Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 13:39:09 Player: Nebula avali Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (4) 20 Value Destroyed (118) 118 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1496) 1496 TOTAL SCORE: 6694 Bonus ------- Pacifist 1496 Cogmind --------- Core Integrity 0/1150 Matter 255/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Fission Core Antimatter-Nuclear Reactor > --- PROPULSION ------- Hovering Gravmag-VTOL Exoskeleton Armored Huge Wheel > --- UTILITY ---------- Armored Scrap Engine Advanced Visual Processing Unit Enhanced Optical Array > --- WEAPON ----------- Grenade Launcher Hyp. KE Coil Construct/G > --- INVENTORY -------- Xenon Bombardment Thruster Field Propulsion Drive [Rating: 57] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Reactor Constructs Propulsion Armored Huge Wheel Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Constructs Flight Unit Cesium-ion Thruster Utility Advanced Visual Processing Unit Device Armored Scrap Engine Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Improved Propulsion Shielding Weapon Constructs Energy Gun Medium Laser Ballistic Gun Constructs Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 . . 4 2 . . 2 Power 1 | . . . . . . 1 . . . . Propulsion 5 | . . 1 1 . . 1 1 . . 1 Utility 6 | . . 1 1 . . 2 1 . . 1 Weapon . | . . . . . . . . . . . Parts Attached 17 | . . . 1 1 5 4 . 1 2 3 Power 4 | . . . 1 . 1 . . 1 1 . Engine 2 | . . . 1 . 1 . . . . . Core 2 | . . . . . . . . 1 1 . Reactor . | . . . . . . . . . . . Propulsion 6 | . . . . . 2 2 . . . 2 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 2 | . . . . . . 2 . . . . Hover . | . . . . . . . . . . . Flight 4 | . . . . . 2 . . . . 2 Utility 6 | . . . . 1 2 2 . . . 1 Device 3 | . . . . . 1 2 . . . . Storage . | . . . . . . . . . . . Processor 2 | . . . . 1 . . . . . 1 Hackware . | . . . . . . . . . . . Protection 1 | . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 1 | . . . . . . . . . 1 . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 19 | . 1 . . . 1 3 . 2 1 11 Power 4 | . 1 . . . . 1 . . . 2 Propulsion 7 | . . . . . 1 . . 2 . 4 Utility 5 | . . . . . . 2 . . . 3 Weapon 3 | . . . . . . . . . 1 2 Highest Loss Streak 11 | . 1 . . . 1 2 . 1 2 11 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 32 | . 11 . . 11 36 50 29 33 30 32 Engine 2 | . 11 . . 9 8 4 . . . . Core 1 | . . . . . . . . . 5 3 Wheel 6 | . . . . . . 11 11 9 5 3 Flight 3 | . . . . . 9 6 5 4 . . Device 6 | . . . . . 9 14 5 5 5 4 Processor 5 | . . . . 2 9 6 5 5 5 8 Protection 1 | . . . . . 1 5 . . . . Ballistic Gun 1 | . . . . . . . . 4 1 2 Launcher 1 | . . . . . . . . . 5 3 Naked Turns 75 | . 10 61 4 . . . . . . . Heaviest Build 28 | 3 3 . 3 3 6 18 1 10 14 28 Greatest Support 56 | 3 3 3 3 3 10 56 28 28 28 28 Greatest Overweight (x) 9 | . . . . . 1 3 . 1 . 9 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 5 5 Most Carried 7 | 7 2 2 5 5 5 5 3 4 4 2 Average Carried 2 | 4 1 2 3 5 5 1 2 3 2 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 2 2 5 5 5 2 3 4 2 . Scrap Engine Consumption 25 | . . . . . 1 4 . 4 5 11 Constructs Created 4 | . . . . . . . . 1 . 3 Constructs Modified 2 | . . . . . . . . . . 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Matter Collected 316 | 196 . . . 10 50 1 16 10 33 . Remotely . | . . . . . . . . . . . Salvage Created 75 | . . . . . . . . . 75 . Parts 5 | . . . . . . . . . 5 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented 1 | . . . . . . . . . 1 . Kills | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Combat Hostiles Destroyed 4 | . . . . . . . . . 4 . AOE 3 | . . . . . . . . . 3 . Classes Destroyed 1 | . . . . . . . . . 1 . Swarmer 4 | . . . . . . . . . 4 . Best Kill Streak 4 | . . . . . . . . . 4 . Combat Bots Only 4 | . . . . . . . . . 4 . Max Kills in Single Turn 3 | . . . . . . . . . 3 . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Hostile Shots Fired 313 | . 27 5 . 6 4 35 34 18 12 172 Missed 108 | . 7 2 . 1 . 10 5 6 2 75 Damage Taken 4061 | . 272 33 . 58 62 562 444 230 178 2222 Core 1839 | . 222 33 . 43 15 196 83 . 74 1173 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 65 | . . . . . . 65 . . . . Regen/Repaired (Parts) 204 | . . . . . . . . . . 204 Core Remaining (%) 75 | 100 11 91 . . 89 76 . . 84 . Volleys Fired 10 | . . . . . . . . . 3 7 Largest 2 | . . . . . . . . . 2 2 Hottest 101 | . . . . . . . . . 101 70 Shots Fired 17 | . . . . . . . . . 5 12 Gun 10 | . . . . . . . . . 3 7 Cannon . | . . . . . . . . . . . Launcher 7 | . . . . . . . . . 2 5 Special . | . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . 7 Thermal 3 | . . . . . . . . . 3 . Explosive 7 | . . . . . . . . . 2 5 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 4 | . . . . . . . . . 2 4 Robot Miss Streak 2 | . . . . . . . . . 2 1 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 7 | . . . . . . . . . 2 5 Core Hits 11 | . 2 . . . . . . . 3 6 Critical Kills 1 | . . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . 1 . Meltdown 1 | . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 373 | . 31 . . . . 18 . . 199 125 Guns 84 | . . . . . . . . . 39 45 Cannons . | . . . . . . . . . . . Explosions 232 | . . . . . . . . . 160 72 Melee . | . . . . . . . . . . . Ramming 57 | . 31 . . . . 18 . . . 8 Kinetic 45 | . . . . . . . . . . 45 Thermal 39 | . . . . . . . . . 39 . Explosive 232 | . . . . . . . . . 160 72 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 2 | . . . . . . . . . 2 . Projectiles . | . . . . . . . . . . . Explosions 2 | . . . . . . . . . 2 . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 129 | . 14 . . . . 8 . . 29 78 Shots 5 | . . . . . . . . . 2 3 Rammed 9 | . 6 . . . . 2 . . . 1 Targets Rammed 9 | . 6 . . . . 2 . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 43 | . . . . 1 . . . . 4 43 Average Temperature 20 | . . . . 1 . . . . 3 23 Received Heat Transfer 705 | . 144 18 . 36 18 . . . . 489 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Melted 2 | . . . . . . . . . 2 . Heat Transferred 74 | . . . . . . . . . 74 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Peak Influence 328 | . 34 29 11 34 154 328 170 . . 179 Initial 314 | . . 14 11 4 9 314 155 . . 94 Average 149 | . 5 14 11 10 85 309 163 . . 113 Maximum Alert Level 1 | . . . . . . 1 . . . . Low Security (%) 72 | 100 100 100 100 100 100 . 100 . . 100 Level 1 27 | . . . . . . 100 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . 1 1 . 1 . . 1 . . 4 Investigation 3 | . . . . 1 . . . . . 2 Extermination 1 | . . . . . . . . . . 1 Reinforcement 4 | . 1 1 . . . . 1 . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Distress Signals 4 | . 3 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 64 | . 9 6 . 7 1 4 8 2 4 23 Peak Tracking Total 18 | . 10 5 . 7 1 3 6 2 4 18 Tactical Retreats 3 | . 1 . . . . . . . . 2 Traps | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Traps Triggered 1 | . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . Machines | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Machines Disabled 1 | . . . . . . 1 . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Machines Accessed 19 | . 3 . . 2 7 4 1 . . 2 Terminals 12 | . 3 . . 2 2 3 1 . . 1 Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . . . . . 5 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Total Hacks 47 | . 10 . . 10 13 9 1 . . 4 Successful 19 | . 3 . . 4 7 4 . . . 1 Failed 28 | . 7 . . 6 6 5 1 . . 3 Catastrophic 5 | . 1 . . 1 1 1 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 44 | . 9 . . 11 14 7 1 . . 2 Terminals 36 | . 10 . . 10 7 6 1 . . 2 Fabricators 3 | . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . . . . . 6 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 Terminal Hacks 4 | . 1 . . 1 . 2 . . . . Record 1 | . 1 . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . Branch Access Points 2 | . . . . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 15 | . 2 . . 3 7 2 . . . 1 Terminals 10 | . 2 . . 3 2 2 . . . 1 Assimilate 1 | . . . . 1 . . . . . . Botnet 9 | . 2 . . 2 2 2 . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . . . . . 5 . . . . . Tunnel 5 | . . . . . 5 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 3 . . 2 2 4 1 . . 2 Full Trace Events 3 | . . . . 1 . . . . . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Total Allies 4 | . . . . 1 . 3 . . . . Largest Group 3 | . . . . . . 3 . . . . Highest-Rated Group 93 | . . . . . . 93 . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . Total Orders 7 | . . . . . . 7 . . . . ROAM 1 | . . . . . . 1 . . . . EXPLORE 6 | . . . . . . 6 . . . . Ally Attacks 16 | . . . . . . 16 . . . . Total Damage 144 | . . . . . . 144 . . . . Kills 2 | . . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . Drone Launches 4 | . . . . . . 4 . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Turns Passed 1302 | 7 57 61 10 39 93 246 80 369 53 287 Spaces Moved 1533 | 1 99 118 13 73 204 229 80 364 41 311 Core 434 | 1 99 118 13 73 31 15 . 2 . 82 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 884 | . . . . . . 214 80 362 41 187 Hover 5 | . . . . . . . . . . 5 Flight 210 | . . . . . 173 . . . . 37 Fastest Speed 32 | 50 50 50 50 50 32 100 100 100 100 39 Average Speed 79 | 50 50 50 50 50 41 101 100 100 100 83 Slowest Speed 500 | 50 50 50 50 50 100 200 100 100 100 500 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 21 | 2 31 21 2 22 56 18 4 63 8 13 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 5 | . . . . . 5 . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . . 4 . . Spaces Dug 15 | . . . . . . . . . . 15 Terrain Destroyed 39 | . . . . . . . . . 11 28 Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 39 | . . . . . . . . . 11 28 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Upp Upp Fac Total 1601 | 14 106 119 15 74 209 241 80 368 48 327 Wait 16 | . . 2 . 1 . 4 . 3 1 5 Move 1524 | . 98 117 12 72 203 229 79 363 40 311 Hop . | . . . . . . . . . . . Pick Up 6 | . 1 . 2 . . 1 1 1 . . Fast Attach 10 | . . . . 1 5 2 . 1 . 1 Attach 7 | . . . 1 . . 2 . . 2 2 Detach 7 | 5 . . . . . 1 . . 1 . Swap . | . . . . . . . . . . . Drop 13 | 9 1 . . . 1 1 . . 1 . Fire 10 | . . . . . . . . . 3 7 Melee . | . . . . . . . . . . . Ram 8 | . 6 . . . . 1 . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 2) 8 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Core integrity fell below 50% 62 | -10/Materials | Discovered new exit (range 8) 65 | -10/Materials | Core integrity fell below 20% 65 | -10/Materials | Entered another Materials area 65 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 122 | -9/Materials | Discovered new exit (range 10) 126 | -9/Materials | Entered another Materials area 126 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 126 | -8/Materials | Discovered new exit (range 8) 136 | -8/Materials | Entered Storage 140 | -8/Storage | Identified exit to Recycling 173 | -8/Storage | Used back door to open Recycling access 175 | -8/Storage | Entered Recycling 175 | -8/Recycling | Found Scrap Engine 243 | -8/Recycling | Discovered new exit (range 20) 268 | -8/Recycling | Entered Factory 268 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 312 | -6/Factory | Build established: Mutant 324 | -6/Factory | Allied Derelicts emerged from ambush trap array 460 | -6/Factory | Discovered new exit (range 33) 463 | -6/Factory | Identified exit to Lower Caves 463 | -6/Factory | Identified exit to Extension 514 | -6/Factory | Entered another Factory area 514 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 587 | -5/Factory | Discovered new exit (range 8) 594 | -5/Factory | Entered Upper Caves 828 | -5/Upper Caves | Encountered a Warlord checkpoint 933 | -5/Upper Caves | Discovered new exit (range 3) 946 | -5/Upper Caves | Learned Factory garrison access intel 963 | -5/Upper Caves | Entered another Upper Caves area 1006 | -5/Upper Caves | Discovered new exit (range 10) 1016 | -5/Upper Caves | Entered Factory 1016 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1017 | -4/Factory | Loaded intel: 4 garrison access locations 1167 | -4/Factory | Spotted B-86 Titan 1292 | -4/Factory | Core integrity fell below 50% 1297 | -4/Factory | Core integrity fell below 20% 1301 | -4/Factory | Discovered new exit (range 13) 1303 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 01250_ U-05 Engineer lays Concrete. 01251_ T-07 Excavator is excavating. 01259_ Field Propulsion Drive destroyed. 01266_ ALERT: Rogue bot located, Programmers report to Factory Zone 8Y. 01270_ Arm. Scrap Engine consumes Hvy. Machine Gun. 01276_ Penetrated by Slug. 01280_ Arm. Scrap Engine destroyed. 01280_ Scrap Engine core remains intact and functional. 01285_ T-07 Excavator is excavating. 01289_ Scrap Engine destroyed. 01291_ Critical hit (Burn: +37). 01292_ Slug penetrates G-67 Veteran. 01292_ P-70 Sage resets G-73 Enforcer, system corruption cleaned. 01295_ Adv. Visual Processing Unit destroyed. 01297_ P-70 Sage resets P-70 Sage, system corruption cleaned. 01300_ K-01 Serf destroyed. 01301_ EXIT=FOUND 01301_ Knocked back. 01302_ K-01 Serf collects debris. 01303_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | " # #??????????? ????????????# | | " # #??????????? ????????????# ########### | | " ?# #??????????? ??????????### #??# | | ?#######??????????# #?????????# # #### """" " | | ####???????????????????# #????????## ### """" " | | ???????????????????????# #????????# ## """" " | | ???????????????????????# ########### # """" " | | ?????????????????""" + """" " | | ???????????????????????# ########## """" " | | ???????????????????????# #???????# | | ???????????????????????# #???????## # | | ???????????????????????# #???????# ### # | | ???????????????????????# #???????##??### # " | | ???????????????######### ########??????###" | | ???????????????# #################+ | | ???????????????# | | ???????????????# | | ???????????????# | | ???????????????+ | | ???????????????# % | | ???????????????# % ########## ####### | | ???????????????# ##########?????# #????? | | ??????????????## ##?????????????# ##????? | | ??????????????# #?????????????## ###?????? | | ??????????????# %####### ###????????? | | ??????????????# @ #??????????? | | ??????????????# ! % #??????????? | | ??????????????+ H < #??????????? | | ??????????????# #??????????? | | ??????????????# #??????????? | | ??????????????# ####### k #??????????? | | ??????????????# #???????# ###??????????? | | ??????????????### ###?????????h #????????????? | | ????????????????# ????????????? #????????????? | | ????????????????# ??????????????#????????????? | | ????????????????# ???????????????????????????? | | ????????????????# ???????????????????????????? | | ????????????????# ???????????????????????????? | | ???????????????? ???????????????????????????? | | ???????????????####+#+???????????????????????????? | | ?????????????????????????????????????????????????? | | ????"""??????????????????????????????????????????? | | ????"G???????????????????????????????????????????? | | ????"""??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 31 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Propulsion Shielding 66 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force \\IAMDERELICT Challenges ------------ None Game ------ Seed NuclearFlyingDetector Manual? 0 Play Time 00:24:10 Cumulative 35.7 hours Start 2024.04.15 @ 12:52:02 End 2024.04.15 @ 13:39:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 55 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 45 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28f8d1db-196f-40fb-bfe0-7a063b9124c1