Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.04 @ 16:11:24 Player: Bokkiewokkie Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (70) 350 Value Destroyed (2609) 2609 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 10543 Bonus ------- Follower Combat Kills 54 Friendly Fire -30 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 98/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Advanced Heat Sink HERF Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Drive Impulse Thruster Array > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Advanced Cooling System Advanced Weight Redist. System Advanced Visual Processing Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Coil Gun KE Penetrator Railgun > --- INVENTORY -------- Advanced Heat Sink [Rating: 125] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Advanced Sensor Array Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon HERF Cannon Ballistic Gun Minigun Launcher Improved Grenade Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 . 2 Power 3 | . . . . . . . 1 1 . 1 . . . Propulsion 5 | . . . . . . 1 1 1 1 . 1 . . Utility 9 | . . . . . 4 1 . . 1 1 1 . 1 Weapon 1 | . . . . . . . . . . . . . 1 Parts Attached 97 | 5 6 4 . 5 14 7 10 3 7 4 7 . 25 Power 17 | 1 1 . . . 2 1 2 1 2 2 2 . 3 Engine 3 | 1 . . . . . 1 1 . . . . . . Core 7 | . 1 . . . 2 . 1 1 1 1 . . . Reactor 7 | . . . . . . . . . 1 1 2 . 3 Propulsion 31 | 2 . 1 . 3 2 3 1 1 1 1 2 . 14 Treads 6 | 2 . 1 . 1 2 . . . . . . . . Leg 2 | . . . . 1 . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 23 | . . . . 1 . 3 1 1 1 1 2 . 13 Utility 26 | . 3 2 . . 8 3 3 . 3 1 2 . 1 Device 11 | . 2 . . . 4 . 2 . 1 . 2 . . Storage . | . . . . . . . . . . . . . . Processor 7 | . 1 2 . . 2 1 . . . . . . 1 Hackware 2 | . . . . . . . . . 2 . . . . Protection 6 | . . . . . 2 2 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 23 | 2 2 1 . 2 2 . 4 1 1 . 1 . 7 Energy Gun 2 | 2 . . . . . . . . . . . . . Energy Cannon 5 | . . . . . . . . . . . . . 5 Ballistic Gun 12 | . 2 1 . . 2 . 3 . 1 . 1 . 2 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 3 | . . . . 1 . . 1 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . . . Parts Lost 47 | . 1 1 . 2 . 1 . 2 1 . 2 . 37 Power 8 | . . . . . . . . 1 . . . . 7 Propulsion 18 | . . . . 2 . . . . . . 1 . 15 Utility 13 | . . 1 . . . 1 . . . . 1 . 10 Weapon 8 | . 1 . . . . . . 1 1 . . . 5 Highest Loss Streak 12 | . 1 1 . 1 . 1 . 2 1 . 1 . 12 Average Slot Usage (%) 95 | . 96 99 100 97 98 94 97 85 89 90 92 91 63 Engine 1 | . 6 . . . . 5 7 9 5 3 . . . Core 8 | . 7 14 14 14 9 1 4 . 5 6 6 4 1 Treads 16 | . 28 28 28 15 17 . . . . . . . . Flight 7 | . . . . 7 . 23 25 27 28 25 24 26 16 Device 10 | . 12 7 . . 17 11 12 17 15 19 20 21 13 Processor 22 | . 12 20 28 28 26 25 21 17 15 14 13 13 13 Protection 3 | . . . . . 9 10 11 . . 1 3 . . Energy Gun 1 | . 12 . . . . . . . . . . . . Ballistic Gun 17 | . 15 28 28 19 16 15 12 8 6 9 8 8 5 Launcher 1 | . . . . 8 . . . 2 3 . . . . Naked Turns 7 | . . . . . . . . . . . . . 7 Heaviest Build 66 | 7 9 9 9 14 24 24 30 28 42 58 66 60 65 Greatest Support 73 | 40 40 40 40 40 40 18 35 35 44 63 73 73 73 Greatest Overweight (x) 2 | 2 . . . . . 1 1 . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 1 3 4 4 4 4 4 4 4 4 4 3 2 4 Average Carried 3 | . 2 3 4 3 3 3 3 3 3 3 1 2 1 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 1 3 4 4 4 4 4 4 4 4 3 2 2 2 Class Distribution -------------------- 73% | Mutant 6% | Generator-Scout 5% | Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Scout | -5/Factory Hacker-Mutant | -4/Factory Generator-Scout | -3/Research Generator-Scout | -2/Research Generator-Scout | -2/Testing Generator-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Matter Collected 2330 | 214 103 60 . 173 662 126 . 50 163 64 316 . 399 Remotely . | . . . . . . . . . . . . . . Salvage Created 2788 | . 279 89 . 181 1108 173 12 78 212 214 157 . 285 Parts 171 | . 25 4 . 13 65 9 5 3 7 16 9 . 15 Haulers Intercepted 3 | . 1 . . . 2 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Combat Hostiles Destroyed 55 | . 9 2 . 9 17 4 . 1 3 1 2 . 7 Guns 52 | . 9 2 . 8 16 4 . 1 3 1 2 . 6 Cannons 1 | . . . . . . . . . . . . . 1 AOE 1 | . . . . 1 . . . . . . . . . Classes Destroyed 14 | . 4 . . 1 4 1 2 . . 2 . . . Worker 2 | . . . . . 2 . . . . . . . . Builder 1 | . . . . . . . . . . 1 . . . Tunneler 1 | . . . . . . . 1 . . . . . . Hauler 3 | . 1 . . . 2 . . . . . . . . Recycler 1 | . . . . . . . . . . 1 . . . Operator 1 | . . . . . . . 1 . . . . . . Watcher 6 | . 2 . . . 2 . . . . . 1 . 1 Swarmer 20 | . 6 . . 6 . 1 . . . . . . 7 Grunt 16 | . 3 2 . 2 5 2 . . 2 . . . . Brawler 1 | . . . . . 1 . . . . . . . . Duelist 2 | . . . . 1 1 . . . . . . . . Sentry 10 | . . . . . 8 . . 1 1 . . . . Hunter 2 | . . . . . 2 . . . . . . . . Programmer 4 | . . . . . . 1 . . . 1 2 . . Best Kill Streak 6 | . 5 2 . 3 6 3 1 1 2 3 3 . 4 Combat Bots Only 5 | . 5 2 . 3 3 3 . 1 2 1 2 . 4 Max Kills in Single Turn 2 | . 1 1 . 2 2 1 1 1 1 2 1 . 1 Gunslinging 1 | . . . . 1 . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Damage Taken 6340 | . 280 242 . 390 657 267 . 133 83 271 403 . 3614 Core 2016 | . 44 . . 102 123 39 . 23 . 84 . . 1601 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 89 | 100 . . . 41 77 94 100 97 100 93 . 100 . Volleys Fired 237 | . 29 11 . 31 72 12 3 8 8 7 14 3 39 Largest 3 | . 2 2 . 2 2 2 1 2 1 2 2 1 3 Hottest 176 | . 100 40 . 61 50 50 36 55 30 63 68 35 176 Shots Fired 429 | . 51 22 . 45 144 24 3 10 8 14 26 3 79 Gun 409 | . 51 22 . 42 144 24 1 10 8 14 26 3 64 Cannon 15 | . . . . . . . . . . . . . 15 Launcher 5 | . . . . 3 . . 2 . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 370 | . 12 22 . 42 144 24 1 10 8 14 26 3 64 Thermal 39 | . 39 . . . . . . . . . . . . Explosive 5 | . . . . 3 . . 2 . . . . . . Electromagnetic 15 | . . . . . . . . . . . . . 15 Robot Hit Streak 28 | . 8 8 . 16 28 6 . 6 7 14 15 . 5 Robot Miss Streak 5 | . 3 2 . 2 4 2 . 4 3 . 2 . 5 Penetration Max 1 | . . . . . . . . . . 1 1 . 1 Secondary Targets 7 | . 1 1 . 1 2 1 . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . 1 1 1 . . . . . . 1 Shots Hit Robots 276 | . 35 14 . 29 105 15 . 6 4 13 14 . 41 Core Hits 123 | . 17 4 . 11 39 8 2 4 3 8 6 . 21 Critical Hits 19 | . 1 . . . 6 . . 2 3 3 1 . 3 Critical Kills 2 | . . . . . 1 . . . 1 . . . . Critical Parts Destroyed 16 | . 1 . . . 5 . . 1 2 3 1 . 3 Melee Attacks 3 | . . . . . 3 . . . . . . . . Impact 3 | . . . . . 3 . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5858 | . 423 121 . 602 1964 271 132 181 150 446 429 . 1139 Guns 5282 | . 423 121 . 394 1930 271 . 181 150 446 429 . 937 Cannons 202 | . . . . . . . . . . . . . 202 Explosions 340 | . . . . 208 . . 132 . . . . . . Melee 34 | . . . . . 34 . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 4929 | . 70 121 . 394 1930 271 . 181 150 446 429 . 937 Thermal 353 | . 353 . . . . . . . . . . . . Explosive 340 | . . . . 208 . . 132 . . . . . . Electromagnetic 202 | . . . . . . . . . . . . . 202 Impact 34 | . . . . . 34 . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . . . . 5 5 16 Average Corruption 4 | . . . . . . . . . . . 4 5 3 Corruption Purged . | . . . . . . . . . . . . . . Effects 20 | . . . . . . . . . . . 4 1 15 Message Errors 2 | . . . . . . . . . . . . . 2 Matter Fused 1 | . . . . . . . . . . . . . 1 Heat Flow Errors 3 | . . . . . . . . . . . . . 3 Energy Discharges 3 | . . . . . . . . . . . 1 1 1 Data Loss (major) 1 | . . . . . . . . . . . 1 . . Targeting Errors 8 | . . . . . . . . . . . 2 . 6 Weapon Failures 2 | . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 6 | . . . . . 4 . . . . . . . 2 Projectiles 2 | . . . . . . . . . . . . . 2 Explosions . | . . . . . . . . . . . . . . Melee 4 | . . . . . 4 . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 34 | . . . . 34 . . . . . . . . . Shots 1 | . . . . 1 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 316 | . 316 1 . 42 156 98 4 18 29 . . . 149 Average Temperature 50 | . 106 1 . 13 42 40 2 11 13 . . . 57 Received Heat Transfer 670 | . 90 120 . 48 216 63 . . 27 48 9 . 49 Effects 1 | . 1 . . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . Heat Transferred 1036 | . 1036 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Peak Influence 383 | . 189 74 . 130 326 220 383 101 201 256 232 145 349 Initial 144 | . . 24 . . 7 116 12 89 49 105 144 130 86 Average 112 | . 64 38 . 44 163 138 140 89 129 119 193 130 198 Maximum Alert Level 1 | . . . . . 1 1 1 . 1 1 1 . 1 Low Security (%) 81 | 100 100 100 . 100 60 96 78 100 71 94 45 100 49 Level 1 18 | . . . . . 39 3 21 . 28 5 54 . 50 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 8 | . 3 . . . 2 1 . . . 1 . . 1 Investigation 2 | . 2 . . . . . . . . . . . . Extermination 2 | . . . . . . 1 . . . . . . 1 Reinforcement 4 | . 1 . . . 2 . . . . 1 . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Distress Signals 10 | . . . . . 3 . . . . 2 . 1 4 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 143 | . 14 3 . 9 31 4 . 1 3 17 4 1 56 Peak Tracking Total 21 | . 4 2 . 3 5 3 . 1 2 15 2 2 21 Tactical Retreats 14 | . . . . . 2 . . . . 2 . . 10 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Traps Triggered 7 | . 1 1 . . . 1 . . 1 1 . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Machines Disabled 19 | . . . . . 1 . 18 . . . . . . Max in Single Turn 10 | . . . . . 1 . 10 . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Machines Accessed 37 | . 7 1 . . 13 4 3 . 2 4 2 . 1 Terminals 29 | . 5 . . . 11 4 3 . 1 2 2 . 1 Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations 2 | . . . . . 1 . . . 1 . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . 1 . . . Total Hacks 112 | . 29 1 . . 47 12 6 . 3 7 5 . 2 Successful 69 | . 16 1 . . 35 8 5 . 1 2 . . 1 Failed 43 | . 13 . . . 12 4 1 . 2 5 5 . 1 Catastrophic 3 | . . . . . 1 . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 64 | . 20 . . . 25 7 5 . . 2 3 . 2 Terminals 100 | . 25 . . . 43 12 6 . 2 5 5 . 2 Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations 3 | . . . . . 2 . . . 1 . . . . Recycling Units 4 | . 4 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 2 . . . . 1 . . . Terminal Hacks 30 | . 6 1 . . 16 3 2 . 1 1 . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . Prototype ID Bank 13 | . 3 . . . 7 1 1 . 1 . . . . Open Door 1 | . . 1 . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . 1 . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . Dispatch Records 2 | . 1 . . . 1 . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . Zone Layout 4 | . 1 . . . 2 . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks 35 | . 9 . . . 16 5 3 . . 1 . . 1 Terminals 34 | . 8 . . . 16 5 3 . . 1 . . 1 Track 10 | . 3 . . . 4 2 . . . 1 . . . Botnet 20 | . 4 . . . 11 3 2 . . . . . . Detonate 1 | . . . . . . . 1 . . . . . . Disrupt 1 | . . . . . . . . . . . . . 1 Operators 2 | . 1 . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . 1 . . . . Hacking Detections 33 | . 6 . . . 12 4 2 . 2 4 2 . 1 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . Time 38 | . . . . . 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Total Allies 3 | . . . . . . . . . 3 . . . . Largest Group 3 | . . . . . . . . . 3 1 . . . Highest-Rated Group 138 | . . . . . . . . . 138 46 . . . Highest-Rated Ally 46 | . . . . . . . . . 46 46 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 30 | . . . . . . . . . 22 8 . . . Total Damage 713 | . . . . . . . . . 619 94 . . . Kills 3 | . . . . . . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Robot Analysis Total 1 | . . . . . . 1 . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Turns Passed 8121 | 60 1116 728 919 1116 2010 435 500 53 159 261 153 47 564 Spaces Moved 7193 | 43 592 417 575 624 1087 531 735 118 269 663 365 176 998 Core 221 | 24 . . . . . . . . . . . . 197 Treads 3314 | 19 592 417 575 624 1087 . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 3658 | . . . . . . 531 735 118 269 663 365 176 801 Fastest Speed 21 | 50 160 160 160 160 160 29 27 25 22 25 22 23 21 Average Speed 97 | 118 160 160 160 160 160 73 64 25 40 25 22 23 36 Slowest Speed 160 | 160 160 160 160 160 160 102 102 27 99 25 25 23 118 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . . 2 . 2 3 3 7 4 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 82 83 89 89 91 16 18 4 7 21 8 39 23 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . 1 . . . . . . . . . . . . Known Exits Taken 12 | . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 97 | . . . . 36 . . 59 . . . . . 2 Melee . | . . . . . . . . . . . . . . Projectile 2 | . . . . . . . . . . . . . 2 AOE 95 | . . . . 36 . . 59 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Total 7937 | 50 711 461 574 704 1257 556 758 129 306 740 403 171 1117 Wait 364 | 2 79 23 . 42 58 1 2 . 23 67 20 . 47 Move 7141 | 42 591 416 574 623 1086 530 730 117 264 656 358 163 991 Hop 18 | . . . . . . . 2 . 2 3 3 5 3 Pick Up 26 | 1 3 3 . 1 10 2 2 1 . 1 . . 2 Fast Attach 60 | 5 5 2 . 2 6 4 6 2 6 2 2 . 18 Attach 19 | . . . . . 3 3 . 1 1 2 3 . 6 Detach 8 | . . . . . 1 1 1 . 1 . . . 4 Swap 18 | . 1 2 . 3 5 . 4 . . . 2 . 1 Drop 42 | . 3 4 . 2 13 3 8 . 1 2 1 . 5 Fire 237 | . 29 11 . 31 72 12 3 8 8 7 14 3 39 Melee 3 | . . . . . 3 . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory -4/Factory -3/Research (discovered 3 exits: *Res / *Qua x2) -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 737 | -10/Materials | Discovered new exit (range 9) 752 | -10/Materials | Identified exit to Mines 849 | -10/Materials | Discovered new exit (range 16) 959 | -10/Materials | Discovered new exit (range 16) 982 | -10/Materials | Identified exit to Materials 1177 | -10/Materials | Entered Mines 1339 | -10/Mines | Discovered exit to Materials (range 7) 1400 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1534 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1543 | -10/Mines | Learned location of 1 exit from Materials 1638 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1667 | -10/Mines | Discovered exit to Materials (range 9) 1899 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1899 | -10/Mines | Discovered new exit (range 5) 1904 | -10/Mines | Identified exit to Exiles 1905 | -10/Mines | Entered Exiles 1947 | -10/Exiles | Met 8R-AWN 1974 | -10/Exiles | Met EX-HEX 2030 | -10/Exiles | Met EX-BIN 2144 | -10/Exiles | Met EX-DEC 2198 | -10/Exiles | Discovered new exit (range 14) 2217 | -10/Exiles | Identified exit to Mines 2369 | -10/Exiles | Visited The Gauntlet 2622 | -10/Exiles | Discovered exit to Mines (range 14) 2824 | -10/Exiles | Entered Mines 2836 | -9/Mines | Learned Materials terminal intel 2871 | -9/Mines | Discovered new exit (range 5) 2876 | -9/Mines | Identified exit to Materials 3618 | -9/Mines | Core integrity fell below 50% 3940 | -9/Mines | Entered Materials 3940 | -8/Materials | Evolved 4 slots: Utility x4 3941 | -8/Materials | Identified exit to Factory 3942 | -8/Materials | Loaded intel: 12 terminal locations 4373 | -8/Materials | Repaired Minigun? 4836 | -8/Materials | Discovered exit to Factory (range 11) 5950 | -8/Materials | Entered Factory 5950 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6323 | -7/Factory | Discovered new exit (range 19) 6385 | -7/Factory | Identified exit to Factory 6385 | -7/Factory | Entered another Factory area 6385 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6421 | -6/Factory | Discovered new exit (range 20) 6480 | -6/Factory | Discovered new exit (range 21) 6503 | -6/Factory | Identified exit to Factory 6841 | -6/Factory | Discovered new exit (range 21) 6846 | -6/Factory | Identified exit to Lower Caves 6885 | -6/Factory | Entered another Factory area 6885 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6909 | -5/Factory | Discovered new exit (range 19) 6933 | -5/Factory | Identified exit to Factory 6938 | -5/Factory | Entered another Factory area 6938 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6940 | -4/Factory | Discovered new exit (range 19) 6950 | -4/Factory | Allied Derelicts emerged from ambush trap array 7055 | -4/Factory | Identified exit to Research 7097 | -4/Factory | Entered Research 7097 | -3/Research | Accompanied by 1 ally 7097 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7240 | -3/Research | Identified exit to Quarantine 7283 | -3/Research | Spotted B-86 Titan 7356 | -3/Research | Discovered new exit (range 7) 7358 | -3/Research | Identified exit to Research 7358 | -3/Research | Entered another Research area 7358 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7452 | -2/Research | Discovered new exit (range 12) 7510 | -2/Research | Identified exit to Testing 7511 | -2/Research | Entered Testing 7533 | -2/Testing | Spotted PG-XB7TGUD0II 7545 | -2/Testing | Discovered new exit (range 21) 7557 | -2/Testing | Identified exit to Access 7558 | -2/Testing | Entered Access 7558 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 7791 | -1/Access | Lost 8 parts (3p4n1w) 7909 | -1/Access | Lost 6 parts (3n3w) 7943 | -1/Access | Spotted B-99 Colossus 7975 | -1/Access | Lost 12 parts (3p5n4u) 8009 | -1/Access | Spotted B-99 Colossus 8019 | -1/Access | Spotted B-99 Colossus 8054 | -1/Access | Lost 7 parts (1p3n2u1w) 8070 | -1/Access | Core integrity fell below 50% 8106 | -1/Access | Core integrity fell below 20% 8113 | -1/Access | Assembled infested ambush trap array 8116 | -1/Access | System corruption reached 10% 8122 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 08113_ as-95469 emerges from a hatch in the floor. 08113_ ALERT: Infestation has breached Complex 0b10, dispatching Demolisher response squad. 08113_ Knocked back. 08113_ Attempting to rewire B-74 Champion. 08113_ B-74 Champion is broken beyond repair. 08115_ Adv. Targeting Computer destroyed. 08115_ Hacking Suite destroyed. 08115_ System corrupted by crushing effect (+4). 08117_ E-15 Imp destroyed. 08118_ K-01 Serf collects debris. 08118_ U-05 Engineer lays Concrete. 08119_ as-99421 sneak attacks. 08119_ K-01 Serf destroyed. 08119_ K-01 Serf collects debris. 08120_ U-05 Engineer lays Concrete. 08120_ as-48576 destroyed. 08121_ as-99421 destroyed. 08122_ as-95469 destroyed. 08122_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ? ??????????????????????????????? | | ????????????? ??????????????????????????????? | | ????????????# ?????????????????????????????? | | ????????????# ?????????????????????????????? | | ????????????# ?????????????????????????????? | | ????????????# ?????????????????????????????? | | ????????????# R #################+#??????????? | | ????????????# ?????????? | | ????????????# ?????????? | | ????????????# ????????? | | ????????????+ ????????? | | ????????????# g @ ????????? | | ????????????# ggw g ????????? | | ????????????# g u g ????????? | | ????????????######## g#############?????????? | | ???????????????????#A g#?????????????????????? | | ???????????????????#g #?????????????????????? | | #######????????????# #?????????????????????? | | # #????????????# #?????????????????????? | | # #????????????# *k #?????????????????????? | | # #????????????#g %=k #?????????????????????? | | # #????????????# bb%g #?????????????????????? | | # #????????????# ^= #?????????????????????? | | # [ #????????????# !% #?????????????????????? | | + [ #????????????#=% #?????????????????????? | | # #????????????#% u #?????????????????????? | | # #????????????# #?????????????????????? | | # #????????????# #?????????????????????? | | #######????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ?????????????????? + #?????????????????????? | | ????????????????? # #?????????????????????? | | ????????????????" # #?????????????????????? | | ???????????????"" ?# #?????????????????????? | | ??????????????"" ?# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 70 Energy Capacity 645 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 300 Resistance: TH 10 Evasion (%) 65 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeCloakingShotgun Manual? 0 Play Time 01:33:47 Cumulative 261.0 hours Start 2021.02.04 @ 13:34:05 End 2021.02.04 @ 16:11:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 58 Adventurer 19 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 64 Gallery% 69 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: adc7f28e-ab89-458a-9965-1e30ad7815a9