Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.21 @ 12:58:42 Player: SunShine214 Result: Destroyed self with Sigix Terminator Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (173) 865 Value Destroyed (6820) 6820 Prototype IDs (19) 380 Alien Tech Used (1) 200 Bonus (1754) 1754 TOTAL SCORE: 17019 Bonus ------- High Alert Combat Kills 368 Follower Combat Kills 186 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 290/300 Energy 85/100 System Corruption 7% Temperature Cool (0) Movement Core (100) Ox1 Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Target Analyzer Armor Integrity Analyzer Relay Coupler [NC] (4) Relay Coupler [Grunt] (23) Relay Coupler [Sentry] (15) > --- WEAPON (3) ------- Vibroblade > --- INVENTORY (5) ---- Layered Heavy Armor Plating Advanced Hardlight Generator Advanced Remote Force Field Plasma Sword Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Nuclear Pulse Array Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Armor Integrity Analyzer Centrium Light Armor Plating Improved System Shield Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Improved Remote Datajack Vibroblade > --- INVENTORY -------- Experimental Matter Compressor Layered Heavy Armor Plating Experimental Thermal Defense Suite Advanced Hardlight Generator Advanced Remote Force Field Relay Coupler [Brawler] Tactical Quantum Warhead Plasma Sword [Rating: 129] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Flight Unit Field Propulsion Drive Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Grunt] Protection Light Armor Plating Weapon Missile Launcher Energy Gun Pulse Rifle Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Plasma Sword Piercing Weapon Spear Build | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Fac DSF Res Res Qua Slots Evolved 16 | . . 2 2 . . 2 2 . . 2 2 . 2 2 . Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . 1 . . 1 1 . . . . . 1 2 . Utility 8 | . . 2 1 . . 1 . . . 2 2 . . . . Weapon 1 | . . . . . . . . . . . . . 1 . . Parts Attached 197 | 8 9 23 16 8 16 25 . 3 21 24 . 4 25 14 1 Power 22 | 1 1 3 1 . 1 2 . . 4 1 . . 4 4 . Engine 8 | 1 . 2 . . . 2 . . 1 . . . 2 . . Core 8 | . 1 1 1 . 1 . . . 3 1 . . . . . Reactor 6 | . . . . . . . . . . . . . 2 4 . Propulsion 55 | 2 1 3 4 3 7 7 . . 5 10 . 3 4 6 . Treads 20 | 2 1 3 4 3 2 4 . . 1 . . . . . . Leg 8 | . . . . . 3 1 . . 3 1 . . . . . Wheel 1 | . . . . . . . . . . . . . 1 . . Hover . | . . . . . . . . . . . . . . . . Flight 26 | . . . . . 2 2 . . 1 9 . 3 3 6 . Utility 70 | 2 3 8 6 3 3 10 . 2 9 6 . 1 13 4 . Device 20 | 1 2 1 1 1 . 2 . 1 3 3 . . 5 . . Storage 7 | 1 1 1 1 . . . . . 1 . . 1 1 . . Processor 12 | . . 2 1 . . 3 . . 3 2 . . . 1 . Hackware 12 | . . . . . . 3 . . 1 . . . 5 3 . Protection 19 | . . 4 3 2 3 2 . 1 1 1 . . 2 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 50 | 3 4 9 5 2 5 6 . 1 3 7 . . 4 . 1 Energy Gun 4 | . . 2 1 . . . . . . 1 . . . . . Energy Cannon 4 | . . . 1 1 1 1 . . . . . . . . . Ballistic Gun 13 | 3 3 5 2 . . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . Launcher 10 | . . 1 . 1 2 2 . . 1 1 . . 1 . 1 Special Weapon 4 | . 1 . . . . 1 . 1 . 1 . . . . . Impact Weapon 4 | . . 1 . . 2 1 . . . . . . . . . Slashing Weapon 9 | . . . . . . 1 . . 1 4 . . 3 . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . 4 1 . . 4 . 1 2 2 . . 5 . 1 Corrupted Parts 2 | . . . 1 . 1 . . . . . . . . . . System Corruption 6 | . . . 1 . 5 . . . . . . . . . . Parts Lost 72 | . . 9 3 6 9 4 . . 9 12 . 3 2 14 1 Power 9 | . . 2 . . 1 . . . 1 3 . . . 2 . Propulsion 24 | . . 2 2 2 3 1 . . 2 6 . 2 . 4 . Utility 29 | . . 3 1 3 4 2 . . 3 3 . 1 2 6 1 Weapon 10 | . . 2 . 1 1 1 . . 3 . . . . 2 . Highest Loss Streak 7 | . . 4 2 5 2 2 . . 3 6 . 3 1 6 7 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 8 | 1 6 7 9 9 9 9 8 8 8 8 8 8 7 8 4 Power . | . . . 1 . . . . . . . . . . . . Propulsion 1 | . 1 3 3 2 1 2 2 1 . 1 . . . . . Utility 3 | . 1 . 2 2 4 3 4 4 5 4 4 4 4 5 3 Weapon 2 | . 2 2 3 3 3 3 1 2 1 2 3 3 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 18 | . 1 3 3 1 . 3 . . . 2 . . 3 1 1 Power 3 | . 1 1 1 . . . . . . . . . . . . Propulsion 4 | . . 1 2 1 . . . . . . . . . . . Utility 8 | . . . . . . 1 . . . 2 . . 3 1 1 Weapon 3 | . . 1 . . . 2 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 91 87 95 81 92 80 55 78 90 55 42 64 67 33 Engine 3 | . 10 4 7 . . 6 6 1 1 3 . . . . . Core 3 | . 3 2 1 9 4 . . . 4 4 . . . . . Treads 16 | . 28 21 21 25 15 21 26 6 3 . . . . . . Leg 2 | . . . . . 2 3 . . 7 8 . . . . . Flight 3 | . . . . . 3 . . 10 10 18 13 8 13 15 . Device 7 | . 14 11 9 8 6 6 6 6 4 3 5 2 2 1 . Storage 8 | . 14 9 9 9 9 7 6 6 7 5 5 5 5 3 . Processor 12 | . . 8 9 9 9 18 13 13 16 21 21 17 14 13 13 Hackware 2 | . . . . . . 2 6 6 4 5 5 2 12 17 16 Protection 8 | . . 10 11 16 12 7 . . 4 4 . . 1 3 . Energy Gun 1 | . . 1 12 . . . . . . 1 . . . . . Energy Cannon 1 | . . . . 4 7 . . . . . . . . . . Ballistic Gun 5 | . 27 17 2 3 . . . . . . . . . . . Launcher 2 | . . . . 4 3 5 6 1 . . . . . . . Impact Weapon 3 | . . 1 . 3 7 6 6 1 3 . . . . . . Peak Build Rating 129 | 7 11 16 25 29 34 45 40 43 65 86 54 55 115 129 63 Average Rating 34 | 5 8 12 18 25 25 37 40 29 48 75 52 39 90 111 39 On Entrance 35 | . 7 11 16 25 28 24 40 40 33 59 49 54 38 100 40 Avg Prop Armor Cover (%) 7 | . . . . . 8 14 . . 2 4 . . 20 6 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 50 | 13 17 28 38 43 50 38 30 12 36 39 14 14 48 48 4 Greatest Support 88 | 40 40 46 60 60 63 88 88 11 42 58 21 21 45 60 3 Greatest Overweight (x) 10 | . . . 1 1 3 10 . 1 4 1 . 4 1 6 1 Average Overweight (x) . | . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 8 8 10 10 10 10 10 10 10 10 10 10 10 9 5 Most Carried 10 | 3 8 10 10 10 10 10 9 10 10 10 10 10 10 10 5 Average Carried 9 | 1 6 7 9 9 9 9 9 9 9 9 9 9 9 9 5 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 3 8 10 10 10 10 9 9 10 10 10 9 10 10 5 5 Class Distribution -------------------- 70% | Mutant 18% | Scavenger-Mutant 5% | Gladiator 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Sprinter | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Bothacker-Sprinter | -2/Research Mutant | -2/Quarantine Resources | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Fac DSF Res Res Qua Matter Collected 5288 | 372 226 974 175 549 422 806 . . 425 260 . 50 734 295 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5680 | 141 419 1101 317 539 835 744 . . 495 266 . 75 586 162 . Parts 303 | 9 27 74 21 33 28 25 . . 25 18 . 11 20 12 . Haulers Intercepted 8 | . 1 2 1 . . 2 . . 1 . . . 1 . . Recyclers Shooed 5 | . 1 1 3 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Fac DSF Res Res Qua Combat Hostiles Destroyed 130 | . 6 29 5 19 17 23 . . 7 9 . 3 3 6 3 Melee 24 | . . . . . 2 2 . . 7 4 . 3 3 3 . Guns 35 | . 6 18 4 7 . . . . . . . . . . . Cannons 7 | . . . 1 3 3 . . . . . . . . . . AOE 57 | . . 11 . 8 7 20 . . . 5 . . . 3 3 Classes Destroyed 17 | 2 4 3 1 1 3 2 . . . . . 1 . . . Worker 9 | . 1 2 . . 2 3 . . 1 . . . . . . Builder 1 | . . . . . 1 . . . . . . . . . . Tunneler 7 | 4 . . . . 1 . . . . . . . 1 1 . Hauler 8 | . 1 2 1 . . 2 . . 1 . . . 1 . . Recycler 6 | 1 1 . 1 . 1 . . . . . . . 2 . . Mechanic 2 | . . . . . 1 1 . . . . . . . . . Operator 4 | . . 1 . . 1 1 . . 1 . . . . . . Watcher 6 | . 1 2 . . 2 . . . . . . . . 1 . Swarmer 31 | . . 10 . 4 2 4 . . . 5 . . . 6 . Cutter 3 | . . . . . . . . . . . . 3 . . . Grunt 59 | . 6 13 1 8 11 14 . . 2 . . . 2 . 2 Brawler 1 | . . . . . . 1 . . . . . . . . . Duelist 3 | . . . . . 1 1 . . . . . . . . 1 Sentry 17 | . . 6 3 4 2 . . . 1 . . . 1 . . Specialist 1 | . . . . 1 . . . . . . . . . . . Hunter 5 | . . . 1 2 1 . . . 1 . . . . . . Programmer 10 | . . . . . . 3 . . 3 4 . . . . . Best Kill Streak 10 | 2 3 10 2 4 3 5 . . 2 5 . 3 3 4 3 Combat Bots Only 7 | . 2 7 2 4 3 5 . . 2 5 . 3 2 3 3 Max Kills in Single Turn 5 | 1 1 3 1 2 2 4 . . 1 5 . 1 1 4 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 5 | . . 2 . 2 2 4 . . . 5 . . . 3 3 Melee 1 | . . . . . 1 1 . . 1 1 . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Fac DSF Res Res Qua Hostile Shots Fired 1051 | . 18 163 35 103 117 80 . . 171 99 . 33 36 177 19 Missed 334 | . 4 45 10 23 33 29 . . 61 41 . 15 5 62 6 Hits 717 | . 14 118 25 80 84 51 . . 110 58 . 18 31 115 13 Melee 18 | . . . . . . 1 . . . . . 17 . . . Projectile 699 | . 14 118 25 80 84 50 . . 110 58 . 1 31 115 13 AOE 6 | . . . . . . 2 . . . 2 . 2 . . . Critical Strikes 28 | . . 3 . 3 4 1 . . . . . 8 2 4 3 Part Disruptions 1 | . . . . . . 1 . . . . . . . . . Damage Taken 13611 | . 189 1805 353 1211 1473 1355 . . 1511 1354 . 542 415 2970 433 Core 3601 | . 41 286 31 163 204 163 . . 380 401 . 342 72 1161 357 Absorbed by Shields 376 | . . . . . . . . . . . . . 248 128 . Redirected to Shielding 96 | . . . . . 9 53 . . 34 . . . . . . Ignored by Resistances 54 | . . . . 37 17 . . . . . . . . . . Core Remaining (%) 65 | 100 83 28 . . 27 76 . . 55 59 . 70 94 . . Volleys Fired 300 | 21 36 88 17 49 32 34 . . 2 1 . . 12 7 1 Largest 2 | 2 2 2 2 2 2 2 . . 1 1 . . 1 1 1 Hottest 170 | 40 123 68 126 121 170 72 . . 36 43 . . 7 20 . Shots Fired 496 | 42 72 175 27 74 46 37 . . 2 1 . . 12 7 1 Gun 331 | 42 71 163 17 38 . . . . . . . . . . . Cannon 59 | . . . 10 10 34 5 . . . . . . . . . Launcher 76 | . . 12 . 26 12 22 . . 1 1 . . . 1 1 Special 30 | . 1 . . . . 10 . . 1 . . . 12 6 . Kinetic 297 | 42 71 146 7 31 . . . . . . . . . . . Thermal 75 | . 1 . 17 17 34 5 . . . . . . . . 1 Explosive 75 | . . 12 . 26 12 22 . . 1 1 . . . 1 . Electromagnetic 20 | . . 17 3 . . . . . . . . . . . . Robot Hit Streak 20 | 3 6 20 9 11 4 6 . . 3 . . . 6 9 1 Robot Miss Streak 6 | 3 6 3 1 5 3 2 . . . 1 . . 1 1 . Penetration Max 1 | . . . . 1 . . . . . . . . . . . Secondary Targets 6 | . 1 4 . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . . Shots Hit Robots 436 | 21 38 123 19 47 41 34 . . 36 25 . 4 37 10 1 Core Hits 245 | 6 18 58 10 39 28 43 . . 11 9 . 3 8 9 3 Critical Kills 1 | . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 9 | . . 1 . . 4 3 . . 1 . . . . . . Critical Strikes 23 | . . 2 1 . 5 3 . . 4 6 . . 2 . . Burn 1 | . . . 1 . . . . . . . . . . . . Destroy 2 | . . 2 . . . . . . . . . . . . . Smash 9 | . . . . . 5 3 . . 1 . . . . . . Sever 9 | . . . . . . . . . 1 6 . . 2 . . Impale 2 | . . . . . . . . . 2 . . . . . . Melee Attacks 264 | . . 3 1 18 25 33 . . 70 46 . 7 39 21 1 Impact 98 | . . 3 1 18 25 32 . . 19 . . . . . . Slashing 126 | . . . . . . 1 . . 11 46 . 7 39 21 1 Piercing 40 | . . . . . . . . . 40 . . . . . . Sneak Attacks 19 | . . 1 . . 4 4 . . 3 . . . 7 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . 3 2 . . 2 . . Damage Inflicted 20186 | 271 510 2638 394 1957 2277 3541 . . 1474 1626 . 186 1534 818 2960 Guns 3297 | 271 510 1812 238 466 . . . . . . . . . . . Cannons 961 | . . . 124 155 583 99 . . . . . . . . . Explosions 9537 | . . 745 . 1243 728 2855 . . 68 415 . . . 523 2960 Melee 6339 | . . 68 . 93 959 587 . . 1406 1211 . 186 1534 295 . Ramming 52 | . . 13 32 . 7 . . . . . . . . . . Kinetic 2741 | 271 510 1535 42 383 . . . . . . . . . . . Thermal 4283 | . . 54 238 238 694 99 . . . . . . . . 2960 Explosive 6412 | . . 691 . 1243 617 2855 . . 68 415 . . . 523 . Electromagnetic 359 | . . 277 82 . . . . . . . . . . . . Impact 1996 | . . 68 . 93 959 587 . . 289 . . . . . . Slashing 3632 | . . . . . . . . . 406 1211 . 186 1534 295 . Piercing 711 | . . . . . . . . . 711 . . . . . . Highest Corruption 10 | . . 10 1 1 6 10 . . 9 5 . . . 6 7 Average Corruption 4 | . . 10 1 1 2 6 . . 4 4 . . . 2 6 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 132 | . . 28 . 10 14 55 . . 16 7 . . . . 2 Message Errors 30 | . . 6 . 3 . 13 . . 4 4 . . . . . Matter Fused 30 | . . 7 . 4 3 13 . . 1 1 . . . . 1 Heat Flow Errors 18 | . . 4 . . 7 5 . . 1 1 . . . . . Energy Discharges 14 | . . 2 . . . 6 . . 5 . . . . . 1 Parts Rejected 3 | . . 1 . . . 1 . . 1 . . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . Data Loss (minor) 14 | . . 1 . 3 . 7 . . 2 1 . . . . . Data Loss (major) 11 | . . 2 . . 2 6 . . 1 . . . . . . Misfires 5 | . . 2 . . 1 2 . . . . . . . . . Alerts 3 | . . 2 . . . 1 . . . . . . . . . Weapon Failures 3 | . . 1 . . 1 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1715 | . . 1 . 28 555 539 . . 215 132 . 1 47 2 195 Projectiles 47 | . . . . 12 35 . . . . . . . . . . Explosions 489 | . . 1 . 7 86 156 . . . 42 . . . 2 195 Melee 1179 | . . . . 9 434 383 . . 215 90 . 1 47 . . Knockbacks 12 | . . . 2 . 3 3 . . 4 . . . . . . Impact 11 | . . . 1 . 3 3 . . 4 . . . . . . Kinetic 1 | . . . 1 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 1590 | . . 40 . 41 228 181 . . . 56 . . . 74 970 Shots 17 | . . 2 . 3 4 5 . . . 1 . . . 1 1 Rammed 13 | . . 5 8 . . . . . . . . . . . . Targets Rammed 15 | . . 5 9 . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 2 | . . . 1 . 1 . . . . . . . . . . Highest Temperature 537 | . 29 241 144 395 537 246 . . 178 181 . . . 3 . Average Temperature 98 | . 9 49 55 127 152 89 . . 98 13 . . . 2 . Received Heat Transfer 2718 | . 108 549 99 387 657 279 . . 276 48 . . 90 162 63 Effects 9 | . . . . 5 4 . . . . . . . . . . Shutdowns 2 | . . . . 2 . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . Interference 3 | . . . . 3 . . . . . . . . . . . Matter Decay 2 | . . . . . 2 . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . 1 6 5 . . 1 . . . . . . Combat Hostiles 7 | . . . . 1 5 1 . . . . . . . . . Parts Fried 26 | . . . 1 1 13 9 . . 2 . . . . . . Impact Corruptions 32 | . . . . 1 12 14 . . 5 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 . . . . . Heat Transferred 1856 | . . 50 592 350 753 111 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Fac DSF Res Res Qua Maximum Alert Level 3 | . . 1 . 3 2 2 1 . . . . . . 1 . Low Security (%) 61 | 100 100 54 100 21 . 41 . 100 100 100 100 100 100 97 100 Level 1 14 | . . 45 . 21 14 22 100 . . . . . . 2 . Level 2 20 | . . . . 27 85 36 . . . . . . . . . Level 3 4 | . . . . 29 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 931 | 5 69 356 143 931 590 630 306 108 70 124 56 90 100 344 176 Initial 453 | . . . 143 . 453 253 306 103 68 13 56 35 50 51 176 Average 210 | 1 13 181 46 503 444 300 305 98 15 15 53 56 28 92 171 Influence Increases 5824 | 25 238 878 178 1031 673 1099 . 15 271 284 5 85 263 553 226 Destroy 0b10 Robot/C 2700 | . 120 580 100 420 340 500 . . 140 180 . 60 80 120 60 Destroy 0b10 Robot/NC 215 | 25 20 35 10 . 45 35 . . 15 . . . 20 10 . Destroy Leader 568 | . 34 148 42 20 94 104 . . 52 30 . 10 12 22 . Allied During Kill 14 | . . . . 4 . 5 . . . . . . 5 . . Successful Hack 102 | . 19 11 8 . . . . . 18 . 5 . 12 29 . Disable Machine 540 | . 45 30 15 15 75 270 . . 30 15 . . 15 . 30 Anti-Garrison Action 350 | . . . . 350 . . . . . . . . . . . Destroy Structure 840 | . . 74 3 147 104 140 . . 16 44 . . 14 162 136 Partial Spotted 75 | . . . . 15 . . . 15 . . . . 45 . . Lose Combat Pursuer 420 | . . . . 60 15 45 . . . 15 . 15 60 210 . Influence Decreases 5442 | 25 238 538 518 100 1046 1031 330 213 341 196 70 46 261 331 158 Entered New Map 1833 | . . . 197 . 478 305 320 193 30 15 60 16 40 41 138 Time Decay 2976 | 25 238 448 301 . 478 646 10 20 283 156 10 . 201 150 10 Lost Part 546 | . . 90 20 60 90 40 . . 21 25 . 30 20 140 10 Lost Ally 87 | . . . . 40 . 40 . . 7 . . . . . . Squads Dispatched 33 | . 1 3 . . 4 9 . . 7 2 . 2 2 3 . Investigation 7 | . 1 1 . . . 2 . . 1 1 . . 1 . . Extermination 8 | . . . . . . 3 . . 2 1 . . 1 1 . Reinforcement 16 | . . 2 . . 3 3 . . 4 . . 2 . 2 . Assault 2 | . . . . . 1 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 2 2 . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Fac DSF Res Res Qua Distress Signals 8 | . 2 4 . . . . . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 231 | . 12 41 5 24 19 37 . 5 15 15 . 8 15 31 4 Peak Tracking Total 12 | . 3 7 3 5 3 5 . 5 5 10 . 4 4 12 4 Tactical Retreats 16 | . . . . 3 1 3 . . . 1 . 1 1 6 . Traps | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Fac DSF Res Res Qua Traps Triggered 8 | . 1 1 . 3 . . 1 . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Fac DSF Res Res Qua Machines Disabled 39 | . 3 2 1 4 5 18 . . 2 1 . . 1 . 2 Max in Single Turn 6 | . 1 1 1 1 2 6 . . 1 1 . . 1 . 1 Garrison Access 5 | . . . . . . 2 . . 1 . . . 1 1 . Garrison Relay 3 | . . . . 3 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Fac DSF Res Res Qua Machines Accessed 52 | . 6 5 5 5 3 7 . . 6 3 2 . 6 3 1 Terminals 38 | . 6 5 3 5 3 4 . . 1 3 2 . 4 1 1 Fabricators 4 | . . . . . . 1 . . 3 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . 1 . . . 1 1 . Garrison Access 6 | . . . 1 . . 2 . . 1 . . . 1 1 . Total Hacks 103 | . 12 12 10 12 5 14 . . 12 7 3 . 12 3 1 Successful 31 | . 3 2 2 2 1 6 . . 5 1 1 . 4 3 1 Failed 71 | . 9 10 8 10 4 8 . . 6 6 2 . 8 . . Catastrophic 19 | . 2 2 1 4 2 2 . . 1 1 1 . 3 . . Database Lockouts 1 | . . . . . . . . . 1 . . . . . . Manual 19 | . 1 8 2 . 2 3 . . 1 . 2 . . . . Terminals 78 | . 12 12 6 12 5 10 . . 1 7 3 . 8 1 1 Fabricators 8 | . . . . . . 1 . . 7 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 3 . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . 3 . . . 3 1 . Garrison Access 7 | . . . 1 . . 3 . . 1 . . . 1 1 . Terminal Hacks 17 | . 3 1 1 2 1 2 . . 1 1 1 . 2 1 1 Record 3 | . 1 . . . . . . . . . . . 2 . . Open Door 2 | . . . . 1 . . . . . . . . . . 1 Open DSF 3 | . . . . . . . . . . 1 1 . . 1 . Level Access Points 1 | . . . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 1 . . 1 1 . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . 1 . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . 2 . . . 1 1 . Retrieve Study 4 | . . . . . . . . . 2 . . . 1 1 . Garrison Access Hacks 7 | . . . 1 . . 3 . . 1 . . . 1 1 . Unlock Access 1 | . . . 1 . . . . . . . . . . . . Seal Access 5 | . . . . . . 2 . . 1 . . . 1 1 . Coupler Status 1 | . . . . . . 1 . . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . . . . . . . . . Terminals 1 | . . 1 . . . . . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 40 | . 6 5 4 5 3 5 . . 3 3 1 . 5 . . Full Trace Events 9 | . 2 1 . 2 . 2 . . 1 . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . 1 . . . . . . . . . Time 134 | . . . . . . 134 . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . . 2 . . . 1 1 . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Fac DSF Res Res Qua Used RIF Installer 1 | . . . . 1 . . . . . . . . . . . Robots Hacked 11 | . . . . . . 5 . . 1 . . . 4 1 . Non-combat 3 | . . . . . . . . . . . . . 2 1 . Combat 8 | . . . . . . 5 . . 1 . . . 2 . . Robot Hacks Applied 18 | . . . . . . 5 . . 1 . . . 8 4 . parse_system 2 | . . . . . . 1 . . . . . . . 1 . no_distress 1 | . . . . . . . . . . . . . 1 . . find_fabricator 1 | . . . . . . . . . . . . . 1 . . find_dsf 2 | . . . . . . . . . . . . . 2 . . find_recycling 1 | . . . . . . . . . . . . . 1 . . map_route 1 | . . . . . . . . . . . . . . 1 . mark_security 1 | . . . . . . . . . . . . . . 1 . find_garrison 1 | . . . . . . 1 . . . . . . . . . link_fov 1 | . . . . . . . . . . . . . . 1 . overwrite_iff 5 | . . . . . . 2 . . . . . . 3 . . formatsys_high 2 | . . . . . . 1 . . 1 . . . . . . Relay Couplers Released 21 | . . . . 14 . 2 . . 1 . . . 2 2 . Machine Destruction 21 | . . . . 14 . 2 . . 1 . . . 2 2 . Attached 6 | . . . . . . 1 . . 1 . . . 2 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Fac DSF Res Res Qua Total Allies 8 | . . . . 2 . 3 . . 1 . . . 2 . . Largest Group 2 | . . . . 2 . 2 . . 1 . . . 2 . . Highest-Rated Group 105 | . . . . 56 . 45 . . 29 . . . 105 . . Highest-Rated Ally 58 | . . . . 31 . 29 . . 29 . . . 58 . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 43 | . . . . 16 . 18 . . 4 . . . 5 . . Total Damage 880 | . . . . 414 . 199 . . 47 . . . 220 . . Kills 5 | . . . . 2 . 2 . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Fac DSF Res Res Qua Active Infowar (turns) 7538 | 18 912 1432 736 679 370 2191 21 59 883 190 25 20 2 . . Sensors 6833 | . 227 1432 736 679 370 2191 21 59 883 190 25 20 . . . Seismic 717 | 18 685 13 . . . . . . . 1 . . . . . Jamming 2 | . . . . . . . . . . . . . 2 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Fac DSF Res Res Qua Turns Passed 11706 | 216 912 1432 736 1617 1221 2352 21 59 1692 580 25 65 429 311 38 Spaces Moved 7039 | 90 477 637 388 853 468 1076 15 78 924 604 61 73 620 641 34 Core 48 | 4 . . . . . 2 . . . . . 2 . 6 34 Treads 3797 | 86 477 637 388 853 315 724 15 . 302 . . . . . . Legs 1188 | . . . . . 71 350 . . 570 197 . . . . . Wheels 54 | . . . . . . . . . . . . . 54 . . Hover . | . . . . . . . . . . . . . . . . Flight 1952 | . . . . . 82 . . 78 52 407 61 71 566 635 . Fastest Speed 24 | 50 160 160 160 160 160 145 145 32 99 33 39 24 29 31 100 Average Speed 127 | 155 160 160 161 160 185 185 145 34 131 56 39 47 41 33 100 Slowest Speed 550 | 160 160 160 240 240 294 550 145 99 295 185 42 250 114 350 100 Overloaded Moves 20 | . . . . . . . . . . . . 14 6 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . . . . . . . . 8 11 . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . 1 . . . 1 . . . . . . . . . Exploration Rate (%) 32 | 7 67 55 28 76 23 26 1 65 25 13 3 82 15 24 9 Regions Visited 15 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . 1 1 . 1 1 . . 1 1 1 . 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 73 | . . 1 . 1 2 22 . . 16 15 . . 7 9 . Terrain Destroyed 648 | . . 76 3 140 124 158 . . 16 22 . . 7 73 29 Melee 61 | . . 1 . 1 2 14 . . 12 15 . . 7 9 . Projectile 16 | . . . 3 1 10 2 . . . . . . . . . AOE 571 | . . 75 . 138 112 142 . . 4 7 . . . 64 29 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Was Fac Fac Fac DSF Res Res Qua Total 8855 | 121 554 860 464 991 730 1341 15 114 1289 774 61 90 725 689 37 Wait 834 | . 11 87 15 49 172 135 . 19 260 65 . 1 14 6 . Move 6992 | 89 476 636 387 851 467 1075 15 77 923 603 60 72 605 622 34 Hop 13 | . . . . . . . . . . . . . 6 7 . Pick Up 61 | 3 8 7 4 5 6 10 . 1 3 10 . 1 3 . . Fast Attach 120 | 6 3 9 8 6 6 9 . 3 17 8 . 6 23 15 1 Attach 27 | 1 . 3 . . 4 5 . . 3 7 1 . 2 1 . Detach 22 | . . . . . 2 2 . 5 3 3 . 1 5 1 . Swap 111 | 1 10 16 12 7 9 23 . 2 11 16 . . 3 1 . Drop 108 | . 10 6 11 6 6 15 . 7 4 17 . 2 16 8 . Fire 300 | 21 36 88 17 49 32 34 . . 2 1 . . 12 7 1 Melee 252 | . . 3 1 18 25 33 . . 63 44 . 7 36 21 1 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 15 | . . 5 9 . 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory -4/Factory -4/DSF -3/Research -2/Research -2/Quarantine History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 217 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Met a group of wandering Federalists 315 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 3) 332 | -10/Materials | Discovered new exit (range 13) 575 | -10/Materials | Discovered new exit (range 15) 709 | -10/Materials | Discovered new exit (range 14) 1129 | -10/Materials | Entered another Materials area 1129 | -9/Materials | Evolved 2 slots: Utility x2 1500 | -9/Materials | Lost 4 parts (1p2n1u) 1532 | -9/Materials | Discovered new exit (range 16) 1594 | -9/Materials | Identified exit to Mines 1611 | -9/Materials | Crushed by falling debris 1611 | -9/Materials | Core integrity fell below 50% 1611 | -9/Materials | System corruption reached 10% 1631 | -9/Materials | Destroyed 7 combat bots 1642 | -9/Materials | Lost 4 parts (1p2u1w) 1979 | -9/Materials | Discovered exit to Mines (range 14) 2537 | -9/Materials | Discovered new exit (range 16) 2560 | -9/Materials | Identified exit to Materials 2561 | -9/Materials | Entered another Materials area 2561 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3253 | -8/Materials | Identified exit to Garrison 3297 | -8/Materials | Entered Garrison 3320 | -8/Garrison | Build established: Scavenger-Mutant 3379 | -8/Garrison | Triggered checkpoint 3488 | -8/Garrison | Garrison Relay disabled 3551 | -8/Garrison | Triggered checkpoint 3815 | -8/Garrison | Triggered checkpoint 3818 | -8/Garrison | Discovered new exit (range 14) 4029 | -8/Garrison | Lost 5 parts (1n3u1w) 4140 | -8/Garrison | Rescued a captive Derelict 4142 | -8/Garrison | Rescued a captive Derelict 4281 | -8/Garrison | Triggered checkpoint 4334 | -8/Garrison | Garrison Relay disabled 4388 | -8/Garrison | Garrison Relay disabled 4530 | -8/Garrison | Discovered new exit (range 11) 4715 | -8/Garrison | Installed Relay Interface Framework 4910 | -8/Garrison | Identified exit to Materials 4914 | -8/Garrison | Entered Materials 5313 | -8/Materials | Build established: Mutant 5493 | -8/Materials | Core integrity fell below 50% 6042 | -8/Materials | Discovered new exit (range 9) 6095 | -8/Materials | Identified exit to Factory 6114 | -8/Materials | First assault squad dispatched 6135 | -8/Materials | Entered Factory 6135 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6230 | -7/Factory | Crushed by falling debris 7087 | -7/Factory | Discovered new exit (range 10) 7100 | -7/Factory | Identified exit to Lower Caves 7349 | -7/Factory | Discovered new exit (range 11) 7383 | -7/Factory | Identified exit to Factory 7849 | -7/Factory | Discovered exit to Lower Caves (range 15) 7981 | -7/Factory | Found Prototype Launcher 7981 | -7/Factory | Identified Rocket Array 8135 | -7/Factory | First assault squad dispatched 8441 | -7/Factory | System corruption reached 10% 8487 | -7/Factory | Entered another Factory area 8487 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8508 | -6/Factory | Sucked down chute 8508 | -6/Factory | Entered Waste 8524 | -6/Waste | Spotted C-40 Crusher 8541 | -6/Waste | Spotted C-40 Crusher 8547 | -6/Waste | Spotted C-40 Crusher 8553 | -6/Waste | Spotted C-40 Crusher 8556 | -6/Waste | Spotted C-40 Crusher 8556 | -6/Waste | Discovered new exit (range 16) 8566 | -6/Waste | Identified exit to Factory 8567 | -6/Waste | Entered Factory 8605 | -6/Factory | Central database locked down 9585 | -6/Factory | Lost 3 parts (1u2w) 9599 | -6/Factory | Identified exit to Factory 9729 | -6/Factory | Discovered new exit (range 10) 9738 | -6/Factory | Identified exit to Lower Caves 10227 | -6/Factory | Build established: Gladiator 10259 | -6/Factory | Entered another Factory area 10259 | -5/Factory | Evolved 2 slots: Utility x2 10430 | -5/Factory | Identified exit to DSF 10515 | -5/Factory | Lost 5 parts (3n2u) 10809 | -5/Factory | Build established: Sprinter 10831 | -5/Factory | Discovered new exit (range 13) 10838 | -5/Factory | Identified exit to Factory 10839 | -5/Factory | Entered another Factory area 10839 | -4/Factory | Evolved 2 slots: Utility x2 10845 | -4/Factory | Lost 6 parts (2p3n1u) 10864 | -4/Factory | Identified exit to DSF 10864 | -4/Factory | Entered DSF 10885 | -4/DSF | Discovered new exit (range 14) 10889 | -4/DSF | Additional patrols routed to DSF 10915 | -4/DSF | Lost 3 parts (2n1u) 10928 | -4/DSF | Identified exit to Research 10929 | -4/DSF | Entered Research 10929 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 11251 | -3/Research | Found Prototype Launcher 11251 | -3/Research | Identified Tactical Quantum Warhead 11267 | -3/Research | Discovered new exit (range 10) 11307 | -3/Research | Identified exit to Research 11346 | -3/Research | Found Prototype Device 11346 | -3/Research | Identified Exp. Thermal Defense Suite 11358 | -3/Research | Entered another Research area 11358 | -2/Research | Evolved 2 slots: Propulsion x2 11465 | -2/Research | Lost 3 parts (1p2u) 11614 | -2/Research | Lost 3 parts (1p1u1w) 11647 | -2/Research | Spotted B-90 Cyclops 11651 | -2/Research | Discovered new exit (range 11) 11662 | -2/Research | Core integrity fell below 50% 11668 | -2/Research | Identified exit to Quarantine 11669 | -2/Research | Entered Quarantine 11670 | -2/Quarantine | Core integrity fell below 20% 11694 | -2/Quarantine | Spotted Alpha 7 11706 | -2/Quarantine | Found Alien Launcher 11706 | -2/Quarantine | Identified Sigix Terminator 11707 | -2/Quarantine | Fired Sigix Terminator 11707 | -2/Quarantine | Destroyed self with Sigix Terminator Last Messages --------------- 11695_ Slug penetrates G-73 Enforcer. 11695_ Slug penetrates Wall. 11697_ System corrupted: Matter fused (-5). 11697_ Connecting with Door Terminal... >>Open(Door) Sealed Barrier opened. 11698_ Penetrated by Slug. 11698_ Slug penetrates Wall. 11698_ Imp. System Shield destroyed. 11701_ Suspension Chamber breached. 11706_ Acquired Alien Launcher. 11706_ Identified Sigix Terminator. 11707_ Sigix Terminator expended. 11707_ Destroyed Flexi-carbon Leg. 11707_ L-61 Swordsman destroyed. 11707_ G-73 Enforcer destroyed. 11707_ Destroyed Adv. Heat Sink. 11707_ Destroyed Phase Gun. 11707_ G-73 Enforcer destroyed. 11707_ Door Terminal disabled. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ?????????????#????????????????? | | ????????????? ????????????????? | | ????????????? ????????????????? | | ????????????? ""??????????????? | | ????????????? ""??????????????? | | ????????????? ??????????????? | | ?????????????/ ? ?????????????? | | ????????????# ?""????????????? | | ????????????#! ""?????????????? | | ????????????# ""?????????????? | | ????????????#! "??????????????? | | ?????######## ???????????????? | | ?????#""" #/##+########?????? | | ?????#"" # #?????? | | ?????#"""7 + #?????? | | ?????##;; ;; #?????? | | ?????##;;; ;; #?????? | | ?????#" ;;# ### #?????? | | ?????#@ ;;# #?# #?????? | | ?????# ;;# #?# #?????? | | ?????#;;;;;;;# #?# #?????? | | ??????#;;;;;;#+#+### #?????? | | ??????# # #?????? | | ??????# " " # #?????? | | ??????# "" "" # #?????? | | ??????# "" "" # #?????? | | ??????# "" "" # ####### | | ??????# " " # | | ??????# "" "" + | | ??????# "" "" # "" | | ??????? ? "" "" # "" | | ??????????? " " # ### "" | | ???????????? # #?? | | ??????????? # #?? | | ??????????###############?? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ????????????????????????????"" | | ?????????????????????????????"T | | ?????????????????????????????"" | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 43 Energy Capacity 430 Matter Stores 630 Matter Capacity 800 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Power Shielding 66 Propulsion Shielding 90 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 16 Melee Accuracy 14 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 22 Relay Coupler Types 3 Relay Coupler Value 60 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Powered Hammer | -6/Factory | Hacked Adv. Treads | -6/Factory | Hacked Nuclear Pulse Array | -3/Research | Hacked Field Propulsion Array | -2/Research | Hacked Alien Tech Used ----------------- Sigix Terminator Achievements -------------- Versatile Challenges ------------ None Game ------ Seed NodeDispersalNanovents Manual? 0 Play Time 01:37:18 Cumulative 89.6 hours Start 2026.02.20 @ 20:06:44 End 2026.02.21 @ 12:58:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 142 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 48 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3aac3170-34d7-491f-8c58-41c02326a721