Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.29 @ 11:49:08 // Winter2019/RPGLIKE Player: PhenomPhear Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (486) 2430 Value Destroyed (23869) 23869 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (21521) 21521 TOTAL SCORE: 56160 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 13411 Follower Combat Kills 130 Entered Garrisons 1800 Used RIF Installer 4500 Aligned with FarCom 300 Scanned by Researcher 500 Friendly Fire -120 Cogmind --------- Core Integrity 0/1450 Matter 278/300 Energy 689/700 System Corruption 9% Temperature Cool (9) Movement Rolling (120) Ox2 Location -3/Quarantine Parts ------- > --- POWER (2) -------- Cold Fusion Reactor > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (11) ----- Fusion Compressor Energy Well Advanced Signal Interpreter Long-range Terrain Scanner Advanced Core Analyzer Improved Thermal Shield Improved Remote Force Field Relay Coupler [C] (102) > --- WEAPON (3) ------- Firepult Force Lance > --- INVENTORY (4) ---- Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Cold Fusion Reactor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Energy Well Advanced Signal Interpreter Long-range Terrain Scanner Advanced Core Analyzer Hardened Heavy Armor Plating Heavy Reflective Plating Improved Thermal Shield Improved Remote Force Field Relay Coupler [C] > --- WEAPON ----------- Firepult Force Lance > --- INVENTORY -------- Fusion Compressor Enhanced Nova Cannon [Rating: 108] Favorites ----------- Power Cold Fusion Reactor Engine Ion Engine Reactor Cold Fusion Reactor Propulsion Wheel Wheel Wheel Utility Improved Medium Armor Plating Device Improved Thermal Shield Storage Energy Well Processor Advanced Signal Interpreter Hackware Relay Coupler [C] Protection Improved Medium Armor Plating Weapon Firepult Energy Gun Small Laser Energy Cannon Firepult Launcher Grenade Launcher Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Slots Evolved 14 | 2 . . 4 . . 1 . . . 1 . . 2 1 . . 1 1 . . . . 1 . Power 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . 3 . . 1 . . . 1 . . 2 1 . . 1 1 . . . . . . Weapon 2 | 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 43 | 5 1 . 5 . 4 . 1 . 1 1 . . 4 . . . 4 5 . 6 . 3 1 2 Power 5 | . . . 3 . . . . . . . . . 2 . . . . . . . . . . . Engine 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Propulsion 3 | 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 23 | . . . 1 . 4 . 1 . 1 1 . . 2 . . . 4 3 . 2 . 3 . 1 Device 6 | . . . . . . . . . 1 . . . . . . . 2 2 . . . . . 1 Storage 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Processor 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Hackware 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Protection 13 | . . . 1 . 4 . 1 . . 1 . . 1 . . . 2 . . . . 3 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 12 | 3 1 . 1 . . . . . . . . . . . . . . 2 . 4 . . 1 . Energy Gun 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . 1 . . . . . . . . . . . . . . 1 . 2 . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . 1 . 2 . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Parts Lost 5 | . . . . . . . . . . . . . . . . . . . . . . 3 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 5 | . . . . . . . . . . . . . . . . . . . . . . 3 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Average Slot Usage (%) 82 | . 62 50 65 60 80 87 81 81 83 89 91 91 79 87 86 86 86 87 88 88 88 82 82 80 Engine 6 | . . . 15 20 20 19 18 18 18 16 16 16 10 . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . 3 13 13 13 12 11 11 11 11 11 11 10 Wheel 15 | . 33 33 26 20 20 19 18 18 18 16 16 16 14 13 13 13 12 11 11 11 11 11 11 8 Device 9 | . . . . . . . . . 2 8 8 8 7 6 6 6 15 18 17 17 17 17 16 18 Storage 1 | . . . . . . . . . . . . . . . . . . . . 4 5 5 5 5 Processor 5 | . . . . . . . . . . . . . . 6 6 6 6 9 11 11 11 11 11 11 Hackware 1 | . . . . . . . . . . . . . . . . . . . . 3 5 5 5 5 Protection 25 | . . . 9 10 30 39 36 36 36 38 41 41 35 40 40 40 33 29 29 19 17 11 11 8 Energy Cannon 6 | . . . 11 10 10 9 9 9 9 8 8 8 7 6 6 6 6 4 5 3 5 5 5 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 111 | 3 4 3 39 39 64 64 64 64 66 70 70 70 80 83 83 83 91 101 101 103 96 110 111 111 Greatest Support 28 | 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 28 Greatest Overweight (x) 4 | . . . 1 1 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 4 4 4 Average Overweight (x) 2 | . . . . 1 1 2 2 2 2 2 2 2 2 3 3 3 2 3 3 3 3 3 4 3 Largest Inventory Capacity 4 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 4 4 4 4 Average Capacity 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 4 4 4 Most Carried 4 | . . . 1 1 2 3 3 3 3 3 3 3 3 2 2 2 2 3 3 4 2 3 3 2 Average Carried 1 | . . . . 1 1 2 3 3 3 3 3 3 2 2 2 1 . 2 3 2 2 2 2 1 Final Capacity 4 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 4 4 4 4 Final Carried 3 | . . . 1 1 2 3 3 3 3 3 3 3 2 2 2 . 2 3 3 2 2 3 2 1 Class Distribution -------------------- 37% | Hacker-Mutant 24% | Mutant 24% | Hacker-Skirmisher 11% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Garrison Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Garrison Hacker-Mutant | -5/Factory Hacker-Skirmisher | -5/Garrison Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -5/Garrison Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -4/Garrison Hacker-Assassin | -3/Research Hacker-Assassin | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Matter Collected 841 | 183 60 15 84 16 . 40 . 10 . 20 . . . 40 . . 40 52 48 93 . 25 . 115 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20593 | . 118 . 2625 52 . 285 . 428 339 1343 . 793 57 613 770 1006 1598 652 362 1230 287 923 219 6893 Parts 509 | . 9 . 74 1 . 9 . 17 7 38 . 22 1 21 21 12 44 23 8 23 6 26 5 142 Haulers Intercepted 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . . . . . 1 . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Combat Hostiles Destroyed 446 | . 6 . 73 . . 11 . 14 6 31 . 22 1 21 8 22 29 22 6 27 5 16 3 123 Melee 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . Guns 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . Cannons 46 | . . . 10 . . 1 . 1 . 4 . 2 . 2 2 2 4 2 . 3 2 1 . 10 AOE 185 | . . . 36 . . 6 . 8 4 16 . 15 1 12 . 11 14 10 1 10 2 2 1 36 Classes Destroyed 23 | . 3 . 4 1 . 1 . . 1 2 . . . 1 2 . 1 1 . . 1 . . 5 Worker 9 | . . . . . . . . . 1 . . . . . 2 . 5 . . . . . 1 . Builder 11 | . . . . . . . . . . . . . . . 5 . 4 . 1 . 1 . . . Tunneler 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Recycler 4 | . . . . 1 . . . . 1 . . . . . 2 . . . . . . . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 8 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . 6 Operator 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Swarmer 79 | . 3 . . . . . . 3 . 15 . 4 . 9 . 3 9 12 . 13 4 . . 4 Saboteur 16 | . . . . . . . . . . . . . . 3 . . . 2 . . . . . 11 Grunt 195 | . 3 . 32 . . 9 . 9 4 9 . 15 . 7 5 14 13 3 4 6 . 7 2 53 Brawler 24 | . . . 6 . . . . . 1 4 . 1 . . . 1 . . . 1 . . . 10 Duelist 18 | . . . 3 . . . . 1 . . . . . . . 1 2 . . 1 . 1 . 9 Protector 7 | . . . . . . . . . . 1 . . . . . . . . . . . . . 6 Sentry 24 | . . . . . . 2 . 1 1 1 . 1 . 1 2 3 2 1 . 3 1 2 1 2 Demolisher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Hunter 36 | . . . 20 . . . . . . . . . . 1 . . 1 1 2 3 . 2 . 6 Programmer 38 | . . . 12 . . . . . . 1 . 1 1 . 1 . 2 . . . . 1 . 19 Behemoth 6 | . . . . . . . . . . . . . . . . . . 3 . . . 3 . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 42 | . 7 . 23 1 . 10 . 6 5 20 . 13 1 6 11 13 12 8 4 9 3 8 2 42 Combat Bots Only 40 | . 6 . 23 . . 10 . 6 3 20 . 13 1 6 5 13 8 8 3 9 3 8 2 40 Max Kills in Single Turn 10 | . 2 . 10 1 . 2 . 3 3 6 . 4 1 3 3 2 6 3 4 3 2 2 2 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 5 . . 1 . 3 2 5 . 3 1 3 . 1 3 2 1 3 2 1 1 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Damage Taken 10151 | . 369 97 754 14 . 102 112 96 37 474 . 126 28 364 261 313 1075 767 483 348 54 771 36 3470 Core 6065 | . 305 87 504 5 . 45 67 45 21 276 . 65 19 201 132 153 536 413 268 163 31 498 14 2217 Absorbed by Shields 1649 | . . . . . . . . . . 10 . 14 . . . 30 234 100 . 328 50 105 33 745 Redirected to Core 5016 | . 194 38 374 5 . 45 38 45 21 163 . 65 5 189 132 116 483 362 211 145 31 446 14 1894 Core Remaining (%) 94 | 100 . . . 100 . . . 93 . . . 92 . . . 94 . . . 81 . 98 . . Volleys Fired 448 | . 19 . 27 1 . 14 . 20 7 32 . 23 1 21 13 33 30 29 9 35 9 28 4 93 Largest 2 | . 2 . 1 1 . 1 . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 Hottest 250 | . 90 . 250 250 . 250 . 250 250 250 . 250 250 250 250 250 250 250 250 250 250 250 250 250 Shots Fired 464 | . 38 . 27 1 . 14 . 20 7 32 . 23 1 21 13 33 29 29 9 33 9 28 4 93 Gun 38 | . 38 . . . . . . . . . . . . . . . . . . . . . . . Cannon 426 | . . . 27 1 . 14 . 20 7 32 . 23 1 21 13 33 29 29 9 33 9 28 4 93 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 464 | . 38 . 27 1 . 14 . 20 7 32 . 23 1 21 13 33 29 29 9 33 9 28 4 93 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 32 | . 7 . 8 1 . 6 . 6 4 15 . 12 1 25 21 17 13 16 19 25 12 15 7 32 Robot Miss Streak 5 | . 1 . 5 3 . 2 . 4 1 2 . 3 1 2 1 3 4 2 3 3 2 1 1 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 317 | . 29 . 20 1 . 5 . 8 2 12 . 11 1 13 7 13 27 18 3 27 9 24 5 82 Core Hits 1122 | . 10 . 108 1 . 26 . 25 23 51 . 46 2 30 29 58 77 39 15 58 11 52 13 448 Critical Hits . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 9 | . . . . . . . . . . . . . . . . . . 2 . 4 . . 1 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 9 | . . . . . . . . . . . . . . . . . . 2 . 4 . . 1 2 Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41177 | . 315 . 4261 17 . 810 . 869 622 1858 . 1649 74 1211 1395 1933 2718 1685 560 1962 402 2084 353 16399 Guns 315 | . 315 . . . . . . . . . . . . . . . . . . . . . . . Cannons 8318 | . . . 614 17 . 216 . 197 84 350 . 242 21 249 374 399 656 632 103 449 138 508 74 2995 Explosions 32212 | . . . 3647 . . 594 . 672 538 1508 . 1407 53 962 1021 1534 2062 1053 457 1372 264 1576 141 13351 Melee 332 | . . . . . . . . . . . . . . . . . . . . 141 . . 138 53 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 40845 | . 315 . 4261 17 . 810 . 869 622 1858 . 1649 74 1211 1395 1933 2718 1685 560 1821 402 2084 215 16346 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 332 | . . . . . . . . . . . . . . . . . . . . 141 . . 138 53 Highest Corruption 9 | . . . 3 3 . . . . . . . . . . . . 5 5 5 5 . . . 9 Average Corruption 4 | . . . 2 3 . . . . . . . . . . . . 4 5 5 5 . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 74 | . . . 13 4 . . . . . . . . . . . . 3 15 9 14 . . . 16 Message Errors 16 | . . . 4 2 . . . . . . . . . . . . . 2 2 2 . . . 4 Matter Fused 24 | . . . 5 1 . . . . . . . . . . . . 1 5 4 4 . . . 4 Heat Flow Errors 6 | . . . . . . . . . . . . . . . . . . 2 1 1 . . . 2 Energy Discharges 5 | . . . 2 . . . . . . . . . . . . . . 1 . 2 . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . 2 1 . . . . . . . . . . . . . 2 . 1 . . . . Data Loss (major) 5 | . . . . . . . . . . . . . . . . . . 2 1 2 . . . . Targeting Errors 8 | . . . . . . . . . . . . . . . . . 1 1 1 . . . . 5 Weapon Failures 3 | . . . . . . . . . . . . . . . . . 1 . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 247 | . . . 12 . . . . . . 8 . . . 21 29 . 14 . . . 16 . 108 39 Projectiles 51 | . . . . . . . . . . 8 . . . 4 11 . 5 . . . 16 . . 7 Explosions 88 | . . . 12 . . . . . . . . . . 17 18 . 9 . . . . . . 32 Melee 108 | . . . . . . . . . . . . . . . . . . . . . . . 108 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 629 | . . . . 14 . 8 . 3 . 73 . 10 . 18 . 22 130 129 9 35 17 20 . 141 Shots 67 | . . . . 1 . 1 . 1 . 6 . 2 . 2 . 3 9 16 1 8 2 2 . 13 Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 334 | . 11 . 334 56 . 192 . 2 . 20 . . . . . . . 106 7 . . . . 108 Average Temperature 68 | . 11 . 74 47 . 77 . 2 . 20 . . . . . . . 41 7 . . . . 67 Received Heat Transfer 1716 | . 108 . 30 . . 54 63 18 18 45 . 42 . 108 90 102 245 130 90 16 4 82 24 447 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 214 | . 1 . 27 . . 4 . 5 2 12 . 5 . 7 6 9 12 10 5 11 1 13 2 82 Combat Hostiles 207 | . 1 . 27 . . 4 . 5 2 11 . 5 . 7 6 9 11 10 5 11 1 13 2 77 Parts Melted 887 | . 5 . 111 1 . 19 . 21 11 36 . 27 4 24 25 53 61 48 9 45 7 44 7 329 Heat Transferred 215648 | . 843 . 23600 80 . 4992 . 4800 3440 10061 . 8109 240 6560 6960 10278 14560 7637 2960 9353 1920 10640 1440 87175 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Peak Influence 4473 | . 177 69 . 58 26 276 149 396 539 1003 526 888 511 797 730 996 1135 1354 929 1285 966 1006 644 4473 Average Influence 875 | . 93 69 . 12 22 148 138 285 481 874 526 687 498 625 518 847 683 1048 765 887 857 925 585 2933 Maximum Alert Level 5 | . . . . . . 1 . 1 2 3 2 3 2 3 3 3 4 4 3 4 3 3 2 5 Low Security (%) 10 | 100 100 100 . 100 100 58 100 19 . . . . . . . . . . . . . . . . Level 1 6 | . . . . . . 41 . 80 9 7 . 10 . 2 . . . . . . . . . . Level 2 30 | . . . . . . . . . 90 6 100 40 100 84 80 24 64 . . 27 17 7 100 . Level 3 39 | . . . . . . . . . . 86 . 48 . 12 19 75 32 66 100 43 82 92 . . Level 4 5 | . . . . . . . . . . . . . . . . . 3 33 . 29 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 8 | . . . . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 54 | . 1 . . . . . 1 . 3 . . . . . 4 . 8 . 4 . 2 . . 31 Investigation 4 | . . . . . . . . . 1 . . . . . 1 . 1 . 1 . . . . . Extermination 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Reinforcement 12 | . 1 . . . . . 1 . . . . . . . 2 . 4 . 2 . 2 . . . Assault 31 | . . . . . . . . . 1 . . . . . . . . . . . . . . 30 Garrison 6 | . . . . . . . . . 1 . . . . . 1 . 2 . 1 . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . 1 . 1 . 1 . 1 . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Distress Signals 6 | . 1 . . . . . . . . . . . . . . . . . 2 . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 481 | . 9 . 46 2 . 7 4 12 12 23 . 15 1 16 10 22 33 21 14 23 6 17 5 183 Peak Tracking Total 26 | . 6 . 19 2 . 5 3 4 5 16 . 8 1 4 5 5 7 6 7 6 4 8 4 26 Tactical Retreats 10 | . . . . . . . . 1 2 1 . . . 2 . . 1 . 1 1 . 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Traps Triggered 24 | . . 1 . . . 2 1 . . 1 . 2 . 6 . 3 1 2 1 3 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Machines Disabled 21 | . . . 2 . . 1 . . 2 1 . 1 1 . . . 3 1 1 1 5 . . 2 Max in Single Turn 3 | . . . 1 . . 1 . . 2 1 . 1 1 . . . 1 1 1 1 3 . . 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Relay 3 | . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Machines Accessed 15 | . . 1 . . 1 . 1 . 2 . 1 . 1 . 2 . 3 . 1 . 1 . 1 . Terminals 5 | . . . . . . . . . 1 . . . . . 1 . 2 . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Total Hacks 23 | . . 1 . . 2 . 1 . 6 . 1 . 1 . 3 . 5 . 1 . 1 . 1 . Successful 13 | . . 1 . . 1 . 1 . 2 . 1 . 1 . 2 . 1 . 1 . 1 . 1 . Failed 10 | . . . . . 1 . . . 4 . . . . . 1 . 4 . . . . . . . Catastrophic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 8 | . . . 1 . . . . . 3 . . . . . . . 4 . . . . . . . Terminals 12 | . . . . . . . . . 5 . . . . . 2 . 4 . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 2 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Terminal Hacks 4 | . . 1 . . . . . . 1 . . . . . 1 . . . . . . . 1 . Open Door 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Garrison Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Unlock Access 9 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 10 | . . . . . 1 . 1 . 1 . 1 . 1 . 2 . 2 . . . 1 . . . Full Trace Events 3 | . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Used RIF Installer 9 | . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Coupler Efficiency 3 | . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . Robot Detection 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Crosswire 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . 1 . . 2 . . . . . 2 . 2 . . . 1 Machine Destruction 7 | . . . . . . . . . 1 . . 2 . . . . . 2 . 2 . . . . Programmers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Attached 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Crosswired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Rewired 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Total Allies 7 | . . . . 1 . . . . . 6 . . . . . . . . . . . . . . Largest Group 6 | . . . . 1 1 1 . . . 6 . . . . . . . . . . . . . . Highest-Rated Group 72 | . . . . 31 31 31 . . . 72 . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 31 . . . 12 . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 26 | . . . . 5 . . . . . 21 . . . . . . . . . . . . . . Total Damage 374 | . . . . 107 . . . . . 267 . . . . . . . . . . . . . . Kills 4 | . . . . 2 . . . . . 2 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Turns Passed 7806 | 33 156 31 929 176 40 209 81 273 214 604 15 243 131 550 223 459 666 599 334 440 246 310 231 613 Spaces Moved 5069 | 30 83 32 508 151 29 141 72 210 167 433 13 149 109 386 158 273 483 394 245 248 167 169 165 254 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 5065 | 26 83 32 508 151 29 141 72 210 167 433 13 149 109 386 158 273 483 394 245 248 167 169 165 254 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 100 100 110 110 110 110 110 110 110 110 120 120 120 110 120 120 120 120 110 130 120 Average Speed 114 | 84 90 90 95 100 106 110 110 110 110 110 110 110 111 120 120 120 119 120 120 120 120 124 130 129 Slowest Speed 130 | 90 90 90 100 100 110 110 110 110 110 110 110 110 120 120 120 120 120 120 120 120 120 130 130 130 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 3 17 7 63 34 4 36 14 47 7 64 1 49 4 73 5 51 19 51 7 45 6 42 7 43 Regions Visited 24 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 145 | . . . 73 4 . . . . . . . . . . . . . . . . 32 . . 36 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . AOE 138 | . . . 66 4 . . . . . . . . . . . . . . . . 32 . . 36 Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Total 6583 | 35 126 34 925 175 36 181 73 232 189 528 13 205 116 452 178 372 538 489 276 350 203 240 175 442 Wait 523 | . 10 3 328 21 4 4 . . 2 16 . 13 . 5 5 6 8 16 22 9 27 3 1 20 Move 5052 | 29 82 31 507 150 28 140 72 209 167 432 13 147 109 385 158 272 483 393 245 247 167 168 164 254 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 9 | . . . 1 . . 1 . . . . . . . . . . 2 4 . . . 1 . . Fast Attach 32 | 5 1 . 5 . 3 . 1 . 1 1 . . 3 . . . 4 2 . 2 . 3 . 1 Attach 10 | . . . . . . . . . . . . . 1 . . . . 3 . 4 . . 1 1 Detach 6 | . . . . . . . . . . . . . . . . . . 2 . 4 . . . . Swap 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Drop 21 | 1 2 . 2 . . . . . . . . . 2 . . 2 2 4 . 3 . 1 . 2 Fire 448 | . 19 . 27 1 . 14 . 20 7 32 . 23 1 21 13 33 30 29 9 35 9 28 4 93 Melee 9 | . . . . . . . . . . . . . . . . . . 2 . 4 . . 1 2 Ram 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 145 | . . . . . . 16 . . . . . 16 . 40 . 22 . 16 . 16 . . . 19 Rewire 30 | . . . . . . . . . . 30 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 296 | . 11 . 55 3 . 6 . 3 12 17 . 6 . 1 2 37 9 18 . 26 . 36 4 50 Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Garrison -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison -5/Factory -5/Garrison -4/Factory (discovered 2 exits: [Arm] / Gar) -4/Garrison -3/Research -3/Quarantine (discovered 1 exit: [Res]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 3 | -11/Scrapyard | Discovered new exit (range 16) 34 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Core integrity fell below 50% 182 | -10/Materials | Discovered new exit (range 10) 190 | -10/Materials | Entered Mines 197 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 216 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 217 | -10/Mines | Discovered new exit (range 5) 221 | -10/Mines | Entered Exiles 244 | -10/Exiles | Met 8R-AWN 259 | -10/Exiles | Met EX-HEX 284 | -10/Exiles | Met EX-BIN 294 | -10/Exiles | Reached level 2 294 | -10/Exiles | Aligned with FarCom system 295 | -10/Exiles | Given EX-Vault access code 308 | -10/Exiles | Build established: Mutant 316 | -10/Exiles | Opened EX-Vault 322 | -10/Exiles | Found Prototype Energy Cannon 322 | -10/Exiles | Identified Firepult 344 | -10/Exiles | Warned to stay clear of 0b10 Research branches 355 | -10/Exiles | Exiles lab attacked by MAIN.C 485 | -10/Exiles | Reached level 3 520 | -10/Exiles | Destroyed 23 combat bots 590 | -10/Exiles | Reached level 4 606 | -10/Exiles | Reached level 5 610 | -10/Exiles | Upgraded with Power slot (x1) 649 | -10/Exiles | Destroyed 22 combat bots 715 | -10/Exiles | Reached level 6 748 | -10/Exiles | Discovered new exit (range 15) 754 | -10/Exiles | Upgraded with Utility slot (x3) 758 | -10/Exiles | Destroyed 23 combat bots 1139 | -10/Exiles | Discovered new exit (range 10) 1150 | -10/Exiles | Left Exiles lab with Firepult 1150 | -10/Exiles | Entered Mines 1153 | -9/Mines | Received a Mining Laser from a helpful Derelict 1170 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1255 | -9/Mines | Learned Materials interactive machine intel 1278 | -9/Mines | Discovered new exit (range 9) 1326 | -9/Mines | Entered Materials 1326 | -8/Materials | Accompanied by 1 ally 1327 | -8/Materials | Loaded intel: 19 interactive machine locations 1328 | -8/Materials | Reached level 7 1362 | -8/Materials | Identified exit to Garrison 1366 | -8/Materials | Entered Garrison 1366 | -8/Garrison | Accompanied by 1 ally 1368 | -8/Garrison | Reached level 8 1372 | -8/Garrison | Installed Relay Interface Framework 1431 | -8/Garrison | Triggered checkpoint 1433 | -8/Garrison | Triggered checkpoint 1478 | -8/Garrison | Triggered checkpoint 1478 | -8/Garrison | Reached level 9 1488 | -8/Garrison | Triggered checkpoint 1511 | -8/Garrison | Destroyed 10 combat bots 1527 | -8/Garrison | Upgraded with Utility slot (x1) 1551 | -8/Garrison | Discovered new exit (range 9) 1575 | -8/Garrison | Entered Materials 1656 | -8/Materials | Identified exit to Garrison 1656 | -8/Materials | Entered Garrison 1689 | -8/Garrison | Triggered checkpoint 1724 | -8/Garrison | Triggered checkpoint 1731 | -8/Garrison | Triggered checkpoint 1745 | -8/Garrison | Triggered checkpoint 1747 | -8/Garrison | Reached level 10 1784 | -8/Garrison | Discovered new exit (range 12) 1898 | -8/Garrison | Discovered new exit (range 14) 1925 | -8/Garrison | Expanded RIF knowledge: Structural Interface 1929 | -8/Garrison | Entered Factory 1931 | -7/Factory | Reached level 11 1949 | -7/Factory | Reached level 12 2143 | -7/Factory | Identified exit to Garrison 2143 | -7/Factory | Entered Garrison 2180 | -7/Garrison | Triggered checkpoint 2188 | -7/Garrison | Reached level 13 2226 | -7/Garrison | Triggered checkpoint 2227 | -7/Garrison | Triggered checkpoint 2227 | -7/Garrison | Reached level 14 2240 | -7/Garrison | Triggered checkpoint 2242 | -7/Garrison | Build established: Hacker-Mutant 2264 | -7/Garrison | Destroyed 20 combat bots 2271 | -7/Garrison | Upgraded with Utility slot (x1) 2291 | -7/Garrison | Triggered checkpoint 2351 | -7/Garrison | Destroyed 7 combat bots 2436 | -7/Garrison | Discovered new exit (range 10) 2484 | -7/Garrison | Triggered checkpoint 2520 | -7/Garrison | Triggered checkpoint 2552 | -7/Garrison | Triggered checkpoint 2556 | -7/Garrison | Reached level 15 2678 | -7/Garrison | Discovered new exit (range 11) 2699 | -7/Garrison | Expanded RIF knowledge: Robot Detection 2747 | -7/Garrison | Entered Factory 2762 | -7/Factory | Identified exit to Garrison 2762 | -7/Factory | Entered Garrison 2768 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 2814 | -7/Garrison | Destroyed 8 combat bots 2852 | -7/Garrison | Triggered checkpoint 2875 | -7/Garrison | Triggered checkpoint 2883 | -7/Garrison | Triggered checkpoint 2903 | -7/Garrison | Triggered checkpoint 2926 | -7/Garrison | Destroyed 13 combat bots 2932 | -7/Garrison | Triggered checkpoint 2932 | -7/Garrison | Reached level 16 2986 | -7/Garrison | Discovered new exit (range 14) 3005 | -7/Garrison | Entered Factory 3007 | -6/Factory | Reached level 17 3010 | -6/Factory | Upgraded with Utility slot (x2) 3136 | -6/Factory | Identified exit to Garrison 3136 | -6/Factory | Entered Garrison 3203 | -6/Garrison | Triggered checkpoint 3207 | -6/Garrison | Triggered checkpoint 3215 | -6/Garrison | Triggered checkpoint 3306 | -6/Garrison | Triggered checkpoint 3308 | -6/Garrison | Reached level 18 3310 | -6/Garrison | Upgraded with Utility slot (x1) 3377 | -6/Garrison | Discovered new exit (range 8) 3482 | -6/Garrison | Discovered new exit (range 14) 3640 | -6/Garrison | Triggered checkpoint 3656 | -6/Garrison | Discovered new exit (range 14) 3673 | -6/Garrison | Identified exit to Factory 3682 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 3686 | -6/Garrison | Entered Factory 3850 | -6/Factory | Garrison activated, responded to threat 3889 | -6/Factory | Discovered new exit (range 14) 3909 | -6/Factory | Identified exit to Garrison 3909 | -6/Factory | Entered Garrison 3988 | -6/Garrison | Triggered checkpoint 3994 | -6/Garrison | Reached level 19 4010 | -6/Garrison | Triggered checkpoint 4034 | -6/Garrison | Triggered checkpoint 4072 | -6/Garrison | Destroyed 13 combat bots 4106 | -6/Garrison | Triggered checkpoint 4236 | -6/Garrison | Discovered new exit (range 12) 4337 | -6/Garrison | Discovered new exit (range 10) 4355 | -6/Garrison | Identified exit to Factory 4363 | -6/Garrison | Expanded RIF knowledge: Program Shield 4368 | -6/Garrison | Entered Factory 4370 | -5/Factory | Reached level 20 4372 | -5/Factory | Upgraded with Utility slot (x1) 4773 | -5/Factory | Reached level 21 4794 | -5/Factory | Destroyed 8 combat bots 4922 | -5/Factory | Garrison activated, responded to threat 4991 | -5/Factory | Destroyed 8 combat bots 5034 | -5/Factory | Identified exit to Garrison 5034 | -5/Factory | Entered Garrison 5036 | -5/Garrison | Reached level 22 5040 | -5/Garrison | Destroyed 7 combat bots 5040 | -5/Garrison | Expanded RIF knowledge: Coupler Efficiency 5040 | -5/Garrison | Upgraded with Utility slot (x1) 5120 | -5/Garrison | Spotted B-75 Beast 5120 | -5/Garrison | Spotted B-75 Beast 5123 | -5/Garrison | Destroyed B-75 Beast 5130 | -5/Garrison | Destroyed B-75 Beast 5261 | -5/Garrison | Destroyed 8 combat bots 5330 | -5/Garrison | Build established: Hacker-Skirmisher 5433 | -5/Garrison | Garrison Relay disabled 5505 | -5/Garrison | Spotted B-75 Beast 5516 | -5/Garrison | Triggered checkpoint 5524 | -5/Garrison | Destroyed B-75 Beast 5524 | -5/Garrison | Triggered checkpoint 5526 | -5/Garrison | Triggered checkpoint 5591 | -5/Garrison | Discovered new exit (range 22) 5632 | -5/Garrison | Identified exit to Factory 5633 | -5/Garrison | Entered Factory 5894 | -5/Factory | Garrison activated, responded to threat 5896 | -5/Factory | Core integrity fell below 50% 5967 | -5/Factory | Identified exit to Garrison 5967 | -5/Factory | Entered Garrison 5973 | -5/Garrison | Expanded RIF knowledge: Crosswire 5973 | -5/Garrison | Reached level 23 6080 | -5/Garrison | Triggered checkpoint 6087 | -5/Garrison | Garrison Relay disabled 6223 | -5/Garrison | Triggered checkpoint 6227 | -5/Garrison | Triggered checkpoint 6258 | -5/Garrison | Destroyed 9 combat bots 6271 | -5/Garrison | Triggered checkpoint 6284 | -5/Garrison | Triggered checkpoint 6310 | -5/Garrison | Destroyed 7 combat bots 6388 | -5/Garrison | Discovered new exit (range 15) 6404 | -5/Garrison | Identified exit to Factory 6407 | -5/Garrison | Entered Factory 6409 | -4/Factory | Reached level 24 6632 | -4/Factory | Discovered new exit (range 18) 6653 | -4/Factory | Identified exit to Garrison 6653 | -4/Factory | Entered Garrison 6667 | -4/Garrison | Triggered checkpoint 6677 | -4/Garrison | Triggered checkpoint 6688 | -4/Garrison | Reached level 25 6709 | -4/Garrison | Destroyed 8 combat bots 6729 | -4/Garrison | Spotted B-86 Titan 6729 | -4/Garrison | Spotted B-86 Titan 6737 | -4/Garrison | Spotted B-86 Titan 6738 | -4/Garrison | Triggered checkpoint 6755 | -4/Garrison | Triggered checkpoint 6761 | -4/Garrison | Destroyed B-86 Titan 6796 | -4/Garrison | Destroyed B-86 Titan 6797 | -4/Garrison | Destroyed B-86 Titan 6820 | -4/Garrison | Lost 3 parts (3u) 6877 | -4/Garrison | Found Hvy. Reflective Plating 6919 | -4/Garrison | Discovered new exit (range 22) 6950 | -4/Garrison | Identified exit to Research 6958 | -4/Garrison | Expanded RIF knowledge: Coupler Efficiency 6963 | -4/Garrison | Entered Research 6965 | -3/Research | Reached level 26 6980 | -3/Research | Upgraded with Weapon slot (x1) 7166 | -3/Research | Discovered new exit (range 17) 7192 | -3/Research | Identified exit to Quarantine 7194 | -3/Research | Entered Quarantine 7195 | -3/Quarantine | Reached level 27 7195 | -3/Quarantine | Maximum security lockdown engaged 7286 | -3/Quarantine | Build established: Hacker-Assassin 7300 | -3/Quarantine | Discovered new exit (range 22) 7309 | -3/Quarantine | Reached level 28 7340 | -3/Quarantine | Destroyed 8 combat bots 7407 | -3/Quarantine | Spotted Investigator 7408 | -3/Quarantine | Reached level 29 7408 | -3/Quarantine | Scanned by Researcher 7412 | -3/Quarantine | Destroyed Investigator 7413 | -3/Quarantine | Spotted Striker 7413 | -3/Quarantine | Destroyed Striker 7447 | -3/Quarantine | Destroyed 40 combat bots 7493 | -3/Quarantine | Destroyed 9 combat bots 7594 | -3/Quarantine | Reached level 30 7627 | -3/Quarantine | Core integrity fell below 50% 7660 | -3/Quarantine | Destroyed 33 combat bots 7763 | -3/Quarantine | Garrison activated, responded to threat 7794 | -3/Quarantine | Spotted Executioner 7794 | -3/Quarantine | Spotted Executioner 7799 | -3/Quarantine | Destroyed Executioner 7799 | -3/Quarantine | Spotted Striker 7802 | -3/Quarantine | Core integrity fell below 20% 7802 | -3/Quarantine | Destroyed Striker 7806 | -3/Quarantine | Spotted Executioner 7807 | -3/Quarantine | Spotted Executioner 7807 | -3/Quarantine | Spotted Executioner 7807 | -3/Quarantine | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 07806_ Imp. Antigrav System melted. 07806_ Adv. Heat Sink melted. 07806_ Adv. Remote Datajack melted. 07806_ P-80 Master destroyed. 07806_ Adv. Heat Sink melted. 07806_ Flexi-carbon Leg melted. 07806_ G-67 Veteran destroyed. 07806_ Adv. Heat Sink melted. 07806_ Myomer Leg melted. 07806_ G-73 Enforcer destroyed. 07806_ Melted Mic. Fission Core. 07806_ Melted Lgt. Particle Reactor. 07806_ P-80 Master critical meltdown. 07806_ Adv. Target Analyzer melted. 07806_ Sml. Battery melted. 07806_ Adv. Target Analyzer melted. 07806_ Sml. Battery melted. 07806_ P-80 Master destroyed. 07807_ Penetrated by Slug. 07807_ Slug penetrates Y-72 Warden. 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""" /# """"" # ##### | | ?#??#######""" "" # ! ###########+########### | | ?######??##"R ? ####!*=##### ######## | | ???#?###?##""" ####%%*##### #######? | | ?######?###?"" """ ####%=g##### ######## | | ?####?######## """ ####%%=##### #### | | ?#######?##### """ ####*%%##### #### | | ####?###?##### ####%Eb##### #### | | ?#####?##########?#####*gE=%#### #### | | ?####?##########?# #### h[E%ep* #### ######## | | ?#?############### ##?# Y%EE*! #### ##### | | ?##?############## ####iph Y % #### ##### "" | | ?################# #### * ###=###### #### " | | ??#??######?#?#### #####g ####% ## "" #### "" | | ??##?######?###### ##### /#### """ ## T #### | | ??########?####### #####e #### """ ## #### "" | | ??#?#?##################g h#### """ ## #### " | | ???#####??#### #### #### ###### #### "" | | ???####?###?## """ #### *%#### ###### #### | | ????##?####?#? """" + %%[#### ###### ####### | | ????########## """" #####%##### ###### ####### | | ?????#?######? """?## ! # "" ###### ####### | | ??????######## ## """ ""# S"" ###### ####### | | ????????#######?###### " " ""# "" ###### ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 190 Energy Generation 54 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 410 Armor Coverage 1350 Resistance: KI 20 Resistance: TH 25 Evasion (%) 42 Core Analysis 10 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Levels Raised 29 | . . . 5 . 1 2 . 1 2 3 . 1 1 1 . 1 2 1 . 1 1 1 1 4 XP Earned 47292 | 3000 735 500 6862 794 1500 2075 . 1850 3052 3815 . 1457 1660 1892 575 1027 3563 1314 277 868 1532 1179 2258 5507 XP Spent 43535 | 2950 . . 7525 . . 4410 . 900 2000 3000 . . 4300 2600 . . 2900 3715 . 1660 1050 1875 800 3850 Upgrades 83 | 10 . . 23 . . 8 . 2 4 3 . . 2 1 . . 1 6 . 7 3 6 1 6 Power Slot 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility Slot 10 | . . . 3 . . 1 . . . 1 . . 2 1 . . 1 1 . . . . . . Weapon Slot 2 | 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Core Integrity 17 | . . . 5 . . . . . . . . . . . . . . 1 . 6 . 5 . . Heat Dissipation 23 | 5 . . 11 . . 7 . . . . . . . . . . . . . . . . . . Energy Generation 5 | . . . 3 . . . . . . . . . . . . . . . . . . 1 . 1 Inventory Capacity 4 | 3 . . . . . . . . . . . . . . . . . . . 1 . . . . Terrain Scan Density 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . Ranged Accuracy 4 | . . . . . . . . 2 . 2 . . . . . . . . . . . . . . Hack Attack % 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . KI Resistance % 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 TH Resistance % 4 | . . . . . . . . . . . . . . . . . . . . . 3 . . 1 Protomatter Created 8238 | . 139 . 1241 . . 340 . 264 159 330 . 381 . 268 185 443 387 326 90 272 . 468 55 2890 Integrity Restored 6213 | . 231 . 1077 46 . 87 . 72 221 349 . 125 . 24 48 805 212 411 . 576 . 773 65 1091 Core 4610 | . 231 . 665 5 . 33 . 72 73 192 . 84 . 24 48 455 212 411 . 576 . 730 37 762 Parts 1603 | . . . 412 41 . 54 . . 148 157 . 41 . . . 350 . . . . . 43 28 329 Protomatter Decayed 1369 | . 62 . 143 . . 105 . 134 21 83 . 71 . 87 46 62 22 4 40 . . 2 . 487 Game ------ Seed DataVortexWings Manual? 1 Play Time 01:14:12 Cumulative 1041.4 hours Start 2020.04.29 @ 10:11:53 End 2020.04.29 @ 11:49:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 631 Rogue 631 Adventurer 0 Explorer 0 Win Type - Total 18 Types 10/1/4/3/0/0/0 Lore% 89 Gallery% 94 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a21ee454-7517-4f6a-a938-3f273bc1ab2f