Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.18 @ 21:17:39 Player: Edilaic Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (50) 250 Value Destroyed (1251) 1251 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4061 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 108/300 Energy 265/265 System Corruption 10% Temperature Cool (60) Movement Treading (165) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Advanced Treads Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Lightpack 2.0 Light Armor Plating > --- WEAPON (4) ------- Minigun Improved Light Cannon > --- INVENTORY (24) --- Ion Engine Light Ion Engine Aluminum Leg High-capacity Matter Pod (0) Melee Analysis Suite Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Lightpack 2.0 Improved Light Armor Plating > --- WEAPON ----------- Minigun Minigun High-powered Shotgun Katana > --- INVENTORY -------- Ion Engine Ion Engine High-capacity Matter Pod Melee Analysis Suite Light Armor Plating Beam Rifle Minigun Minigun Mini Grenade Launcher Mini Grenade Launcher Mining Laser [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Lightpack 2.0 Storage Lightpack 2.0 Protection Light Armor Plating Weapon Minigun Energy Gun Beam Rifle Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 1 | . . . . . . 1 Weapon 2 | . . 2 . . . . Parts Attached 67 | 6 12 10 2 1 4 32 Power 9 | 1 1 2 . . . 5 Engine 9 | 1 1 2 . . . 5 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 15 | 2 2 1 2 . . 8 Treads 1 | . . . . . . 1 Leg 14 | 2 2 1 2 . . 7 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 1 2 1 . 1 . 3 Device . | . . . . . . . Storage 4 | 1 1 1 . 1 . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 4 | . 1 . . . . 3 Artifact . | . . . . . . . Weapon 35 | 2 7 6 . . 4 16 Energy Gun 1 | . . . . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 21 | 2 3 6 . . 2 8 Ballistic Cannon 3 | . 2 . . . . 1 Launcher 9 | . 2 . . . 2 5 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 17 | . . 1 . . 1 15 Power 2 | . . 1 . . . 1 Propulsion 5 | . . . . . 1 4 Utility 1 | . . . . . . 1 Weapon 9 | . . . . . . 9 Highest Loss Streak 5 | . . 1 . . 1 5 Average Slot Usage (%) 92 | . 97 99 100 98 87 80 Engine 10 | . 14 10 11 11 11 8 Leg 23 | . 27 22 22 22 21 23 Storage 13 | . 25 11 11 10 11 9 Protection 6 | . . 11 11 9 . 7 Ballistic Gun 32 | . 14 43 44 44 38 22 Ballistic Cannon 1 | . 9 . . . . . Launcher 2 | . 4 . . . 5 3 Naked Turns . | . . . . . . . Heaviest Build 28 | 11 19 24 24 24 22 28 Greatest Support 30 | 20 20 20 23 23 23 30 Greatest Overweight (x) 2 | 1 1 1 1 1 2 2 Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 24 | 6 8 6 4 24 24 24 Average Capacity 13 | 5 7 4 4 6 24 24 Most Carried 14 | 6 8 4 4 6 6 14 Average Carried 6 | 2 7 3 4 4 6 9 Final Capacity 24 | 6 6 4 4 24 24 24 Final Carried 6 | 6 5 4 4 6 6 6 Class Distribution -------------------- 37% | Tank 33% | Hauler-Skirmisher 20% | Mutant 4% | Hauler-Mutant 3% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Hauler-Skirmisher | -8/Mines Hauler-Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Matter Collected 1491 | 210 130 256 . . 123 772 Remotely . | . . . . . . . Salvage Created 1399 | . 196 256 . . 140 807 Parts 82 | . 17 14 . . 15 36 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 40 | . 11 6 . . 6 17 Melee 3 | . . . . . . 3 Guns 17 | . . 6 . . 3 8 Cannons 5 | . 4 . . . . 1 AOE 15 | . 7 . . . 3 5 Classes Destroyed 7 | . 3 1 . . 1 2 Worker 2 | . . . . . . 2 Recycler 5 | . . . . . 1 4 Watcher 3 | . 2 . . . . 1 Swarmer 16 | . 6 . . . 6 4 Grunt 19 | . 5 5 . . . 9 Brawler 1 | . . . . . . 1 Sentry 4 | . . 1 . . . 3 Best Kill Streak 9 | . 3 6 . . 4 9 Combat Bots Only 6 | . 3 6 . . 4 5 Max Kills in Single Turn 4 | . 2 1 . . 2 4 Gunslinging . | . . . . . . . Exploded 3 | . 2 . . . 2 3 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Damage Taken 3243 | . 293 141 . . 275 2534 Core 728 | . 64 34 . . 56 574 Absorbed by Shields . | . . . . . . . Core Remaining (%) 83 | 100 74 . . . 77 . Volleys Fired 83 | . 22 10 . . 7 44 Largest 4 | . 2 4 . . 4 4 Hottest 131 | . 65 92 . . 105 131 Shots Fired 221 | . 34 40 . . 24 123 Gun 176 | . 10 40 . . 21 105 Cannon 25 | . 18 . . . . 7 Launcher 20 | . 6 . . . 3 11 Special . | . . . . . . . Kinetic 184 | . 28 40 . . 21 95 Thermal 17 | . . . . . . 17 Explosive 20 | . 6 . . . 3 11 Electromagnetic . | . . . . . . . Robot Hit Streak 8 | . 6 6 . . 4 8 Robot Miss Streak 4 | . 4 3 . . 3 4 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . . . . 3 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 132 | . 22 22 . . 8 80 Core Hits 79 | . 17 10 . . 8 44 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 10 | . . . . . . 10 Impact . | . . . . . . . Slashing 10 | . . . . . . 10 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3688 | . 680 356 . . 296 2356 Guns 1507 | . 40 356 . . 104 1007 Cannons 298 | . 230 . . . . 68 Explosions 1671 | . 410 . . . 192 1069 Melee 195 | . . . . . . 195 Ramming 17 | . . . . . . 17 Kinetic 1619 | . 270 356 . . 104 889 Thermal 186 | . . . . . . 186 Explosive 1671 | . 410 . . . 192 1069 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 195 | . . . . . . 195 Piercing . | . . . . . . . Highest Corruption 7 | . . . . . . 7 Average Corruption 7 | . . . . . . 7 Corruption Purged . | . . . . . . . Effects 21 | . . . . . . 21 Message Errors 1 | . . . . . . 1 Matter Fused 4 | . . . . . . 4 Heat Flow Errors 4 | . . . . . . 4 Data Loss (minor) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Targeting Errors 8 | . . . . . . 8 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 72 | . 20 . . . . 52 Projectiles 14 | . 14 . . . . . Explosions 58 | . 6 . . . . 52 Melee . | . . . . . . . Knockbacks 5 | . 4 . . . . 1 Impact . | . . . . . . . Kinetic 5 | . 4 . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 243 | . 77 . . . 72 94 Shots 10 | . 4 . . . 2 4 Rammed 4 | . . . . . . 4 Targets Rammed 4 | . . . . . . 4 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 648 | . 33 148 . . 101 648 Average Temperature 140 | . 14 67 . . 55 189 Received Heat Transfer 858 | . 42 60 . . 54 702 Effects 17 | . . . . . . 17 Shutdowns 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Interference 5 | . . . . . . 5 Matter Decay 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Damage (major) 5 | . . . . . . 5 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 481 | . . . . . . 481 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Peak Influence 297 | . 284 277 30 . 186 297 Initial 77 | . . 77 30 . . . Average 116 | . 128 200 30 . 87 100 Maximum Alert Level 1 | . 1 1 . . . 1 Low Security (%) 85 | 100 95 41 100 . 100 86 Level 1 14 | . 4 58 . . . 13 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 2 2 . . . 3 Investigation 3 | . 1 1 . . . 1 Extermination . | . . . . . . . Reinforcement 4 | . 1 1 . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Distress Signals 2 | . . 1 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 71 | . 18 12 . . 10 31 Peak Tracking Total 6 | . 4 4 . . 4 6 Tactical Retreats 5 | . 1 1 . . . 3 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Traps Triggered 6 | . 4 1 . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Machines Disabled 2 | . 1 . . . . 1 Max in Single Turn 1 | . 1 . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Machines Accessed 5 | . . . . 4 . 1 Terminals 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 51 | . . . . 49 . 2 Successful 50 | . . . . 49 . 1 Failed 1 | . . . . . . 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . 1 . . Terminals 2 | . . . . . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 50 | . . . . 49 . 1 Record 49 | . . . . 49 . . Prototype ID Bank 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Turns Passed 3765 | 69 697 416 41 1065 656 821 Spaces Moved 2328 | 48 470 208 25 724 435 418 Core 6 | 6 . . . . . . Treads 3 | . . . . . . 3 Legs 2319 | 42 470 208 25 724 435 415 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 150 120 120 120 Average Speed 131 | 114 120 149 150 146 120 123 Slowest Speed 180 | 120 150 150 150 150 180 180 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 2 | . . . . . . 2 Exploration Rate (%) 43 | 3 66 17 12 93 70 41 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 101 | . 37 . . . 29 35 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 101 | . 37 . . . 29 35 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Total 2856 | 59 574 290 28 734 552 619 Wait 290 | . 35 46 . 1 107 101 Move 2322 | 47 469 207 24 723 434 418 Hop . | . . . . . . . Pick Up 44 | 6 17 6 1 5 . 9 Fast Attach 22 | 6 7 5 . . . 4 Attach 16 | . 1 2 . 1 . 12 Detach . | . . . . . . . Swap 29 | . 4 3 2 . 4 16 Drop 36 | . 19 11 1 4 . 1 Fire 83 | . 22 10 . . 7 44 Melee 10 | . . . . . . 10 Ram . | . . . . . . . Kick 4 | . . . . . . 4 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 510 | -10/Materials | Discovered new exit (range 15) 626 | -10/Materials | Discovered new exit (range 8) 738 | -10/Materials | Discovered new exit (range 16) 767 | -10/Materials | Entered another Materials area 767 | -9/Materials | Evolved 2 slots: Weapon x2 1021 | -9/Materials | Met 8R-AWN 1057 | -9/Materials | Discovered new exit (range 12) 1066 | -9/Materials | Build established: Tank 1183 | -9/Materials | Entered Mines 1185 | -9/Mines | Followed 8R-AWN into the Mines 1206 | -9/Mines | Learned 4 Materials zone layouts 1216 | -9/Mines | Discovered new exit (range 5) 1224 | -9/Mines | Entered Exiles 1250 | -9/Exiles | Discovered new exit (range 15) 1268 | -9/Exiles | Welcomed by 8R-AWN 1294 | -9/Exiles | Met EX-HEX 1381 | -9/Exiles | Met EX-DEC 1428 | -9/Exiles | Learned location of Zion (-7) 1510 | -9/Exiles | Visited The Gauntlet 1728 | -9/Exiles | Met EX-BIN 1863 | -9/Exiles | Discovered new exit (range 15) 2097 | -9/Exiles | Aligned with FarCom system 2098 | -9/Exiles | Given EX-Vault access code 2137 | -9/Exiles | Opened EX-Vault 2162 | -9/Exiles | Found Prototype Storage 2171 | -9/Exiles | Identified Lightpack 2.0 2197 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2289 | -9/Exiles | Left Exiles lab with Lightpack 2.0 2289 | -9/Exiles | Entered Mines 2602 | -8/Mines | Build established: Hauler-Skirmisher 2933 | -8/Mines | Discovered new exit (range 5) 2945 | -8/Mines | Entered Materials 2945 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2946 | -8/Materials | Identified exit to Factory 3476 | -8/Materials | Crushed by falling debris 3527 | -8/Materials | Lost 5 parts (2n3w) 3653 | -8/Materials | Lost 5 parts (1p1n1u2w) 3690 | -8/Materials | Core integrity fell below 50% 3722 | -8/Materials | Core integrity fell below 20% 3762 | -8/Materials | Lost 4 parts (1n3w) 3767 | -8/Materials | Crushed by falling debris 3767 | -8/Materials | Smashed by cave-in Last Messages --------------- 03740_ Dropped Broken Ion Engine. 03741_ System corrupted: Matter fused (-8). 03742_ U-05 Engineer builds a Wall. 03745_ Acquired Aluminum Leg. 03747_ Acquired 27 matter. 03747_ U-05 Engineer lays Concrete. 03749_ U-05 Engineer builds a Wall. 03749_ G-47 Trooper destroyed. 03754_ U-05 Engineer lays Concrete. 03755_ Acquired 42 matter. 03756_ U-05 Engineer lays Concrete. 03759_ Acquired Adv. Treads. 03760_ System corrupted: Heat flow error (+175). 03760_ U-05 Engineer lays Concrete. 03765_ U-05 Engineer builds a Wall. 03765_ U-05 Engineer lays Concrete. 03767_ The unstable cave ceiling collapses. 03767_ Crushed by falling debris. 03767_ Beam Rifle destroyed. 03767_ System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | #??????????## ## #??????????????????? | | ###??????##### ############?####?????????????? | | #?????? # #????????????# ?????????????? | | ] #?????? + #????????????# ?????????????? | | !#?????? # ############?# ?????????????? | | #?????? # ## #?# ?????????????? | | """ #??????##### ## #?# ?????????????? | | """ #???####### # ### ?????????????? | | """ # # # # ?? ?????????? | | + + ### ? ??????????? | | "" # # """" ! #?# ? ??????????? | | ""??# ####### # """" #?#+###+#####??????? | | "???? #??########## """" #?# #??????? | | ????? #?? #?#########+#?# #??????? | | ????# ##? 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""" ## !!+ #?????????? | | ????# #?? ## !!! #[! #?????????? | | ##### #??######### ######## #?????????? | | # ########???# u #?????#? #?????????? | | # # """" #???# ! * #?????#???#?????????? | | + # """" ##########@ ###?????#?????????????? | | # # """" ## um###???????? #???# | | # # ## #?????????? #???# """"" | | # # ## #?????????? #??## """"" | | ##### # ! ## [ #?????????? #??#Y """"" | | + ###+##### #?????????? #??## | | # w + #?????????? #???####### | | # ## #?????????? ########### | | # #######+###?????????? # | | ########## #????# +?????????? # | | #?# # #????# ##?????????? #g | | ##+##?# """ # #????# #??????????? +g """"" | | ?# #??# """ # #????# #??????????? # """"" | | ?# #??# """ # #????# #??????????? # """"" | | ?# #??# """ # #????# #??????????? ########### | | ## #### """ # ###### #########??? ########## | | + # | | #### """ + T | | #??# """ # | | #??# """ ##################+### ####### | | #??# """ #??????????????????????#+#####???# | | #??# """ #?????????????????????? #???# | | ##+#### #?????????????????????? #??## | | ########?????????????????????? #??# | | #????????????????????????????? #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 286 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakCannonAxe Manual? 0 Play Time 00:50:26 Cumulative 12.0 hours Start 2021.07.18 @ 20:27:40 End 2021.07.18 @ 21:17:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48af7d95-0c3c-4879-8809-39b742e5725e