Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.04 @ 14:17:57 Player: rapskalian Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (1061) 1061 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3581 Bonus ------- None Cogmind --------- Core Integrity 444/700 Matter 25/300 Energy 34/100 System Corruption 7% Temperature Cool (-100) Movement Core (1400) Ox27 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Cryofiber Web Huge Storage Unit Improved Terrain Scanner Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Cooled Deuterium Engine Cooled Deuterium Engine Light Treads Advanced Treads Titanium Leg Titanium Leg Component Analysis Suite System Restoration Module Beam Rifle Beam Rifle Light Assault Rifle Light Assault Rifle Improved Grenade Launcher Improved Datajack Mining Laser Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Cryofiber Web Huge Storage Unit Improved Terrain Scanner Hacking Suite > --- WEAPON ----------- Shock Rifle Lightning Gun High-powered Shotgun Precision Assault Rifle > --- INVENTORY -------- Cooled Deuterium Engine Cooled Deuterium Engine Light Treads Advanced Treads Titanium Leg Titanium Leg Component Analysis Suite System Restoration Module Beam Rifle Beam Rifle EM Pulse Cannon Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Grenade Launcher Improved Grenade Launcher Improved Datajack Mining Laser [Rating: 47] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Hover Unit Aerolev Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Weapon Shielding Weapon EM Pulse Cannon Energy Gun Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . . 2 Weapon 2 | . . . 2 . Parts Attached 46 | 6 2 2 27 9 Power 6 | 1 . . 5 . Engine 5 | 1 . . 4 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 16 | 2 . . 12 2 Treads 5 | . . . 5 . Leg 7 | 2 . . 3 2 Wheel . | . . . . . Hover 4 | . . . 4 . Flight . | . . . . . Utility 11 | 1 2 . 4 4 Device 4 | . 1 . 1 2 Storage 4 | 1 1 . 1 1 Processor 1 | . . . 1 . Hackware 1 | . . . . 1 Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 13 | 2 . 2 6 3 Energy Gun 3 | 1 . . . 2 Energy Cannon 1 | . . . 1 . Ballistic Gun 5 | 1 . 1 2 1 Ballistic Cannon 1 | . . . 1 . Launcher 2 | . . 1 1 . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 16 | . . 1 2 13 Power 1 | . . . . 1 Propulsion 5 | . . . 1 4 Utility 1 | . . . 1 . Weapon 9 | . . 1 . 8 Highest Loss Streak 12 | . . 1 1 12 To Critical Strikes . | . . . . . Average Backups 12 | 2 8 9 12 15 Power 1 | . 1 1 1 2 Propulsion 4 | 1 4 5 5 4 Utility 1 | . 1 2 1 . Weapon 5 | . 1 1 4 8 Tool/Special . | . . . . . Unused Backups 15 | . . . 6 9 Power 2 | . . . . 2 Propulsion 7 | . . . 5 2 Utility 1 | . . . . 1 Weapon 4 | . . . 1 3 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 97 | . 96 99 96 97 Engine 8 | . 14 14 6 6 Treads 9 | . . . 21 . Leg 20 | . 28 28 10 28 Hover 1 | . . . 3 . Device 11 | . 11 14 3 17 Storage 9 | . 14 14 9 7 Hackware 1 | . . . . 4 Protection 1 | . . . 2 . Energy Gun 3 | . 14 3 . 6 Energy Cannon 6 | . . . 8 6 Ballistic Gun 13 | . 14 23 16 7 Ballistic Cannon 3 | . . . 3 4 Launcher 3 | . . . 5 1 Peak Build Rating 47 | 6 7 8 36 47 Average Rating 26 | 4 6 7 23 41 On Entrance 11 | . 6 7 8 36 Naked Turns . | . . . . . Heaviest Build 110 | 13 19 20 53 110 Greatest Support 82 | 20 20 20 82 71 Greatest Overweight (x) 28 | 1 . . 4 28 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 10 10 15 25 Average Capacity 15 | 7 9 10 13 20 Most Carried 18 | 6 9 10 15 18 Average Carried 13 | 3 8 9 12 15 Final Capacity 25 | 8 10 10 15 25 Final Carried 15 | 6 9 10 15 15 Class Distribution -------------------- 54% | Skirmisher 22% | Mutant 11% | Tank 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 962 | 203 . 104 511 144 Remotely . | . . . . . Salvage Created 1089 | . . 60 851 178 Parts 62 | . . 4 53 5 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 2 | . . 2 . . Prevented 2 | . . 2 . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 26 | . . 1 22 3 Guns 6 | . . 1 4 1 Cannons 9 | . . . 7 2 AOE 9 | . . . 9 . Classes Destroyed 9 | . . 1 7 1 Worker 1 | . . . 1 . Builder 1 | . . . 1 . Tunneler 1 | . . . 1 . Hauler 2 | . . . 2 . Watcher 1 | . . . . 1 Swarmer 7 | . . . 7 . Grunt 12 | . . . 9 3 Sentry 6 | . . 1 5 . Hunter 1 | . . . 1 . Best Kill Streak 7 | . . 1 7 2 Combat Bots Only 7 | . . 1 7 2 Max Kills in Single Turn 4 | . . 1 4 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 385 | . . 30 92 263 Missed 149 | . . 11 30 108 Hits 236 | . . 19 62 155 Projectile 236 | . . 19 62 155 AOE 1 | . . . 1 . Critical Strikes 8 | . . . 4 4 Actively Blocked 1 | . . . 1 . Damage Taken 2984 | . . 279 964 1741 Core 393 | . . 32 105 256 Absorbed by Shields . | . . . . . Redirected to Shielding 108 | . . . 108 . Core Remaining (%) 89 | 100 . 87 80 . Volleys Fired 103 | . . 26 52 25 Largest 4 | . . 2 4 4 Hottest 175 | . . 60 161 175 Shots Fired 219 | . . 37 138 44 Gun 127 | . . 35 61 31 Cannon 60 | . . . 51 9 Launcher 18 | . . 2 16 . Special 14 | . . . 10 4 Kinetic 109 | . . 26 72 11 Thermal 14 | . . . 10 4 Explosive 18 | . . 2 16 . Electromagnetic 78 | . . 9 40 29 Robot Hit Streak 12 | . . 6 12 7 Robot Miss Streak 9 | . . 2 9 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 131 | . . 21 80 30 Core Hits 62 | . . 3 49 10 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 2 | . . . 1 1 Destroy 1 | . . . 1 . Corrupt 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2882 | . . 181 2201 500 Guns 960 | . . 181 493 286 Cannons 1065 | . . . 851 214 Explosions 855 | . . . 855 . Melee . | . . . . . Ramming 2 | . . . 2 . Kinetic 940 | . . 125 645 170 Thermal 135 | . . . 135 . Explosive 720 | . . . 720 . Electromagnetic 1085 | . . 56 699 330 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . 2 7 Average Corruption 2 | . . . 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . 1 2 Message Errors 2 | . . . 1 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 99 | . . . 3 96 Projectiles 3 | . . . 3 . Explosions 96 | . . . . 96 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 375 | . . 2 70 303 Shots 8 | . . 1 4 3 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 380 | . . . 380 144 Average Temperature 89 | . . . 89 86 Received Heat Transfer 687 | . . 108 297 282 Effects 2 | . . . 2 . Shutdowns 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Fried 4 | . . . 3 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 150 | . . . 150 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 3 . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level 1 | . . . 1 . Low Security (%) 91 | 100 100 . 81 100 Level 1 8 | . . . 18 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 354 | . . . 354 141 Initial 141 | . . . . 141 Average 81 | . . . 126 47 Influence Increases 972 | . . 35 737 200 Destroy 0b10 Robot/C 520 | . . 20 440 60 Destroy 0b10 Robot/NC 30 | . . . 25 5 Destroy Leader 136 | . . . 124 12 Successful Hack 7 | . . . 3 4 Disable Machine 90 | . . . 30 60 Destroy Structure 144 | . . . 115 29 Lose Combat Pursuer 45 | . . 15 . 30 Influence Decreases 972 | . . 35 425 512 Entered New Map 171 | . . . . 171 Time Decay 767 | . . 35 405 327 Lost Part 34 | . . . 20 14 Squads Dispatched 8 | . . . 4 4 Investigation 2 | . . . . 2 Extermination 2 | . . . . 2 Reinforcement 3 | . . . 3 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . . 2 33 8 Peak Tracking Total 5 | . . 1 5 3 Tactical Retreats 3 | . . 1 . 2 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 3 | . . . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 6 | . . . 2 4 Max in Single Turn 4 | . . . 1 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 4 | . . . 2 2 Terminals 3 | . . . 2 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . . . 5 5 Successful 7 | . . . 4 3 Failed 3 | . . . 1 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . . . 2 . Terminals 6 | . . . 5 1 Fabricators . | . . . . . Repair Stations 4 | . . . . 4 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . . . 4 1 Record 4 | . . . 4 . Open DSF 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 2 | . . . . 2 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . 2 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) 2201 | . 115 405 728 953 Optics 216 | . . . 216 . Terrain 1064 | . . . 111 953 Structural 1272 | . 115 405 401 351 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 2887 | 69 136 405 1188 1089 Spaces Moved 1460 | 46 96 254 560 504 Core 3 | 2 . . . 1 Treads 413 | . . . 413 . Legs 1000 | 44 96 254 103 503 Wheels . | . . . . . Hover 44 | . . . 44 . Flight . | . . . . . Fastest Speed 50 | 50 120 120 98 130 Average Speed 147 | 118 120 120 153 162 Slowest Speed 1450 | 120 120 120 350 1450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 7 | . . . 7 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 3 16 26 39 10 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 16 | . . 6 10 . Terrain Destroyed 194 | . . 11 136 47 Melee . | . . . . . Projectile 12 | . . . 12 . AOE 182 | . . 11 124 47 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 2002 | 57 116 322 781 726 Wait 304 | . 17 39 79 169 Move 1456 | 45 95 253 559 504 Hop . | . . . . . Pick Up 38 | 6 2 2 21 7 Fast Attach 21 | 6 1 . 13 1 Attach 14 | . . 1 7 6 Detach 6 | . . . 6 . Swap 29 | . 1 1 17 10 Drop 30 | . . . 26 4 Fire 103 | . . 26 52 25 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 9) 206 | -10/Materials | Entered Subcaves 306 | -10/Subcaves | Build established: Mutant 574 | -10/Subcaves | Discovered new exit (range 4) 611 | -10/Subcaves | Entered Materials 611 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 741 | -8/Materials | Garrison activated, responded to threat 927 | -8/Materials | Build established: Skirmisher 1623 | -8/Materials | Destroyed 7 combat bots 1652 | -8/Materials | Discovered new exit (range 13) 1799 | -8/Materials | Entered Factory 1799 | -7/Factory | Evolved 2 slots: Utility x2 2888 | -7/Factory | Self-destructed Last Messages --------------- 02832_ P-60 Hacker IFF system glitched. 02835_ P-60 Hacker resets R-06 Scavenger, system corruption cleaned. 02836_ Grenade Launcher destroyed. 02843_ Cld. Deuterium Engine destroyed. 02851_ EM Pulse Cannon destroyed. 02854_ Hpw. Shotgun destroyed. 02860_ Door malfunctions. 02863_ P-60 Hacker resets Y-54 Guardian, system corruption cleaned. 02864_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 9M. 02867_ Titanium Leg destroyed. 02868_ System corrupted: Component data lost. 02868_ P-60 Hacker misfires. 02870_ Prc. Assault Rifle destroyed. 02871_ R-06 Scavenger destroyed. 02873_ Titanium Leg destroyed. 02874_ U-05 Engineer repairs door. 02875_ Hvy. Assault Rifle destroyed. 02875_ U-05 Engineer destroyed. 02881_ P-60 Hacker IFF system glitched. 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