Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.18 @ 07:49:58 Player: osman sinnoks Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (62) 310 Value Destroyed (1759) 1759 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6129 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 272/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Medium Reactive Plating Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Improved Sensor Array Improved Targeting Computer Hardened Medium Armor Plating Hacking Suite Trap Reconfigurator > --- WEAPON ----------- Precision Shock Rifle Precision Shock Rifle Ion Cannon > --- INVENTORY -------- Light Nuclear Core Advanced Treads Improved Cooling System Gravity Neutralizer Reactive Plating Medium Reactive Plating Shock Rifle Shock Rifle Precision Shock Rifle High-powered Shotgun [Rating: 61] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Hacking Suite Device Trap Reconfigurator Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Ion Cannon Energy Gun Precision Shock Rifle Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Proton Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Slots Evolved 8 | . . . . . 4 2 2 . Power 1 | . . . . . 1 . . . Propulsion 1 | . . . . . . . 1 . Utility 5 | . . . . . 3 1 1 . Weapon 1 | . . . . . . 1 . . Parts Attached 62 | 7 5 1 2 1 9 18 19 . Power 13 | 1 1 . . 1 . 5 5 . Engine 7 | 1 1 . . 1 . 2 2 . Core 6 | . . . . . . 3 3 . Reactor . | . . . . . . . . . Propulsion 12 | 2 . . . . 2 3 5 . Treads 10 | 2 . . . . 2 3 3 . Leg . | . . . . . . . . . Wheel 2 | . . . . . . . 2 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 16 | 2 2 1 1 . 3 4 3 . Device 5 | 1 . . 1 . . 2 1 . Storage 3 | 1 . 1 . . 1 . . . Processor 3 | . 1 . . . 2 . . . Hackware 2 | . 1 . . . . 1 . . Protection 3 | . . . . . . 1 2 . Artifact . | . . . . . . . . . Weapon 21 | 2 2 . 1 . 4 6 6 . Energy Gun 10 | . . . . . 2 4 4 . Energy Cannon 2 | . . . . . 1 1 . . Ballistic Gun 8 | 2 2 . 1 . 1 1 1 . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 2 2 . . Corrupted Parts 1 | . . . . . . . 1 . System Corruption 2 | . . . . . . . 2 . Parts Lost 28 | . . . . . . 3 25 . Power 6 | . . . . . . 1 5 . Propulsion 6 | . . . . . . 1 5 . Utility 7 | . . . . . . . 7 . Weapon 9 | . . . . . . 1 8 . Highest Loss Streak 15 | . . . . . . 2 15 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 86 | . 99 100 100 100 89 96 70 . Engine 7 | . 14 14 14 14 9 7 1 . Core 4 | . . . . . . 6 7 . Treads 17 | . 28 28 28 28 18 14 11 . Device 10 | . 5 . 7 14 9 14 10 . Storage 4 | . 2 12 6 . 9 7 3 . Processor 7 | . 11 1 . . 18 7 6 . Hackware 7 | . 8 14 14 14 9 7 5 . Protection 3 | . . . . . . 6 6 . Energy Gun 6 | . . . . . 6 9 9 . Energy Cannon 3 | . . . . . 7 7 3 . Ballistic Gun 9 | . 27 28 28 28 4 1 . . Naked Turns . | . . . . . . . . . Heaviest Build 66 | 13 13 21 21 12 25 59 66 . Greatest Support 74 | 40 40 40 40 40 40 44 74 3 Greatest Overweight (x) 8 | 1 . . . . . 2 8 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 5 10 10 10 5 Average Capacity 8 | 7 5 9 7 5 9 10 7 5 Most Carried 10 | 3 5 5 8 5 9 10 10 2 Average Carried 5 | 1 4 5 4 5 6 7 6 2 Final Capacity 10 | 8 5 10 5 5 10 10 5 5 Final Carried 9 | 2 5 5 5 5 9 8 2 2 Class Distribution -------------------- 51% | Mutant 19% | Skirmisher 13% | Scavenger-Mutant 11% | Scavenger-Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Matter Collected 1085 | 270 170 23 . 25 153 219 225 . Remotely . | . . . . . . . . . Salvage Created 2484 | 79 358 . . 46 351 738 912 . Parts 130 | 6 25 . . 2 20 33 44 . Haulers Intercepted 4 | . 2 . . . 1 1 . . Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Combat Hostiles Destroyed 34 | . 7 . . 1 1 11 14 . Guns 16 | . 7 . . 1 . 3 5 . Cannons 8 | . . . . . 1 5 2 . AOE 8 | . . . . . . 3 5 . Classes Destroyed 13 | 1 5 . . . 3 3 1 . Worker 4 | . . . . . . 3 1 . Builder 2 | . . . . . 2 . . . Tunneler 4 | 3 . . . . 1 . . . Hauler 4 | . 2 . . . 1 1 . . Recycler 6 | . . . . . 2 3 1 . Operator 3 | . 2 . . . . . 1 . Watcher 5 | . 3 . . . 1 . 1 . Swarmer 12 | . 5 . . . . 4 3 . Grunt 10 | . 2 . . 1 . 5 2 . Duelist 1 | . . . . . . 1 . . Sentry 5 | . . . . . 1 . 4 . Hunter 1 | . . . . . . . 1 . Programmer 5 | . . . . . . 1 4 . Best Kill Streak 7 | 3 6 . . 1 3 7 3 . Combat Bots Only 7 | . 5 . . 1 1 7 3 . Max Kills in Single Turn 3 | 1 1 . . 1 2 3 2 . Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . . 3 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Hostile Shots Fired 443 | . 46 . . . 8 54 332 3 Missed 132 | . 9 . . . 3 10 110 . Damage Taken 4446 | . 461 . . . 68 706 3169 42 Core 1075 | . 91 . . . 12 118 812 42 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 153 | . . . . . . 104 49 . Core Remaining (%) 85 | 100 . . . 63 97 83 . . Volleys Fired 162 | 8 36 . . 1 22 33 62 . Largest 3 | 2 2 . . 2 2 3 3 . Hottest 170 | 40 46 . . 46 105 170 170 . Shots Fired 324 | 16 72 . . 2 38 86 110 . Gun 248 | 16 72 . . 2 17 57 84 . Cannon 74 | . . . . . 21 29 24 . Launcher 2 | . . . . . . . 2 . Special . | . . . . . . . . . Kinetic 107 | 16 72 . . 2 8 7 2 . Thermal 141 | . . . . . 21 61 59 . Explosive . | . . . . . . . . . Electromagnetic 76 | . . . . . 9 18 49 . Robot Hit Streak 10 | 6 7 . . 3 8 9 10 . Robot Miss Streak 4 | 1 4 . . . 3 3 4 . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 205 | 11 40 . . 2 27 50 75 . Core Hits 105 | 6 24 . . 2 10 24 39 . Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 5 | . . . . . 1 . 4 . Burn 4 | . . . . . . . 4 . Destroy 1 | . . . . . 1 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4479 | 98 507 . . 29 643 1521 1681 . Guns 2535 | 98 507 . . 29 280 567 1054 . Cannons 1180 | . . . . . 322 533 325 . Explosions 762 | . . . . . 41 419 302 . Melee . | . . . . . . . . . Ramming 2 | . . . . . . 2 . . Kinetic 878 | 98 507 . . 29 136 108 . . Thermal 2630 | . . . . . 363 1238 1029 . Explosive . | . . . . . . . . . Electromagnetic 969 | . . . . . 144 173 652 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . . . . . . 1 11 11 Average Corruption 5 | . . . . . . 1 6 11 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 63 | . . . . . . 3 60 . Message Errors 19 | . . . . . . . 19 . Matter Fused 13 | . . . . . . 1 12 . Heat Flow Errors 7 | . . . . . . . 7 . Energy Discharges 6 | . . . . . . 1 5 . Parts Rejected 3 | . . . . . . . 3 . Data Loss (minor) 6 | . . . . . . 1 5 . Data Loss (major) 4 | . . . . . . . 4 . Misfires 2 | . . . . . . . 2 . Alerts 2 | . . . . . . . 2 . Misdirections 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 104 | . . . . . 5 95 4 . Projectiles 13 | . . . . . 5 8 . . Explosions 91 | . . . . . . 87 4 . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 242 | . . . . . . 132 110 . Shots 7 | . . . . . . 3 4 . Rammed 1 | . . . . . . 1 . . Targets Rammed 1 | . . . . . . 1 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 598 | . 7 . . . 81 598 235 . Average Temperature 84 | . 1 . . . 24 159 54 . Received Heat Transfer 993 | . 78 . . . 18 162 735 . Effects 13 | . . . . . . 13 . . Shutdowns 3 | . . . . . . 3 . . Energy Bleed 1 | . . . . . . 1 . . Interference 3 | . . . . . . 3 . . Matter Decay 1 | . . . . . . 1 . . Damage (major) 5 | . . . . . . 5 . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Fried 3 | . . . . . 1 . 2 . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 10 | . . . . . . 2 8 . Heat Transferred 4405 | . . . . . 568 1706 2131 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . . . 1 1 2 . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Peak Influence 421 | 15 126 48 . 38 66 421 173 . Initial 151 | . 9 48 . . 14 2 151 . Average 89 | 6 36 48 . 2 29 154 101 . Maximum Alert Level 2 | . . . . . . 2 . . Low Security (%) 91 | 100 100 100 . 100 100 64 100 . Level 1 6 | . . . . . . 28 . . Level 2 1 | . . . . . . 6 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 1 . . 1 1 3 8 . Investigation 4 | . . . . 1 . . 3 . Extermination 5 | . . . . . . 1 4 . Reinforcement 5 | . 1 . . . 1 2 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 62 | . 16 . . . 2 12 28 4 Peak Tracking Total 6 | . 5 . . . 1 5 6 4 Tactical Retreats 6 | . 1 . . . . . 5 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Traps Triggered 6 | . 3 . . . . 1 2 . Indirectly 1 | . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 2 | . 2 . . . . . . . Reprogrammed 4 | . . . . . . . 4 . Reused 1 | . . . . . . . 1 . Traps Reconfigurated 4 | . . . . . . . 4 . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . 2 . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Machines Disabled 17 | . . . . . . 14 3 . Max in Single Turn 14 | . . . . . . 14 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Machines Accessed 22 | . 5 . 1 1 2 4 9 . Terminals 15 | . 4 . . 1 2 2 6 . Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 1 . . . . 1 2 . Scanalyzers 1 | . . . . . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 64 | . 15 . 5 3 5 6 30 . Successful 36 | . 6 . 5 1 2 1 21 . Failed 27 | . 9 . . 2 3 5 8 . Catastrophic 4 | . . . . . 1 2 1 . Database Lockouts 1 | . . . . . . . 1 . Manual 2 | . . . 1 . . . 1 . Terminals 49 | . 14 . . 3 5 3 24 . Fabricators 2 | . . . . . . 2 . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 1 . . . . 1 3 . Scanalyzers 3 | . . . . . . . 3 . Garrison Access . | . . . . . . . . . Terminal Hacks 29 | . 5 . 5 1 2 . 16 . Record 11 | . . . 5 . . . 6 . Prototype ID Bank 1 | . . . . . . . 1 . Alert Level 6 | . 2 . . . 1 . 3 . Locate Traps 1 | . 1 . . . . . . . Disarm Traps 1 | . 1 . . . . . . . Reprogram Traps 1 | . . . . . . . 1 . Recall Investigation 1 | . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . 1 . Hauler Manifests 3 | . 1 . . . 1 . 1 . Registered Components 1 | . . . . . . . 1 . Zone Layout 2 | . . . . 1 . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . . 1 3 . Report Inventory 4 | . 1 . . . . 1 2 . Retrieve Components 1 | . . . . . . . 1 . Scanalyzer 2 | . . . . . . . 2 . Insert Component 1 | . . . . . . . 1 . Analyze 1 | . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . Used 1 | . . . . . . . 1 . Hacking Detections 14 | . 4 . . 1 1 3 5 . Full Trace Events 3 | . . . . 1 . . 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Total Allies 2 | . . . . 2 . . . . Largest Group 2 | . . . . 2 2 . . . Highest-Rated Group 39 | . . . . 39 39 . . . Highest-Rated Ally 31 | . . . . 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 3 | . . . . . 3 . . . Total Damage 21 | . . . . . 21 . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Turns Passed 5998 | 132 995 228 431 109 464 1276 2362 1 Spaces Moved 2705 | 64 549 142 266 66 214 377 1026 1 Core 312 | 6 . . . . . . 305 1 Treads 2255 | 58 549 142 266 66 214 377 583 . Legs . | . . . . . . . . . Wheels 138 | . . . . . . . 138 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 50 50 Average Speed 166 | 151 160 160 160 160 160 224 153 50 Slowest Speed 450 | 160 160 160 160 160 160 305 450 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 4 84 42 63 29 17 9 27 1 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 1 . . . . Known Exits Taken 1 | . 1 . . . . . . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 52 | . . . . . 8 41 3 . Melee . | . . . . . . . . . Projectile 2 | . . . . . 2 . . . AOE 50 | . . . . . 6 41 3 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Total 3928 | 87 602 143 272 68 297 738 1720 1 Wait 909 | . . . . . 42 282 585 . Move 2697 | 63 548 141 265 65 213 376 1025 1 Hop . | . . . . . . . . . Pick Up 55 | 9 7 . 3 . 9 16 11 . Fast Attach 7 | . 3 1 . . . 1 2 . Attach 38 | 7 1 . . . 5 10 15 . Detach 2 | . . . . . . 1 1 . Swap 17 | . 1 . 2 1 4 7 2 . Drop 25 | . 6 1 2 1 2 11 2 . Fire 162 | 8 36 . . 1 22 33 62 . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . . 1 . . Escape Stasis 15 | . . . . . . . 15 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 133 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 543 | -10/Materials | Discovered new exit (range 15) 565 | -10/Materials | Identified exit to Materials 677 | -10/Materials | Discovered exit to Materials (range 5) 922 | -10/Materials | Discovered new exit (range 13) 1127 | -10/Materials | Identified exit to Mines 1128 | -10/Materials | Entered Mines 1348 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1350 | -10/Mines | Discovered new exit (range 5) 1356 | -10/Mines | Entered Exiles 1395 | -10/Exiles | Met 8R-AWN 1419 | -10/Exiles | Met EX-HEX 1476 | -10/Exiles | Met EX-BIN 1494 | -10/Exiles | Aligned with FarCom system 1496 | -10/Exiles | Given EX-Vault access code 1532 | -10/Exiles | Opened EX-Vault 1542 | -10/Exiles | Found Prototype Ballistic Cannon 1547 | -10/Exiles | Found Prototype Device 1548 | -10/Exiles | Identified Trap Reconfigurator 1634 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1679 | -10/Exiles | Met EX-DEC 1696 | -10/Exiles | Learned location of Zion (-6) 1768 | -10/Exiles | Discovered new exit (range 14) 1787 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1787 | -10/Exiles | Entered Mines 1866 | -9/Mines | Learned location of Storage (-8) 1882 | -9/Mines | Discovered new exit (range 5) 1896 | -9/Mines | Entered Materials 1896 | -8/Materials | Accompanied by 2 allies 1896 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 1902 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2331 | -8/Materials | Discovered new exit (range 9) 2340 | -8/Materials | Build established: Scavenger-Mutant 2360 | -8/Materials | Entered Factory 2360 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3135 | -7/Factory | Build established: Scavenger-Skirmisher 3221 | -7/Factory | Destroyed 7 combat bots 3605 | -7/Factory | Discovered new exit (range 9) 3636 | -7/Factory | Entered another Factory area 3636 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4229 | -6/Factory | Build established: Skirmisher 4380 | -6/Factory | Central database locked down 5050 | -6/Factory | Lost 15 parts (3p3n4u5w) 5144 | -6/Factory | Core integrity fell below 50% 5218 | -6/Factory | System corruption reached 10% 5264 | -6/Factory | Build established: Mutant 5963 | -6/Factory | Core integrity fell below 20% 5995 | -6/Factory | Lost 5 parts (1p1n2u1w) 5997 | -6/Factory | Discovered new exit (range 2) 5998 | -6/Factory | Entered Lower Caves 5999 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 8#2=SJZUKO4 System corrupted: Matter fused (-9). Plasma Rifle destroyed. System corrupted: Com. Wheel rejected. Acquired Com. Wheel. Com. Wheel destroyed. Penetrated by Slug. Fission Core destroyed. Knocked back. Reactive Plating destroyed. G-50 Soldier suffers critical hit (Burn). Hvy. Machine Gun destroyed. Hacking Suite destroyed. Penetrated by Slug. Knocked back. System corrupted: Matter fused (-6). 6PVJ>KVG XB0VGZG=U|XXRY8I=UBRJ