Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.18 @ 05:59:27 Player: OniAn Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (80) 400 Value Destroyed (2456) 2456 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (744) 744 TOTAL SCORE: 6360 Bonus ------- High Alert Combat Kills 44 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Treading (250) Ox1 Location -8/Garrison Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Armored Treads > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink Improved Heat Sink System Shield > --- WEAPON (2) ------- Plasma Cannon Plasma Cannon > --- INVENTORY (5) ---- Hacking Suite Makeshift System Restoration Module Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine Heavy Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink Particle Charger Hardened Heavy Armor Plating > --- WEAPON ----------- Plasma Cannon Plasma Cannon > --- INVENTORY -------- Hacking Suite System Shield Makeshift System Restoration Module Plasma Cannon Plasma Cannon [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power 1 | . . . . . . . 1 . Propulsion 1 | . . . . . . . 1 . Utility 2 | . . . 2 . . . . . Weapon . | . . . . . . . . . Parts Attached 58 | 6 1 . 5 5 . 3 36 2 Power 13 | 1 . . 1 . . 1 9 1 Engine 7 | 1 . . 1 . . . 5 . Core 6 | . . . . . . 1 4 1 Reactor . | . . . . . . . . . Propulsion 16 | 2 . . 1 2 . 1 10 . Treads 13 | 2 . . 1 . . . 10 . Leg 3 | . . . . 2 . 1 . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 16 | 1 1 . 1 1 . 1 10 1 Device 10 | . . . . 1 . 1 7 1 Storage 1 | 1 . . . . . . . . Processor 2 | . 1 . . . . . 1 . Hackware 1 | . . . . . . . 1 . Protection 2 | . . . 1 . . . 1 . Artifact . | . . . . . . . . . Weapon 13 | 2 . . 2 2 . . 7 . Energy Gun 3 | . . . 1 2 . . . . Energy Cannon 5 | . . . . . . . 5 . Ballistic Gun 4 | 2 . . 1 . . . 1 . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . Parts Lost 21 | . . 1 3 . . 1 13 3 Power 5 | . . 1 . . . . 2 2 Propulsion 6 | . . . 2 . . . 4 . Utility 7 | . . . . . . 1 5 1 Weapon 3 | . . . 1 . . . 2 . Highest Loss Streak 8 | . . 1 3 . . 1 8 3 To Critical Strikes . | . . . . . . . . . Average Backups 6 | . 1 4 3 6 8 8 6 3 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 1 | . . . . . . 1 2 2 Weapon 4 | . 1 4 3 5 7 7 3 1 Tool/Special . | . . . . . . . . . Unused Backups 12 | . . . . . 1 . 8 3 Power . | . . . . . . . . . Propulsion 2 | . . . . . . . 2 . Utility 2 | . . . . . . . . 2 Weapon 8 | . . . . . 1 . 6 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 89 | . 93 91 67 83 96 99 85 74 Engine 8 | . 14 5 5 11 11 . 10 . Core 4 | . . . . . . 10 6 13 Treads 11 | . 28 28 12 7 . . 19 9 Leg 7 | . . . . 3 18 22 1 . Device 13 | . . . . 6 11 21 17 24 Storage 9 | . 14 14 11 11 11 11 5 . Processor 7 | . 7 14 11 11 11 11 1 . Protection 4 | . . . 5 11 11 . 4 . Energy Gun 12 | . . . 7 16 22 22 6 . Energy Cannon 3 | . . . . . . . 9 18 Ballistic Gun 5 | . 28 28 14 5 . . 2 . Peak Build Rating 39 | 6 8 8 10 20 23 29 39 30 Average Rating 22 | 4 7 7 8 14 22 28 31 27 On Entrance 14 | . 6 8 7 10 20 23 29 27 Avg Prop Armor Cover (%) 12 | . . . . . . . 12 . Naked Turns . | . . . . . . . . . Heaviest Build 53 | 11 11 11 19 24 24 24 53 26 Greatest Support 66 | 40 40 40 40 20 33 35 66 29 Greatest Overweight (x) 15 | . . . 2 1 1 . 15 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 8 8 8 8 6 5 Most Carried 8 | . 4 4 4 8 8 8 8 4 Average Carried 6 | . 1 4 3 6 7 7 6 3 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 Final Carried 8 | . 4 4 4 8 8 8 4 3 Class Distribution -------------------- 76% | Scavenger-Mutant 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Matter Collected 1301 | 202 168 59 48 60 10 78 606 70 Remotely . | . . . . . . . . . Salvage Created 2800 | . 281 41 56 130 42 315 1806 129 Parts 169 | . 27 4 5 7 2 13 108 3 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | . 1 . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 69 | . 9 3 1 5 . 7 41 3 Guns 45 | . 9 3 1 5 . 7 20 . Cannons 23 | . . . . . . . 20 3 Classes Destroyed 14 | . 5 . 1 1 . 2 5 . Worker 3 | . . . . . . 1 2 . Builder 1 | . 1 . . . . . . . Tunneler 1 | . . . . . . . 1 . Recycler 1 | . . . . . . . 1 . Mechanic 1 | . . . . . . . 1 . Operator 1 | . 1 . . . . . . . Watcher 3 | . 2 . . . . . 1 . Swarmer 24 | . 6 3 . 3 . . 12 . Grunt 28 | . 3 . . 1 . 6 15 3 Brawler 1 | . . . . . . . 1 . Duelist 2 | . . . . 1 . . 1 . Sentry 11 | . . . 1 . . . 10 . Hunter 2 | . . . . . . 1 1 . Heavy 1 | . . . . . . . 1 . Best Kill Streak 5 | . 5 3 1 3 . 3 4 2 Combat Bots Only 4 | . 3 3 1 3 . 3 4 2 Max Kills in Single Turn 2 | . 2 1 1 2 . 1 2 1 Gunslinging 1 | . 1 . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Hostile Shots Fired 421 | . 38 36 16 8 . 25 251 47 Missed 109 | . 11 10 7 1 . 9 60 11 Hits 312 | . 27 26 9 7 . 16 191 36 Projectile 312 | . 27 26 9 7 . 16 191 36 Critical Strikes 15 | . . . . . . 2 12 1 Damage Taken 4359 | . 247 212 130 76 . 275 2849 570 Core 658 | . 28 23 12 . . 38 386 171 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 422 | . . . . . . . 422 . Core Remaining (%) 88 | 100 . 79 . . . 87 . . Volleys Fired 201 | . 25 16 8 5 4 17 108 18 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 160 | . 40 40 40 160 160 160 160 160 Shots Fired 396 | . 50 32 13 10 8 33 215 35 Gun 244 | . 50 32 13 10 8 33 98 . Cannon 151 | . . . . . . . 116 35 Launcher 1 | . . . . . . . 1 . Special . | . . . . . . . . . Kinetic 121 | . 50 32 13 . . . 26 . Thermal 274 | . . . . 10 8 33 188 35 Explosive 1 | . . . . . . . 1 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 13 | . 11 3 4 6 4 10 13 6 Robot Miss Streak 7 | . 1 5 1 5 3 2 7 3 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 11 | . 3 2 . . . 3 3 . Max Gunslinging Chain 1 | . 1 1 . . . 1 1 . Shots Hit Robots 253 | . 32 15 9 6 3 30 144 14 Core Hits 153 | . 17 6 4 8 1 23 88 6 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 . Critical Strikes 2 | . . . . . . . 2 . Destroy 2 | . . . . . . . 2 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5406 | . 373 155 70 118 43 596 3674 377 Guns 3106 | . 369 155 70 118 43 596 1755 . Cannons 2286 | . . . . . . . 1909 377 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 14 | . 4 . . . . . 10 . Kinetic 948 | . 369 155 70 . . . 354 . Thermal 4444 | . . . . 118 43 596 3310 377 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 68 | . . . . . . . 68 . Projectiles 68 | . . . . . . . 68 . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 4 | . 1 . . . . . 3 . Targets Rammed 4 | . 1 . . . . . 3 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 722 | . 12 . 1 306 204 484 722 221 Average Temperature 178 | . 6 . 1 136 97 235 187 89 Received Heat Transfer 1869 | . 48 . 45 6 . 168 1260 342 Effects 66 | . . . . . . 8 56 2 Shutdowns 20 | . . . . . . 2 18 . Energy Bleed 8 | . . . . . . 2 6 . Interference 9 | . . . . . . 2 5 2 Matter Decay 5 | . . . . . . 1 4 . Short Circuit 5 | . . . . . . . 5 . Damage (minor) 5 | . . . . . . 1 4 . Damage (major) 13 | . . . . . . . 13 . Damage (core) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 13 | . . . . . . 1 12 . Heat Transferred 9021 | . . . . 275 100 1350 6546 750 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Maximum Alert Level 2 | . . . . . . . 2 1 Low Security (%) 83 | 100 100 100 100 100 . 100 64 . Level 1 9 | . . . . . . . 15 100 Level 2 6 | . . . . . . . 19 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 454 | . 107 50 30 72 . 60 454 342 Initial 287 | . . 1 . . . . . 287 Average 81 | . 41 4 8 10 . 4 182 306 Influence Increases 1988 | . 254 70 42 120 5 178 1234 85 Destroy 0b10 Robot/C 1380 | . 180 60 20 100 . 140 820 60 Destroy 0b10 Robot/NC 60 | . 20 . . . 5 5 30 . Destroy Leader 326 | . 44 10 10 20 . 30 212 . Allied During Kill 3 | . . . . . . 3 . . Successful Hack 75 | . 10 . 12 . . . 53 . Disable Machine 60 | . . . . . . . 60 . Destroy Structure 69 | . . . . . . . 44 25 Lose Combat Pursuer 15 | . . . . . . . 15 . Influence Decreases 1646 | . 249 75 42 120 5 178 791 186 Entered New Map 160 | . . 4 . . . . . 156 Time Decay 1286 | . 249 61 42 120 5 148 661 . Lost Part 180 | . . 10 . . . 10 130 30 Lost Ally 20 | . . . . . . 20 . . Squads Dispatched 10 | . 2 . . . . . 8 . Investigation 2 | . 1 . . . . . 1 . Extermination . | . . . . . . . . . Reinforcement 4 | . 1 . . . . . 3 . Assault 1 | . . . . . . . 1 . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Distress Signals 4 | . . . . . . . 4 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 101 | . 13 3 1 5 . 7 67 5 Peak Tracking Total 8 | . 3 3 1 3 . 3 8 4 Tactical Retreats 1 | . . . . . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Traps Triggered 3 | . 1 . . . . . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Disabled 4 | . . . . . . . 4 . Max in Single Turn 2 | . . . . . . . 2 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Accessed 17 | . 1 . 1 2 1 . 12 . Terminals 11 | . 1 . 1 1 . . 8 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access 1 | . . . . . . . 1 . Total Hacks 69 | . 4 . 4 3 23 . 35 . Successful 58 | . 2 . 3 1 23 . 29 . Failed 11 | . 2 . 1 2 . . 6 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 16 | . 1 . 2 . 1 . 12 . Terminals 28 | . 4 . 4 2 . . 18 . Fabricators . | . . . . . . . . . Repair Stations 7 | . . . . . . . 7 . Recycling Units . | . . . . . . . . . Scanalyzers 7 | . . . . . . . 7 . Garrison Access 3 | . . . . . . . 3 . Terminal Hacks 34 | . 1 . 2 1 23 . 7 . Record 23 | . . . . . 23 . . . Prototype ID Bank 4 | . . . . . . . 4 . Open Door 1 | . . . . 1 . . . . Terminal Index 1 | . . . . . . . 1 . Alert Level 1 | . . . 1 . . . . . Locate Traps 1 | . . . . . . . 1 . Security Status 2 | . . . 1 . . . 1 . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . . . . . . . 6 . Scan Component 3 | . . . . . . . 3 . Repair 3 | . . . . . . . 3 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 7 | . . . . . . . 7 . Insert Component 3 | . . . . . . . 3 . Analyze 3 | . . . . . . . 3 . Retrieve Study 1 | . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 10 | . 1 . 1 . . . 8 . Terminals 10 | . 1 . 1 . . . 8 . Botnet 10 | . 1 . 1 . . . 8 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 1 . 1 1 . . 8 . Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . Parts Repaired 3 | . . . . . . . 3 . Time 126 | . . . . . . . 126 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 3 . Part Schematics Acquired 3 | . . . . . . . 3 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Used RIF Installer 1 | . . . . . . . . 1 Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total Allies 2 | . . . . . 2 . . . Largest Group 2 | . . . . . 2 2 . . Highest-Rated Group 16 | . . . . . 16 16 . . Highest-Rated Ally 8 | . . . . . 8 8 . . Total Orders . | . . . . . . . . . Ally Attacks 16 | . . . . . . 16 . . Total Damage 77 | . . . . . . 77 . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Active Infowar (turns) 8139 | . 361 908 185 1944 1295 2316 1130 . Optics 7174 | . 361 908 185 1944 1295 2306 175 . Structural 5808 | . . . . 1145 1295 2313 1055 . Traps 75 | . . . . . . . 75 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Turns Passed 11099 | 79 662 908 185 1944 1295 2316 3267 443 Spaces Moved 5061 | 49 366 459 101 696 872 885 1435 198 Core 193 | 7 . . 15 . . . 171 . Treads 2625 | 42 366 459 86 355 . . 1119 198 Legs 2243 | . . . . 341 872 885 145 . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 150 160 125 125 125 170 Average Speed 164 | 144 160 160 158 196 142 125 186 193 Slowest Speed 800 | 160 160 160 160 240 200 125 800 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 60 | 3 49 87 8 88 95 98 84 30 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 2 | . . . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . Scrap Searched 4 | . . 1 . 1 . 2 . . Spaces Dug 12 | . . . . . . . 12 . Terrain Destroyed 45 | . . . . . . . 45 . Melee . | . . . . . . . . . Projectile 33 | . . . . . . . 33 . AOE 12 | . . . . . . . 12 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total 7421 | 54 396 604 113 1259 914 2056 1802 223 Wait 2005 | . . 130 . 548 . 1148 175 4 Move 5053 | 48 365 458 100 695 871 884 1434 198 Hop . | . . . . . . . . . Pick Up 22 | . 4 . . 3 3 1 11 . Fast Attach 37 | 6 1 . 3 3 . 1 21 2 Attach 8 | . . . 1 . 1 . 5 1 Detach 7 | . . . . 1 . . 6 . Swap 21 | . . . 1 2 . 2 16 . Drop 30 | . . . . 2 2 3 23 . Fire 201 | . 25 16 8 5 4 17 108 18 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 4 | . 1 . . . . . 3 . Escape Stasis . | . . . . . . . . . Rewire 33 | . . . . . 33 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: [*Fac x3] / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 3) 675 | -10/Materials | Discovered new exit (range 13) 742 | -10/Materials | Entered Mines 783 | -10/Mines | Met a Derelict bent on vengeance 1133 | -10/Mines | Discovered new exit (range 12) 1142 | -10/Mines | Learned Materials interactive machine intel 1226 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1234 | -10/Mines | Discovered new exit (range 8) 1264 | -10/Mines | Discovered new exit (range 5) 1650 | -10/Mines | Entered Materials 1650 | -9/Materials | Evolved 2 slots: Utility x2 1651 | -9/Materials | Identified exit to Mines 1652 | -9/Materials | Loaded intel: 18 interactive machine locations 1739 | -9/Materials | Lost 3 parts (2n1w) 1835 | -9/Materials | Entered Mines 2033 | -9/Mines | Build established: Scavenger-Mutant 2628 | -9/Mines | Discovered new exit (range 15) 2682 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3765 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3765 | -9/Mines | Discovered new exit (range 6) 3779 | -9/Mines | Entered Exiles 3779 | -9/Exiles | Found Exiles lab destroyed 3805 | -9/Exiles | Discovered new exit (range 17) 4597 | -9/Exiles | Learned location of Zion (-7) 5059 | -9/Exiles | Discovered new exit (range 11) 5074 | -9/Exiles | Entered Mines 5074 | -8/Mines | Accompanied by 2 allies 6347 | -8/Mines | Discovered new exit (range 8) 6512 | -8/Mines | Discovered new exit (range 7) 7390 | -8/Mines | Entered Materials 7390 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 7665 | -8/Materials | Garrison activated, responded to threat 8177 | -8/Materials | Discovered new exit (range 3) 8549 | -8/Materials | Lost 8 parts (1p3n2u2w) 8598 | -8/Materials | Discovered new exit (range 16) 9304 | -8/Materials | Discovered new exit (range 16) 9433 | -8/Materials | Repaired Hrd. Heavy Armor Plating 9479 | -8/Materials | Repaired Plasma Cannon 9500 | -8/Materials | Build established: Mutant 9671 | -8/Materials | Repaired Adv. Treads 9934 | -8/Materials | Build established: Scavenger-Mutant 10017 | -8/Materials | Core integrity fell below 50% 10590 | -8/Materials | First assault squad dispatched 10656 | -8/Materials | Identified exit to Garrison 10657 | -8/Materials | Entered Garrison 10797 | -8/Garrison | Triggered checkpoint 10883 | -8/Garrison | Triggered checkpoint 10901 | -8/Garrison | Core integrity fell below 20% 10944 | -8/Garrison | Lost 3 parts (2p1u) 11061 | -8/Garrison | Installed Relay Interface Framework 11081 | -8/Garrison | Discovered new exit (range 12) 11100 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 10893_ Lgt. Nuclear Core destroyed. 10897_ Adv. Weight Redist. System destroyed. 10898_ G-47 Trooper destroyed. 10907_ Overheating: System interference. 10907_ Plasma Cannon temporarily disabled. 10907_ Imp. Heat Sink temporarily disabled. 10909_ Acquired 40 matter. 10913_ Lgt. Nuclear Core destroyed. 10933_ Critical hit (Burn: +37). 10937_ Acquired Lgt. Nuclear Core. 10939_ Destroyed Lgt. Nuclear Core. 10942_ G-47 Trooper destroyed. 10950_ Acquired 20 matter. 10955_ Acquired Imp. Heat Sink. 10957_ Acquired 10 matter. 11051_ Triggered Alarm Trap. 11051_ An alarm sounds. Initiating installation procedure... 11061_ Relay Interface Framework installed. 11081_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ?????????????????????????????????###????###% ## | | ????????????????????????????????##T######## ## | | ????????????????????????????????# = | | ????????????????????????????????# % | | ????????????????????????????????# ###"#### | | ????????????????????????????????# #?# #??## ##" | | ????????????????????????????????# #?# #???? #?? | | ????????????????????????????????# #?# #???? #?? | | ????????????????????????????????# ### ##### #?? | | ????????????????????????????????# ## # #?? | | ????????????????????????????????# ## ###### #?? | | ???????????????????????########## ##"###### #?? | | ???????????????????????# #?? | | ???????????????????????# g #?? | | ???????????????????????# g### ### ###"#########?? | | ???????????????????????# ## ## #?# #?????????? | | ???????????????????????# ##" "## #?# #?????????? | | ???????????????????????# ##" "## #?# #?????????? | | ???????????????????????# ##" "## #?###?????????? | | ???????????????????????# ##"""## ?????????????? | | ???????????????????????# #########?????????????? | | ???????????????????????#@ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????????????? #?????????????????????? | | ???????????????????????< #?????????????????????? | | ?????????????????????? #?????????????????????? | | ??????????????????????#####?????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 23 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Particle Charging 15 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Plasma Cannon | -8/Materials | Scanalyzed Mak. System Restoration Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hrd. Heavy Armor Plating | 56% | -8/Materials Plasma Cannon | 68% | -8/Materials Adv. Treads | 27% | -8/Materials Studied --------- Adv. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexArmageddonDevice Manual? 0 Play Time 00:52:36 Cumulative 52.7 hours Start 2026.03.13 @ 05:02:10 End 2026.03.18 @ 05:59:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 50 Adventurer 24 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 29 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b744c2ec-9431-481d-92e9-fbde0d7f594d