Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.18 @ 11:02:35 Player: Jelly Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (839) 839 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2829 Bonus ------- None Cogmind --------- Core Integrity 478/550 Matter 279/300 Energy 100/100 System Corruption 0% Temperature Cool (49) Movement Walking (240) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (4) ------ Improved Cooling System Large Storage Unit Large Storage Unit Hardened Light Armor Plating > --- WEAPON (3) ------- Precision Beam Rifle Gatling Laser > --- INVENTORY (16) --- Light Nuclear Core Aluminum Leg Heat Sink Improved Heat Sink Small Storage Unit Advanced Sensor Array Light Armor Plating Integration Mediator Electrolaser Gatling Laser Gatling Laser Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Precision Beam Rifle Gatling Laser Gatling Laser > --- INVENTORY -------- Light Ion Engine Aluminum Leg Heat Sink Improved Heat Sink Small Storage Unit Advanced Sensor Array Light Armor Plating Integration Mediator Gatling Laser Gatling Laser Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Mini Grenade Launcher [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . 1 . 1 Weapon 1 | . . 1 . . Parts Attached 33 | . 4 8 6 15 Power 5 | . 1 1 1 2 Engine 3 | . 1 1 1 . Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 3 | . . . 1 2 Treads . | . . . . . Leg 3 | . . . 1 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | . 2 3 1 4 Device 4 | . 1 1 1 1 Storage 3 | . 1 . . 2 Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . 2 . 1 Artifact . | . . . . . Weapon 15 | . 1 4 3 7 Energy Gun 11 | . 1 2 1 7 Energy Cannon . | . . . . . Ballistic Gun 2 | . . 1 1 . Ballistic Cannon . | . . . . . Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 9 | . 1 1 2 5 Power 2 | . . . 1 1 Propulsion 3 | . . . . 3 Utility . | . . . . . Weapon 4 | . 1 1 1 1 Highest Loss Streak 2 | . 1 1 2 2 Average Slot Usage (%) 94 | . 99 93 93 93 Engine 9 | . 14 11 11 4 Core 1 | . . . . 4 Leg 23 | . 28 22 22 23 Device 10 | . 6 14 11 9 Storage 14 | . 21 11 11 18 Protection 7 | . . 6 11 9 Energy Gun 21 | . 27 21 14 21 Ballistic Gun 5 | . . 6 11 1 Naked Turns . | . . . . . Heaviest Build 55 | 13 29 37 37 55 Greatest Support 30 | 20 20 20 20 30 Greatest Overweight (x) 2 | . 1 1 1 2 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 16 | 6 12 10 10 16 Average Capacity 11 | 6 10 10 10 15 Most Carried 16 | 6 9 10 10 16 Average Carried 10 | 6 7 9 9 14 Final Capacity 16 | 6 10 10 10 16 Final Carried 16 | 6 9 10 10 16 Class Distribution -------------------- 41% | Mutant 38% | Scavenger-Tank 14% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 575 | 192 48 113 118 104 Remotely . | . . . . . Salvage Created 1014 | . 177 163 193 481 Parts 57 | . 12 17 12 16 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 29 | . 4 6 8 11 Guns 24 | . 4 4 5 11 AOE 5 | . . 2 3 . Classes Destroyed 5 | . 1 2 1 1 Hauler 1 | . . . . 1 Swarmer 12 | . . 4 5 3 Grunt 13 | . 4 . 2 7 Brawler 1 | . . . 1 . Sentry 3 | . . 2 . 1 Best Kill Streak 6 | . 4 3 4 6 Combat Bots Only 5 | . 4 3 4 5 Max Kills in Single Turn 2 | . 1 2 2 1 Gunslinging . | . . . . . Exploded 2 | . . 2 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 1324 | . 143 316 208 657 Core 136 | . . 41 23 72 Absorbed by Shields . | . . . . . Core Remaining (%) 94 | 100 100 . 84 . Volleys Fired 65 | . 10 14 18 23 Largest 3 | . 2 3 3 3 Hottest 223 | . 90 119 119 223 Shots Fired 155 | . 18 29 43 65 Gun 151 | . 18 27 41 65 Cannon . | . . . . . Launcher 4 | . . 2 2 . Special . | . . . . . Kinetic 22 | . . 6 16 . Thermal 86 | . 6 6 9 65 Explosive 4 | . . 2 2 . Electromagnetic 43 | . 12 15 16 . Robot Hit Streak 20 | . 4 12 14 20 Robot Miss Streak 6 | . 2 6 3 3 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 110 | . 11 13 30 56 Core Hits 54 | . 7 9 10 28 Critical Hits 1 | . . . 1 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1978 | . 151 369 577 881 Guns 1616 | . 151 205 379 881 Cannons . | . . . . . Explosions 362 | . . 164 198 . Melee . | . . . . . Ramming . | . . . . . Kinetic 172 | . . 29 143 . Thermal 1073 | . 48 43 101 881 Explosive 362 | . . 164 198 . Electromagnetic 371 | . 103 133 135 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 8 | . . 8 . . Projectiles . | . . . . . Explosions 8 | . . 8 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 23 | . . . 23 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 381 | . 256 81 141 381 Average Temperature 111 | . 145 34 60 141 Received Heat Transfer 444 | . 78 42 54 270 Effects 4 | . 1 . . 3 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . 1 . . . Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . . . 6 Heat Transferred 2455 | . 148 111 259 1937 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 374 | . 105 241 226 374 Average Influence 130 | . 57 99 173 187 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 84 | 100 100 92 85 61 Level 1 15 | . . 7 14 38 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 . . 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 4 | . 1 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 8 16 11 18 Peak Tracking Total 9 | . 6 9 4 8 Tactical Retreats 3 | . . 1 2 . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 2 | . . 1 1 . Max in Single Turn 1 | . . 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 2 | . . 2 . . Terminals 2 | . . 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . . 5 . . Successful 5 | . . 5 . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . . 4 . . Terminals 5 | . . 5 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Record 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . . 4 . . Terminals 4 | . . 4 . . Track 2 | . . 2 . . Botnet 2 | . . 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1190 | 2 212 409 255 312 Spaces Moved 587 | 2 117 232 126 110 Core . | . . . . . Treads . | . . . . . Legs 587 | 2 117 232 126 110 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 150 150 150 Average Speed 150 | 120 148 150 150 154 Slowest Speed 180 | 120 150 150 150 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 2 23 27 43 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 19 | . . 8 11 . Melee . | . . . . . Projectile . | . . . . . AOE 19 | . . 8 11 . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 754 | 1 137 268 154 194 Wait 37 | . . 10 4 23 Move 583 | 1 116 231 125 110 Hop . | . . . . . Pick Up 14 | . 4 1 . 9 Fast Attach 15 | . 2 4 1 8 Attach 6 | . 1 . 1 4 Detach 7 | . 1 1 . 5 Swap 12 | . 1 4 4 3 Drop 15 | . 2 3 1 9 Fire 65 | . 10 14 18 23 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 10) 215 | -10/Materials | Entered another Materials area 215 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 308 | -9/Materials | Build established: Mutant 349 | -9/Materials | Discovered new exit (range 13) 545 | -9/Materials | Discovered new exit (range 7) 624 | -9/Materials | Entered Mines 651 | -9/Mines | Build established: Scavenger-Tank 871 | -9/Mines | Discovered new exit (range 4) 879 | -9/Mines | Entered Materials 879 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1117 | -8/Materials | Garrison activated, responded to threat 1191 | -8/Materials | Self-destructed Last Messages --------------- 01158_ K-01 Serf collects debris. 01162_ Dropped Gatling Laser. 01165_ Acquired Prototype Energy Gun. 01165_ Identified Hvy. EM Shotgun. 01165_ Malfunction: Heat surge (+371). 01165_ K-01 Serf collects debris. 01166_ Power failure, Lgt. Nuclear Core shutdown. 01167_ Dropped Faulty Hvy. EM Shotgun. 01170_ K-01 Serf collects debris. 01174_ Acquired Gatling Laser. 01175_ K-01 Serf collects debris. 01181_ G-47 Trooper destroyed. 01182_ Aluminum Leg destroyed. 01183_ K-01 Serf collects debris. 01184_ G-47 Trooper destroyed. 01184_ R-06 Scavenger collects Hvy. EM Shotgun. 01186_ K-01 Serf collects debris. 01187_ R-06 Scavenger collects Hvy. EM Shotgun. 01189_ K-01 Serf collects debris. 01190_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ???????????????????# " " """ ! #???????????? | | ???????????????????# ! #???????????? | | ???????????????????# #???????????? | | ??????????########## * #???????????? | | ?????????? #% %###############???????????? | | ??????????? 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[ * """???????????? | | ?????############## =*%=######## """???????????? | | ???????????????######+######?????????????????????? | | ???????????????# g*%g*%=[#?????????????????????? | | ???????????????# k%g=*@[#?????????????????????? | | ???????????????# ""k* "%[*#?????????????????????? | | ???????????????# """k"""%r#?????????????????????? | | ???????????????# """ """[ + ????????????????????? | | ???????????????# ! ###???????????????????? | | ???????????????# #?????????????????????? | | ???????????????#############?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingCorruptionBox Manual? 0 Play Time 00:15:35 Cumulative 10.3 hours Start 2020.05.17 @ 18:36:39 End 2020.05.18 @ 11:02:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 11 Gallery% 17 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1bccfb9-4bfd-4e5f-bd8b-cf815898e055