Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.22 @ 22:27:01 Player: Sen Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (34) 170 Value Destroyed (1482) 1482 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 6452 Bonus ------- Follower Combat Kills 52 Friendly Fire -12 Cogmind --------- Core Integrity 0/1000 Matter 62/300 Energy 98/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Makeshift Transmission Jammer Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Airjet Gravmag System Gravmag System Gyrokinetic Inverter Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Makeshift Transmission Jammer Improved Maneuvering Thrusters Hacking Suite Hacking Suite > --- WEAPON ----------- Flak Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Xenon Bombardment Thruster Advanced Sensor Array Makeshift Transmission Jammer Gatling Laser [Rating: 71] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Hacking Suite Device Advanced Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Gatling Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Build | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Low Low Fac Slots Evolved 10 | . . . 2 . 2 . 2 2 . . 2 Power 2 | . . . 1 . . . . . . . 1 Propulsion 3 | . . . . . 1 . 1 1 . . . Utility 5 | . . . 1 . 1 . 1 1 . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 82 | 6 1 9 6 5 3 13 13 1 2 . 23 Power 13 | 1 . 1 2 1 . 2 2 . . . 4 Engine 6 | 1 . 1 2 1 . 1 . . . . . Core 7 | . . . . . . 1 2 . . . 4 Reactor . | . . . . . . . . . . . . Propulsion 28 | 2 . 4 . 2 3 4 5 . . . 8 Treads 2 | . . . . . . . . . . . 2 Leg 9 | 2 . 2 . 2 . 3 . . . . . Wheel . | . . . . . . . . . . . . Hover 6 | . . . . . . . 3 . . . 3 Flight 11 | . . 2 . . 3 1 2 . . . 3 Utility 26 | 1 1 . 3 2 . 4 4 1 2 . 8 Device 18 | . . . 1 2 . 3 2 1 2 . 7 Storage 3 | 1 1 . 1 . . . . . . . . Processor 3 | . . . 1 . . 1 1 . . . . Hackware 2 | . . . . . . . 1 . . . 1 Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 15 | 2 . 4 1 . . 3 2 . . . 3 Energy Gun 5 | . . 1 . . . 1 1 . . . 2 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 7 | 2 . 3 1 . . . 1 . . . . Ballistic Cannon 3 | . . . . . . 2 . . . . 1 Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . . Parts Lost 38 | . . 7 . 1 . 6 1 . . . 23 Power 7 | . . 1 . . . 1 1 . . . 4 Propulsion 14 | . . 3 . 1 . 3 . . . . 7 Utility 9 | . . . . . . 1 . . . . 8 Weapon 8 | . . 3 . . . 1 . . . . 4 Highest Loss Streak 9 | . . 3 . 1 . 4 1 . . . 9 Average Slot Usage (%) 87 | . 97 88 98 95 81 74 98 93 92 93 77 Engine 6 | . 14 13 22 19 9 8 6 . . . . Core 8 | . . . . . . 3 7 13 13 13 14 Leg 7 | . 28 18 . 3 . 8 16 . . . . Hover 6 | . . . . . . . 6 20 20 20 9 Flight 8 | . . 6 22 18 27 15 6 6 6 6 4 Device 15 | . . . 11 19 18 10 21 20 19 20 15 Storage 3 | . 26 28 10 . . . . . . . . Processor 9 | . . . 10 11 9 9 15 13 13 13 8 Hackware 4 | . . . . . . . . 6 6 6 10 Energy Gun 3 | . . 1 . . . . 7 6 6 6 2 Ballistic Gun 9 | . 28 18 22 22 18 9 6 6 6 6 1 Ballistic Cannon 2 | . . . . . . 7 . . . . 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 46 | 12 16 16 13 13 10 20 25 25 29 27 46 Greatest Support 54 | 20 20 20 8 20 12 35 35 31 31 31 54 Greatest Overweight (x) 7 | . . 3 1 3 . 3 7 . . . 6 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 6 8 8 8 6 4 4 4 4 4 4 4 Average Capacity 4 | 4 7 8 5 4 4 4 4 4 4 4 4 Most Carried 8 | 2 8 8 7 6 4 4 4 4 4 3 4 Average Carried 3 | . 4 5 5 4 3 3 3 3 3 3 3 Final Capacity 8 | 6 8 8 6 4 4 4 4 4 4 4 4 Final Carried 8 | 1 8 8 6 4 4 3 3 4 3 3 1 Class Distribution -------------------- 23% | Scavenger-Mutant 19% | Scout 12% | Mutant 8% | Scavenger-Skirmisher 7% | Hacker-Scout 6% | Generator-Skirmisher 6% | Skirmisher 5% | Hacker-Skirmisher 5% | Generator-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Skirmisher | -7/Factory Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Hacker-Scout | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Low Low Fac Matter Collected 1600 | 239 146 297 112 77 . 171 139 71 50 19 279 Remotely . | . . . . . . . . . . . . Salvage Created 1430 | . 146 147 52 146 . 368 221 71 . . 279 Parts 77 | . 11 9 4 10 . 13 13 4 . . 13 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Low Low Fac Combat Hostiles Destroyed 37 | . 2 9 1 4 . 8 6 1 . . 6 Melee 1 | . . 1 . . . . . . . . . Guns 27 | . 2 8 1 4 . 4 6 1 . . 1 Cannons 9 | . . . . . . 4 . . . . 5 Classes Destroyed 8 | . 2 2 1 . . 1 2 . . . . Watcher 3 | . 2 . . . . . . . . . 1 Swarmer 5 | . . 3 . . . . 2 . . . . Grunt 11 | . 2 . . 4 . 4 . . . . 1 Brawler 1 | . . . . . . 1 . . . . . Sentry 7 | . . . 1 . . 3 1 1 . . 1 Hunter 1 | . . . . . . . 1 . . . . Programmer 6 | . . . . . . . 2 . . . 4 Assembled 6 | . . 6 . . . . . . . . . Best Kill Streak 4 | . 2 3 1 2 . 4 4 1 . . 2 Combat Bots Only 4 | . 1 3 1 2 . 4 4 1 . . 2 Max Kills in Single Turn 1 | . 1 1 1 1 . 1 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Low Low Fac Damage Taken 4907 | . 131 806 144 57 . 494 335 50 . . 2890 Core 1320 | . . 136 25 12 . 101 46 . . . 1000 Absorbed by Shields 16 | . . . . . . . . . . . 16 Core Remaining (%) 84 | 100 . 45 . 90 . 81 93 . . 100 . Volleys Fired 179 | . 20 34 9 12 . 27 15 3 . . 59 Largest 2 | . 2 2 2 2 . 2 2 2 . . 2 Hottest 133 | . 40 60 40 40 . 59 108 108 . . 133 Shots Fired 335 | . 40 60 18 24 . 53 30 5 . . 105 Gun 260 | . 40 60 18 24 . 37 30 5 . . 46 Cannon 75 | . . . . . . 16 . . . . 59 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 260 | . 40 43 18 24 . 53 15 3 . . 64 Thermal 37 | . . 17 . . . . 15 2 . . 3 Explosive . | . . . . . . . . . . . . Electromagnetic 38 | . . . . . . . . . . . 38 Robot Hit Streak 19 | . 5 5 7 5 . 19 6 13 . . 7 Robot Miss Streak 6 | . 3 6 5 3 . 2 6 2 . . 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . 1 . . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . . Shots Hit Robots 196 | . 22 31 10 16 . 42 28 5 . . 42 Core Hits 115 | . 10 22 3 9 . 23 18 6 . . 24 Critical Hits 2 | . 1 . . . . . . . . . 1 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3127 | . 271 374 79 148 . 515 366 108 . . 1266 Guns 1939 | . 271 357 79 148 . 251 366 108 . . 359 Cannons 1045 | . . . . . . 264 . . . . 781 Explosions 102 | . . . . . . . . . . . 102 Melee . | . . . . . . . . . . . . Ramming 41 | . . 17 . . . . . . . . 24 Kinetic 2300 | . 271 244 79 148 . 515 110 63 . . 870 Thermal 597 | . . 113 . . . . 256 45 . . 183 Explosive . | . . . . . . . . . . . . Electromagnetic 189 | . . . . . . . . . . . 189 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . 1 . . . 9 Average Corruption 3 | . . . . . . . 1 . . . 4 Corruption Purged . | . . . . . . . . . . . . Effects 26 | . . . . . . . 3 . . . 23 Message Errors 6 | . . . . . . . 1 . . . 5 Matter Fused 4 | . . . . . . . . . . . 4 Heat Flow Errors 3 | . . . . . . . . . . . 3 Energy Discharges 3 | . . . . . . . 1 . . . 2 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . . 1 Targeting Errors 5 | . . . . . . . 1 . . . 4 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 47 | . . . . . . . . . . . 47 Projectiles 14 | . . . . . . . . . . . 14 Explosions 33 | . . . . . . . . . . . 33 Melee . | . . . . . . . . . . . . Knockbacks 12 | . . . . . . 1 . . . . 11 Impact . | . . . . . . . . . . . . Kinetic 11 | . . . . . . 1 . . . . 10 Secondary 1 | . . . . . . . . . . . 1 Self-Inflicted Damage 119 | . . 3 . . . . . . . . 116 Shots 2 | . . . . . . . . . . . 2 Rammed 14 | . . 5 . . . . . . . . 9 Targets Rammed 18 | . . 9 . . . . . . . . 9 Kicked 4 | . . 4 . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 469 | . 9 280 35 35 . 31 187 102 . . 469 Average Temperature 138 | . 9 155 15 14 . 12 84 51 . . 170 Received Heat Transfer 1004 | . 72 260 36 30 . 243 12 6 . . 345 Effects 24 | . . . . . . . . . . . 24 Shutdowns 12 | . . . . . . . . . . . 12 Energy Bleed 3 | . . . . . . . . . . . 3 Interference 4 | . . . . . . . . . . . 4 Short Circuit 3 | . . . . . . . . . . . 3 Damage (minor) 2 | . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . . . . 1 . . . 1 Heat Transferred 1150 | . . 275 . . . . 525 100 . . 250 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Low Low Fac Peak Influence 239 | . 94 51 45 217 114 239 76 74 . . 235 Initial 84 | . . 36 . 17 84 48 . 29 . . 22 Average 61 | . 56 30 19 77 86 134 28 34 . . 72 Maximum Alert Level 1 | . . . . 1 . 1 . . . . 1 Low Security (%) 92 | 100 100 100 100 81 100 76 100 100 . . 91 Level 1 7 | . . . . 18 . 23 . . . . 8 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 9 | . . . 1 1 . . 3 . . . 4 Investigation . | . . . . . . . . . . . . Extermination 5 | . . . . . . . 2 . . . 3 Reinforcement 3 | . . . 1 . . . 1 . . . 1 Assault 1 | . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Low Low Fac Distress Signals 3 | . 1 . 1 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 78 | . 5 11 3 8 2 10 11 1 . . 27 Peak Tracking Total 13 | . 3 3 3 4 3 5 5 1 . . 13 Tactical Retreats 9 | . . 1 . 3 . . 1 . . . 4 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Low Low Fac Traps Triggered 5 | . . . . . . . 2 . . . 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Low Low Fac Machines Disabled 3 | . . . . . . . . . . . 3 Max in Single Turn 1 | . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Low Low Fac Machines Accessed 16 | . . . 1 1 1 5 3 1 1 . 3 Terminals 12 | . . . 1 . 1 5 3 . . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 1 . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 30 | . . . 1 1 2 10 5 2 1 . 8 Successful 17 | . . . 1 1 2 5 1 1 1 . 5 Failed 13 | . . . . . . 5 4 1 . . 3 Catastrophic 1 | . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 8 | . . . . . . . 5 . . . 3 Terminals 25 | . . . 1 . 2 10 5 . . . 7 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 2 . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 14 | . . . 1 1 2 5 . . 1 . 4 Record 2 | . . . . . . 1 . . . . 1 Prototype ID Bank 1 | . . . . . 1 . . . . . . Open Door 3 | . . . . 1 . 1 . . 1 . . Branch Access Points 1 | . . . . . . . . . . . 1 Alert Level 5 | . . . 1 . 1 2 . . . . 1 Unreport Threat 1 | . . . . . . 1 . . . . . Locate Traps 1 | . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 1 . . 1 Retrieve Components 2 | . . . . . . . . 1 . . 1 Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . . . Terminals 1 | . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 8 | . . . . . 1 3 3 . . . 1 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Low Low Fac Total Allies 2 | . . . . 1 . . 1 . . . . Largest Group 1 | . . . . 1 1 . 1 . . . . Highest-Rated Group 31 | . . . . 31 31 . 26 . . . . Highest-Rated Ally 31 | . . . . 31 31 . 26 . . . . Total Orders 2 | . . . . . . . 2 . . . . ROAM 1 | . . . . . . . 1 . . . . RETURN 1 | . . . . . . . 1 . . . . Ally Attacks 71 | . . . . 46 2 7 16 . . . . Total Damage 417 | . . . . 300 . 41 76 . . . . Kills 2 | . . . . 2 . . . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . 1 . . Drone Launches 25 | . . . . 9 3 4 9 . . . . Drone Recoveries 22 | . . . . 9 . 6 7 . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Low Low Fac Turns Passed 4664 | 90 212 414 113 374 54 480 891 244 304 87 1401 Spaces Moved 3957 | 69 121 241 69 256 129 343 613 362 575 168 1011 Core 222 | 3 . 4 . . . 2 1 . . . 212 Treads 19 | . . . . . . . . . . . 19 Legs 939 | 66 121 154 . 51 . 132 415 . . . . Wheels . | . . . . . . . . . . . . Hover 2081 | . . . . . . . 197 362 575 168 779 Flight 696 | . . 83 69 205 129 209 . . . . 1 Fastest Speed 34 | 50 120 117 37 37 34 34 52 52 52 52 50 Average Speed 80 | 116 120 122 113 116 34 69 101 52 52 52 79 Slowest Speed 400 | 120 120 200 117 280 34 200 400 52 52 52 350 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 4 33 46 9 53 13 52 17 15 76 21 24 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 . 1 . . . . . Known Exits Taken 8 | . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched 7 | . . 1 . 3 . . . . 2 1 . Spaces Dug 14 | . . . . . . . . . . . 14 Terrain Destroyed 37 | . . . . . . . . . . . 37 Melee . | . . . . . . . . . . . . Projectile 27 | . . . . . . . . . . . 27 AOE 10 | . . . . . . . . . . . 10 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Low Low Fac Total 5115 | 76 152 302 90 313 140 538 852 411 580 167 1494 Wait 782 | . 2 4 . 34 . 146 194 44 . . 358 Move 3944 | 68 120 240 68 255 128 340 612 361 574 167 1011 Hop 1 | . . . . . . 1 . . . . . Pick Up 39 | 2 8 4 2 2 4 4 4 2 1 . 6 Fast Attach 48 | 5 1 5 2 3 . 7 8 . 1 . 16 Attach 33 | 1 . 4 4 2 3 6 4 1 1 . 7 Detach 15 | . . 1 1 1 1 2 4 . . . 5 Swap 1 | . . . . . . . 1 . . . . Drop 42 | . 1 1 4 4 4 5 10 . 3 . 10 Fire 179 | . 20 34 9 12 . 27 15 3 . . 59 Melee . | . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . 2 Kick 9 | . . 9 . . . . . . . . . Crush 7 | . . . . . . . . . . . 7 Escape Stasis 13 | . . . . . . . . . . . 13 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: Upp x2 / Ext x2) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Entered Mines 304 | -10/Mines | Assembled infested the area 308 | -10/Mines | Build established: Mutant 432 | -10/Mines | Lost 3 parts (2n1w) 579 | -10/Mines | Core integrity fell below 50% 594 | -10/Mines | Lost 3 parts (1p1n1w) 700 | -10/Mines | Discovered new exit (range 16) 717 | -10/Mines | Entered Materials 717 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 799 | -9/Materials | Discovered new exit (range 15) 828 | -9/Materials | Identified exit to Mines 830 | -9/Materials | Entered Mines 847 | -9/Mines | Found the Drone Emporium 852 | -9/Mines | Found Prototype Device 852 | -9/Mines | Identified Thief Drone Bay 911 | -9/Mines | Build established: Scavenger-Mutant 968 | -9/Mines | Met a Derelict testing a Signal Generator 978 | -9/Mines | Found Signal Generator 1177 | -9/Mines | Discovered new exit (range 10) 1201 | -9/Mines | Identified exit to Materials 1204 | -9/Mines | Entered Materials 1204 | -8/Materials | Accompanied by 1 ally 1204 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1252 | -8/Materials | Discovered new exit (range 13) 1257 | -8/Materials | Identified exit to Storage 1258 | -8/Materials | Entered Storage 1258 | -8/Storage | Accompanied by 3 allies 1271 | -8/Storage | Learned location of Armory (-4) 1570 | -8/Storage | Lost 4 parts (1p2n1u) 1677 | -8/Storage | Discovered new exit (range 14) 1737 | -8/Storage | Identified exit to Factory 1738 | -8/Storage | Entered Factory 1738 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1991 | -7/Factory | Build established: Scavenger-Skirmisher 2625 | -7/Factory | Discovered new exit (range 5) 2627 | -7/Factory | Identified exit to Factory 2629 | -7/Factory | Entered another Factory area 2629 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2669 | -6/Factory | Build established: Scout 2813 | -6/Factory | Discovered new exit (range 19) 2867 | -6/Factory | Identified exit to Lower Caves 2873 | -6/Factory | Entered Lower Caves 2900 | -6/Lower Caves | Learned Factory terminal intel 2997 | -6/Lower Caves | Spotted B-75 Beast 3144 | -6/Lower Caves | Discovered new exit (range 17) 3176 | -6/Lower Caves | Identified exit to Lower Caves 3177 | -6/Lower Caves | Entered another Lower Caves area 3187 | -6/Lower Caves | Discovered new exit (range 15) 3199 | -6/Lower Caves | Identified exit to Factory 3264 | -6/Lower Caves | Entered Factory 3264 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3265 | -5/Factory | Loaded intel: 21 terminal locations 3313 | -5/Factory | Identified exit to Upper Caves 3313 | -5/Factory | Identified exit to Extension 3719 | -5/Factory | Lost 3 parts (2n1w) 3877 | -5/Factory | Lost 3 parts (1p1n1w) 4392 | -5/Factory | Lost 5 parts (2n2u1w) 4546 | -5/Factory | Core integrity fell below 50% 4580 | -5/Factory | Lost 9 parts (3p1n4u1w) 4641 | -5/Factory | Core integrity fell below 20% 4665 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 04620_ K-01 Serf cleans the Pressure Siphon. 04628_ Triggered Stasis Trap. 04628_ A bubble of rippling energy engulfs the area. 04628_ Field strength at 94. 04628_ Field strength at 88. 04629_ Field strength at 82. 04630_ Field strength at 76. 04631_ Field strength at 70. 04632_ Field strength at 64. 04633_ Field strength at 58. 04634_ Field strength at 52. 04635_ Field strength at 46. 04636_ Y Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? 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| | #????????????????# #?????????????????? | | ?????????????????# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 45 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Corruption Prevention 12 Reclamation Efficiency 15 Evasion (%) 65 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightRegenerativeMegatreads Manual? 0 Play Time 01:32:18 Cumulative 24.6 hours Start 2021.03.22 @ 20:32:34 End 2021.03.22 @ 22:27:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f3e8ca1-20d3-4f95-aa51-6f9b821914a9