Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.06 @ 11:57:02 Player: cingulata Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (251) 1255 Value Destroyed (10337) 10337 Prototype IDs (395) 7900 Alien Tech Used (3) 600 Bonus (32900) 32900 TOTAL SCORE: 63892 Bonus ------- High Alert Combat Kills 1669 Follower Combat Kills 78 Entered Garrisons 400 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 194 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -441 Cogmind --------- Core Integrity 1221/1600 Matter 405/550 Energy 823/840 System Corruption 0% Temperature Cool (12) Movement Walking (120) Location 0b11 Command Parts ------- > --- POWER (3) -------- Zero-point Reactor Vortex Chain Reactor > --- PROPULSION (8) --- Myomer Leg Myomer Leg Biometal Leg Biometal Leg Heavy Armored Exoskeleton > --- UTILITY (12) ----- Advanced Thermal Generator Experimental Cooling System High-capacity Storage Unit Matter Compressor Enhanced Optical Array Experimental Targeting Computer Advanced Target Analyzer Centrium Medium Armor Plating Improved Remote Shield Component Analysis Suite Experimental System Purifier High-powered Tractor Beam > --- WEAPON (3) ------- Graviton Cannon Graviton Cannon Graviton Cannon > --- INVENTORY (20) --- Antimatter Reactor Light Quantum Reactor Experimental Biometal Leg Antigrav Array Cooled Linear Gravjet Combat Linear Gravjet Advanced Cooling System Superbattery (1500) Experimental Matter Compressor (500) Improved Reaction Control System Layered Light Armor Plating Graphene Brace Improved Point Defense System Vortex Cannon (3) Vortex Cannon (1) Compact Linear Accelerator Graviton Cannon Gamma Bomb Array Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Cooled Antigrav System Combat Antigrav System Antigrav Array Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Superbattery Enhanced Optical Array Experimental Targeting Computer Advanced Target Analyzer Advanced Transmission Jammer Experimental Utility Shielding Centrium Medium Armor Plating Advanced Force Field Advanced Hacking Suite System Mapper > --- WEAPON ----------- Compact Linear Accelerator Compact Linear Accelerator Enhanced Force Lance > --- INVENTORY -------- Quantum Reactor Combat Linear Gravjet Experimental Matter Compressor Advanced Recoil Stabilizer Improved Reaction Control System Improved Reaction Control System Graphene Brace Advanced Shield Generator Improved Point Defense System Transdimensional Reconstructor Vortex Cannon Vortex Cannon Compact Linear Accelerator Compact Linear Accelerator Fusion Bomb Launcher [Rating: 217] Favorites ----------- Power Light Quantum Reactor Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Combat Linear Gravjet Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Linear Gravjet Flight Unit VTOL Module Utility Enhanced Optical Array Device Improved Reaction Control System Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Compact Linear Accelerator Energy Gun Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Flak Gun Ballistic Cannon Compact Linear Accelerator Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Phasing Sabre Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Slots Evolved 18 | . . . . . 4 . 2 . . . . . 2 . . . . . 2 . . . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 6 | . . . . . 2 . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . Utility 10 | . . . . . 2 . 1 . . . . . 1 . . . . . 2 . . . . 1 . . . . 2 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 270 | 2 15 2 2 7 20 10 3 23 6 1 . 2 11 1 1 4 11 1 12 4 . 19 1 11 1 . 2 1 5 34 10 48 Power 34 | . 2 . . 1 . . . 4 1 . . 1 2 . . 1 . 1 2 2 . 1 . 1 . . . . 1 5 . 9 Engine 6 | . 2 . . . . . . 1 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . Core 10 | . . . . 1 . . . 3 . . . . 2 . . . . . 2 1 . 1 . . . . . . . . . . Reactor 18 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . 1 5 . 9 Propulsion 68 | . 2 . . 1 7 5 1 8 . . . . 5 . . . 6 . 4 . . 5 1 . . . . . . 8 3 12 Treads 21 | . 1 . . 1 5 5 1 3 . . . . . . . . . . . . . . . . . . . . . . . 5 Leg 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Wheel 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 27 | . . . . . . . . . . . . . . . . . 6 . 4 . . 4 1 . . . . . . 8 3 1 Flight 12 | . . . . . 1 . . 5 . . . . 5 . . . . . . . . 1 . . . . . . . . . . Utility 101 | 1 3 1 . 2 5 2 1 8 4 1 . . 3 1 1 3 4 . 4 . . 8 . 9 1 . 2 . 4 12 4 17 Device 46 | 1 . 1 . . . 1 1 4 1 1 . . . 1 1 1 1 . 2 . . 3 . 5 . . . . 1 8 3 10 Storage 14 | . 1 . . 1 1 . . 1 . . . . . . . . 1 . 1 . . 2 . 1 . . 1 . 1 1 . 2 Processor 13 | . . . . . 1 . . . 1 . . . 2 . . 1 . . . . . 2 . 1 1 . . . . 2 . 2 Hackware 10 | . . . . . 1 . . . 2 . . . 1 . . 1 1 . 1 . . . . 1 . . . . 1 . 1 . Protection 18 | . 2 . . 1 2 1 . 3 . . . . . . . . 1 . . . . 1 . 1 . . 1 . 1 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 67 | 1 8 1 2 3 8 3 1 3 1 . . 1 1 . . . 1 . 2 2 . 5 . 1 . . . 1 . 9 3 10 Energy Gun 7 | . . . . . . 1 . 1 . . . . . . . . 1 . . . . 1 . . . . . 1 . 1 . 1 Energy Cannon 6 | . . . . . . . 1 . . . . . 1 . . . . . 2 . . 1 . . . . . . . . . 1 Ballistic Gun 14 | 1 3 1 1 2 4 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 16 | . 1 . . 1 . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . 4 1 6 Launcher 10 | . 3 . . . 2 . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 1 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Impact Weapon 5 | . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 Piercing Weapon 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Special Melee Weapon 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . 1 . . 1 . . . . . . 1 1 . . 3 3 . . . . 11 . 1 . . 3 . . 11 . 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . System Corruption 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . Parts Lost 41 | . 1 . . . 1 1 . 11 . . . . . . 2 1 7 6 1 . . . 1 . . 1 . . . . . 8 Power 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 Propulsion 18 | . . . . . 1 . . 7 . . . . . . 1 . 5 4 . . . . . . . . . . . . . . Utility 16 | . . . . . . 1 . 3 . . . . . . 1 1 2 . 1 . . . 1 . . . . . . . . 6 Weapon 3 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Highest Loss Streak 7 | . 1 . . . 1 1 . 4 . . . . . . 2 1 7 2 1 . . . 1 . . 1 . . . . . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 6 9 15 15 16 22 24 24 20 9 10 7 10 9 10 9 9 9 9 9 9 9 9 9 9 10 10 10 10 9 12 14 14 Power . | 1 . . . 1 2 1 1 1 . 1 . 1 . . . . . . . 1 1 . . . . . . . . . 1 1 Propulsion 2 | 4 2 1 1 1 2 5 5 4 1 1 1 1 . 1 . . . . . 2 2 . 1 . 1 1 1 1 1 1 1 2 Utility 6 | . 2 7 8 8 10 11 10 8 4 5 2 5 5 6 5 6 6 6 4 3 4 5 3 4 5 5 5 5 3 3 6 4 Weapon 4 | 1 3 5 5 4 6 5 6 5 2 3 3 3 2 2 2 2 2 2 2 1 2 2 4 4 4 3 3 3 3 5 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 59 | . 14 . . 1 7 2 1 4 1 . . . 2 . . . . . 1 1 . 2 1 1 . . . . 1 10 3 7 Power 10 | . 1 . . . 3 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 Propulsion 13 | . 4 . . . . 1 . 1 . . . . . . . . . . . 1 . 1 1 . . . . . . 2 . 2 Utility 14 | . 3 . . . 1 . 1 . 1 . . . 1 . . . . . 1 . . 1 . 1 . . . . . 2 1 1 Weapon 19 | . 5 . . 1 3 . . 2 . . . . 1 . . . . . . . . . . . . . . . 1 5 1 . Tool/Special 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Average Slot Usage (%) 93 | . 100 100 100 100 97 99 99 96 100 100 100 97 99 100 99 92 93 80 78 82 83 85 92 94 95 93 89 95 92 94 95 84 Engine 2 | . 14 14 14 10 . . . 1 7 7 7 7 10 6 6 5 5 4 . . . . . . . . . . . . . . Core 3 | . . . . 3 9 9 7 5 . . . . . 6 6 5 6 2 7 6 5 4 4 5 5 5 5 5 4 . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 1 1 3 5 5 4 5 5 5 5 5 4 7 10 9 Treads 9 | . 9 14 14 14 30 27 38 26 . . . . . . . . . . . . . . . . . . . . . . . 9 Wheel 2 | . 9 14 14 14 3 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . . . . . . . 12 21 17 16 16 20 26 30 30 30 30 30 27 28 26 8 Flight 3 | . . . . . . . . 8 38 38 38 37 37 37 36 32 20 . . . . . . . . . . . . . . . Device 12 | . 13 13 14 4 1 5 14 13 5 . . . . 6 5 5 4 6 10 16 16 15 21 18 14 14 13 10 10 14 14 21 Storage 6 | . 14 14 14 14 9 9 7 7 7 7 7 7 6 6 6 5 5 6 5 5 5 7 5 5 5 5 5 5 4 4 3 3 Processor 8 | . . . . . 8 9 7 7 7 7 7 7 6 6 6 6 6 6 5 5 5 8 11 11 14 15 15 15 13 15 12 13 Hackware 4 | . . . . . 7 3 . . 9 15 15 14 16 18 14 15 15 12 12 11 11 5 . 4 5 5 5 5 8 4 5 . Protection 5 | . . . . 9 9 9 7 7 7 7 7 7 6 . 3 2 3 5 4 5 5 5 5 6 5 5 5 10 10 8 7 2 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . 3 5 5 1 3 5 5 5 . 5 4 . . . Ballistic Gun 5 | . 21 14 . 28 16 11 12 7 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . 13 . . . . . . . . . . . . . . . . . . . 3 1 1 . . . . . 4 7 8 Piercing Weapon 1 | . . . . . . 4 1 3 7 1 7 7 6 6 6 5 5 6 3 2 5 1 . . . . . . . . 2 1 Peak Build Rating 217 | 7 11 17 12 20 37 39 42 46 45 44 43 45 62 66 66 72 85 78 93 94 93 126 124 138 142 142 136 136 152 196 217 216 Average Rating 101 | 6 8 10 11 13 31 36 40 38 43 41 42 42 56 64 63 62 71 66 81 91 93 102 120 135 136 134 127 135 147 184 212 199 On Entrance 77 | 6 7 10 10 12 20 35 38 41 40 42 41 43 43 62 63 65 72 78 52 89 91 93 126 121 137 142 136 136 136 150 195 212 Avg Prop Armor Cover (%) 9 | . 13 12 17 9 17 18 . . . . . . 2 4 4 . 1 . . . . . . . . . . . . 1 . 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 167 | 13 36 30 36 57 103 109 110 106 23 21 21 21 28 26 30 30 42 38 55 59 59 88 70 71 72 72 59 60 76 92 114 167 Greatest Support 265 | 20 20 16 16 16 88 88 108 108 24 24 24 24 32 31 32 32 76 76 63 60 60 75 75 89 89 95 89 89 89 127 116 265 Greatest Overweight (x) 8 | . 2 1 2 3 8 8 1 1 . . . . 1 . . 6 2 1 . . . 1 2 . . . . . . . . 1 Average Overweight (x) . | . . 1 1 2 2 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 20 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 20 Average Capacity 14 | 8 10 15 15 17 23 25 25 21 10 10 10 10 10 10 10 9 9 10 10 10 10 10 10 10 10 10 10 10 10 13 15 16 Most Carried 25 | 7 15 15 15 20 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 20 Average Carried 14 | 6 9 14 14 16 22 24 24 20 9 10 7 9 9 10 8 9 8 9 9 9 10 9 9 9 10 9 9 9 9 12 14 15 Final Capacity 25 | 8 15 15 15 20 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 20 Final Carried 25 | 7 15 15 15 20 25 25 25 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 9 10 10 10 10 10 10 15 15 20 Class Distribution -------------------- 40% | Scavenger-Mutant 24% | Mutant 6% | Scavenger-Sprinter 5% | Scavenger-Gunner 5% | Hacker-Mutant 4% | Scavenger-Scout 3% | Scavenger-Ninja 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Data Miner Scavenger-Sprinter | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -6/Deep Caves Scavenger-Mutant | -5/Proximity Caves Scavenger-Scout | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Zhirov Scavenger-Ninja | -3/Proximity Caves Hacker-Mutant | -3/Research Scavenger-Mutant | -2/Research Hacker-Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Matter Collected 14492 | 220 416 266 200 261 913 783 169 1097 115 . 185 235 233 101 128 262 364 133 467 94 16 1262 21 554 178 80 229 102 81 794 649 3884 Remotely 2842 | . . . . . . . . 69 . . . . . . . . . . . . . . . . . . . . . . 116 2657 Salvage Created 9637 | 105 813 235 . . 1026 725 225 1032 125 14 . 156 32 64 38 112 131 203 221 . . 59 56 458 136 14 229 16 116 951 878 1467 Parts 481 | 5 51 6 . . 79 40 9 52 10 . . . . 5 4 1 14 16 5 . . 1 4 30 7 . 3 4 4 27 54 50 Haulers Intercepted 9 | . 1 . . . 1 . . . 2 . . . . . . . . . . . . . . 1 . . . . . 4 . . Recyclers Shooed 9 | . 3 . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . . . . . . . 1 2 1 . 12 . 11 . . 5 . . 2 3 4 . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Combat Hostiles Destroyed 200 | . 16 5 . . 29 19 4 22 . . . . . 4 3 . 2 17 . . . 2 4 16 . . . 2 1 5 20 29 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Guns 68 | . 12 1 . . 15 16 4 18 . . . . . . . . . 1 . . . . . . . . . . . 1 . . Cannons 49 | . 1 4 . . . 1 . . . . . . . . 1 . . . . . . 2 1 2 . . . 2 1 4 7 23 AOE 82 | . 3 . . . 14 2 . 4 . . . . . 4 2 . 1 16 . . . . 3 14 . . . . . . 13 6 Classes Destroyed 19 | 2 6 . . . 1 1 1 2 . . . . . . . . 1 . . . . 1 . 1 . . . 1 . 1 . 1 Worker 11 | . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 Builder 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . 1 . . . 1 . . . 2 . . . . . . . . . . . . . . 1 . . . . . 4 . . Recycler 20 | 1 3 2 . . 2 . 1 . . . . . . . . . . . 2 . . . . 1 . . . . . 3 2 3 Operator 6 | . 2 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 1 . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Watcher 3 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Swarmer 92 | . 7 3 . . 17 . . 4 . . . . . 4 3 . . 14 . . . . 4 14 . . . . . . 13 9 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 52 | . 9 2 . . 5 10 2 14 . . . . . . . . . 3 . . . 1 . . . . . . . 2 . 4 Brawler 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Duelist 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Sentry 23 | . . . . . 7 7 1 2 . . . . . . . . . . . . . . . 1 . . . . 1 1 1 2 Hunter 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 15 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 6 7 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Z-Technician 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Decomposer 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 . . . . . . Best Kill Streak 7 | 2 4 3 . . 4 3 2 7 1 . . . 1 4 3 . 4 6 1 . . 1 4 5 . . . 1 1 3 7 5 Combat Bots Only 7 | . 3 3 . . 4 3 2 7 . . . . . 4 3 . 2 6 . . . 1 4 5 . . . 1 1 1 6 5 Max Kills in Single Turn 4 | 1 2 1 . . 3 2 1 2 1 . . . 1 4 2 . 1 4 1 . . 1 2 4 1 1 . 1 1 1 4 3 Gunslinging 1 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . . 3 1 . 2 . . . . . 4 2 . 1 4 . . . . 2 4 . . . . . . 4 3 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Hostile Shots Fired 1141 | . 70 22 . . 83 86 36 194 9 . 5 . 20 3 15 . 28 36 . 11 7 24 13 49 10 9 . . 48 31 49 283 Missed 428 | . 19 8 . . 28 26 10 78 8 . 4 . 11 2 3 . 8 9 . 7 5 18 8 25 3 3 . . 15 15 19 96 Intercepted 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Hits 713 | . 51 14 . . 55 60 26 116 1 . 1 . 9 1 12 . 20 27 . 4 2 6 5 24 7 6 . . 33 16 30 187 Melee 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Projectile 711 | . 51 14 . . 55 60 26 115 1 . 1 . 9 1 12 . 20 27 . 4 2 6 5 24 7 6 . . 33 16 30 186 AOE 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 6 Critical Strikes 37 | . . 1 . . 2 4 . 2 . . . . 1 . . . . . . . . 1 . 1 . . . . 2 3 1 19 Actively Blocked 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 18 Part Disruptions 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Damage Taken 13715 | . 494 155 . . 685 711 156 1597 6 . 43 . 82 13 214 . 585 514 . 79 . 101 70 457 106 116 . . 640 219 396 6276 Core 1397 | . 80 . . . 86 82 16 81 . . 43 . 12 13 33 . 138 108 . . . . . 101 17 14 . . 143 51 . 379 Absorbed by Shields 2198 | . . . . . . 209 71 89 . . . . . . . . . . . . . 28 20 16 33 . . . 221 223 414 874 Reduced by Siege Mode 642 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 642 Redirected to Shielding 177 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 67 17 31 59 Regen/Repaired (Parts) 1088 | . . . . . . . . . 87 . . . . . . . . . 222 . . 14 . . . . . . 362 23 . 380 Core Remaining (%) 83 | 100 . . . 68 . 69 . . . . . 80 . . . . . 64 . . . . 100 . . . . 88 89 96 . 76 Volleys Fired 771 | 5 72 30 . 3 68 51 17 51 11 1 . . 12 7 15 . 6 23 12 . 10 42 12 42 12 9 . 41 32 48 25 114 Largest 3 | 2 2 2 . 2 2 2 2 2 1 1 . . 1 1 1 . 1 1 1 . 1 1 1 2 1 1 . 1 1 2 2 3 Hottest 174 | 90 70 50 . 43 56 108 85 116 85 85 . . 90 90 90 . 30 73 98 . 90 44 90 134 90 90 . 90 90 152 116 174 Shots Fired 1208 | 10 139 60 . 6 124 86 27 94 11 1 . . 12 7 15 . 6 23 12 . 10 42 12 48 13 9 . 42 32 52 42 273 Gun 479 | 10 133 30 . 6 112 78 20 86 . . . . . . . . . 1 . . . . . . . . . . . 3 . . Cannon 638 | . 2 30 . . 2 3 7 3 11 1 . . 12 5 10 . . . 12 . 10 42 9 36 13 8 . 42 32 49 37 262 Launcher 91 | . 4 . . . 10 5 . 5 . . . . . 2 5 . 6 22 . . . . 3 12 . 1 . . . . 5 11 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 813 | . 107 60 . 6 114 79 20 70 . . . . . . . . . . . . . 42 . 8 . . . . . 43 37 227 Thermal 269 | 10 28 . . . . 2 7 19 11 1 . . 12 5 10 . . 1 12 . 10 . 9 28 13 8 . 42 32 9 . . Explosive 82 | . . . . . 10 5 . 5 . . . . . 2 5 . 6 22 . . . . 3 12 . 1 . . . . 5 6 Electromagnetic 9 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Entropic 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Robot Hit Streak 30 | 1 30 12 . 1 8 14 10 9 . . . . . . 1 . 3 4 1 . . 9 4 6 1 2 . 3 9 13 11 26 Robot Miss Streak 11 | 3 4 3 . 4 5 7 11 5 . . . . . . 3 . 2 2 1 . . 4 . 2 1 . . 2 1 2 2 3 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 16 | . 1 . . . 3 3 1 8 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 780 | 3 91 40 4 1 72 69 22 93 8 . 2 5 3 . 1 7 15 5 6 1 . 27 2 23 6 1 6 2 12 54 17 182 Core Hits 569 | 3 42 14 . . 57 91 31 95 3 . . 3 1 4 3 2 8 30 1 . . 8 5 33 5 1 2 2 4 19 27 75 Critical Kills 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 47 | . 2 1 . . . . . 1 2 . . . . . . . 2 . 1 . . . . 1 . . . . . 10 4 23 Burn 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Destroy 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Blast 27 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 18 Sever 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . Impale 10 | . . . . . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . 3 3 Sunder 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 394 | . 3 . 4 . 4 34 3 46 49 . 26 6 37 1 2 8 27 6 12 1 . . 3 28 4 . 6 . 6 21 34 23 Impact 5 | . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 68 | . . . . . . . . . . . . . . . . . . . . . . . 3 28 4 . 6 . 6 21 . . Piercing 298 | . . . . . 2 34 2 46 46 . 25 4 33 1 2 4 27 6 9 . . . . . . . . . . . 34 23 Sneak Attacks 63 | . . . 4 . 1 . 3 . 5 . 2 2 2 . . 4 5 . 5 1 . . . 3 4 . . . 2 7 2 11 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33139 | 35 1051 516 . 12 2192 1510 504 2764 400 81 67 206 53 239 247 166 693 1518 181 . . 851 201 2258 416 116 577 68 507 2613 2264 10833 Guns 5402 | 35 869 164 . 12 1138 1069 406 1616 . . . . . . . . . 34 . . . . . . . . . . . 59 . . Cannons 13082 | . 40 352 . . . 49 . 35 . . . . . . 33 . . . 67 . . 851 34 399 68 33 . 68 309 1413 633 8698 Explosions 7903 | . 142 . . . 946 392 . 413 . 81 . . . 239 214 . 196 1459 . . . . 167 1276 . 83 . . . . 1344 951 Melee 6708 | . . . . . 64 . 98 700 400 . 67 206 53 . . 166 497 25 114 . . . . 583 348 . 577 . 198 1141 287 1184 Ramming 44 | . . . . . 44 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 14980 | . 735 516 . 12 1138 1095 406 1287 . . . . . . . . . . . . . 851 . 152 . . . . . 1239 633 6916 Thermal 1803 | 35 174 . . . . 23 . 364 . 81 . . . . 33 . . 34 67 . . . 34 247 68 33 . 68 309 233 . . Explosive 7616 | . . . . . 946 392 . 413 . . . . . 239 214 . 196 1459 . . . . 167 1212 . 83 . . . . 1344 951 Electromagnetic 206 | . 142 . . . . . . . . . . . . . . . . . . . . . . 64 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2847 | . . . . . . . . . . . . . . . . . . . . . . . . 583 348 . 577 . 198 1141 . . Piercing 3861 | . . . . . 64 . 98 700 400 . 67 206 53 . . 166 497 25 114 . . . . . . . . . . . 287 1184 Entropic 1782 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1782 Highest Corruption 22 | . 4 4 4 4 . . . 1 1 . . . 4 4 5 5 . . . . . . 8 2 2 2 2 2 3 . 3 22 Average Corruption 7 | . 2 4 4 4 . . . 1 1 . . . 4 4 4 5 . . . . . . 8 1 2 2 2 2 2 . 2 16 Corruption Purged 26 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 25 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 286 | . 19 14 7 23 . . . 2 . . . . 10 1 6 . . . . . . . . 2 13 1 3 13 . . 15 157 Message Errors 65 | . 3 4 1 8 . . . . . . . . 4 1 . . . . . . . . . . 3 . 1 4 . . 4 32 Matter Fused 75 | . 6 5 2 9 . . . . . . . . 4 . 2 . . . . . . . . 1 3 1 . 4 . . 5 33 Heat Flow Errors 38 | . 3 2 . 2 . . . 1 . . . . 1 . 2 . . . . . . . . 1 1 . 1 1 . . 2 21 Energy Discharges 38 | . 3 1 1 . . . . 1 . . . . 1 . 1 . . . . . . . . . 2 . . 1 . . . 27 Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Data Loss (minor) 31 | . 1 2 2 1 . . . . . . . . . . 1 . . . . . . . . . 3 . 1 1 . . . 19 Data Loss (major) 9 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Misfires 11 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 3 5 Alerts 6 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 9 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2574 | . . . . . 50 13 6 35 54 71 7 . . 5 27 45 124 2 2 . . 33 . 130 50 62 171 . . 213 257 1217 Projectiles 378 | . . . . . . . . . . . . . . . 16 . . . 2 . . 33 . 3 . 18 . . . 12 26 268 Explosions 468 | . . . . . 39 13 . 13 . 71 . . . 5 11 . 3 2 . . . . . 69 . 44 . . . . 113 85 Melee 1728 | . . . . . 11 . 6 22 54 . 7 . . . . 45 121 . . . . . . 58 50 . 171 . . 201 118 864 Knockbacks 62 | . . 12 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 5 3 40 Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 56 | . . 9 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 5 3 38 Secondary 5 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 383 | . . . . . 28 . . 45 . . . . . . 40 . 18 82 . . . . 14 64 . . . . . . . 92 Shots 21 | . . . . . 1 . . 1 . . . . . . 2 . 1 4 . . . . 1 2 . . . . . . . 9 Rammed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 296 | 150 261 273 . 272 35 108 144 105 220 44 20 40 296 260 221 143 21 27 24 . 87 266 11 32 211 . . 196 116 129 181 248 Average Temperature 49 | 78 36 66 . 96 6 18 63 15 66 10 11 16 62 147 66 59 8 14 13 . 34 99 5 19 64 . . 25 32 58 76 71 Received Heat Transfer 2130 | . 150 90 . . 234 254 56 580 . . . . 45 . 20 . 180 45 . 30 . 51 . 36 33 18 . . 56 16 4 232 Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Total Turns 128 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 128 Longest Duration 77 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . Heat Transferred 2942 | 99 592 . . . . 50 . 800 . 80 . . . . 50 . . 37 87 . . . 37 259 74 37 . 74 333 333 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Maximum Alert Level 4 | . . . . . 1 3 2 3 2 . . . . . . . . . . . . . . 2 . . . . . . 3 4 Low Security (%) 48 | 100 100 100 . 100 93 . . . . . . . 100 . . . . . 100 . . . . 66 . . . . 100 100 39 . Level 1 9 | . . . . . 6 34 . 25 . . . . . . . . . . . . . . . 28 . . . . . . 43 . Level 2 13 | . . . . . . 24 100 17 100 . . . . . . . . . . . . . . 4 . . . . . . 13 10 Level 3 29 | . . . . . . 40 . 56 . . . . . . . . . . . . . . . . . . . . . . 4 88 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1083 | 10 161 62 . 53 332 1083 592 1028 554 . . . 83 . . . . . 113 . . . . 407 . . . . 150 66 751 932 Initial 568 | . . 55 . . . 213 568 278 539 . . . 2 . . . . . 97 . . . . 25 . . . . 150 48 . 476 Average 278 | 3 85 17 . 1 101 586 509 659 518 . . . 14 . . . . . 44 . . . . 154 . . . . 95 15 224 755 Influence Increases 8745 | 10 640 130 . 59 938 880 124 860 178 5 . 30 178 90 70 10 . 385 106 75 15 220 90 637 . . 10 10 277 281 1085 1352 Destroy 0b10 Robot/C 3940 | . 320 100 . 40 580 380 80 440 . . . . . 80 60 . . 340 . . . 20 80 320 . . . . 20 100 400 580 Destroy 0b10 Robot/NC 340 | 10 40 10 . . 35 . 5 30 15 5 . 15 5 . . 10 . . 10 . . 5 . 20 . . 10 10 5 40 15 45 Destroy Leader 592 | . 74 20 . 10 142 . 10 40 2 . . . 2 10 10 . . 30 . . . . 10 52 . . . . 10 18 70 82 Allied During Kill 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 346 | . 46 . . 6 29 12 24 . 61 . . . 18 . . . . . 34 . . . . 2 . . . . 18 . 57 39 Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 375 | . . . . . . 15 . 90 . . . . . . . . . . 15 . . . . 45 . . . . 15 15 75 105 Anti-Garrison Action 550 | . . . . . . 400 . 150 . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 1294 | . 10 . . . 92 58 5 50 40 . . . 33 . . . . . 32 . . . . 138 . . . . 44 33 378 381 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . Partial Spotted 165 | . . . . . . . . . 30 . . . 15 . . . . . . . . . . 15 . . . . 15 . 30 60 Lose Combat Pursuer 930 | . 90 . . . 60 15 . 60 30 . . 15 105 . . . . 15 15 75 15 195 . 45 . . . . . 75 60 60 Influence Decreases 7547 | 10 498 272 . 59 610 125 809 230 713 203 295 25 100 81 159 13 . 230 254 82 15 184 84 289 390 . 10 10 190 368 339 900 Entered New Map 2429 | . . 87 . . . 115 515 120 489 183 295 . 3 31 19 3 . . 58 4 . . 36 17 145 . . . . 39 . 270 Time Decay 4639 | 10 488 185 . 39 470 . 294 . 214 20 . 25 97 50 120 10 . 170 186 78 15 184 48 263 245 . 10 10 190 329 339 550 Lost Part 310 | . 10 . . . 10 10 . 110 . . . . . . 20 . . 60 10 . . . . . . . . . . . . 80 Lost Ally 39 | . . . . 20 . . . . 10 . . . . . . . . . . . . . . 9 . . . . . . . . Purge Threat 130 | . . . . . 130 . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 6 . . 2 4 . . . 1 . . . 3 . . . . . 2 . . . . 3 . . . . 1 2 7 15 Investigation 10 | . 3 . . 2 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 2 Extermination 14 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . 1 . 4 6 Reinforcement 15 | . 3 . . . 2 . . . . . . . 2 . . . . . 1 . . . . 2 . . . . . 2 . 3 Assault 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Garrison 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Distress Signals 28 | . 1 . . . 4 . . . . . . . . . . . . 1 . . . . . . . . . 1 . 4 2 15 Communications Jammed 80 | . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . 3 . . 24 39 Distress Signals 77 | . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . 24 39 Times Spotted 444 | . 33 5 . 1 44 18 4 25 3 . 4 1 18 4 3 . 2 15 5 8 1 68 4 26 4 4 . 3 10 22 32 77 Peak Tracking Total 11 | . 7 3 . 1 6 4 3 6 2 . 4 1 6 4 1 . 2 5 2 5 1 11 4 5 4 4 . 2 8 5 7 7 Tactical Retreats 38 | . 6 . . . 2 1 . 3 2 . . 1 2 . . . . 1 1 1 1 5 . 2 . 1 . . . 4 2 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Traps Triggered 42 | . 3 . . . . 8 1 5 . . . . 2 . . . . . . . . . . . . . . . 1 . 3 19 Indirectly 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Disabled 42 | . . . . . . 6 . 11 . 1 1 . . . 1 . 1 . 1 . . 2 1 3 . . . . 1 1 5 7 Max in Single Turn 2 | . . . . . . 1 . 1 . 1 1 . . . 1 . 1 . 1 . . 1 1 2 . . . . 1 1 1 1 Garrison Access 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . 1 . . Garrison Relay 6 | . . . . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Accessed 111 | . 8 . 2 3 12 2 5 3 13 . 4 . 5 2 . 1 . . 6 2 1 8 1 7 . 1 4 . 3 1 9 8 Terminals 54 | . 6 . . 1 9 2 2 3 7 . . . 3 1 . . . . 2 . . . . 5 . . . . 1 . 7 5 Fabricators 3 | . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations 8 | . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . 1 . . 3 Recycling Units 4 | . 2 . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Garrison Access 8 | . . . . . 1 . 1 . 1 . . . . . . . . . 2 . . . . 2 . . . . . 1 . . Total Hacks 284 | . 24 . 2 5 36 6 14 5 27 . 29 . 17 2 . 5 . . 16 6 1 15 1 18 . 1 17 . 5 2 17 13 Successful 176 | . 13 . 2 3 20 1 4 1 14 . 29 . 8 2 . 5 . . 7 6 1 15 1 10 . 1 17 . 3 . 10 3 Failed 108 | . 11 . . 2 16 5 10 4 13 . . . 9 . . . . . 9 . . . . 8 . . . . 2 2 7 10 Catastrophic 18 | . 1 . . 1 2 . 2 1 4 . . . . . . . . . 1 . . . . . . . . . 1 1 . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 97 | . 24 . 1 3 18 . 4 . 5 . . . 5 . . 7 . . 5 . . 2 . 9 . . . . . . 5 9 Terminals 137 | . 22 . . 3 26 6 5 5 15 . . . 12 1 . . . . 4 . . . . 16 . . . . 2 . 13 7 Fabricators 7 | . . . . . . . . . 4 . . . 3 . . . . . . . . . . . . . . . . . . . Repair Stations 19 | . . . . . . . . . 6 . . . . . . . . . 5 . . . . . . . . . 2 . . 6 Recycling Units 8 | . 2 . . . . . . . . . . . 2 . . . . . 4 . . . . . . . . . . . . . Scanalyzers 22 | . . . . . 9 . 8 . . . . . . . . . . . . . . . . . . . . . 1 . 4 . Garrison Access 11 | . . . . . 1 . 1 . 2 . . . . . . . . . 3 . . . . 2 . . . . . 2 . . Terminal Hacks 120 | . 4 . 2 3 6 1 . 1 5 . 29 . 6 2 . 5 . . 1 6 1 15 1 5 . 1 17 . 1 . 7 1 Record 33 | . . . 1 . . . . . . . 11 . . 1 . . . . . 5 . 9 1 . . . 5 . . . . . Part Schematic 25 | . 1 . . . 2 . . . 1 . 11 . 1 . . 5 . . . . . . . . . . 4 . . . . . Robot Schematic 5 | . 1 . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 13 | . . . . . . . . . 1 . 3 . . . . . . . . . . 5 . . . . 4 . . . . . Open Door 11 | . . . . 2 . . . . . . . . . 1 . . . . . 1 1 1 . . . 1 . . . . 3 1 Open DSF 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 6 | . . . . . 1 . . . 1 . . . 1 . . . . . 1 . . . . 1 . . . . . . 1 . Machine Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Hauler Manifests 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . 1 . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 11 | . . . . . . . . . 5 . . . . . . . . . 2 . . . . . . . . . 2 . . 2 Scan Component 6 | . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . 1 . . 1 Repair 5 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . 1 . . 1 Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 5 . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . Insert Component 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 6 | . . . . . 1 . 1 . . . . . . . . . . . 2 . . . . 2 . . . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . Unauthorized Hacks 29 | . 9 . . . 8 . 1 . 3 . . . 1 . . . . . 2 . . . . 3 . . . . . . 2 . Terminals 22 | . 7 . . . 8 . 1 . 1 . . . . . . . . . . . . . . 3 . . . . . . 2 . Assimilate 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Botnet 5 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Skim 13 | . 6 . . . 6 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricators 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Recyclers 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 68 | . 5 . . 1 11 2 4 3 12 . . . 3 . . . . . 4 . . . . 3 . . . . 3 1 7 9 Full Trace Events 7 | . . . . 1 1 2 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 Feedback Events 3 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . 1 . . . . . . . . . 4 . . . . 4 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 39 | . 1 . . . 2 . . . 1 . 11 . 1 . . 19 . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Repaired 5 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . 1 . . 1 Time 251 | . . . . . . . . . 82 . . . . . . . . . 25 . . . . . . . . . 108 . . 36 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 16 | . . . 4 . . . 1 . . . 1 2 2 . . 4 . . 2 . . . . . . . . . . . . . Non-combat 10 | . . . 3 . . . 1 . . . . 1 2 . . 1 . . 2 . . . . . . . . . . . . . Combat 6 | . . . 1 . . . . . . . 1 1 . . . 3 . . . . . . . . . . . . . . . . Robot Hacks Applied 16 | . . . 4 . . . 1 . . . 1 2 2 . . 4 . . 2 . . . . . . . . . . . . . parse_system 11 | . . . 4 . . . . . . . 1 2 . . . 4 . . . . . . . . . . . . . . . . find_chute 5 | . . . . . . . 1 . . . . . 2 . . . . . 2 . . . . . . . . . . . . . Relay Couplers Released 27 | . . . . . . 14 . 10 . . . . . . . . . . . . . . . . . . . . . 3 . . Machine Destruction 23 | . . . . . . 14 . 6 . . . . . . . . . . . . . . . . . . . . . 3 . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total Allies 7 | . . 3 . . . . . . 1 . . . . . . 2 . . . . . . . 1 . . . . . . . . Largest Group 3 | . . 3 3 3 . . . . 1 . . . . . . 2 2 . . . . . . 1 . . . . . . . . Highest-Rated Group 192 | . . 40 40 40 . . . . 26 . . . . . . 192 192 . . . . . . 10 . . . . . . . . Highest-Rated Ally 96 | . . 16 16 16 . . . . 26 . . . . . . 96 96 . . . . . . 10 . . . . . . . . Initial Warlord ECA Mod 11 | . . . . . . . 7 7 11 11 11 10 10 10 10 10 10 9 9 9 9 9 8 8 8 8 8 7 7 6 5 5 Total Orders 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 34 | . . . . 10 . . . . . . . . . . . . 24 . . . . . . . . . . . . . . . Total Damage 717 | . . . . 106 . . . . . . . . . . . . 611 . . . . . . . . . . . . . . . Kills 6 | . . . . 2 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Active Infowar (turns) 19189 | 15 1329 634 376 357 214 . 500 936 24 . . . 189 117 241 360 424 365 434 317 512 1115 659 826 699 227 132 901 396 1564 951 4375 Optics 14804 | . . . . . . . . . . . . . 189 117 241 360 424 365 434 317 512 1115 659 826 699 227 132 901 396 1564 951 4375 Sensors 4649 | . . . . . . . . . . . . . . . 79 63 177 365 193 285 512 401 637 21 656 224 132 901 2 . 1 . IFF 313 | . . . . . . . . . . . . . . 117 137 30 29 . . . . . . . . . . . . . . . Seismic 4385 | 15 1329 634 376 357 214 . 500 936 24 . . . . . . . . . . . . . . . . . . . . . . . Jamming 4230 | . . . . . . . . . . . . . . . . . . . 14 32 . . 2 522 160 . . 789 396 326 944 1045 Robot Analysis Total 7 | . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 18 | . . 1 . 3 . . . . . . . . . 2 2 . . 2 . 1 1 . 2 . 2 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Turns Passed 24441 | 35 1413 668 377 1078 1721 1613 640 1060 458 42 159 124 438 117 241 360 424 365 434 317 512 1115 659 826 699 227 132 901 396 1564 951 4375 Spaces Moved 24796 | 14 971 473 312 728 737 591 340 769 960 106 291 373 1051 311 550 1092 561 448 530 497 706 1331 687 858 649 406 214 779 511 2839 1201 2910 Core 27 | . . . . . . . . . . . . . . . . 27 . . . . . . . . . . . . . . . . Treads 2223 | . . . . . 422 53 340 286 . . . . . . . . . . . . . . . . . . . . . . . 1122 Legs 435 | 14 223 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 198 Wheels 3114 | . 748 473 312 728 315 538 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 13494 | . . . . . . . . . . . . . . . . . 248 448 530 497 706 1331 687 858 649 406 214 779 511 2839 1201 1590 Flight 5503 | . . . . . . . . 483 960 106 291 373 1051 311 550 1065 313 . . . . . . . . . . . . . . . Fastest Speed 21 | 120 100 115 115 115 145 210 160 24 24 24 24 24 21 21 22 22 22 40 48 52 52 48 48 48 48 41 48 48 48 40 39 42 Average Speed 67 | 120 110 115 115 132 191 212 165 83 24 24 24 24 24 24 23 23 31 50 51 52 52 56 48 48 48 47 48 48 48 43 40 104 Slowest Speed 350 | 120 130 115 130 145 240 240 240 240 24 24 24 24 101 25 25 350 175 126 56 52 52 118 160 48 48 48 48 48 48 48 42 250 Overloaded Moves 17 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . 13 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . 3 3 . . . 11 . . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 3 96 97 70 96 85 65 13 61 19 19 80 59 27 64 58 88 59 69 17 57 66 93 75 23 76 68 61 76 17 62 36 67 Regions Visited 32 Branch Regions 20 Pre-discovered Areas 12 | . 2 . 1 1 1 . . . . 1 1 . . . . 1 . . . 1 . . . . . . 3 . . . . . Known Exits Taken 19 | . 1 1 . . 1 . 1 . 1 . . 1 1 1 . . . 1 1 . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 . . 1 1 . . . . . 1 1 . . . 1 1 1 . . 1 1 1 . . . . . . . . . . Scrap Searched 32 | . . 1 . 4 . . . . . 1 . 2 . 2 3 3 . 1 . 3 . . 1 . 4 4 . 3 . . . . Spaces Dug 479 | . 8 . . . 31 2 5 11 43 . . 1 36 12 21 . 1 44 16 . 10 . 10 36 10 6 . 35 24 8 78 31 Terrain Destroyed 999 | . 8 . . . 92 8 7 52 44 13 . 1 37 21 51 . 7 131 16 . 10 1 24 87 11 15 . 40 24 15 132 152 Melee 149 | . 3 . . . 3 2 . 11 33 . . 1 25 1 1 . 1 3 6 . . . 2 15 . . . . 2 2 30 8 Projectile 245 | . . . . . 2 . 7 1 11 . . . 12 5 9 . . . 10 . 10 1 8 21 11 6 . 40 22 13 21 35 AOE 605 | . 5 . . . 87 6 . 40 . 13 . . . 15 41 . 6 128 . . . . 14 51 . 9 . . . . 81 109 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total 30715 | 21 1184 542 326 839 934 804 386 1018 1098 118 343 400 1152 337 637 1184 752 554 666 556 839 1663 993 1180 1015 428 234 1265 620 3105 1556 3966 Wait 3494 | . 77 28 4 85 42 11 10 13 45 4 18 8 17 11 53 39 124 74 77 42 123 221 270 200 346 9 . 439 61 82 223 738 Move 24731 | 13 970 472 311 727 737 590 339 762 953 105 290 372 1029 310 549 1091 560 447 529 496 705 1330 686 857 648 405 213 778 510 2838 1200 2909 Hop 16 | . . . . . . . . 3 3 . . . 10 . . . . . . . . . . . . . . . . . . . Pick Up 202 | 1 24 2 1 8 22 7 4 13 7 . 4 3 6 . 1 7 6 . 6 3 . 8 2 8 . 1 2 1 2 23 9 21 Fast Attach 163 | 1 1 . . . 1 . . 8 3 2 . 2 8 . 1 16 10 . 8 1 . 19 5 11 . . 6 1 2 19 4 34 Attach 64 | . 1 . . . 5 3 2 15 . . . . 2 . 2 1 1 1 2 . . 1 3 1 . 1 . 1 2 5 3 12 Detach 40 | . . . . . . . . 7 1 . . . 1 . . 1 . 1 2 . . 2 1 1 . . . 1 . 5 2 15 Swap 377 | 1 17 7 5 9 30 32 8 29 17 4 1 4 18 8 13 4 13 2 8 7 1 18 4 15 5 3 . 1 2 21 18 52 Drop 319 | . 19 3 1 7 21 12 3 26 9 2 4 5 12 . 1 17 5 . 10 6 . 21 7 17 . . 7 2 3 43 12 44 Fire 771 | 5 72 30 . 3 68 51 17 51 11 1 . . 12 7 15 . 6 23 12 . 10 42 12 42 12 9 . 41 32 48 25 114 Melee 394 | . 3 . 4 . 4 34 3 46 49 . 26 6 37 1 2 8 27 6 12 1 . . 3 28 4 . 6 . 6 21 34 23 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 135 | . . . . . . 64 . 45 . . . . . . . . . . . . . . . . . . . . . . 26 . Rewire 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 4 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Fac x2 / *Low / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves (discovered 2 exits: Low / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / Tes) -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) 0b11 Command History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 36 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 10) 307 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 16) 615 | -10/Materials | Discovered new exit (range 15) 982 | -10/Materials | Identified exit to Subcaves 1038 | -10/Materials | Learned location of 2 exits from Mines 1048 | -10/Materials | Learned location of 1 exit from Storage 1049 | -10/Materials | Identified exit to Mines 1051 | -10/Materials | Learned Storage emergency access door positions 1052 | -10/Materials | Loaded intel: 11 interactive machine locations 1079 | -10/Materials | Learned 2 Storage zone layouts 1449 | -10/Materials | Entered Mines 1450 | -10/Mines | Identified exit to Materials 1451 | -10/Mines | Identified exit to Exiles 1459 | -10/Mines | Learned Materials terminal intel 1490 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1493 | -10/Mines | Found Prototype Device 1494 | -10/Mines | Identified Exp. Sensor Array 1934 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2103 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2117 | -10/Mines | Entered Exiles 2117 | -10/Exiles | Accompanied by 3 allies 2149 | -10/Exiles | Met 8R-AWN 2169 | -10/Exiles | Met EX-HEX 2243 | -10/Exiles | Met EX-DEC 2276 | -10/Exiles | Learned location of Zion (-6) 2301 | -10/Exiles | Met EX-BIN 2322 | -10/Exiles | Aligned with FarCom system 2323 | -10/Exiles | Given EX-Vault access code 2354 | -10/Exiles | Opened EX-Vault 2363 | -10/Exiles | Found Superbattery 2387 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2473 | -10/Exiles | Discovered new exit (range 14) 2494 | -10/Exiles | Left Exiles lab with Superbattery 2494 | -10/Exiles | Entered Mines 2494 | -9/Mines | Accompanied by 3 allies 2495 | -9/Mines | Assembled infested the area 2500 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2589 | -9/Mines | Met a Derelict bent on vengeance 2643 | -9/Mines | Discovered new exit (range 4) 2795 | -9/Mines | Learned Materials stockpile data 2841 | -9/Mines | Found a hidden stash of uninstalled traps 2901 | -9/Mines | Lost 3 allies 2930 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3171 | -9/Mines | Discovered new exit (range 10) 3258 | -9/Mines | Met a Derelict shopkeep closing up shop 3403 | -9/Mines | Learned 4 Materials zone layouts 3441 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3572 | -9/Mines | Entered Materials 3572 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3573 | -8/Materials | Identified exit to Storage 3574 | -8/Materials | Identified exit to Factory 3576 | -8/Materials | Loaded intel: 12 terminal locations 4004 | -8/Materials | Learned Factory emergency access door positions 4055 | -8/Materials | Learned Factory stockpile data 4094 | -8/Materials | Learned Storage security intel 4123 | -8/Materials | Learned location of Lower Caves (-6) 4153 | -8/Materials | Learned Factory stockpile data 4154 | -8/Materials | Learned Storage emergency access door positions 4167 | -8/Materials | Learned location of 3 exits from Factory 4188 | -8/Materials | Learned 2 Storage zone layouts 4218 | -8/Materials | Learned 4 Lower Caves zone layouts 4822 | -8/Materials | Discovered exit to Factory (range 8) 5225 | -8/Materials | Garrison activated, responded to threat 5293 | -8/Materials | Identified exit to Garrison 5293 | -8/Materials | Entered Garrison 5521 | -8/Garrison | Build established: Scavenger-Mutant 5793 | -8/Garrison | Garrison Relay disabled 5847 | -8/Garrison | Triggered checkpoint 5848 | -8/Garrison | Triggered checkpoint 5949 | -8/Garrison | Discovered exit to Factory (range 16) 5949 | -8/Garrison | Discovered exit to Factory (range 46) 5949 | -8/Garrison | Discovered exit to Factory (range 60) 5949 | -8/Garrison | Hacking Suite fried by hacking feedback 6197 | -8/Garrison | Triggered checkpoint 6246 | -8/Garrison | Build established: Mutant 6249 | -8/Garrison | Triggered checkpoint 6283 | -8/Garrison | Garrison Relay disabled 6655 | -8/Garrison | Triggered checkpoint 6780 | -8/Garrison | Garrison Relay disabled 6906 | -8/Garrison | Entered Factory 6906 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6907 | -7/Factory | Identified exit to Factory 6907 | -7/Factory | Identified exit to Lower Caves 7067 | -7/Factory | Build established: Scavenger-Mutant 7515 | -7/Factory | Identified exit to Garrison 7546 | -7/Factory | Entered Garrison 7764 | -7/Garrison | Triggered checkpoint 7837 | -7/Garrison | Garrison Relay disabled 8030 | -7/Garrison | Lost 3 parts (2n1u) 8206 | -7/Garrison | Triggered checkpoint 8236 | -7/Garrison | Triggered checkpoint 8300 | -7/Garrison | Triggered checkpoint 8365 | -7/Garrison | Destroyed 7 combat bots 8367 | -7/Garrison | Lost 4 parts (3n1w) 8403 | -7/Garrison | Discovered new exit (range 12) 8448 | -7/Garrison | Triggered checkpoint 8512 | -7/Garrison | Garrison Relay disabled 8580 | -7/Garrison | Discovered new exit (range 13) 8604 | -7/Garrison | Triggered checkpoint 8604 | -7/Garrison | Build established: Scavenger-Sprinter 8606 | -7/Garrison | Entered Factory 8637 | -7/Factory | Discovered exit to Factory (range 8) 8730 | -7/Factory | Repaired Lyr. Light Armor Plating 8892 | -7/Factory | Discovered exit to Factory (range 16) 9040 | -7/Factory | Repaired Lgt. Deuterium Engine? 9064 | -7/Factory | Entered Lower Caves 9065 | -7/Lower Caves | Identified exit to Lower Caves 9089 | -7/Lower Caves | Met a Warlord Commander 9090 | -7/Lower Caves | Learned location of Warlord (-5) 9091 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9092 | -7/Lower Caves | Found Encrypted Comm Array 9104 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 9106 | -7/Lower Caves | Entered Data Miner 9108 | -7/Data Miner | Discovered new exit (range 6) 9113 | -7/Data Miner | Met Data Miner 9122 | -7/Data Miner | Learned location of Section 7 (-2) 9122 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9125 | -7/Data Miner | Received God Mode back door access code from Data Miner 9172 | -7/Data Miner | Data Conduit disabled 9265 | -7/Data Miner | Entered Proximity Caves 9345 | -6/Proximity Caves | Found Alien Artifact 9345 | -6/Proximity Caves | Identified Core Expander 9345 | -6/Proximity Caves | Installed Core Expander, added new Power slot 9373 | -6/Proximity Caves | Discovered exit to Factory (range 15) 9389 | -6/Proximity Caves | Entered Factory 9389 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9575 | -6/Factory | Identified exit to DSF 9733 | -6/Factory | Identified exit to Lower Caves 9827 | -6/Factory | Entered Lower Caves 9829 | -6/Lower Caves | Identified exit to Lower Caves 9932 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 9944 | -6/Lower Caves | Entered another Lower Caves area 9945 | -6/Lower Caves | Identified exit to Factory 9966 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 9975 | -6/Lower Caves | Learned Factory security intel 10002 | -6/Lower Caves | Spotted B-75 Beast 10064 | -6/Lower Caves | Learned Factory stockpile data 10179 | -6/Lower Caves | Discovered new exit (range 9) 10185 | -6/Lower Caves | Entered Zion 10208 | -6/Zion | System corruption cleaned by Quarantine Array 10277 | -6/Zion | Given A8's code to call for help 10306 | -6/Zion | Rebuked by Imprinter 10350 | -6/Zion | Found Prototype Processor 10350 | -6/Zion | Identified Exp. Melee Analysis Suite 10353 | -6/Zion | Found Prototype Processor 10353 | -6/Zion | Identified Exp. Terrain Scan Processor 10355 | -6/Zion | Found Prototype Hackware 10355 | -6/Zion | Identified Exp. Hacking Suite 10466 | -6/Zion | Discovered new exit (range 10) 10466 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 10503 | -6/Zion | Opened final containment barrier to the Deep Caves 10505 | -6/Zion | Enhanced Grunt warped into view, answering call for help 10512 | -6/Zion | Enhanced Grunt warped into view, answering call for help 10539 | -6/Zion | Discovered new exit (range 3) 10539 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 10545 | -6/Zion | Entered Deep Caves 10545 | -6/Deep Caves | Accompanied by 2 allies 10630 | -6/Deep Caves | Build established: Hacker-Sprinter 10818 | -6/Deep Caves | Lost 7 parts (5n2u) 10906 | -6/Deep Caves | Z-Facility disabled 10965 | -6/Deep Caves | Discovered new exit (range 6) 10969 | -6/Deep Caves | Entered Proximity Caves 11057 | -5/Proximity Caves | Learned Factory garrison access intel 11083 | -5/Proximity Caves | Build established: Scavenger-Mutant 11232 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11270 | -5/Proximity Caves | Learned Factory trap positions 11313 | -5/Proximity Caves | Discovered exit to Factory (range 10) 11326 | -5/Proximity Caves | Spotted B-75 Beast 11334 | -5/Proximity Caves | Entered Factory 11334 | -5/Factory | Evolved 2 slots: Utility x2 11335 | -5/Factory | Loaded intel: 81 trap records 11338 | -5/Factory | Loaded intel: 4 garrison access locations 11371 | -5/Factory | Repaired Lyr. Medium Armor Plating 11587 | -5/Factory | Discovered new exit (range 14) 11626 | -5/Factory | Discovered new exit (range 7) 11639 | -5/Factory | Identified exit to Upper Caves 11639 | -5/Factory | Identified exit to Extension 11639 | -5/Factory | Imp. Hacking Suite fried by hacking feedback 11768 | -5/Factory | Entered Upper Caves 11780 | -5/Upper Caves | Learned 4 Factory zone layouts 11824 | -5/Upper Caves | Entered an active Warlord outpost 11829 | -5/Upper Caves | Learned location of Extension (-5) 11829 | -5/Upper Caves | Learned location of 1 exit from Factory 12028 | -5/Upper Caves | Discovered new exit (range 20) 12085 | -5/Upper Caves | Entered another Upper Caves area 12167 | -5/Upper Caves | Learned Factory trap positions 12233 | -5/Upper Caves | Spotted B-75 Beast 12586 | -5/Upper Caves | Discovered new exit (range 7) 12597 | -5/Upper Caves | Entered Warlord 12799 | -5/Warlord | Opened Warlord's prototype stash 12806 | -5/Warlord | Found Exp. Targeting Computer 12817 | -5/Warlord | Found System Mapper 12824 | -5/Warlord | Found Prototype Device 12824 | -5/Warlord | Identified Thermal Barrier 12826 | -5/Warlord | Found Prototype Processor 12826 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 12928 | -5/Warlord | Warlord's base attacked by MAIN.C 12948 | -5/Warlord | Met Warlord 12987 | -5/Warlord | Found Prototype Energy Gun 12987 | -5/Warlord | Identified Vortex Rifle 12991 | -5/Warlord | Found Prototype Energy Cannon 12991 | -5/Warlord | Identified Vortex Cannon 13278 | -5/Warlord | Warlord forces counterattacked 13298 | -5/Warlord | Spotted Executioner 13348 | -5/Warlord | Spotted Executioner 13363 | -5/Warlord | Spotted Striker 13367 | -5/Warlord | Spotted B-86 Titan 13441 | -5/Warlord | Lost 25 allies 13501 | -5/Warlord | Spotted Executioner 13514 | -5/Warlord | Spotted Striker 13549 | -5/Warlord | Lost 7 allies 13552 | -5/Warlord | Found Prototype Ballistic Cannon 13552 | -5/Warlord | Identified Hvy. Autocannon 13603 | -5/Warlord | Warlord base infiltrated, sounded retreat 13626 | -5/Warlord | Found Vortex Cannon 13679 | -5/Warlord | Spotted Executioner 13703 | -5/Warlord | Discovered new exit (range 20) 13712 | -5/Warlord | Lost 5 allies 13712 | -5/Warlord | Entered Proximity Caves 13717 | -4/Proximity Caves | Learned Research emergency access door positions 13801 | -4/Proximity Caves | Found Alien Artifact 13972 | -4/Proximity Caves | Identified exit to Factory 14371 | -4/Proximity Caves | Entered Factory 14371 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14372 | -4/Factory | Identified exit to Research 14373 | -4/Factory | Identified exit to Upper Caves 14374 | -4/Factory | Loaded intel: 94 trap records 14558 | -4/Factory | Spotted B-86 Titan 14625 | -4/Factory | Identified Dimensional Node Initializer 14625 | -4/Factory | Initialized slip node 15197 | -4/Factory | Entered Upper Caves 15278 | -4/Upper Caves | Encountered a Warlord checkpoint 15280 | -4/Upper Caves | Learned Research garrison access intel 15303 | -4/Upper Caves | Learned location of 1 exit from Research 15644 | -4/Upper Caves | Build established: Scavenger-Scout 15857 | -4/Upper Caves | Discovered new exit (range 13) 15896 | -4/Upper Caves | Identified exit to Upper Caves 15896 | -4/Upper Caves | Entered another Upper Caves area 15906 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15909 | -4/Upper Caves | Ambushed by wild Derelicts 15931 | -4/Upper Caves | Discovered exit to Research (range 13) 15940 | -4/Upper Caves | Encountered a Warlord checkpoint 15943 | -4/Upper Caves | Learned location of 1 exit from Research 16095 | -4/Upper Caves | Learned location of 1 exit from Research 16113 | -4/Upper Caves | Discovered new exit (range 6) 16115 | -4/Upper Caves | Identified exit to Zhirov 16123 | -4/Upper Caves | Entered Zhirov 16123 | -4/Zhirov | Discovered new exit (range 3) 16124 | -4/Zhirov | Identified exit to Proximity Caves 16133 | -4/Zhirov | Met Zhirov 16145 | -4/Zhirov | Found Alien Artifact 16145 | -4/Zhirov | Identified Integrated Dissipator 16145 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16222 | -4/Zhirov | Learned location of Quarantine (-2) 16222 | -4/Zhirov | Learned location of Testing (-3) 16222 | -4/Zhirov | Learned location of Command (-1) 16225 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16234 | -4/Zhirov | Found Alien Artifact 16255 | -4/Zhirov | Entered Proximity Caves 16394 | -3/Proximity Caves | Spotter reported a threat 16654 | -3/Proximity Caves | Build established: Scavenger-Ninja 17150 | -3/Proximity Caves | Discovered exit to Research (range 9) 17156 | -3/Proximity Caves | Entered Research 17156 | -3/Research | Evolved 2 slots: Utility x2 17157 | -3/Research | Identified exit to Research 17157 | -3/Research | Identified exit to Testing 17159 | -3/Research | Loaded intel: 4 garrison access locations 17319 | -3/Research | Repaired Centrium Medium Armor Plating 17470 | -3/Research | Spotted B-86 Titan 17552 | -3/Research | Entered another Research area 17552 | -2/Research | Warlord forces began assault on 0b10 17552 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 17577 | -2/Research | Distinguished unit "Shockpunchers" dispatched to help 17644 | -2/Research | Lost 3 allies 17656 | -2/Research | Found Fusion Bomb Launcher 17662 | -2/Research | Research machine network offline 17698 | -2/Research | Spotted B-90 Cyclops 17700 | -2/Research | Met up with Warlord 17842 | -2/Research | Build established: Scavenger-Mutant 17875 | -2/Research | Spotted Striker 17937 | -2/Research | Discovered new exit (range 22) 17946 | -2/Research | Identified exit to Access 17952 | -2/Research | Lost 4 allies 18089 | -2/Research | Found Quantum Capacitor 18149 | -2/Research | Borebot progress halted 18188 | -2/Research | Found Prototype Launcher 18188 | -2/Research | Identified Tactical Quantum Warhead 18192 | -2/Research | Spotted Executioner 18208 | -2/Research | Spotted Striker 18235 | -2/Research | Spotted Executioner 18239 | -2/Research | Spotted Striker 18266 | -2/Research | Lost 4 allies 18317 | -2/Research | Spotted Striker 18333 | -2/Research | Spotted Striker 18340 | -2/Research | Destroyed Striker 18413 | -2/Research | Discovered new exit (range 18) 18433 | -2/Research | Identified exit to Quarantine 18472 | -2/Research | Destroyed Striker 18483 | -2/Research | Spotted Executioner 18493 | -2/Research | Spotted Executioner 18728 | -2/Research | Borebot progress halted 18784 | -2/Research | Found Prototype Device 18784 | -2/Research | Identified Exp. Thermal Shield 18786 | -2/Research | Borebot progress halted 18842 | -2/Research | Spotted Executioner 18863 | -2/Research | Spotted Executioner 18867 | -2/Research | Spotted Executioner 18904 | -2/Research | Spotted B-90 Cyclops 19056 | -2/Research | Given Cave Seal Controls access code 19096 | -2/Research | Build established: Hacker-Mutant 19116 | -2/Research | Entered Access 19116 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 19156 | -1/Access | Garrison activated, responded to threat 19189 | -1/Access | Identified exit to Surface 19189 | -1/Access | Identified exit to Command 19200 | -1/Access | Spotted B-99 Colossus 19392 | -1/Access | Garrison activated, responded to threat 19506 | -1/Access | Spotted B-99 Colossus 19511 | -1/Access | Spotted B-99 Colossus 20067 | -1/Access | Entered Command 20081 | -1/Command | Build established: Scavenger-Mutant 20132 | -1/Command | Repaired Centrium Medium Armor Plating 20567 | -1/Command | First assault squad dispatched 20704 | -1/Command | Disengaged cave seal 20704 | -1/Command | Derelicts emerged from the dark tunnel 20704 | -1/Command | Welcomed Warlord to Command 21120 | -1/Command | Spotted M Guard 21121 | -1/Command | Spotted Combat Programmer 21122 | -1/Command | Spotted M Guard 21124 | -1/Command | Spotted Combat Programmer 21138 | -1/Command | Combat Programmer assimilated allied 8P-FNT(L) 21140 | -1/Command | Spotted 8P-FNT(L) 21143 | -1/Command | Warlord commented on Warlord statues 21150 | -1/Command | System corruption reached 10% 21166 | -1/Command | Destroyed Combat Programmer 21188 | -1/Command | Destroyed Combat Programmer 21190 | -1/Command | All MAIN.C guards destroyed 21210 | -1/Command | Lost 4 parts (2p2u) 21210 | -1/Command | Lost 9 allies 21420 | -1/Command | Disengaged cave seal 21420 | -1/Command | Derelicts emerged from the dark tunnel 21584 | -1/Command | Met MAIN.C 21589 | -1/Command | 0b10 Conduit disabled 21598 | -1/Command | Warlord shut down involuntarily 21652 | -1/Command | Destroyed MAIN.C Shell 21655 | -1/Command | MAIN.C activated Command garrisons 21688 | -1/Command | Destroyed MAIN.C 21693 | -1/Command | Lost 3 parts (3u) 21712 | -1/Command | Discovered exit to Surface (range 33) 21712 | -1/Command | Discovered exit to Surface (range 105) 21712 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 21819 | -1/Command | Spotted B-99 Colossus 21916 | -1/Command | Spotted B-99 Colossus 21972 | -1/Command | Build established: Scavenger-Gunner 22532 | -1/Command | Found Gamma Bomb Array 22847 | -1/Command | Build established: Scavenger-Mutant 23482 | -1/Command | Found Zero-point Reactor 23486 | -1/Command | Found Vortex Chain Reactor 23494 | -1/Command | Found Exp. System Purifier 23518 | -1/Command | Found Gamma Refractor 23531 | -1/Command | Triggered Gamma Refractor 23761 | -1/Command | Build established: Gunner 24442 | *** | Establishing 0b11! Last Messages --------------- 24194_ Acquired 85 matter. 24226_ Acquired 11 matter. 24232_ Dropped Zero-point Reactor. 24233_ Acquired Zero-point Reactor. 24234_ Acquired 10 matter. 24234_ Dropped Arm. Heavy Treads. 24247_ Acquired Biometal Leg. 24248_ Acquired 10 matter. 24266_ Dropped Exp. Biometal Heavy Treads. 24267_ Acquired Biometal Leg. 24268_ Acquired 10 matter. 24303_ Acquired Myomer Leg. 24325_ Acquired 20 matter. 24396_ Access Shell breached. 24404_ Stasis Trap short circuited. 24404_ A bubble of rippling energy engulfs the area. 24413_ The unstable cave ceiling collapses. 24433_ The Access Shell folds into the floor. 24441_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ??????????????????################??????????###### | | #####?????????????################??????????# + | | #?????????????## ############# # | | #?????????????## # # ## # + | | #?????????????## ^^^^^^^^ # # # | | #?????????????## ^ ^ # # | | ! #?????????????## ^ ^ # | | #?????########## ^ "" # | | #?????# ### ^ @" # | | #?????# ### ^ # | | #?????# ### ^ ^ # | | #?????# ### ^^^^^ # #### | | ####### ### # #####?# # | | +##### # ### ###########?# # | | "" # #################??????????# # | | T + #################??????????# # | | ##### # #??################????????# # | | #???###### #??# #????????# # | | #????????# #### ########## # | | #????????# =+ + !+%=! # | | #????????# #### ########### # | | #????????# #??# #????????# # | | #################### ######???## | | # """"""""""" ###+####+###""""""#"###### | | # """"T"""" + #??# #??# # % | | + ## #??# #### [ % | | # ## ####+# ## % =%= # | | # ## # # =% %=! | | #= = ## # # [ | | # ## # # | | # ## # # | | ######+#######+###### # """!%# "" " | | ##?# #????# # """ !+ """" [ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Energy Generation 83 Energy Capacity 2030 Matter Stores 550 Matter Capacity 800 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 16 Base Temperature (-) 200 Armor Coverage 750 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 66 Point Defense Rating 400 Weapon Cycling 20 Evasion (%) 67 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 14 Offensive Hacking 36 Defensive Hacking 11 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Utility Shielding | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked Imp. Plasma Cutter | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Hvy. Machine Gun | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Imp. Remote Force Field | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Imp. Hacking Suite | -6/Factory | Hacked Phase Cannon | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Imp. Point Defense System | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Energy Well | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Antigrav System | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Fission Core | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Battle Cannon | -6/Zion | Free Beamcaster | -6/Zion | Free Slug Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Hvy. Battle Rifle | -6/Zion | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free R-10 Processor | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lyr. Light Armor Plating | 73% | -7/Factory Lgt. Deuterium Engine | 54% | -7/Factory Lyr. Medium Armor Plating | 32% | -5/Factory Centrium Medium Armor Plating | 39% | -3/Research Centrium Medium Armor Plating | 36% | -1/Command Studied --------- Med. Treads | -7/Factory | Hacked Cmb. Linear Gravjet | -1/Access | Hacked Alien Tech Used ----------------- Core Expander Dimensional Node Initializer Integrated Dissipator Achievements -------------- I Like You, Cogmind Off Switch Showdown Challenges ------------ None Game ------ Seed UltimateEncryptedMinigun Manual? 0 Play Time 10:44:49 Cumulative 196.8 hours Start 2025.11.23 @ 11:53:06 End 2025.12.06 @ 11:57:02 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 72 Adventurer 1 Explorer 3 Win Type 1 Total 7 Types 4/2/1/0/0/0/0/0/0/0 Lore% 66 Gallery% 69 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf12d76e-a418-4e4b-8225-0162c1e6d2f6