Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.18 @ 17:10:27 Player: eEnbyEm Result: Destroyed by XX-CGO(x) with Makeshift Spear Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (76) 380 Value Destroyed (2407) 2407 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (322) 322 TOTAL SCORE: 5609 Bonus ------- High Alert Combat Kills 22 Registered with UFD 300 Cogmind --------- Core Integrity 0/550 Matter 208/300 Energy 275/275 System Corruption 5% Temperature Cool (6) Movement Treading (237) Ox1 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Armored Treads Advanced Treads > --- UTILITY (4) ------ High-capacity Storage Unit Heavy Armor Plating > --- WEAPON (3) ------- LU-1G1's Laser Shovel > --- INVENTORY (20) --- Deuterium Engine Deuterium Engine Light Treads Light Treads Improved Treads Machine Analyzer Improved Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer Hardlight Generator System Shield Battle Rifle Improved Assault Rifle Missile Launcher CPS Tube (2) Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Heavy Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Autogun LU-1G1's Laser Shovel > --- INVENTORY -------- Deuterium Engine Deuterium Engine Light Treads Light Treads Improved Treads Machine Analyzer Improved Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer Heavy Armor Plating Heavy Armor Plating Hardlight Generator System Shield Battle Rifle Improved Assault Rifle Missile Launcher CPS Tube [Rating: 36] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon LU-1G1's Laser Shovel Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 2 | . . 1 1 . . . Weapon 1 | . . 1 . . . . Parts Attached 156 | 5 6 46 30 45 7 17 Power 7 | 1 . 2 2 . . 2 Engine 7 | 1 . 2 2 . . 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 53 | 2 2 15 13 14 2 5 Treads 45 | . . 11 13 14 2 5 Leg 3 | . . 3 . . . . Wheel 4 | 2 2 . . . . . Hover . | . . . . . . . Flight 1 | . . 1 . . . . Utility 33 | . 1 9 4 15 1 3 Device 9 | . . 1 2 4 1 1 Storage 4 | . 1 1 . 2 . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 20 | . . 7 2 9 . 2 Artifact . | . . . . . . . Weapon 63 | 2 3 20 11 16 4 7 Energy Gun 20 | . 1 6 9 4 . . Energy Cannon 2 | . . 2 . . . . Ballistic Gun 33 | 2 2 11 2 9 2 5 Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon 6 | . . . . 3 2 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 4 1 . . 1 Corrupted Parts 1 | . . . . 1 . . System Corruption 2 | . . . . 2 . . Parts Lost 15 | . . 5 1 4 1 4 Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 7 | . . 3 . 1 . 3 Weapon 7 | . . 2 1 2 1 1 Highest Loss Streak 4 | . . 2 1 1 1 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 76 97 98 98 83 89 Engine 9 | . 14 11 9 9 9 8 Treads 24 | . . 11 26 26 27 26 Device 7 | . . 2 13 10 2 8 Storage 9 | . 11 11 9 9 9 9 Protection 11 | . . 18 13 15 9 8 Energy Gun 4 | . . 13 20 4 . . Ballistic Gun 22 | . 24 14 6 21 26 26 Peak Build Rating 36 | 5 6 19 23 26 26 36 Average Rating 22 | 4 5 15 21 23 23 27 On Entrance 14 | . 5 6 19 22 26 24 Naked Turns . | . . . . . . . Heaviest Build 78 | 7 12 36 37 74 75 78 Greatest Support 66 | 20 20 46 66 60 60 65 Greatest Overweight (x) 8 | . 2 8 . 1 1 1 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 20 | 5 8 10 10 20 20 20 Average Capacity 16 | 5 7 9 10 15 20 20 Most Carried 20 | 4 8 10 10 20 20 20 Average Carried 15 | 3 5 8 9 14 19 19 Final Capacity 20 | 5 8 10 10 20 20 20 Final Carried 19 | 4 5 10 10 19 18 15 Class Distribution -------------------- 75% | Scavenger-Tank 7% | Derelict-Tank 6% | Tank 5% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -8/Recycling Scavenger-Tank | -8/Scraptown Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Matter Collected 2612 | 274 . 701 531 926 120 60 Remotely . | . . . . . . . Salvage Created 3448 | 38 . 785 1071 1554 . . Parts 182 | 2 . 44 58 78 . . Haulers Intercepted 10 | . . 4 2 4 . . Recyclers Shooed 4 | . . 1 1 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Combat Hostiles Destroyed 57 | 1 . 16 19 21 . . Guns 51 | 1 . 14 17 19 . . Cannons 2 | . . 2 . . . . AOE 2 | . . . 1 1 . . Classes Destroyed 12 | 1 . 5 3 3 . . Worker 1 | . . . 1 . . . Builder 3 | . . . 1 2 . . Hauler 10 | . . 4 2 4 . . Recycler 2 | . . . . 2 . . Operator 1 | . . . . 1 . . Watcher 2 | . . 2 . . . . Swarmer 7 | . . 3 4 . . . Grunt 29 | 1 . 10 7 11 . . Brawler 2 | . . 1 1 . . . Duelist 1 | . . . . 1 . . Sentry 16 | . . 2 6 8 . . Hunter 2 | . . . 1 1 . . Best Kill Streak 5 | 1 . 5 5 5 . . Combat Bots Only 5 | 1 . 5 4 5 . . Max Kills in Single Turn 2 | 1 . 1 2 1 . . Gunslinging . | . . . . . . . Exploded 1 | . . . 1 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Hostile Shots Fired 524 | 5 . 91 99 118 7 204 Missed 161 | 2 . 30 26 27 2 74 Damage Taken 4689 | 33 . 771 980 1445 141 1319 Core 686 | 10 . 99 182 219 . 176 Absorbed by Shields . | . . . . . . . Redirected to Shielding 81 | . . 67 14 . . . Ignored by Resistances 64 | . . . 20 44 . . Regen/Repaired (Parts) 309 | . . . 230 79 . . Core Remaining (%) 89 | 96 96 75 . . . . Volleys Fired 166 | 4 . 56 42 63 1 . Largest 3 | 2 . 3 3 3 2 . Hottest 189 | 40 . 189 135 135 46 . Shots Fired 468 | 8 . 144 124 190 2 . Gun 454 | 8 . 130 124 190 2 . Cannon 13 | . . 13 . . . . Launcher 1 | . . 1 . . . . Special . | . . . . . . . Kinetic 282 | 8 . 73 52 147 2 . Thermal 70 | . . 70 . . . . Explosive 1 | . . 1 . . . . Electromagnetic 115 | . . . 72 43 . . Robot Hit Streak 13 | 4 . 7 12 13 . . Robot Miss Streak 5 | 3 . 5 3 3 . . Penetration Max . | . . . . . . . Secondary Targets 6 | . . 2 . 4 . . Max Gunslinging Chain 1 | . . 1 . 1 . . Shots Hit Robots 328 | 4 . 98 87 139 . . Core Hits 168 | 2 . 50 51 64 1 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . 1 . . . Corrupt 1 | . . . 1 . . . Melee Attacks 10 | . . . . 6 2 2 Impact 10 | . . . . 6 2 2 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5058 | 59 . 1434 1409 2120 9 27 Guns 4700 | 59 . 1255 1324 2062 . . Cannons 165 | . . 165 . . . . Explosions 144 | . . 13 85 46 . . Melee . | . . . . . . . Ramming 49 | . . 1 . 12 9 27 Kinetic 2740 | 59 . 706 499 1476 . . Thermal 845 | . . 714 85 46 . . Explosive 13 | . . 13 . . . . Electromagnetic 1411 | . . . 825 586 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . 2 2 5 Average Corruption 2 | . . . . 2 2 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 53 | . . . . 20 32 1 Message Errors 12 | . . . . 3 8 1 Matter Fused 14 | . . . . 6 8 . Heat Flow Errors 3 | . . . . 1 2 . Energy Discharges 7 | . . . . 2 5 . Data Loss (minor) 6 | . . . . 2 4 . Data Loss (major) 5 | . . . . 1 4 . Misfires 4 | . . . . 4 . . Alerts 1 | . . . . . 1 . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 1 | . . 1 . . . . Projectiles 1 | . . 1 . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 54 | . . 16 38 . . . Shots 2 | . . 1 1 . . . Rammed 7 | . . 1 . 1 2 3 Targets Rammed 8 | . . 1 . 2 2 3 Kicked . | . . . . . . . Crushed 1 | . . . . 1 . . Highest Temperature 504 | . . 504 162 182 213 . Average Temperature 112 | . . 166 39 51 100 . Received Heat Transfer 1476 | 18 . 348 297 657 42 114 Effects 12 | . . 12 . . . . Shutdowns 3 | . . 3 . . . . Energy Bleed 2 | . . 2 . . . . Interference 4 | . . 4 . . . . Matter Decay 1 | . . 1 . . . . Damage (major) 2 | . . 2 . . . . Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . 1 1 . . Combat Hostiles 2 | . . . 1 1 . . Parts Fried 5 | . . . 2 3 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . 4 . . . . Heat Transferred 1365 | . . 1265 50 50 . . Parts Sabotaged . | . . . . . . . Parts Stolen 2 | . . . . . . 2 Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Peak Influence 433 | 20 56 317 350 433 113 . Initial 118 | . . 23 88 118 100 . Average 150 | 14 23 198 246 246 18 . Maximum Alert Level 2 | . . 1 1 2 . . Low Security (%) 58 | 100 100 40 36 23 100 . Level 1 41 | . . 59 63 74 . . Level 2 . | . . . . 2 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . . 2 1 5 . . Investigation 4 | . . 2 . 2 . . Extermination . | . . . . . . . Reinforcement 3 | . . . . 3 . . Assault 1 | . . . 1 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Distress Signals 9 | . . 3 2 4 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 108 | 1 2 32 23 33 7 10 Peak Tracking Total 18 | 1 1 6 4 5 5 18 Tactical Retreats 10 | . . 3 4 3 . . Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Traps Triggered 7 | . 3 3 . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . 1 . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Machines Disabled 7 | . . 2 1 1 . 3 Max in Single Turn 1 | . . 1 1 1 . 1 Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Machines Accessed 37 | . 1 8 5 8 9 6 Terminals 18 | . 1 4 2 5 6 . Fabricators . | . . . . . . . Repair Stations 4 | . . 1 2 1 . . Recycling Units 5 | . . 1 1 2 1 . Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Total Hacks 138 | . 5 20 23 22 41 27 Successful 99 | . 3 10 17 10 32 27 Failed 38 | . 2 9 6 12 9 . Catastrophic 9 | . 1 2 2 2 2 . Database Lockouts 1 | . . 1 . . . . Manual 18 | . . 3 3 6 6 . Terminals 56 | . 5 13 7 15 16 . Fabricators . | . . . . . . . Repair Stations 20 | . . 1 14 5 . . Recycling Units 8 | . . 3 2 2 1 . Scanalyzers 3 | . . 3 . . . . Garrison Access . | . . . . . . . Terminal Hacks 75 | . 3 6 4 4 31 27 Record 67 | . 2 3 4 4 28 26 Robot Analysis 2 | . . 2 . . . . Alert Level 2 | . . 1 . . 1 . Dispatch Records 1 | . 1 . . . . . Zone Layout 2 | . . . . . 2 . Derelict Proto ID Bank 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 16 | . . . 12 4 . . Scan Component 8 | . . . 6 2 . . Repair 8 | . . . 6 2 . . Recycling Unit Hacks 2 | . . 1 . 1 . . Report Inventory 1 | . . 1 . . . . Retrieve Components 1 | . . . . 1 . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . . 1 1 1 1 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Mechanics 1 | . . . 1 . . . Recycling Units 2 | . . . . 1 1 . Recyclers 2 | . . . . 1 1 . Scanalyzers 1 | . . 1 . . . . Researchers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 23 | . 1 7 4 6 5 . Full Trace Events 8 | . 1 2 . 3 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 8 | . . . 6 2 . . Time 257 | . . . 193 64 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . . 10 . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . 3 . . . Machine Destruction 3 | . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . 1 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 1 Highest-Rated Group 16 | . . . . . 16 16 Highest-Rated Ally 16 | . . . . . 16 16 Total Orders 2 | . . . . . 1 1 STAY 1 | . . . . . . 1 FOLLOW 1 | . . . . . 1 . Ally Attacks 3 | . . . . . . 3 Total Damage 14 | . . . . . . 14 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . 1 . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Robot Analysis Total 2 | . . 2 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Turns Passed 12229 | 444 243 1360 1220 2202 2323 4437 Spaces Moved 5200 | 244 205 658 474 842 948 1829 Core 25 | 18 5 2 . . . . Treads 4421 | . . 328 474 842 948 1829 Legs 184 | . . 184 . . . . Wheels 570 | 226 200 144 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 160 160 240 158 Average Speed 201 | 77 81 153 160 203 240 237 Slowest Speed 450 | 80 150 450 160 240 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 53 | 13 22 51 31 72 99 89 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . 6 Spaces Dug 31 | . . 10 . 5 2 14 Terrain Destroyed 35 | . . 10 2 8 2 13 Melee 7 | . . . . 5 2 . Projectile . | . . . . . . . AOE 15 | . . 10 2 3 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Total 6587 | 489 279 886 845 1190 988 1910 Wait 852 | 228 63 64 262 181 23 31 Move 5194 | 243 204 657 473 841 947 1829 Hop . | . . . . . . . Pick Up 89 | 9 5 32 13 18 1 11 Fast Attach 41 | . 2 12 11 13 . 3 Attach 27 | 5 4 6 3 4 1 4 Detach 1 | . . . . . . 1 Swap 90 | . . 30 16 28 6 10 Drop 108 | . 1 28 25 34 4 16 Fire 166 | 4 . 56 42 63 1 . Melee 10 | . . . . 6 2 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush 8 | . . 1 . 2 2 3 Escape Stasis . | . . . . . . . Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -8/Recycling (discovered 2 exits: [*Fac] / *Scr) -8/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 55 | -11/Scrapyard | Discovered new exit (range 8) 445 | -11/Scrapyard | Entered Materials 446 | -10/Materials | Build established: Mutant 625 | -10/Materials | Discovered new exit (range 3) 688 | -10/Materials | Entered another Materials area 688 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 757 | -9/Materials | Central database locked down 1322 | -9/Materials | Build established: Tank 2040 | -9/Materials | Discovered new exit (range 3) 2048 | -9/Materials | Entered another Materials area 2048 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2087 | -8/Materials | Build established: Scavenger-Tank 2391 | -8/Materials | Repaired Lgt. Treads 2451 | -8/Materials | Repaired Lgt. Treads 2756 | -8/Materials | Repaired EM Shotgun 2791 | -8/Materials | Repaired Hvy. EM Pulse Gun 2820 | -8/Materials | Repaired Lgt. Treads 2876 | -8/Materials | Repaired Imp. Assault Rifle 3247 | -8/Materials | Discovered new exit (range 9) 3268 | -8/Materials | Entered Storage 3333 | -8/Storage | Repaired Hvy. EM Pulse Gun 3366 | -8/Storage | Repaired EM Shotgun 4009 | -8/Storage | Core integrity fell below 50% 4733 | -8/Storage | Met 01-MTF 5426 | -8/Storage | Discovered new exit (range 6) 5470 | -8/Storage | Entered Recycling 5470 | -8/Recycling | Accompanied by 1 ally (01-MTF) 5471 | -8/Recycling | Met a Zionite searching for Scraptown 6256 | -8/Recycling | Discovered new exit (range 16) 7679 | -8/Recycling | Scanned before Scraplab entrance 7733 | -8/Recycling | Entered Scraplab 7752 | -8/Recycling | Discovered new exit (range 3) 7793 | -8/Recycling | Entered Scraptown 7793 | -8/Scraptown | Accompanied by 1 ally 7793 | -8/Scraptown | System corruption cleaned by C-Scrubber 8554 | -8/Scraptown | Visited Awakened 8621 | -8/Scraptown | Visited Comm Corps 8705 | -8/Scraptown | Visited Red Mages 9015 | -8/Scraptown | Visited Fellowship of the Rings 9094 | -8/Scraptown | Visited TADAMA 9204 | -8/Scraptown | Visited UFD Registry 9204 | -8/Scraptown | Registered with UFD as "Bulletlauncher" 9334 | -8/Scraptown | Visited SPCMW 9416 | -8/Scraptown | Visited Assassins FH 9593 | -8/Scraptown | Discovered new exit (range 7) 9927 | -8/Scraptown | Visited LU-1G1's Boring Crew 10099 | -8/Scraptown | Visited Scrap Suit Storage 10265 | -8/Scraptown | Visited Abandonware Association 10303 | -8/Scraptown | Learned abandonware demo "REVENGE.EXE" 10303 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 10813 | -8/Scraptown | Visited Chapter 10 10918 | -8/Scraptown | Visited Research Penetration Think Tank 11149 | -8/Scraptown | Visited DA-N13 Charitable Foundation 11245 | -8/Scraptown | Found DCF Scrap (30 items) 11331 | -8/Scraptown | Visited Curators Association 11540 | -8/Scraptown | Build established: Derelict-Tank 11547 | -8/Scraptown | Discovered new exit (range 3) 11739 | -8/Scraptown | Visited Scrapoid Research Area 11809 | -8/Scraptown | Visited Science Guys 11934 | -8/Scraptown | Visited Derelict Rescue Squad 12087 | -8/Scraptown | Attacked by Scraptown defenders 12096 | -8/Scraptown | Found Prototype Special Weapon 12096 | -8/Scraptown | Identified LU-1G1's Laser Shovel 12171 | -8/Scraptown | Core integrity fell below 20% 12230 | -8/Scraptown | Destroyed by XX-CGO(x) with Makeshift Spear Last Messages --------------- 12194_ LU-1G1's Laser Shovel disintegrates Wall. 12196_ NE-U0Y(r) follow-up attacks with Ripteeth. 12199_ LU-1G1's Laser Shovel disintegrates Wall. 12200_ Hvy. Assault Rifle ripped off. 12205_ Hvy. Armor Plating destroyed. 12209_ Bolt penetrates Wall. 12214_ Bolt penetrates Machine. 12214_ Bolt penetrates Wall. 12219_ LU-1G1's Laser Shovel disintegrates Machine. 12220_ Bolt penetrates Wall. 12221_ LU-1G1's Laser Shovel disintegrates Wall. 12226_ TXELK:%GSTEW9UNCA4:NYCEEQ5NCJDY#4 [Achievement: 5k Club] Important note for Steam players: Cogmind player global achievement rates displayed by Steam are all significantly underreported, in some cases by a huge margin, due to how they are calculated by Valve. Map ----- +----------------------------------------------------+ | #???????????????????? | | #???????????????????? | | ############### ###########???????????????????? | | ??????????????## ##?????????????????????????????? | | ################ #??###?###?????????????????????? | | """"# """""## #??#"###"#?????????????????????? | | """# " " " ## #### "]" ####??????????????????? | | """"#""" ## #" """ "#??????????????????? | | "|""#""" ## ##"" ""#???????????????????? | | """"#""" " ## ##&" "/#???????????????????? | | ""# " """## ##"" ""##??????????????????? | | &# """## #" "#??????????????????? | | "&#"" """## ##"" ""##??????????????????? | | "&#" " ## ##=" "!#???????????????????? | | "#" ## ##"" ""##??????????????????? | | # ## #" "#??????????????????? | | ########## ##### ## ##########??????????????????? | | ########## ##### ## ##??????????????????????????? | | """""""""" """"" "" "#########??????????????????? | | "##*![ **#??????????????????? | | "##!]|%]*#??????????????????? | | "##=]]!*=#??????????????????? | | "##=!!*###??????????????????? | | *= !!###??????????????????? | | """""""""""""""" "##!==* #??????????????????? | | """""""""""""""" "## @ %= #??????????????????? | | ##############"" "## x #??????????????????? | | ##????????#"" "##;#######?????????????????? | | X"#????????#"" "##g""""""#?????????????????? | | ##????????#"" "##h" """"#?????????????????? | | " X"#??????###"" "##p ""#?????????????????? | | " ######### #"" "## ""#?????????????????? | | ""#?????????????????? | | "## "#?????????????????? | | " ######### #"" "## ""#?????????????????? | | " ""#??????###"" "## " """"#?????????????????? | | ##????????#"" "##"##########??????????????? | | ""#????????#"" "## """"""" "#??????????????? | | ##????????#"" "#" """""" "#??????????????? | | ##############"" "## " " "#??????????????? | | """""""""""""""" "## """ "#??????????????? | | """""""""""""""" "#??????????????? | | "## ""#??????????????? | | "## "#??????????????? | | "## "#??????????????? | | #" " #"#??????????????? | | # ########"#??????????????? | | """"""""""" """""" ####????????#??????????????? | | ########### ##"""# #??????????????????????????? | | " " /%= #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 600 Resistance: KI 20 Resistance: TH 10 Core Shielding 20 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Librarian Loot Pinata Novice Programmer One Hack Too Far Part-time Mechanic Power Corrupts Risk Taker Safety First Tourist True Hacker Uninvited Guest \\IAMDERELICT Challenges ------------ None Game ------ Seed UtilityMeleeRifle Manual? 0 Play Time 03:38:04 Cumulative 4.6 hours Start 2024.11.15 @ 21:38:35 End 2024.11.18 @ 17:10:27 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 4 Achievement% 7 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 25x22 Zoom Use 89% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ca3c9aa-2e02-4a51-baa7-7677b565665c