 . Overload Shots 4 | . . . . . . . . . 4 . . . . . . . . . . . . Overflow Damage 839 | . . 2 . . 23 . . . 278 51 11 . 28 . . . . . 131 297 18 Projectiles 334 | . . 2 . . 15 . . . . . . . . . . . . . 55 262 . Explosions 389 | . . . . . 8 . . . 278 51 . . 28 . . . . . 6 . 18 Melee 116 | . . . . . . . . . . . 11 . . . . . . . 70 35 . Knockbacks 75 | . . 1 . 1 7 2 . . . . . . . . . . . . . 51 13 Impact 2 | . . . . . . . . . . . . . . . . . . . . 2 . Kinetic 71 | . . 1 . 1 7 2 . . . . . . . . . . . . . 49 11 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 506 | . . . . . 54 . . . 224 29 25 . 9 . . . . 71 1 . 93 Shots 15 | . . . . . 3 . . . 3 3 1 . 2 . . . . 1 1 . 1 Rammed 18 | . . . . . . . . . 3 . 2 . . . . . . . . 12 1 Targets Rammed 19 | . . . . . . . . . 3 . 2 . . . . . . . . 13 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 544 | . 132 9 . 6 22 354 160 12 193 117 196 131 178 . 24 . 98 367 341 544 423 Average Temperature 142 | . 52 4 . 3 11 155 91 8 68 63 65 82 65 . 14 . 44 184 116 195 131 Received Heat Transfer 3771 | . 60 . . . 720 90 18 . 195 . 99 . 918 . . . . 159 231 1038 243 Effects 21 | . . . . . . 4 . . . . . . . . . . . . 1 15 1 Shutdowns 3 | . . . . . . 1 . . . . . . . . . . . . . 2 . Energy Bleed 3 | . . . . . . 2 . . . . . . . . . . . . . 1 . Interference 6 | . . . . . . . . . . . . . . . . . . . . 6 . Matter Decay 5 | . . . . . . 1 . . . . . . . . . . . . . 4 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 18 | . . . . . . . . . 1 . 4 . 3 . . . . . . 8 2 Total Turns 528 | . . . . . . . . . 23 . 38 . 68 . . . . . . 321 78 Longest Duration 88 | . . . . . . . . . 23 . 14 . 32 . . . . . . 88 60 Robots Corrupted 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . Combat Hostiles 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . Parts Fried 9 | . . . . . . 1 . . . . 2 . 1 2 . . . 3 . . . Impact Corruptions 5 | . . . . . . . . . . . 2 . . . . . . . . 3 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 4653 | . 75 . . . 50 700 275 50 1224 . 150 . 309 . . . . 100 . 610 1110 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 1 . . . 1 . 2 . 1 . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Peak Influence 1846 | 15 224 57 . 90 488 409 221 77 380 . . . . 96 . . . . 433 1846 1472 Initial 1026 | . 9 52 . . 35 63 125 77 39 . . . . 37 . . . . . 183 1026 Average 496 | 4 106 55 . 60 269 232 180 62 178 . . . . 64 . . . . 257 656 934 Maximum Alert Level 5 | . 1 . . . 2 2 1 . 1 . . . . . . . . . 2 5 4 Low Security (%) 35 | 100 90 100 . 100 41 22 85 100 54 . . . . 100 . . . . 31 34 . Level 1 24 | . 9 . . . 33 74 14 . 45 . . . . . . . . . 56 19 . Level 2 4 | . . . . . 24 2 . . . . . . . . . . . . 12 3 . Level 3 24 | . . . . . . . . . . . . . . . . . . . . 21 79 Level 4 8 | . . . . . . . . . . . . . . . . . . . . 11 20 Level 5 2 | . . . . . . . . . . . . . . . . . . . . 9 . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 4 . . . 4 3 1 . 3 . . . 1 1 . . . 1 7 15 . Investigation 7 | . 3 . . . 1 1 . . . . . . . . . . . . 1 1 . Extermination 11 | . . . . . . 1 . . 1 . . . . 1 . . . . 2 6 . Reinforcement 14 | . 1 . . . 3 1 1 . 2 . . . . . . . . . 2 4 . Assault 7 | . . . . . . . . . . . . . 1 . . . . 1 1 4 . Garrison 1 | . . . . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . . 1 . . . . . . . . . 1 1 . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Distress Signals 18 | . 1 . . . 2 . . . 2 . . . . . . . 3 . 2 5 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 312 | . 14 . . 4 27 8 3 6 17 8 9 . 25 2 1 4 7 13 24 89 51 Peak Tracking Total 12 | . 5 . . 4 7 1 1 4 4 4 3 . 10 2 1 4 12 5 5 9 10 Tactical Retreats 25 | . 1 . . . 3 . . . 3 1 . . 1 . . . 6 . 1 2 7 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Traps Triggered 12 | . 3 2 . . 1 . 1 . . . . . . . . . . . 2 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 30 | . . . . 1 . . . . . . . . 1 . . . 28 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Machines Disabled 19 | . . . . . 4 1 . . 4 . . . . . . . . . 4 2 4 Max in Single Turn 4 | . . . . . 1 1 . . 4 . . . . . . . . . 1 1 1 Garrison Access 5 | . . . . . . 1 . . . . . . . . . . . . 2 . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Machines Accessed 43 | . 5 1 1 . 1 6 1 . 1 1 . 1 . 2 . . 5 . 7 10 1 Terminals 21 | . 3 . . . 1 4 1 . 1 1 . . . 1 . . . . 3 6 . Fabricators 3 | . . . . . . 1 . . . . . . . . . . . . 1 1 . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . 2 . Recycling Units 5 | . 2 . . . . . . . . . . . . 1 . . . . 2 . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 3 | . . . . . . 1 . . . . . . . . . . . . 1 . 1 Total Hacks 89 | . 11 1 1 . 4 12 3 . 2 2 . 4 . 9 . . 9 . 12 18 1 Successful 42 | . 6 1 1 . 3 2 2 . 1 2 . 4 . 2 . . 9 . 4 5 . Failed 46 | . 4 . . . 1 10 1 . 1 . . . . 7 . . . . 8 13 1 Catastrophic 10 | . . . . . . 2 . . 1 . . . . . . . . . 2 5 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . Manual 39 | . 6 . 1 . . 10 2 . 1 . . 1 . 6 . . . . 4 8 . Terminals 51 | . 8 . . . 4 8 3 . 2 2 . . . 7 . . . . 6 11 . Fabricators 5 | . . . . . . 1 . . . . . . . . . . . . 2 2 . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . 4 . Recycling Units 8 | . 3 . . . . . . . . . . . . 2 . . . . 3 . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 5 | . . . . . . 3 . . . . . . . . . . . . 1 . 1 Terminal Hacks 30 | . 4 1 1 . 3 1 1 . 1 2 . 4 . 1 . . 9 . 1 1 . Record 9 | . . . . . . . . . . 2 . . . . . . 7 . . . . Part Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 3 | . 1 . . . . . 1 . . . . . . 1 . . . . . . . Open Door 3 | . . 1 . . . . . . . . . . . . . . 2 . . . . Alert Level 5 | . 1 . . . 1 1 . . 1 . . . . . . . . . . 1 . Unreport Threat 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Build 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 6 | . 2 . . . . 1 1 . . . . . . 1 . . . . . 1 . Terminals 3 | . . . . . . . 1 . . . . . . 1 . . . . . 1 . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . 1 . Botnet 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . Jam 1 | . . . . . . 1 . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 3 . . . 1 6 1 . 1 1 . . . 2 . . . . 5 9 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . . . . . 2 2 . Matter 556 | . . . . . . . . . . . . . . . . . . . 278 278 . Time 278 | . . . . . . . . . . . . . . . . . . . 139 139 . Total Part Build Rating 36 | . . . . . . . . . . . . . . . . . . . 18 18 . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . 1 . Time 89 | . . . . . . . . . . . . . . . . . . . . 89 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . 2 3 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . 2 . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . 3 . Robots Rewired 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Total Allies 9 | . . . . . 1 . . 2 . . . . 3 . . . . 2 . 1 . Largest Group 2 | . . . . . 1 . . 2 1 . . . 2 . . . . 2 2 1 . Highest-Rated Group 251 | . . . . . 16 . . 251 125 . . . 79 . . . . 74 74 26 . Highest-Rated Ally 129 | . . . . . 16 . . 129 125 . . . 49 . . . . 47 47 26 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 29 | . . . . . 7 . . 8 3 . . . 6 . . . . 1 4 . . Total Damage 979 | . . . . . 111 . . 392 170 . . . 240 . . . . 22 44 . . Kills 7 | . . . . . 1 . . 4 1 . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . Field Lobotomies 5 | . . . . . 1 . . 2 . . . . 1 . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Robot Analysis Total 3 | . 1 . . . . . 1 . . . . . . 1 . . . . . . . Derelict Logs Recovered 13 | . . 1 . 1 . . . . . 2 1 2 . . 2 1 . 3 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Turns Passed 16967 | 66 256 151 317 359 542 720 221 159 592 436 847 1737 720 406 282 238 1008 568 1787 3015 2540 Spaces Moved 9992 | 50 252 149 331 345 317 517 180 100 295 255 466 1066 327 253 208 184 744 302 883 1260 1508 Core 182 | 1 . . . . 36 . . . . . . . . . . . . . . . 145 Treads 5065 | 1 . . . . 12 69 1 7 143 255 466 1066 297 . . . . . 125 1260 1363 Legs 870 | . . . . . . . . . . . . . . . . . . 112 758 . . Wheels 3875 | 48 252 149 331 345 269 448 179 93 152 . . . 30 253 208 184 744 190 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 90 90 50 80 100 100 130 160 160 160 140 120 130 130 110 110 120 145 50 Average Speed 139 | 81 82 90 93 96 97 112 100 122 147 160 160 160 168 147 130 130 127 143 151 157 150 Slowest Speed 500 | 160 90 90 100 100 500 185 185 170 200 160 160 180 180 160 130 130 130 210 180 180 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 57 27 71 64 27 13 6 82 12 49 61 85 58 7 43 38 84 44 24 37 38 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 4 | . 2 . . 1 . . . . . . . 1 . . . . . . . . . Known Exits Taken 14 | . 1 1 . . . 1 . . 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 5 | 1 . . 1 1 1 . . . . . . . . . . . . . 1 . . Scrap Searched 13 | . . 1 . 3 . . . . . . 4 3 1 . 1 . . . . . . Spaces Dug 49 | . . . . . 15 . . . . . 3 . . . . . 2 . 15 14 . Terrain Destroyed 748 | . . . . 41 109 2 . . 43 83 34 . 75 . . . 2 11 49 192 107 Melee 20 | . . . . . . . . . . . 3 . . . . . 2 . 15 . . Projectile 226 | . . . . . 6 2 . . 2 . . . 4 . . . . . 27 168 17 AOE 502 | . . . . 41 103 . . . 41 83 31 . 71 . . . . 11 7 24 90 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Total 11951 | 66 278 157 337 362 435 602 209 134 384 271 523 1100 418 274 216 183 788 374 1185 1942 1713 Wait 671 | . 5 1 . 6 10 23 12 1 29 3 25 . 6 . 2 . . 16 125 350 57 Move 9972 | 49 251 148 330 344 316 516 180 99 294 254 465 1065 326 252 207 183 743 301 882 1259 1508 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 147 | 5 4 1 3 1 7 6 2 6 12 . 4 7 . 10 2 . 7 6 25 25 14 Fast Attach 129 | 6 1 1 1 . 8 9 4 2 6 . 2 8 3 1 . . 8 6 16 25 22 Attach 101 | . 2 1 1 . 8 3 1 5 4 . . 1 9 3 2 . 3 3 12 23 20 Detach 32 | . 1 . . . 4 1 . . . . 1 . . 2 . . 1 . 4 12 6 Swap 130 | . 1 . . 3 11 4 1 4 2 7 5 3 5 1 . . 4 1 24 42 12 Drop 186 | . 2 1 2 2 5 7 4 14 5 . 1 15 1 . 1 . 15 1 29 42 39 Fire 478 | 6 11 4 . 6 66 33 5 3 25 7 15 . 35 5 2 . 5 24 43 149 34 Melee 36 | . . . . . . . . . 4 . 3 . . . . . 2 . 25 2 . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 19 | . . . . . . . . . 3 . 2 . . . . . . . . 13 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 50 | . . . . . . . . . . . . 1 33 . . . . 16 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 3 exits: *Res / Arm / *Tes) -2/Research (discovered 1 exit: *Qua) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 14) 153 | -10/Materials | Central database locked down 279 | -10/Materials | Discovered new exit (range 9) 318 | -10/Materials | Build established: Mutant 322 | -10/Materials | Identified exit to Mines 323 | -10/Materials | Entered Mines 327 | -10/Mines | Met a Derelict bent on vengeance 347 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 397 | -10/Mines | Discovered new exit (range 8) 398 | -10/Mines | Discovered new exit (range 9) 403 | -10/Mines | Identified exit to Materials 415 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 416 | -10/Mines | Discovered new exit (range 5) 419 | -10/Mines | Identified exit to Exiles 440 | -10/Mines | Learned Materials emergency access door positions 474 | -10/Mines | Entered Exiles 503 | -10/Exiles | Met 8R-AWN 517 | -10/Exiles | Met EX-HEX 570 | -10/Exiles | Met EX-DEC 668 | -10/Exiles | Met EX-BIN 679 | -10/Exiles | Aligned with FarCom system 680 | -10/Exiles | Given EX-Vault access code 700 | -10/Exiles | Opened EX-Vault 706 | -10/Exiles | Found Field Lobotomy Kit 726 | -10/Exiles | Warned to stay clear of 0b10 Research branches 782 | -10/Exiles | Discovered new exit (range 12) 791 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 791 | -10/Exiles | Entered Mines 813 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1004 | -9/Mines | Discovered new exit (range 10) 1017 | -9/Mines | Learned location of Zion (-6) 1072 | -9/Mines | Found a hidden stash of uninstalled traps 1150 | -9/Mines | Entered Materials 1150 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1488 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 1571 | -8/Materials | Lost 8 parts (1p4n1u2w) 1650 | -8/Materials | Discovered new exit (range 12) 1692 | -8/Materials | Entered Factory 1692 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2300 | -7/Factory | Discovered new exit (range 4) 2335 | -7/Factory | Identified exit to Factory 2412 | -7/Factory | Entered another Factory area 2412 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2633 | -6/Factory | Sucked down chute 2633 | -6/Factory | Entered Waste 2648 | -6/Waste | EMP discharged 2661 | -6/Waste | Spotted C-40 Crusher 2662 | -6/Waste | Spotted C-40 Crusher 2662 | -6/Waste | Spotted C-40 Crusher 2665 | -6/Waste | Assimilated C-40 Crusher with FLK Orb 2668 | -6/Waste | Assimilated C-40 Crusher with FLK Orb 2670 | -6/Waste | Allies destroyed C-40 Crusher 2671 | -6/Waste | Spotted C-40 Crusher 2671 | -6/Waste | Spotted C-40 Crusher 2671 | -6/Waste | Allies destroyed C-40 Crusher 2672 | -6/Waste | Spotted C-40 Crusher 2683 | -6/Waste | Allies destroyed C-40 Crusher 2698 | -6/Waste | Allies destroyed C-40 Crusher 2721 | -6/Waste | Found Damper Plating 2731 | -6/Waste | Discovered new exit (range 16) 2748 | -6/Waste | EMP discharged 2788 | -6/Waste | Identified exit to Factory 2792 | -6/Waste | Entered Factory 2792 | -6/Factory | Accompanied by 1 ally 2951 | -6/Factory | Build established: Scavenger-Skirmisher 3069 | -6/Factory | Lost 3 parts (3w) 3105 | -6/Factory | Found Prototype Processor 3105 | -6/Factory | Identified Exp. Targeting Computer 3275 | -6/Factory | Discovered new exit (range 15) 3382 | -6/Factory | Identified exit to Lower Caves 3384 | -6/Factory | Entered Lower Caves 3399 | -6/Lower Caves | Learned Factory garrison access intel 3447 | -6/Lower Caves | Spotted B-75 Beast 3627 | -6/Lower Caves | Encountered a Warlord checkpoint 3661 | -6/Lower Caves | Learned location of 1 exit from Factory 3812 | -6/Lower Caves | Discovered new exit (range 5) 3818 | -6/Lower Caves | Identified exit to Lower Caves 3820 | -6/Lower Caves | Entered another Lower Caves area 3826 | -6/Lower Caves | P-60 Hacker assimilated allied 86-48K(S) 3939 | -6/Lower Caves | Encountered a Warlord checkpoint 3989 | -6/Lower Caves | Learned 4 Factory zone layouts 3994 | -6/Lower Caves | Discovered new exit (range 5) 3999 | -6/Lower Caves | Identified exit to Factory 4130 | -6/Lower Caves | Build established: Scavenger-Gunner 4559 | -6/Lower Caves | Build established: Scavenger-Tank 4654 | -6/Lower Caves | Discovered new exit (range 7) 4666 | -6/Lower Caves | Identified exit to Zion 4667 | -6/Lower Caves | Entered Zion 4730 | -6/Zion | Learned Factory interactive machine intel 4739 | -6/Zion | System corruption cleaned by Quarantine Array 4826 | -6/Zion | Received a visual enhancement algorithm 5422 | -6/Zion | Identified exit to Deep Caves 5629 | -6/Zion | Found Prototype Device 5629 | -6/Zion | Identified Bomb Factory No. 2 5679 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 5726 | -6/Zion | Rebuked by Imprinter 5895 | -6/Zion | Learned location of Quarantine (-2) 6132 | -6/Zion | Visited the Megawrench Repair Shop 6132 | -6/Zion | Megawrench repaired 13 parts 6301 | -6/Zion | Found Prototype Processor 6301 | -6/Zion | Identified Exp. Terrain Scan Processor 6305 | -6/Zion | Found Prototype Processor 6305 | -6/Zion | Identified Exp. Signal Interpreter 6310 | -6/Zion | Found Prototype Processor 6310 | -6/Zion | Identified Exp. Target Analyzer 6318 | -6/Zion | Found Prototype Processor 6318 | -6/Zion | Identified Exp. Melee Analysis Suite 6380 | -6/Zion | Discovered new exit (range 15) 6402 | -6/Zion | Identified exit to Proximity Caves 6404 | -6/Zion | Entered Proximity Caves 6654 | -5/Proximity Caves | Build established: Scavenger-Gunner 6665 | -5/Proximity Caves | Destroyed 7 combat bots 6672 | -5/Proximity Caves | Lost 3 parts (1u2w) 6688 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6709 | -5/Proximity Caves | Assimilated L-41 Fighter with FLK Orb 6757 | -5/Proximity Caves | Lost 6 parts (2n1u3w) 6764 | -5/Proximity Caves | Destroyed 7 combat bots 7059 | -5/Proximity Caves | Spotted B-75 Beast 7063 | -5/Proximity Caves | Core integrity fell below 50% 7116 | -5/Proximity Caves | Discovered exit to Factory (range 5) 7119 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7124 | -5/Proximity Caves | Entered Factory 7124 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7125 | -5/Factory | Identified exit to Upper Caves 7127 | -5/Factory | Loaded intel: 46 interactive machine locations 7128 | -5/Factory | Loaded intel: 4 garrison access locations 7440 | -5/Factory | Build established: Scavenger-Skirmisher 7453 | -5/Factory | Discovered exit to Upper Caves (range 11) 7530 | -5/Factory | Entered Upper Caves 7611 | -5/Upper Caves | Identified exit to Upper Caves 7654 | -5/Upper Caves | Learned Factory stockpile data 7765 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7812 | -5/Upper Caves | Entered another Upper Caves area 7826 | -5/Upper Caves | Build established: Scavenger-Gunner 8024 | -5/Upper Caves | Identified exit to Warlord 8050 | -5/Upper Caves | Entered Warlord 8370 | -5/Warlord | Visited the Vortex Lab 8385 | -5/Warlord | Warlord's base attacked by MAIN.C 8387 | -5/Warlord | Found Prototype Energy Cannon 8387 | -5/Warlord | Identified Vortex Cannon 8391 | -5/Warlord | Found Vortex Cannon 8394 | -5/Warlord | Found Prototype Energy Cannon 8394 | -5/Warlord | Identified Vortex Driver 8398 | -5/Warlord | Found Vortex Driver 8697 | -5/Warlord | Found Prototype Device 8697 | -5/Warlord | Identified Minesniffer Drone Bay 8735 | -5/Warlord | Warlord forces counterattacked 8815 | -5/Warlord | Met Warlord 8903 | -5/Warlord | Spotted Striker 8958 | -5/Warlord | Spotted Executioner 9025 | -5/Warlord | Opened side exit 9047 | -5/Warlord | Discovered new exit (range 10) 9054 | -5/Warlord | Identified exit to Proximity Caves 9058 | -5/Warlord | Entered Proximity Caves 9239 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9322 | -4/Proximity Caves | Learned 8 Research zone layouts 9351 | -4/Proximity Caves | Learned Research stockpile data 9372 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 9431 | -4/Proximity Caves | Assimilated C-30 ARC with FLK Orb 9436 | -4/Proximity Caves | Lost 5 parts (2n1u2w) 9459 | -4/Proximity Caves | Learned 12 Research zone layouts 9614 | -4/Proximity Caves | Discovered new exit (range 7) 9622 | -4/Proximity Caves | Identified exit to Factory 9626 | -4/Proximity Caves | Entered Factory 9626 | -4/Factory | Accompanied by 2 allies 9626 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10031 | -4/Factory | Build established: Scavenger-Mutant 10167 | -4/Factory | Lost 3 parts (1n1u1w) 10199 | -4/Factory | Spotted B-86 Titan 10799 | -4/Factory | Build established: Scavenger-Gunner 11032 | -4/Factory | Fabricated Quantum Reactor? 11314 | -4/Factory | Discovered new exit (range 16) 11413 | -4/Factory | Entered Research 11413 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11414 | -3/Research | Identified exit to Armory 11449 | -3/Research | Found Gamma Bomb Array 11480 | -3/Research | Build established: Hauler-Gunner 11653 | -3/Research | Repaired Prc. Matter Filter 12128 | -3/Research | Spotted B-86 Titan 12186 | -3/Research | Lost 3 parts (1u2w) 12629 | -3/Research | Found Gamma Bomb Array 13035 | -3/Research | Local fabrication network quarantined 13137 | -3/Research | Fabricated Biometal Heavy Treads? 13304 | -3/Research | Discovered new exit (range 15) 13330 | -3/Research | Identified exit to Testing 13871 | -3/Research | Destroyed 12 combat bots 13956 | -3/Research | First assault squad dispatched 13996 | -3/Research | Found Fusion Bomb Launcher 14085 | -3/Research | Found Fusion Bomb Launcher 14203 | -3/Research | Lost 7 parts (2n4u1w) 14406 | -3/Research | Discovered new exit (range 15) 14427 | -3/Research | Identified exit to Research 14428 | -3/Research | Entered another Research area 14428 | -2/Research | Warlord forces began assault on 0b10 14428 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 14457 | -2/Research | Found Prototype Device 14457 | -2/Research | Identified EM Dispersion Field 14538 | -2/Research | Research machine network offline 14550 | -2/Research | Met up with Warlord 14844 | -2/Research | Build established: Hauler-Mutant 14869 | -2/Research | Borebot progress halted 14999 | -2/Research | Borebot progress halted 15031 | -2/Research | Borebot progress halted 15034 | -2/Research | Spotted Striker 15055 | -2/Research | Spotted Executioner 15237 | -2/Research | Spotted Executioner 15261 | -2/Research | Found Prototype Device 15261 | -2/Research | Identified Adv. Kinecellerator 15362 | -2/Research | Spotted Executioner 15363 | -2/Research | Build established: Scavenger-Gunner 15367 | -2/Research | Spotted Executioner 15403 | -2/Research | Found Adv. Kinecellerator 15541 | -2/Research | Warlord destroyed during the assault 15560 | -2/Research | Spotted Executioner 15567 | -2/Research | Spotted Executioner 15697 | -2/Research | Found Prototype Processor 15697 | -2/Research | Identified Exp. Core Analyzer 15712 | -2/Research | Destroyed Executioner 15792 | -2/Research | Spotted Striker 16661 | -2/Research | Spotted Executioner 16667 | -2/Research | Discovered new exit (range 14) 16675 | -2/Research | Spotted Executioner 16688 | -2/Research | Identified exit to Quarantine 16705 | -2/Research | Destroyed Executioner 16718 | -2/Research | Destroyed Executioner 16739 | -2/Research | Destroyed 7 combat bots 16779 | -2/Research | Spotted Striker 16779 | -2/Research | Spotted Striker 16795 | -2/Research | Spotted Striker 16796 | -2/Research | Destroyed Striker 16811 | -2/Research | Destroyed Striker 16874 | -2/Research | Destroyed 8 combat bots 16888 | -2/Research | Spotted Striker 16897 | -2/Research | Core integrity fell below 50% 16917 | -2/Research | Lost 14 parts (2p4n3u5w) 16949 | -2/Research | Core integrity fell below 20% 16952 | -2/Research | Spotted B-90 Cyclops 16968 | -2/Research | Destroyed self with Fusion Bomb Launcher Last Messages --------------- 16885_ Dropped Adv. Cooling System. 16886_ Dropped Med. Storage Unit. 16886_ Adv. Armor Integrity Analyzer destroyed. 16886_ Dropped Lrg. Storage Unit. 16887_ Dropped Hcp. Storage Unit. 16887_ Dropped Lrn. Tractor Beam. 16888_ Dropped System Backup Module. 16888_ Dropped Adv. Kinecellerator. 16890_ Acquired Vortex Cannon. 16892_ Acquired Fusion Bomb Launcher. 16894_ Acquired Cld. Phase Cannon. 16899_ Acquired 28 matter. 16910_ Acquired Cmb. Gravmag System. 16914_ W-44 Eye sends out distress signal. 16928_ ANNOUNCEMENT: Unaware assault squad dispatched in northwest quadrant. 16928_ ANNOUNCEMENT: Unaware assault squad dispatched in northwest quadrant. 16928_ ANNOUNCEMENT: Unaware assault squad dispatched in northeast quadrant. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ????########??????????????????? | | ##### #??????????????????? | | + #??????????????????? | | # #??????????????????? | | # #??????????????????? | | + =#??????????????????? | | # #??????????????????? | | ##/#####??????????????????? | | #???????????????????? | | ##+######??????????????? | | # #??????????????? | | # #??????????????? | | ###### # ! #??????????????? | | ?????# # #????###???????? | | ?????# # #???? #???????? | | ?????# ####/######## #???????? | | ?????# ]]] #???????? | | ?????+ ]]] #???????? | | ""???##### ]]] BB+???????? | | ""???????## BB#???????? | | """ #????# #???????? | | #????+ #### # | | #????# # ! # | | #????# ! s # @ ]! # | | #????+ s ] # | | ??####????####+### # !# | | ???????????? # # # | | ???????????# # s## ## | | ???????????# = # ###s ??? | | ???????????#* + K #??? | | ????#??????# #####"+####??? | | ?? #??????# #??# ?????? | | #??????# #??# ????? | | #??????#######??# ???? | | #???????????????# #??? | | #???????????????# #??? | | !#???????????????# #??? | | #???????????????########??? | | #?????????????????????????? | | ?? #?????????????????????????? | | ????#?????????????????????????? | | ??????????????????????????????? | | #########?????????????????????? | | #?#####???????????????? | | ### #???????????????? | | + #???????????????? | | ### #???????????????? | | """ #?## ##?????? #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 62 Energy Capacity 725 Matter Stores 629 Matter Capacity 800 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 2400 Resistance: EM 90 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 50 Melee Accuracy 12 Target Analysis 12 Core Analysis 15 Recoil Reduction 11 Matter Filtering 50 Kinecelleration 50 Offensive Hacking 14 Item Schematics ----------------- Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Tactical Coordination Suite | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Quantum Reactor | x2 | -4/Factory | Preloaded Biometal Heavy Treads | x2 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberThunderTrap Manual? 0 Play Time 03:51:35 Cumulative 207.4 hours Start 2021.07.31 @ 11:12:59 End 2021.08.02 @ 23:01:19 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 200 Rogue 200 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 74 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a40949c-1cfc-4e63-99e1-d2d90e116af8