Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 19:49:03 Player: Ciaphas Result: Destroyed by as-38567 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (71) 355 Value Destroyed (1410) 1410 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-12) -12 TOTAL SCORE: 3133 Bonus ------- Friendly Fire -12 Cogmind --------- Core Integrity 0/400 Matter 247/300 Energy 140/140 System Corruption 1% Temperature Cool (89) Movement Treading (240) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Medium Armor Plating Reactive Plating > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Light Deuterium Engine Light Deuterium Engine Improved Flight Unit Large Matter Pod (150) Structural Scanner Faulty Experimental Sensor Array Seismic Detector ECM Suite Utility Shielding Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Flight Unit > --- UTILITY ---------- High-capacity Storage Unit Medium Armor Plating Reactive Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Large Matter Pod Structural Scanner Experimental Sensor Array Seismic Detector ECM Suite Power Shielding Utility Shielding Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Datajack [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Reactive Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 43 | 3 11 4 19 6 Power 4 | . 1 . 3 . Engine 4 | . 1 . 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 1 . 6 3 Treads 11 | 2 1 . 6 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 17 | . 8 3 5 1 Device 5 | . 4 1 . . Storage 3 | . 3 . . . Processor . | . . . . . Hackware . | . . . . . Protection 9 | . 1 2 5 1 Artifact . | . . . . . Weapon 10 | 1 1 1 5 2 Energy Gun 2 | . 1 . 1 . Energy Cannon . | . . . . . Ballistic Gun 7 | 1 . 1 4 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 8 | . 2 . 4 2 Power 2 | . 1 . 1 . Propulsion 3 | . . . 1 2 Utility . | . . . . . Weapon 3 | . 1 . 2 . Highest Loss Streak 3 | . 2 . 3 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 99 99 97 100 Engine 12 | . 14 14 10 11 Treads 29 | . 28 28 31 28 Flight 1 | . . . . 4 Device 2 | . 10 . . . Storage 12 | . 14 14 11 11 Protection 16 | . 3 13 21 22 Energy Gun 5 | . 6 14 2 . Ballistic Gun 19 | . 21 14 19 21 Naked Turns . | . . . . . Heaviest Build 68 | 14 50 50 62 68 Greatest Support 60 | 40 40 40 60 60 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . 1 . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 8 14 20 20 20 Most Carried 20 | 6 12 15 20 20 Average Carried 14 | 1 7 13 17 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 1 12 14 20 20 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1565 | 316 540 59 451 199 Remotely . | . . . . . Salvage Created 2404 | 96 637 138 1108 425 Parts 163 | 4 42 16 70 31 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 6 | 3 2 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 53 | . 11 9 17 16 Guns 48 | . 11 9 16 12 AOE 5 | . . . 1 4 Classes Destroyed 12 | 2 7 . 1 2 Worker 2 | . 1 . . 1 Builder 2 | . 2 . . . Tunneler 2 | 1 . . . 1 Hauler 2 | . 1 . 1 . Recycler 8 | 1 3 . 4 . Operator 3 | . 2 . 1 . Watcher 4 | . 1 . 3 . Swarmer 22 | . 6 9 4 3 Grunt 20 | . 5 . 8 7 Brawler 1 | . . . . 1 Sentry 5 | . . . 5 . Assembled 5 | . . . . 5 Best Kill Streak 6 | 1 4 3 6 5 Combat Bots Only 5 | . 3 3 4 5 Max Kills in Single Turn 3 | 1 2 1 1 3 Gunslinging 1 | . 1 . . . Exploded 3 | . . . 1 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 263 | . 46 42 98 77 Missed 78 | . 14 13 26 25 Damage Taken 2400 | . 457 222 1060 661 Core 533 | . 102 28 313 90 Absorbed by Shields . | . . . . . Redirected to Shielding 35 | . 7 5 16 7 Ignored by Resistances 80 | . . . 32 48 Core Remaining (%) 74 | 100 . 48 . . Volleys Fired 195 | 15 58 17 75 30 Largest 2 | 2 2 2 2 2 Hottest 76 | 40 70 70 76 53 Shots Fired 382 | 30 116 34 142 60 Gun 380 | 30 116 34 142 58 Cannon . | . . . . . Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 321 | 30 96 17 120 58 Thermal 59 | . 20 17 22 . Explosive 2 | . . . . 2 Electromagnetic . | . . . . . Robot Hit Streak 11 | 3 11 4 10 11 Robot Miss Streak 5 | 2 5 4 4 3 Penetration Max . | . . . . . Secondary Targets 7 | . 3 1 1 2 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 240 | 17 77 17 90 39 Core Hits 118 | 3 31 9 40 35 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 6 | . 3 3 . . Burn 4 | . 1 3 . . Destroy 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3591 | 218 962 227 1194 990 Guns 3215 | 218 951 216 1176 654 Cannons . | . . . . . Explosions 310 | . . . . 310 Melee . | . . . . . Ramming 66 | . 11 11 18 26 Kinetic 2657 | 218 776 92 917 654 Thermal 558 | . 175 124 259 . Explosive 310 | . . . . 310 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . . 1 6 Message Errors 4 | . . . 1 3 Matter Fused 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 109 | . 109 . . . Projectiles . | . . . . . Explosions 109 | . 109 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 158 | . 153 . . 5 Shots 3 | . 2 . . 1 Rammed 10 | . 2 2 1 5 Targets Rammed 12 | . 3 2 1 6 Kicked . | . . . . . Crushed 2 | . 1 . . 1 Highest Temperature 353 | 6 45 90 353 92 Average Temperature 48 | 6 14 34 82 32 Received Heat Transfer 767 | . 120 . 363 284 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1887 | . 592 592 703 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 256 | 10 188 256 251 153 Initial 31 | . 6 31 . 13 Average 84 | 3 70 110 92 74 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 94 | 100 100 76 98 100 Level 1 5 | . . 23 1 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 . 1 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 4 | . 1 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 82 | . 16 10 26 30 Peak Tracking Total 17 | . 4 3 5 17 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 2 | . 2 . . . Max in Single Turn 2 | . 2 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 11 | . 4 . 7 . Terminals 9 | . 4 . 5 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . 10 . 16 . Successful 11 | . 3 . 8 . Failed 15 | . 7 . 8 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 21 | . 10 . 11 . Terminals 23 | . 10 . 13 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 . 4 . Robot Analysis 2 | . . . 2 . Prototype ID Bank 1 | . . . 1 . Locate Traps 1 | . 1 . . . Maintenance Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . 1 . Scan Component 1 | . . . 1 . Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 2 . 2 . Terminals 4 | . 2 . 2 . Botnet 3 | . 1 . 2 . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 11 | . 4 . 7 . Full Trace Events 2 | . . . 2 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total 2 | . . . 2 . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 4638 | 70 1096 884 1478 1110 Spaces Moved 1775 | 12 463 343 544 413 Core . | . . . . . Treads 1775 | 12 463 343 544 413 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 160 | 160 160 240 160 240 Average Speed 219 | 160 188 240 219 240 Slowest Speed 240 | 160 240 240 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 52 | 3 59 69 46 83 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 Spaces Dug . | . . . . . Terrain Destroyed 60 | . 43 . . 17 Melee . | . . . . . Projectile . | . . . . . AOE 60 | . 43 . . 17 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2131 | 34 565 370 698 464 Wait 49 | . 14 2 28 5 Move 1771 | 11 462 342 543 413 Hop . | . . . . . Pick Up 24 | . 11 . 13 . Fast Attach 15 | . 3 1 9 2 Attach 9 | . 3 2 3 1 Detach 12 | . 3 3 4 2 Swap 19 | 3 5 1 7 3 Drop 25 | 5 3 . 15 2 Fire 195 | 15 58 17 75 30 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 12 | . 3 2 1 6 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sto]) -9/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 2) 71 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 947 | -10/Materials | Discovered new exit (range 15) 1130 | -10/Materials | Discovered new exit (range 8) 1167 | -10/Materials | Entered Mines 1355 | -10/Mines | Core integrity fell below 50% 1421 | -10/Mines | Discovered new exit (range 15) 1525 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1530 | -10/Mines | Found Prototype Device 1530 | -10/Mines | Identified Exp. Sensor Array 1582 | -10/Mines | Learned Materials garrison access intel 1600 | -10/Mines | Learned Materials security intel 2051 | -10/Mines | Entered Materials 2051 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2270 | -9/Materials | Core integrity fell below 50% 2329 | -9/Materials | Lost 3 parts (1p1n1w) 2344 | -9/Materials | Discovered new exit (range 7) 3072 | -9/Materials | Discovered new exit (range 16) 3267 | -9/Materials | Discovered new exit (range 9) 3459 | -9/Materials | Discovered new exit (range 15) 3529 | -9/Materials | Entered Mines 3534 | -9/Mines | Met a Derelict bent on vengeance 3534 | -9/Mines | Core integrity fell below 20% 3642 | -9/Mines | Discovered new exit (range 10) 3963 | -9/Mines | Discovered new exit (range 7) 4619 | -9/Mines | Assembled infested the area 4624 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4639 | -9/Mines | Destroyed by as-38567 with Assembled Heavy Rifle Last Messages --------------- 04631_ HV Slug penetrates as-36475. 04631_ as-36475 suffers critical hit (Destroy). 04633_ HV Slug penetrates as-36475. 04633_ as-36475 suffers critical hit (Destroy). 04633_ as-36475 destroyed. 04633_ HV Slug penetrates Wall. 04633_ HV Slug penetrates Earth. 04633_ Lgt. Treads destroyed. 04635_ HV Slug penetrates as-97483. 04635_ as-97483 suffers critical hit (Destroy). 04635_ as-97483 destroyed. 04635_ HV Slug penetrates as-79933. 04635_ as-79933 suffers critical hit (Destroy). 04636_ The unstable cave ceiling collapses. 04637_ as-23276 destroyed. 04637_ HV Slug penetrates as-25993. 04637_ as-25993 destroyed. 04637_ as-95297 suffers critical hit (Destroy). 04638_ as-95297 destroyed. 04638_ as-42670 destroyed. 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