Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.23 @ 12:21:54 Player: Kyzrati Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (126) 630 Value Destroyed (5357) 5357 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1195) 1195 TOTAL SCORE: 13002 Bonus ------- High Alert Combat Kills 695 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 299/300 Energy 100/100 System Corruption 33% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Advanced Power Amplifier Advanced Coolant Injector High-capacity Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Quantum Capacitor Drone Bay > --- WEAPON ----------- Compact HERF Cannon Nova Cannon > --- INVENTORY -------- Advanced Heat Sink Medium Storage Unit Energy Well Medium Matter Pod Advanced Sensor Array Improved Target Analyzer Weapon Cycler Improved Light Armor Plating Long-range Tractor Beam Field Recycling Unit High-powered Field Laser High-powered Field Laser Gauss Rifle Magnetic Acceleration Cannon Magnetic Acceleration Cannon Heavy Rocket Launcher Heavy Rocket Launcher Force Lance [Rating: 146] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Armored Heavy Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Flight Unit VTOL Module Utility Advanced Targeting Computer Device Weapon Cycler Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Experimental System Shield Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun High-powered Field Laser Energy Cannon Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Slashing Weapon Plasma Sword Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Slots Evolved 14 | . . . . . 4 2 2 2 2 . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 6 | . . . . . 2 . 2 . 2 . . Utility 7 | . . . . . 2 2 . 2 . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 238 | 5 15 6 3 9 26 71 30 2 1 10 60 Power 20 | 1 3 1 . . 1 4 3 . . . 7 Engine 13 | 1 3 1 . . . 4 3 . . . 1 Core 1 | . . . . . 1 . . . . . . Reactor 6 | . . . . . . . . . . . 6 Propulsion 56 | 2 3 1 1 2 6 14 12 . 1 7 7 Treads 14 | . . . . . . 6 . . . 4 4 Leg 28 | 2 3 1 1 2 6 1 9 . 1 . 2 Wheel 10 | . . . . . . 6 3 . . . 1 Hover 3 | . . . . . . . . . . 3 . Flight 1 | . . . . . . 1 . . . . . Utility 81 | 1 3 . 2 1 6 26 11 2 . 1 28 Device 56 | . 1 . . . 1 18 10 1 . 1 24 Storage 7 | 1 . . 2 . . 3 1 . . . . Processor 5 | . . . . . 2 2 . . . . 1 Hackware 1 | . . . . . . . . . . . 1 Protection 12 | . 2 . . 1 3 3 . 1 . . 2 Artifact . | . . . . . . . . . . . . Weapon 81 | 1 6 4 . 6 13 27 4 . . 2 18 Energy Gun 10 | . 1 . . 1 . 6 1 . . . 1 Energy Cannon 12 | . . . . . 4 5 . . . . 3 Ballistic Gun 15 | 1 4 2 . 3 4 . . . . . 1 Ballistic Cannon 12 | . . . . . . 5 3 . . 1 3 Launcher 23 | . 1 2 . 2 5 11 . . . . 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 1 2 Piercing Weapon 6 | . . . . . . . . . . . 6 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 1 . . . . 4 Parts Lost 63 | . 1 . . 5 11 8 10 . . 1 27 Power 7 | . 1 . . 1 1 . 1 . . . 3 Propulsion 25 | . . . . 1 5 7 2 . . 1 9 Utility 20 | . . . . 1 3 1 4 . . . 11 Weapon 11 | . . . . 2 2 . 3 . . . 4 Highest Loss Streak 10 | . 1 . . 5 9 10 5 . . 1 8 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 97 100 99 88 87 85 97 97 92 90 53 Engine 7 | . 14 14 14 10 . 6 5 5 5 5 1 Treads 6 | . . . . . . 14 2 . . 8 14 Leg 18 | . 28 28 27 28 32 1 31 35 34 14 . Wheel 1 | . . . . . . 5 4 . . . . Device 10 | . 1 . . . 1 12 18 23 21 21 14 Storage 8 | . 14 14 13 14 9 6 6 5 5 5 2 Processor 8 | . . . . . 13 16 13 11 10 10 6 Protection 5 | . 9 14 14 10 7 4 . 2 5 5 1 Energy Gun 2 | . . . . . 8 6 4 5 5 5 . Ballistic Gun 8 | . 27 26 28 22 5 . . . . . . Ballistic Cannon 2 | . . . . . . 3 7 5 5 4 1 Naked Turns 101 | . . . . . . . . . . . 101 Heaviest Build 98 | 9 19 19 54 24 28 82 71 81 81 81 98 Greatest Support 240 | 20 20 20 20 20 61 80 120 80 100 240 240 Greatest Overweight (x) 8 | . . . 2 1 1 8 2 1 1 1 2 Average Overweight (x) . | . . . 1 . . 1 . . . . . Largest Inventory Capacity 20 | 8 8 8 20 10 10 20 20 20 20 20 20 Average Capacity 14 | 7 8 8 16 10 10 14 20 20 20 20 14 Most Carried 20 | 6 8 8 13 10 10 20 20 20 19 20 20 Average Carried 12 | 4 7 7 9 8 9 12 19 19 18 18 13 Final Capacity 20 | 8 8 8 10 10 10 20 20 20 20 20 5 Final Carried 20 | 5 8 8 10 6 5 20 20 19 18 20 1 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Matter Collected 4906 | 244 325 159 310 57 339 1065 910 28 . 4 1465 Remotely 1470 | . . . . . . 168 289 . . . 1013 Salvage Created 4307 | . 382 122 . 43 212 1056 577 63 . . 1852 Parts 204 | . 24 7 . . 12 47 28 5 . . 81 Haulers Intercepted 3 | . . . . . . 3 . . . . . Recyclers Shooed 4 | . 1 . . . 1 1 1 . . . . Parts Field Recycled 31 | . . . . . . 21 8 . . . 2 Retrieved Matter 414 | . . . . . . 376 26 . . . 12 Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Combat Hostiles Destroyed 111 | . 11 9 . 5 11 27 15 1 . . 32 Melee 9 | . . . . . . . . . . . 9 Guns 34 | . 9 7 . . 4 7 3 1 . . 3 Cannons 27 | . . . . . . 3 12 . . . 12 AOE 37 | . 2 2 . 5 7 16 . . . . 5 Classes Destroyed 16 | . 2 1 . 1 2 7 . . . . 3 Worker 7 | . . . . . . 4 2 1 . . . Builder 2 | . . . . . . . . . . . 2 Tunneler 3 | . . . . . 1 1 1 . . . . Hauler 3 | . . . . . . 3 . . . . . Recycler 6 | . . . . . . 3 1 . . . 2 Swarmer 31 | . 2 3 . 4 7 6 3 . . . 6 Grunt 45 | . 9 . . . 2 13 8 . . . 13 Brawler 2 | . . . . . . 2 . . . . . Duelist 1 | . . . . 1 . . . . . . . Protector 1 | . . . . . . 1 . . . . . Sentry 5 | . . . . . . 2 3 . . . . Specialist 6 | . . . . . 2 . . . . . 4 Hunter 3 | . . . . . . . . . . . 3 Programmer 10 | . . . . . . 3 1 1 . . 5 Heavy 1 | . . . . . . . . . . . 1 Assembled 6 | . . 6 . . . . . . . . . Best Kill Streak 8 | . 5 4 . 4 4 6 4 1 . . 8 Combat Bots Only 7 | . 5 4 . 4 4 5 4 1 . . 7 Max Kills in Single Turn 3 | . 1 2 . 2 3 3 2 1 . . 2 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 3 | . 1 2 . 2 2 3 . . . . 2 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Damage Taken 17176 | . 540 263 . 511 1562 1650 1892 . . 432 10326 Core 2199 | . 69 50 . 70 326 240 105 . . 18 1321 Absorbed by Shields . | . . . . . . . . . . . . Reduced by Siege Mode 866 | . . . . . . . . . . . 866 Regen/Repaired (Parts) 122 | . . . . . . . 122 . . . . Core Remaining (%) 73 | 100 . . . 24 40 65 87 100 . 98 . Volleys Fired 421 | 13 47 22 . 13 26 104 81 5 . . 110 Largest 2 | 1 2 2 . 2 2 2 2 2 . . 2 Hottest 150 | 20 40 40 . 40 95 150 123 123 . . 123 Shots Fired 662 | 13 90 40 . 23 42 137 136 10 . . 171 Gun 300 | 13 86 36 . 21 32 53 25 5 . . 29 Cannon 301 | . . . . . . 51 111 5 . . 134 Launcher 61 | . 4 4 . 2 10 33 . . . . 8 Special . | . . . . . . . . . . . . Kinetic 439 | 13 86 36 . 21 15 36 111 5 . . 116 Thermal 149 | . . . . . 17 68 25 5 . . 34 Explosive 61 | . 4 4 . 2 10 33 . . . . 8 Electromagnetic 13 | . . . . . . . . . . . 13 Robot Hit Streak 23 | 4 7 8 . 4 10 16 19 6 . . 23 Robot Miss Streak 6 | 3 5 3 . 2 3 6 3 3 . . 3 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 2 | . 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Capacitor 17 | . . . . . . . . . . . 17 Shots Hit Robots 481 | 7 54 23 . 13 24 90 96 6 . . 168 Core Hits 257 | 2 23 15 . 5 18 84 31 3 . . 76 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 29 | . . . . . . 1 13 1 . . 14 Burn 4 | . . . . . . . 4 . . . . Blast 17 | . . . . . . 1 9 1 . . 6 Impale 8 | . . . . . . . . . . . 8 Melee Attacks 57 | . . . . . . . . . . 1 56 Impact . | . . . . . . . . . . . . Slashing 3 | . . . . . . . . . . 1 2 Piercing 54 | . . . . . . . . . . . 54 Sneak Attacks 2 | . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 16429 | 52 838 400 . 499 1007 4268 2611 197 . . 6557 Guns 3598 | 52 578 275 . 168 307 1044 528 84 . . 562 Cannons 6298 | . . . . . . 803 2060 113 . . 3322 Explosions 5135 | . 260 125 . 331 697 2421 . . . . 1301 Melee 1296 | . . . . . . . . . . . 1296 Ramming 102 | . . . . . 3 . 23 . . . 76 Kinetic 6765 | 52 578 275 . 168 104 575 2060 113 . . 2840 Thermal 3212 | . . . . . 203 1779 528 84 . . 618 Explosive 4585 | . 260 125 . 331 697 1903 . . . . 1269 Electromagnetic 469 | . . . . . . 11 . . . . 458 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 1296 | . . . . . . . . . . . 1296 Highest Corruption 33 | . 1 1 1 1 . 3 1 . . 3 33 Average Corruption 3 | . 1 1 1 1 . 1 1 . . 2 11 Corruption Purged 4 | . . . . . . 4 . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 86 | . 4 4 5 5 . 10 3 . . 1 54 Message Errors 21 | . 1 2 2 . . . . . . . 16 Matter Fused 15 | . 2 . 1 2 . . . . . . 10 Heat Flow Errors 13 | . . . . 1 . 3 2 . . 1 6 Energy Discharges 9 | . . 1 1 1 . 2 . . . . 4 Parts Rejected 3 | . . . . . . 1 . . . . 2 Data Loss (minor) 11 | . . 1 . . . 2 1 . . . 7 Data Loss (major) 2 | . . . 1 . . 1 . . . . . Misfires 3 | . . . . 1 . . . . . . 2 Alerts 2 | . 1 . . . . 1 . . . . . Misdirections 4 | . . . . . . . . . . . 4 Weapon Failures 3 | . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 587 | . 21 . . 51 78 152 11 . . . 274 Projectiles 62 | . . . . . . 4 11 . . . 47 Explosions 307 | . 21 . . 51 78 148 . . . . 9 Melee 218 | . . . . . . . . . . . 218 Knockbacks 52 | . . . . . . 4 26 1 . . 21 Impact . | . . . . . . . . . . . . Kinetic 47 | . . . . . . 4 22 1 . . 20 Secondary 5 | . . . . . . . 4 . . . 1 Self-Inflicted Damage 428 | . . 31 . 39 123 139 . . . . 96 Shots 16 | . . 1 . 2 5 4 . . . . 4 Rammed 17 | . . . . . . . . . . . 17 Targets Rammed 22 | . . . . . 2 . 3 . . . 17 Kicked 5 | . . . . . 2 . 3 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 443 | . 42 51 . 166 306 443 280 40 . 79 325 Average Temperature 90 | . 11 24 . 90 119 137 34 23 . 43 71 Received Heat Transfer 2758 | . 249 160 . 6 414 459 567 . . . 903 Effects 13 | . . . . . . 9 . . . . 4 Shutdowns 1 | . . . . . . 1 . . . . . Energy Bleed 3 | . . . . . . 2 . . . . 1 Interference 7 | . . . . . . 4 . . . . 3 Short Circuit 1 | . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . Siege Activations 8 | . . . . . . . . . . . 8 Total Turns 267 | . . . . . . . . . . . 267 Longest Duration 121 | . . . . . . . . . . . 121 Robots Corrupted 3 | . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . 3 Parts Fried 2 | . . . . . . . . . . . 2 Impact Corruptions 1 | . . . . . . . 1 . . . . Robots Melted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Melted 7 | . . . . . 4 3 . . . . . Heat Transferred 5560 | . . . . . 481 3044 1147 111 . . 777 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Peak Influence 1057 | . 285 253 . 126 458 1057 671 258 121 84 631 Initial 517 | . . 111 . . 40 89 517 231 121 84 42 Average 381 | . 158 160 . 117 231 631 495 244 121 71 376 Maximum Alert Level 3 | . 1 1 . . 2 3 2 1 . . 2 Low Security (%) 29 | 100 66 78 . 100 56 9 . . 100 100 9 Level 1 22 | . 33 21 . . 21 8 13 100 . . 48 Level 2 40 | . . . . . 21 47 86 . . . 42 Level 3 7 | . . . . . . 34 . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 36 | . 3 . . . 5 8 6 . . 1 13 Investigation 4 | . . . . . 1 2 . . . . 1 Extermination 7 | . . . . . . 2 2 . . . 3 Reinforcement 17 | . 3 . . . 4 . 1 . . 1 8 Assault 2 | . . . . . . 1 . . . . 1 Garrison 6 | . . . . . . 3 3 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Distress Signals 8 | . 1 1 . . 1 2 1 . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 213 | . 27 11 . 6 28 40 23 . . 5 73 Peak Tracking Total 15 | . 7 3 . 4 13 5 8 . . 3 15 Tactical Retreats 27 | . . 2 . . 2 7 2 . . 2 12 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Traps Triggered 5 | . 1 . . . . . . . . 1 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 3 | . . . . . 3 . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 Exploded 3 | . . . . 3 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Machines Disabled 34 | . 2 . . . 2 25 3 . . . 2 Max in Single Turn 11 | . 1 . . . 2 11 1 . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Machines Accessed 25 | . 2 . 1 . 2 3 9 . 1 . 7 Terminals 16 | . 2 . . . 2 1 5 . 1 . 5 Fabricators 2 | . . . . . . 2 . . . . . Repair Stations 2 | . . . . . . . 1 . . . 1 Recycling Units 2 | . . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . 1 Total Hacks 54 | . 3 . 1 . 5 10 21 . 2 . 12 Successful 24 | . 1 . 1 . 3 4 12 . 1 . 2 Failed 30 | . 2 . . . 2 6 9 . 1 . 10 Catastrophic 8 | . . . . . 1 1 1 . . . 5 Database Lockouts . | . . . . . . . . . . . . Manual 21 | . 4 . . . 4 4 4 . . . 5 Terminals 36 | . 3 . . . 5 3 14 . 2 . 9 Fabricators 7 | . . . . . . 7 . . . . . Repair Stations 3 | . . . . . . . 2 . . . 1 Recycling Units 3 | . . . . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 2 . . . 2 Terminal Hacks 11 | . . . 1 . 3 . 4 . 1 . 2 Record 2 | . . . 1 . . . . . . . 1 Part Schematic 2 | . . . . . 2 . . . . . . Open DSF 1 | . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . 1 . . . . Terminal Index 2 | . . . . . . . 1 . . . 1 Unreport Threat 1 | . . . . . . . 1 . . . . Disarm Traps 1 | . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . . Load Schematic 1 | . . . . . . 1 . . . . . Build 2 | . . . . . . 2 . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . 1 . . . . Repair 1 | . . . . . . . 1 . . . . Recycling Unit Hacks 3 | . . . . . . . 3 . . . . Report Inventory 2 | . . . . . . . 2 . . . . Retrieve Components 1 | . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 4 | . 1 . . . . 1 2 . . . . Terminals 4 | . 1 . . . . 1 2 . . . . Assimilate 1 | . . . . . . 1 . . . . . Botnet 3 | . 1 . . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 2 . . . 2 3 6 . . . 7 Full Trace Events 4 | . . . . . 1 2 . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . Parts Built 2 | . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . Time 137 | . . . . . . 137 . . . . . Total Part Build Rating 4 | . . . . . . 4 . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . Time 25 | . . . . . . . 25 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Total Allies 1 | . . . . . . 1 . . . . . Largest Group 1 | . . . . . . 1 . . . . . Highest-Rated Group 26 | . . . . . . 26 . . . . . Highest-Rated Ally 26 | . . . . . . 26 . . . . . Total Orders 6 | . . . . . . . . 1 . 4 1 EXPLORE 6 | . . . . . . . . 1 . 4 1 Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . Drone Launches 20 | . . . . . . . . 1 . 9 10 Drone Recoveries 10 | . . . . . . . . . . 6 4 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Turns Passed 7725 | 114 775 356 908 394 410 1456 1551 115 62 139 1445 Spaces Moved 4589 | 68 496 188 436 208 212 926 922 63 41 72 957 Core 709 | 4 . . . . . 21 . . . . 684 Treads 470 | . . . . . . 170 . . . 30 270 Legs 2506 | 64 496 188 436 208 212 9 744 63 41 42 3 Wheels 624 | . . . . . . 446 178 . . . . Hover . | . . . . . . . . . . . . Flight 280 | . . . . . . 280 . . . . . Fastest Speed 35 | 50 120 120 120 120 120 35 105 120 120 120 50 Average Speed 123 | 115 120 120 204 162 125 111 125 154 142 143 84 Slowest Speed 275 | 120 120 120 260 190 195 275 190 190 190 190 170 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 34 | 5 77 43 60 24 27 24 26 3 1 83 36 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 3 | . . 2 . 1 . . . . . . . Spaces Dug 127 | . . 21 . 14 33 26 9 . . 1 23 Terrain Destroyed 503 | . 16 43 . 14 80 276 20 1 . 1 52 Melee 13 | . . . . . . . . . . 1 12 Projectile 35 | . . . . . . 1 20 1 . . 13 AOE 455 | . 16 43 . 14 80 275 . . . . 27 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Total 5933 | 91 599 277 456 241 305 1190 1199 73 44 109 1349 Wait 387 | . 15 59 . 7 32 37 120 3 3 5 106 Move 4578 | 67 495 187 435 207 211 925 921 62 40 71 957 Hop . | . . . . . . . . . . . . Pick Up 96 | 6 11 1 13 1 3 22 18 . . 7 14 Fast Attach 82 | 4 3 . 1 2 7 25 12 1 . 7 20 Attach 61 | 1 2 . 1 4 5 11 13 1 1 . 22 Detach 36 | . 1 . . 1 2 14 6 . . 1 11 Swap 95 | . 10 6 1 3 14 35 5 . . 3 18 Drop 97 | . 15 2 5 3 3 17 20 . . 14 18 Fire 421 | 13 47 22 . 13 26 104 81 5 . . 110 Melee 57 | . . . . . . . . . . 1 56 Ram 16 | . . . . . . . . . . . 16 Kick 5 | . . . . . 2 . 3 . . . . Crush 1 | . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 5 exits: [*Fac] / Low x2 / Ext x2) -5/Factory -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 16) 339 | -10/Materials | Discovered new exit (range 16) 532 | -10/Materials | Discovered new exit (range 14) 657 | -10/Materials | Build established: Mutant 890 | -10/Materials | Entered Mines 891 | -10/Mines | Assembled infested the area 1242 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1242 | -10/Mines | Discovered new exit (range 5) 1246 | -10/Mines | Entered Exiles 1266 | -10/Exiles | Discovered new exit (range 15) 1281 | -10/Exiles | Met 8R-AWN 1298 | -10/Exiles | Met EX-HEX 1344 | -10/Exiles | Met EX-DEC 1357 | -10/Exiles | Learned location of Zion (-6) 2129 | -10/Exiles | Discovered new exit (range 14) 2154 | -10/Exiles | Entered Mines 2158 | -9/Mines | Discovered new exit (range 10) 2161 | -9/Mines | Core integrity fell below 50% 2397 | -9/Mines | Discovered new exit (range 11) 2472 | -9/Mines | Lost 5 parts (1p1n1u2w) 2548 | -9/Mines | Entered Materials 2548 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2938 | -8/Materials | Discovered new exit (range 15) 2951 | -8/Materials | Core integrity fell below 50% 2958 | -8/Materials | Entered Factory 2958 | -7/Factory | Evolved 2 slots: Utility x2 3008 | -7/Factory | Lost 10 parts (6n2u2w) 3425 | -7/Factory | Build established: Scavenger-Mutant 3880 | -7/Factory | Fabricated VTOL Module (x2) 3938 | -7/Factory | Garrison activated, responded to threat 4158 | -7/Factory | First assault squad dispatched 4386 | -7/Factory | Discovered new exit (range 16) 4414 | -7/Factory | Entered another Factory area 4414 | -6/Factory | Evolved 2 slots: Propulsion x2 4453 | -6/Factory | Identified exit to Lower Caves 4453 | -6/Factory | Identified exit to Extension 4845 | -6/Factory | Discovered new exit (range 9) 5179 | -6/Factory | Lost 5 parts (1p2n2u) 5317 | -6/Factory | Spotted B-75 Beast 5342 | -6/Factory | Garrison activated, responded to threat 5614 | -6/Factory | Build established: Mutant 5803 | -6/Factory | Repaired Flexi-carbon Leg 5965 | -6/Factory | Entered another Factory area 5965 | -5/Factory | Evolved 2 slots: Utility x2 5988 | -5/Factory | Discovered new exit (range 25) 6080 | -5/Factory | Entered another Factory area 6080 | -4/Factory | Evolved 2 slots: Propulsion x2 6140 | -4/Factory | Identified exit to DSF 6142 | -4/Factory | Entered DSF 6189 | -4/DSF | Additional patrols routed to DSF 6246 | -4/DSF | Discovered new exit (range 18) 6281 | -4/DSF | Entered Research 6281 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6371 | -3/Research | Lost 3 parts (1p2u) 6417 | -3/Research | Destroyed 7 combat bots 6645 | -3/Research | Found Quantum Capacitor 6694 | -3/Research | Spotted B-86 Titan 6898 | -3/Research | System corruption reached 10% 7031 | -3/Research | First assault squad dispatched 7201 | -3/Research | Released all parts (9) 7230 | -3/Research | Lost 8 parts (4n2u2w) 7307 | -3/Research | Spotted B-86 Titan 7375 | -3/Research | Core integrity fell below 50% 7431 | -3/Research | Spotted B-86 Titan 7483 | -3/Research | Found Prototype Hackware 7483 | -3/Research | Identified Exp. System Shield 7561 | -3/Research | Search patrols dispatched 7606 | -3/Research | Lost 3 parts (2n1u) 7708 | -3/Research | System corruption reached 30% 7712 | -3/Research | Core integrity fell below 20% 7726 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07683_ Mini Drone released from Mni. Drone Bay. 07685_ System corrupted: Energy discharge (-37). 07688_ G-67 Veteran destroyed. 07689_ Mni. Drone Bay destroyed. 07694_ P-80 Master suffers critical hit (Impale). 07696_ Mni. Drone Bay destroyed. 07697_ >> Lost connection to Mini Drone. 07707_ Force Lance destroyed. 07709_ R 07714_ Acquired 69 matter. 07714_ Slammed into P-80 Master. 07717_ Destabilizing: Core damaged (-52). 07718_ Slammed into P-80 Master. 07718_ R-10 Processor collects Lgt. Antimatter Reactor. 07719_ Slammed into P-80 Master. 07721_ R-10 Processor collects Lgt. Antimatter Reactor. 07722_ Slammed into P-80 Master. 07724_ System corrupted: Matter fused (-6). 07724_ Slammed into P-80 Master. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????# #??####### # | | ??????????????????????????????# ########## # | | ??????????????????????????????# # # # | | ??????????????????????????????# #? # # | | ??????????????????????????????# #? "" # # | | ??????????????????????????????# #?? """ ?# / | | ??????????????????????????????# +?? S" ?# # | | ??????????????????????????????# #??? ??# # | | ??????????????????????????????# #??? ??# # | | ??????????????????????????????# #####+#### # | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????# ############### | | ????????????????????########### #?????????????? | | ????????????????????# =# #?????????????? | | ????????????????????# ==*#% #?????????????? | | ????????????????????# ^**[!#%% #?????????????? | | ????????????????????# %[!%%#%!= #?????????????? | | ????????????????????# !^=%%+%%%!#?????????????? | | ????????????????????# %=!R%#%%= #?????????????? | | ????????????????????# @%*!!#%% #?????????????? | | ????????????????????# p %%!!#!= #?????????????? | | ????????????################### #?????????????? | | ????????????? ????????# #?????????????? | | ?????????????? ???????# #?????????????? | | ?????????????? """ ???????# #?????????????? | | ????????????# """ ??????# #?????????????? | | ????????????+ """ !! ??????# #?????????????? | | ????????????# !! ?????# #?????????????? | | ????????????# !! ###### #?????????????? | | ????????????# """ / #?????????????? | | ????????????# """ ###### +?????????????? | | ????????????? """ ?????# #?????????????? | | ????????????# ??????# #?????????????? | | ????????????# ??????# #?????????????? | | ????????????#######+###???????# #?????????????? | | ?????????????????????????????? +?????????????? | | ?????????????????????????????? #?????????????? | | ?????????????????????????????? #?????????????? | | ?????????????????????????????? #?????????????? | | ?????????????????????????????#######?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 100 Energy Generation 51 Energy Capacity 350 Matter Stores 300 Matter Capacity 400 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 60 Armor Coverage 450 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 14 Melee Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 8 Defensive Hacking 16 Item Schematics ----------------- VTOL Module | -8/Materials | Hacked Med. Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ VTOL Module | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicTransportDriver Manual? 0 Play Time 03:02:50 Cumulative 411.1 hours Start 2022.03.23 @ 08:51:07 End 2022.03.23 @ 12:21:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 115 Adventurer 0 Explorer 0 Win Type - Total 28 Types 22/0/2/2/0/1/0/1/0 Lore% 40 Gallery% 79 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 132f4e23-49ec-43f2-a368-98e4d903da32