Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.17 @ 19:55:28 Player: TLFP Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (75) 375 Value Destroyed (2786) 2786 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (772) 772 TOTAL SCORE: 7773 Bonus ------- High Alert Combat Kills 178 Follower Combat Kills 147 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -553 Cogmind --------- Core Integrity 0/700 Matter 186/300 Energy 290/290 System Corruption 1% Temperature Cool (-100) Movement Treading (180) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (7) ------ Cryofiber Web Small Storage Unit Large Storage Unit High-capacity Storage Unit Relay Coupler [Hunter] (18) > --- WEAPON (2) ------- Coil Gun Coil Gun > --- INVENTORY (20) --- Enhanced Nuclear Core Large Storage Unit Improved Light Armor Plating Relay Coupler [Swarmer] (44) Relay Coupler [Grunt] (31) Relay Coupler [Duelist] (31) Trap Reconfigurator Gauss Rifle Coil Gun Coil Gun Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Flak Cannon Makeshift Hammer Great Axe Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Armored Huge Wheel > --- UTILITY ---------- Small Storage Unit Large Storage Unit Large Storage Unit Improved Terrain Scanner Transmission Jammer Hacking Suite Trap Reconfigurator > --- WEAPON ----------- Makeshift Hammer Great Axe > --- INVENTORY -------- Enhanced Nuclear Core Enhanced Nuclear Core Light Treads Light Treads Medium Treads Wheel Cryofiber Web High-capacity Storage Unit Plasma Cannon Gauss Rifle Flak Cannon Flak Cannon Shock Bomb Launcher Shock Bomb Launcher Rocket Launcher Rocket Launcher Mining Laser [Rating: 48] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Flak Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 5 | . . . 1 . . . 2 2 . Weapon . | . . . . . . . . . . Parts Attached 91 | . 8 6 10 4 . . 24 12 27 Power 7 | . 1 . 1 . . . 3 . 2 Engine 3 | . 1 . . . . . 1 . 1 Core 4 | . . . 1 . . . 2 . 1 Reactor . | . . . . . . . . . . Propulsion 30 | . 5 2 4 2 . . 10 1 6 Treads 17 | . 2 . 4 . . . 6 . 5 Leg 1 | . 1 . . . . . . . . Wheel 12 | . 2 2 . 2 . . 4 1 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 21 | . 1 1 2 . . . 5 8 4 Device 11 | . . . . . . . 2 7 2 Storage 5 | . 1 1 . . . . 1 1 1 Processor . | . . . . . . . . . . Hackware 2 | . . . 1 . . . . . 1 Protection 3 | . . . 1 . . . 2 . . Artifact . | . . . . . . . . . . Weapon 33 | . 1 3 3 2 . . 6 3 15 Energy Gun 2 | . 1 . . 1 . . . . . Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun 6 | . . . . . . . . 1 5 Ballistic Cannon 7 | . . 2 1 . . . 1 . 3 Launcher 11 | . . 1 1 1 . . 3 1 4 Special Weapon 2 | . . . 1 . . . . . 1 Impact Weapon 2 | . . . . . . . 1 . 1 Slashing Weapon 2 | . . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . Parts Lost 31 | . 3 . 4 1 . . 4 1 18 Power 6 | . 1 . 1 . . . 2 . 2 Propulsion 10 | . . . 3 . . . 1 . 6 Utility 5 | . . . . . . . 1 . 4 Weapon 10 | . 2 . . 1 . . . 1 6 Highest Loss Streak 6 | . 3 . 3 1 . . 3 1 6 Average Slot Usage (%) 91 | . 78 85 98 99 100 100 97 86 75 Engine 2 | . 14 14 9 . . . . . 1 Core 6 | . . . 1 11 11 11 8 7 4 Treads 12 | . 12 9 16 25 11 11 9 7 10 Wheel 12 | . 7 18 15 7 22 22 17 7 3 Device 6 | . . . . . . . 8 17 12 Storage 20 | . 14 19 22 22 22 22 18 23 19 Hackware 8 | . . . 10 11 11 11 9 7 8 Protection 1 | . . . . . . . 7 . . Energy Gun 1 | . 13 4 . 7 . . . . . Ballistic Cannon 6 | . . 13 14 11 11 11 2 . 3 Launcher 5 | . . 5 5 3 11 11 8 . 1 Impact Weapon 2 | . . . . . . . 3 5 2 Slashing Weapon 1 | . . . . . . . 3 5 . Naked Turns . | . . . . . . . . . . Heaviest Build 76 | 10 39 63 71 63 63 63 59 58 76 Greatest Support 68 | 20 40 40 60 60 20 20 60 28 68 Greatest Overweight (x) 12 | . 3 2 4 5 3 3 5 2 12 Average Overweight (x) 1 | . . 1 2 2 3 3 1 1 1 Largest Inventory Capacity 20 | . 14 18 18 18 18 18 18 18 20 Average Capacity 16 | . 9 14 18 18 18 18 16 18 15 Most Carried 18 | . 8 12 12 15 16 16 16 18 17 Average Carried 13 | . 6 10 11 12 15 16 15 16 13 Final Capacity 20 | 6 12 18 18 18 18 18 16 18 20 Final Carried 17 | 6 8 12 11 15 16 16 16 16 17 Class Distribution -------------------- 42% | Mutant 24% | Assassin 22% | Scavenger-Mutant 6% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Assassin | -8/Materials Assassin | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Matter Collected 2088 | 200 37 31 115 452 . . 529 251 473 Remotely . | . . . . . . . . . . Salvage Created 2129 | . 118 34 222 9 . . 683 457 606 Parts 122 | . 6 11 12 . . . 44 24 25 Haulers Intercepted 1 | . . . . . . . 1 . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 66 | . 5 6 11 5 . . 17 6 16 Melee 9 | . . . . . . . 4 3 2 Guns 11 | . 5 . . . . . . 2 4 Cannons 15 | . . . 7 3 . . 1 1 3 AOE 31 | . . 6 4 2 . . 12 . 7 Classes Destroyed 12 | . 2 1 2 1 . . 5 1 . Worker 3 | . . . 1 . . . 1 1 . Builder 2 | . . . . . . . 1 1 . Tunneler 2 | . . 1 . . . . 1 . . Hauler 1 | . . . . . . . 1 . . Recycler 2 | . . . . . . . 1 1 . Watcher 2 | . . . . . . . 1 1 . Swarmer 26 | . 3 6 3 . . . 7 . 7 Grunt 23 | . 2 . 5 . . . 7 3 6 Sentry 11 | . . . 3 . . . 4 1 3 Hunter 2 | . . . . . . . 1 1 . Programmer 1 | . . . . . . . . 1 . Assembled 5 | . . . . 5 . . . . . Best Kill Streak 6 | . 3 4 5 1 . . 6 5 3 Combat Bots Only 5 | . 3 3 5 1 . . 4 3 3 Max Kills in Single Turn 3 | . 1 2 2 1 . . 3 1 2 Gunslinging 1 | . . . . . . . . . 1 Exploded 3 | . . 2 2 1 . . 3 . 2 Melee 1 | . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Damage Taken 5394 | . 402 62 634 205 . . 809 658 2624 Core 1042 | . 59 15 137 11 . . 120 82 618 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 77 | 100 . 70 . . . 63 78 . . Volleys Fired 162 | . 24 4 29 12 . . 28 27 38 Largest 2 | . 2 1 2 2 . . 2 2 2 Hottest 144 | . 70 33 144 94 . . 88 108 119 Shots Fired 223 | . 32 4 42 20 . . 45 29 51 Gun 82 | . 32 . . 3 . . . 27 20 Cannon 58 | . . . 23 12 . . 10 1 12 Launcher 71 | . . 4 7 5 . . 35 1 19 Special 12 | . . . 12 . . . . . . Kinetic 109 | . 9 . 23 12 . . 10 27 28 Thermal 43 | . 23 . 12 3 . . . 1 4 Explosive 55 | . . 4 7 5 . . 21 . 18 Electromagnetic 16 | . . . . . . . 14 1 1 Robot Hit Streak 9 | . 5 . 9 3 . . 6 6 9 Robot Miss Streak 9 | . 2 2 4 7 . . 9 2 3 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 1 | . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . 1 Shots Hit Robots 185 | . 21 . 29 13 . . 44 32 46 Core Hits 154 | . 8 10 27 14 . . 42 12 41 Critical Hits 5 | . . . . . . . . 4 1 Critical Kills 2 | . . . . . . . . 2 . Critical Parts Destroyed 2 | . . . . . . . . 2 . Melee Attacks 60 | . . . . . . . 25 19 16 Impact 31 | . . . . . . . 17 2 12 Slashing 29 | . . . . . . . 8 17 4 Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 1 2 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . 1 . 1 Damage Inflicted 7433 | . 259 315 777 257 . . 2420 1190 2215 Guns 1067 | . 259 . . 12 . . . 498 298 Cannons 875 | . . . 368 140 . . 89 33 245 Explosions 3402 | . . 315 305 105 . . 1620 . 1057 Melee 1969 | . . . . . . . 711 643 615 Ramming 16 | . . . . . . . . 16 . Kinetic 1614 | . 49 . 368 140 . . 89 498 470 Thermal 969 | . 210 . 104 12 . . 537 33 73 Explosive 2450 | . . 315 305 105 . . 742 . 983 Electromagnetic 415 | . . . . . . . 341 . 74 Impact 801 | . . . . . . . 306 . 495 Slashing 1168 | . . . . . . . 405 643 120 Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 1 1 Average Corruption 1 | . . . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . . Effects 6 | . . . . . . . 5 . 1 Message Errors 3 | . . . . . . . 3 . . Data Loss (minor) 3 | . . . . . . . 2 . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 322 | . . 19 45 . . . 174 1 83 Projectiles . | . . . . . . . . . . Explosions 284 | . . 19 45 . . . 174 . 46 Melee 38 | . . . . . . . . 1 37 Knockbacks 23 | . . . 9 5 . . 4 1 4 Impact 3 | . . . . . . . . 1 2 Kinetic 19 | . . . 8 5 . . 4 . 2 Secondary 1 | . . . 1 . . . . . . Self-Inflicted Damage 278 | . . . 41 67 . . 41 26 103 Shots 11 | . . . 1 2 . . 4 1 3 Rammed 1 | . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . 1 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 183 | . 160 . 183 64 . . 63 . 4 Average Temperature 37 | . 52 . 45 21 . . 19 . 4 Received Heat Transfer 1392 | . 87 . 225 . . . 267 207 606 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . 1 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . 4 . . . . . . . 1 Heat Transferred 1429 | . 592 . 200 37 . . 400 50 150 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 3 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Peak Influence 798 | . 125 212 430 142 . . 390 224 798 Initial 155 | . . 48 82 142 . . . 155 141 Average 206 | . 80 95 281 85 . . 216 133 575 Maximum Alert Level 3 | . . 1 2 . . . 1 1 3 Low Security (%) 62 | . 100 82 26 100 . 100 33 91 11 Level 1 26 | . . 17 67 . . . 66 8 11 Level 2 3 | . . . 5 . . . . . 21 Level 3 7 | . . . . . . . . . 55 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . . 1 1 . . . 4 3 . Investigation 5 | . . 1 1 . . . 2 1 . Extermination 1 | . . . . . . . . 1 . Reinforcement 3 | . . . . . . . 2 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Distress Signals 7 | . 1 . 1 . . . 4 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 123 | . 8 5 22 5 . . 43 15 25 Peak Tracking Total 7 | . 4 3 6 1 . . 7 4 6 Tactical Retreats 18 | . . . 1 . . . 7 5 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Traps Triggered 2 | . . . . . . . . 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 1 | . . . . . . . . 1 . Traps Reconfigurated 8 | . . . . . . . 1 3 4 Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Machines Disabled 13 | . . . 2 . . . 4 . 7 Max in Single Turn 3 | . . . 1 . . . 3 . 2 Garrison Relay 2 | . . . . . . . . . 2 Phase Generator 1 | . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Machines Accessed 21 | . 3 1 4 . 2 . 6 5 . Terminals 13 | . 3 . 3 . . . 5 2 . Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . Garrison Access 2 | . . . . . . . . 2 . Total Hacks 90 | . 13 1 17 . 24 . 24 11 . Successful 67 | . 7 1 12 . 24 . 20 3 . Failed 23 | . 6 . 5 . . . 4 8 . Catastrophic 2 | . . . . . . . 1 1 . Database Lockouts . | . . . . . . . . . . Manual 49 | . 13 . 19 . 1 . 11 5 . Terminals 48 | . 13 . 16 . . . 16 3 . Fabricators 3 | . . . . . . . . 3 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 9 | . . . 1 . . . 8 . . Garrison Access 5 | . . . . . . . . 5 . Terminal Hacks 41 | . 3 1 5 . 24 . 7 1 . Record 25 | . . . . . 23 . 2 . . Robot Analysis 7 | . 3 . 3 . . . . 1 . Prototype ID Bank 1 | . . . . . . . 1 . . Open Door 1 | . . 1 . . . . . . . Branch Access Points 2 | . . . 1 . . . 1 . . Emergency Access Points 1 | . . . . . . . 1 . . Terminal Index 1 | . . . 1 . . . . . . Unreport Threat 2 | . . . . . . . 2 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 7 | . . . . . . . 7 . . Insert Component 4 | . . . . . . . 4 . . Analyze 3 | . . . . . . . 3 . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks 17 | . 4 . 7 . . . 6 . . Terminals 15 | . 4 . 6 . . . 5 . . Track 2 | . . . 1 . . . 1 . . Botnet 9 | . 3 . 3 . . . 3 . . Disrupt 1 | . 1 . . . . . . . . Operators 3 | . . . 2 . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . Extract 2 | . . . 1 . . . 1 . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 3 . 2 . . . 6 5 . Full Trace Events 3 | . . . . . . . 2 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 9 | . . . 2 . . . 7 . . Parts Built 2 | . . . . . . . . 2 . Matter 168 | . . . . . . . . 168 . Time 42 | . . . . . . . . 42 . Total Part Build Rating 8 | . . . . . . . . 8 . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 3 . . Part Schematics Acquired 3 | . . . . . . . 3 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Used RIF Installer 1 | . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . 9 Machine Destruction 9 | . . . . . . . . . 9 Attached 1 | . . . . . . . . . 1 Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Total Allies 4 | . . 1 . 3 . . . . . Largest Group 3 | . . 1 1 3 3 3 3 . . Highest-Rated Group 40 | . . 31 31 40 40 40 40 . . Highest-Rated Ally 31 | . . 31 31 16 16 16 16 . . Total Orders . | . . . . . . . . . . Ally Attacks 47 | . . . 11 5 . . 31 . . Total Damage 649 | . . . 190 62 . . 397 . . Kills 8 | . . . 3 1 . . 4 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Robot Analysis Total 7 | . 3 . 3 . . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Turns Passed 5250 | . 244 359 459 660 423 383 1098 944 680 Spaces Moved 3463 | 1 158 277 273 252 381 345 827 673 276 Core 2 | . . . . . . . . . 2 Treads 550 | . 53 69 32 100 . . 19 15 262 Legs 13 | 1 12 . . . . . . . . Wheels 2898 | . 93 208 241 152 381 345 808 658 12 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 80 | 120 80 100 110 100 110 110 90 100 110 Average Speed 118 | 120 111 119 126 138 110 110 101 112 180 Slowest Speed 650 | 120 180 160 220 220 110 110 210 210 650 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 48 | 2 25 71 34 68 88 76 65 19 38 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 2 | . . . 1 . . . . 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . Scrap Searched 4 | . . 1 . 2 . 1 . . . Spaces Dug 24 | . . 7 4 . . . 9 4 . Terrain Destroyed 577 | . . 37 60 45 . . 140 4 291 Melee 5 | . . . . . . . 1 4 . Projectile 7 | . . . 6 . . . . . 1 AOE 565 | . . 37 54 45 . . 139 . 290 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Total 4281 | . 195 300 318 542 385 348 1008 802 383 Wait 444 | . . 6 2 268 4 4 93 58 9 Move 3455 | . 157 276 272 251 380 344 826 673 276 Hop . | . . . . . . . . . . Pick Up 54 | . 4 7 5 6 1 . 8 8 15 Fast Attach 5 | . 1 . . . . . 1 1 2 Attach 38 | . 3 2 6 1 . . 6 4 16 Detach 3 | . 1 . . . . . . . 2 Swap 48 | . 4 4 4 3 . . 17 7 9 Drop 17 | . 1 1 . 1 . . 7 6 1 Fire 162 | . 24 4 29 12 . . 28 27 38 Melee 54 | . . . . . . . 22 17 15 Ram 1 | . . . . . . . . 1 . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Sto] / [*Low] / Gar) -7/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Lost 3 parts (1p2w) 182 | -10/Materials | Discovered new exit (range 11) 245 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 344 | -10/Mines | Met a Derelict shopkeep closing up shop 398 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 471 | -10/Mines | Received a Mining Laser from a helpful Derelict 595 | -10/Mines | Learned Materials trap positions 595 | -10/Mines | Discovered new exit (range 8) 604 | -10/Mines | Entered Materials 604 | -9/Materials | Accompanied by 1 ally 604 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 605 | -9/Materials | Loaded intel: 8 trap records 921 | -9/Materials | Identified exit to Mines 1039 | -9/Materials | Lost 3 parts (1p2n) 1063 | -9/Materials | Entered Mines 1106 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1139 | -9/Mines | Assembled infested the area 1144 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1609 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1688 | -9/Mines | Discovered new exit (range 7) 1717 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1717 | -9/Mines | Discovered new exit (range 5) 1723 | -9/Mines | Entered Exiles 1723 | -9/Exiles | Accompanied by 3 allies 1750 | -9/Exiles | Met 8R-AWN 1770 | -9/Exiles | Met EX-HEX 1804 | -9/Exiles | Met EX-BIN 1808 | -9/Exiles | Build established: Scavenger-Mutant 1819 | -9/Exiles | Aligned with FarCom system 1820 | -9/Exiles | Given EX-Vault access code 1849 | -9/Exiles | Opened EX-Vault 1857 | -9/Exiles | Found Trap Reconfigurator 1882 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1919 | -9/Exiles | Met EX-DEC 1926 | -9/Exiles | Learned location of Zion (-6) 1982 | -9/Exiles | Visited The Gauntlet 2134 | -9/Exiles | Discovered new exit (range 10) 2146 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 2146 | -9/Exiles | Entered Mines 2146 | -8/Mines | Accompanied by 3 allies 2513 | -8/Mines | Discovered new exit (range 12) 2529 | -8/Mines | Entered Materials 2529 | -8/Materials | Accompanied by 3 allies 2529 | -8/Materials | Evolved 2 slots: Utility x2 2717 | -8/Materials | Discovered new exit (range 15) 2864 | -8/Materials | Lost 3 parts (2p1n) 3341 | -8/Materials | Discovered new exit (range 15) 3450 | -8/Materials | Build established: Assassin 3618 | -8/Materials | Discovered new exit (range 10) 3627 | -8/Materials | Entered Factory 3627 | -7/Factory | Evolved 2 slots: Utility x2 4037 | -7/Factory | Fabricated Mic. Nuclear Core (x2) 4342 | -7/Factory | Discovered new exit (range 13) 4521 | -7/Factory | Discovered new exit (range 8) 4571 | -7/Factory | Identified exit to Garrison 4571 | -7/Factory | Entered Garrison 4577 | -7/Garrison | Installed Relay Interface Framework 4702 | -7/Garrison | Phase Generator disabled 4749 | -7/Garrison | Triggered checkpoint 4774 | -7/Garrison | Spotted B-75 Beast 4820 | -7/Garrison | Lost 5 parts (1p1n1u2w) 4859 | -7/Garrison | Lost 3 parts (1n2w) 4862 | -7/Garrison | Garrison Relay disabled 4934 | -7/Garrison | Build established: Mutant 5064 | -7/Garrison | Core integrity fell below 50% 5104 | -7/Garrison | Core integrity fell below 20% 5121 | -7/Garrison | Lost 6 parts (1p2n1u2w) 5235 | -7/Garrison | Triggered checkpoint 5238 | -7/Garrison | Triggered checkpoint 5251 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05156_ Alarm Trap disarmed. 05165_ Acquired Coil Gun. 05181_ Acquired 69 matter. 05212_ Stasis Trap reprogrammed. 05235_ Slug penetrates Garrison Door. 05235_ Garrison Door breached. 05235_ Slug penetrates Garrison Door. 05235_ Garrison Door breached. 05235_ Beams of light sweep through the air. An alarm sounds. 05238_ Slug penetrates S-27 Virus. 05238_ Slug penetrates Wall. 05243_ Hacking Suite destroyed. 05246_ The unstable cave ceiling collapses. 05246_ Slug penetrates S-27 Virus. 05246_ S-27 Virus destroyed. 05246_ Switching to secondary target: S-27 Virus. 05246_ Slug penetrates S-27 Virus. 05246_ S-27 Virus destroyed. 05249_ Slug penetrates G-47 Trooper. 05249_ Destroyed Particle Gun. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????# ??????????????????????? | | ???????????????????l?b??# ??????????????????????? | | ?????????????????##""??## ##????????????????????? | | ???????????????? ?? #????????????????????? | | ????????????????? ?? ????????????????????? | | ??????????????? ?? ? ????????????????????? | | ?????????????# ?# ?# #????????????????????? | | ?????????????# ## ## ###??????????????????? | | ????????????h" #??????????????????? | | ????????????h" =% ???????????????????? | | ?????????????? [ ?###???????????????? | | ???????????????? ?? #???????#######?? | | ?????????????# ???# ^?# #??# #???????# # #?? | | ???????????### ## ^## s #??# #??????## # ##? | | ??????????? s #### ######## !! #? | | ??????????? ^ ###!! ##? | | ?????????????# gg ########## ### ## | | ?????????????## ##""""# #????##?# | | ???????????????????????##@ #???????# ### ### | | ??????????????????????### #??#????# #?#[[ #?? | | ??????????????????????# #???????# #?#[[[ #?# | | ??????????????????????# #???????# #?### ##### | | ??????????????????????## ########## #???# #???# | | ???????????????????????## #???###???# | | ???????????????????????## ###### ### #????###### | | ???????????????????????## ## ### ### ###### ## | | ???????????????????????# # ## # ## # | | ???????????????????????## = # # # # ## | | ????????????????????????# [ =% | | ????????????????????????# [ = [ | | ????????????????????????# = * = | | ????????????????????????## # ## # # # | | ?????????????????????????#### ### # | | ????????????????????????????# ## # ##### # | | ?????????????????#??????????# ### ### ###???### # | | ???????????????? ???????????# " # ## = #??????### | | ???????????????????#????????# "#= ## #######??? | | ?????????????????#??????????# ### = #??? | | ??????????????????????????#?# #?## ##" #??# | | ????????????????????????????# #?## # #" #??? | | ????????????????????????????# ?########## #??? | | ????????????????????????????# ????#?????#" #??# | | ???????????????????????????? ??????????#" ##?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 44 Recoil Reduction 3 Offensive Hacking 10 Relay Coupler Types 18 Relay Coupler Value 1 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Extracted Mace | -9/Materials | Extracted Wheel | -8/Materials | Scanalyzed Mak. Hammer | -8/Materials | Scanalyzed Lgt. Ion Engine | -8/Materials | Scanalyzed Actuator Array | -8/Materials | Extracted Aluminum Leg | -8/Materials | Extracted Autogun | -8/Materials | Extracted Imp. Targeting Computer | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Mic. Nuclear Core | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrationDeepStorage Manual? 0 Play Time 01:02:10 Cumulative 47.0 hours Start 2021.12.17 @ 16:04:34 End 2021.12.17 @ 19:55:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 3 Adventurer 24 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 49 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7bd68be-7e00-4ffa-afc4-c5eada99ca01