Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.03 @ 04:13:02 Player: Endlessblaze Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1334) 1334 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 3979 Bonus ------- High Alert Combat Kills 55 Cogmind --------- Core Integrity 0/700 Matter 97/300 Energy 98/100 System Corruption 6% Temperature Cool (267) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Heavy Laser Gatling Laser Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Gravmag System > --- UTILITY ---------- Improved Heat Sink Advanced Visual Processing Unit Improved Particle Charger Maneuvering Thrusters > --- WEAPON ----------- Heavy Laser Gauss Rifle > --- INVENTORY -------- Improved Heat Sink Shock Rifle Shock Rifle Datajack [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Improved Signal Interpreter Device Maneuvering Thrusters Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 3 | . . . 1 2 Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 87 | 7 4 15 32 29 Power 12 | 1 . 3 5 3 Engine 8 | 1 . 2 3 2 Core 4 | . . 1 2 1 Reactor . | . . . . . Propulsion 25 | 2 . 6 9 8 Treads 2 | . . . 2 . Leg 14 | 2 . 3 6 3 Wheel . | . . . . . Hover 2 | . . . . 2 Flight 7 | . . 3 1 3 Utility 23 | 2 2 4 9 6 Device 12 | 1 . 3 4 4 Storage 2 | 1 1 . . . Processor 2 | . 1 . . 1 Hackware 2 | . . 1 . 1 Protection 5 | . . . 5 . Artifact . | . . . . . Weapon 27 | 2 2 2 9 12 Energy Gun 20 | 1 2 1 7 9 Energy Cannon 4 | . . 1 2 1 Ballistic Gun 3 | 1 . . . 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 44 | . . 6 20 18 Power 6 | . . 1 4 1 Propulsion 13 | . . 1 5 7 Utility 10 | . . 1 4 5 Weapon 15 | . . 3 7 5 Highest Loss Streak 9 | . . 4 7 9 Average Slot Usage (%) 77 | . 99 94 83 51 Engine 6 | . 14 4 10 2 Core 3 | . . 6 3 2 Leg 14 | . 28 19 8 8 Hover 1 | . . . . 2 Flight 3 | . . 2 12 . Device 13 | . 7 15 10 16 Storage 4 | . 14 9 . . Processor 6 | . 6 11 8 2 Hackware 3 | . . 4 8 1 Protection 1 | . . . 5 . Energy Gun 13 | . 21 18 11 8 Energy Cannon 1 | . . 2 2 . Ballistic Gun 2 | . 6 . . 3 Naked Turns 66 | . . . 26 40 Heaviest Build 47 | 13 44 47 24 28 Greatest Support 30 | 20 20 20 30 28 Greatest Overweight (x) 5 | 2 2 4 5 3 Average Overweight (x) . | . 1 1 . . Largest Inventory Capacity 12 | 6 12 12 4 4 Average Capacity 6 | 5 11 11 4 4 Most Carried 12 | 5 12 12 4 4 Average Carried 6 | 2 10 10 3 3 Final Capacity 12 | 6 12 4 4 4 Final Carried 12 | 5 12 4 2 3 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 853 | 278 65 120 268 122 Remotely . | . . . . . Salvage Created 1741 | 118 300 384 747 192 Parts 102 | 8 19 20 42 13 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 32 | . 8 7 14 3 Guns 26 | . 8 6 11 1 Cannons 1 | . . . 1 . AOE 3 | . . . 2 1 Classes Destroyed 11 | 2 3 2 . 4 Worker 1 | . . . . 1 Builder 1 | . . . . 1 Tunneler 2 | 2 . . . . Recycler 2 | 1 . . 1 . Operator 1 | . . 1 . . Watcher 3 | . 2 . 1 . Swarmer 6 | . 3 . 3 . Grunt 19 | . 5 4 9 1 Sentry 5 | . . 3 2 . Hunter 1 | . . . . 1 Programmer 1 | . . . . 1 Best Kill Streak 4 | 3 4 3 3 1 Combat Bots Only 4 | . 4 3 3 1 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging 1 | . . 1 . . Exploded 1 | . . . 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 4288 | . 296 687 1406 1899 Core 1186 | . 69 90 327 700 Absorbed by Shields 106 | . . 106 . . Core Remaining (%) 72 | 100 72 77 40 . Volleys Fired 142 | 8 26 27 60 21 Largest 2 | 2 2 2 2 2 Hottest 121 | 70 90 101 121 103 Shots Fired 239 | 16 52 46 85 40 Gun 227 | 16 52 44 75 40 Cannon 12 | . . 2 10 . Launcher . | . . . . . Special . | . . . . . Kinetic 45 | 8 25 . . 12 Thermal 86 | 8 25 . 41 12 Explosive . | . . . . . Electromagnetic 108 | . 2 46 44 16 Robot Hit Streak 18 | 3 18 14 6 4 Robot Miss Streak 7 | 3 5 2 4 7 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 137 | 7 31 34 42 23 Core Hits 72 | 7 16 12 25 12 Critical Hits 1 | . . . 1 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2522 | 90 355 616 933 528 Guns 1931 | 90 355 469 648 369 Cannons 144 | . . 18 126 . Explosions 416 | . . 124 151 141 Melee . | . . . . . Ramming 31 | . . 5 8 18 Kinetic 199 | 40 91 . . 68 Thermal 1168 | 50 238 124 490 266 Explosive . | . . . . . Electromagnetic 1124 | . 26 487 435 176 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Effects 9 | . . . . 9 Message Errors 1 | . . . . 1 Matter Fused 4 | . . . . 4 Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Targeting Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 52 | . . 27 25 . Projectiles . | . . . . . Explosions 52 | . . 27 25 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 135 | . . 33 36 66 Shots 3 | . . 1 1 1 Rammed 7 | . . 1 3 3 Targets Rammed 10 | . . 2 5 3 Kicked 3 | . . 1 2 . Crushed . | . . . . . Highest Temperature 521 | 80 220 148 521 249 Average Temperature 129 | 35 85 47 199 67 Received Heat Transfer 1432 | . 114 235 612 471 Effects 19 | . . . 19 . Shutdowns 5 | . . . 5 . Energy Bleed 7 | . . . 7 . Interference 3 | . . . 3 . Matter Decay 1 | . . . 1 . Short Circuit 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted 2 | . . 1 . 1 Combat Hostiles 2 | . . 1 . 1 Parts Fried 5 | . . 3 1 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | 1 2 . 1 . Heat Transferred 2149 | 148 703 150 864 284 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . . 2 2 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 556 | 15 281 227 556 277 Initial 227 | . 9 33 91 227 Average 164 | 5 145 118 287 141 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 66 | 100 67 93 34 65 Level 1 25 | . 32 6 33 34 Level 2 7 | . . . 32 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . 2 3 5 5 Investigation 6 | . 1 1 3 1 Extermination 1 | . . . . 1 Reinforcement 7 | . 1 2 2 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 5 | . 3 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 107 | . 16 31 36 24 Peak Tracking Total 11 | . 5 11 9 9 Tactical Retreats 15 | . 1 9 1 4 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 3 | . . 1 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . 6 . . . Reused 1 | . 1 . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . 1 . . 1 Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 4 | . . . 3 1 Max in Single Turn 1 | . . . 1 1 Garrison Access 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 18 | . 3 3 5 7 Terminals 12 | . 2 3 4 3 Fabricators 2 | . . . . 2 Repair Stations 1 | . . . . 1 Recycling Units 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 61 | . 7 12 17 25 Successful 34 | . 3 8 9 14 Failed 27 | . 4 4 8 11 Catastrophic 5 | . 1 . 2 2 Database Lockouts . | . . . . . Manual 30 | . . 10 12 8 Terminals 47 | . 6 12 15 14 Fabricators 7 | . . . . 7 Repair Stations 2 | . . . . 2 Recycling Units 3 | . 1 . . 2 Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 13 | . 3 2 3 5 Record 3 | . . 1 . 2 Part Schematic 1 | . . . . 1 Prototype ID Bank 1 | . . 1 . . Emergency Access Points 1 | . . . 1 . Alert Level 1 | . . . . 1 Locate Traps 2 | . 2 . . . Reprogram Traps 1 | . 1 . . . Maintenance Status 1 | . . . 1 . Reinforcement Status 1 | . . . . 1 Recall Investigation 1 | . . . 1 . Fabricator Hacks 4 | . . . . 4 Network Status 1 | . . . . 1 Load Schematic 2 | . . . . 2 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 16 | . . 6 6 4 Terminals 14 | . . 6 5 3 Track 4 | . . 2 2 . Assimilate 3 | . . 1 1 1 Botnet 7 | . . 3 2 2 Fabricators 1 | . . . . 1 Siphon 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Jam 1 | . . . 1 . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 17 | . 3 3 5 6 Full Trace Events 5 | . 1 2 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Matter 168 | . . . . 168 Time 84 | . . . . 84 Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . . . . 1 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . 2 . Machine Destruction 2 | . . . 2 . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 26 | . . . . 26 Highest-Rated Ally 26 | . . . . 26 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted 1 | . . . . 1 Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3463 | 109 536 867 781 1170 Spaces Moved 2175 | 56 253 408 413 1045 Core 360 | 10 . . 108 242 Treads 87 | . . . 87 . Legs 1257 | 46 253 322 122 514 Wheels . | . . . . . Hover 251 | . . . . 251 Flight 220 | . . 86 96 38 Fastest Speed 34 | 50 120 117 50 34 Average Speed 124 | 115 172 166 135 92 Slowest Speed 370 | 150 180 240 370 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . . 1 Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 32 33 43 26 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 18 | . . 10 6 2 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 16 | . . 10 6 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2683 | 82 308 546 542 1205 Wait 210 | 7 8 91 14 90 Move 2169 | 55 252 407 412 1043 Hop 1 | . . . . 1 Pick Up 33 | 5 12 . 7 9 Fast Attach 50 | 7 1 3 19 20 Attach 25 | . 2 6 12 5 Detach 6 | . . 1 3 2 Swap 13 | . 1 6 2 4 Drop 24 | . 6 3 8 7 Fire 142 | 8 26 27 60 21 Melee . | . . . . . Ram 5 | . . 1 1 3 Kick 5 | . . 1 4 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered new exit (range 7) 566 | -10/Materials | Identified exit to Materials 646 | -10/Materials | Entered another Materials area 646 | -9/Materials | Evolved 2 slots: Utility x2 1071 | -9/Materials | Build established: Scavenger-Mutant 1139 | -9/Materials | Discovered new exit (range 9) 1178 | -9/Materials | Identified exit to Materials 1373 | -9/Materials | Lost 4 parts (1p1n1u1w) 1513 | -9/Materials | Entered another Materials area 1513 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1889 | -8/Materials | Lost 4 parts (1p2n1w) 1998 | -8/Materials | Lost 7 parts (2p2u3w) 2221 | -8/Materials | Lost 7 parts (1p3n1u2w) 2245 | -8/Materials | Released all parts (6) 2290 | -8/Materials | Core integrity fell below 50% 2292 | -8/Materials | Discovered new exit (range 4) 2294 | -8/Materials | Entered Factory 2294 | -7/Factory | Evolved 2 slots: Propulsion x2 2547 | -7/Factory | Build established: Mutant 2988 | -7/Factory | Discovered new exit (range 15) 3121 | -7/Factory | Build established: Scavenger-Mutant 3167 | -7/Factory | Released all parts (2) 3191 | -7/Factory | Lost 9 parts (1p3n3u2w) 3216 | -7/Factory | Core integrity fell below 50% 3400 | -7/Factory | Garrison activated, responded to threat 3430 | -7/Factory | Core integrity fell below 20% 3459 | -7/Factory | Released all parts (2) 3463 | -7/Factory | Build established: Mutant 3464 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Acquired Xenon Bombardment Thruster. G-47 Trooper calls for garrison reinforcements. ALERT: Activating Garrison Access F002. Gravmag System destroyed. System Shield destroyed. K-01 Serf cleans the Terminal. Acquired Deuterium Engine. Xenon Bombardment Thruster destroyed. Imp. Spread Laser destroyed. Gauss Rifle destroyed. K-01 Serf cleans the Terminal. Xenon Bombardment Thruster destroyed. K-01 Serf cleans the Terminal. System corrupted: Matter fused (-8). Xenon Bombardment Thruster destroyed. Released Coolant Injector. Released Deuterium Engine. U-05 Engineer lays Concrete. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. System corrupted: Heat flow error (+283). 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Huge Wheel | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Dynamic Key I Spy Quantum Hacking True Hacker Challenges ------------ None Game ------ Seed ShockAerolevPrototype Manual? 0 Play Time 00:50:08 Cumulative 5.5 hours Start 2021.06.03 @ 03:23:45 End 2021.06.03 @ 04:13:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3ee3e9d9-4937-4c56-ade3-c9c5fff37604