Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 22:57:02 Player: SYPIAC Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (282) 1410 Value Destroyed (9995) 9995 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (2057) 2057 TOTAL SCORE: 18602 Bonus ------- High Alert Combat Kills 1506 Follower Combat Kills 401 Entered Garrisons 200 Friendly Fire -50 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Improved Corruption Screen > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Seismic Detector Improved Targeting Computer Improved Kinecellerator Advanced Phase Shifter Peak State ------------ > --- POWER ------------ Neutrino-Fission Core > --- PROPULSION ------- Wheeled Compact-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Medium Storage Unit Improved Sensor Array Improved Light Armor Plating Improved Hacking Suite > --- WEAPON ----------- Thermal Wave Construct/G Burst Kinetic Coil Construct/C Ionic Axe Ionic Axe > --- INVENTORY -------- Light Ion Engine Advanced Heat Sink High-capacity Storage Unit Structural Scanner Advanced Signal Interpreter Improved Targeting Computer Improved Kinecellerator Advanced Phase Shifter Improved Light Armor Plating Improved Medium Armor Plating [Rating: 74] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Constructs Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Reactive Plating Weapon Flak Gun Energy Gun Precision Shock Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Sto Rec Fac Slots Evolved 10 | . . 2 2 . . 2 . . . . 4 Power . | . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . 2 Utility 4 | . . . . . . 2 . . . . 2 Weapon 2 | . . 2 . . . . . . . . . Parts Attached 266 | . 10 30 44 11 17 20 9 28 66 9 22 Power 21 | . 1 4 3 . 1 1 1 3 4 2 1 Engine 17 | . 1 4 3 . 1 . . 1 4 2 1 Core 3 | . . . . . . 1 . 2 . . . Reactor 1 | . . . . . . . 1 . . . . Propulsion 58 | . 5 2 13 3 3 2 3 5 21 1 . Treads 42 | . 3 . 7 3 3 1 3 4 18 . . Leg 4 | . . . 3 . . . . . 1 . . Wheel 8 | . 2 2 3 . . . . . . 1 . Hover 1 | . . . . . . . . 1 . . . Flight 3 | . . . . . . 1 . . 2 . . Utility 85 | . 3 9 12 . 6 10 . 11 13 3 18 Device 43 | . 2 5 8 . 3 3 . 4 8 1 9 Storage 11 | . . 2 2 . . 2 . 2 1 . 2 Processor 3 | . . . . . . 1 . . . . 2 Hackware 10 | . . . 2 . 1 3 . . . 2 2 Protection 18 | . 1 2 . . 2 1 . 5 4 . 3 Artifact . | . . . . . . . . . . . . Weapon 102 | . 1 15 16 8 7 7 5 9 28 3 3 Energy Gun 27 | . . 6 5 . . 2 . 3 10 1 . Energy Cannon 3 | . . 2 . . . . . . 1 . . Ballistic Gun 31 | . . 5 8 3 2 . 4 2 7 . . Ballistic Cannon 14 | . 1 . . 1 4 2 1 . 4 1 . Launcher 5 | . . 2 1 . . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 2 . . Slashing Weapon 20 | . . . 2 4 1 2 . 4 4 1 2 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 16 | . . 2 1 . . . . 1 11 . 1 Corrupted Parts 5 | . . . . . . . . . 5 . . System Corruption 11 | . . . . . . . . . 11 . . Parts Lost 68 | . . 7 13 . 6 10 . 2 11 . 19 Power 10 | . . . 1 . 1 1 . 1 2 . 4 Propulsion 19 | . . 2 4 . 2 4 . . 3 . 4 Utility 12 | . . 1 1 . . 2 . 1 1 . 6 Weapon 27 | . . 4 7 . 3 3 . . 5 . 5 Highest Loss Streak 16 | . . 2 6 . 2 4 . 1 5 . 16 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 83 | . 98 98 94 100 99 76 66 84 90 56 55 Engine 6 | . 14 11 9 9 9 4 . . 6 2 1 Treads 16 | . 16 . 23 36 35 17 13 16 25 7 . Wheel 4 | . 10 22 7 . . . . . . 4 1 Device 6 | . 8 7 5 . 2 6 . 2 8 9 10 Storage 7 | . 14 11 9 9 9 5 . 1 7 7 4 Hackware 4 | . . . 3 9 4 6 23 6 . 4 4 Protection 3 | . 5 3 . . 1 4 . 11 9 . 4 Energy Gun 5 | . . 15 8 . . . . . 8 6 3 Ballistic Gun 15 | . 14 20 24 28 18 4 8 28 15 . 4 Ballistic Cannon 3 | . 13 . . . 15 17 . . 3 1 . Slashing Weapon 2 | . . . 1 7 2 2 5 . 1 4 6 Naked Turns 20 | . . . . . . 3 . . . . 17 Heaviest Build 115 | 10 19 43 65 67 74 115 27 55 79 63 42 Greatest Support 140 | 20 40 24 85 85 83 60 140 140 112 96 64 Greatest Overweight (x) 6 | . 1 2 3 1 1 1 . . 3 1 6 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 25 | . 8 15 20 20 20 25 5 10 10 10 20 Average Capacity 11 | . 8 8 15 20 20 20 5 5 10 10 9 Most Carried 20 | . 8 11 20 20 20 17 5 10 10 10 10 Average Carried 10 | . 7 8 14 19 18 14 4 5 9 7 8 Final Capacity 20 | 8 8 15 20 20 20 5 5 10 10 10 5 Final Carried 20 | 6 8 11 20 20 18 5 5 10 10 9 5 Scrap Engine Consumption 88 | . . . . . . . . . . 50 38 Constructs Created 6 | . . . . . . . . . . 3 3 Constructs Modified 27 | . . . . . . . . . . 19 8 Class Distribution -------------------- 21% | Scavenger-Tank 19% | Gunner 16% | Construct 15% | Mutant 12% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Hacker-Mutant | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Storage Construct | -7/Recycling Construct | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Sto Rec Fac Matter Collected 7034 | 182 250 611 844 483 1003 447 344 991 1480 206 193 Remotely . | . . . . . . . . . . . . Salvage Created 10763 | . 325 1691 1112 469 752 394 . 1207 2245 1319 1249 Parts 582 | . 28 116 71 29 49 17 . 73 77 59 63 Haulers Intercepted 10 | . . 4 3 . . . . 1 2 . . Recyclers Shooed 6 | . . . . . 1 3 . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Sto Rec Fac Combat Hostiles Destroyed 204 | . 10 34 25 13 23 11 . 25 40 3 20 Melee 19 | . . . 2 . . 1 . 1 2 3 10 Guns 123 | . 2 23 21 13 10 2 . 24 25 . 3 Cannons 33 | . 8 4 . . 13 4 . . 4 . . AOE 23 | . . 7 2 . . 4 . . 3 . 7 Classes Destroyed 16 | . 4 5 3 1 1 1 . . 1 . . Worker 14 | . . 1 3 . 4 1 . 3 2 . . Builder 14 | . . 1 1 . . . . 1 . 9 2 Hauler 10 | . . 4 3 . . . . 1 2 . . Recycler 17 | . . . 1 . . 2 . . 3 9 2 Mechanic 1 | . . . . . . . . . 1 . . Operator 9 | . 1 3 1 . 2 . . 1 . . 1 Watcher 13 | . 3 3 2 . 3 . . . . . 2 Swarmer 38 | . 3 7 6 . . 4 . 9 3 . 6 Grunt 91 | . 7 17 7 10 13 3 . 9 21 . 4 Brawler 5 | . . . . . 2 . . . 3 . . Duelist 9 | . . 2 3 . 2 . . . 2 . . Protector 3 | . . . 1 . 1 . . . 1 . . Sentry 37 | . . 8 6 2 4 2 . 4 7 3 1 Hunter 10 | . . . 2 . 1 1 . 1 1 . 4 Programmer 10 | . . . . 1 . . . 2 2 . 5 Heavy 1 | . . . . . . 1 . . . . . Best Kill Streak 10 | . 4 10 5 3 5 8 . 5 8 4 7 Combat Bots Only 9 | . 3 9 5 3 4 6 . 4 8 1 7 Max Kills in Single Turn 7 | . 1 3 2 2 3 4 . 2 2 1 7 Gunslinging 1 | . . 1 1 1 . . . 1 . . . Exploded 7 | . . 3 1 . . 3 . . 2 . 7 Melee 1 | . . . 1 . . 1 . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Sto Rec Fac Hostile Shots Fired 1487 | . 39 114 119 55 85 184 . 181 338 . 372 Missed 409 | . 12 29 23 8 29 65 . 52 72 . 119 Damage Taken 15331 | . 322 1200 1618 835 920 1409 . 1555 3147 99 4226 Core 2300 | . 84 112 171 124 157 366 . 81 204 . 1001 Absorbed by Shields . | . . . . . . . . . . . . Reduced by Siege Mode 32 | . . . . . . . . 32 . . . Ignored by Resistances 272 | . . . . . 8 28 . 30 206 . . Regen/Repaired (Parts) 281 | . . . . . . . . . . 38 243 Core Remaining (%) 52 | 100 66 72 . . 17 . . . . 7 . Volleys Fired 442 | . 39 83 57 20 49 21 . 61 72 15 25 Largest 4 | . 2 4 4 4 4 4 . 4 4 2 2 Hottest 218 | . 55 200 218 112 160 197 . 148 184 125 137 Shots Fired 1418 | . 70 267 216 66 185 58 . 244 265 16 31 Gun 1185 | . 39 230 215 66 95 21 . 244 231 16 28 Cannon 226 | . 31 35 . . 90 34 . . 34 . 2 Launcher 7 | . . 2 1 . . 3 . . . . 1 Special . | . . . . . . . . . . . . Kinetic 1082 | . 70 146 125 66 185 46 . 240 180 . 24 Thermal 240 | . . 84 90 . . 9 . 4 45 2 6 Explosive 7 | . . 2 1 . . 3 . . . . 1 Electromagnetic 89 | . . 35 . . . . . . 40 14 . Robot Hit Streak 22 | . 8 16 13 12 10 8 . 22 16 11 18 Robot Miss Streak 12 | . 4 9 6 9 12 12 . 3 6 1 12 Penetration Max . | . . . . . . . . . . . . Secondary Targets 18 | . . 4 6 2 . . . 2 3 . 1 Max Gunslinging Chain 1 | . . 1 1 1 . . . 1 1 . 1 Shots Hit Robots 1068 | . 41 157 156 57 147 51 . 155 205 36 63 Core Hits 790 | . 21 73 131 82 168 62 . 61 123 17 52 Critical Kills 1 | . . . 1 . . . . . . . . Critical Parts Destroyed 10 | . 1 . 1 . . . . 2 6 . . Critical Strikes 26 | . 3 5 3 . . . . 2 7 . 6 Burn 5 | . . 4 . . . . . . 1 . . Destroy 6 | . 1 . 2 . . . . 2 1 . . Blast 3 | . 2 1 . . . . . . . . . Smash 5 | . . . . . . . . . 5 . . Sever 7 | . . . 1 . . . . . . . 6 Melee Attacks 195 | . . . 13 34 4 6 . 12 46 22 58 Impact 37 | . . . . . . . . . 36 1 . Slashing 158 | . . . 13 34 4 6 . 12 10 21 58 Piercing . | . . . . . . . . . . . . Sneak Attacks 29 | . . . 3 . . 2 . 2 2 13 7 Combat Hostiles 3 | . . . . . . . . . . 3 . Follow-up Attacks 7 | . . . . . . . . . . . 7 Damage Inflicted 26048 | . 560 2825 2646 1076 2435 1330 . 2530 5504 2453 4689 Guns 12889 | . 174 1795 2055 1056 1345 272 . 2327 2984 322 559 Cannons 3024 | . 386 473 . . 1085 483 . . 520 . 77 Explosions 3446 | . . 537 208 . . 374 . . 405 189 1733 Melee 6567 | . . . 383 . . 196 . 203 1533 1942 2310 Ramming 122 | . . 20 . 20 5 5 . . 62 . 10 Kinetic 11682 | . 560 1048 1053 1056 2430 652 . 2270 2019 . 594 Thermal 5225 | . . 1004 1188 . . 103 . 57 1287 239 1347 Explosive 1094 | . . 270 22 . . 374 . . . . 428 Electromagnetic 1358 | . . 483 . . . . . . 603 272 . Impact 1598 | . . . . . . . . . 1501 97 . Slashing 4969 | . . . 383 . . 196 . 203 32 1845 2310 Piercing . | . . . . . . . . . . . . Highest Corruption 16 | . . 1 . 3 3 . . 2 9 9 16 Average Corruption 5 | . . 1 . 2 3 . . 1 4 9 6 Corruption Purged 5 | . . . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . . Effects 164 | . . 1 . 11 24 . . 9 39 75 5 Message Errors 34 | . . 1 . 1 4 . . 1 11 15 1 Matter Fused 38 | . . . . 2 8 . . 2 8 14 4 Heat Flow Errors 36 | . . . . 4 2 . . 1 7 22 . Energy Discharges 18 | . . . . 1 2 . . 1 5 9 . Parts Rejected 2 | . . . . . 1 . . . 1 . . Parts Fused 2 | . . . . . . . . . 1 1 . Data Loss (minor) 20 | . . . . 3 1 . . 3 2 11 . Data Loss (major) 5 | . . . . . 3 . . . 1 1 . Misfires 3 | . . . . . . . . 1 2 . . Alerts 3 | . . . . . 1 . . . . 2 . Weapon Failures 3 | . . . . . 2 . . . 1 . . Overload Shots 11 | . . . . . . . . . 11 . . Effects 1 | . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . 1 . . Overflow Damage 1599 | . . 34 114 . . 62 . 20 424 639 306 Projectiles . | . . . . . . . . . . . . Explosions 354 | . . 34 88 . . . . . 18 26 188 Melee 1245 | . . . 26 . . 62 . 20 406 613 118 Knockbacks 56 | . 4 . . . 20 15 . . 16 1 . Impact 4 | . . . . . . . . . 3 1 . Kinetic 48 | . 4 . . . 19 14 . . 11 . . Secondary 4 | . . . . . 1 1 . . 2 . . Self-Inflicted Damage 536 | . . 82 83 20 . 31 . . 63 99 158 Shots 14 | . . 4 2 . . 2 . . 1 3 2 Rammed 18 | . . 2 . . 1 1 . . 12 . 2 Targets Rammed 18 | . . 2 . . 1 1 . . 12 . 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 519 | . 70 387 462 214 519 270 . 267 422 274 107 Average Temperature 97 | . 21 96 133 62 114 108 . 70 115 101 24 Received Heat Transfer 4068 | . 132 339 513 441 396 141 . 378 1269 . 459 Effects 22 | . . 5 5 . 4 1 . 1 6 . . Shutdowns 5 | . . 1 2 . 1 . . . 1 . . Energy Bleed 3 | . . 2 1 . . . . . . . . Interference 8 | . . 1 . . 2 1 . 1 3 . . Matter Decay 4 | . . . 1 . 1 . . . 2 . . Short Circuit 1 | . . . 1 . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . Siege Activations 9 | . . . . . . . . 8 1 . . Total Turns 121 | . . . . . . . . 116 5 . . Longest Duration 26 | . . . . . . . . 26 5 . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 12 | . . 2 . . . . . . 9 1 . Impact Corruptions 20 | . . . . . . . . . 17 3 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . . 2 1 . . . . . 1 . 1 Heat Transferred 6771 | . . 2405 1558 . . 130 . 45 1535 274 824 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 12 | . . 5 . . . 1 . . 2 4 . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Sto Rec Fac Peak Influence 1013 | . 184 548 607 1010 695 587 142 385 1013 514 643 Initial 492 | . . 18 231 295 492 242 142 . 136 394 432 Average 356 | . 45 359 443 640 509 342 120 168 600 211 408 Maximum Alert Level 3 | . . 2 2 3 2 2 . 1 3 2 2 Low Security (%) 31 | . 100 14 . . . . 100 61 9 57 . Level 1 23 | . . 36 17 20 3 82 . 38 7 27 44 Level 2 36 | . . 48 82 34 96 17 . . 42 14 55 Level 3 9 | . . . . 45 . . . . 39 . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 56 | . 4 5 4 . 4 7 . 11 13 . 8 Investigation 17 | . 2 3 2 . 1 . . . 4 . 5 Extermination 6 | . . . . . . 1 . 2 2 . 1 Reinforcement 16 | . 2 2 1 . . 3 . 5 2 . 1 Assault 8 | . . . 1 . 2 . . . 4 . 1 Garrison 9 | . . . . . 1 3 . 4 1 . . Intercept . | . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 2 Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced 3 | . . . . . . . . 2 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Sto Rec Fac Distress Signals 16 | . 1 2 3 . 5 . . 2 2 . 1 Communications Jammed 1 | . . . . . . . . . 1 . . Distress Signals . | . . . . . . . . . . . . Times Spotted 334 | . 18 42 35 15 42 18 . 39 64 . 61 Peak Tracking Total 19 | . 3 6 5 5 8 5 . 5 7 . 19 Tactical Retreats 19 | . . 1 1 2 1 2 . 4 3 . 5 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Sto Rec Fac Traps Triggered 8 | . 1 2 . 1 . 2 . 1 . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Sto Rec Fac Machines Disabled 25 | . . 4 2 4 1 3 . . 8 1 2 Max in Single Turn 2 | . . 2 2 1 1 2 . . 1 1 1 Garrison Access 2 | . . . . . . . . 1 . . 1 Garrison Relay 2 | . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Sto Rec Fac Machines Accessed 71 | . 7 9 8 2 7 2 . 7 11 10 8 Terminals 49 | . 5 8 5 2 7 1 . 5 9 2 5 Fabricators 4 | . . . . . . 1 . 1 . . 2 Repair Stations . | . . . . . . . . . . . . Recycling Units 13 | . 2 1 1 . . . . . 1 8 . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access 4 | . . . 1 . . . . 1 1 . 1 Total Hacks 198 | . 20 28 23 5 24 4 . 15 23 31 25 Successful 104 | . 12 15 10 . 15 1 . 8 10 22 11 Failed 93 | . 8 12 13 5 9 3 . 7 13 9 14 Catastrophic 23 | . 1 3 2 1 3 2 . 2 5 2 2 Database Lockouts 1 | . . 1 . . . . . . . . . Manual 119 | . 12 18 20 . 19 4 . 12 9 15 10 Terminals 145 | . 17 25 17 5 24 3 . 12 20 5 17 Fabricators 8 | . . . . . . 1 . 2 . . 5 Repair Stations . | . . . . . . . . . . . . Recycling Units 35 | . 3 3 2 . . . . . 1 26 . Scanalyzers 2 | . . . 2 . . . . . . . . Garrison Access 8 | . . . 2 . . . . 1 2 . 3 Terminal Hacks 36 | . 3 7 3 . 9 1 . 2 7 . 4 Record 1 | . . 1 . . . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . Open Door 3 | . . . . . . . . . 3 . . Level Access Points 1 | . . . . . 1 . . . . . . Branch Access Points 5 | . . 1 1 . 1 1 . 1 . . . Terminal Index 2 | . . . . . 1 . . . . . 1 Unreport Threat 4 | . . 1 . . 2 . . . 1 . . Locate Traps 7 | . 1 . 2 . 1 . . . 1 . 2 Patrol Status 1 | . . . . . . . . . 1 . . Reinforcement Status 1 | . . 1 . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 7 | . 1 . . . 3 . . 1 1 . 1 Fabricator Hacks 3 | . . . . . . . . . . . 3 Network Status 1 | . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 15 | . 1 1 . . . . . . 1 12 . Report Inventory 12 | . 1 1 . . . . . . 1 9 . Retrieve Components 3 | . . . . . . . . . . 3 . Scanalyzer 2 | . . . 2 . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . 1 . . . Unlock Access 1 | . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks 46 | . 8 7 4 . 6 . . 5 2 10 4 Terminals 29 | . 6 5 2 . 6 . . 5 2 1 2 Track 4 | . 2 1 . . 1 . . . . . . Assimilate 5 | . 1 1 . . 2 . . . . . 1 Botnet 14 | . 2 2 1 . 2 . . 3 2 1 1 Operators 6 | . 1 1 1 . 1 . . 2 . . . Fabricators 2 | . . . . . . . . . . . 2 Fabnet 2 | . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . Recycling Units 15 | . 2 2 2 . . . . . . 9 . Reject 3 | . . 1 . . . . . . . 2 . Recyclers 2 | . . . . . . . . . . 2 . Mask 3 | . . 1 1 . . . . . . 1 . Tunnel 7 | . 2 . 1 . . . . . . 4 . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . 1 1 . . 1 . . . . . . Used 1 | . . . . . 1 . . . . . . Hacking Detections 62 | . 5 9 7 2 7 2 . 6 9 7 8 Full Trace Events 22 | . 1 5 2 2 1 . . . 2 4 5 Feedback Events 1 | . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . Time 139 | . . . . . . . . . . . 139 Total Part Build Rating 9 | . . . . . . . . . . . 9 Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 13 | . . . . . . . . . . 13 . Parts Scanalyzed 1 | . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Sto Rec Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 9 | . . . . 8 . . . . . . 1 Machine Destruction 9 | . . . . 8 . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Sto Rec Fac Total Allies 11 | . . . . . . . . . 11 . . Largest Group 10 | . . . . . . . . . 10 1 . Highest-Rated Group 173 | . . . . . . . . . 173 100 . Highest-Rated Ally 100 | . . . . . . . . . 100 100 . Total Orders 5 | . . . . . . . . . 5 . . STAY 2 | . . . . . . . . . 2 . . FOLLOW 1 | . . . . . . . . . 1 . . EXPLORE 2 | . . . . . . . . . 2 . . Ally Attacks 103 | . . . . . . . . . 103 . . Total Damage 1501 | . . . . . . . . . 1501 . . Kills 15 | . . . . . . . . . 15 . . Allies Corrupted 1 | . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Sto Rec Fac Robot Analysis Total 1 | . . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . 6 . . Drone Recoveries 2 | . . . . . . . . . 2 . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Sto Rec Fac Turns Passed 14791 | . 1265 1535 1800 1214 926 507 471 1616 1966 2495 996 Spaces Moved 7432 | 1 581 1103 987 470 403 269 357 732 814 1048 667 Core 223 | . . . . . . 98 56 . . . 69 Treads 4255 | . 373 . 614 470 403 131 253 732 814 380 85 Legs 164 | 1 40 . . . . . . . . . 123 Wheels 2443 | . 168 1103 373 . . . . . . 668 131 Hover 259 | . . . . . . . . . . . 259 Flight 88 | . . . . . . 40 48 . . . . Fastest Speed 35 | 120 90 90 93 156 160 35 35 160 160 93 50 Average Speed 133 | 120 137 100 138 157 162 140 126 162 174 119 86 Slowest Speed 410 | 120 160 120 163 240 240 240 160 165 410 160 350 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 4 | . . . . . . 4 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 51 | 1 72 84 63 40 34 9 90 19 93 99 16 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 7 | . 2 . 1 . . . . . . 4 . Known Exits Taken 3 | . . . 1 . 1 . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . . . . . . 1 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 19 | . . . 1 . 3 1 . 6 6 . 2 Terrain Destroyed 172 | . . 34 44 . 3 19 . 6 13 10 43 Melee 18 | . . . 1 . 3 1 . 6 5 . 2 Projectile 1 | . . . . . . . . . 1 . . AOE 153 | . . 34 43 . . 18 . . 7 10 41 Terrain Rammed 1 | . . . . 1 . . . . . . . Walls Destroyed 1 | . . . . 1 . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Sto Rec Fac Total 11054 | . 993 1361 1260 842 545 339 376 1008 1122 2243 965 Wait 2424 | . 333 102 106 303 58 20 1 153 52 1112 184 Move 7415 | . 580 1102 987 469 402 261 356 731 813 1047 667 Hop 4 | . . . . . . 4 . . . . . Pick Up 107 | . 11 18 23 2 8 4 2 7 16 7 9 Fast Attach 115 | . 6 10 19 . 1 5 9 16 37 6 6 Attach 51 | . 3 5 8 . 5 9 . . 11 2 8 Detach 32 | . 6 2 8 . . . 1 2 6 7 . Swap 100 | . 1 15 17 11 11 6 . 12 18 1 8 Drop 156 | . 14 22 22 2 6 2 6 14 38 24 6 Fire 442 | . 39 83 57 20 49 21 . 61 72 15 25 Melee 187 | . . . 13 34 4 6 . 12 46 22 50 Ram 5 | . . 2 . 1 . . . . . . 2 Kick . | . . . . . . . . . . . . Crush 14 | . . . . . 1 1 . . 12 . . Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / Low x2) -7/Waste -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 14) 699 | -10/Materials | Discovered new exit (range 16) 1224 | -10/Materials | Discovered new exit (range 15) 1266 | -10/Materials | Entered another Materials area 1266 | -9/Materials | Evolved 2 slots: Weapon x2 1395 | -9/Materials | Discovered new exit (range 16) 1569 | -9/Materials | Destroyed 9 combat bots 1596 | -9/Materials | Discovered new exit (range 9) 1934 | -9/Materials | Build established: Scavenger-Tank 2021 | -9/Materials | Discovered new exit (range 3) 2243 | -9/Materials | Identified exit to Mines 2714 | -9/Materials | Build established: Gunner 2748 | -9/Materials | Discovered new exit (range 3) 2750 | -9/Materials | Central database locked down 2801 | -9/Materials | Entered another Materials area 2801 | -8/Materials | Evolved 2 slots: Propulsion x2 3201 | -8/Materials | First assault squad dispatched 3407 | -8/Materials | Lost 6 parts (2n1u3w) 3662 | -8/Materials | Discovered new exit (range 8) 3988 | -8/Materials | Discovered new exit (range 15) 4601 | -8/Materials | Identified exit to Garrison 4601 | -8/Materials | Entered Garrison 4751 | -8/Garrison | Triggered checkpoint 4994 | -8/Garrison | Garrison Relay disabled 5139 | -8/Garrison | Triggered checkpoint 5235 | -8/Garrison | Triggered checkpoint 5243 | -8/Garrison | Core integrity fell below 50% 5277 | -8/Garrison | Garrison Relay disabled 5474 | -8/Garrison | Discovered new exit (range 14) 5508 | -8/Garrison | Build established: Scavenger-Gunner 5815 | -8/Garrison | Entered Materials 6215 | -8/Materials | First assault squad dispatched 6553 | -8/Materials | Identified exit to Factory 6690 | -8/Materials | Garrison activated, responded to threat 6704 | -8/Materials | Core integrity fell below 20% 6741 | -8/Materials | Entered Factory 6741 | -7/Factory | Evolved 2 slots: Utility x2 6968 | -7/Factory | Garrison activated, responded to threat 7037 | -7/Factory | Build established: Scavenger-Tank 7136 | -7/Factory | Lost 4 parts (1n1u2w) 7154 | -7/Factory | Released all parts (8) 7185 | -7/Factory | Lost 4 parts (3n1w) 7200 | -7/Factory | Identified exit to Storage 7200 | -7/Factory | Identified exit to Lower Caves 7246 | -7/Factory | Core integrity fell below 50% 7248 | -7/Factory | Sucked down chute 7248 | -7/Factory | Entered Waste 7248 | -7/Waste | The area was eerily silent 7289 | -7/Waste | Discovered new exit (range 16) 7540 | -7/Waste | Build established: Hacker-Mutant 7718 | -7/Waste | Identified exit to Factory 7719 | -7/Waste | Entered Factory 7859 | -7/Factory | Discovered exit to Lower Caves (range 15) 7877 | -7/Factory | Build established: Hacker-Gunner 7906 | -7/Factory | Garrison activated, responded to threat 8259 | -7/Factory | Build established: Scavenger-Tank 8812 | -7/Factory | Specialist reinforcements revealed to be Infiltrators 8870 | -7/Factory | Garrison activated, responded to threat 9335 | -7/Factory | Entered Storage 9456 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 9714 | -7/Storage | Garrison activated, responded to threat 9776 | -7/Storage | Lost 4 allies 9849 | -7/Storage | Lost 4 allies 9906 | -7/Storage | Discovered new exit (range 5) 10213 | -7/Storage | Core integrity fell below 20% 10229 | -7/Storage | Lost 5 parts (2n1u2w) 10249 | -7/Storage | Build established: Scavenger-Gunner 10535 | -7/Storage | First assault squad dispatched 10555 | -7/Storage | Build established: Scavenger-Tank 10652 | -7/Storage | Destroyed 8 combat bots 10660 | -7/Storage | Lost 5 parts (1p1n3w) 11233 | -7/Storage | Met 01-MTF 11295 | -7/Storage | Discovered new exit (range 5) 11301 | -7/Storage | Entered Recycling 11301 | -7/Recycling | Accompanied by 1 ally (01-MTF) 11306 | -7/Recycling | 01-MTF left 11306 | -7/Recycling | Found Scrap Engine 11729 | -7/Recycling | Build established: Mutant 12412 | -7/Recycling | Build established: Construct 13123 | -7/Recycling | Discovered new exit (range 9) 13796 | -7/Recycling | Entered Factory 13796 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 14096 | -5/Factory | Search patrols dispatched 14151 | -5/Factory | Fabricated Adv. Phase Shifter (x1) 14396 | -5/Factory | Search patrols dispatched 14689 | -5/Factory | Cargo convoy interrupted 14740 | -5/Factory | System corruption reached 10% 14752 | -5/Factory | Core integrity fell below 50% 14754 | -5/Factory | Released all parts (5) 14758 | -5/Factory | Core integrity fell below 20% 14770 | -5/Factory | Destroyed 7 combat bots 14785 | -5/Factory | Lost 16 parts (3p4n5u4w) 14792 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 14755_ Slug penetrates Wall. 14758_ Penetrated by Slug. 14758_ Slug penetrates Wall. 14767_ System corrupted: Matter fused (-9). 14771_ Acquired Imp. Corruption Screen. 14776_ Connecting with Terminal... >>Index(Terminals) Found 25 terminals. Downloaded coordinate data. 14776_ Connecting with Terminal... >>Traps(Locate) Found 11 traps in 2 arrays: 6x Fusion Bomb Trap 5x Shock Trap Map updated. 14776_ ALERT: Suspicious activity at Terminal F005. Dispatching Investigation squad. 14784_ System corrupted: Matter fused (-6). 14788_ Acquired 25 matter. 14789_ Slammed into W-25 Informer. Map ----- +----------------------------------------------------+ | ?????????????# # "%" ^ #??? | | ?????????????# + ######%^ #??? | | ?????????????# # T % ] ######+## #??? | | ?????################# #### # #??? | | ?????# ?? #??# % #### # #??? | | ###### """" """" #??# #?## " # #??? | | # """" """" #### #??# T # #??? | | # """" """" / #??# " # #??? | | # """" """" ######## #??# # #??? | | T # ##########+## #??#/##/### #??? | | " + """ """" ## ## ##?# # ## #??? | | # """ """" ## "" "" # #?# # ## ##?? | | # """ """" ## "" "" # T #?# # # #?? | | # """" ## """ """ # "" #?# ## ?? | | # ## """ """ # #?# ## #?? | | ### ## """ """ # #?# ###+##?? | | #?##########+#### ### ###?# # ?? | | #??????????# #??###########?# #???# # ?? | | #??????????# #?????#^ ^^ #?# ##### # ?? | | #??????????# #?????# ^ ^ #?# # ?? | | #??????????# #?????# """ #?# # ?? | | ############+###???# """ #?# # ?? | | # !#???#^""" /#?# " F" ######?? | | # #???# % #?# """" #??????? | | # """"""""" ########+#####% g % ######?? | | + u/ % kw@ %ss % ?? | | # """"""""" ########################## ?? | | # #???################### ?? | | ?################??????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 Jamming Range 12 Corruption Block 15 Armor Coverage 1650 Resistance: KI 30 Resistance: TH 10 Phase Shifting 15 Evasion (%) 63 Recoil Reduction 8 Kinecelleration 40 Offensive Hacking 22 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Flak Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Phase Shifter | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyDirtyScanner Manual? 0 Play Time 02:47:41 Cumulative 84.5 hours Start 2024.04.17 @ 14:02:33 End 2024.04.17 @ 22:57:02 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 55 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5fca76df-2da1-48cf-9c0c-e02c3f7ee5a5